Old School - Nethack

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so i can pretty much get down to the gnomish town consistently but i keep trying to make an offering on the altar there and the priest gets pissed and kills me. will he always get angry if his alignment is different than my own?

Mordy, Tuesday, 3 July 2012 15:39 (thirteen years ago)

Yes. You can donate small amounts to unguarded altars to gradually change your own alignment. Or give the priest gold until you're LN iirc

is capybara gay? (Ówen P.), Tuesday, 3 July 2012 17:03 (thirteen years ago)

how do you give things? i also can't figure out how to feed cats/dogs/ponies. it won't let me throw the food at them, and when i drop it, they don't come and eat it. i'm assuming there's a command i don't know

Mordy, Tuesday, 3 July 2012 17:07 (thirteen years ago)

so far i've only gotten a chance to play 10 minutes, total. here's what happened:

5 minutes looking up basic commands and learning how to walk HJKL style.
2 minutes chasing around my cat trying to pick it up, and then chasing it again after i dropped it again.
2 minutes of exploration
1 minute of accidentally going up the stairs and ending the game.

^NEWB

really looking forward to sinking more time into this and figuring out what to do!

Mad God 40/40 (Z S), Tuesday, 3 July 2012 17:23 (thirteen years ago)

Talking to priests will give a better indication of what you can or can't do for them. There should be a "give" command? Dropping a corpse for a pet and they will eat it, unless the corpse is cursed, in which case they won't step on it... this is a good U/C/B (uncursed/cursed/blessed) test for objects, whether pets will pick them up; also, drop objects on altars and see what happens

is capybara gay? (Ówen P.), Tuesday, 3 July 2012 17:51 (thirteen years ago)

mordy: there's no 'give' command but if you talk to a priest you get the option. cats, dogs, ponies will only eat when hungry, but they will go find corpses and such so they're pretty hard to starve. (wait, do ponies? i forget.)

i so do not want to ever start playing this again.

oh, xpost

thomp, Tuesday, 3 July 2012 17:53 (thirteen years ago)

wandered into a throne room on L9 (i was also L9) and got screwed by some quantum mechanic summoning a giant elephant looking dude and died. my best performance to date tho: 17683

Mordy, Tuesday, 3 July 2012 18:50 (thirteen years ago)

are either of the iphone nethacks - NetHack and iNetHack - any good? They're both free.

Mad God 40/40 (Z S), Tuesday, 3 July 2012 19:15 (thirteen years ago)

update: got to the Quest for the first time - got instantly killed by a swarm of ogres. Level 11 Barbarian - 32,167 points and 3,680 gold, after 10273 moves.

Mordy, Tuesday, 3 July 2012 21:48 (thirteen years ago)

just had my first real experience. died in a really pathetic battle with a coyote, level 2. posting this for the lols, pretty much.

FUN!

Mad God 40/40 (Z S), Tuesday, 3 July 2012 22:24 (thirteen years ago)

it's crazy how you just get consistently better over time until you're blowing through those early levels. if you keep playing, zs, u'll look back at that post and be shocked that a coyote killed u.

Mordy, Tuesday, 3 July 2012 22:43 (thirteen years ago)

Is permadeath actual permadeath or can you back up your save file? Seem to recall doing that back when I played this at school, but also the game seems to have moved on a whole lot since then. Then being nearly 25 YEARS AGO.

ledge, Tuesday, 3 July 2012 22:46 (thirteen years ago)

Think I was probably playing a pre 3.0 variant.

ledge, Tuesday, 3 July 2012 22:51 (thirteen years ago)

Yeah, I'm up to Lvl 4 now, finally found a shop. newbquestion - I understand that I have to stand on the objects in order for the shopkeeper to give me a price and tell me what it is. Is there any way to avoid picking it up automatically, other than to turn Autopickup off? I'm going one tile at a time, picking up whatever he tries to sell me and then dropping it immediately.

