c/d s/d: the GRAND THEFT AUTO series

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Sold!

I can't wait to see what the new one looks like. I still occasionally play SA as a stress reliever!

Kv_nol (Kv_nol), Wednesday, 10 May 2006 12:27 (twenty years ago)

now we wait for the trickle of rumours and screenshots over the next year and a half

Ste (Fuzzy), Wednesday, 10 May 2006 12:35 (twenty years ago)

I still occasionally play SA as a stress reliever!

reliever??? inducer too, right?

so i guess if this thing is coming out oct 2007 it'll be for ps3, not ps2?

sunny successor (katharine), Wednesday, 10 May 2006 14:23 (twenty years ago)

does anyone know where the new one will be based on? im guessing chicago based on badass US cities already covered:
nyc
miami
la
sf
lv

whats left? DC, jersey, chicago?

sunny successor (katharine), Wednesday, 10 May 2006 14:27 (twenty years ago)

this game is going to be both smaller than San Andreas

This would need to be true for me to even consider buying it. I'm all GTA'd out, I couldn't cope with another enormous one.

JimD (JimD), Wednesday, 10 May 2006 14:41 (twenty years ago)

Unless it was in London...in fact, jeez, imagine a GTA which covered the same area as SA but was set in Britain! It'd need to be set in ALL of Britatin! GTA Manchester! GTA Edinburgh! GTA Bognor Regis!

JimD (JimD), Wednesday, 10 May 2006 14:45 (twenty years ago)

ooo! mexico city!

sunny successor (katharine), Wednesday, 10 May 2006 15:13 (twenty years ago)

NEW ORLEANS though i may be biased. it'd be like hard target + big easy.

adam (adam), Wednesday, 10 May 2006 15:22 (twenty years ago)

but good.

adam (adam), Wednesday, 10 May 2006 15:22 (twenty years ago)

Unless it was in London...in fact, jeez, imagine a GTA which covered the same area as SA but was set in Britain! It'd need to be set in ALL of Britatin! GTA Manchester! GTA Edinburgh! GTA Bognor Regis!

I strongly doubt this would ever happen, mostly because most Americans are vaguely xenophobic, and don't want to buy a game that plays entirely in a British accent. Note the lack of success of a relatively fun game like The Getaway. I think it could work if the UK was one of the maps, but I don't think they'll make the game without a good deal of the gameplay occuring in American cities.

polyphonic (polyphonic), Wednesday, 10 May 2006 15:45 (twenty years ago)

Also Britain is boring and 'Mericans and Japanese have no strong regional / demogrpahic archetypes. Only suitable for a happyslapping MMORPG

JW (ex machina), Wednesday, 10 May 2006 15:46 (twenty years ago)

I'm still waiting for a Rockstar Smokey & The Bandit adaptation.

Pleasant Plains /// (Pleasant Plains ///), Wednesday, 10 May 2006 17:10 (twenty years ago)

GTA4 could be set inside my anus and it would still set crazy sales recordz and whatnot. miami and LA are obviously more appealing locales though.

INSANE CLOWN FOSSE (Adrian Langston), Wednesday, 10 May 2006 18:49 (twenty years ago)

GTA:Naples. Organised crime + bad traffic = fantastic game!

"Stress reliever" only because I don't do the things that are hard and just spend my time shooting shit up. (xxxxxxxxxxpost)

Kv_nol (Kv_nol), Thursday, 11 May 2006 13:40 (twenty years ago)

BRAZIL.

s1ocki (slutsky), Thursday, 11 May 2006 14:51 (twenty years ago)

cf: Driver

the end of Driver 2's Rio De Janeiro montage is pretty cinematically amazing (for PS1 standards)

Steve Shasta (Steve Shasta), Thursday, 11 May 2006 15:12 (twenty years ago)

GTA: Amsterdam - where you're either riding around on crappy bikes or those weird shoebox cars the whole time.

Thermo Thinwall (Thermo Thinwall), Friday, 12 May 2006 14:51 (twenty years ago)

GTA:naples is brilliant

sunny successor (katharine), Friday, 12 May 2006 15:19 (twenty years ago)

Hahaha they're taking the piss, aren't they? (w/r/t that gta4 teaser)

New Orleans would be good. Set in the seventies would rock. Online? Fuck that shit. IN MY DREAMS a much larger version of Vice City, set in the '90's, familiar, but different to the version in the older game. BETTER STILL Vice City and Liberty City in the present day, & you fly between them or something (really, I just want VC and LC with all the extra trimmings & stuff from SA)

recently I noticed for the first time the graves beside Catalina's shack out in the countryside. Catalina is my favourite from the game, I have decided.

