When the level is dark I have absolutely no chance.
― pun lovin criminal (polyphonic), Sunday, 29 July 2012 19:41 (thirteen years ago)
oh yeah, that's the worst. actually, the very first time i made it to the jungle level, it happened to be dark. i was like "this game is IMPOSSIBLE"
― you're all going to hello (Z S), Sunday, 29 July 2012 19:42 (thirteen years ago)
You can make so much money in the dark though (if you can survive). Not only lighting the torches, but more importantly, a bunch (10,000?) for every firefly you touch... I used to dread them, but now I'm sort of always hoping for them...
― JCL, Sunday, 29 July 2012 19:45 (thirteen years ago)
iirc there's a sun tzu line about viewing the dark levels as opportunities, rather than threats
― you're all going to hello (Z S), Sunday, 29 July 2012 19:48 (thirteen years ago)
yarg, just missed you by $2000, JCL!
― you're all going to hello (Z S), Sunday, 29 July 2012 20:21 (thirteen years ago)
yo, ZS i friended u. friend me back!
― Mordy, Sunday, 29 July 2012 21:29 (thirteen years ago)
i will say, the music is fantastic.
― Mordy, Sunday, 29 July 2012 21:31 (thirteen years ago)
i think i can now say with a statistically significant level of confidence that i am better at spelunky when i really, really have to use the bathroom.
― you're all going to hello (Z S), Sunday, 29 July 2012 23:08 (thirteen years ago)
xbox spelunky is goty hands down
― adam, Monday, 30 July 2012 02:02 (thirteen years ago)
you guys are really tempting me to get it
― Nhex, Monday, 30 July 2012 03:29 (thirteen years ago)
despite my reservations i got it.
― Mordy, Monday, 30 July 2012 03:31 (thirteen years ago)
it is fun, for sure. tho i die an awful lot.
i played the one on PC for a time, i'm just not sure if it's improved enough on Xbox where it's worth buying and investing the time in again? is it?
― Nhex, Monday, 30 July 2012 03:32 (thirteen years ago)
free on pc btw
― I dont even know that I think this sucks per se (forksclovetofu), Monday, 30 July 2012 04:21 (thirteen years ago)
that's what i'm saying man!
― Nhex, Monday, 30 July 2012 04:44 (thirteen years ago)
I've never played too much of the PC version, but to me, going back to it (which I just did), it feels really primitive compared to the XBLA version - though it still has its charms. Playing Spelunky on your TV with better controller support, new more detailed graphics (that make the game easier), new music & sound effects, and especially leaderboards is totally worth whatever it cost. Also I think it's good to support such a well designed game with a few dollars.
― JCL, Monday, 30 July 2012 05:19 (thirteen years ago)
Leaderboards are based on depth rather than score, is that right?
― JimD, Monday, 30 July 2012 05:25 (thirteen years ago)
The opposite actually. They're based on score (gold & gems).
I don't mean to diss the orginal PC game (I just played it a little more). It definitely has a fun, old-school feel (burgertime sound effects, those graphics, etc), that's gone from the XBLA version. But I really do feel the XBLA version is considerably refined (especially in the way enemies move) and simply a better game. Even if it has lost a little of the charm of the PC version...
― JCL, Monday, 30 July 2012 05:37 (thirteen years ago)
ok ok getting this tonight.
― ledge, Monday, 30 July 2012 09:13 (thirteen years ago)
if i was writing a gamePro sidebar tips and tricks feature on spelunky in 1994, i would title it "LOOK BEFORE YOU LEAP!!"
― you're all going to hello (Z S), Monday, 30 July 2012 14:52 (thirteen years ago)
I've been going with throw a pebble before you leap.
― JimD, Monday, 30 July 2012 15:33 (thirteen years ago)
i would also try to throw in WILL YOU "REFUSE TO LOSE"?
― you're all going to hello (Z S), Monday, 30 July 2012 15:40 (thirteen years ago)
i trust you J. I will get it... hopefully before everyone gives up on it (everyone gave up on SSX pretty fast)
― Nhex, Monday, 30 July 2012 16:08 (thirteen years ago)
I'll get SSX once it's cheap.
― Euler, Monday, 30 July 2012 16:16 (thirteen years ago)
I will get it... hopefully before everyone gives up on it
I hope to keep at Spelunky until I beat it at least once. Someday! I think it's kind of a perfect, evergreen, title though... since it's always different... it seems endlessly replayable. I also appreciate how you can either play it for five or ten minutes or for hours (if you have hours). It's great too that you can take multiple approaches to playing it - you can play for score - you can play for survival - you can play to discover secrets - you can play to unlock new areas or just focus on getting better at one area if you unlock it & use shortcuts. Even after 300+ games I'm still slowly discovering new stuff, figuring things out and getting better at survival. If you have friends over you can also play co-op or competitive multiplayer (sadly not online though).
― JCL, Monday, 30 July 2012 16:40 (thirteen years ago)
Adventure co-op is brutal. The game is hard enough when you're the only one making mistakes.
The deathmatch thing is too crazy. It's like Bomberman but each match is like 5 seconds long.
― pun lovin criminal (polyphonic), Monday, 30 July 2012 16:59 (thirteen years ago)
I suck at spelunky; I also suck at 10,000,000 on iOS
― skrill xx (cozen), Monday, 30 July 2012 19:48 (thirteen years ago)
Look before you leap indeed; I went from being nowhere near getting past the jungle levels to managing it multiple times very quickly once I discovered that you can look down.
