Of Deathclaws & Radscorpions: A Fallout Thread

Message Bookmarked
Bookmark Removed
Not all messages are displayed: show all messages (1946 of them)

speaking of no book having: what are the little triangular pips on the bottom of your compass? i thought at first it was a mine indicator but that's not right (i don't think) (ps how awesome is laying mines?)

has anyone played a melee-dominant character? might be fun...

goole, Friday, 2 January 2009 21:22 (seventeen years ago)

hollow triangles are places you haven't discovered yet, filled in ones are places you have.

VISION QUEST TO KNOCK YOU UP (John Justen), Friday, 2 January 2009 21:26 (seventeen years ago)

how close? that seems basically useless.

i'm ok with the local map function on your pip boy being basically useless as part of the character but basically it's useless

goole, Friday, 2 January 2009 21:32 (seventeen years ago)

i set a waypoint from one place i'd been to another one i hadn't been seemingly close by (just to keep myself oriented) and it offered this crazy path through all these different (undiscovered) locations on the other side of the river! i dunno if this is a feature or a bug but lol

goole, Friday, 2 January 2009 21:33 (seventeen years ago)

btw i totally love the object condition mechanic as a way to keep the same items fresh and interesting and increasingly powerful as the game goes on, shades of my beloved darklands from days of yore

goole, Friday, 2 January 2009 21:37 (seventeen years ago)

when they show up on your radar, they're close enough to travel to fairly quickly. i used them a lot actually, i am currently wandering around busting into satellite dishes that i would never have found if i wasn't doing that. i just wander towards one and sort of follow terrain and pretty soon what do you know new place woot! often not the new place i was expecting, but whatever!

VISION QUEST TO KNOCK YOU UP (John Justen), Friday, 2 January 2009 22:27 (seventeen years ago)

oh also if you are enjoying the chinese assault rifle (which is, in fact, fucking awesome), you have many insano killtastic suprises waiting for you.

VISION QUEST TO KNOCK YOU UP (John Justen), Friday, 2 January 2009 22:29 (seventeen years ago)

i found the unique one!! i sorta cheated but yeah it's rad.

i have found that the railroad rifle to disable arms, then close with the ultra smg is very satisfying vs super mutants.

and mines!! mines are just wonderful, i really can't stress that enough.

goole, Friday, 2 January 2009 22:36 (seventeen years ago)

i am at level 15 and have yet to go into the NW part of the map or get very far in finding my dad. partly that's amazing and partly it's like, level 20 limit? why??

goole, Friday, 2 January 2009 22:41 (seventeen years ago)

oh another unashamed cheat on my part: an algorithmic terminal hack solver, total godsend

goole, Friday, 2 January 2009 22:42 (seventeen years ago)

why would anyone play as a melée or unarmed character??

s1ocki, Saturday, 3 January 2009 01:20 (seventeen years ago)

I kinda wanted to try unarmed character and build up sneak and all the perks and be a kill crazy ninja.
Kinda stalled out on this last week; maybe it's time for a go at the main quest...

"The Gay History of The United States" (forksclovetofu), Saturday, 3 January 2009 02:26 (seventeen years ago)

xpost. My bro played as a melée character, apparently worked for him.

what U cry 4 (jim), Saturday, 3 January 2009 02:27 (seventeen years ago)

just so you can all laugh at my pain, not realizing that the level cap was 20, i managed to get my lockpick skill up to 98, which means i get to get really angry at myself every time i run up against a "very hard" door.

VISION QUEST TO KNOCK YOU UP (John Justen), Saturday, 3 January 2009 03:49 (seventeen years ago)

use mentats!

Clay, Saturday, 3 January 2009 03:56 (seventeen years ago)

oh shit dude why did i not think of that before ._.

VISION QUEST TO KNOCK YOU UP (John Justen), Saturday, 3 January 2009 05:25 (seventeen years ago)

there's also certain clothes that boost your lock by 10 and your science by 10 that have become permanent parts of my ensemble.

"The Gay History of The United States" (forksclovetofu), Saturday, 3 January 2009 05:29 (seventeen years ago)

Game has sold 4.7 million copies so far, so bring on the sequels

Vault Boy Bobblehead - Drinking (kingfish), Saturday, 3 January 2009 07:38 (seventeen years ago)

kingfish as an OG fan of the game what are your thoughts on this iteration

s1ocki, Saturday, 3 January 2009 19:50 (seventeen years ago)

Needs more funny. Does wonders in expanding the world and backstory. Not only do you get to see more of their ruined society, you get to investigate museums to see how their ruined society spun off.

Some of the many, many locations suffer from the Oblivion thing, where too many sites or caves to explore were just iterations of the same three or four different themes; in this case, ruined office building, metro tunnels, caves, or vault/steel-lined corridors.

Having a live DJ playing tunes and commenting on the action as it proceeds is a great touch. Also, was it Forks soundtrack or the original, whichever had the old-tymey song about water, which is pretty central to the game. Hell, it reminds me a lot of 'Chinatown,' where everything in the story obsesses on water. Nothing in this world, as the game mentions, can really grow or happen because even the water itself is contanimated to the point of killing off anything.

