I think I just ended it the one way, but should replay sometime. The lure of being in charge of my own destiny and having Dave Foley as a sidekick was impossible to resist
― mh, Wednesday, 2 November 2011 19:11 (fourteen years ago)
that was the one i gravitated toward, personally, on my first playthrough.
― goole, Wednesday, 2 November 2011 19:11 (fourteen years ago)
update! i've done 3 out of 4 endings. gonna blast through and do the pro-legion ending sometime soon, which i'm really curious about, as the NCR, house and yes man final sequences are functionally very similar. extra curious to see how the game accounts for the choices i've made along the way, mostly goody-two-shoes anti-legion.
― goole, Wednesday, 9 November 2011 18:07 (fourteen years ago)
i played through as an evil sociopath whose plan was to manipulate everyone in a callous quest to gain absolute personal control of the mojave, but i fucked up and ended up having to blow up hoover dam and rule over a useless patch of desert with low tourism projections. serves me right i guess! i just restarted as a humble wasteland doctor who knows how to use his fists. (if he has to.) (which it turns out he does.)
― occupy the A train (difficult listening hour), Wednesday, 9 November 2011 18:17 (fourteen years ago)
gonna be a total selfless followers-of-the-apocalypse-aiding activist this time, if only to get on JULIE FARKAS' good side. julie farkas, it's not your fiery compassion or your lab coat or your mohawk, it's all three.
― occupy the A train (difficult listening hour), Wednesday, 9 November 2011 18:19 (fourteen years ago)
lol
― Clay, Wednesday, 9 November 2011 22:44 (fourteen years ago)
welp, you've all got your faces deep in some skyrimming, but i finally finished all four endings to this! i gather there's a variation on the legion ending where caesar is dead and the legate is running things, but oh well.
the yes man ending was still the most suited to me personally. the ncr ending is fairly straightforward and involves more required killing than yes man, interesting enough. the house ending is identical procedurally to yes man but you do it for a sick asshole instead of yourself.
the caesar ending sequence is entertaining and the most unique. there's a set of dialogues where caesar explains basic hegelianism to you. i'm sure there are a few ways to play the assassination (lol spoilers). instead of a climactic one-on-one battle, it ends with a climactic... crawl through a trapped-up office.
great game.
― goole, Monday, 14 November 2011 21:19 (fourteen years ago)
nice
― Summer Slam! (Ste), Monday, 14 November 2011 23:16 (fourteen years ago)
you've all got your faces deep in some skyrimming
― Don't attack when he is black. (forksclovetofu), Tuesday, 15 November 2011 03:32 (fourteen years ago)
one last thing about this. the geography kind of bugged me. look at a map, between southern california and arizona is... not las vegas! that's farther to the north.
which is fine, but wouldn't there be a big ongoing border war along the colorado river? idk, i don't remember anybody in the game talking about fighting happening anywhere else.
― goole, Tuesday, 15 November 2011 04:44 (fourteen years ago)
i intended to also play through the end of FONV but, skyrim has happened
― Princess Nancy (jjjusten), Tuesday, 15 November 2011 04:58 (fourteen years ago)
my humble wasteland doctor took kind of a dark turn round about the time he plunged a chainsaw into mr. house's emaciated chest
― occupy the A train (difficult listening hour), Tuesday, 3 January 2012 18:15 (fourteen years ago)
i just bought this. now if only i could also buy an extra week of my life
― thomp, Tuesday, 3 January 2012 20:07 (fourteen years ago)
only allowing myself to play when i have done everything else i need to do on a particular day -- ha ha yeah right
this is pretty good
i like that it starts with a narrative impetus that isn't 'you're leaving the vault / the village for the first time ever -- now deal with the big scary world'. although getting outside for the first time and picking up radio messages and looking at random preserved suburban buildings in fo3 was kind of cool. (was the idea in fo1's world map that nuclear devastation had rendered the area entirely desert and there were no structures left? it's kind of an interesting shift in policy)(i think this is maybe why i found fo3 more amenable than the 'classic' fallout games) -- but it's nice that the general status quo (post-nuclear war, kookiness) is taken for granted. it has a very low-key start. i think i'm okay with that; in my ~30 hours in fo3 i only got around to following the urgent epic type quest in the last ~2 of them and soon gave up, because i don't care about liam neeson, sorry liam neeson
actually enjoying the emptier map -- one of the problems with fo3's map was that it made very little cohesive sense as a collection of communities; the areas were presumably designed independently and then dropped on a washington road guide. -- like, where you start in new vegas they tell you what trade route it's on. admittedly i have only walked to one other location so far so this may grow old / the map may turn out to be more of a miscellany than it seems once i've actually been to the places they tell you about -- but we'll see
― thomp, Wednesday, 4 January 2012 10:41 (fourteen years ago)
I think the map works pretty well in FNV. People have complained that it's too restrictive as well as sparse compared to FO3, in that you are much more restricted viz. where you can stay alive at low levels, but I love how easy it is to get into real danger and I think the more guided exploration fits well with a game that it supposed to have a stronger narrative drive.
