The official DEUS EX thread

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i think mortal kombat was my first understanding of the modern truth of fight stick or gtfo, the precision required was pertty daunting with a straight controller and made wins/losses seem full on random which is NAGL for fighting (and driving) games IMO

blurgh (jjjusten), Wednesday, 11 January 2012 20:03 (twelve years ago) link

but yeah i am liking deus ex hr way way more than i expected to, i pretty much bought it in that "well i oughta be at least conversant wrt this" way but quickly became enamoured, despite the main character being a cardboard gritty half assed max payne. lots of the aug stuff is annoying because its really easy to hit a frustration point and just blow an upgrade on something useful RIGHT NOW only to find that its either mostly useless or else just leads to another thing to waste an upgrade on. the hacking minigame is just a time spammer nightmare with minimal strategy pretty much based on luck with pointlessly fiddly controls which is weird considering its just a button press. but yeah it looks great and theres some def effort in the atmosphere and vibe of the thing, although theres this weird thing where i keep hearing a woman screaming in the background like every 3 minutes or so that is deeply unnerving in a not well thought out way. as a whole though
(and note i have not finished it and am at a super frustrating point atm) it seems well worth $20 - idk if i buy the idea all the reviewers had about it rewarding multiple playthroughs, im pretty sure that i will be plenty done with this on a single run, but the good def outweighs the bad (so far)

blurgh (jjjusten), Wednesday, 11 January 2012 20:11 (twelve years ago) link

eh, 40 bucks for MK and DE seems fair. Taking the plunge.

Beezow Doo Doo Zopittybop-Bop Bop (forksclovetofu), Wednesday, 11 January 2012 20:45 (twelve years ago) link

MK was easily worth $20 to me, just for the single player ridiculousness in the story mode

Nhex, Friday, 13 January 2012 18:42 (twelve years ago) link

Much like Saints Row, it's a really embarassing game to own, but a lot of fun

Nhex, Friday, 13 January 2012 18:43 (twelve years ago) link

re: the original

I got around 5 minutes into it. The first mission is to execute some random person without any reason given. Not my idea of fun so I quit the game without doing it.

re the first Deus Ex? that is not the first mission.

Mordy, Friday, 13 January 2012 19:47 (twelve years ago) link

not to mention that when you get the dude in the first mission you're given the option not to kill him

Mordy, Friday, 13 January 2012 19:47 (twelve years ago) link

get to* the dude

Mordy, Friday, 13 January 2012 19:47 (twelve years ago) link

...and the original has a famously slow start. It was probably worth playing for an hour before quitting. I can't imagine playing it now tho.

get ready for the banter (NotEnough), Friday, 13 January 2012 20:44 (twelve years ago) link

actually the original is kinda famous for how awesome that first level is...

Nhex, Friday, 13 January 2012 20:48 (twelve years ago) link

one year passes...

http://24.media.tumblr.com/tumblr_lqvcmmjvW31r2ni29o1_500.gif

am0n, Wednesday, 20 March 2013 18:28 (eleven years ago) link

four months pass...

this is kinda good? i'm into it. got most of the way through it before figuring out i kinda hated my build and started over.

i am choosing the appreciate the bad combat mechanics as an incentive to play it as a stealth game, which is more fun anyway.

goole, Tuesday, 23 July 2013 18:42 (eleven years ago) link

and like most marquee title 'thinky' games it is just above being totally stupid.

the guy who v/o'd your boss is way bad

my favorite bit is playing as sort-of pacifist but rewiring turrets to gun everybody down. i carried one of those things around a whole map once.

goole, Tuesday, 23 July 2013 18:45 (eleven years ago) link

https://www.youtube.com/watch?v=_r4XM-sDJt8

am0n, Tuesday, 23 July 2013 19:22 (eleven years ago) link

yeah it took me a while, playing this w expectations created by the robustness of the first one, to notice that literally all the environments are carefully constructed so that you can stealthily tuck-and-roll from one piece of cover to another, and that that's what you're supposed to do. goole otm about hacking turrets being the most satisfying thing in here. i wish the boss fights had turrets.

AI curiously uninterested in rooms with computers in them right after a turret goes haywaire

goole, Tuesday, 23 July 2013 19:43 (eleven years ago) link

ai curiously uninterested in an awful lot

still better than Invisible War, which was a relief to me

Nhex, Tuesday, 23 July 2013 19:48 (eleven years ago) link

invisible war actually probably has a better plot, but nobody noticed because the game is so completely terrible and has no atmosphere. the atmosphere in this one goes a loooooooooooooong way.

one of the minor things that disappoints me about this one is that it sets up this whole lovingly art-directed corporate-dystopia near future, and then every single person in the game is monomaniacally obsessed with "augmentation". like, there are no other issues. disappointing after dx1's premise of "every conspiracy theory ever is simultaneously true except the roswell greys are bioengineered".

which in itself was kind of a great meta-joke. you get to area 51 and the game's like haha of course there aren't ALIENS here, that would be RIDICULOUS.

this is kinda good? i'm into it. got most of the way through it before figuring out i kinda hated my build and started over.

i am choosing the appreciate the bad combat mechanics as an incentive to play it as a stealth game, which is more fun anyway.

