why those years specifically? Post-Robocop to pre-Burton Batman?
― Philip Nunez, Wednesday, 30 June 2010 18:47 (thirteen years ago) link
finally done with this shitass book, and here is what I've learned:
- many people in the game industry got their start by making mods with the Unreal Engine- stories in games are inferior to those in movies- "ludonarrative"- Jonathan Blow is apparently the voice of reason within the game industry (LOLOLOLOLOLOLOL)- Resident Evil made it okay for games to have stupid stories- Tom Bissell should be dropped from a great height- Kindle offers a "read the first chapter for free" feature which I really need to start taking advantage of before blindly buying shit while stoned
― TOM SHITTYBISSELL (jamescobo), Friday, 2 July 2010 18:47 (thirteen years ago) link
in summary, it was exponentially more fun to hate on this book than to actually read it
― TOM SHITTYBISSELL (jamescobo), Friday, 2 July 2010 18:48 (thirteen years ago) link
how does this guy's war journalism compare?
― Philip Nunez, Friday, 2 July 2010 20:20 (thirteen years ago) link
Haha, thank you for blogging.
― bamcquern, Friday, 2 July 2010 21:58 (thirteen years ago) link
So I have this series of six very small books, published 1988, in a series called 'Oss The Quick'. They're basically CYOA books for a very young audience (I'd say mid-ability eight-year-olds or bright 7s) that are, well, they're AD&D. Monsters are called things like 'The Nasty'. It's not actually possible to lose in most of them. But they star a rogue, a fighter and a magic user, and the setting is pure generic Gygax, through a kid-friendly sensibility. You even get a character sheet!
Anyway why I like them so much is that they were published by Oxford University Press! I'm not really sure why! I get the idea that there was a moment somewhere in these years when it seemed like geeks would surely inherit the earth but no-one quite knew in what aspect, whether computers would turn out to be the important thing or whether it would be painting lead figures, when the world seemed to be seeing and laying approving eyes for the first time on this new and multiplying sect.
― Gravel Puzzleworth, Saturday, 3 July 2010 01:48 (thirteen years ago) link
http://quod.lib.umich.edu/cgi/t/text/text-idx?c=dcbooks;cc=dcbooks;rgn=div2;view=toc;idno=5682627.0001.001;node=5682627.0001.001:2.1^full version of This Gaming Life available online
― obvious and old and bannable (forksclovetofu), Thursday, 8 July 2010 18:31 (thirteen years ago) link
Stack Exchange, but for gamers...http://gaming.stackexchange.com
― ninjas and lasers and gold and (snoball), Thursday, 15 July 2010 07:33 (thirteen years ago) link
pc zone comes to an endhttp://www.bbc.co.uk/news/technology-10641398
I didn't know that it had hailed from Zero in 1992 though.
― Guru Meditation (Ste), Thursday, 15 July 2010 09:26 (thirteen years ago) link
Ah, lost count of the number of floppies in my box (/mrcursor) that were reformatted PC Zone cover disks.
― ninjas and lasers and gold and (snoball), Thursday, 15 July 2010 09:36 (thirteen years ago) link
Er, was it three?
Three issues in, the decision was taken to give away a free CD Rom every issue, full of game demos.
Main PC Zone memory was buying the issue with the Quake demo/shareware/whatever it was while on holiday. Holiday was then mostly ruined cos I just wanted to get home again to play it.
― JimD, Thursday, 15 July 2010 10:07 (thirteen years ago) link
hahaha
― Guru Meditation (Ste), Thursday, 15 July 2010 10:13 (thirteen years ago) link
heh, sounds like good times
― Nhex, Thursday, 15 July 2010 13:43 (thirteen years ago) link
http://thoughtcatalog.com/2010/video-games-atari-macintosh-pc-computer/
leigh alexander is writing about every video game console she has ever owned
and for some reason doing so in the style of tao lin?
