i have heard that none of the dlc's will extend the story past the end
― goole, Monday, 11 April 2011 17:49 (fifteen years ago)
Mods do! Which is why I will only ever play Bethsoft games on the PC.
― Confused Turtle (Zora), Monday, 11 April 2011 18:19 (fifteen years ago)
?? what is there to do after the main storyline? just run around and shoot shit, or are the miscellaneous quests still open or something.
― goole, Monday, 11 April 2011 18:25 (fifteen years ago)
At the moment just pick up any random quests you haven't done, and of course play through any new stuff you've dl'ed. So far there aren't many decent size new player-made quests but I'm keeping my eye out - I'll post here when I find one. It's taking modders a lot longer to create new quests than in the old days because everyone's pitching for high quality voice acting now.
― Confused Turtle (Zora), Monday, 11 April 2011 18:32 (fifteen years ago)
I have a question: I can only have one human companion at a time, but does that mean I can, say, leave Boone in my hotel room, go pick up somebody else, adventure around with them for a bit and then drop them off and trade back for Boone?
― fields of salmon, Tuesday, 12 April 2011 03:33 (fifteen years ago)
yes.
― we the_best (Clay), Tuesday, 12 April 2011 03:36 (fifteen years ago)
dead money: fuckin hard!
― goole, Wednesday, 13 April 2011 15:49 (fifteen years ago)
Sweet! I started another playthrough but I'm going really slow & hardly any time to play. It's tempting to open up my 1st char & just hit Dead Money.
― Confused Turtle (Zora), Wednesday, 13 April 2011 20:12 (fifteen years ago)
They're recommending you be at least level 17 before you hit that shit.
Watched a video review and it looks cool and unique.
― fields of salmon, Thursday, 14 April 2011 01:34 (fifteen years ago)
I'm so into this again. What a big generous game. So much to do it's overwhelming. Today I finally just broke down and threw all my casings and ammunition components on the ground. I realized I'd never figure out how it worked to make ammunition so I decided to cut my losses on this whole area of the game. Making food? Don't really care either. But this is a seriously, seriously big game. Fallout 3 is not this big at all at all.
― fields of salmon, Friday, 15 April 2011 04:02 (fifteen years ago)
Official patch out for this now.
― Also unknown as Zora (Surfing At Work), Thursday, 21 April 2011 11:57 (fifteen years ago)
what's it do? i hear tell of weapon tweaks...
― goole, Thursday, 21 April 2011 14:10 (fifteen years ago)
Oops I jumped the gun a bit there. It seems it's not out yet, but on the way next couple of weeks. According to Midlife Gamer, it targets optimisations and stability improvements, is currently in certification all platforms, fixed a lot of the crashes and lockups, and brings weapon balance tweaks and other requested fixes.
― Also unknown as Zora (Surfing At Work), Thursday, 21 April 2011 14:28 (fifteen years ago)
they nerfed the Brush Gun with that big patch! those FUCKERS!
― Princess TamTam, Friday, 13 May 2011 15:10 (fifteen years ago)
yeah and the sniper rifle has been amped up? i think? there's a limb damage and crit chance bonus which i don't think was there before. the unique sniper rifle is now in fact better than the generic (it wasn't, lol).
pretty funny that this has been out for like 18mos and they're doing weapon tweaks, good god
― goole, Friday, 13 May 2011 16:20 (fifteen years ago)
see if you were playing on ps3 you wouldn't have this problem
― it is sad but their is so much beauty (forksclovetofu), Friday, 13 May 2011 16:22 (fifteen years ago)
no, you would have notably different problems instead
― Mordy, Friday, 13 May 2011 16:23 (fifteen years ago)
BOOM! Right there!
― remove this man from the internet (Ste), Friday, 13 May 2011 16:26 (fifteen years ago)
eh i'm kinda a guns realist, i think it'd be cool if the varmint rifle and NCR service rifle did about the same (p high) damage, cos, like, they would.
and the 'assault carbine' shooting 5mm? what is that, even? that's the only thing that reminded me of F3, which had some ridiculous ammo/gun/damage combinations. a .32 round in a hunting rifle? so dumb.
