FYI Mordy, I just grabbed the PC/Mac Steam version for $13 off a third-party online retailer - expect a similar discount once Steam kicks off its Summer Sale later this week or next
― Nhex, Monday, 8 July 2013 16:06 (ten years ago) link
classic difficulty infuriates the shit out of me when my squad members cant hit a target 5 feet away but the aliens are making critical plasma pistol shots from the oppposite edge of the map
― johnathan lee riche$ (mayor jingleberries), Monday, November 5, 2012 10:41 AM (8 months ago)
yes
― the late great, Wednesday, 10 July 2013 06:26 (ten years ago) link
this is so much better + more fun on my mac than 360
― Mordy , Sunday, 14 July 2013 18:46 (ten years ago) link
http://farm8.staticflickr.com/7442/9288429253_29fb0df1c3.jpg
― the late great, Monday, 15 July 2013 06:02 (ten years ago) link
where did you get that sweet hat and shades. is that dlc?
― panettone for the painfully alone (mayor jingleberries), Monday, 15 July 2013 17:49 (ten years ago) link
lol
― i wanna be a gabbneb baby (Hungry4Ass), Monday, 15 July 2013 17:50 (ten years ago) link
proud brit
― auscozeichnet (cozen), Monday, 15 July 2013 18:05 (ten years ago) link
btw you were the killer psi operative that won the game
― the late great, Monday, 15 July 2013 18:08 (ten years ago) link
So, who else thought that Pacific Rim was as close to an XCOM film as we're going to get?
― Ze Meadow Morals Squad (kingfish), Tuesday, 16 July 2013 17:42 (ten years ago) link
seeing it on Saturday. you're getting my hopes up!
― Nhex, Tuesday, 16 July 2013 17:48 (ten years ago) link
Other than the fact that there isn't any squad stuff in the movie at all, sure.
― polyphonic, Tuesday, 16 July 2013 18:02 (ten years ago) link
Well, yeah. The style and scale of the battles are different, but...
― Ze Meadow Morals Squad (kingfish), Tuesday, 16 July 2013 19:52 (ten years ago) link
I would love to play x-com on a jaeger scale. Getting cover behind skyscrapers and shit.
― polyphonic, Tuesday, 16 July 2013 20:58 (ten years ago) link
wasn't there a battletech game like that?
― the late great, Tuesday, 16 July 2013 21:04 (ten years ago) link
Mechwarrior? Virtual On?
― Ze Meadow Morals Squad (kingfish), Tuesday, 16 July 2013 21:25 (ten years ago) link
Front Mission is kinda like that
― Nhex, Tuesday, 16 July 2013 21:27 (ten years ago) link
Actually, a lot like that. It is basically XCOM with mechs
― Nhex, Tuesday, 16 July 2013 21:28 (ten years ago) link
But those are action games and not strategy games, right?
― polyphonic, Tuesday, 16 July 2013 21:46 (ten years ago) link
only the last front mission made by some other weird company is action. the rest are turn based strategy. the 3rd and 4th are weird but the 1st is divine
― I've Seen rRootage (Will M.), Thursday, 18 July 2013 01:28 (ten years ago) link
word
― Nhex, Thursday, 18 July 2013 01:42 (ten years ago) link
i always thought about replaying the newer version on DS with the extra content
― Nhex, Thursday, 18 July 2013 01:43 (ten years ago) link
do it.
― I've Seen rRootage (Will M.), Thursday, 18 July 2013 02:05 (ten years ago) link
Front Mission 3 is where I signed on. The game had its own Internet!
― Your Own Personal El Guapo (kingfish), Thursday, 18 July 2013 06:55 (ten years ago) link
xcom is 75% off today on steam fwiw
― polyphonic, Thursday, 18 July 2013 18:15 (ten years ago) link
no excuses, ya'll got 48 hours
― Nhex, Thursday, 18 July 2013 18:16 (ten years ago) link
Anybody know what the DLC situ is? They put out like one story mission(in China?) and some cosmetic bits, but that's about it. Does anybody know if they're doing anything else? Hell, just some more tilesets would be nice
― Your Own Personal El Guapo (kingfish), Thursday, 18 July 2013 18:22 (ten years ago) link
i haven't yet played the story DLC, but at $3.00 you might as well just get both DLCs and enjoy the hats and haircuts, the REAL value of the DLC
they've been annoyingly vague about upcoming DLC. my guess - they're gonna do a Civilization-style big paid expansion/DLC instead of bits and bobs, which i'd be fine with
― Nhex, Thursday, 18 July 2013 18:27 (ten years ago) link
xcom is so good
― Mordy , Thursday, 18 July 2013 18:38 (ten years ago) link
is all the DLC included in the osx version? i got only two of the council missions when i played through on normal difficulty (confounding light and friends in low places but no slingshot or gangplank)
i think all of the elite soldier options are there though
― the late great, Thursday, 18 July 2013 18:38 (ten years ago) link
they were in the non-Steamplay "Elite" Mac version- i don't know if that's the case with the current crossplatform version on Steam
― Nhex, Thursday, 18 July 2013 18:40 (ten years ago) link
you mean the apple store version, right?
