braid-like: http://armorgames.com/play/12409/one-and-one-story
― Mordy, Wednesday, 2 November 2011 03:46 (fourteen years ago)
minesweeper but with levelling up: http://www.hojamaka.com/game/mamono_sweeper/en.html
― octavio paz de la huerta (c sharp major), Wednesday, 2 November 2011 10:52 (fourteen years ago)
^ that i like
― ceci n'est pas un nom d'affichage (ledge), Thursday, 3 November 2011 23:26 (fourteen years ago)
hasn't been released yet, but O_O
http://youtu.be/mTBXvP89Now
― circa1916, Thursday, 10 November 2011 01:37 (fourteen years ago)
awesome.what's the levels? i count mega man, zelda, double dragon, river city ransom, pro wrestling, urban champion, mario, contra, balloon fight and elements of goonies(?), kid icarus, castlevania, mike tyson and kung fu.
― herbie mann on some gully shit (forksclovetofu), Thursday, 10 November 2011 05:28 (fourteen years ago)
man, that's some trailer!
― original bgm, Thursday, 10 November 2011 15:18 (fourteen years ago)
http://www.pippinbarr.com/games/letsplayancientgreekpunishment/LetsPlayAncientGreekPunishment.html
― thomp, Monday, 9 January 2012 12:15 (fourteen years ago)
Modern Greek Punishment - Press F5 to refresh ILX!
― insert 2012 appropriate display name here (snoball), Monday, 9 January 2012 12:24 (fourteen years ago)
http://armorgames.com/play/10912/space-is-key
― Beezow Doo Doo Zopittybop-Bop Bop (forksclovetofu), Wednesday, 11 January 2012 00:49 (fourteen years ago)
i know i should do it again, to try to beat it with less than 221 deaths this time, but...i think i hate myself now
― your pain is probably equal (Z S), Wednesday, 11 January 2012 01:03 (fourteen years ago)
been having a lot of fun with Uplink lately
― BIG HOOS aka the steendriver, Wednesday, 11 January 2012 06:57 (fourteen years ago)
http://www.abobosbigadventure.com/fullgame.phpIt's here!
― Beezow Doo Doo Zopittybop-Bop Bop (forksclovetofu), Wednesday, 11 January 2012 19:03 (fourteen years ago)
sweet
― Nhex, Thursday, 12 January 2012 02:28 (fourteen years ago)
have we talked about Echo Bazaar! yet? it's very cool:
http://www.quartertothree.com/fp/2012/02/01/what-precious-treasure-will-you-find-in-echo-bazaar/http://echobazaar.failbettergames.com
― Mordy, Thursday, 23 February 2012 15:24 (fourteen years ago)
http://jmtb02.com/coinbox-hero/
― little clouds of citrus spritz as i peel (forksclovetofu), Thursday, 23 February 2012 22:42 (fourteen years ago)
amazing
― 40oz of tears (Jordan), Thursday, 23 February 2012 23:08 (fourteen years ago)
Oh, hey Mordy, I've been playing Echo Bazaar for a little while. The thing that annoys me most is the stuff that requires co-op play, so if you fancy being a buddy on there I'd be grateful.
― emil.y, Friday, 24 February 2012 02:23 (fourteen years ago)
For sure -- how do we friend up on Echo Bazaar? My ILX name is the same as my EB name.
― Mordy, Friday, 24 February 2012 02:23 (fourteen years ago)
I use my twitter account. Would rather not post it up here, so might not find you until after this weekend as I'm currently away from my normal computer.
― emil.y, Friday, 24 February 2012 02:28 (fourteen years ago)
Sent u a message.
― Mordy, Friday, 24 February 2012 02:33 (fourteen years ago)
erg. when are people gonna stop doing this required facebook/twitter connect junk
― Nhex, Friday, 24 February 2012 03:49 (fourteen years ago)
after fb/twitter stop being so popular i guess
― Mordy, Friday, 24 February 2012 03:53 (fourteen years ago)
by then tho you'll have to connect to your neurally implanted identity facetime-wall chip
― Mordy, Friday, 24 February 2012 03:54 (fourteen years ago)
synapse-poke!
i will stab you
― Nhex, Friday, 24 February 2012 04:04 (fourteen years ago)
that's how you poke in post-apocolyptic desert ranger wasteland facebook. post messages in gecko entrails
― Mordy, Friday, 24 February 2012 04:09 (fourteen years ago)
http://katawa-shoujo.com/
http://www.newgrounds.com/portal/view/590255
― Mordy, Monday, 5 March 2012 15:43 (fourteen years ago)
i think i'm bored of Echo Bazaar
― Mo Money Mo Johnston (Noodle Vague), Monday, 5 March 2012 16:36 (fourteen years ago)
more "adult" visual novels btw:
http://tss.asenheim.org/index.php
― Mo Money Mo Johnston (Noodle Vague), Monday, 5 March 2012 16:38 (fourteen years ago)
I read a review of Echo Bazaar that said that they managed to make the game overall incredibly interesting, but each individual play session incredibly boring. I think that's kind of right. I still like it, though.