― if, Monday, 30 July 2012 20:09 (thirteen years ago)
love the spring boots, love the baseball glove, love the climbing gloves, and the pickaxe. i'm not a fan of the handheld weapons at all. it's too annoying to use them when there's only one thing that you can hold your hands at a time - drop the weapon, pick up the damsel, move the damsel down a bit in the level, go back to get the weapon, repeat repeat repeat.
― you're all going to hello (Z S), Monday, 30 July 2012 20:14 (thirteen years ago)
I find the boomerang pretty useful despite those issues, and at least it's usually possible to get one very easily and without paying.
― if, Monday, 30 July 2012 20:16 (thirteen years ago)
woohoo, broke the 100K barrier!
― you're all going to hello (Z S), Monday, 30 July 2012 20:57 (thirteen years ago)
This fuckin game. You fuckin guys.
― ledge, Monday, 30 July 2012 22:50 (thirteen years ago)
i love this stupid fucking game, even though i can barely break 60k and it's taken me weeks to even get to the ice caves
― scream blahula scream (govern yourself accordingly), Tuesday, 31 July 2012 03:41 (thirteen years ago)
This is going to be another one of those times where I am outside of the ilg mindset I think because I just played the spelunky demo and oh man did I ever hate it. Sorry dudes.
― O_o-O_O-o_O (jjjusten), Tuesday, 31 July 2012 06:17 (thirteen years ago)
Well what did you hate about it.
― pun lovin criminal (polyphonic), Tuesday, 31 July 2012 06:20 (thirteen years ago)
i'll tell you what i hated, spending ten pounds and two hours making myself very angry. seriously this game is sooooooooo frustrating and i know that's kinda the idea but it's just bad for my health. i made it to area 2 (level 5) ONCE. Sure I'd eventually get better at e.g. actually looking out for arrow traps instead of getting hit by them EVERY TIME, and i could use the wiki for other playing tips but why? whhhhhhhhhhhhyyyyyyyyy? just to try and get my name up on a leaderboard? it is not enjoyable.
― ledge, Tuesday, 31 July 2012 09:09 (thirteen years ago)
Dude.
It's just a bit of fun.
― JimD, Tuesday, 31 July 2012 09:49 (thirteen years ago)
not for me clearly!
― ledge, Tuesday, 31 July 2012 09:52 (thirteen years ago)
i can see how it could be frustrating but for me the beauty of spelunky is that i almost never feel like death is random. every once in a while some crazy shit goes down but it tends to be pretty entertaining. in general death is the result of me fucking up.
― adam, Tuesday, 31 July 2012 16:15 (thirteen years ago)
Most of my deaths are suicides after I get off to a kind of lame start and just want to die. Other than that, most of my damage either comes from stupid mistakes, or the randomized dark levels. I know there's an opportunity for lots of points in those levels (the glow-in-the-dark flying things are only worth $5K in the first levels though, not $10K or $15K), but my experience is usually just burning through a bunch of ropes, and still accidentally landing directly next to a creature, or landing on spikes, or a bat flying in out of nowhere. it'd be nice if they adjusted the enemies/landscape on the dark levels to compensate.
― you're all going to hello (Z S), Tuesday, 31 July 2012 16:23 (thirteen years ago)
i find it easier to focus on opening up the shortcuts. i have to bring tunnel man a shotgun before i can open the ice caves shortcut, sadly i have not perfected my shopkeeper ganking technique. dude gets irate.
― adam, Tuesday, 31 July 2012 18:45 (thirteen years ago)
shopkeeper ganking was CRAZY hard on the PC version
― Nhex, Tuesday, 31 July 2012 18:48 (thirteen years ago)
speaking of irate shopkeepers, is it EVER worth taking the golden statue? it seems like every other time it ransacks the shop and then i have a crazed murderer on my trail
― you're all going to hello (Z S), Tuesday, 31 July 2012 19:01 (thirteen years ago)
I almost always take it - I need my points! You're right though - probably 25% of the times I grab it, the shop keeper will end up killing me at some point, or make me miss some good stuff while I try to avoid him. Then again, probably 25% of the time, besides getting the statue points, the boulder will clear out some good gems or a shop or other good things I'd have missed out on too.
― JCL, Tuesday, 31 July 2012 19:51 (thirteen years ago)
Friend leaderboards are just broke in this, right? They don't seem to be ordered by score, or depth, or by the alphabet or anything, unless I'm missing something really stupid. The global boards seem fine, idgi.
Almost got a half decent score at last but then tunnel man asked me to give him $10,000. Not sure it was a good deal anyway, not using the shortcut much.
― JimD, Wednesday, 1 August 2012 02:20 (thirteen years ago)
(also I don't think I have you on my list adam, I'm Jimdoo).
― JimD, Wednesday, 1 August 2012 02:25 (thirteen years ago)
so i finally got to the jungle levels and figured out that if you save the woman/man/dog you get extra life. making progress!
how does high score work? do you get calculated on gold per level, or on overall goal after one adventure playthrough? does game ever end or do u always eventually die?
so many questions
― Mordy, Wednesday, 1 August 2012 04:03 (thirteen years ago)
we should already have a spelunky thread but anyway, here:http://tinysubversions.com/game/spelunky/
― I dont even know that I think this sucks per se (forksclovetofu), Wednesday, 1 August 2012 14:08 (thirteen years ago)
so spelunky is great! i'm totally addicted. also love all the nethack homages + influences all over. it kinda is sidescrolling nethack
― Mordy, Friday, 10 August 2012 20:35 (thirteen years ago)
really hate the art style on dust: an elysian tale, it looks like a substandard vanillaware rip
they should release the PS2 vanillaware games on vita
― skrill xx (cozen), Friday, 10 August 2012 22:36 (thirteen years ago)