― goole, Tuesday, July 23, 2013 2:42 PM (2 hours ago) Bookmark Flag Post Permalink

and like most marquee title 'thinky' games it is just above being totally stupid.

the guy who v/o'd your boss is way bad

my favorite bit is playing as sort-of pacifist but rewiring turrets to gun everybody down. i carried one of those things around a whole map once.

― goole, Tuesday, July 23, 2013 2:45 PM (2 hours ago) Bookmark

oh you mean human revolution. smh at saying you're playing 'this' in a thread for the original game

i wanna be a gabbneb baby (Hungry4Ass), Tuesday, 23 July 2013 20:49 (eleven years ago) link

one of the minor things that disappoints me about this one is that it sets up this whole lovingly art-directed corporate-dystopia near future, and then every single person in the game is monomaniacally obsessed with "augmentation". like, there are no other issues. disappointing after dx1's premise of "every conspiracy theory ever is simultaneously true except the roswell greys are bioengineered".

― one yankee sympathizer masquerading as a historian (difficult listening hour), Tuesday, July 23, 2013 3:54 PM (55 minutes ago) Bookmark Flag Post Permalink

which in itself was kind of a great meta-joke. you get to area 51 and the game's like haha of course there aren't ALIENS here, that would be RIDICULOUS.

― one yankee sympathizer masquerading as a historian (difficult listening hour), Tuesday, July 23, 2013 3:54 PM (54 minutes ago) Bookmark

lol otm

i wanna be a gabbneb baby (Hungry4Ass), Tuesday, 23 July 2013 20:50 (eleven years ago) link

oh don't get all old timey pc gamer on me

goole, Tuesday, 23 July 2013 20:51 (eleven years ago) link

the guy who voices sarif is one of the best things about dxhr btw! he sounds like will arnett

i wanna be a gabbneb baby (Hungry4Ass), Tuesday, 23 July 2013 20:51 (eleven years ago) link

oh don't get all old timey pc gamer on me

― goole, Tuesday, July 23, 2013 4:51 PM (35 seconds ago) Bookmark

it was just confusing, mate. i dont know why you'd make no attempt to identify what you were playing

i wanna be a gabbneb baby (Hungry4Ass), Tuesday, 23 July 2013 20:52 (eleven years ago) link

the whole last year of the thread is talking about HR! sorry m8

anyway, cool game. weirdly, it's got some big problems, sort of one-trick in its gameplay, and isn't exactly 'exciting', but still engrosses. i think cos the quests take some time to finish, maybe? somewhat mysterious

goole, Tuesday, 23 July 2013 20:55 (eleven years ago) link

i think i just enjoy progessing through office buildings stealthily

goole, Tuesday, 23 July 2013 20:56 (eleven years ago) link

my second playthrough of dxhr was a lot less rewarding than the first. but the first time was pretty good. not something i'll revisit again (unlike og DX) but i respect the job they did

i wanna be a gabbneb baby (Hungry4Ass), Tuesday, 23 July 2013 20:57 (eleven years ago) link

the guy who voices sarif is one of the best things about dxhr btw! he sounds like will arnett

― i wanna be a gabbneb baby (Hungry4Ass), Tuesday, July 23, 2013 3:51 PM (7 minutes ago) Bookmark Flag Post Permalink

i think he sounds like fred armisen in the californians

goole, Tuesday, 23 July 2013 20:59 (eleven years ago) link

lol

i wanna be a gabbneb baby (Hungry4Ass), Tuesday, 23 July 2013 21:00 (eleven years ago) link

plus your main guy always reminds me of tina fey doing 'talking like this contest'

goole, Tuesday, 23 July 2013 21:01 (eleven years ago) link

i think i just enjoy progessing through office buildings stealthily

me too, i would be fine if there weren't any soldiers or guards, just people working at their computers and having meetings.

precious bonsai children of new york (Jordan), Tuesday, 23 July 2013 21:58 (eleven years ago) link

and you were just trying to go to lunch without being seen.

precious bonsai children of new york (Jordan), Tuesday, 23 July 2013 21:59 (eleven years ago) link

