Of Deathclaws & Radscorpions: A Fallout Thread

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http://www.barbsbooks.com/images/Caps4Sale.jpg

tired (latebloomer), Friday, 9 January 2009 04:41 (seventeen years ago)

Slowly continuing to work out a complete map of the wasteland; imagine I can beat this thing whenever I want so why not take my time? Getting to Agatha's and being all like "Oh yeah, a violin? Got that. Want some sheet music? Want some more sheet music?" made me realize I've probably got to start heading to an end tho'.

more ign'ant than thuggin', surely (forksclovetofu), Sunday, 11 January 2009 00:14 (seventeen years ago)

hey i just got a mandatory update for this on the 360. bug fix?

non-ironic safety helmet wearer (John Justen), Friday, 16 January 2009 02:44 (seventeen years ago)

Bug fix.

EZ Snappin, Friday, 16 January 2009 04:19 (seventeen years ago)

head to the end on extra hard if you got to that point.
I play the whole game on hard pretty much. I got tired of the supermutants one time and switched it to very easy.
But yeah, like a power gamer, I'm gonna do just about everything before I beat it for the first time - because I won't ever play it again.
It does get annoying on hard though because it's essentially the same game but you have to reload a saved game more often and waste more ammo and stimpacks. Either way I'm keeping to it. (just got in the Citadel and I'm level 13 - but now I can use power armor)

❤ⓛⓞⓥⓔ❤ (CaptainLorax), Friday, 16 January 2009 06:21 (seventeen years ago)

A) Search

Goo Pile

fuckin awesome

goole, Monday, 19 January 2009 21:32 (seventeen years ago)

After 80 hours I've just discovered:
- How to repair weapons with the same weapon (finally have guns above 50% CND!)
- That unfilled triangles are undiscovered locations
(That's what I get for not reading the booklet I guess)

calstars, Tuesday, 20 January 2009 11:49 (seventeen years ago)

yesterday i just figured out how to pick up world objects and move them around

MIRV Griffin (goole), Tuesday, 20 January 2009 19:38 (seventeen years ago)

From Tom Ewing, formerly of this parish: A spotify playlist of the number ones of the 50s!

Andrew Farrell, Wednesday, 21 January 2009 12:04 (seventeen years ago)

I threw this on last night to play some catch up on my second character before the expansion packs come out and I gor RRoD'd. =(

mayor jingleberries, Wednesday, 21 January 2009 20:18 (seventeen years ago)

Goole, share! I still don't know how to do that!

i wanna roll stuff UP, i don't wanna NOT roll stuff up!!!! (forksclovetofu), Wednesday, 21 January 2009 20:49 (seventeen years ago)

push and hold right joystick down in while looking at a moveable item that is really close to you. probably some similar variation for pc.
btw, i wish I had a mached out pc just so I could play this game with the mods.

CaptainLorax, Thursday, 22 January 2009 04:00 (seventeen years ago)

yup, right stick button picks stuff up.

just finished my second time bashing through this, and i think the bloom is off the rose for me. i definitely enjoyed dumping however many hours into this game but i came away with more criticisms that praise by the end.

MIRV Griffin (goole), Friday, 23 January 2009 19:40 (seventeen years ago)

than

MIRV Griffin (goole), Friday, 23 January 2009 19:44 (seventeen years ago)

http://hack-boy.com/

O-mentum (forksclovetofu), Monday, 26 January 2009 00:58 (seventeen years ago)

admittedly, the hacking thing can get annoying after a while, but it's not that hard and it doesn't take up too much time.
as for the lock picking - so much better than oblivion - plus I always have enough bobby pins

CaptainLorax, Monday, 26 January 2009 05:26 (seventeen years ago)

wow there's a lot of hacks for the uh hacking

the one i used is here:

http://mediumexposure.com/dev/f3hack/

MIRV Griffin (goole), Monday, 26 January 2009 05:51 (seventeen years ago)

How to repair weapons with the same weapon (finally have guns above 50% CND!)

^^THIS. I'm only 20hours in, but just figured this out yesterday. I was about 15hours in before I realised that when buying stuff from dudes I can switch to my own list of junk and sell them stuff! I'd been throwing shit away that I could have been using to repair or sell for caps. I was tempted to run around picking up all my discarded minguns, etc, so I can sell them. I think game devs should know that no-one reads the manual, and if there's important stuff like that is should say "You're going to be shit at this game unless you read the manual".

I was just saying how much I missed being a kid, cos I'd always have that 30min bus/car ride back home after going to the shops where there was nothing to do but read the manual and get excited about the game from the tiny black and white pictures. Now, I'll have walked to the shop, or just got the game sent to me.

CraigG, Monday, 26 January 2009 13:37 (seventeen years ago)

i think i was more than 30 hours in before i realized the map shows you the best route between and through locations, even unknown ones. if you check the local map it'll show you the right exit out etc.

MIRV Griffin (goole), Monday, 26 January 2009 17:27 (seventeen years ago)

There are now hundreds of mods for PC-version Fallout out at http://www.fallout3nexus.com/downloads/categories.php

A lot of them would ruin the feel or balance of the game, but I'm enjoying some look/feel enhancements:

GNR -- More Where That Came From another excellent hundred 30s and 40s tracks for Galaxy News Radio.