― goole, Friday, 13 May 2011 16:29 (fifteen years ago)
it's not like there isn't a valid gameplay reason for it though - too many different types of ammo can be overwhelming, so every type of ammo has to be usable by multiple weapons. i think they hit the sweet spot between high attn to detail and game balance, tho clearly the most anal types will never be pleased (stares @ u)
― Princess TamTam, Friday, 13 May 2011 16:42 (fifteen years ago)
I really don't want too much gun realism in my video games, and I don't understand the desire for it at all.
― Mordy, Friday, 13 May 2011 16:44 (fifteen years ago)
haha i know WHY the variances are the way they are! there have to be low-level and high-level weapons.
games ought to have enough realism in there to allow you to feel involved; but at a certain point if you're getting bent out of shape about variations from ahem irl ballistics, yeah, it's your fault *sulks*
― goole, Friday, 13 May 2011 16:45 (fifteen years ago)
― Mordy, Friday, May 13, 2011 12:44 PM (12 minutes ago) Bookmark
well im sympathetic to goole's POV too - it just kinda depends on the game. one thing is that real guns are just generally more interesting than fake ones (as fallout 3 demonstrated with its clunky 'original' crapfests). attention to detail sucks u into the gameworld. new vegas puts a lot of thought into the variety of cowboy weapons & ammo which i think is really cool.
― Princess TamTam, Friday, 13 May 2011 17:02 (fifteen years ago)
yeah, for sure. i just don't want to get to the point where it's like, "this chamber doesn't seem authentic," "the caliber doesn't seem real enough," "the head explosion graphics aren't quite realistic yet," like you start wandering down this path and pretty soon you're asking for more accurate killing simulators. i don't mind if it's a little cartoony (or in Fallout's case, a balance).
― Mordy, Friday, 13 May 2011 17:04 (fifteen years ago)
pretty soon you're asking for more accurate killing simulators.
shit yeah i am~
― Princess TamTam, Friday, 13 May 2011 17:05 (fifteen years ago)
hey
i beat this
lol
― anime hitler, the futanari führer (Princess TamTam), Tuesday, 17 May 2011 22:46 (fifteen years ago)
i went with the NCR ending (surprisingly posi)
without spoiling anything, Legate Lanius is fukken badass
im gonna go back to an older save and play out the Yes Man and House endings, then contemplate another playthrough as a Legion bro
― anime hitler, the futanari führer (Princess TamTam), Tuesday, 17 May 2011 22:49 (fifteen years ago)
nice dude.
just moved my pc into my lounge, which means i'll be on it more. Have been contemplating restarting from scratch on this mainly because i effed up the sniper companion. And also because i cannot remember anything that i've done already anyway.
― remove this man from the internet (Ste), Wednesday, 18 May 2011 08:29 (fifteen years ago)
so, honest hearts then?
i'll probably get it in a couple days
― goole, Thursday, 19 May 2011 01:32 (fifteen years ago)
xpost not remembering what I've done already is a big issue. I'm now a month or more from my last New Vegas sessiom and what keeps me from playing this a lot is how confused I am when I pick it up again.
― fields of salmon, Thursday, 19 May 2011 05:34 (fifteen years ago)
so, honest hearts. i haven't played this game in a long while but i did get it.
it's ok! just as an environment, it's kind of a nice change, a mountainous state park with rivers instead of desert. as a series of challenges it felt a little simpler and more brief than Dead Money.
but as a story, it was way cooler, it fills in a lot of backstory about the legion and caesar's young life as a mormon and the whole bit. plus there's a lot of explicit christianity involved which is a significant games taboo broken, iirc. the "burned man" was well voice-acted.
so that's that, cool if you're into the story, not any great shakes as an add-on in itself.
― goole, Thursday, 16 June 2011 02:48 (fifteen years ago)
So much better than Dead Money, imo.
― textbook blows on the head (dowd), Thursday, 16 June 2011 03:24 (fifteen years ago)
yeah, that one was just ok too. i guess i appreciated that it was hard, but there wasn't much to grab me other than that. your weapons are weak, the enemies are tough, the air hurts you, you can't buy anything. the story wasn't that compelling, either the pre-war casino thing or the elijah dude.