GANKED JENNY'S CHOBANI (200XP)

goole, Tuesday, 23 July 2013 22:10 (eleven years ago) link

lollllll

i still haven't finished HR because i got to the final or near-final boss fight and VAGUE SPOILERS i have to fight it without using augs, because i Made A Mistake several hours back that it only occurred to me was probably a mistake after i'd overwritten my most recent save and i didn't want the hassle of going all the way back to a previous one, and now this boss fight is even less fun than the other ones. i actually feel really stupid about this mistake. i wouldn't have made it in real life but i was in that video game mode (well-exploited by bioshock 1) where you just do whatever anybody tells you no matter who they are. be careful goole.

what was your mistake? i can't remember what it could have been.

precious bonsai children of new york (Jordan), Wednesday, 24 July 2013 14:04 (eleven years ago) link

you're told to go to a clinic to have your chips refitted along w everyone else suffering from strange shutdowns. but obv it's a Plot.

one yankee sympathizer masquerading as a historian (difficult listening hour), Wednesday, 24 July 2013 14:26 (eleven years ago) link

lol i did that, figured it would be ~plotty~ but didn't get to the twist i guess

the momentary unexplained glitches in your hud leading up that point were pretty cool tho

antoine fuckwant (goole), Wednesday, 24 July 2013 14:29 (eleven years ago) link

one year passes...

rich people don't get grey death. like that billionaire bob page-- he don't have it. the president don't have it. i ain't never seen a movie star who got it. YOU DON'T HAVE IT!

difficult listening hour, Monday, 17 November 2014 07:29 (nine years ago) link

i must greet each visitor with a complete summary of his file. i am a prototype for a much larger system.

difficult listening hour, Monday, 17 November 2014 07:39 (nine years ago) link

https://www.youtube.com/watch?v=He09JaBVZdE

never forget

adam, Monday, 17 November 2014 14:23 (nine years ago) link

I'm a primitive feces-slinging rube 2

am0n, Monday, 17 November 2014 17:38 (nine years ago) link

i'm a primitive feces-slinging rube 2: invisible war

difficult listening hour, Tuesday, 18 November 2014 02:10 (nine years ago) link

ten months pass...

from jacob's shadow, the invitation to love-esque pulp novel you find lying around all over the world in deus ex (2000)--specifically, chapter 20, the first section you read after going rogue from the united nations and losing your brother, paul, who'd urged you at every encounter through the first half of the game, including in transmissions via the "microreceiver exostructure" embedded in your brain, to avoid killing enemies ("remember that we're police"), probably leading you-the-gamer to believe there would be some sort of mechanical punishment from the game for killing people, which there isn't:

"You ever wonder about morals?" he said. Jacob shook his head. "I do, all the damn time... I wonder what it means to be good -- if there's some tally that says 'you only hurt ten people, so come on up, but eleven and you're going straight to hell.' Then I think maybe it's a little voice that tells you, way back in your head. And then I wonder what happens when that voice goes away."

suck it bioshock (2007)

playlists of pensive swift (difficult listening hour), Sunday, 4 October 2015 08:24 (eight years ago) link

no 'ronald reagan wrote about america as a city on a hill' introduction tho right

― thomp, Tuesday, August 30, 2011 5:47 AM (4 years ago) Bookmark Flag Post Permalink

this post and the one where abanana thought you had to kill the guy at the beginning have been making me ia for years. the guy who quotes reagan (they puckishly credit it to thomas aquinas, instead of to reagan or winthrop or yknow that other guy) literally just got done saying "let the bodies pile up in the streets."

playlists of pensive swift (difficult listening hour), Sunday, 4 October 2015 08:54 (eight years ago) link

i'm sorry to have caused you so much difficulty ):

♛ LIL UNIT ♛ (thomp), Sunday, 4 October 2015 09:35 (eight years ago) link

--the poll options in this thread have made me laugh p much every time it's been revived. classic tamtam

--i played the one i was agonizing about whether to buy upthread and hate hate hated it, and that experience has made me look back on the first game way more positively, so, er, yeah.

--the joke in my post is that they got the credit wrong, not that invoking that line is in and of itself bad. i'm not convinced that it's meant to be the character's error and not just a boner on the part of one of the writers--idk, i am totally uncertain about what aspects of this game's narrative are deliberately off and screwy

--one weird thing about deus ex (o.g.) is that when i visited the statue of liberty i was like 'okay, so the fallen head's gonna be here ...' : i mean, it totally succeeded, and succeeds in memory, whenever i see a picture of that island, of infringing upon my idea of the real world space. all the spaces in it feel both convincingly 'real' and successfully 'designed', as far as i can remember, and the number of games that do that is yeah, pretty fn small

♛ LIL UNIT ♛ (thomp), Sunday, 4 October 2015 09:41 (eight years ago) link


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