yeh i'd agree with that, i like just wandering about & discovering new places, and things seem better scripted/more interesting in FO3 - in NV it just seems like i'm discovering caves, blasting everything in the cave & getting some sort of weapon near the back of the cave as a reward.
― zappi, Saturday, 12 February 2011 14:01 (fifteen years ago)
I vote better than FO3. Funnier. More fallout-y. Iron sights. Better dialogue.
― Crazed Mister Handy (kingfish), Saturday, February 12, 2011 2:17 AM (7 hours ago) Bookmark
yeah, this
― weed hitler poop fart obama (Princess TamTam), Saturday, 12 February 2011 15:31 (fifteen years ago)
though yeah the exploration in FO3 is a lot better - feels more like a rewarding game mechanic than in FNV. I just think NV is a better RPG.
deathclaws pretty much kill me instantly. what's the trick?― F-Unit (Ste), Wednesday, February 9, 2011 6:01 AM (1 week ago) Bookmark
― F-Unit (Ste), Wednesday, February 9, 2011 6:01 AM (1 week ago) Bookmark
if anyone's still having trouble, I recommend the Pew Pew with Max Charge ammo (important). give Boone an anti-materiel rifle with AP ammo. and keep some C-4 on hand for really tough encounters - I used some on the Legendary Deathclaw. C-4's a very limited resource because of how powerful it is, but you can use it to easily game many encounters.
― Princess TamTam, Friday, 18 February 2011 19:58 (fifteen years ago)
ok just bought this, haven't played it at all yet, really nervous about the instability (xbox here)
so, qns: does loading it to HD have any noticeable effect?
and, what the hell is the " stupid both bumper plus x boot trick"?? sounds like an urban myth!
― goole, Friday, 18 February 2011 20:03 (fifteen years ago)
just beat the game. one thing NV definitely has over F3 is that, like F2 + F1 (and unlike F3), the ending made me all weepy.
― Mordy, Saturday, 19 February 2011 19:53 (fifteen years ago)
i picked the No Gods, No Masters ending. not sure if i have the patience to replay it for one of the the other endings (tho i am curious about the Legion questline)
― Mordy, Saturday, 19 February 2011 19:57 (fifteen years ago)
http://i.imgur.com/f1nmX.jpg
― Princess TamTam, Tuesday, 22 February 2011 14:52 (fifteen years ago)
Best glitch ever?
― mh, Tuesday, 22 February 2011 15:07 (fifteen years ago)
woah
― goole, Tuesday, 22 February 2011 15:08 (fifteen years ago)
http://i52.tinypic.com/mijg1y.jpg
― Princess TamTam, Tuesday, 22 February 2011 16:51 (fifteen years ago)
haha, but i see a jet plane
― F-Unit (Ste), Tuesday, 22 February 2011 19:04 (fifteen years ago)
then u should join the boomers
― Mordy, Tuesday, 22 February 2011 19:25 (fifteen years ago)
I have to admit, in every Fallout game, there's at least one town where I decide the residents are creeps and I kill them all. Caesar's Legion was such an easy choice in this one.
― mh, Tuesday, 22 February 2011 19:28 (fifteen years ago)
i'm really loving this so far! i'm trying not to go in a hurry. it seems like the landscape is a little more linear... it's harder to wander, maybe? i mean, of course you can wander, but there are a lot of places that are designed to be off-limits to low-level people (the deathclaw area, the irradiated ghoul town, etc)
i really like all the crafting, even if it's fiddly and frustrating at first. the ammo is a little more 'realistic' than FO3. i kind of hope you eventually get an owned house with the work benches and a campfire but i kind of doubt that'll happen
seems like the locations, factions and story branches are better thought out too. i like that there are a lot of different groups and subgroups, i love shit like that. the legion is such a cool idea too, what a great enemy
― goole, Tuesday, 22 February 2011 21:12 (fifteen years ago)
Did you guys wander across the river to the east? Don't do so until you're higher level, then go and have fun. There's a large group of deathclaws around a dead guy with power armor.
