heh, just realized that voice actor played Dr. Pierre Chang on Lost
― Nhex, Friday, 9 November 2012 16:53 (thirteen years ago)
http://www.bitcreature.com/editorials/heavy-metal-xcom/
Gus Mustrapa names his squaddies after 80s Metallica, details their fates
Cliff could hear the monsters shuffling in the distance – calling to each other. He leaned out of cover and peered across the asphalt to the bloody remains of his bandmates. Kirk took a headshot and had tumbled backwards off his sniping perch. James was bleeding out nearby. How did shit get so fucked up so fast? Those missions in Canada and Mumbai were a breeze. The band felt tighter than it had in years. Kirk worked his magic from afar, picking off alien assholes with his sniper rifle while James and Lars kept watch, shooting anything that moved. It was all going so well until Sao Paulo and now… Fuck it. It’s all over.
― "It's the Stay-Puft Marshmallow Drunk!" (kingfish), Wednesday, 5 December 2012 04:18 (thirteen years ago)
that's one of those things I read and just wasn't sure how to react to
― Nhex, Wednesday, 5 December 2012 14:58 (thirteen years ago)
The Second Wave stuff that modders re-enabled is officially in as a free DLC update. Nice interview here, largely for the insight about consequence/permaloss being a resurging breakout feature in 2012:http://www.pcgamer.com/2013/01/08/interview-xcom-jake-solomon-pc-gamer/
― Nhex, Tuesday, 8 January 2013 21:19 (thirteen years ago)
for consoles too?
― What am I, in France? (forksclovetofu), Wednesday, 9 January 2013 04:56 (thirteen years ago)
xcom: eu is def a perfect game to just keep adding expansion units/maps/challenges/items/aliens/whatever to. firaxis/microprose so good at making games i want to keep playing indefinitely
― Mordy, Wednesday, 9 January 2013 05:03 (thirteen years ago)
i just traded 18 old ps3 games in for this and $32 in credit
i'm happy
― zero dark (s1ocki), Tuesday, 26 February 2013 21:17 (thirteen years ago)
This weird Steam deal for Bioshock Infinite will maybe get you XCOM for free?
http://kotaku.com/5986321/bioshock-infinites-pre+order-scheme-is-a-bold-step-in-consumer-manipulation
― pun lovin criminal (polyphonic), Tuesday, 26 February 2013 21:30 (thirteen years ago)
great now you tell me
― zero dark (s1ocki), Tuesday, 26 February 2013 21:53 (thirteen years ago)
is there a way to calm regions down that isnt randomly finding an abduction there or sending up a satellite? i'm not that far in and already everybody is freaking out
― zero dark (s1ocki), Thursday, 28 February 2013 15:37 (thirteen years ago)
Pretty much. The decision sequence is a bit contrived but just remember every abduction successfully averted improves both that nation (by 2) and its continent (by 1), so you can keep juggling a lot of near panic nations for a while.Picking which countries to abandon is a usual midgame dilemma, but the game can be won with only about half-standing: it just takes longer, with more losses.
― Sanpaku, Thursday, 28 February 2013 18:13 (thirteen years ago)
i just feel like every time i save one country everyone else gets all mad
― zero dark (s1ocki), Thursday, 28 February 2013 18:32 (thirteen years ago)
but that probably accurately simulates the desperation of a planet being invaded by aliens
― ( ( ( ( ( ( ( (Z S), Thursday, 28 February 2013 18:33 (thirteen years ago)
if a country leaves, can you get them back?
― zero dark (s1ocki), Thursday, 28 February 2013 18:34 (thirteen years ago)
Nope. XCOM! (jazz hands)
― Nhex, Thursday, 28 February 2013 18:51 (thirteen years ago)
im scared
― zero dark (s1ocki), Thursday, 28 February 2013 19:04 (thirteen years ago)
ios version coming this summer
― sofatruck, Sunday, 24 March 2013 23:57 (thirteen years ago)
!!!
― Mordy, Sunday, 24 March 2013 23:58 (thirteen years ago)
that is wonderful news for iosers.
what a game.
― zero dark (s1ocki), Monday, 25 March 2013 02:57 (thirteen years ago)
reading "iosers" as "losers" = priceless
― i petted a bodega cat today. (forksclovetofu), Monday, 25 March 2013 04:22 (thirteen years ago)
ya uh i realized that a minute later
― zero dark (s1ocki), Monday, 25 March 2013 05:34 (thirteen years ago)
Soy un iPhone4 I'm a ioser baby
― The M. stands for M.yers (Will M.), Monday, 25 March 2013 16:00 (thirteen years ago)
So why don't you bill me?