Mad God 40/40 (Z S), Tuesday, 3 July 2012 23:13 (thirteen years ago)

Wow Mordy you're going fast it took me months to get to the quest

is capybara gay? (Ówen P.), Tuesday, 3 July 2012 23:14 (thirteen years ago)

i've played a few roguelike games before (most recently last year's hybrid zelda/roguelike binding of isaac which was so good) so i kinda have a feeling for them i think, even tho i've never actually played nethack before.

xxp game deletes save when u die, and a lot of ppl (including me) consider circumventing that like cheating (and unsatisfying)

Mordy, Tuesday, 3 July 2012 23:23 (thirteen years ago)

i think save state finality makes so many games better. i played a MOO until 2010 (!) primarily bc it had full looting and permanent death. all good roguelikes. civilization becomes such a better game when you don't save/reload. it commits you so much more to your decisions (and disappointment/triumph).

Mordy, Tuesday, 3 July 2012 23:24 (thirteen years ago)

nethack has cast a spell on me btw. there's something so mechanistically satisfying about playing it, btw - i understand why u remember it as the numbers + letters instead of actual characters, but even with a tileset it's clear how close it is to being just a complex sort of logic problem. u have to tease out what all the monsters/pieces do, you have to pick up strategies on developing your character. make sure to upgrade your AC in lvls 5-9, u can get good armor off gnomes, dwarves, elves, etc, have identification system worked out, have good religious system worked out, make sure you're consistently getting better + finding more solutions for different pieces of the problem.

Mordy, Tuesday, 3 July 2012 23:31 (thirteen years ago)

i just find that i like to see something somewhat interesting while i'm doing this (tileset) and it helps my memory to distinguish between u W p AA nn creatures.

Mordy, Tuesday, 3 July 2012 23:32 (thirteen years ago)

Is there any way to avoid picking it up automatically, other than to turn Autopickup off?

Nope, but just turn off Autopickup when you go into the stores and turn it back on when you leave.

In your defaults you can set what things Autopickup will pick up, though. Like for my default I told it to never autopickup Weapons, Armor, Chests, Rocks, or Corpses/Food.

Godzilla vs. Rodan Rodannadanna (The Yellow Kid), Wednesday, 4 July 2012 03:08 (thirteen years ago)

fucking tengu

Mordy, Wednesday, 4 July 2012 03:38 (thirteen years ago)

+ his fucking summon monster buddies scroll

Mordy, Wednesday, 4 July 2012 03:38 (thirteen years ago)

i finally got a unicorn horn too. meh. i think i'm done for tnite or my wife is going to kill me. now off to dream of dragging corpses up three flights of dungeon to sacrifice them at an altar to try to convert the altar, win favor with my deity, and hopeful get a weapon that'll be effective. or finding some gloves so i can pick up that cockatrice corpse and swing it around my head

Mordy, Wednesday, 4 July 2012 03:44 (thirteen years ago)

My favorite roguelike is Brogue. It's really different from the kitchen-sink approach to populating the world and creating characters that DCSS uses. Basically almost every monster in the game has a specific niche and tactics, the dungeon has environmental hazards like swamp gas and deep water, and your character's abilities depend entirely on the equipment you find and the choices you make with your scrolls of enchantment. Sort of a middle ground between the evil-DM-simulation of Nethack and the puzzle-dungeon approach of Desktop Dungeons.

Anyway just go try it it's fun and shiny.

"Holy crap," I mutter, as he gently taps my area (silby), Wednesday, 4 July 2012 19:44 (thirteen years ago)

Do shops ever restock inventory?

Mordy, Wednesday, 4 July 2012 20:00 (thirteen years ago)

No

Godzilla vs. Rodan Rodannadanna (The Yellow Kid), Wednesday, 4 July 2012 20:22 (thirteen years ago)

Thx. Re mobile nethack, too tedious for me. Might be better if you're willing to learn all commands thru swipes

Mordy, Wednesday, 4 July 2012 20:35 (thirteen years ago)

i wish there was a good android roguelike, i would never have to worry about a book for the bus again. yes that would be sad.

did you find the shortcut for autopickup on/off? it's less of a big deal once you realise it's one key maybe? though i thought only noobs used autopickup anyway etc etc

fighting temptation to start playing this again

thomp, Thursday, 5 July 2012 09:33 (thirteen years ago)

shift+@, but i've gotta hit it whenever i start a new game. essential tho.