― mh, Tuesday, 22 February 2011 21:13 (fifteen years ago)
It's not even that the deathclaw area is off-limits to low-level ppl so much as they want to direct you through a particular path to get to New Vegas (thru Novak, presumably so you can follow the storyline properly and get exposed to the Legion nice and early) and if you could just cut north you'd avoid all of that. It's not like there's anything super interesting in the deathclaw area imho.
― Mordy, Tuesday, 22 February 2011 21:14 (fifteen years ago)
I think you're thinking of the western deathclaw area near the mines?
― mh, Tuesday, 22 February 2011 21:28 (fifteen years ago)
I'm thinking about that area that runs north of Goodsprings Cemetery, where you can cut through that ghost town full of bandits and basically major short-cut into NV.
― Mordy, Tuesday, 22 February 2011 21:34 (fifteen years ago)
sloan is what i'm talking about
― goole, Tuesday, 22 February 2011 21:35 (fifteen years ago)
Yup, there is a completely different deathclaw area on the east side of the river, north of the main Legion camp and south of the end-game camp.
― mh, Tuesday, 22 February 2011 21:35 (fifteen years ago)
It's unmarked on the map, though.
there are also a lot more places where the landscape is unclimbable/impassable. roads and breaks in the mountains are a lot more impt to your progress. i think this is good!
― goole, Tuesday, 22 February 2011 22:26 (fifteen years ago)
I went nuts a few times trying to find the "correct" paths to places, though.
― mh, Tuesday, 22 February 2011 22:33 (fifteen years ago)
jacobstown a particular pain in the ass to get to
― Mordy, Tuesday, 22 February 2011 23:16 (fifteen years ago)
I think it was the Khans' camp for me.
― mh, Tuesday, 22 February 2011 23:26 (fifteen years ago)
Wandering thru an actual forest was a nice change of pace in this game, says me who lives in a city surrounded by mountains and carved out of tree stumps.
― Crazed Mister Handy (kingfish), Wednesday, 23 February 2011 03:44 (fifteen years ago)
it makes me wonder what you could do with a game set in more of a snowy, forested area, like Michigan or parts of Eastern Washington
― Crazed Mister Handy (kingfish), Wednesday, 23 February 2011 03:45 (fifteen years ago)
this Caravan game is iiinteresting but not really well thought out imo. took a look at a few strategies online, and it's really easy to win with few simple moves.
sort of cool/sort of odd that all your different kinds of "money" are biddable in the game at full value even if your barter is low. i think the first time i had some NCR money in my inventory that's where i got it, and i didn't know that's where it came from!
speaking of which, different kinds of money! such a cool idea. i'm really impressed by this game so far in just about every way. kind of buggy though innit.
― goole, Thursday, 24 February 2011 20:42 (fifteen years ago)
definitely felt more buggy then FO3.
― bnw, Thursday, 24 February 2011 21:02 (fifteen years ago)
oh it is
played caravan a few times and won often, but i didnt really bother much because once again, i never ever need to buy anything so i have like 8000 caps and nothing to do with them at this point
― O_o-O_0-o_O (jjjusten), Thursday, 24 February 2011 21:06 (fifteen years ago)
actually wait i said that oddly, i won caravan every time i played it so it wasnt really any fun
― O_o-O_0-o_O (jjjusten), Thursday, 24 February 2011 21:07 (fifteen years ago)
i played caravan enough to get the 'played 5 games' achievement and then forgot about it. i watched a tutorial and still didnt understand that shit.
― ℳℴℯ ❤\(◕‿◕✿ (Princess TamTam), Friday, 25 February 2011 08:23 (fifteen years ago)
i have 80,000 caps and im 150 hours into this and im still not close to finished ._.
― ℳℴℯ ❤\(◕‿◕✿ (Princess TamTam), Friday, 25 February 2011 08:24 (fifteen years ago)
Wow. I'm just at 35 hours, and contemplating taking it to the ending now, but mostly just because I've got so many games I still need to play, and I feel like I've got my £20 from New Vegas.