Color Hi-Detailed map and icons

Bittercup companion Now you can have Big Town's emo join your party.

The other Bittercup Companion The restyling I like.

Hair Pack another 38 hair styles ported from Oblivion mods.

Kozaburo Hair Style compatible (but not included) with the above, and perhaps the best of the lot.

SPARTAN VIs Pretty Girls a restyling of 12 NPCs.

Knightmares Prewar Clothing now with brighter floral prints.

As you can imagine, my character and Buttercup slash around with flaming swords in the Metro, whilst wearing floral summer dresses and listening to a much better (but still in character) soundtrack.

You'll probably want
Fallout Mod Manager to manage your mods, and ArchiveInvalidation Invalidated for compatibility (if its not in the FOMM).

derelict, Monday, 26 January 2009 21:43 (seventeen years ago)

I knew I could repair my own weapons... but I always had wondered why my other weapons would disappear... I thought it was a bug.

In the game I'm playing now, I haven't sold anything yet (besides scrap metal - before that guy died or something - he must have fell somewhere, I can't find his body).
I keep all my crap in one locker and I am waiting til my barter is 100 before I start selling stuff.

I went to the Fallout mod site (I think it is the Nexus one in your link above) and I registered as a new user so I could see what the naked mods look like :/ (I don't even own a pc version).

CaptainLorax, Monday, 26 January 2009 22:54 (seventeen years ago)

Operation Anchorage out now. I'm still nowhere near ready for it though.

JimD, Tuesday, 27 January 2009 09:54 (seventeen years ago)

OA is ok. It turns the game into a run and shoot FPS, with hardly any roleplay elements. You don't need weapons, armor, companions, or ammo. Lockpicking, science, and repair skills negligible, as are medicine, unarmed, melee etc (in the actual game). Moderately high sneak and energy weapons skills (mostly to the gauss rifle, sort of an upgraded sniper rifle) might be nice, and I suspect power armor training (if you've completed the Waters of Life quest) will be useful as well. Perks do port over, so every so often the mysterious stranger from the DC wastelands found his way into an ancient VR sim of the 2066 conflict, with only one known access port.

Or perhaps the mysterious stranger was just a figment of my imagination all along.

In reply to CaptainLorax, I've got a nude mod installed as the idea that Raiders would still have clean underwear destroys my immersion. As you might imagine, there are 4 competing female mesh/textures (in various degrees of porn fantasy couture), but no male ones yet (though a port of an Oblivion set is forthcoming). Yes, its silly, no its not a turn-on. I do get a laugh sometimes when I switch to third-person view and discover I've run a whole metro passage in the buff accidentally, when there's perfect condition Tesla armor in my inventory.

derelict, Wednesday, 28 January 2009 00:18 (seventeen years ago)

derelict, Wednesday, 28 January 2009 00:25 (seventeen years ago)

the mysterious stranger ports over into OA

tell me I get the rad armour at the end of it! no don't tell me!!!

cozwn, Wednesday, 28 January 2009 16:25 (seventeen years ago)

I really think they could have done more with the DLC; e.g. the eerie chinese technician is spooky and the chinese voices are a nice touch, the terrain is nice too, it does feel very un-fallout tho...

cozwn, Wednesday, 28 January 2009 16:27 (seventeen years ago)

Having run through 50% of OA, I'd say its not really worth the $10. It's much too linear, has no Fallout character, and very low difficulty. The weapons it introduces are already finding their way into mods. I think I bought it for the same reasons I'll buy a maxi-single/EP for a band I like: to support the artists over at Bethesda.

Sales were good enough that there will undoubtedly be a FO4 in 2012 or so (Elder Scrolls V is set for 2010).

My main hope is that they go back to the cardinal design rule of the original FO1 and FO2. Every quest should have at least 3 solutions: shoot, sneak, or speech. Weapons & bullets were too easy to come-by in FO3: at end-game, my party of 2 NPC companions and myself were all armed to the teeth (we went through Deathclaw Sanctuary without a scratch), and I had sold enough surplus to have 15,000 caps. The game doesn't need more bosses, it needs more desperate searching for rare weaponry through the midgame. And maybe open up the world a bit - too many map regions forced a linear advance.

derelict, Wednesday, 28 January 2009 18:48 (seventeen years ago)

Ammo anxiety is never my idea of fun in any game ever

Dan I., Thursday, 29 January 2009 08:08 (seventeen years ago)

i play fallout 3 on hard and i haven't had to buy ammo once
get a house at Megaton early on and just keep going back there when you are about to die.

CaptainLorax, Thursday, 29 January 2009 22:23 (seventeen years ago)

three weeks pass...

i want to try fallout but it looks like that free download isn't available anymore, can someone hook me up?

