btw ragdoll blaster 2 is A) free B) CRACK
― O_o-O_0-o_O (jjjusten), Wednesday, 3 November 2010 23:48 (fifteen years ago)
352 stars iirc
― BIG MUFFIN (gbx), Thursday, 4 November 2010 00:55 (fifteen years ago)
Galaxy on Fire 2 well worth checking out (and the £3.99 price)
http://www.slidetoplay.com/story/galaxy-on-fire-2-review
http://wirelessmedia.ign.com/wireless/image/article/108/1083811/galaxy-on-fire-2-20100414021455442_640w.jpg
http://www.touchgen.net/wp-content/uploads/2010/08/fishlabs-galaxy-on-fire-2-iphone4-screenshot-12.jpg
― groovypanda, Thursday, 4 November 2010 09:19 (fifteen years ago)
looks like that would be wicked on IPAD
― dayo, Thursday, 4 November 2010 12:36 (fifteen years ago)
kinda wish you could reskin games like trainyard. like the UI is ok, but it seems...off, just a little.
― BIG MUFFIN (gbx), Thursday, 4 November 2010 13:18 (fifteen years ago)
the touch algorithms suck supremely on trainyard imo
― dayo, Thursday, 4 November 2010 13:22 (fifteen years ago)
oh they are awful it's true
― BIG MUFFIN (gbx), Thursday, 4 November 2010 13:24 (fifteen years ago)
another feature request: a popup counter that shows how many squares youve traced out. would make longer union puzzles go a lot more quickly.
like how the gang is basically a visual programming language. it's like max/msp (I think?) or something
― BIG MUFFIN (gbx), Thursday, 4 November 2010 13:28 (fifteen years ago)
Trainyard is OK but I prefer PathPix (aka DRAWING from Pic Pic) for my drag-to-connect-stuff-centric puzzles.
― "Anus Landlord": A little rough, but good. (jamescobo), Thursday, 4 November 2010 16:59 (fifteen years ago)
love trainyard. got up to 143 stars before i got stuck. now i'm working on this Horhey level and trying to figure out how to synch these tracks up correctly
― Mordy, Thursday, 4 November 2010 17:07 (fifteen years ago)
Woo! Solved it! How satisfying!
― Mordy, Thursday, 4 November 2010 17:19 (fifteen years ago)
I have trouble dragging tracks in trainyard. Annoys me.
― Jeff, Thursday, 4 November 2010 19:57 (fifteen years ago)
what's the gang?
― stet, Thursday, 4 November 2010 22:01 (fifteen years ago)
i would maybe love this game on an ipad but my big dumb calloused geetar fingers cant make the grade on iphone
― O_o-O_0-o_O (jjjusten), Thursday, 4 November 2010 22:07 (fifteen years ago)
Carcassonne username: Pinktits.
― Pinktits, Thursday, 4 November 2010 22:19 (fifteen years ago)
it's not just you---the game implements it poorly imo
― BIG MUFFIN (gbx), Thursday, 4 November 2010 22:25 (fifteen years ago)
finished the trainyard. relied on pure dumb luck for a couple of the harder ones, but would play again/keenly awaiting updates.
― xtc ep, etc (xp) (ledge), Friday, 5 November 2010 11:51 (fifteen years ago)
― Jeff, Thursday, November 4, 2010 3:57 PM (Yesterday) Bookmark
me too. very irritating
― koyaani (s1ocki), Friday, 5 November 2010 15:19 (fifteen years ago)
think it's not very good at 'predicting' your movements i.e. you need to move your finger from one side to the other side to make the track
― dayo, Friday, 5 November 2010 23:36 (fifteen years ago)
trainyard: complete
― BIG MUFFIN (gbx), Saturday, 6 November 2010 16:09 (fifteen years ago)
You guys are bad-ass. I'm up to around 200 points, I think.
― schwantz, Saturday, 6 November 2010 20:23 (fifteen years ago)
i've actually got two bonus levels left to do. one of them (cayman) i can't be arsed with and one of them (rocky road) i'm ABSOLUTELY CERTAIN is LOGICALLY IMPOSSIBLE.
― xtc ep, etc (xp) (ledge), Saturday, 6 November 2010 23:45 (fifteen years ago)
barrel roll was doing my fucking nut in this mornign
― stet, Sunday, 7 November 2010 00:51 (fifteen years ago)
press z or r twice
― whiney trollins vs. hipsters (dayo), Sunday, 7 November 2010 00:58 (fifteen years ago)
haven't done any bonus rounds yet.
machine gun was a fun one
― BIG MUFFIN (gbx), Sunday, 7 November 2010 01:46 (fifteen years ago)
stuck on fireball island atm
― whiney trollins vs. hipsters (dayo), Sunday, 7 November 2010 03:50 (fifteen years ago)
nm got it
― whiney trollins vs. hipsters (dayo), Sunday, 7 November 2010 04:37 (fifteen years ago)
fireball island is where i am stuck! i did finish trainyard express though (except the bonus levels).
