Ok, whoever suggested Game Dev Story, GIVE ME MY LIFE BACK.
― Jeff, Monday, 18 October 2010 23:24 (fifteen years ago)
ANd holy shit is there anything more annoying than a blackout????
― Jeff, Monday, 18 October 2010 23:37 (fifteen years ago)
no. no there is not!
― Z S, Monday, 18 October 2010 23:39 (fifteen years ago)
it's like come on devs, you gotta click "save as" every once in a while so you don't lose half your work if something crazy happens, WE'VE BEEN THROUGH THIS BEFORE
How the fuck can I upgrade my data center???
Latest game is a Junior High simulation called, It gets worse.
― Jeff, Monday, 18 October 2010 23:41 (fifteen years ago)
http://img.photobucket.com/albums/v603/trdn89/3b464417.jpg
― Ride decided to give birth to a giant poop log & disguise it as a CD (jamescobo), Monday, 18 October 2010 23:52 (fifteen years ago)
also god damn whichever evil genius decided to make the dev cycle almost exactly the same length of time as it takes me to smoke a cigarette
― Ride decided to give birth to a giant poop log & disguise it as a CD (jamescobo), Monday, 18 October 2010 23:53 (fifteen years ago)
3 questions for youse guys:
1) I'm looking for something like the HotShots Golf! series and have trialed Let's Golf 2, is this the closest it gets? Seems very easy to master (I double eagled and holed-in-1).
2) I noticed someone big-upping 9 Innings but I trialed that and thought it was not as good as the goofier Baseball Superstars (I like not only arcade mode but player dev mode and manager modes). What am I missing with 9 Innings?
3) Is Katamari worth it?
― i love you but i have chosen snarkness (Steve Shasta), Tuesday, 19 October 2010 03:59 (fifteen years ago)
1. yes
2. the thing about 9 Innings is that it is perfectly designed to be playable at any moment in the day. baseball can be broken down into so many component parts which serve as gameplay milestones ("oh I'll just play one AB/inning/game/season/etc.") + brilliant virtual-d-pad-less portrait mode allowing for one-handed play (perfect for playing while standing on a bus/ducking out for a smoke/"oh man I just drew a platinum Albert Pujols" *frantic masturbation*) + controls streamlined to remove anything which isn't fun to control (fielding) while absolutely nailing everything else to within seven decimal places = a good excuse to play is never hard to find. then you get into building a team and then you get into card collecting and then all of a sudden it's seven AM three days later and you're still playing.
it is seriously my GOTY outright at this point. I must have played at least 20 hours of Baseball Superstars 2010 but 9 Innings is incomprehensibly great once you get into it.
3. no
― Ride decided to give birth to a giant poop log & disguise it as a CD (jamescobo), Tuesday, 19 October 2010 05:01 (fifteen years ago)
thankin u jamescoburn
― i love you but i have chosen snarkness (Steve Shasta), Tuesday, 19 October 2010 05:15 (fifteen years ago)
Angry Birds released a Halloween version - 45 new levels...
― schwantz, Thursday, 21 October 2010 17:24 (fifteen years ago)
just wanted to post that 9 Innings Lite is very rudimentary compared to 9 Innings, really impressed so far... I'm a little perplexed on what you need to do to complete substitutions (pitching/pinch hitters) but somehow I'm getting it down with random double taps.
― i love you but i have chosen snarkness (Steve Shasta), Thursday, 21 October 2010 17:26 (fifteen years ago)
hit info to change players/pinch hit (you don't need to warm up pitchers in the pen)
― dayo, Thursday, 21 October 2010 23:05 (fifteen years ago)
i got that, but the actual selection and then confirmation of choice is kinda tricky (at least for me).
― i love you but i have chosen snarkness (Steve Shasta), Thursday, 21 October 2010 23:41 (fifteen years ago)
(like i can get to the menu and choices but actually pulling the trigger on a selection is kinda clumsy FOR ME and my big thumbs)
― i love you but i have chosen snarkness (Steve Shasta), Thursday, 21 October 2010 23:42 (fifteen years ago)
You know when a game just gets is right with its basic mechanics? The right mix of precision, challenge and visual feedback? That's Reckless Racing, and it's probably the most satisfying weaponless top-down racing game I've come across. The really bad part is that the ipad version has got three more tracks exclusively, for now at least. I need those.
― abcfsk, Friday, 22 October 2010 13:21 (fifteen years ago)
Anyone playing Trainyard?
― brotherlovesdub, Saturday, October 16, 2010 10:42 PM (2 weeks ago) Bookmark
YES
love this game. almost through all the puzzles, i only have a few to go. there are some solutions that are so complex/elegant i can just watch them over and over. amazing game, best game i have played on the iphone hands down
― sleepingbag, Monday, 1 November 2010 09:26 (fifteen years ago)
^^^thx for ruining my productivity
― BIG MUFFIN (gbx), Monday, 1 November 2010 23:32 (fifteen years ago)
― BIG MUFFIN (gbx), Monday, November 1, 2010 11:32 PM (5 minutes ago)
― cis boom bah (c sharp major), Monday, 1 November 2010 23:38 (fifteen years ago)
is it gonna get hard ever? 50 stars in, feels like it's targetted at preschoolers atm.
