Of Deathclaws & Radscorpions: A Fallout Thread

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sweet, cheers dude

Rolling draadje (Roberto Spiralli), Monday, 17 November 2008 22:06 (seventeen years ago)

I think safely you can play until escaping from Ravenrock on the main quest. After that, don't go back to Brotherhood unless you're ready to finish things up.

Mordy, Monday, 17 November 2008 22:09 (seventeen years ago)

interactive map

http://planetfallout.gamespy.com/maps/1/Capital-Wasteland

fuzzy dunlop (cozwn), Tuesday, 18 November 2008 10:32 (seventeen years ago)

loving this game. what do people think the best specialities are?

cutty, Tuesday, 18 November 2008 16:27 (seventeen years ago)

if it's anything like the first two games, then a throwing/gambling specialist should easily dominate the wastelands~

ಥ﹏ಥ (cankles), Tuesday, 18 November 2008 17:01 (seventeen years ago)

I'm gonna start playing this soon. Should I play on medium or hard?

antexit, Tuesday, 18 November 2008 18:11 (seventeen years ago)

Play on hard.
I invested heavily in lockpick, science, sneak and small guns. Seems to be working okay.

forksclovetofu, Tuesday, 18 November 2008 20:02 (seventeen years ago)

hard, or else it will go too fast.

i went explosives, small guns, and sneak. chucking grenades around is fun b/c you get to hear the slow-mo "oooooooohhhhh shiiiiiiiiiit"

bnw, Tuesday, 18 November 2008 20:08 (seventeen years ago)

i also blew way too many points in perception at the start which is not all that valuable.

bnw, Tuesday, 18 November 2008 20:09 (seventeen years ago)

Small Guns is pretty important. You'll likely be using them through most of the game whether you like it or not. I would also suggest Lockpick.

circa1916, Tuesday, 18 November 2008 20:10 (seventeen years ago)

Has anyone dabbled with melee weapons?

mayor jingleberries, Tuesday, 18 November 2008 20:45 (seventeen years ago)

I always finish close up fighting with the shishkebob, that thing is dope for most animals and super mutants with nailboards.

forksclovetofu, Tuesday, 18 November 2008 21:21 (seventeen years ago)

The cheap way of doing combat is grabbing that plasma rifle from Rivet City early on (easy quest to get it). That thing is a monster and I basically used it throughout the entire game.

Mordy, Tuesday, 18 November 2008 22:41 (seventeen years ago)

Enclave soldiers generally took 2 headshots a piece to drop with it.

Mordy, Tuesday, 18 November 2008 22:42 (seventeen years ago)

I'm still playing Fallout 1 for the first time. I have 100 days left on the water chip, and I just went to Junktown for the first time (I'm level 3, very close to level 4). Have I fucked things up yet in terms of time left?

Euler, Tuesday, 18 November 2008 22:43 (seventeen years ago)

FALLOUT - Week 1 Discussion

forksclovetofu, Tuesday, 18 November 2008 23:18 (seventeen years ago)

if you go to the Hub you can pay 1000 caps to have a water caravan go to your vault which extends the time limit by like 80 days. the catch is that the mutant army will find your vault a lot sooner if you do this, depending on the version you're playing. regardless of whether or not you send the caravan, there's a hard coded limit of 13 in-game years to complete it.

ಥ﹏ಥ (cankles), Tuesday, 18 November 2008 23:36 (seventeen years ago)

by 'it' i mean the game.

ಥ﹏ಥ (cankles), Tuesday, 18 November 2008 23:36 (seventeen years ago)

Small Guns is pretty important. You'll likely be using them through most of the game whether you like it or not. I would also suggest Lockpick.

― circa1916, Tuesday, November 18, 2008 8:10 PM (3 hours ago) Bookmark Suggest Ban Permalink

Has anyone dabbled with melee weapons?