― emil.y, Monday, 5 March 2012 16:43 (fourteen years ago)
i haven't bothered for a couple of days now and don't feel that inclined to carry on. it's well written but i think i don't really like this kind of "come back every day and click a couple of options and grind yr stats so you get new options to click" gameplay
― Mo Money Mo Johnston (Noodle Vague), Monday, 5 March 2012 16:46 (fourteen years ago)
I've been playing semi-obsessively for like a week and even as I'm aware of the boring mechanics I really want my dude to make a name for himself
― Andrew Kornfan, Monday, 5 March 2012 19:11 (fourteen years ago)
I need Echo Bazaar friends, can I interact with you guys or would we have to be twitter-following each other?
― Also unknown as Zora (Surfing At Work), Monday, 5 March 2012 19:33 (fourteen years ago)
idk I think we can be in each other's cliques w/o twitter but as far as I know cliques ain't do shit
― Andrew Kornfan, Monday, 5 March 2012 19:41 (fourteen years ago)
omg, i played Sisters' Story and Runaway City when i was 15! + season of sakura i think. oh shit, and Ring Out! where is True Love tho? for sure the best eroge VN of the bunch!
― Mordy, Tuesday, 6 March 2012 00:47 (fourteen years ago)
i don't know why i'm so excited to excavate this incredibly awkward and embarrassing stage of my life...
― Mordy, Tuesday, 6 March 2012 00:48 (fourteen years ago)
cos we all miss being 15 no matter how awful it was at the time?
― Mo Money Mo Johnston (Noodle Vague), Tuesday, 6 March 2012 00:49 (fourteen years ago)
i see on the side of the page that the reason True Love isn't up there is bc they're finding it too complex to convert into javascript.
― Mordy, Tuesday, 6 March 2012 00:50 (fourteen years ago)
i think the save game system mightn't work too well which is a pain
― Mo Money Mo Johnston (Noodle Vague), Tuesday, 6 March 2012 00:50 (fourteen years ago)
my vote for biggest disappointment of 2011 in coint + plick was a pseudo-homage to all these late 90s erotica visual novels
― Mordy, Tuesday, 6 March 2012 00:51 (fourteen years ago)
"Date Ariane" is promising a visual novel sequel this year
― Mo Money Mo Johnston (Noodle Vague), Tuesday, 6 March 2012 00:53 (fourteen years ago)
coint + plink winner 2012 right there ^
― Mordy, Tuesday, 6 March 2012 00:55 (fourteen years ago)
did anyone here actually play Katawa Shoujo? the press totally scared me off, not the subject matter
― Nhex, Tuesday, 6 March 2012 04:10 (fourteen years ago)
i haven't yet. tbh idk anything about it except a) free b) VN style? c) runs on Mac
― Mordy, Tuesday, 6 March 2012 04:11 (fourteen years ago)
from what I understand it's about moe disabled characters (amputees, burn victims) who are apparently treated with some semblance of human dignity instead of creepily fetishized so it's gotten good press for that, but I also happen to know some of the devs are 4channers and because of my deeply-ingrained loathing for that set I'm reluctant to play it
― Andrew Kornfan, Tuesday, 6 March 2012 09:00 (fourteen years ago)
i've played the first three quarters of an hour or so, it's ok. the 4chan connection is purely coincidental as i understand it
― Mo Money Mo Johnston (Noodle Vague), Tuesday, 6 March 2012 09:08 (fourteen years ago)
I dunno, I think you can treat characters with some semblance of human dignity in a way that it still creepily fetishistic. The site seems to do that, to me. So I'm guessing the game does too.
― JimD, Tuesday, 6 March 2012 09:52 (fourteen years ago)
*that is still
Meh, I don't know. I've played it a bit and it seems... well, mostly boring? I enjoyed Don't Take It Personally, Babe, but I'm not sure I like most visual novels. This one, in particular, there's just way too much text that seems pointless - reiterations and redundancies (how many more times do I have to click through conversations about the way this girl concentrates when she runs? Grrrrrr), telling not showing, and also some characterisation that is contradictory. I could accept that if it worked as a game, but it is so long between interactive elements that surely it really needs to concentrate on the novel aspect more than it does?
I know, I know, these things rely on tropes, and I'm asking too much... it's just... I don't get it.
― emil.y, Tuesday, 6 March 2012 15:38 (fourteen years ago)
nah i agree a lot of visual novels aren't interactive enough and suffer from wordiness, this is less interactive than most but the subject matter was of interest.
― Mo Money Mo Johnston (Noodle Vague), Tuesday, 6 March 2012 15:47 (fourteen years ago)