― CraigG, Friday, 25 February 2011 12:44 (fifteen years ago)
Just downloaded Dead Money. Now, to start over with mods, or just play the DLC?
― Zora, Friday, 25 February 2011 13:33 (fifteen years ago)
just another post to say i am totally into this!!! it's super engrossing, and way more interesting in the details than FO3. i'm just really impressed. i mean, yeah, the scripting and the engine are stretched a little bit past the breaking point but i think it's worth it.
the moral ambiguity is much more at the heart of things: the NCR are clearly 'better' than the Legion but, you know, not too much. and there are all the other groups that aren't really a party to that at all, or have their own motivations that might line up or not. so well done. the stories and recent history are incorporated really well too i think, with certain people here and there telling their version of the story. FO3 looks really unimaginative in retrospect. everything is more political instead of just about 'saving the world' or whatever, without too much cheap cynicism.
i really like that there are pockets of creatures that aren't level-scaled. going somewhere the first time is still exciting. i'm at level 17 or something and i still creep around deathclaws. i haven't been down into a vault and i haven't even been into vegas proper yet! so much to do...
also i'm really impressed with how many cross-currents and common actors there are in all the quests. FO3 was basically, go here, do the main thing, do the side stuff, that's it. this is more web-like, and people who give you a quest are often involved in a different one, maybe as an antagonist. several 'hot spots' have a bunch of interlocking things to do. it just makes it feel like a real and conflicted society and not just, hey, have a quest
― goole, Thursday, 3 March 2011 20:48 (fifteen years ago)
i'm trying to remember what people didn't like about it? there were some reviewers that compared it unfavorably to 3, seems nuts to me right now
― goole, Thursday, 3 March 2011 20:50 (fifteen years ago)
I didn't notice Dead Money finally came out for PC. Is it any good?
― mh, Thursday, 3 March 2011 21:04 (fifteen years ago)
whats good: atmosphere/characters. the environment is cramped and unforgiving which fits the story well (on hardcore at least).bad: game crashed after the opening cut scene, welcome back to fallout! not remotely an open environment. only one type of "monster" so far. your npc companions won't stfu.
― bnw, Thursday, 3 March 2011 22:12 (fifteen years ago)
― goole, Thursday, March 3, 2011 3:50 PM (2 hours ago) Bookmark
i think those must've been people whose first exposure to the series was FO3 - personally I always have a tough time with sequels to games that I love, where it's hard to judge them on their own terms because they do things differently from a game where i was like 'this just got everything right' - Fallout 3 is a bad RPG and Fallout NV is a good RPG (i feel like the former is indisputable even if you love FO3), but I tend to wonder if the people who hated NV hated it because a good RPG isn't what they *wanted* from a new Fallout game.
― ℳℴℯ ❤\(◕‿◕✿ (Princess TamTam), Thursday, 3 March 2011 23:56 (fifteen years ago)
anyway i agree w/everything you've said goole - i wanna add that I think Arcade's an amazing character & the most interesting companion of the Fallout series. i love this cut exchange that was gonna be in the game after meeting Caesar:
Arcade: "What a load of Brahmin shit! Can you believe that guy?"
Player (Option 1; requires INT 8): "I don't think either of us can fully understand what he and the tribes have gone through."Arcade: "A fair point, but from the perspective of someone west of the Colorado, the man is clearly out of his mind. Maybe he didn't intend for things to wind up this way, but that doesn't mean he needs to perpetuate this bizarre anachronistic myth. And it doesn't mean that we should sit by and nod our heads at every absurd faux-Roman casus belli he can dream up. He's a tyrant. The bad kind. And there's no way we're letting him take Hoover Dam."
Player (Option 2): "Who, Caesar?"Arcade: "Of course, Caesar! You can hardly even hold his men responsible, given how they're practically raised to worship him as a living deity. What's the point of surviving the war? Why did the founders of the Followers crawl their way out of vaults to bring knowledge back to the wasteland? So we could act like the last two thousand years didn't happen? Play dress up so we can fight ancient wars all over again? No way is he getting away with this. I'm not letting it happen. You're not letting it happen."
