get Corrypt, it's brilliant
― a chance to cross is a chance to score (anonanon), Thursday, 30 January 2014 18:28 (twelve years ago)
http://indiestatik.com/2014/01/02/hoplite/
If you’ve played 868-HACK, you’ll notice quite a few similarities in Hoplite, even though the advantages that the combat system offers you against your enemies are practically inverted (considering the up-close/ranged attacks). Funnily enough, Hoplite was originally made during the same 7DRL (seven-day roguelike) game jam that Michael Brough’s 86856527 was, which he worked on after and brought to iOS (and other platforms soon) as 868-HACK.
i've been enjoying hoplite lately - it doesn't mess around with the in-game mechanics to nearly the extent 868-hack does, but the gameplay is very broadly in the same style, and it's very thoughtfully designed
― the portentous pepper (govern yourself accordingly), Thursday, 30 January 2014 18:32 (twelve years ago)
some of my faves this year:Device 6 Paint it Back Plants vs. Zombies 2: It's About Time Marvel Puzzle Quest: Dark Reign Ridiculous Fishing - A Tale of Redemption Spaceteam The Room Two Knightmare Tower Kingdom Rush FrontiersKings League Warhammer Quest
― PSY talks The Nut Job (forksclovetofu), Thursday, 30 January 2014 18:37 (twelve years ago)
also Corrypt is very much an ~interesting gameplay experience~
I also second Kingdom Rush and Kingdom Rush Frontiers
also Rymdkapsel
― a chance to cross is a chance to score (anonanon), Thursday, 30 January 2014 18:49 (twelve years ago)
you guys should put this stuff in your P&C ballot because there's no way I'm gonna remember all of these
― Nhex, Thursday, 30 January 2014 18:53 (twelve years ago)
funny you should say that
― PSY talks The Nut Job (forksclovetofu), Thursday, 30 January 2014 19:04 (twelve years ago)
***** "Get ready for the most realistic 3D Camel Racing rush this year!!!" UAE Camel Racing ***** "إلعب اكثر الألعاب المجانية اثارة...سباق الهجن" UAE Camel Racing ***** "Ads FREE (No more annoying ads ruining your racing experience)" Live the dream of owning and racing realistic camels, and share the experience with your friends! +...
― Euler, Thursday, 30 January 2014 23:35 (twelve years ago)
is that for real or
-
the michael brough stuff looks so much like My Sort Of Thing
100 rogues is kind of annoyingly halfway to being a good game. it looks like the designer has played SHIREN THE WANDERER, the perfectly designed snes and later ds roguelike. the 'arcade' nature of it is feels a bit like that one, the idea that each new wave of levels includes a distinct set of attack patterns to think about.
and the idea that one ought to have a set of area control attacks to use is a good one. it just seems that that ought to replace the randomly-generated equipment etc rather than supplementing it, it feels a bit busy and half-designed. also i keep hitting the wrong square and i don't think i'm even having fat-handed twat issues.
also i thought there were literally 100 classes and that you unlocked them by completing the game, not that there were a dozen and you paid for them individually. not a fan of that, really. also why on earth does it have i. cutscenes ii. difficulty settings.
ziggurat was a really good value £0.59. i think it does most everything it sets out to do.
― ♛ LIL UNIT ♛ (thomp), Friday, 31 January 2014 11:09 (twelve years ago)
100 rogues is kind of annoyingly halfway to being a good game.
i feel the same way about a game near the top of the app store right now called Slayin. the basic game is decent - it's very simple, you just walk your character around a single screen, obliterating enemies with a single touch, every 10 enemies you kill gains you a level, every 10 levels there's a boss. there's a merchant that sometimes appears with armor/weapon upgrades, and coins you collect from enemies to spend at the merchant, and "fame" that you can use to buy other game-related items at the "tavern" after you die.
it's only 99 cents. so it's amazing that it feels like such a disappointing ripoff! it's like they put absolutely no time into tweaking the game to make it playable or interesting. the items that the merchant sells are always enticing, but the amount of coins you get before meeting him are never enough to afford the best items. then, after saving up all the coins you can and finding him again, the prices of all the best equipment go up so that once again you can't afford anything good. the game is designed so that you can only have the worst equipment, while seeing that better equipment is somehow available (maybe it's a meta-game that's trying to tell us something about the economy?). meanwhile, when you die and go thetavern, you can use all your saved fame to buy...different color schemes for the bottom half of the screen! two different character classes that both suck even more ass than the default character! or...custom gravestones that list your high score so you can e-share it with your friends and then cry later, alone! or you can use real life money to buy more fame to let you do these things!