― mayor jingleberries

In answer to both these posts: you don't have to use small guns at all. My bro has played through using melee weapons, he used a death claw gauntlet, which ignores armour. He just made sure to have a sneak so that he can get in on close to his targets before they spot him, after a while his sneak became so good that he hardly gets spotted and can get criticals quite a lot.

what U cry 4 (jim), Tuesday, 18 November 2008 23:44 (seventeen years ago)

is this better than mass effect or not?

i haven't played an rpg on a console in years

goole, Tuesday, 18 November 2008 23:47 (seventeen years ago)

Well, yeah, I guess you don't need Small Guns if you're doing something cuh-razy like going the melee route (kidding, that's actually pretty cool), but if you plan on doing a lot of shooting, you're going to have an easier time with Small Guns than Big Guns or Energy Weapon because of the abundance of Small Guns weapons and ammo in the game.

xpost

circa1916, Wednesday, 19 November 2008 00:54 (seventeen years ago)

oh yeah, probably agree on that. I did usually have quite a lot of missiles and minigun ammo, but I hardly ever used them (most of the time used the Chinese Assault Rifle or Abe Lincoln's Repeater. Would be interesting to see if it was tenable to go down a route when they were your primary weapons.

what U cry 4 (jim), Wednesday, 19 November 2008 00:56 (seventeen years ago)

I'd say it's much, much better than Mass Effect. Not even in the same league.

Mordy, Wednesday, 19 November 2008 01:12 (seventeen years ago)

Big Gun stuff is scarce at the outset, but you're right, I had a whole load of missiles and minigun ammo by the time I hit level 20. That's mostly because I barely used any of those weapons even with my Big Guns skill maxed. The minigun is crap at anything but close quarters and the missile launcher isn't as powerful as it seems it should be. The only sensible use of the Fatman is against the Behemoths, given the scarcity of the ammo. Seems like a pretty weak skill honestly.

Small Guns is all around the most practical combat skill I guess. But then a lot of fun is in taking other, less-traveled routes.

xpost

circa1916, Wednesday, 19 November 2008 01:15 (seventeen years ago)

Still, most effective weapon i've found is the combat shotgun. Not other device so easily makes a dude or a ghoul's head pop like a ripened grape

Brotherhood of Stealing Shit to Sell to Trader Caravans (kingfish), Wednesday, 19 November 2008 04:36 (seventeen years ago)

That's what I use.
Just finished the Tenpenny quest; I played nicey nice and made normals and ghouls kiss and make up. Very funny spoileriffic coda that I'll refrain from sharing here... but I lol'd!

forksclovetofu, Wednesday, 19 November 2008 06:37 (seventeen years ago)

where do you get abe lincoln's repeater? (I know I could google it but that would feel even more like cheating than asking on here)

fuzzy dunlop (cozwn), Wednesday, 19 November 2008 10:22 (seventeen years ago)

American History wing of that museum that has Underworld in it.

Mordy, Wednesday, 19 November 2008 10:23 (seventeen years ago)

I think when you're hunting down the Constitution, it's in that same vault area.

Mordy, Wednesday, 19 November 2008 10:23 (seventeen years ago)

this game is great but it totally gobbles time

fuzzy dunlop (cozwn), Wednesday, 19 November 2008 10:26 (seventeen years ago)

I stumbled onto vault 92 last night, weird atmosphere in there

fuzzy dunlop (cozwn), Wednesday, 19 November 2008 10:26 (seventeen years ago)

I should probably have waited until after exams to start this game.

antexit, Wednesday, 19 November 2008 12:32 (seventeen years ago)

ok, i have now reached the point in the main quest where i was advised upthread to pause before finishing. i have mint condition plasma rifle and tesla armour, which together with the bobblehead i just swiped boosts my energy weapons to a handy 100. i haven't decided exactly how to spend my last hours before leaving the capital wasteland, but it will probably include some kind of rampage. i am excited by this prospect.

Rolling draadje (Roberto Spiralli), Wednesday, 19 November 2008 12:44 (seventeen years ago)

Some of the most fun I've had in Fallout has just been wandering through Downtown DC - particularly the less explored, more out-of-the-way parts. You should do that :)

Mordy, Wednesday, 19 November 2008 12:48 (seventeen years ago)

oooooooooh prototype medic power armour

fuzzy dunlop (cozwn), Wednesday, 19 November 2008 17:28 (seventeen years ago)

Get the 'Backgrounds' app for iphone, and you can find this nice little graphic, or just stick it on there yerself:

http://img357.imageshack.us/img357/9493/vaultboytf5.th.jpghttp://img357.imageshack.us/images/thpix.gif

vault boy on your iphone!