This guy wearing a light grey hoody hangs around outside the metro station near where I work. He looks just like one of the 2 types of crack dealer who hangs around ganton Every time I see him I briefly get the urge to shoot him in the head w/a tec-9 and take all his money! God.

Taking it easy on the GTA at the moment, cos I'm going through arx fatalis again. god, the 2nd level down of the crypt is fucking scary.

Pashmina (Pashmina), Friday, 12 May 2006 19:13 (twenty years ago)

i think i bought 50% of my properties by shooting those greyhoodies.

omg the 70s would RULE. great clothes, great talk, great music, GREAT HAIR.

sunny successor (katharine), Friday, 12 May 2006 19:17 (twenty years ago)

They should do a 70s one where you can join the Weathermen/SLA

JW (ex machina), Friday, 12 May 2006 20:04 (twenty years ago)

Or how awesome would an early-70s Detroit one be? With the mob, the unions, the radicalism, the fires, the riots-- And Motown and Motor City rock 'n' roll. I guess it'd be too political, though. But they didn't have a problem with doing the LA riots!

antexit (antexit), Friday, 12 May 2006 20:45 (twenty years ago)

I've always wanted to like the GTA series, but I never got into it. The controls were too crappy, and it's too damn hard for me (mostly due to the aforementioned crappy controls). The driving part of the game was fun, but the rest always felt tacked-on.

schwantz (schwantz), Friday, 12 May 2006 20:54 (twenty years ago)

How about doing one with a Chicago and a Detroit

JW (ex machina), Friday, 12 May 2006 20:59 (twenty years ago)

Chicago would be grate if they set it in the 30s with bootleggers, gangsters, and G-men on the take! And your character would be Matches Malone!

c(''c) (Leee), Friday, 12 May 2006 21:44 (twenty years ago)

Ha, and prohibitionists!

JW (ex machina), Friday, 12 May 2006 21:52 (twenty years ago)

But they already made The Godfather.

polyphonic (polyphonic), Friday, 12 May 2006 22:10 (twenty years ago)

Did I mention that Matches Malone is really Batman?

c(''c) (Leee), Friday, 12 May 2006 22:32 (twenty years ago)

"Chicago would be grate if they set it in the 30s with bootleggers, gangsters, and G-men on the take!"


NO THAT WOULD SUCK

INSANE CLOWN FOSSE (Adrian Langston), Saturday, 13 May 2006 00:22 (twenty years ago)

look. i just want to shoot people.

sunny successor (katharine), Saturday, 13 May 2006 13:33 (twenty years ago)

to the sounds of the allman brothers

sunny successor (katharine), Saturday, 13 May 2006 13:34 (twenty years ago)

wtf

Pleasant Plains /// (Pleasant Plains ///), Tuesday, 16 May 2006 22:16 (twenty years ago)

one month passes...
I've been playing Vice City a bit, the computer I have SA on has some issues w/overheating & shutting down. I was playing GTA:Vice City on another computer last night - I was driving a car over the bridge by the golf course in the direction of the 2nd island, and I noticed the "ghost tower". I'd read about this somewhere, it's a remnant from an earlier prototype version of the game, that still shows up. The airport originally was larger apparently, and that odd little curved runway that just seems to end in a backlot originally extended out across where the military base was. If you go to the place behind the sunshine autos showroom, there's a map of the 2 islands as they must have been originally designed - a lump of beach missing in the north-east, and the stadium missing in the north-west, but the area just north of the airport/military base a fair bit larger.

If you look across from many places on the east island to the west island you can clearly see the ghost tower on the skyline - a largish skyscraper with a big thick aerial sticking up from the top of it. Drive across a bridge, or take a boat towards the west island, and after you get to the crossover point where it briefly displays the "welcome to vice city" then the tower vanishes. I presume there are 2 files, one for each island, with the other island just as background images. The blue and yellow "welcome to Vice City" screens are presumably to cover the files getting swapped over? I guess the background image file for the first island didn't get updated when they changed the 2nd island map. Weirdest of all was taking a helicopter up and flying between the 2 islands - position the helicopter correctly, and you can see the tower, as well as the original map layout, blurred in the distance. As you approach the shore of the 2nd island, everything starts to pull into focus a little more, the palm trees next to the dual carriagewar appear, then you hit the load screen, and suddenly the tower, and a big lump of land just vanishes.

I got a really odd and strong feeling of dislocation doing this, and I went back and did it several times. I guess some of these game locations must exist as real places somewhere in your mind, and to see something just change like that does your head in in some way. Weird shit, eh.