― goole, Thursday, 16 June 2011 03:28 (fifteen years ago)
What I'm too old-fashioned to understand is how DLC fits into a gaming experience. Are they designed so that you play through the main story and then play the DLC? If I'm just plodding along through the game, what happens if I install one of these? Or, do the extra weapons and such get somehow integrated into the main game, and then you just play the actual DLC campaign whenever? Is it possible to be too powerful by the time you get to a DLC and end up, like, being too strong for it?
― fields of salmon, Wednesday, 13 July 2011 00:49 (fourteen years ago)
DLC for games like this confuse me too and I think that's why despite loving F:NV, or F3, or even RDR, I never downloaded any of the DLC for them.
― Mordy, Wednesday, 13 July 2011 01:29 (fourteen years ago)
Seems to integrate to some degree at least. I had some code for DLC for Red Dead Redemption for golden guns which operated as soon as I'd downloaded & installed it.
― Bill E, Thursday, 14 July 2011 00:13 (fourteen years ago)
I just realized my Fallout characters have been really stupid in the last two games because I... haven't understood how to make them. I stumbled on a thread somewhere and all these gamer dudes are talking about "character builds" and I sort of understood that you have to pick a theme and stick to it.
Before I had just been putting skill points into things here and there. A little Melee would be nice, oh better put some in Medicine because I'm falling behind on that. Also I think my SPECIAL point allocation has been similarly clueless.
So my character now is a kind of grey-haired old guy, so I took some out of perception and endurance to put in intelligence (he's wise) and took Four Eyes and Small Frame. He's old! He needs glasses!
Tagged skills are Guns, Speech, Lockpicking. Three of the best. For some reason I'm also really good at Repair, but I don't think that was intentional.
Started play. I'm roaming around with some very basic weapons: the 9mm you start with (but perfectly repaired) and a single-shotgun (which I hated the last time I played this game... the iPod Shuffle of weaponry, I thought). This is great though, I ran into one of my first Jackal gangs and took their leader's head off on my first shot. Everyone else tried to take off. I subsequently dealt hell to those losers who hang out in Bison Steve. Things are looking up.
I actually want to avoid the NCR because there's so many boring missions and that stupid airport terminal base that's so cavernously boring to walk around in. I think I'm just going to skip that part.
― fields of salmon, Thursday, 14 July 2011 06:21 (fourteen years ago)
haha
― DEHUMANIZE YOURSELF AND FACE TO BLOODSHED (Princess TamTam), Thursday, 14 July 2011 15:26 (fourteen years ago)
restarted this after buying the extra two DLCs on Steam. Need to remember which mods I had installed on my old copy. Need more radio stations. I wonder if anybody has posted any streaming Fallout-y online music stations.
― Crazed Mister Handy (kingfish), Monday, 18 July 2011 04:27 (fourteen years ago)
http://fallout.wikia.com/wiki/Old_World_Blues
comes out tomorrow it seems
― goole, Monday, 18 July 2011 20:01 (fourteen years ago)
Playing as a Philo Beddo-style black chick boxer w/ knucks right now. The VATS-assisted punching anims are fun.
Forks, did you ever pick this up?
― Crazed Mister Handy (kingfish), Saturday, 23 July 2011 17:37 (fourteen years ago)
i did and i never got into it? started a new job right about when i got it and couldn't find the time to devote. PLUS i bought it on ps3 stupidly when i played fallout on 360 so the controls never quite felt right. Someday...
― generous doler out of lollies (forksclovetofu), Saturday, 23 July 2011 18:30 (fourteen years ago)
a ha. I'd recommend hitting it up during the next Steam sale for PC. Modding the shit out of this improves it immensely.
I'm trying to find a proper dog mod. At least one guy has created a mod where you can add corgis to the game.
― Crazed Mister Handy (kingfish), Saturday, 23 July 2011 21:31 (fourteen years ago)
I feel the need to run any song on a custom playlist thru a normalizer and processor that strips some of the fidelity out. I like the tunes on where when it sounds like they're playing old 78s thru radios lost in time. Weird ghostly stuff that somehow survived and came from a different time, preferably kinda obscure so that I can't connect my own memories of the song with its use in-game.
Like, hearing Tom Petty on here wouldn't work. This is an escapist universe that Diverged from our own sometime around the Korean War. I want the reflected after-echoes of post-war/midcentury American transmissions.
