Of Deathclaws & Radscorpions: A Fallout Thread

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(don't know where that second set of brackets turned up from)

czn (cozwn), Tuesday, 25 November 2008 22:33 (seventeen years ago)

I went through the dunwich building pretty early in the game (picked up some of the holotapes but am yet to listen to them) and only saw some of the spooky stuff I learned about from googling it just now

a toilet with doors that open themselves?

anyone seen the plunger room of death building?

czn (cozwn), Tuesday, 25 November 2008 22:35 (seventeen years ago)

Oh, things wasting away definitely important motif in my playthru. Starting with the rush of voices in the white-out screens during cgen. And then the experience in the vault with the hallucinations. Other places as well - finding people lying on the street asking for mineral water (and you can never give them enough that they can stand up and start their lives), not to mention that besides the main quest, much of the game seems to be in holding pattern. No one is trying to take over the world (like the mutants in the first game) and in fact, if your father had never left the vault, the Big Bad Guys would never have involved themselves in the city (presumably). It's a world where everything has already happened. Certainly aesthetically (and my Townhouse experience, which I think I described above, was so powerful for that reason).

Mordy, Tuesday, 25 November 2008 22:35 (seventeen years ago)

Mordy, I've always horded stimpacks and shot my way out of most situations. Even on hard, it's not that hard... at least I thought so.
But I did clock my #100 save game last night, sooooo....

And incidentally, why DID the game have to end? Oblivion/Fable II/GTA4 doesn't, right? So why stamp the thing shut? Or is it spoilerish to discuss?

The G.E.C.K is the Garden of Eden Creation kit and it "provides the community with tools that will allow players to expand the game any way they wish. Users can create, modify, and edit any data for use with Fallout 3, from building landscapes, towns, and locations to writing dialogue, creating characters, weapons, creatures, and more.

Okay, I just processed this. If this is available for Xbox, oh boy oh boy. ILXOR apocalypse a go go! HOOS ghouls! Some Dude fetch quests! Killer Eukyarotes!

But did Bethesda ever provide user gen scenarios for xbox oblivion? Is this likely to not happen on the console version for F3?

forksclovetofu, Tuesday, 25 November 2008 22:36 (seventeen years ago)

Btw; the poem that the robot reads to the children is "There Will Come Soft Rains."

Mordy, Tuesday, 25 November 2008 22:37 (seventeen years ago)

(To tie back the idea of wasting away with the importance of water/rain in this game.)

Mordy, Tuesday, 25 November 2008 22:38 (seventeen years ago)

I mean, it's not a secret that this is a game about water. The final puzzle/solution (and interestingly the only Myst-type puzzle in the game) is dependent upon recognizing that as the major game motif.

Mordy, Tuesday, 25 November 2008 22:38 (seventeen years ago)

don't think the g.e.c.k will be available for xbox... : (((((

czn (cozwn), Tuesday, 25 November 2008 22:40 (seventeen years ago)

I do hear you though Mordy; it's not like you're really working to make a difference or "save the kingdom", you're just exploring a planet that was fucked long before you came on the scene. I dig that the mainquest seems to be engineered towards culminating in a 'heal the world' scenario, but I'm much much less interested in fixing things than I am in being the best equipped endtimes tourista.

forksclovetofu, Tuesday, 25 November 2008 22:43 (seventeen years ago)

Geck really DOES need to be available for xbox; they're all fired up about community and this is a community that would be huge.

forksclovetofu, Tuesday, 25 November 2008 22:43 (seventeen years ago)

I had such strong reactions to so many moments in this game. And I'm still working a bunch out. Have any of you done the return to Vault 101 quest yet? That broke my heart.

Mordy, Tuesday, 25 November 2008 22:44 (seventeen years ago)

Bastards still won't let me back in. What starts it?

forksclovetofu, Tuesday, 25 November 2008 22:52 (seventeen years ago)

After bringing the scientists back to Project Purity in the main quest, you go near Megaton and pick up a distress signal coming from the vault.