― 嬰ハ長調 (c sharp major), Sunday, 7 November 2010 13:08 (fifteen years ago)
think small
― whiney trollins vs. hipsters (dayo), Sunday, 7 November 2010 13:34 (fifteen years ago)
yeah i worked it out just after posting - magic of ilx iirc
― 嬰ハ長調 (c sharp major), Sunday, 7 November 2010 13:48 (fifteen years ago)
fruit ninja or whatever is fun
― koyaani (s1ocki), Sunday, 7 November 2010 22:38 (fifteen years ago)
sounds...fruity
― whiney trollins vs. hipsters (dayo), Monday, 8 November 2010 00:00 (fifteen years ago)
I've just got 3 or 4 levels left on Trainyard. Really enjoyed the game although the last couple of Cities have been more about trial & error rather than logical reasoning.
― groovypanda, Monday, 8 November 2010 09:02 (fifteen years ago)
i'm kinda feeling like i'm almost obliged to get an ipod touch just so i can get on board with the other major platform i'm ignorant of.What are the key games for iphone/touch?
― a pun based on a popular ilx meme (forksclovetofu), Monday, 8 November 2010 15:04 (fifteen years ago)
according to ilx:
drop79 innings
― BIG MUFFIN (gbx), Monday, 8 November 2010 15:05 (fifteen years ago)
drop7
― koyaani (s1ocki), Monday, 8 November 2010 15:05 (fifteen years ago)
haha
gotta say that trainyards lack of randomness (v drop6's capricious distribution of unwanted 4s) has been a nice change of pace. solving a puzzle makes me feel smart, getting a high d7 score makes me feel lucky
― BIG MUFFIN (gbx), Monday, 8 November 2010 15:09 (fifteen years ago)
can anyone seriously recommend getting a touch as a gaming platform? is it worth the cash in the same way as a ds?
― a pun based on a popular ilx meme (forksclovetofu), Monday, 8 November 2010 15:11 (fifteen years ago)
i would get an ipad instead tbh
― koyaani (s1ocki), Monday, 8 November 2010 15:12 (fifteen years ago)
shits is expensive yo
― a pun based on a popular ilx meme (forksclovetofu), Monday, 8 November 2010 15:23 (fifteen years ago)
srsl tho, either way, if u really need to be up on whatever's going on in gaming, touch gaming really feels like a new thing, even with the DS' stylus going on.
― koyaani (s1ocki), Monday, 8 November 2010 15:24 (fifteen years ago)
i feel like the fact that most iphone games are like $1-5, you can't really lose over the long run
― whiney trollins vs. hipsters (dayo), Monday, 8 November 2010 15:33 (fifteen years ago)
really hopeful for the prospects of amazing puzzle games on touch platforms tbh. esp ones that involve building constructs to solve problems.
anyone played eliss on iPad? I love it, conceptually, but I think you must need the real estate of an ipad to make full use of the multitouch (which is central to the gameplay after a certain point)
― BIG MUFFIN (gbx), Monday, 8 November 2010 15:36 (fifteen years ago)
it looks like it's a game about impregnating an ovum
― whiney trollins vs. hipsters (dayo), Monday, 8 November 2010 15:43 (fifteen years ago)
which makes sense because "eliss" sounds like the brand name for a contraceptive pill
― congratulations (n/a), Monday, 8 November 2010 15:45 (fifteen years ago)
i kinda liked the demo but haven't 'splashed out' on the full thing.
― xtc ep, etc (xp) (ledge), Monday, 8 November 2010 15:47 (fifteen years ago)
re. portability the touch is a great platform esp. compared to the clunky DS but as a "thing" in gaming...actually from what I know of you forks this is right up your alley since it's like indie gaming city for super cheap, & I get the impression there are lots of gems being missed.
― Euler, Monday, 8 November 2010 19:14 (fifteen years ago)
Hey if any of u sons of bitches are playing words with friends and want to remind me how dumb I am, I'm on there.
― O_o-O_0-o_O (jjjusten), Tuesday, 9 November 2010 01:38 (fifteen years ago)
User jjjusten iirc, also I play the free version so if it takes me a while to respond I am probably learning about the fantastic features of some new scion automobile.
― O_o-O_0-o_O (jjjusten), Tuesday, 9 November 2010 01:40 (fifteen years ago)