Tracy Michael Jordan Catalano (Jordan), Saturday, 21 February 2009 21:26 (seventeen years ago)

FALLOUT - Warp Tubes: Where to Find the Game

I feel twitterers around me (forksclovetofu), Saturday, 21 February 2009 21:30 (seventeen years ago)

ok now it's GOTY and i'm reading everyone's pant-creaming reviews i have to give this a go. One question though. D'ya think I should play like myself (easygoing helpful non-violent sucker) or go for the opposite? Kind of a generic RPG question really, what do you get the most kick out of, as well as what you think might be best for this game.

ledge, Monday, 2 March 2009 21:35 (seventeen years ago)

I played as "guy who can be pushed too far" and had a blast. I can see where playing the game as a pacifist or a psycho could be fun too. The game rewards and penalizes all those choices!

Fight scenes don't hold a candle to Asian action (forksclovetofu), Monday, 2 March 2009 22:13 (seventeen years ago)

i have been playing a bunch of trad PC RPGs since finishing FO2, and none of them hold up to it at all... part of the problem is probably the stupid ass fantasy settings of all these bullshits, it's just so much more satisfying to mosey around nuclear California and shoot fools

s1ocki kong country (cankles), Monday, 2 March 2009 22:16 (seventeen years ago)

canks, you don't have a next gen system, right?

Fight scenes don't hold a candle to Asian action (forksclovetofu), Monday, 2 March 2009 22:25 (seventeen years ago)

nope

s1ocki kong country (cankles), Monday, 2 March 2009 22:26 (seventeen years ago)

can your pc handle FO3?

Fight scenes don't hold a candle to Asian action (forksclovetofu), Monday, 2 March 2009 22:27 (seventeen years ago)

i mostly just wanna hear your reaction to the game.

Fight scenes don't hold a candle to Asian action (forksclovetofu), Monday, 2 March 2009 22:28 (seventeen years ago)

ya i'm pretty sure it could handle it... probably won't be getting it for a while tho, unless u wanna send me a copy~

s1ocki kong country (cankles), Monday, 2 March 2009 22:31 (seventeen years ago)

i only got 360. Aren't you a torrent kid?

Fight scenes don't hold a candle to Asian action (forksclovetofu), Monday, 2 March 2009 22:32 (seventeen years ago)

420 buy pc games every day

s1ocki kong country (cankles), Monday, 2 March 2009 22:39 (seventeen years ago)

finally let myself finish 3, and wow, the cakewalk ease of the ending was really pretty lame after the rest of the game. i am not a big SUPERBOSS kind of guy but wtf at least give me something with some oomph other than the (spoiler-free) cinematic awesomeness of the "follow that thing" mission that leads into it.

doing the evil female w/maxed INT, CHR, LCK and mega speech skills startover to see how different it is, but TBH it is hard to do some of the dirt that earns you bad karma. nice reminder of how much harder this game is in the beginning, tho, before you get all superhuman killing machine.

so many teardrop tats for making bans it looks like my neck is crying (jjjusten), Friday, 6 March 2009 18:52 (seventeen years ago)

(hard to do said dirt in a "really? shoot that nice harmless dude in the back of the head?" sort of way)

so many teardrop tats for making bans it looks like my neck is crying (jjjusten), Friday, 6 March 2009 18:53 (seventeen years ago)

the ending did suck.

i got 51 sbs on my profile (forksclovetofu), Friday, 6 March 2009 19:44 (seventeen years ago)

yeah, kind of hoping that they knew that the DLC was going to extend you past the ending and decided to softball it, but way to drop a turd on top of an otherwise excellent game.

so many teardrop tats for making bans it looks like my neck is crying (jjjusten), Friday, 6 March 2009 20:07 (seventeen years ago)

Yes, but for 99 hours out of 100, it was a fun journey. The interior environments get repetitive, but there is a lot of narrative (or at least history) in the off-main storyline. Think of when you ran into that ghoul turned feral, who had a comprehensive Nuka-cola collection and pet radroaches. There are a lot of little details that fleshed out the environment, even if they weren't in any scripted subplot.

DLC 2 (the Pitt) sounds fantastic, DLC 3 will fix issues. Martigan's Mutant Makeover (a PC only mod) is highly recommended. All of your encounters will be significantly more unexpected. I'm attempting a second playthrough with it (as a amoral character, not karma-good or karma-evil), and many times I've had to return to saves because I managed ammo and health-boosts poorly.

derelict, Friday, 6 March 2009 20:51 (seventeen years ago)

(edit of the above) DLC 3 will permit unlimited play past the main-quest ending.

derelict, Friday, 6 March 2009 20:52 (seventeen years ago)

99/100 is pretty much right.
But it would've been SO EASY to get it right!

i got 51 sbs on my profile (forksclovetofu), Friday, 6 March 2009 21:01 (seventeen years ago)

back on this tonight after many weeks of refusing to play, and thankfully no crashes at all. enjoyed it far more as a result.

stupid quick question (suuurprise) does having the radio on affect your hiding at all?

i love just looting places, and i have so many unfinished tasks that i've activated.

Ant Attack.. (Ste), Saturday, 7 March 2009 03:10 (seventeen years ago)

i don't think radio affects sneak? I never noticed.

i got 51 sbs on my profile (forksclovetofu), Saturday, 7 March 2009 05:33 (seventeen years ago)


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