Mordy, Thursday, 5 July 2012 14:16 (thirteen years ago)

still don't get why you would play nethack in 2012 when dungeon crawl exists. much better game imo

ciderpress, Thursday, 5 July 2012 14:21 (thirteen years ago)

maybe its just because i could never beat nethack though, whereas i've won DCSS a few times

ciderpress, Thursday, 5 July 2012 14:23 (thirteen years ago)

anyone else been messing with the xbox version of semi-roguelike platformer spelunky? i know it came out for pc a zillion years ago (for free) but it feels way more fun with a controller. (tho i'm not sure if the pc version has controller support, it probably does).

adam, Thursday, 5 July 2012 14:41 (thirteen years ago)

nethack is a lot of fun specifically bc of how challenging it is

Mordy, Thursday, 5 July 2012 14:52 (thirteen years ago)

that said, i've never played dungeon crawl so idk it might very well be better + more fun in every way!

Mordy, Thursday, 5 July 2012 14:53 (thirteen years ago)

despite what people say, i think DCSS is no harder than nethack, or at least it's better at rewarding logical thinking and caution. (this is also why i think it's a better game). i've had a lot of nethack deaths that seemed completely unavoidable (enemy randomly has a wand of death or whatever) whereas every time i've died in the mid-to-late game in DCSS, it was immediately obvious what i did wrong.

also, the hell levels in DCSS are a way more terrifying experience than should be possible in a game with ascii graphics.

ciderpress, Thursday, 5 July 2012 14:58 (thirteen years ago)

both games are pretty similar in structure though, in that the early game is about survival, then once you get over that hump you can kind of just cruise through the midgame except for some challenging 'boss' maps, then the final sequence is beyond insane

ciderpress, Thursday, 5 July 2012 15:01 (thirteen years ago)

here's a general strategy question about nethack:

i've found that if i take the early levels really slowly i can level up earlier on. i know the monsters that appear are something like dungeon level + character level / 2, so has anyone found whether it's good to move slower to build up character levels (and hp) while keeping a low dungeon level, or if you do want to move with some speed so that you can get better equipment before your character level alone throws you against more difficult monsters?

Mordy, Thursday, 5 July 2012 15:03 (thirteen years ago)

i always used to check each level as thoroughly as possible but that's more a general personality issue than a strategy

there's one early-game strategy specifically that involves reaching gnometown at level one, it sounds kind of lame though

thomp, Thursday, 5 July 2012 15:40 (thirteen years ago)

i've also found that i greatly prefer being neutral or chaotic so that i can kill all those gnomes. good xp, decent early equipment from the dwarves, etc.

Mordy, Thursday, 5 July 2012 15:41 (thirteen years ago)

the gnome equipment is the sort of stuff you find yourself annoyed if you're still hanging on to it through the midgame i think? also i swear i remember doing a great deal of gnome murder with lawful characters. gnome and dwarf characters they're friendly too. i thought. i don't know.

thomp, Thursday, 5 July 2012 16:05 (thirteen years ago)

i think u do need a decent set of armor for the midgame, AC around 0 or less from armor, boots, helm, cloak, gloves, shield, etc can be good.

Mordy, Thursday, 5 July 2012 16:08 (thirteen years ago)

nethack AC drops to way less than you might be thinking if you're still thinking in terms of d&d fyi

thomp, Thursday, 5 July 2012 16:24 (thirteen years ago)

like a 'good' ac is ~ -20, if it is the focus of a strategy ppl will go for ~ -40

thomp, Thursday, 5 July 2012 16:24 (thirteen years ago)

I'd definitely recommend the patient approach, assuming you have enough food that hunger's not a concern. Having enough hit-points is what lets you go toe-to-toe with the monsters.