is there a particular way to unlock slingshot and gangplank?
― the late great, Thursday, 18 July 2013 18:58 (ten years ago) link
Am I the only person here who plays the multiplayer? I love it.
― polyphonic, Thursday, 18 July 2013 19:05 (ten years ago) link
i haven't tried it yet. working on beating the main campaign first.
― Mordy , Thursday, 18 July 2013 19:07 (ten years ago) link
sanpaku's hints upthread pretty much sum it up
― the late great, Thursday, 18 July 2013 19:08 (ten years ago) link
is there dlc for ps3
― we're up all night to get (s1ocki), Thursday, 18 July 2013 21:52 (ten years ago) link
i played this up til the council mission and it became kind of obvious the game was mucking dice rolls so i could get to the end of the tutorial, which made me feel somehow worse
― i better not get any (thomp), Sunday, 21 July 2013 01:17 (ten years ago) link
haha the autosave thing got me too. the third tutorial mission, the VIP escort, 3/4 of my squad goes down in a hail of plasma fire and panic. my remaning dude pushed on, grabbed the VIP and slowly and laboriously killed all the aliens on her own.
after that i turned autosave on, it makes the occasional ridiculous panic spirals way less frustrating.
― adam, Friday, 12 October 2012 13:06 (9 months ago) Bookmark Flag Post Permalink
lulz
― i better not get any (thomp), Sunday, 21 July 2013 01:30 (ten years ago) link
how do you keep thin men from poisoning your dudes w/ acid spit?
― the late great, Sunday, 21 July 2013 01:34 (ten years ago) link
Enough range
― Your Own Personal El Guapo (kingfish), Sunday, 21 July 2013 23:37 (ten years ago) link
that's part of what makes those escort/rescue missions so aggravating, when they just jump into the map behind or ahead of you
― Nhex, Sunday, 21 July 2013 23:42 (ten years ago) link
yeah that is arcadey in a weird way and i can't decide what i think of it
― i better not get any (thomp), Tuesday, 23 July 2013 16:57 (ten years ago) link
YESS i have managed to kill off all my dudes and doomed earth to alien exploitation
― i better not get any (thomp), Tuesday, 23 July 2013 22:58 (ten years ago) link
kind of hard to tell where the tutorial ended, there
― i better not get any (thomp), Tuesday, 23 July 2013 23:03 (ten years ago) link
disheartening that no one is still playing this
so q., does the geoscape backend work like in the original? -- i mean, is the game genuinely going to the bother of generating ships + missions + flight patterns and then calculating the odds of my satellites noticing them? because it feels more like it's just rolling on a random encounter table tbh
― i better not get any (thomp), Wednesday, 24 July 2013 17:51 (ten years ago) link
honestly don't have the time!
― sassy, fun, and RELATABLE (forksclovetofu), Wednesday, 24 July 2013 18:02 (ten years ago) link
i rebought on Mac; will get back to it someday
geoscape is way simplified compared to the original, there's no ship pursuit tactics, just a pop up screen at random intervals. still, like a lot of things in the game it's good enough
― Nhex, Wednesday, 24 July 2013 19:10 (ten years ago) link
so do you reckon no backend, then?
― i better not get any (thomp), Wednesday, 24 July 2013 19:48 (ten years ago) link
don't know for sure but i doubt it - the variables are so few (month, continent, city, ship type, mission type) they really don't need a full-on sim
― Nhex, Wednesday, 24 July 2013 19:58 (ten years ago) link
i'm not really finding the geoscape stuff to be that different from the OG tbh
― the late great, Wednesday, 24 July 2013 20:01 (ten years ago) link
are you kidding man, remember all those hidden bases you had to find, sending out patrols for discovery and intercept, and a million ships over the earth at once and having two or three Skyranger crews to cover the load, it was micromanagement hell
― Nhex, Wednesday, 24 July 2013 20:04 (ten years ago) link