they forgot to let you use your accumulated fame points to do the obvious thing that you want to do, which is buy better equipment or spells that you can use from the beginning.
anyway, if i ever have a kid and they're really smart and can do everything easily, but never really apply themselves or try very hard, i'm going to scold them by saying "you're like that old game Slayin. remember that game? yeah, it sucked really bad and i ended up deleting it even as i was writing a few short paragraphs about it on a messageboard, because i realized i would never, ever play it again. wait, where did you go son"
― Karl Malone, Friday, 31 January 2014 13:56 (twelve years ago)
I think I may have made myself permanently stuck in corrypt five minutes before it gets interesting. good work thomp
― ♛ LIL UNIT ♛ (thomp), Friday, 31 January 2014 17:50 (twelve years ago)
nothing a little relentless hammering of the undo button shouldn't be able to solve
― a chance to cross is a chance to score (anonanon), Friday, 31 January 2014 17:59 (twelve years ago)
slayin is better than you give it credit for. its a real grind, but its all about learning to play it increasingly well, not about upgrading your character between runs. its more like super hexagon or something than an rpg tbh.
― eric banana (s.clover), Friday, 31 January 2014 18:08 (twelve years ago)
Spelltower is a+ if you like to spell and make towers
― stet, Friday, 31 January 2014 21:32 (twelve years ago)
ok so i didn't realise i could undo more than one room at a time, i thought i'd borked it by leaving a room in a broken state
i also just played it continuously until i won ('won'). friday night yeah woo
― ♛ LIL UNIT ♛ (thomp), Friday, 31 January 2014 23:27 (twelve years ago)
FLAPPY FUCKING BIRD!
fuck you!
― nostormo, Tuesday, 4 February 2014 10:53 (twelve years ago)
Tiny Wings? I've become hopelessly addicted to that, thanks to YOU PEOPLE
― Kim Wrong-un (Neil S), Tuesday, 4 February 2014 11:41 (twelve years ago)
xpAmazing that something so inane could be so infuriating. Probably down to the anxiety of knowing that you're a slight twitch or screen obscuring notification away from losing at any point, plus the jarring effect of having to unlearn decades of positive associations with the green pipes in Mario games.
Got 65 then deleted the damn thing, simply isn't worth the stress.
― tsrobodo, Tuesday, 4 February 2014 12:04 (twelve years ago)
it's the pardox between simplicity and difficulty
― nostormo, Tuesday, 4 February 2014 12:09 (twelve years ago)
Picked up 1,000,000,000 (or whatever the # is), hoping it will break my current addictions
― Nhex, Tuesday, 4 February 2014 13:50 (twelve years ago)
started doing amphetamines, hoping it will help me cut down on coffee.
― eric banana (s.clover), Tuesday, 4 February 2014 13:52 (twelve years ago)
hahaha, otm
― Karl Malone, Tuesday, 4 February 2014 13:54 (twelve years ago)
the 10000000 guy has a new one coming out soon that was originally gonna be an expansion and just turned into its own game
― socki (s1ocki), Tuesday, 4 February 2014 14:56 (twelve years ago)
amphetamines, coffee; methadone, heroin, tomato, tomahto
― Nhex, Tuesday, 4 February 2014 15:17 (twelve years ago)
ok flappy bird is pretty perverse but once you get past the first bunch of pipes and it turns into a straight RPG its kind of amazing
― socki (s1ocki), Tuesday, 4 February 2014 22:44 (twelve years ago)
wait, its an rpg?