― thomp, Tuesday, 31 August 2010 16:43 (thirteen years ago) link
<< Previous Next >>
these scare quotes are killing me, but she hasn't made a diversion yet about what her dude-bro is texting her, so it reads pretty purged of Tao Lin
― peacocks, Tuesday, 31 August 2010 18:09 (thirteen years ago) link
oh man fuck this
'feels like' either the HROisms get pretty 'unbearable' by page 3, or I'm grumpy at being reminded that for Americans the 80s were a giant gulf between Atari and the NES filled only by playing Solitaire on $1200 monochrome Macs, which they somehow find more pleasingly retro than our European plasticky 8-bit micros for $300 with a joystick, a bucket of garishly coloured games, and the secret knowledge of '10 PRINT "HI" 20 GOTO 10'
(returns to trying, failing to derive some extra hilarity from knowing someone male with the same name as the author)
― vampire headphase (a passing spacecadet), Tuesday, 31 August 2010 19:22 (thirteen years ago) link
unreadable
― real s1ock (s1ocki), Tuesday, 31 August 2010 19:22 (thirteen years ago) link
I like this
first intro to ‘indie games’, via a CD entitled ’99 Shareware/Freeware titles’ all of which involved clicking + various degrees of ‘broken-ness’. A game entitled ‘Pencils’ taught me the concept of the Egyptian sphinx in merely one example wherein things that
but not to the end of the sentence, so I cut it off.
― peacocks, Tuesday, 31 August 2010 20:01 (thirteen years ago) link
minus the quotes
― peacocks, Tuesday, 31 August 2010 20:02 (thirteen years ago) link
I guess I like the idea of shareware games being broken, because they are unless you pay for them. She doesn't even mean that, does she?
― peacocks, Tuesday, 31 August 2010 20:04 (thirteen years ago) link
Anna Anthropy needs to write a book.
Oh man, I thought the "Part 1 of 4" at the top referred to the pages 1-5 linked at the bottom (never was good at maths), but there is a sequel, and another, and presumably another is due
― vampire headphase (a passing spacecadet), Tuesday, 31 August 2010 20:42 (thirteen years ago) link
so is carles tao lin?
― daλo suzuki (diamonddave85), Tuesday, 31 August 2010 20:48 (thirteen years ago) link
http://nplusonemag.com/cave-painting
Not saying I love this but it's worth reading.
― no gut busting joke can change history (polyphonic), Thursday, 9 September 2010 17:54 (thirteen years ago) link
http://www.nytimes.com/2010/09/19/magazine/19video-t.html?pagewanted=1&_r=1&hp
long nyt magazine article on the use of games and game design in education. thought it was p interesting/worth thinking about:
Game design is the platform that we can hook them into because this is where they live. Video games are more important to them than film, than broadcast television, than journalism. This is their medium. Games are this generation’s rock and roll.
― swagula (Lamp), Wednesday, 15 September 2010 21:35 (thirteen years ago) link
^ I haven't read this but I've thought about it and this needs to be done, especially with gamemaker and klik n play so cheap and easy to use.
― bamcquern, Wednesday, 15 September 2010 21:44 (thirteen years ago) link
good god what the hell is wrong with this leigh alexander person, its all babelfishy and idiotic wtf
― Gerard Depardeauxnt (jjjusten), Wednesday, 15 September 2010 21:51 (thirteen years ago) link
no comment
― Gulab jamun (Gulab Jamun) into the syrup please. (forksclovetofu), Wednesday, 15 September 2010 21:51 (thirteen years ago) link
this is the new articulation fwiw no ppl that right short stories in this 'voice' alla time. p sure ilx poster 'thomp' knows more about the avant origins of this style but its ~everywhere~ now
― swagula (Lamp), Wednesday, 15 September 2010 21:54 (thirteen years ago) link
also how many times can one person use "bro" in an essay before someone hunts them down
― Gerard Depardeauxnt (jjjusten), Wednesday, 15 September 2010 21:56 (thirteen years ago) link
http://us.wii.com/iwata_asks/nsmb/vol1_page1.jsp
― funky house skeptic (polyphonic), Friday, 1 October 2010 18:03 (thirteen years ago) link
omg that's amazing. one of the best 'process' interviews i've ever read.
― Enter the Noid (s1ocki), Sunday, 3 October 2010 07:03 (thirteen years ago) link
Slate video game club kinda awful this year. New Yorker has a big-ass (14 page) Miyamoto profile this week.
