haha the autosave thing got me too. the third tutorial mission, the VIP escort, 3/4 of my squad goes down in a hail of plasma fire and panic. my remaning dude pushed on, grabbed the VIP and slowly and laboriously killed all the aliens on her own.
after that i turned autosave on, it makes the occasional ridiculous panic spirals way less frustrating.
― adam, Friday, 12 October 2012 13:06 (9 months ago) Bookmark Flag Post Permalink
lulz
― i better not get any (thomp), Sunday, 21 July 2013 01:30 (twelve years ago)
how do you keep thin men from poisoning your dudes w/ acid spit?
― the late great, Sunday, 21 July 2013 01:34 (twelve years ago)
Enough range
― Your Own Personal El Guapo (kingfish), Sunday, 21 July 2013 23:37 (twelve years ago)
that's part of what makes those escort/rescue missions so aggravating, when they just jump into the map behind or ahead of you
― Nhex, Sunday, 21 July 2013 23:42 (twelve years ago)
yeah that is arcadey in a weird way and i can't decide what i think of it
― i better not get any (thomp), Tuesday, 23 July 2013 16:57 (twelve years ago)
YESS i have managed to kill off all my dudes and doomed earth to alien exploitation
― i better not get any (thomp), Tuesday, 23 July 2013 22:58 (twelve years ago)
kind of hard to tell where the tutorial ended, there
― i better not get any (thomp), Tuesday, 23 July 2013 23:03 (twelve years ago)
disheartening that no one is still playing this
so q., does the geoscape backend work like in the original? -- i mean, is the game genuinely going to the bother of generating ships + missions + flight patterns and then calculating the odds of my satellites noticing them? because it feels more like it's just rolling on a random encounter table tbh
― i better not get any (thomp), Wednesday, 24 July 2013 17:51 (twelve years ago)
honestly don't have the time!
― sassy, fun, and RELATABLE (forksclovetofu), Wednesday, 24 July 2013 18:02 (twelve years ago)
i rebought on Mac; will get back to it someday
geoscape is way simplified compared to the original, there's no ship pursuit tactics, just a pop up screen at random intervals. still, like a lot of things in the game it's good enough
― Nhex, Wednesday, 24 July 2013 19:10 (twelve years ago)
so do you reckon no backend, then?
― i better not get any (thomp), Wednesday, 24 July 2013 19:48 (twelve years ago)
don't know for sure but i doubt it - the variables are so few (month, continent, city, ship type, mission type) they really don't need a full-on sim
― Nhex, Wednesday, 24 July 2013 19:58 (twelve years ago)
i'm not really finding the geoscape stuff to be that different from the OG tbh
― the late great, Wednesday, 24 July 2013 20:01 (twelve years ago)
are you kidding man, remember all those hidden bases you had to find, sending out patrols for discovery and intercept, and a million ships over the earth at once and having two or three Skyranger crews to cover the load, it was micromanagement hell
― Nhex, Wednesday, 24 July 2013 20:04 (twelve years ago)
are you playing on classic?
― the late great, Wednesday, 24 July 2013 20:07 (twelve years ago)
oh.. nope
― Nhex, Wednesday, 24 July 2013 20:12 (twelve years ago)
i was thinking 'man i am going to run this into the ground and start again in classic ironman and ace it' and yup i just died on the first mission
― i better not get any (thomp), Friday, 26 July 2013 19:45 (twelve years ago)
declassified blows. why anyone would emulate mass effect combat play is beyond me.
― best null wave (bnw), Wednesday, 21 August 2013 01:28 (twelve years ago)
that's a shame, but expected given how messed up the development has been for that. it was supposed to come out before Enemy Unknown!
http://games.on.net/2013/08/xcom-enemy-within-will-expand-enemy-unknown-and-add-replayability-mechtoids-and-more-we-speak-to-firaxis/
First actual confirmation on Enemy Within that I've seen. Surprised it won't be a DLC add-on for console though, as it will be for PC.
― Nhex, Wednesday, 21 August 2013 13:54 (twelve years ago)
ah i see, embargo was lifted today
― Nhex, Wednesday, 21 August 2013 19:44 (twelve years ago)
mass effect combat works on paper, i can see why they might want to try and fix it, plus i mean it sells i guess
enemy within sounds potentially a mess.
“In order to construct the MECs and MEC troopers, you’ll need a resource called Meld that we’ve introduced on all the maps. Meld is stored in self-destructing canisters, so if you want it, you’ll have to be a bit aggressive. The risk can be well worth the reward.”
hm
is xcom rubberbanded at all? i keep losing all but one of my entire force and then storming something with a bunch of rookies in a way that seems ... odd
― ♛ LIL UNIT ♛ (thomp), Wednesday, 21 August 2013 22:36 (twelve years ago)
I totally prefer "Elerium".http://edition.cnn.com/2013/08/28/world/europe/new-chemical-element/index.html?hpt=hp_c5
― Nhex, Thursday, 29 August 2013 06:37 (twelve years ago)
ios is 50% off right now.