I'm enjoying skysims but the desert is still calling me back... and I'd swap Lydia for Veronica in a heartbeat.
― Also unknown as Zora (Surfing At Work), Wednesday, 4 January 2012 12:01 (fourteen years ago)
if you dump all your points into a combat build couldn't you just shoot your way north? maybe i should test this
decided i was going to be an engineering sciencey type but regretting not putting more than 6 or 7 points into charisma. (it's the biggest flaw of the way the fallout series has worked that the ideal built is p much always 'generically smart')(speaks a lot to the kind of player they're trying to flatter)
it occurred to me that roll-to-hit bothers me way less in this than it did in mass effect when i played that. probably because as a brain-damaged schlub firing a worn-out rifle it makes more sense that i might miss sometimes than as a future soldierish type person.
― thomp, Wednesday, 4 January 2012 13:01 (fourteen years ago)
Maybe? Report back, if you do test it? I'd be interested to know if it breaks the storyline experience.
― Also unknown as Zora (Surfing At Work), Wednesday, 4 January 2012 13:06 (fourteen years ago)
ha, i just noticed this on the fallout thread:
spent most of this week playing this semi-obsessively btw. started obeying several fictional hard mode rules that exist only in my head, like not being able to pause the game and heal in the middle of combat, and not being able to repair weapons in situations where i would be likely to be interrupted. i was considering having to have my character eat on the regular but i think the food distribution in the game is too broken for it; also i thought "but what about refrigeration and spoilage?" and realised it was definitely a step too far
― thomp, Monday, July 13, 2009 5:44 PM (2 years ago) Bookmark Suggest Ban Permalink
well.
― thomp, Wednesday, 4 January 2012 18:05 (fourteen years ago)
<3 hardcore mode.
― Also unknown as Zora (Surfing At Work), Wednesday, 4 January 2012 18:13 (fourteen years ago)
http://i.imgur.com/DuwUM.png
― these pretzels are makeing me horney (Hungry4Ass), Thursday, 15 March 2012 23:40 (fourteen years ago)
holy shit that blows in so many ways
― Mordy, Thursday, 15 March 2012 23:44 (fourteen years ago)
Yes, it seems really odd to judge it on critical approval rather than revenue.
I guess the fact that it was so buggy for a lot of people knocked a few points off the score.
― Une semaine de Bunty (ShariVari), Thursday, 15 March 2012 23:48 (fourteen years ago)
no fucking way
― mh, Thursday, 15 March 2012 23:48 (fourteen years ago)
Beth really stiffed them. This makes me sad in more ways than one.
― Also unknown as Zora (Surfing At Work), Thursday, 15 March 2012 23:51 (fourteen years ago)
whoa that is next gen stupid. this is why metacritic should be burned to the ground imo.
― Thu'um gang (jjjusten), Friday, 16 March 2012 00:29 (fourteen years ago)
i actually saw that and went out to gamestop to buy a copy for my ps3
then i realized, fuck, they're not gonna see any of this
― kelpolaris, Friday, 16 March 2012 03:14 (fourteen years ago)
hard to get great reviews without any playtesting
― the acquisition and practice of music is unfavourable to the health of (abanana), Wednesday, 21 March 2012 18:18 (fourteen years ago)
man that's crazy
― goole, Wednesday, 21 March 2012 18:28 (fourteen years ago)
what was the cancelled next-gen?
― goole, Wednesday, 21 March 2012 18:29 (fourteen years ago)
should note i never actually bought a copy for ps3
should note and then ask: does anyone have this for ps3? are there patches? i imagine there's a slowdown glitch a la skyrim, no?
― kelpolaris, Wednesday, 21 March 2012 22:34 (fourteen years ago)
Nobody seems to know much about the cancelled project; it was called "North Carolina", that's about it.