Also, yer dad kicks it way too early in the game.

Still, i really enjoyed it and have logged like 80+ hours into it. They did a good job of bringing the game into the modern generation, if you will.

More later.

Vault Boy Bobblehead - Drinking (kingfish), Saturday, 3 January 2009 23:22 (seventeen years ago)

I bought the game and am playing it the perfectionist way. I expect that by the time Im ready to beat the game I will have 100 skill points for everything and tons of leveled S.P.E.C.I.A.L. - but I will keep charisma at 2 (1 + 1 for bobblehead) so that all the available S.P.E.C.I.A.L. points will go to the good stuff.

Another perfectionist thing I have done so far. I haven't sold a thing. I keep it all in a locker in my megaton house til my barter is higher.

I play the game on hard difficulty. I play a hot chick. I ask the male gamers, why be a guy when you can be a hot chick?

❤ⓛⓞⓥⓔ❤ (CaptainLorax), Sunday, 4 January 2009 00:03 (seventeen years ago)

daramouss? That you?

"The Gay History of The United States" (forksclovetofu), Sunday, 4 January 2009 04:08 (seventeen years ago)

New Level 30 caps!
http://www.eurogamer.net/articles/fallout-3-operation-anchorage-interview

more ign'ant than thuggin', surely (forksclovetofu), Thursday, 8 January 2009 18:47 (seventeen years ago)

i have enough hats already

s1ocki, Thursday, 8 January 2009 19:42 (seventeen years ago)

http://www.barbsbooks.com/images/Caps4Sale.jpg

tired (latebloomer), Friday, 9 January 2009 04:41 (seventeen years ago)

Slowly continuing to work out a complete map of the wasteland; imagine I can beat this thing whenever I want so why not take my time? Getting to Agatha's and being all like "Oh yeah, a violin? Got that. Want some sheet music? Want some more sheet music?" made me realize I've probably got to start heading to an end tho'.

more ign'ant than thuggin', surely (forksclovetofu), Sunday, 11 January 2009 00:14 (seventeen years ago)

hey i just got a mandatory update for this on the 360. bug fix?

non-ironic safety helmet wearer (John Justen), Friday, 16 January 2009 02:44 (seventeen years ago)

Bug fix.

EZ Snappin, Friday, 16 January 2009 04:19 (seventeen years ago)

head to the end on extra hard if you got to that point.
I play the whole game on hard pretty much. I got tired of the supermutants one time and switched it to very easy.
But yeah, like a power gamer, I'm gonna do just about everything before I beat it for the first time - because I won't ever play it again.
It does get annoying on hard though because it's essentially the same game but you have to reload a saved game more often and waste more ammo and stimpacks. Either way I'm keeping to it. (just got in the Citadel and I'm level 13 - but now I can use power armor)

❤ⓛⓞⓥⓔ❤ (CaptainLorax), Friday, 16 January 2009 06:21 (seventeen years ago)

A) Search

Goo Pile

fuckin awesome

goole, Monday, 19 January 2009 21:32 (seventeen years ago)

After 80 hours I've just discovered:
- How to repair weapons with the same weapon (finally have guns above 50% CND!)
- That unfilled triangles are undiscovered locations
(That's what I get for not reading the booklet I guess)

calstars, Tuesday, 20 January 2009 11:49 (seventeen years ago)

yesterday i just figured out how to pick up world objects and move them around

MIRV Griffin (goole), Tuesday, 20 January 2009 19:38 (seventeen years ago)

From Tom Ewing, formerly of this parish: A spotify playlist of the number ones of the 50s!

Andrew Farrell, Wednesday, 21 January 2009 12:04 (seventeen years ago)

I threw this on last night to play some catch up on my second character before the expansion packs come out and I gor RRoD'd. =(

mayor jingleberries, Wednesday, 21 January 2009 20:18 (seventeen years ago)

Goole, share! I still don't know how to do that!

i wanna roll stuff UP, i don't wanna NOT roll stuff up!!!! (forksclovetofu), Wednesday, 21 January 2009 20:49 (seventeen years ago)

push and hold right joystick down in while looking at a moveable item that is really close to you. probably some similar variation for pc.
btw, i wish I had a mached out pc just so I could play this game with the mods.

CaptainLorax, Thursday, 22 January 2009 04:00 (seventeen years ago)

yup, right stick button picks stuff up.

just finished my second time bashing through this, and i think the bloom is off the rose for me. i definitely enjoyed dumping however many hours into this game but i came away with more criticisms that praise by the end.

MIRV Griffin (goole), Friday, 23 January 2009 19:40 (seventeen years ago)

than

MIRV Griffin (goole), Friday, 23 January 2009 19:44 (seventeen years ago)

http://hack-boy.com/

O-mentum (forksclovetofu), Monday, 26 January 2009 00:58 (seventeen years ago)

admittedly, the hacking thing can get annoying after a while, but it's not that hard and it doesn't take up too much time.
as for the lock picking - so much better than oblivion - plus I always have enough bobby pins

CaptainLorax, Monday, 26 January 2009 05:26 (seventeen years ago)

wow there's a lot of hacks for the uh hacking

the one i used is here:

http://mediumexposure.com/dev/f3hack/

MIRV Griffin (goole), Monday, 26 January 2009 05:51 (seventeen years ago)

How to repair weapons with the same weapon (finally have guns above 50% CND!)