Pashmina (Pashmina), Tuesday, 27 June 2006 09:35 (nineteen years ago)

here it is!

http://www.affekong.de/html/vicecity/files/screens/ghosttower01.jpg

Pashmina (Pashmina), Tuesday, 27 June 2006 09:38 (nineteen years ago)

cor! i've never heard of this, i'll check it out when i get home.

(does it work on ps2?)

Ste (Fuzzy), Tuesday, 27 June 2006 09:46 (nineteen years ago)

yes it's there! that is a bit spooky, especially when you do the helicopter thing

Ste (Fuzzy), Thursday, 29 June 2006 07:50 (nineteen years ago)

Cool

def zep (calstars), Thursday, 29 June 2006 11:14 (nineteen years ago)

Did anyone else hear that the next GTA will be coming out for the XBox?

def zep (calstars), Friday, 30 June 2006 16:36 (nineteen years ago)

Well, they all have been since GTA3. I think it's just that it's coming out at the same time on 360/PS3.

Andrew Farrell (afarrell), Friday, 30 June 2006 19:35 (nineteen years ago)

gta q: do the drugs (pill icons) serve any purpose other than making us say 'hahaha everything is slow! hes high!!'?

sunny successor (katharine), Sunday, 9 July 2006 22:27 (nineteen years ago)

Yes, the drugs slow the world down more than they slow you down, so they can be quite useful for speeding up your reflexes in a fight.

The Yellow Kid (The Yellow Kid), Monday, 10 July 2006 04:01 (nineteen years ago)

i think they're mostly useful for sniping, there's a mission in vice city where you have to snipe a ruck of gang members quickly. A pill is right near where you position for sniping, handily.

Ste (Fuzzy), Tuesday, 11 July 2006 15:39 (nineteen years ago)

the helicopter mission? where you fly out to the island with lance vance and he does the umm lance vance dance? or was that the boat? the helicopter/island mission is what stops me from going back to vice city despite the sweet ass soundtrack. who knew it would be so fun to kill random people to the sounds of 'steppin' out'?

sunny successor (katharine), Wednesday, 12 July 2006 03:12 (nineteen years ago)

No, he means that mission you do for the Voodoo lady voiced by Madame Cleo or whatever her name was. Two gangs are fighting, and you have to snipe the guys from one of the gangs.

The Yellow Kid (The Yellow Kid), Wednesday, 12 July 2006 03:45 (nineteen years ago)

Yellow kid is correct

Ste (Fuzzy), Wednesday, 12 July 2006 07:24 (nineteen years ago)

one month passes...
I've gone from San Andreas to GTA3 to Liberty City and now I'm finally getting started on Vice City. This time, I'm aiming for 100% completion and relying on a Walk-through. It seems like that wouldn't be the fun way to go about it, but it's kinda neat, like going on a prescribed diet. The weird part is that I'm supposed to avoid the missions until I'm done with all the hidden packages, taxi rides, etc. I drive past that lawyer's office every once in awhile. That guy's gotta be getting pissed by now that I haven't showed back up since the drug heist.

One funny part of the walkthrough was in the list of hidden packages I can get right now on the east island. I saw on the map that there was one near the parking deck with the corkscrew ramp. I got a motorcycle up there, ramped off across the street, landed on the building on the other side ... got the package. I look at the list and it says something like "(42.) Don't worry about this one. It's too hard to get right now."

HA. SHOWED YOU, GAMER!

Pleasant Plains /// (Pleasant Plains ///), Wednesday, 6 September 2006 20:40 (nineteen years ago)

one month passes...
The walkthrough let me down. Apparently, there's a rampage in Vice City somewhere that DISAPPEARS if you don't complete it in one try. I get to the last rampage in my walkthrough and my stats say "34 of 35". Now, I'll never get 100%.

Gah.

Pleasant Plains /// (Pleasant Plains ///), Monday, 30 October 2006 19:59 (nineteen years ago)

surely an intermittent problem, no way did i complete all the rampages first try and i have 100%

this doesn't help you though. thats a real bummer. :(

Ste (Fuzzy), Monday, 30 October 2006 23:50 (nineteen years ago)

I had to go through about seven pages deep into a Google search before I found dudes on messageboards saying "Better get that one by the hotel done in one try or you're fUKKed lol."

Pleasant Plains /// (Pleasant Plains ///), Tuesday, 31 October 2006 00:24 (nineteen years ago)

is this on PC or PS2, or xbox?

Ste (Fuzzy), Tuesday, 31 October 2006 01:22 (nineteen years ago)


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