This is the thread for LucasArts alumni/DoubleFine/Telltale games: Psychonauts, Costume Quest, Brutal Legend, Deathspank, Sam and Max, etc.

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polyphonic otm, except i'd say it gets great just a bit earlier with the Lungfish boss battle. almost every level afterwards is utterly inspired, often in ridiculously varying ways

man, what a great game. it was one of those where i really had to go do something else (like sleep) but i just had to see what the next level looked like and once i got there, god DAMN it if i didn't have to play through it. wash rinse repeat.

lemin (lemin), Thursday, 21 September 2006 12:41 (nineteen years ago)

http://www.videogameslive.com/index.php?story=59

aw shit, missed this

kingfish prætor (kingfish 2.0), Friday, 22 September 2006 06:12 (nineteen years ago)

one month passes...
I LOVE PSYCHONAUTS

Tho the theatre / Napoleon levels are bumming me out slightly. Fuck a jumping puzzle. ESPECIALLY fuck a "must run max speed and jump at JUST THE RIGHT TIME else you fall to ground and must start over" puzzle.

David R. (popshots75`), Monday, 23 October 2006 18:33 (nineteen years ago)

OMG I was just about to buy this game but I can NEVER EVER do jump puzzles. That is why I am enjoying Earthbound so much right now, it lets me press A whenever I goddamn well please.

Abbott (Abbott), Monday, 23 October 2006 23:18 (nineteen years ago)

Sam & Max is out.

kingfish prætor (kingfish 2.0), Tuesday, 24 October 2006 02:54 (nineteen years ago)

I got so sick of waiting for Load times etc I stopped playing Psychonauts and doubt I'll go back. I'm right at the end as well, it was just too irritating to do something really fast and then wait. And wait. And wait. Ruined the rythmn of the whole thing.

Kv_nol (Kv_nol), Tuesday, 24 October 2006 07:26 (nineteen years ago)

OK, I finished pain-in-ass theatre level, and am now running from bull in day-glo paint. SO AWESOME. (Napoleonic shenanigans will have to wait until I feel like jumping and falling 25 times.)

David R. (popshots75`), Tuesday, 24 October 2006 11:50 (nineteen years ago)

Oops, turns out Sam & Max won't be out for another week. Hmm.

http://www.telltalegames.com/samandmax

kingfish prætor (kingfish 2.0), Tuesday, 24 October 2006 13:26 (nineteen years ago)

Tho the theatre / Napoleon levels are bumming me out slightly. Fuck a jumping puzzle. ESPECIALLY fuck a "must run max speed and jump at JUST THE RIGHT TIME else you fall to ground and must start over" puzzle.

This drove me insane. It gets harder from there, but that one "jump from the tree to the roof and to the other roof" part of Napoleon really was the single most frustrating part of the game.

They should make games like that easier, for those of us who want to "appreciate" them.

save the robot (save the robot), Wednesday, 25 October 2006 17:58 (nineteen years ago)

That shit was so easy, what's wrong with you guys.

polyphonic (polyphonic), Wednesday, 25 October 2006 18:30 (nineteen years ago)

OK, now the circus tent bunny mulch jump extravaganza - that's some Grade A Angus-type of bullshit.

David R. (popshots75`), Wednesday, 25 October 2006 18:53 (nineteen years ago)

That shit was so easy, what's wrong with you guys.

Poor hand-eye coordination dur

Yeah, the circus tent was insane. But part of it was psychological. My first time to the top, I was so worried about screwing up that I kept freezing. Once I got to the top, I actually fell all the way back down again - and boy, THAT felt good - but on the way back up, it went by much more quickly. You've gotta relax. Be the ball.

save the robot (save the robot), Wednesday, 25 October 2006 19:43 (nineteen years ago)

I'll breathe through my eyelids in honor of your peptalk, Mr. D.

David R. (popshots75`), Wednesday, 25 October 2006 19:47 (nineteen years ago)

I only really got pissed off on just one jump in the game, and you guys know which one.

kingfish prætor (kingfish 2.0), Wednesday, 25 October 2006 20:21 (nineteen years ago)

Gah, fine! I'll go back to psychonauts, but if it takes forever to load at any point, I'll kill someone.