Godzilla vs. Rodan Rodannadanna (The Yellow Kid), Thursday, 5 July 2012 17:54 (thirteen years ago)

+1 on Brogue. The prettiest ASCII game out there, super easy Levels 1-3, impossible Levels 8+. The auto play function is one of the coolest things ever

Gonna give Binding of Isaac a shot, Mordy try ADOM one day

is capybara gay? (Ówen P.), Friday, 6 July 2012 01:45 (thirteen years ago)

Oh yah and relate heroic tragedies I love that shit

is capybara gay? (Ówen P.), Friday, 6 July 2012 01:48 (thirteen years ago)

Best I ever did. Made it back down to the quest, mostly because early on I rubbed a lamp, got a wish, and asked for gray dragon scale mail (someone suggested it). Did blazingly well. Finally, tho, got down to a floor just filled with monsters. I made it passed them once, but I kept tempting fate by going back into the room/floor (I wanted to backtrack a bit) and ultimately they killed me. I think a leocrotta did the actual kill.

I ended up piously aligned, poison resistant (Barbarian), magic-protected (from the armor), telepathic (from an amulet), invisible (desperately quaffing potions to stave off death), fast (idk), fixed abilities (idk), lucky (not lucky enough apparently), and dead. I killed 242 creatures including a chickatrice (had gloves but it didn't leave a corpse), a doppelganger (that was weird), a long worm (got his tooth, but never got an enchant weapon scroll - I was actually backtracking to hit up a scroll store so I could enchant it), and a gelatinous cube (yeah, I ate it, so what?).

I used 1 wish, and didn't wish for any artifacts.

I would tell you my score, but every other game my application crashes before displaying my score and so. Ya know. Too bad.

Mordy, Tuesday, 10 July 2012 23:22 (thirteen years ago)

in the beginning you care about the names u give your characters. in case this is the one that makes it to the end, u want to remember them w/ an appropriately heroic name. but tonight, the shopkeeper shouted out to my dwarven valkyrie: "Velkommen, Lawfucker! Welcome to Ymla's hardware store!"

Mordy, Sunday, 15 July 2012 23:22 (thirteen years ago)

Lawfucker is pretty good. Chickum McMagnets was mine for a while

Ówen P., Monday, 16 July 2012 00:42 (thirteen years ago)

so i played a bunch last night. had a few very disappointing encounters, but my final one of the night (which began at 10ish and which I saved and quit at 1 since i had to sleep) has been a smashing success. so successful in fact that i'm worried about playing more w/out devoting my full attention bc i don't want to lose my char.

anyway, L13 dwarven valkyrie.

a couple early things went right that made a big difference. i got Excalibur from dipping my longsword the moment i hit L5, and shortly thereafter found a magic marker, a cloak of displacement (which is tremendous), +2 pair of gauntlets of dexterity, picked up an amulet of reflection from Soboken (which i solved for the first time), a bag of holding just lying on the dungeon floor, and TWO unicorn horns. now i'm a few floors past the Quest (got to level that had tons of water before I quit for the night), though I haven't been able to play the Quest yet bc it says I'm not high enough level. i think at L14 i can do it, tho, and the valkyrie quest item looks tremendous.

i'm pretty much strong enough at this point that i can solo dragons (i actually got some red dragon mail that i'm wondering if i should enchant since i'm not sure if i have fire protection yet - obv w/ amulet of reflection what i really want is grey dragon mail for the magic protection). a couple concerns tho: the only altar i've ever found was in minetown and it was no coaligned so i couldn't sacrifice on it. not a huge biggie (esp since i already have an endgame weapon) but it has come up as a problem a few times - particular re blessing water to get holy water (so i can dip some stuff - including a cursed tanning kit i got off bones). i did briefly find another unprotected altar, but i got to it by hitting a level teleport and then once i saw it, my very next step hit another level teleport and i haven't seen it again.

also - practically no stores! i've got something like 20k gold sitting in my bag of holding (along with a slew of identified wands and scrolls) and i've only run into 2 stores outside Minetown, and all the Minetown stores and those stores had basically nothing worth buying. i wonder if i can possibly run into anymore stores this far down in the dungeon. if not, maybe i should just stash all my gold somewhere. idk. i've never gotten this far, so if you guys have any advice, i'm very receptive. i'd hate for my char to die, but i know that i'm not ready for Gehinnim and below (for one, i should probably find a ring of levitation in the very near future).