― Also unknown as Zora (Surfing At Work), Wednesday, 21 March 2012 22:47 (fourteen years ago)
finally finishing this, in the end game at the moment. in true fashion its been buggy as hell right here at the end - freezes, vanishing companions, quests not triggering when they should, etc
― O_o-O_O-o_O (jjjusten), Wednesday, 11 July 2012 18:34 (thirteen years ago)
i think w/ a lot of these games even if bug fixes have come down the pipe, some errors stay resident in your save games.
certainly true of older skyrim stuff i've pulled up recently. sucks!
― du. duplass. duplass mich. (goole), Wednesday, 11 July 2012 18:40 (thirteen years ago)
There's an island of disk space somewhere with all my useless Fallout 2 saved games
― hot sauce delivery device (mh), Wednesday, 11 July 2012 18:44 (thirteen years ago)
Ok so I will officially say that the ncr ending is pretty much super boring
― O_o-O_O-o_O (jjjusten), Thursday, 12 July 2012 06:16 (thirteen years ago)
I loved this game, but I will say that I was puzzled over the rasta-dude's motivations in the last DLC. Having your sidekick droid develop a personality was pretty cool, tho.
Steam tells me I played this for 170+ hours.
― Steam Sale Jonesin' (kingfish), Thursday, 12 July 2012 07:29 (thirteen years ago)
Is any of the DLC apart from Old World Blues worth the points?
― Temporarily Famous In The Czech Republic (ShariVari), Thursday, 12 July 2012 07:35 (thirteen years ago)
the 2nd one. the one set in Zion Natl Park. Beautiful scenery and you meet interesting characters.
― Steam Sale Jonesin' (kingfish), Thursday, 12 July 2012 07:46 (thirteen years ago)
Thanks!
― Temporarily Famous In The Czech Republic (ShariVari), Thursday, 12 July 2012 07:56 (thirteen years ago)
Altho, the first one has a frustrating opening, it is kinda interesting and you get my favorite blaster rifle from the game, one that fires holo-cubes
― Steam Sale Jonesin' (kingfish), Thursday, 12 July 2012 08:01 (thirteen years ago)
I saw this for under 20 dollars new at Gamestop last week and almost picked it up. Still haven't come close to finishing FO3, though. Something about FO3 really frustrated me. I think it was just the constant wandering around without really knowing what to do. Also, I kept walking into areas too advanced for me to deal with at that moment. I need a structured experience apparently.
― musicfanatic, Wednesday, 18 July 2012 01:45 (thirteen years ago)
got this for xmas. already snared deep into it. god i love these games.
― I had such a fontasy (stevie), Tuesday, 1 January 2013 14:06 (thirteen years ago)
Be sure to load up on mods & corrections. Helps the game out, I found.
Also playlists/music packs
― "It's the Stay-Puft Marshmallow Drunk!" (kingfish), Tuesday, 1 January 2013 21:46 (thirteen years ago)
i got it for xbox360, so am hoping all corrections are in place - have not had a freeze or crash or anything so far (knocks on wood). already 15 hours in, just cleared out the rocket factory.
can i say again, GOD i love these games.
― I had such a fontasy (stevie), Tuesday, 1 January 2013 22:29 (thirteen years ago)
shocked it hasn't hit the Steam sale yet, i'm probably gonna pull this trigger this time
― Nhex, Tuesday, 1 January 2013 22:32 (thirteen years ago)
ick, vault 34.
― I had such a fontasy (stevie), Thursday, 10 January 2013 20:47 (thirteen years ago)
Been off work sick for the last four days so, with nothing better to do, I broke the seal on the copy I've had for a few weeks and I've ploughed 25 hours into it already.
I really liked Fallout 3, but I'm enjoying this more. I prefer the slightly lighter tone, but what's impressed me most is the sense that my actions are having an effect on the world. Can't wait to get back to it and get Rex a new brain...
― bizarro gazzara, Thursday, 10 January 2013 22:32 (thirteen years ago)
that's what happens when people with a past in the franchise get involved, I think
― mh, Thursday, 10 January 2013 22:35 (thirteen years ago)
I think I'll be playing with this character for a long while yet but at this stage I can definitely see myself going back to see how siding with different factions affects the way things play out. I'm almost glad for a chest infection - it's been a long time since I've had the opportunity to sink satisfying chunks of time into an RPG.
― bizarro gazzara, Thursday, 10 January 2013 22:41 (thirteen years ago)
http://multiplayerblog.mtv.com/2013/01/10/sounds-legit-three-dog-teases-fallout-4/
― Mordy, Thursday, 10 January 2013 23:07 (thirteen years ago)