I wasn't aware of this until a week ago, but ADOM ran a successful Indiegogo campaign and is back in development.
― friday goodness thank it's (flamboyant goon tie included), Tuesday, 8 January 2013 14:38 (eleven years ago) link
let's face it, if you like Rogue-likes, it's kind of a given, dawg (myself included) - it takes a certain amount of stubbornness and self-hatred to enjoy this genre
Maybe? After playing a roguelike for a couple hours stretch I start to lose the sensation that I'm interacting with orcs and dragons and feel instead that I'm surfing a wave of digital information, like a Tetris game you can actually win
― friday goodness thank it's (flamboyant goon tie included), Tuesday, 8 January 2013 14:40 (eleven years ago) link
i beat it with the type 2 kestral xxxxp
― Mordy, Tuesday, 8 January 2013 15:09 (eleven years ago) link
basic laser x4! interesting
― attempt to look intentionally nerdy, awkward or (thomp), Tuesday, 8 January 2013 17:49 (eleven years ago) link
― friday goodness thank it's (flamboyant goon tie included), Tuesday, January 8, 2013 2:40 PM (3 hours ago) Bookmark Flag Post Permalink
mm this is the same point i have got to when i say this:
and yet now i've realised that instead of having fun i'm trying to get all the achievements and beat it with all of the ships, no discovery any more, efficient runs only, quit on making a mistake, go to the wiki every time i come across a new event, go videogames
― attempt to look intentionally nerdy, awkward or (thomp), Monday, January 7, 2013 1:43 PM (Yesterday) Bookmark Flag Post Permalink
there's something about roguelikes that make this transition way more central to the experience than when you play, like, god of war
― attempt to look intentionally nerdy, awkward or (thomp), Tuesday, 8 January 2013 17:50 (eleven years ago) link
probably that it's 50% preparation and meticulously-gained knowledge and experience through countless deaths, and 50% deluded gambler-rage against random number generation
― Nhex, Tuesday, 8 January 2013 17:54 (eleven years ago) link
basic laser x4 is OP until around sector 5 imo around which you've really got to upgrade to some ion weapons and/or bombs.
― Mordy, Tuesday, 8 January 2013 18:01 (eleven years ago) link
ultimately the best way to go about it in my experience is disabled medbays and sending boarding parties. i'm sure there are other successful strategies too but that's worked best for me.
― Mordy, Tuesday, 8 January 2013 18:02 (eleven years ago) link
i'm still finding a tough balance between exploring enough to get resources and running out of gas / money
― Nhex, Tuesday, 8 January 2013 19:16 (eleven years ago) link
thom jesus west (4:55:21 PM): you killed and ate some gnomes first tho
― once & future (Lamp), Tuesday, 8 January 2013 19:29 (eleven years ago) link
i stand by that
― attempt to look intentionally nerdy, awkward or (thomp), Tuesday, 8 January 2013 22:37 (eleven years ago) link
i have ~oddly vivid~ memories of my nethack-addicted period, normally in remembering videogames i remember what transpires on the screen, nethack i remember that i was listening to the first marnie stern album on a loop basically the entire time and the particular movements of my hands on the keys, or rather how my body felt in space and it felt to be ~interfaced with the machine~
― attempt to look intentionally nerdy, awkward or (thomp), Tuesday, 8 January 2013 22:38 (eleven years ago) link
that was then and this is now and thats that
― once & future (Lamp), Tuesday, 8 January 2013 22:53 (eleven years ago) link
a friend of mine saw i'd left my laptop running ftl and she said "whatever that is, it makes me feel very sorry for you"
― attempt to look intentionally nerdy, awkward or (thomp), Thursday, 10 January 2013 13:18 (eleven years ago) link
haha
― Nhex, Thursday, 10 January 2013 14:14 (eleven years ago) link
she should feel happy for you. ftl is awesome. i beat it on normal w/ the stealth ship yesterday!
― Mordy, Thursday, 10 January 2013 14:29 (eleven years ago) link
i finished it on normal with the cruiser |:
― attempt to look intentionally nerdy, awkward or (thomp), Friday, 11 January 2013 09:22 (eleven years ago) link
woo! beat FTL w/ the Mantis cruiser, unlocked its second form, and I think I've got all the ships unlocked except for the Crystal one.
― Mordy, Tuesday, 26 February 2013 21:11 (eleven years ago) link
oh man playing w/ the basilisk is so much fun - 4-person teleporter ftw
― Mordy, Wednesday, 27 February 2013 01:16 (eleven years ago) link
my highest score yet - basilisk w/ 5395 points (also set my personal most ships defeated: 47, most scrap collected: 2406, most combat kills - 88, and most piloted evasions -281)
― Mordy, Thursday, 28 February 2013 23:56 (eleven years ago) link
:( stop tempting me with this obviously addictive and awesome game
― plotzin (flamboyant goon tie included), Friday, 1 March 2013 00:32 (eleven years ago) link
There's something also odd about people who post some of the FAQs, like "Hey I transformed this interesting game into a joyless grind / an OP faceroll, let me show you how and validate the hours I spent on this!!!".