^^THIS. I'm only 20hours in, but just figured this out yesterday. I was about 15hours in before I realised that when buying stuff from dudes I can switch to my own list of junk and sell them stuff! I'd been throwing shit away that I could have been using to repair or sell for caps. I was tempted to run around picking up all my discarded minguns, etc, so I can sell them. I think game devs should know that no-one reads the manual, and if there's important stuff like that is should say "You're going to be shit at this game unless you read the manual".

I was just saying how much I missed being a kid, cos I'd always have that 30min bus/car ride back home after going to the shops where there was nothing to do but read the manual and get excited about the game from the tiny black and white pictures. Now, I'll have walked to the shop, or just got the game sent to me.

CraigG, Monday, 26 January 2009 13:37 (seventeen years ago)

i think i was more than 30 hours in before i realized the map shows you the best route between and through locations, even unknown ones. if you check the local map it'll show you the right exit out etc.

MIRV Griffin (goole), Monday, 26 January 2009 17:27 (seventeen years ago)

There are now hundreds of mods for PC-version Fallout out at http://www.fallout3nexus.com/downloads/categories.php

A lot of them would ruin the feel or balance of the game, but I'm enjoying some look/feel enhancements:

GNR -- More Where That Came From another excellent hundred 30s and 40s tracks for Galaxy News Radio.

Color Hi-Detailed map and icons

Bittercup companion Now you can have Big Town's emo join your party.

The other Bittercup Companion The restyling I like.

Hair Pack another 38 hair styles ported from Oblivion mods.

Kozaburo Hair Style compatible (but not included) with the above, and perhaps the best of the lot.

SPARTAN VIs Pretty Girls a restyling of 12 NPCs.

Knightmares Prewar Clothing now with brighter floral prints.

As you can imagine, my character and Buttercup slash around with flaming swords in the Metro, whilst wearing floral summer dresses and listening to a much better (but still in character) soundtrack.

You'll probably want
Fallout Mod Manager to manage your mods, and ArchiveInvalidation Invalidated for compatibility (if its not in the FOMM).

derelict, Monday, 26 January 2009 21:43 (seventeen years ago)

I knew I could repair my own weapons... but I always had wondered why my other weapons would disappear... I thought it was a bug.

In the game I'm playing now, I haven't sold anything yet (besides scrap metal - before that guy died or something - he must have fell somewhere, I can't find his body).
I keep all my crap in one locker and I am waiting til my barter is 100 before I start selling stuff.

I went to the Fallout mod site (I think it is the Nexus one in your link above) and I registered as a new user so I could see what the naked mods look like :/ (I don't even own a pc version).

CaptainLorax, Monday, 26 January 2009 22:54 (seventeen years ago)

Operation Anchorage out now. I'm still nowhere near ready for it though.

JimD, Tuesday, 27 January 2009 09:54 (seventeen years ago)

OA is ok. It turns the game into a run and shoot FPS, with hardly any roleplay elements. You don't need weapons, armor, companions, or ammo. Lockpicking, science, and repair skills negligible, as are medicine, unarmed, melee etc (in the actual game). Moderately high sneak and energy weapons skills (mostly to the gauss rifle, sort of an upgraded sniper rifle) might be nice, and I suspect power armor training (if you've completed the Waters of Life quest) will be useful as well. Perks do port over, so every so often the mysterious stranger from the DC wastelands found his way into an ancient VR sim of the 2066 conflict, with only one known access port.

Or perhaps the mysterious stranger was just a figment of my imagination all along.

In reply to CaptainLorax, I've got a nude mod installed as the idea that Raiders would still have clean underwear destroys my immersion. As you might imagine, there are 4 competing female mesh/textures (in various degrees of porn fantasy couture), but no male ones yet (though a port of an Oblivion set is forthcoming). Yes, its silly, no its not a turn-on. I do get a laugh sometimes when I switch to third-person view and discover I've run a whole metro passage in the buff accidentally, when there's perfect condition Tesla armor in my inventory.

derelict, Wednesday, 28 January 2009 00:18 (seventeen years ago)

derelict, Wednesday, 28 January 2009 00:25 (seventeen years ago)

the mysterious stranger ports over into OA

tell me I get the rad armour at the end of it! no don't tell me!!!

cozwn, Wednesday, 28 January 2009 16:25 (seventeen years ago)

I really think they could have done more with the DLC; e.g. the eerie chinese technician is spooky and the chinese voices are a nice touch, the terrain is nice too, it does feel very un-fallout tho...

cozwn, Wednesday, 28 January 2009 16:27 (seventeen years ago)


You must be logged in to post. Please either login here, or if you are not registered, you may register here.