Mordy, Tuesday, 25 November 2008 22:59 (seventeen years ago)

oh. not really near there yet.

forksclovetofu, Tuesday, 25 November 2008 23:02 (seventeen years ago)

is there anyway to export an itunes playlist as MP3s? this seems like something that should be easy to do : /

czn (cozwn), Wednesday, 26 November 2008 00:17 (seventeen years ago)

haha brilliant, I love this game! came across a town cut into rocks at the end of a train line, with a massive behemoth caged up in the center of town... stalked round the perimeter of the town, trying to see if I could get the lock on the behemoth's cage open from a distance with my rifle... ended up shooting the generator next to the cage: cage door opens and the raiders and behemoth then have a MASSIVE set-to while I sit above it all watching it unfold : DD

czn (cozwn), Wednesday, 26 November 2008 00:56 (seventeen years ago)

http://fallout.wikia.com/wiki/Cultural_references_in_Fallout_3

A good starting list.

Brotherhood of Stealing Shit to Sell to Trader Caravans (kingfish), Wednesday, 26 November 2008 01:50 (seventeen years ago)

seriously i come to this thread and i don't know what the fuck you guys are talking about half the time. but i love this game and obviously need to put more hours in. hello thanksgiving.

cutty, Wednesday, 26 November 2008 02:50 (seventeen years ago)

game of the year though, right?

cutty, Wednesday, 26 November 2008 02:53 (seventeen years ago)

I've read everything on this thread, despite the fact that I've never played it, and won't get a chance until mid December. I'm dying to play this.

Z S, Wednesday, 26 November 2008 03:04 (seventeen years ago)

At this point, I'd go game of the year. Trying to think of what else comes close...

forksclovetofu, Wednesday, 26 November 2008 04:36 (seventeen years ago)

Yeah, it's my pick.

circa1916, Wednesday, 26 November 2008 04:47 (seventeen years ago)

same here.

CHARMING LMAO (John Justen), Wednesday, 26 November 2008 05:12 (seventeen years ago)

is there anyway to export an itunes playlist as MP3s? this seems like something that should be easy to do : /

One convoluted way is to burn it to CD and then rip the CD to MP3, but there's got to be an easier way.

polyphonic, Wednesday, 26 November 2008 05:12 (seventeen years ago)

It's definitely my game of the year. Maybe my game of the 00's.

Mordy, Wednesday, 26 November 2008 05:24 (seventeen years ago)

Man, look at all the major league shit that shipped this year:
http://en.wikipedia.org/wiki/Category:2008_video_games

forksclovetofu, Wednesday, 26 November 2008 05:32 (seventeen years ago)

"Ron Perlman as the voice of the Narrator"
Wait, when does this happen?

forksclovetofu, Wednesday, 26 November 2008 05:34 (seventeen years ago)

"War. War never changes."

Brotherhood of Stealing Shit to Sell to Trader Caravans (kingfish), Wednesday, 26 November 2008 06:08 (seventeen years ago)

Also the whole ending.

Mordy, Wednesday, 26 November 2008 06:09 (seventeen years ago)

lots of complaints about repeating art assets, identikit offices, metro stations and caves around too

czn (cozwn), Wednesday, 26 November 2008 11:23 (seventeen years ago)

http://img.skitch.com/20081126-j5f75b19u9dfweqpucgxi3mce5.jpg

fwiw, what I'm enjoying on my trip thru the wasteland; too big to rapidshare : /

czn (cozwn), Wednesday, 26 November 2008 12:21 (seventeen years ago)

nice

cutty, Wednesday, 26 November 2008 14:54 (seventeen years ago)

lots of complaints about repeating art assets, identikit offices, metro stations and caves around too