I wonder if a UK/Euro Fallout would work. Would there be more Quartermass jokes?
― Crazed Mister Handy (kingfish), Sunday, 24 July 2011 18:49 (fourteen years ago)
Have you played S.T.A.L.K.E.R.?
― http://www.youtube.com/watch?v=_i_qxQztHRI (Princess TamTam), Sunday, 24 July 2011 18:50 (fourteen years ago)
Yup. Been a while, tho.
― Crazed Mister Handy (kingfish), Sunday, 24 July 2011 21:50 (fourteen years ago)
This is a good selection, and all the tunes are available in mono .oggs, too:
http://www.newvegasnexus.com/downloads/file.php?id=35984
― Crazed Mister Handy (kingfish), Monday, 25 July 2011 01:20 (fourteen years ago)
Haha the fact that I even know what a mono ogg is means I'm statistically much more likely to play Fallout games.
― fields of salmon, Monday, 25 July 2011 04:42 (fourteen years ago)
Bought an upgraded video card just to play this on 60 fps with the settings cranked
― Crazed Mister Handy (kingfish), Saturday, 30 July 2011 21:17 (fourteen years ago)
I have been playing through New Vegas and I'm at about 30 hours. On a whim, though, I put in Fallout 3 and loaded my last saved game, 50 hours. I hadn't actually finished it, but it turns out I was 30 minutes from completing the game so I ended up doing so.
Differences I now note/remember:
--At this point in Fallout 3, my quest dial, or whatever, is totally dark. I've completed everything I've been given. Definitely missing areas of the game, but on this playthrough it just hasn't come up. In New Vegas my quest dial is still full of incomplete crappy things I can't be bothered to do, things I simply can't do because they're broken or too abstract, things I've somehow fucked up due to my "reputation", and things I'm not likely to do because I can't be certain it won't fuck me up.
--Fallout 3 is actually visually the superior game. I couldn't believe it. Even generic corridor sequences somehow look better. When I loaded my game I was about to escape from the Enclave and coming out into that DC Wasteland after only having played New Vegas for months was like... Holy shit, New Vegas is ugly. Fallout 3 seems more detailed somehow. How much of a letdown was The Strip itself? A big letdown.
--Now that I remember, I rolled mainly with a Railway Rifle and a Shishkebab. The sense of achievement at having made my own weapons was fucking cool, but the guns in New Vegas ARE really cool. At this point I basically load New Vegas to shoot various guns at people, hopefully modify them, and find many other cooler guns. Great guns. Great shotguns, more than one scoped rifle, loads of grades of handguns and their ammo... oh man. I don't fuck with explosives or energy in New Vegas. In Fallout 3 I sort of had to, and maybe it was rewarding for having done so.
--The targeting sights in New Vegas help me shoot a lot. I'm not a "shooter" person and found strafing Super Mutants in the DC Wasteland sort of at the limit of my actual "gaming" ability.
--Load times are worse in New Vegas (PS3).
--The story in Fallout 3 was clear what I could do to further it. In New Vegas I'm basically at the point where all these impossible, boring, or unclear objectives have to crystallize in order for me not to have to spend my time on the boring shit that's still lit up in my quest dial. I'll be fucked if I'll ever do that REPCONN facility again and I hope those ghouls fucking die.
--Companions are like... everywhere in New Vegas. People just turn up and offer. I never had a companion in Fallout 3 until the very end and then I thought it was kind of a special offer. Nothing was cooler than wandering around DC Wasteland for the first time and being completely ill-equipped, irradiated, and very lonely. Now I've got a bunch of sidekicks cracking jokes about card games or something.
--The map in New Vegas is rigged. You start out and you can't go a certain way because you'll get slaughtered by cazadores or deathclaws. So you have to follow the least interesting sequence of quests ever just to get around the map. Later, you can't go a certain way unless you want to hang with cazadores or deathclaws. Pretty sure my progress right now is being impeded by me not being interested in fighting boring hard monsters (not "fun" hard monsters). In Fallout 3 I was pretty sure I could get where I was going if I was careful, learned the terrain, and had enough ammo. There were tough bros in that game, but not annoying tough.
― fields of salmon, Sunday, 31 July 2011 06:18 (fourteen years ago)