Doesn't FALLOUT: NEW VEGAS deserve its own thread?

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which was I'm really glad.

eurgh lol

Summer Slam! (Ste), Sunday, 2 October 2011 22:44 (fourteen years ago)

also i think what veered me into playing today was after the cycle ride i took in the countryside, and came across an old WW2 runway overgrown with trees and stuff, and loads of rubble around it.

Summer Slam! (Ste), Sunday, 2 October 2011 22:47 (fourteen years ago)

whoa. did you bring your camera?

Also, I just realized that I've had FONV-related screen names for an entire year now

Primm Slim, Robot Sheriff (kingfish), Sunday, 2 October 2011 22:48 (fourteen years ago)

i didn't but it's a difficult place to photo, basically just a huge flat area of concrete, with trees and grass and rubble. I tried taking pictures last year when i went but you just couldn't tell it was what it was. if you follow. That might just be down to my amateur camera skills.

Summer Slam! (Ste), Sunday, 2 October 2011 22:54 (fourteen years ago)

four weeks pass...

maan i goosed up in this game today. played for like six hours this afternoon.

Reached the final sections before I knew what was going on, seems I took a wrong decision somewhere, ruined mankinds chances or something, thus failed a shit load of missions and all of a sudden I'm hunted down like a dog by Caesers legion. Got through the Dam, reached the legion boss and just absolutely no chance my guns are crap.

So replaying the second to last save point and going around the map trying to xp max out.

Summer Slam! (Ste), Tuesday, 1 November 2011 21:08 (fourteen years ago)

This game is truly awesome though. I've not even touched the gambling parts yet, I zip into the strip and out again to pick up or complete missions.

I really want to play it again, and maybe focus my attention on what's happening in the casino's. What are all the random cards that I keep finding? Do they let me cheat in blackjack?

Summer Slam! (Ste), Tuesday, 1 November 2011 21:21 (fourteen years ago)

oh man really

goole, Tuesday, 1 November 2011 21:29 (fourteen years ago)

sorry, had to get my lol-noob reaction in

those cards are for playing 'caravan', the card game made up for this game. people around the map will play you for money. the shop owner and primm and the quartermaster at camp forlorn hope (?) are two that spring to mind

goole, Tuesday, 1 November 2011 21:30 (fourteen years ago)

i really wish i'd plumped for speech, from what i've seen in YT playthroughs..

"Hey we're gonna blow that shit up and no fucker better stand in our way!!"
"SPEECH 60 - Please don't blow it up"
"SUCCEEDED - I guess you're right, me and my army are going home"

Summer Slam! (Ste), Wednesday, 2 November 2011 12:53 (fourteen years ago)

Yeah I beat the legions super boss by telling him to go away. Winner was me.

strongly recommend. unless you're a bitch (mayor jingleberries), Wednesday, 2 November 2011 18:40 (fourteen years ago)

I am the jerk who gets pretty good speech AND high weapons skills and tromps around until my character is nearly maxed out. I think I talked my way into and out of Caesar's camp, and then went back later to kill everyone in it. Can't remember how I defeated the dude at the dam, though.

mh, Wednesday, 2 November 2011 18:58 (fourteen years ago)

with skill books and dlcs you can max every skill

goole, Wednesday, 2 November 2011 19:01 (fourteen years ago)

i hit that superbranching point in this where you have like 30 open quests 3 months ago and the completist in me panicked and i havent played it since.

ride the dronosaur (jjjusten), Wednesday, 2 November 2011 19:03 (fourteen years ago)

also i always max my speech in these games - if nothing else you get a lot more storyline from NPCs imo

ride the dronosaur (jjjusten), Wednesday, 2 November 2011 19:04 (fourteen years ago)

i have spent the last week going all in on supercompleting fallout 3, but i suppose that should go on the fallout 3 thread huh

ride the dronosaur (jjjusten), Wednesday, 2 November 2011 19:05 (fourteen years ago)

i got to the point where i had done every single thing except the four endings. so i'm bashing through those. i've done the yes man and house endings, really curious about the legion ending.

goole, Wednesday, 2 November 2011 19:05 (fourteen years ago)

Yes Man is awesome

mh, Wednesday, 2 November 2011 19:10 (fourteen years ago)

I think I just ended it the one way, but should replay sometime. The lure of being in charge of my own destiny and having Dave Foley as a sidekick was impossible to resist

mh, Wednesday, 2 November 2011 19:11 (fourteen years ago)

that was the one i gravitated toward, personally, on my first playthrough.