SPOILER!!!

Does anyone have a hint for where I'm meant to go to when I reach the top of the asylum? There are two locked doors and stuff...

Kv_nol (Kv_nol), Thursday, 26 October 2006 12:32 (nineteen years ago)

Keep going higher!

David R. (popshots75`), Thursday, 26 October 2006 12:39 (nineteen years ago)

There is no higher. Is there?!

Kv_nol (Kv_nol), Thursday, 26 October 2006 15:49 (nineteen years ago)

four months pass...
Went back to it two days ago. Telekenisis people, that's all I can tell you! From then on it's been fairly straightforward except

SPOILER SPOILER SPOILER

The fucking platformer in the meat tent. I've gotten to the last platform so many times but I had to quit as hear attack was imminent!

end of spoiler

Still though. New PS2 didn't solve load times. Talk about ruining the rythmn.

kv_nol, Tuesday, 27 February 2007 16:46 (nineteen years ago)

Sam & Max eps 2 & 3 are out, still have only played #1, which was good.

kingfish, Tuesday, 27 February 2007 21:42 (nineteen years ago)

Episode 4 is out on gametap and it is the best one yet.

abanana, Tuesday, 27 February 2007 22:44 (nineteen years ago)

Frustration w/ the circus tent + 360 = I never finished. Tho I still could! OH BOY OH BOY.

David R., Friday, 2 March 2007 21:10 (nineteen years ago)

The Meat Circus is the worst bit of the game.

kingfish, Friday, 2 March 2007 21:32 (nineteen years ago)

"My face" I DON'T FUCKING CARE! YOU TRY CATCHING THOSE KNIVES ACTUALLY KNOW WHAT? FUCK YOU!

When that thought arrived I kind of figured a break was needed :) That break is indefinite!

kv_nol, Monday, 5 March 2007 12:04 (nineteen years ago)

If you're on about the knifes that you have to ride to get lifted up to the next platform, you can just use your shield to automatically have them go where they need to.

kingfish, Monday, 5 March 2007 19:52 (nineteen years ago)

Really? No Kingfish, go away. My heartrate is finally getting back to nearly normal! I'll just leave the end as one big mystery. Or finish it when work becomes stressful again.

kv_nol, Monday, 5 March 2007 23:05 (nineteen years ago)

which part are you stuck on? the only really impossible bit i found was the inward spiraling helix jump. after that, it was okay.

kingfish, Tuesday, 6 March 2007 06:02 (nineteen years ago)

It's chasing the bloody kid up the three different platforms. I get to the third and I know I'm meant to float but by then the kid's already dead in most cases!

kv_nol, Tuesday, 6 March 2007 09:28 (nineteen years ago)

kill the bad guys when they immediately show up, that's what i did.

kingfish, Tuesday, 6 March 2007 16:28 (nineteen years ago)

He's many jumping things away with the bad guys, I can't get to him, that's the problem!

kv_nol, Tuesday, 6 March 2007 16:48 (nineteen years ago)

three weeks pass...
Sam and Max episode 5 is pretty good. Maybe the longest one yet, or maybe I just sucked at it. oh and there's a subtle Symphony of the Night reference in it!

abanana, Friday, 30 March 2007 17:05 (nineteen years ago)

http://uplued.com/waffleimages/files/38/389907cf5165eadba35bf360cdee91ef1f282e31.jpg

kingfish, Thursday, 5 April 2007 07:10 (nineteen years ago)

best cosplay ever

abanana, Friday, 6 April 2007 00:21 (nineteen years ago)

apparently, Sam and Max are coming to 360 and Wii soon! Yay!

forksclovetofu, Friday, 6 April 2007 13:54 (nineteen years ago)

O rly!? Well then, maybe I won't have to buy them on PC! I'd love to see some point and click on the Wii.

melton mowbray, Saturday, 7 April 2007 10:50 (nineteen years ago)

three weeks pass...
the last 3 were all better than the first 3

abanana, Wednesday, 2 May 2007 17:05 (nineteen years ago)

five months pass...