Which I definitely will do if it's falling into the category of games that I like for the story (so, er, not very many roguelikes - is this one of their defining features, that it's less "the story" than "the stories, that your character would tell in the local inn for years"?) rather than the actual gameplay.
― Andrew Farrell, Friday, 1 March 2013 10:28 (eleven years ago) link
Andrew I've said here and elsewhere that the specific feeling that Roguelikes create is closer to the experience of playing Tetris. You're manipulating a stream of circumstance into a potential endgame, it's like surfing
― plotzin (flamboyant goon tie included), Friday, 1 March 2013 10:33 (eleven years ago) link
Yeah I can definitely see that, though I think the complexity makes some difference - I've never finished a game of Tetris and wished that there was someone there to talk to about what just happened. Also most roguelikes aren't real time.
― Andrew Farrell, Friday, 1 March 2013 11:45 (eleven years ago) link
They're real time in that they eat up your real life
― plotzin (flamboyant goon tie included), Friday, 1 March 2013 13:02 (eleven years ago) link
I mean, I tend to play as quick as possible because I want to achieve some sort of transcendent state of character cultivation within a reasonable time frame. It's about quick keystrokes and just-hubristic-enough game plans
― plotzin (flamboyant goon tie included), Friday, 1 March 2013 13:07 (eleven years ago) link
Whenever I read a victory post (Skyrim included) and it involves a tonne of herb gathering, smithing, farming or repetitive skill development I am reminded as to why I only play this shit when I'm sick and bed-ridden
― plotzin (flamboyant goon tie included), Friday, 1 March 2013 13:11 (eleven years ago) link
what on earth is an "OP faceroll"
― attempt to look intentionally nerdy, awkward or (thomp), Friday, 1 March 2013 17:07 (eleven years ago) link
OP = overpowered, as used upthread.
faceroll = er actually possibly slang local to WoW - it indicates that a class is so easy to play you could perform adequately just by binding their spells to random keys, resting your face on the keyboard, and rolling it around on there.
― Andrew Farrell, Friday, 1 March 2013 23:49 (eleven years ago) link
Achievement Unlocked: Your Own Fleet
― Mordy, Thursday, 7 March 2013 20:23 (eleven years ago) link
well ... done?
― attempt to look intentionally nerdy, awkward or (thomp), Friday, 8 March 2013 00:43 (eleven years ago) link
thx! :)
crystal ships are super easy mode
― Mordy, Friday, 8 March 2013 00:45 (eleven years ago) link
how many hours have you spent on this dare i ask
― attempt to look intentionally nerdy, awkward or (thomp), Friday, 8 March 2013 05:19 (eleven years ago) link
idk I didn't time myself. Its a great game bc u can play a little bit whenever u have some spare time
― Mordy, Friday, 8 March 2013 05:25 (eleven years ago) link
Also the more you play the better you get at it
c'mon man. steam. show us the numbers.
― attempt to look intentionally nerdy, awkward or (thomp), Friday, 8 March 2013 06:07 (eleven years ago) link
do iiiiit
― Nhex, Friday, 8 March 2013 06:22 (eleven years ago) link
i haven't been playing it on steam. i can tell u tho that i've apparently played 295 games and i have 9 total victories. i just realized time played wouldn't make a lot of sense for this game bc i often leave it running in the background while i do other stuff anyway.
― Mordy, Friday, 8 March 2013 14:40 (eleven years ago) link
SHOW US
― zero dark (s1ocki), Friday, 8 March 2013 16:14 (eleven years ago) link
or i may have to contact mordileaks
i would happily share my hours played since they are surely fewer than my has-played on WoW, but i cannot!
― Mordy, Friday, 8 March 2013 16:17 (eleven years ago) link
fuck myself forever for ever decrying the non-rogue-iness of this awesome roguelike, btw. I hate this game for existing and hate myself for playing it for two hours this morning
― * (flamboyant goon tie included), Friday, 8 March 2013 17:29 (eleven years ago) link
i miss this game
― attempt to look intentionally nerdy, awkward or (thomp), Friday, 8 March 2013 18:20 (eleven years ago) link
anyone played brogue? https://sites.google.com/site/broguegame/
(now available for ipad! https://itunes.apple.com/us/app/brogue/id613921309)
― s.clover, Tuesday, 26 March 2013 02:38 (eleven years ago) link
Oh cool - seems to work okay.
― JCL, Tuesday, 26 March 2013 03:07 (eleven years ago) link
I love Brogue! The most beautiful ASCII game ever!It's impossible, though
― flamboyant goon tie included, Tuesday, 26 March 2013 03:21 (eleven years ago) link
just unlocked the godhead in binding of isaac
― Mordy, Sunday, 11 January 2015 03:58 (nine years ago) link
is desert golfing roguist
― celfie tucker 48 (s.clover), Tuesday, 13 January 2015 20:22 (nine years ago) link
if you fail to meet par do you have to start over from the first hole?
― Mordy, Tuesday, 13 January 2015 21:27 (nine years ago) link
lol that is a great concept. someone bang that out pronto. ilx games release #1. can't be hard to procedurally generate golf holes.
― Roberto Spiralli, Tuesday, 13 January 2015 21:41 (nine years ago) link