― PSY talks The Nut Job (forksclovetofu), Tuesday, 4 February 2014 22:46 (twelve years ago)
yeah, i'm curious to hear more about that. my friend at work was showing it to me today, and...after watching him go through 15 pipes and die 3 times in a row, i thought that's all there was
― Karl Malone, Tuesday, 4 February 2014 22:48 (twelve years ago)
i couldn't get through ONE pipe, promptly erased and moved on. By the way, Front Wars is advance wars, carefully remade and dressed up for iOShttp://www.gamezebo.com/games/front-wars/review
― PSY talks The Nut Job (forksclovetofu), Tuesday, 4 February 2014 22:53 (twelve years ago)
http://www.forbes.com/sites/insertcoin/2014/02/03/flappy-bird-review-winged-fury/
― ♛ LIL UNIT ♛ (thomp), Tuesday, 4 February 2014 22:56 (twelve years ago)
― socki (s1ocki), Tuesday, February 4, 2014 5:44 PM (16 minutes ago) Bookmark Flag Post Permalink
yeah im not usually into rpgs but this is p cool
― lag∞n, Tuesday, 4 February 2014 23:01 (twelve years ago)
protip: turn up the sound for the water level
― eric banana (s.clover), Tuesday, 4 February 2014 23:03 (twelve years ago)
But it’s worrisome that we live in a world that would rocket an almost entirely mindless game like this to insane levels of popularity. Forget video games, what does that say about society as a whole? Have we reached a level of boredom bordering on dangerous if we’re spending our time en masse on something so pointless?
― PSY talks The Nut Job (forksclovetofu), Tuesday, 4 February 2014 23:03 (twelve years ago)
I Love Flappy Bird
― 龜, Wednesday, 5 February 2014 14:40 (twelve years ago)
the only part of Flappy Bird i enjoy is the spyhunter-esque sequence after you clear the first 40 pipes
― Karl Malone, Wednesday, 5 February 2014 14:46 (twelve years ago)
Wow, flappy bird is not for me. rage inducing. I can't get past 3.
― Jeff, Wednesday, 5 February 2014 15:04 (twelve years ago)
FB is an exercise in restraint. u have to get to a state of no-flap.
― socki (s1ocki), Wednesday, 5 February 2014 15:08 (twelve years ago)
Woo I medaled in flappy
― Mordy , Wednesday, 5 February 2014 23:15 (twelve years ago)
the flapless flap
― eric banana (s.clover), Wednesday, 5 February 2014 23:26 (twelve years ago)
The mobile game "Flappy Bird" generates $50,000 per day in ad revenue for its Vietnamese developer, Dong Nguyen. Nguyen told The Verge Feb. 5 that the game will not likely receive any more updates because "anything added to the game will ruin it somehow."
― the portentous pepper (govern yourself accordingly), Thursday, 6 February 2014 19:16 (twelve years ago)
nguyen is a weird dude.http://cdn.toucharcade.com/wp-content/uploads/2014/02/poor_dong.png
― PSY talks The Nut Job (forksclovetofu), Thursday, 6 February 2014 19:17 (twelve years ago)
also for drop 7 types: http://toucharcade.com/2014/02/06/threes-review/
― PSY talks The Nut Job (forksclovetofu), Thursday, 6 February 2014 19:18 (twelve years ago)
Dong Nguyen is the Tao Lin of video games.
― fields of salmon, Thursday, 6 February 2014 19:55 (twelve years ago)
nguyen is a awesome dude
― lag∞n, Friday, 7 February 2014 02:29 (twelve years ago)
― socki (s1ocki), Wednesday, February 5, 2014 11:08 PM (2 days ago) Bookmark
Props
― 龜, Friday, 7 February 2014 02:37 (twelve years ago)
― fields of salmon, Friday, February 7, 2014 3:55 AM (7 hours ago) Bookmark
You're wrong - Tao Lin is the Dong Nguyen of hipster literature
― 龜, Friday, 7 February 2014 03:03 (twelve years ago)
Warhammer Quest down to $0.99 - will grab based on the rec here
― Nhex, Friday, 7 February 2014 17:15 (twelve years ago)
definitely, especially if you like xcom type stuff
― PSY talks The Nut Job (forksclovetofu), Friday, 7 February 2014 18:01 (twelve years ago)
tao lin comparison making me never want to touch this game
― I've Seen rRootage (Will M.), Friday, 7 February 2014 18:19 (twelve years ago)
game much better than tao lin
― Mordy , Friday, 7 February 2014 18:21 (twelve years ago)
You will do better on this game on drugs though
― Philip Nunez, Friday, 7 February 2014 18:24 (twelve years ago)
i got a gold medal and haven't really picked it up since, but there's a satisfying difficulty level and when you're in the zone it's entrancing
― Mordy , Friday, 7 February 2014 18:25 (twelve years ago)