goole, Wednesday, 2 November 2011 19:11 (fourteen years ago)

update! i've done 3 out of 4 endings. gonna blast through and do the pro-legion ending sometime soon, which i'm really curious about, as the NCR, house and yes man final sequences are functionally very similar. extra curious to see how the game accounts for the choices i've made along the way, mostly goody-two-shoes anti-legion.

goole, Wednesday, 9 November 2011 18:07 (fourteen years ago)

i played through as an evil sociopath whose plan was to manipulate everyone in a callous quest to gain absolute personal control of the mojave, but i fucked up and ended up having to blow up hoover dam and rule over a useless patch of desert with low tourism projections. serves me right i guess! i just restarted as a humble wasteland doctor who knows how to use his fists. (if he has to.) (which it turns out he does.)

occupy the A train (difficult listening hour), Wednesday, 9 November 2011 18:17 (fourteen years ago)

gonna be a total selfless followers-of-the-apocalypse-aiding activist this time, if only to get on JULIE FARKAS' good side. julie farkas, it's not your fiery compassion or your lab coat or your mohawk, it's all three.

occupy the A train (difficult listening hour), Wednesday, 9 November 2011 18:19 (fourteen years ago)

lol

Clay, Wednesday, 9 November 2011 22:44 (fourteen years ago)

welp, you've all got your faces deep in some skyrimming, but i finally finished all four endings to this! i gather there's a variation on the legion ending where caesar is dead and the legate is running things, but oh well.

the yes man ending was still the most suited to me personally. the ncr ending is fairly straightforward and involves more required killing than yes man, interesting enough. the house ending is identical procedurally to yes man but you do it for a sick asshole instead of yourself.

the caesar ending sequence is entertaining and the most unique. there's a set of dialogues where caesar explains basic hegelianism to you. i'm sure there are a few ways to play the assassination (lol spoilers). instead of a climactic one-on-one battle, it ends with a climactic... crawl through a trapped-up office.

great game.

goole, Monday, 14 November 2011 21:19 (fourteen years ago)

nice

Summer Slam! (Ste), Monday, 14 November 2011 23:16 (fourteen years ago)

you've all got your faces deep in some skyrimming

easy dn pickings

Don't attack when he is black. (forksclovetofu), Tuesday, 15 November 2011 03:32 (fourteen years ago)

one last thing about this. the geography kind of bugged me. look at a map, between southern california and arizona is... not las vegas! that's farther to the north.

which is fine, but wouldn't there be a big ongoing border war along the colorado river? idk, i don't remember anybody in the game talking about fighting happening anywhere else.

goole, Tuesday, 15 November 2011 04:44 (fourteen years ago)

i intended to also play through the end of FONV but, skyrim has happened

Princess Nancy (jjjusten), Tuesday, 15 November 2011 04:58 (fourteen years ago)

one month passes...

my humble wasteland doctor took kind of a dark turn round about the time he plunged a chainsaw into mr. house's emaciated chest

occupy the A train (difficult listening hour), Tuesday, 3 January 2012 18:15 (fourteen years ago)

i just bought this. now if only i could also buy an extra week of my life

thomp, Tuesday, 3 January 2012 20:07 (fourteen years ago)

only allowing myself to play when i have done everything else i need to do on a particular day -- ha ha yeah right

this is pretty good

i like that it starts with a narrative impetus that isn't 'you're leaving the vault / the village for the first time ever -- now deal with the big scary world'. although getting outside for the first time and picking up radio messages and looking at random preserved suburban buildings in fo3 was kind of cool. (was the idea in fo1's world map that nuclear devastation had rendered the area entirely desert and there were no structures left? it's kind of an interesting shift in policy)(i think this is maybe why i found fo3 more amenable than the 'classic' fallout games) -- but it's nice that the general status quo (post-nuclear war, kookiness) is taken for granted. it has a very low-key start. i think i'm okay with that; in my ~30 hours in fo3 i only got around to following the urgent epic type quest in the last ~2 of them and soon gave up, because i don't care about liam neeson, sorry liam neeson

actually enjoying the emptier map -- one of the problems with fo3's map was that it made very little cohesive sense as a collection of communities; the areas were presumably designed independently and then dropped on a washington road guide. -- like, where you start in new vegas they tell you what trade route it's on. admittedly i have only walked to one other location so far so this may grow old / the map may turn out to be more of a miscellany than it seems once i've actually been to the places they tell you about -- but we'll see

thomp, Wednesday, 4 January 2012 10:41 (fourteen years ago)

I think the map works pretty well in FNV. People have complained that it's too restrictive as well as sparse compared to FO3, in that you are much more restricted viz. where you can stay alive at low levels, but I love how easy it is to get into real danger and I think the more guided exploration fits well with a game that it supposed to have a stronger narrative drive.