Mordy, Tuesday, 17 July 2012 13:17 (thirteen years ago)

Feel like such a n00b, having played Nethack for 30 years, but I'm playing 3.6 for the first time. Went down the Gnomish mines, and for some reason there are iron bars, barring me from entering the shop section? It's the # sign. How does one enter the shops?

lbi's life of limitless european glamour (Le Bateau Ivre), Tuesday, 31 July 2018 21:38 (seven years ago)

https://nethackwiki.com/wiki/Minetown#Orcish_Town

Dan I., Tuesday, 31 July 2018 21:48 (seven years ago)

yeah it's the new minetown and there are no shopkeepers - you'll need to pickaxe your way in

Mordy, Tuesday, 31 July 2018 22:02 (seven years ago)

the only plus side really is you're guaranteed an altar without a priest

Mordy, Tuesday, 31 July 2018 22:02 (seven years ago)

Have a new laptop, just downloaded the new(est) Nethack and had no idea. Thanks guys!

No shopkeepers: this doesn't feel right. At all.

lbi's life of limitless european glamour (Le Bateau Ivre), Tuesday, 31 July 2018 22:04 (seven years ago)

four years pass...

https://cohost.org/morayati/post/838182-there-s-also-code-in

G. D’Arcy Cheesewright (silby), Friday, 13 January 2023 19:16 (three years ago)

That made me want to go look at the Nethack code on Github again. It's always a bit fun, because everything's quite explicit, not hidden behind layers of abstraction like it tends to be in enterprise software.
I still haven't really tried to get into this game, but the detail of this comment in the code really appeals to me:

                 * 3.7:  New moon is no longer overridden by carrying a
* lizard corpse. Having the moon's impact on terrestrial
* activity be affected by carrying a dead critter felt
* silly.
*
* That behavior dated to when there were no corpse objects
* yet; "dead lizard" was a distinct item. With a lizard
* corpse, hero can eat it to survive petrification and
* probably retain a partly eaten corpse for future use.
*
* Maintaining foodless conduct during a new moon might
* become a little harder. Clearing out cockatrice nests
* could become quite a bit harder.

Øystein, Wednesday, 18 January 2023 07:06 (three years ago)

two years pass...

Been playing a lot (too much) Nethack recently, and... I dreamt last night that 0wen P4lletts's new record was a soundtrack to Nethack. Not just a generic Nethack soundtrack (obviously, it being my dream) but a soundtrack specifically composed to my ascension run. Most of it was completely new music, and for the love of god I wish I could reproduce it but I can't. It was magnificent, poignant, angelic. Owen had scored my initial run through levels 1-10 just so on point, my fucking and pushing boulders about in Sokoban was soundtracked to perfection, with the perfect mix of frustration, melancholy (yes) and happiness, and the lovely drag of diving down the Gnomish Mines was scored equally dragging and loving. Lots of violin stabs in Ghehennom, but with this lush melody a red thread through all of it. Did I mention the music was angelic?

Two songs weren't new: The Riverbed, with it's punishing rhythm, pushing you on and on, guided me on entering the Astral Plane. But the kicker was the coda of 'The Great Elsewhere' (the last minute and a half or so) that was playing when... I died. For I didn't get to ascend, but was killed right before (what would have been my first Monk ascension). Man.

Le Bateau Ivre, Friday, 7 February 2025 21:19 (one year ago)

lol awesome. would rather they score ADOM though, personally

ciderpress, Friday, 7 February 2025 21:30 (one year ago)

One might note that “Paragon Of Order”’s title is a highly specific ADOM reference

Necka Mormon (flamboyant goon tie included), Friday, 7 February 2025 21:57 (one year ago)

My first 6 or so tracks (done for a Discord challenge--aka half of the first album and both of the b-sides of "Bristlemouth Blue") were named after TOME artifacts. I was going to name a track after the first person who noticed it, but it's been more than a year now and I gave up that hope.

Christine Green Leafy Dragon Indigo, Friday, 7 February 2025 22:27 (one year ago)


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