― all the love sent up high to pledge won't reach the (ledge), Tuesday, 2 November 2010 00:02 (fifteen years ago)
lol 50 stars that's cute
― BIG MUFFIN (gbx), Tuesday, 2 November 2010 00:07 (fifteen years ago)
Am so proud of this:http://farm5.static.flickr.com/4107/5140793521_13a7f2f23a.jpg
― JimD, Wednesday, 3 November 2010 10:31 (fifteen years ago)
I'm at 132 stars and it's *kind* of getting hard but not really
sometimes you can see immediately what they are going for and it's like duh
― dayo, Wednesday, 3 November 2010 10:43 (fifteen years ago)
i'm stuck on ONE level at the very end that's driving me insane, and it looks like there are about 460-ish stars in the game, so y'all still got plenty to go
it does stay fairly simplistic until the very last few cities, but the harder puzzles do make up for that imo
should have mentioned that, like many people apparently, i got totally hooked on this game from the free express version (which has entirely different levels than the full game) and pretty much breezed through all the easy levels in the full game so it wasn't too long before i was up to the puzzles that were actually making me think
― sleepingbag, Wednesday, 3 November 2010 19:36 (fifteen years ago)
totally hooked. damn thing killed my battery
― stet, Wednesday, 3 November 2010 23:43 (fifteen years ago)
ok, i trust u guys enough at this point that i'll drop 99 cents for a game -- hoping it takes over my life!
― Mordy, Wednesday, 3 November 2010 23:45 (fifteen years ago)
btw ragdoll blaster 2 is A) free B) CRACK
― O_o-O_0-o_O (jjjusten), Wednesday, 3 November 2010 23:48 (fifteen years ago)
352 stars iirc
― BIG MUFFIN (gbx), Thursday, 4 November 2010 00:55 (fifteen years ago)
Galaxy on Fire 2 well worth checking out (and the £3.99 price)
http://www.slidetoplay.com/story/galaxy-on-fire-2-review
http://wirelessmedia.ign.com/wireless/image/article/108/1083811/galaxy-on-fire-2-20100414021455442_640w.jpg
http://www.touchgen.net/wp-content/uploads/2010/08/fishlabs-galaxy-on-fire-2-iphone4-screenshot-12.jpg
― groovypanda, Thursday, 4 November 2010 09:19 (fifteen years ago)
looks like that would be wicked on IPAD
― dayo, Thursday, 4 November 2010 12:36 (fifteen years ago)
kinda wish you could reskin games like trainyard. like the UI is ok, but it seems...off, just a little.
― BIG MUFFIN (gbx), Thursday, 4 November 2010 13:18 (fifteen years ago)
the touch algorithms suck supremely on trainyard imo
― dayo, Thursday, 4 November 2010 13:22 (fifteen years ago)
oh they are awful it's true
― BIG MUFFIN (gbx), Thursday, 4 November 2010 13:24 (fifteen years ago)
another feature request: a popup counter that shows how many squares youve traced out. would make longer union puzzles go a lot more quickly.
like how the gang is basically a visual programming language. it's like max/msp (I think?) or something
― BIG MUFFIN (gbx), Thursday, 4 November 2010 13:28 (fifteen years ago)
Trainyard is OK but I prefer PathPix (aka DRAWING from Pic Pic) for my drag-to-connect-stuff-centric puzzles.
― "Anus Landlord": A little rough, but good. (jamescobo), Thursday, 4 November 2010 16:59 (fifteen years ago)
love trainyard. got up to 143 stars before i got stuck. now i'm working on this Horhey level and trying to figure out how to synch these tracks up correctly
― Mordy, Thursday, 4 November 2010 17:07 (fifteen years ago)
Woo! Solved it! How satisfying!
― Mordy, Thursday, 4 November 2010 17:19 (fifteen years ago)
I have trouble dragging tracks in trainyard. Annoys me.
― Jeff, Thursday, 4 November 2010 19:57 (fifteen years ago)
what's the gang?
― stet, Thursday, 4 November 2010 22:01 (fifteen years ago)
i would maybe love this game on an ipad but my big dumb calloused geetar fingers cant make the grade on iphone
― O_o-O_0-o_O (jjjusten), Thursday, 4 November 2010 22:07 (fifteen years ago)
Carcassonne username: Pinktits.
― Pinktits, Thursday, 4 November 2010 22:19 (fifteen years ago)
it's not just you---the game implements it poorly imo
― BIG MUFFIN (gbx), Thursday, 4 November 2010 22:25 (fifteen years ago)
finished the trainyard. relied on pure dumb luck for a couple of the harder ones, but would play again/keenly awaiting updates.
― xtc ep, etc (xp) (ledge), Friday, 5 November 2010 11:51 (fifteen years ago)
― Jeff, Thursday, November 4, 2010 3:57 PM (Yesterday) Bookmark
me too. very irritating
― koyaani (s1ocki), Friday, 5 November 2010 15:19 (fifteen years ago)
think it's not very good at 'predicting' your movements i.e. you need to move your finger from one side to the other side to make the track
― dayo, Friday, 5 November 2010 23:36 (fifteen years ago)
trainyard: complete
― BIG MUFFIN (gbx), Saturday, 6 November 2010 16:09 (fifteen years ago)
You guys are bad-ass. I'm up to around 200 points, I think.
― schwantz, Saturday, 6 November 2010 20:23 (fifteen years ago)
i've actually got two bonus levels left to do. one of them (cayman) i can't be arsed with and one of them (rocky road) i'm ABSOLUTELY CERTAIN is LOGICALLY IMPOSSIBLE.
― xtc ep, etc (xp) (ledge), Saturday, 6 November 2010 23:45 (fifteen years ago)
barrel roll was doing my fucking nut in this mornign
― stet, Sunday, 7 November 2010 00:51 (fifteen years ago)
press z or r twice
― whiney trollins vs. hipsters (dayo), Sunday, 7 November 2010 00:58 (fifteen years ago)