I don't know the name of the level, but the one that I'm most stuck on (with two to go now) involves a platform high above the exit door, and green goomba guys that aren't affected by the rewind, and a ladder partially blocked by a carpet so that you can't jump from the ...
oh shit I think I just figured it out
― Garrett Martin, Monday, 11 August 2008 18:11 (seventeen years ago)
some light reading
http://www.gamasutra.com/view/feature/3753/the_art_of_braid_creating_a_.php
http://www.alessonislearned.com/
http://www.davidhellman.net/
http://www.metafilter.com/74031/Braid
― cozwn, Monday, 11 August 2008 21:14 (seventeen years ago)
Just started playing this today. Love this game. Completed 2 + 3 without any problem. Two more pieces left in 4.
― Mordy, Tuesday, 12 August 2008 02:15 (seventeen years ago)
5 pieces total left.
― forksclovetofu, Tuesday, 12 August 2008 05:08 (seventeen years ago)
So far only two of the puzzles seem unfair. The fickle key one behaved so poorly that I only solved it by accident, and there was one particular jump that I couldn't make about a dozen times, but didn't require any special solution. You just had to time it correctly.
― Mordy, Tuesday, 12 August 2008 05:31 (seventeen years ago)
i am actually listening to this douche's presentation, god help me
― thomp, Tuesday, 12 August 2008 17:18 (seventeen years ago)
The only ones I found unfair were those two in World 2 which seemed to introduce a mechanic into the game without making it clear in any way whatsoever. Maybe I'm just bitter because I had to ask my friend for hints. Maybe it was genius. I still hate it.
Anyone read any of the insane theories about the game's themes? IT's spoilerheavy so I won't talk aobut it here but WOW I just read one that took me kinda aback.
― Will M., Tuesday, 12 August 2008 17:32 (seventeen years ago)
link it so we can read it when we've finished too?
― cozwn, Tuesday, 12 August 2008 19:08 (seventeen years ago)
Really satisfying ending. This is ridiculously emo but gets all kinds of bonus points for trying new things. What a great way to get introduced to a new system!
― forksclovetofu, Wednesday, 13 August 2008 04:46 (seventeen years ago)
Seems to be drawing the xkcd crowd: "What is Braid? One may as well ask what life is. It is art, it is love, it is pain, it is a journey. It is itself. I don't mean to sound pretentious."
Wanna get a copy of the soundtrack.
― forksclovetofu, Wednesday, 13 August 2008 04:57 (seventeen years ago)
I can't be the only one that skipped all the shit about blazer-wearing dude's gf, right? Do not want to hear about it irl either.
― Lamp, Wednesday, 13 August 2008 05:11 (seventeen years ago)
Link here, czn: http://www.rllmukforum.com/index.php?showtopic=190136
it might be asshattery, but I think there's something to it.
obviously major spoilers.
― Will M., Wednesday, 13 August 2008 18:05 (seventeen years ago)
No, I think that guy's pretty on point and most of that is actually kind of obvious. The notes on the flags was illuminating, tho'. It's still awfully emo; complex themes and higher plot points aside.
― forksclovetofu, Wednesday, 13 August 2008 18:25 (seventeen years ago)
thanks will, I'll read that when I've had a chance to finish braid
― cozwn, Wednesday, 13 August 2008 18:32 (seventeen years ago)
I've beaten the game, so anything below might be spoilers? Just a warning to other readers. I'll italicize it.
It was kinda emo, yeah, but if anything, if vilifies that main character instead of going "oh poor him." Then again maybe that's my own bias, but by then I found myself completely not empathizing with him as much as I felt like a bad guy for getting him that far, and empathizing w/ the princess. If it were all "oh poor tim he didn't get the lady he stalked" then yeah, bad emo, but "hey chasing a princess is kinda creepy yo" is good emo, imo.
― Will M., Wednesday, 13 August 2008 18:33 (seventeen years ago)
The story was kind of ridiculous and "emo", but I liked that you didn't even have to bother with it unless you wanted to. Stop on the books, or don't.
― polyphonic, Wednesday, 13 August 2008 18:51 (seventeen years ago)
I may be conflating "emo" with twee, precious and affected.
― forksclovetofu, Wednesday, 13 August 2008 19:13 (seventeen years ago)
when are the new maps out?
― cozwn, Wednesday, 13 August 2008 20:32 (seventeen years ago)
I had braid dreams last night. And then when my alarm went off and I pressed snooze, my still-dreaming brain thought I'd just rewound time. This happened 4 or 5 times, with me constantly believeing it was still only 7am. Ended up getting up 50 minutes late. It was FANTASTIC!