― Half of these sound like rappers. (snoball), Monday, 25 March 2013 16:01 (thirteen years ago)
Anyone tried the mac version?
― sofatruck, Saturday, 27 April 2013 14:46 (thirteen years ago)
my buddy just grabbed it
― we're up all night to get (s1ocki), Saturday, 27 April 2013 14:48 (thirteen years ago)
Instead of actually playing it I've just been watching those YouTube videos of Ironman Impossible mode by Beagle. Really entertaining
― Nhex, Saturday, 27 April 2013 22:35 (thirteen years ago)
Revive for the iOS version, out today. Never did get it for the Mac, this may be the platform for me.
― sofatruck, Thursday, 20 June 2013 11:40 (twelve years ago)
still waiting for the hungry-4-ass blow-by-blow on this new kid xcom
― the bitcoin comic (thomp), Thursday, 20 June 2013 20:28 (twelve years ago)
did you... have you say that
― Nhex, Thursday, 20 June 2013 20:30 (twelve years ago)
yes?
― the bitcoin comic (thomp), Thursday, 20 June 2013 20:33 (twelve years ago)
Mac version?!?!
― the late great, Thursday, 20 June 2013 22:37 (twelve years ago)
The iOS version is reportedly identical in gameplay, they just down rezzed textures & models to cut the memory requirements. Kinda wish I waited for it (as touch screen seems a more natural interface than mouse).
― Me So Hormetic (Sanpaku), Friday, 21 June 2013 17:53 (twelve years ago)
i bet it would be great on the ipad. iphone seems way too small tho.
― Mordy , Friday, 21 June 2013 17:55 (twelve years ago)
got the same feeling
― Nhex, Friday, 21 June 2013 18:00 (twelve years ago)
apparently there aren't as many maps too
― we're up all night to get (s1ocki), Friday, 21 June 2013 18:01 (twelve years ago)
from ipad to iphone or from pc to ios?
― Mordy , Friday, 21 June 2013 18:05 (twelve years ago)
pc to ios
― we're up all night to get (s1ocki), Friday, 21 June 2013 18:15 (twelve years ago)
It doesn't have as many maps? The console version already doesn't have enough maps
― polyphonic, Friday, 21 June 2013 19:50 (twelve years ago)
you don't have enough maps
― we're up all night to get (s1ocki), Friday, 21 June 2013 20:20 (twelve years ago)
http://24.media.tumblr.com/tumblr_lwobqbVQnw1qh1eddo1_500.gif
― i didn't even give much of a fuck that you were mod (forksclovetofu), Saturday, 22 June 2013 04:16 (twelve years ago)
one thumb up, one thumb down for that one forks
― Nhex, Saturday, 22 June 2013 09:43 (twelve years ago)
wowww this is the best game ever ... but still really hard!
what sort of attrition rate do you guys think is acceptable? where do you put your base?
― the late great, Monday, 24 June 2013 20:00 (twelve years ago)
Here are some quick tips
http://venturebeat.com/2012/10/17/xcom-enemy-unknown-game-guide-strategic/
― polyphonic, Monday, 24 June 2013 20:15 (twelve years ago)
More tips:
http://www.giantbomb.com/xcom-enemy-unknown/3030-37152/forums/finished-the-game-on-classic-ironman-heres-some-ti-564714/
― polyphonic, Monday, 24 June 2013 20:19 (twelve years ago)
just build those satellite uplinks dude and build em soon
and dont be afraid to start over
― we're up all night to get (s1ocki), Tuesday, 25 June 2013 02:29 (twelve years ago)
yeah, xcom has always been the ultimate screw-up-and-start-over-with-more-knowledge game
― Nhex, Tuesday, 25 June 2013 05:06 (twelve years ago)
ya and it's totally ok cuz you get different levels
― we're up all night to get (s1ocki), Tuesday, 25 June 2013 13:18 (twelve years ago)
omg chrysalids ate my face
― the late great, Wednesday, 26 June 2013 03:53 (twelve years ago)
now on steam for $40. should i just get it now or wait a little bit for the inevitable sale???
― Mordy , Thursday, 27 June 2013 22:08 (twelve years ago)
(nb i already own it on the 360 but i never get to play it bc too much competition for the tv)