Brotherhood of Stealing Shit to Sell to Trader Caravans (kingfish), Wednesday, 19 November 2008 17:30 (seventeen years ago)

my friend at g4 got herself a promo pipboy

http://bestmessageboardever.com/uploads/monthly_10_2008/post-579-1225306944.jpg

wanted to kill that bitch

ಥ﹏ಥ (cankles), Wednesday, 19 November 2008 17:41 (seventeen years ago)

Holy shit, that's insane. Clunky and very very in-jokey.

forksclovetofu, Wednesday, 19 November 2008 17:48 (seventeen years ago)

The cheap way of doing combat is grabbing that plasma rifle from Rivet City early on (easy quest to get it). That thing is a monster and I basically used it throughout the entire game.

― Mordy, Tuesday, November 18, 2008 4:41 PM (Yesterday) Bookmark

yeah, that thing almost ruins the game. My energy weapons skill sucked and it didn't matter.

the railroad gun is fun just for the sound and pinning someones head to the wall.

bnw, Wednesday, 19 November 2008 17:56 (seventeen years ago)

Yeah, the plasma rifle is given a bit early on. I only use it for blasting droids, mainly. Supermutant, human, and ghouls explode better with a shotgun.

Brotherhood of Stealing Shit to Sell to Trader Caravans (kingfish), Wednesday, 19 November 2008 17:59 (seventeen years ago)

still working the basic weapons template mostly, even though i'm 40+ hours in, mostly because of my steadfast avoidance of the main quest i suppose (although the modded chinese pistol i have that shoots flaming 9mm is great for laffs and sneak shots.)

also, shooting tenpenny in the face was well worth the slight tweaking of that quest. plus, i got good karma for it!

CHARMING LMAO (John Justen), Wednesday, 19 November 2008 18:52 (seventeen years ago)

OK so I ended up w/the WORST outcome of the replicated man quest

: (((((((((((((((((((((((((((((

fuzzy dunlop (cozwn), Wednesday, 19 November 2008 23:16 (seventeen years ago)

you probably thought you were being all "good guy superhero" and protecting people's identity by giving fake machinery to the hunter. ha! serves you right for trying to be altruistic!

Mordy, Wednesday, 19 November 2008 23:18 (seventeen years ago)

I wasn't, I just couldn't be bothered dithering about out on the wasteland, finding pinkerton, etc. laziness more than moral fortitude!!! story of my life

fuzzy dunlop (cozwn), Wednesday, 19 November 2008 23:20 (seventeen years ago)

Oh, Pinkerton is in Rivet.

Mordy, Wednesday, 19 November 2008 23:21 (seventeen years ago)

now do I need to wait for the enclave to turn up before I can get a plasma rifle or is that it?

fuzzy dunlop (cozwn), Wednesday, 19 November 2008 23:22 (seventeen years ago)

yah, tht's the annoying thing, I went and found him afterwards anyway

this game is so great; I was really vacillating for a while there (cos there's so much going against it, talked about at length elsewhere tho not least the v.clunky engine) but I have been pouring time into it; something v/satisfying abt trawling the wasteland helping individuals out w/their stories.

fuzzy dunlop (cozwn), Wednesday, 19 November 2008 23:24 (seventeen years ago)

the kids in little lamplight don't seem to mind tht I sold one of their pals into slavery

how does it work, if I've already killed everyone in paradise falls (+50xp for eulogy jones' ladies? yes pls)

czn (cozwn), Thursday, 20 November 2008 20:37 (seventeen years ago)

what happens to the grown-up kid when you first hit lamplight? I refused to escort him and then he just turned up loldead

bnw, Thursday, 20 November 2008 20:44 (seventeen years ago)

the one who wants to go to big town? if you escort him, I think you can then have him as a side-kick

czn (cozwn), Thursday, 20 November 2008 20:49 (seventeen years ago)


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