http://img.photobucket.com/albums/v12/OniLink9000/003er0.jpg

abanana, Friday, 12 October 2007 04:59 (eighteen years ago)

about fuckin' time

kingfish, Friday, 12 October 2007 07:14 (eighteen years ago)

http://www.doublefine.com/news.php/projects

hmmmmmmm

abanana, Tuesday, 23 October 2007 03:38 (eighteen years ago)

what could it mean? repromotion? a port to wii?

zappi, Tuesday, 23 October 2007 16:10 (eighteen years ago)

Double Fine President, CEO and Creative Freak Tim Schafer tells 1UP this is all a big misunderstanding. "It's crazy, isn't it? We just put that in there as a placeholder for the Psychonauts page we're eventually going to have. But we made it dark and people freaked out," he told us. "While I'm sorry people got their hopes up, I'm happy that people got excited about it. Who knows? Maybe some clever publisher will see how much excitement that dark little banner generated, and send us a few million dollars to make a new Psychonauts game! :)"

Jeff LeVine, Tuesday, 23 October 2007 21:45 (eighteen years ago)

Whatever the next thing they have, they really need to work out a promo deal with Hot Topic. I mean, shit, if they had a stand-up of the chick w/ her fingerless gloves, you'd get a shitloada business.

http://bonusweb.idnes.cz/obrazek/psychonauts_lili.jpg

in other news:

A psychonaut (from the Greek ψυχοναύτης, meaning literally a sailor of the soul)

kingfish, Wednesday, 24 October 2007 05:13 (eighteen years ago)

Dark Forces was my first FPS game

CaptainLorax, Wednesday, 24 October 2007 18:44 (eighteen years ago)

I got that Game Informer! Game looks fun, tho like any newest-gen game I know I will not be playing it for 5+ years.

Abbott, Wednesday, 24 October 2007 18:56 (eighteen years ago)

two weeks pass...

http://www.playboy.com/magazine/features/video-game-blowout/video-game-blowout7.html

nice interview with Tim. Also in this series is an interview with the Gods of War guy, for those of you who favor the more bro-centric games, where the dude openly talks about their aim to design games with all flash, and just enough substance.

kingfish, Saturday, 10 November 2007 23:11 (eighteen years ago)

new Sam & Max game is out on Gametap now. It has some nice new features: Sam can RUN now by doubleclicking (outside only), you can steer the DeSoto with the arrow keys, adjustable hint levels, and it supports any resolution your monitor does.

Well, at least, I don't remember these features.

abanana, Sunday, 11 November 2007 02:33 (eighteen years ago)

I can't find Maniac Mansion for OS 9> anywhere. *le sigh*

Abbott, Sunday, 11 November 2007 23:26 (eighteen years ago)

for download

Abbott, Sunday, 11 November 2007 23:26 (eighteen years ago)

Can you find Day of the Tentacle? It had MM built in.

Reading those Schafer and Jaffe interviews back to back was a trip.

marmotwolof, Sunday, 11 November 2007 23:36 (eighteen years ago)

two months pass...

From a neogaf thread I see there's an adventure game called A Vampyre Story made by some ex-Lucasarts employees I've never heard of.

Some of the other games look fantastic, many clearly inspired by Curse of Monkey Island (perhaps the game with my favorite graphics ever):

http://www.adrianwerner.x.pl/2008/Skull_Rock_1.jpg
http://www.adventuretipps.de/news/soblonde_05.jpg
http://img.hrej.cz/5a/c31be09259ed608690d9df8366133d.jpeg

abanana, Friday, 11 January 2008 15:43 (eighteen years ago)

The new Sam & Max game is also up on Gametap. I haven't played much of it but it looks like it's a parody of/tribute to a certain well-received 2007 game... :)

abanana, Friday, 11 January 2008 15:50 (eighteen years ago)

Glad they have stability that they probably need. A little sad that the indie dream has died

Nhex, Monday, 10 June 2019 14:30 (seven years ago)

being bought or funded by one of the big pubs IS the indie dream in 2019

ciderpress, Monday, 10 June 2019 14:40 (seven years ago)

all too true

Nhex, Monday, 10 June 2019 15:17 (seven years ago)


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