― czn (cozwn), Wednesday, November 26, 2008 5:23 AM (5 hours ago) Bookmark

there is some of this but I thought they did a lot better job then with Oblivion.

bnw, Wednesday, 26 November 2008 17:21 (seventeen years ago)

I don't know if it completely fits Fallout, but I made a country western mix that might be good listening. It's mostly pre-1975 stuff, but with a few newer songs as well. Email me if you'd like the link. I only stole one song in it from Tofu's mix.

polyphonic, Wednesday, 26 November 2008 18:31 (seventeen years ago)

czn (cozwn), Thursday, 27 November 2008 13:52 (seventeen years ago)

the speed with which i seem to get my NPC party members killed is kind of alarming. also, i can't count the number of times the mysterious stranger perk has saved my ass.

t (o_O t) (John Justen), Thursday, 27 November 2008 17:36 (seventeen years ago)

^^was totally waiting to see some supermutants breaking it down, but it never happened =(

circa1916, Friday, 28 November 2008 03:13 (seventeen years ago)

i want to see a behemoth cuttin' rug

circa1916, Friday, 28 November 2008 03:13 (seventeen years ago)

Saved the kids in Paradise Falls, have Charon and Dogment waiting safely out of the way over by the slave pens, time to clean house with the Alien Blaster...

*puts on Lucky Shades*

...Miami-style.

Brotherhood of Stealing Shit to Sell to Trader Caravans (kingfish), Friday, 28 November 2008 17:35 (seventeen years ago)

if only this wd run on a macbook

http://www.bethsoft.com/bgsforums/index.php?s=214f8e09fbc3d2b491a9698615da65a9&showtopic=911618&st=0&start=0

czn (cozwn), Saturday, 29 November 2008 20:11 (seventeen years ago)

I'm 15 hours into my second play through and I would say only 10-15% of what I've done so far has been repetitive. Granted I intentionally left out some stuff in my run but damn this game is massive.

mayor jingleberries, Monday, 1 December 2008 23:08 (seventeen years ago)

i've been playing so much that i'm starting to grind. and there's 100 locations left to explore, but it seems like so many of them are just your stock underground set or your abandoned building set.

Brotherhood of Stealing Shit to Sell to Trader Caravans (kingfish), Tuesday, 2 December 2008 02:36 (seventeen years ago)

fuck it, i ordered it. but i had to get it via market place on amazon, why are amazon selling it at £66 !!?

Ant Attack.. (Ste), Tuesday, 2 December 2008 10:18 (seventeen years ago)

Maybe it's just me, but I've found this game pretty boring so far...The tunnel sequence was trying, and when I finally made it out, I came upon megaton and spent about a half hour talking to everyone with the usual 'What's the word around town' dialog trees...oh well, maybe RPGing isn't for me...

calstars, Tuesday, 2 December 2008 13:00 (seventeen years ago)

you know you can choose what you ask and who you talk to, right

cutty, Tuesday, 2 December 2008 15:45 (seventeen years ago)

"One thing you don't know about my game: The most obscure reference I put in the game, the nearly impossible-to-find unique version of the Alien Blaster called "Firelance" - a reference to the Martian Firelances in the fake plot-text in the paragraph book for the original Wasteland."

forksclovetofu, Tuesday, 2 December 2008 17:44 (seventeen years ago)

link

czn (cozwn), Tuesday, 2 December 2008 17:49 (seventeen years ago)

hi guys this game is great

dont want to read anything upthread for fear of spoileration tho

s1ocki, Tuesday, 2 December 2008 18:03 (seventeen years ago)

wow, the people who made this game. ha!

cutty, Tuesday, 2 December 2008 18:22 (seventeen years ago)

i really hope there is an achievement for obsessively turning on ham radios and opening toilet stall doors, because im pretty sure that im in the lead on that one.

MINOTAUR FACEPLANT IS ITS OWN REWARD (John Justen), Tuesday, 2 December 2008 20:12 (seventeen years ago)


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