I'm enjoying skysims but the desert is still calling me back... and I'd swap Lydia for Veronica in a heartbeat.

Also unknown as Zora (Surfing At Work), Wednesday, 4 January 2012 12:01 (fourteen years ago)

if you dump all your points into a combat build couldn't you just shoot your way north? maybe i should test this

decided i was going to be an engineering sciencey type but regretting not putting more than 6 or 7 points into charisma. (it's the biggest flaw of the way the fallout series has worked that the ideal built is p much always 'generically smart')(speaks a lot to the kind of player they're trying to flatter)

it occurred to me that roll-to-hit bothers me way less in this than it did in mass effect when i played that. probably because as a brain-damaged schlub firing a worn-out rifle it makes more sense that i might miss sometimes than as a future soldierish type person.

thomp, Wednesday, 4 January 2012 13:01 (fourteen years ago)

Maybe? Report back, if you do test it? I'd be interested to know if it breaks the storyline experience.

Also unknown as Zora (Surfing At Work), Wednesday, 4 January 2012 13:06 (fourteen years ago)

ha, i just noticed this on the fallout thread:

spent most of this week playing this semi-obsessively btw. started obeying several fictional hard mode rules that exist only in my head, like not being able to pause the game and heal in the middle of combat, and not being able to repair weapons in situations where i would be likely to be interrupted. i was considering having to have my character eat on the regular but i think the food distribution in the game is too broken for it; also i thought "but what about refrigeration and spoilage?" and realised it was definitely a step too far

― thomp, Monday, July 13, 2009 5:44 PM (2 years ago) Bookmark Suggest Ban Permalink

well.

thomp, Wednesday, 4 January 2012 18:05 (fourteen years ago)

<3 hardcore mode.

Also unknown as Zora (Surfing At Work), Wednesday, 4 January 2012 18:13 (fourteen years ago)

two months pass...

http://i.imgur.com/DuwUM.png

these pretzels are makeing me horney (Hungry4Ass), Thursday, 15 March 2012 23:40 (fourteen years ago)

holy shit that blows in so many ways

Mordy, Thursday, 15 March 2012 23:44 (fourteen years ago)

Yes, it seems really odd to judge it on critical approval rather than revenue.

I guess the fact that it was so buggy for a lot of people knocked a few points off the score.

Une semaine de Bunty (ShariVari), Thursday, 15 March 2012 23:48 (fourteen years ago)

no fucking way

mh, Thursday, 15 March 2012 23:48 (fourteen years ago)

Beth really stiffed them. This makes me sad in more ways than one.

Also unknown as Zora (Surfing At Work), Thursday, 15 March 2012 23:51 (fourteen years ago)

whoa that is next gen stupid. this is why metacritic should be burned to the ground imo.

Thu'um gang (jjjusten), Friday, 16 March 2012 00:29 (fourteen years ago)

i actually saw that and went out to gamestop to buy a copy for my ps3

then i realized, fuck, they're not gonna see any of this

kelpolaris, Friday, 16 March 2012 03:14 (fourteen years ago)

hard to get great reviews without any playtesting

the acquisition and practice of music is unfavourable to the health of (abanana), Wednesday, 21 March 2012 18:18 (fourteen years ago)

man that's crazy

goole, Wednesday, 21 March 2012 18:28 (fourteen years ago)

what was the cancelled next-gen?

goole, Wednesday, 21 March 2012 18:29 (fourteen years ago)

should note i never actually bought a copy for ps3

should note and then ask: does anyone have this for ps3? are there patches? i imagine there's a slowdown glitch a la skyrim, no?

kelpolaris, Wednesday, 21 March 2012 22:34 (fourteen years ago)

Nobody seems to know much about the cancelled project; it was called "North Carolina", that's about it.

Also unknown as Zora (Surfing At Work), Wednesday, 21 March 2012 22:47 (fourteen years ago)

three months pass...

finally finishing this, in the end game at the moment. in true fashion its been buggy as hell right here at the end - freezes, vanishing companions, quests not triggering when they should, etc

O_o-O_O-o_O (jjjusten), Wednesday, 11 July 2012 18:34 (thirteen years ago)

i think w/ a lot of these games even if bug fixes have come down the pipe, some errors stay resident in your save games.

certainly true of older skyrim stuff i've pulled up recently. sucks!

du. duplass. duplass mich. (goole), Wednesday, 11 July 2012 18:40 (thirteen years ago)


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