― sofatruck, Friday, 11 October 2013 13:41 (twelve years ago)
whats this like on console vs mac? usually dont like keyboard/mouse gaming but seems like it would be the better option here
― ṿῗᾄǤℝᾄ (am0n), Friday, 11 October 2013 16:34 (twelve years ago)
it's sick on mac
― the late great, Friday, 11 October 2013 19:23 (twelve years ago)
yeah? might grab it on steam then
― ṿῗᾄǤℝᾄ (am0n), Friday, 11 October 2013 23:02 (twelve years ago)
XCOM 2 announced as PC-exclusive for the fall. kind of surprised!http://www.ign.com/articles/2015/06/01/xcom-2-announced-ign-first
― Nhex, Monday, 1 June 2015 15:48 (eleven years ago)
anyone who likes XCOM should def try Invisible Inc
― Mordy, Monday, 1 June 2015 15:51 (eleven years ago)
A mobile base: a flying aircraft carrier called the Avenger
Subtle, innit?
― Purves Grundy (kingfish), Monday, 1 June 2015 21:42 (eleven years ago)
That was in the original game!
― Nhex, Tuesday, 2 June 2015 04:16 (eleven years ago)
oh wait, this thing?
http://ufopaedia.org/images/4/4e/UP001.gif
I always thought of this as just a lander or pursuit craft, a bigger version of the skyranger, not a flying aircraft carrier.
― Purves Grundy (kingfish), Tuesday, 2 June 2015 04:34 (eleven years ago)
yeah, it was, though tbf it was the really souped-up version that let you hold way more people and tanks than the old crappy Skyranger
― Nhex, Tuesday, 2 June 2015 04:39 (eleven years ago)
powered by Elerium-113 (tm)
http://www.ign.com/articles/2015/06/04/xcom-2s-procedurally-generated-maps-ign-first
sounds cool
― Roberto Spiralli, Thursday, 4 June 2015 18:39 (eleven years ago)
xcom 2 delayed to February 5
NOOOOOOOoooooooo
― 1995 ball boy (Karl Malone), Friday, 28 August 2015 17:56 (ten years ago)
the good news it's almost february 5th and these reviews look pretty dope
― Worth Taking from Little Kid (Will M.), Tuesday, 2 February 2016 21:29 (ten years ago)
yyyyyyyeeEEEEESSSSSSSSS
― Karl Malone, Tuesday, 2 February 2016 21:32 (ten years ago)
I have a pretty weak ass old imac so I assume I cant play u_u
― carthago delenda est (mayor jingleberries), Tuesday, 2 February 2016 22:58 (ten years ago)
pretty much dragged out fallout 4 for 2 1/2 months for this ^_^
― bnw, Wednesday, 3 February 2016 19:20 (ten years ago)
― carthago delenda est (mayor jingleberries), Tuesday, February 2, 2016 10:58 PM (2 days ago) Bookmark Flag Post Permalink
yeah hoping for a demo just so i can confirm it works on a laptop that's, like, par at best for 1, before i throw money at them
― carly rae jetson (thomp), Thursday, 4 February 2016 04:40 (ten years ago)
Minimum specs aren't that bad. 2.4gz, 4g ram, Nvidia 650 or better. It'd be the video card that'd be the barrier.
― antexit, Thursday, 4 February 2016 21:54 (ten years ago)
ha, that's exactly what i have, but a crappier video card, i think. not the game's fault, considering my iMac is eight (godforsaken!) years old now
― Nhex, Friday, 5 February 2016 00:20 (ten years ago)
wow i can't believe you kept your mac alive for eight years
― Mordy, Friday, 5 February 2016 00:42 (ten years ago)
easy when you're cheap, foolish and stubborn
― Nhex, Friday, 5 February 2016 03:24 (ten years ago)
NVIDIA GeForce GT 650M?!?
― the late great, Friday, 5 February 2016 06:14 (ten years ago)
lots of performance issues according to steam forum
― the late great, Friday, 5 February 2016 06:26 (ten years ago)
i'm just going to pretend it doesn't work, i don't really want to spend that much anyway
― the late great, Friday, 5 February 2016 06:44 (ten years ago)
It's a 2K game, so it'll heavily discounted soon enough. I never even got around to Enemy Within, anyway...
― Nhex, Friday, 5 February 2016 07:45 (ten years ago)
Fuck it, let's do this.
Dealzon has links to like ~25% off, with a slightly better discount for UK/EU sites.
http://www.dealzon.com/deals/cheap-xcom-2#xcom-2
Is there an easy way to share squaddie builds yet? Are we all on the ILX steam group?
― Darkest Cosmologist junk (kingfish), Saturday, 6 February 2016 07:48 (ten years ago)
Interesting set-up so far. Graphics are hitching during the cinematics, but okay during fights. Little delay in the scripting after alien activity before they shift it back to your turn. If this thing has gamepad controls, they're pretty limited so far.
Cover factors include not just distance and half/full blocking, but elevation too.
― Darkest Cosmologist junk (kingfish), Saturday, 6 February 2016 09:15 (ten years ago)