― JimD, Thursday, 14 August 2008 13:21 (seventeen years ago)
WTF @ "secret stars": http://www.gamefaqs.com/boards/genmessage.php?board=943284&topic=44749717 Anybody confirm this is real?
― forksclovetofu, Thursday, 14 August 2008 21:17 (seventeen years ago)
It certainly explains some of the cloud placement...
― forksclovetofu, Thursday, 14 August 2008 21:24 (seventeen years ago)
yeah, pretty sure it's real.
― Garrett Martin, Thursday, 14 August 2008 21:26 (seventeen years ago)
So I was getting frustrated, & decided to check out the official walkthrough. And the 2nd page of the walkthrough (which is quoted in the first post on this thread) inspired me to go back. And I got through more! Tho there's still 1 piece in Room 2 (just above the door) that I can't figure out. (Don't tell me.)
― David R., Friday, 15 August 2008 02:36 (seventeen years ago)
(Not that you'd be able to tell, given how inadvertently vague I was.)
― David R., Friday, 15 August 2008 03:56 (seventeen years ago)
Ha. I know exactly which piece you're talking about.
― Mordy, Friday, 15 August 2008 05:18 (seventeen years ago)
Tho there's still 1 piece in Room 2 (just above the door) that I can't figure out. (Don't tell me.)
I will give you the vague hint that if you look at the setup, there really is only one possible way it could happen.
― polyphonic, Friday, 15 August 2008 07:16 (seventeen years ago)
reading through those explanations of how to get the "secret stars" make them seem immeasurably difficult and my suspicion is its a ruse concocted to make you - in trying over and over to nail the precise jumps and configurations necessary - i.hate yourself, ii.hate braid and iii.hate life
― cozwn, Friday, 15 August 2008 09:32 (seventeen years ago)
OK - so turns out they're real
ngh
― cozwn, Friday, 15 August 2008 09:39 (seventeen years ago)
Yeah, if I swapped in Luigi!
― David R., Friday, 15 August 2008 12:26 (seventeen years ago)
Polyphonic's hint is a hint for the whole game rather than that one particular piece, really.
― JimD, Friday, 15 August 2008 12:32 (seventeen years ago)
http://www.cubeecraft.com/character076.html http://www.cubeecraft.com/character077.html
― forksclovetofu, Friday, 15 August 2008 13:30 (seventeen years ago)
One of the best things about braid is that reading about it has finally opened up the world of "intelligent game bloggers", people who write about game theory and execution; why we play and what it is that makes the games fun. Finally finding people who can write above the eukaryote level is ace. Here's folks I'm now reading daily:
http://versusclucluland.blogspot.com/ http://www.artfulgamer.com/ http://www.brainygamer.com/ http://sexyvideogameland.blogspot.com/ http://insultswordfighting.blogspot.com/
― forksclovetofu, Friday, 15 August 2008 13:42 (seventeen years ago)
woah, that's weird
I have been doing the exact same thing since braid came out - including reading those top three blogs and contributing to the brainy gamer's "vintage game club"
uncanny
― cozwn, Friday, 15 August 2008 14:26 (seventeen years ago)
Hey, dudes like Mitch Krpata been writing since long before Braid! I think. Anyway I love insult swordfighting-- if you haven't read his new taxonomy of gamers article it is vital.
― Will M., Friday, 15 August 2008 14:57 (seventeen years ago)
Also, actionbutton.net reviewed the game and I agree with a LOT of what they say.
― Will M., Friday, 15 August 2008 14:59 (seventeen years ago)
yeah, the text in Braid is often quite embarrassing. doesn't come close to ruining the game, though. ridiculously pompous, overwritten tripe is no more or less annoying than your typical "cool-guy" youthspeak or poorly translated non sequiturs.
also, that review (and its comments) overstate the misogyny, don't you think?
― Garrett Martin, Friday, 15 August 2008 15:10 (seventeen years ago)
okay, actually it's far more annoying than poorly translated non sequiturs (one of the reasons to love games in the first place), but you don't see those too often anymore.
― Garrett Martin, Friday, 15 August 2008 15:12 (seventeen years ago)
Heh, I see there are others here who are always reading those GameSetWatch roundups in the past year... not a bad thing at all, mind you. Those blogs are quite good though, I wish I'd discovered them even earlier. The writing on them is quite good, but since most of them are journalists, they're all constantly on top of all the new releases and such, and it's kind of hard to keep up with sometimes. Kind of off-topic... out!
― Nhex, Friday, 15 August 2008 20:20 (seventeen years ago)
I dunno, the game's "misogynist" insofar that it's not not misogynist, but that is still a valid point, i think.