Player (Option 3): "He seemed pretty smart to me."Arcade: "Being "smart" doesn't matter if you're insane. Everything makes sense to Caesar because he's twisted everything to his world view. He's Caesar reincarnated, the NCR is the corrupt Roman senate. I wouldn't be surprised if he thought the Colorado River were the new Rubicon. He abdicates responsibility to a myth of historical inevitability. But he's not Caesar. This isn't Rome. And he isn't going to get away with this."
Player (Option 4): "He's a madman. What did you expect?"Arcade: "Well, yeah! Right. What did I expect? The man's a megalomaniac. He acts like this is some pre-ordained cycle we're returning to. Of all the people who could learn from our past mistakes, he goes and throws all of our knowledge off of a cliff. Instead of trying to learn from the past, he re-creates it, runs back over the same old barren ground."
and JE Sawyer had some interesting things to say about his character arc (arcade spoilers ahead):
Arcade's conflict is about his identity. He is torn between a sense of loyalty and tradition to his father and adoptive family and a desire to be independent, self-made. He feels caught between generations and cultures and isn't sure who he should be or how, if at all, to use the "legacy" (material and otherwise) left to him by his father.
Arcade's endings are intended to reflect that no one is damaged more by reality than the idealist. He does his best to be practical and rational, but there is a strong idealist streak in him/the Followers in general. In some of Arcade's "best" endings (meaning, the circumstances he thought he wanted), he is still somewhat disappointed by how things turned out. In his "worst" endings, he can wind up bitterly disillusioned, brutally murdered, crucified, casually executed and discarded in a ditch, or even defiantly suicidal.
Arguably the worst ending is the one in which Arcade is given to Caesar as an enslaved doctor. The existence is so unbearable to him that he does what the historical Cato the Younger did at Utica: rather than give Caesar satisfaction, he disembowels himself. Like Cato, Arcade cannot live in a world where everything he tried to resist has come to pass.
― ℳℴℯ ❤\(◕‿◕✿ (Princess TamTam), Thursday, 3 March 2011 23:59 (fifteen years ago)
I should just buy a ps3 huh
― puff puff post (uh oh I'm having a fantasy), Friday, 4 March 2011 00:03 (fifteen years ago)
I've played a few hours of this and loved it, sometimes I miss playing video games
― puff puff post (uh oh I'm having a fantasy), Friday, 4 March 2011 00:04 (fifteen years ago)
If I buy a system which one should I get
― puff puff post (uh oh I'm having a fantasy), Friday, 4 March 2011 00:06 (fifteen years ago)
PC
http://i28.tinypic.com/symgrc.jpg
― ℳℴℯ ❤\(◕‿◕✿ (Princess TamTam), Friday, 4 March 2011 00:11 (fifteen years ago)
the last time I pc gamed was when I played bf1942
― puff puff post (uh oh I'm having a fantasy), Friday, 4 March 2011 00:13 (fifteen years ago)
still really loving this game dudes!!
but damn if some of the quests aren't buggy as hell. like, annoying, progress-stopping fucked. i looked up the veronica quest (who am i kidding, i'm looking up every damn thing) and wow, it's really bad. almost none of what is supposed to happen happened for me!
seems extra unfair that the companion quests seem the most screwy since those are often the most rewarding as far as dialogue and acting. unless you're on pc and can console command your way into it
― goole, Monday, 14 March 2011 22:12 (fifteen years ago)
the only memorably bugged out quest for me was the monorail one. i've been giving this a break again... i'm never gonna finish this game
― ℳℴℯ ❤\(◕‿◕✿ (Princess TamTam), Monday, 14 March 2011 22:20 (fifteen years ago)
i'm considering d/ling sierra madre just to bump the level limit!
― goole, Monday, 14 March 2011 22:22 (fifteen years ago)
everytime i see this thread pop up it makes me feel guilty for stopping playing this game.
― F-Unit (Ste), Tuesday, 15 March 2011 12:36 (fifteen years ago)