― Will M., Friday, 15 August 2008 21:22 (seventeen years ago)
OK, done; let's start reading the batshit analyses of the game then
so frustrated: apparently I can't get one of the secret stars because you need the jigsaw pieces for world 3 to be un-sorted... is there no way to detach the jigsaw pieces from one and other when they've been put in place?
― cozwn, Saturday, 16 August 2008 13:58 (seventeen years ago)
how long did it take for that guy in will m.'s link to piece all that stuff together? the mind boggles
― cozwn, Saturday, 16 August 2008 14:02 (seventeen years ago)
OK, so I figured it's not going to spoil the story any and the secret stars are apparently unfathomably difficult to track down so I watched a video of how to do them and all I can say is
WOW
fk tht sht
― cozwn, Saturday, 16 August 2008 14:09 (seventeen years ago)
cosined: http://www.youtube.com/watch?v=3bJYEk-IXa8&feature=related
― forksclovetofu, Saturday, 16 August 2008 15:19 (seventeen years ago)
So, I finally finished it. There were only a couple pieces I thought were actually unfair. (I ran into another piece where I had solved it, but because I didn't have the finesse to time a jump correctly, I thought there must've been another solution. Looking at a cheat confirmed that I had solved it correctly, and so I just spent half an hour trying to time the jump.)
The stars thing is pretty cool, tho I'm never going to do it. (I would have been willing to try the princess star - but since it isn't unlocked unless you do the first 7, I'm not going to bother. Especially since there's that one star that apparently takes 2 hours of real time to complete!)
― Mordy, Sunday, 17 August 2008 07:17 (seventeen years ago)
Yeah - this is really good but I don't understand why there are so many pieces that require pixel perfect timing / half an hour's work after you figure out what to do? There's one with a cloud in particular that is just ugh.
― Gravel Puzzleworth, Sunday, 17 August 2008 13:26 (seventeen years ago)
i was playing this when i was drunk and thought i was destroying at it, in the cold light of day i realise that i got like 2 puzzle pieces out of about 5 levels..
― wilter, Wednesday, 20 August 2008 07:32 (seventeen years ago)
<3 it though
I finished by cheating. :\
― David R., Wednesday, 20 August 2008 13:54 (seventeen years ago)
wish this was out for DS pt. 300
― Jordan, Wednesday, 20 August 2008 15:44 (seventeen years ago)
i like that it is still lots of fun, if you have to cheat, because you are not smart (hi dere)
― stevie, Monday, 25 August 2008 14:32 (seventeen years ago)
Journalists have considered Braid's plot to be interwoven with the game itself, much as the book Dictionary of the Khazars and the films Memento and Eternal Sunshine of the Spotless Mind interweave the narrative into the work's construction.[23][24]
Others have likened Braid to punk rock,
― my whole family is catholic so look at the pickle i'm in (zachlyon), Wednesday, 22 January 2014 01:12 (twelve years ago)
so these films interweave the narrative right into the whole work v interesting v unusual have to think abt that
― lag∞n, Wednesday, 22 January 2014 01:13 (twelve years ago)
you forgot punk rock don't forget punk rock
― my whole family is catholic so look at the pickle i'm in (zachlyon), Wednesday, 22 January 2014 01:18 (twelve years ago)
xkcd: the game
― Matt Armstrong, Wednesday, 22 January 2014 01:33 (twelve years ago)
I just started this game I think yesterday? I am at the end of world 5 or 6. I am going to be so sad when this game is over.
― "Jiggle It" - 2 in a Zoo (Stevie D(eux)), Monday, 31 March 2014 01:34 (twelve years ago)
I don't think I've gotten as excited on an intellectual level abt a game since EarthBound. Is Portal really this good??
why is david schmimmer sitting in that barn― Wendy Carlos Williams (jjjusten), Monday, January 20, 2014 12:55 PM (2 months ago) Bookmark Flag Post Permalink
― Wendy Carlos Williams (jjjusten), Monday, January 20, 2014 12:55 PM (2 months ago) Bookmark Flag Post Permalink
― linda cardellini (zachlyon), Monday, 31 March 2014 02:17 (twelve years ago)
http://arxiv-web3.library.cornell.edu/abs/1412.0784
― celfie tucker 48 (s.clover), Friday, 5 December 2014 20:16 (eleven years ago)
https://vimeo.com/36579366#t=13m24s
some clever thinking on playing with code to design games using already created templates
― Fuck the NRA (ulysses), Wednesday, 15 January 2020 16:59 (six years ago)
https://www.youtube.com/watch?v=c53fGdK84rcand xpost to portal and russian doll too i suppose
― Fuck the NRA (ulysses), Wednesday, 11 March 2020 04:03 (six years ago)