― Mordy, Friday, 17 December 2010 14:12 (thirteen years ago) link
― thomp, Tuesday, August 31, 2010 12:43 PM (3 months ago) Bookmark
"stuff worth reading"
― xX_420_GoKu_ChRiStWaRrIoR_Xx (Princess TamTam), Friday, 17 December 2010 14:20 (thirteen years ago) link
Miyamoto profile:
http://www.newyorker.com/reporting/2010/12/20/101220fa_fact_paumgarten
― 전승 Complete Victory (in Battle) (NotEnough), Friday, 17 December 2010 17:26 (thirteen years ago) link
new jane mcgonigal book comes out tomorrow
http://www.amazon.com/Reality-Broken-Games-Better-Change/dp/1594202850/ref=ntt_at_ep_dpt_1
― Mordy, Wednesday, 19 January 2011 20:49 (thirteen years ago) link
http://cruiseelroy.net/2008/05/irregular-meter/
― thank you based jättegod (forksclovetofu), Wednesday, 19 January 2011 21:10 (thirteen years ago) link
http://www.gamasutra.com/view/news/32828/Behind_The_Scenes_Microsofts_Attempt_To_Woo_Conan_OBrien_For_Xbox_Live.php
Microsoft has been busy speaking with several media companies about acquiring content for a pay-television subscription service that would stream through the Xbox 360 dashboard. It's possible the service could launch this holiday season, but that's dependent upon the company locking in a sufficient number of partners and development running on schedule.
Last November, Reuters reported the company was discussing a number of options, including creating a "virtual cable operator" to be delivered online or using the 360 to authenticate cable subscribers to watch shows - similar to its current deal with AT&T's Uverse. Another option could be creating additional individual content channels for providers, as the company has done with ESPN.
"You meet with these guys and they show you all this stuff that they're developing and it's mind blowing," said Ross. "I think it's coming and it's big. It's just that we weren't in a position at that point to figure out what it was."
― الله basedأكبر (forksclovetofu), Monday, 7 February 2011 18:53 (thirteen years ago) link
http://www.eurogamer.net/articles/2011-02-21-the-boy-who-stole-half-life-2-article
― Let the Light Come in From the Dark, Superman (forksclovetofu), Monday, 21 February 2011 23:45 (thirteen years ago) link
interview with the guy who made the waiting for godot gamehttp://therumpus.net/2011/03/the-rumpus-interview-with-mike-rosenthal/
― Mordy, Sunday, 27 March 2011 18:36 (thirteen years ago) link
Rumpus link. Instant ignore.
― bamcquern, Sunday, 27 March 2011 19:03 (thirteen years ago) link
idgi
― Mordy, Sunday, 27 March 2011 19:23 (thirteen years ago) link
http://www.nomorelost.org/2011/03/25/straight-male-gamer-told-to-get-over-it-by-bioware/
― Confused Turtle (Zora), Tuesday, 29 March 2011 11:34 (thirteen years ago) link
remember Tom Bissell and his shitty ramblings about doing lines and playing GTA4? well:
http://www.gamestop.com/xbox-360/games/gears-of-war-3-epic-edition/90535
Art and Design of Gears of War by Tom Bissell
― you penis-curling she-devils (jamescobo), Saturday, 21 May 2011 00:02 (thirteen years ago) link
I remember that book. Dude's drug-induces paeans made me wanna punch him
― Crazed Mister Handy (kingfish), Saturday, 21 May 2011 04:56 (thirteen years ago) link
whats funny or 'funny' is that he wrote a very long profile of cliffy b & the last modern warfare game for the newyorker
― ᵉ( ᷅ʷɣʷ)ᵊ (Lamp), Saturday, 21 May 2011 05:25 (thirteen years ago) link
argh GEARS of war
― ᵉ( ᷅ʷɣʷ)ᵊ (Lamp), Saturday, 21 May 2011 05:26 (thirteen years ago) link
According to zadie smith, in the 90s Tom bissell was responsible for rehabilitating or even establishing the outstanding literary reputations of Paula fox and Richard Yates. You still suck, Tom bissell.
Anna anthropy's book is gonna come out soon and it's probably gonna be great.
― bamcquern, Friday, 27 May 2011 06:14 (thirteen years ago) link
http://waxy.org/2011/06/kind_of_screwed/
On pixel art fair use. BS lawsuit, IMO
― Nhex, Friday, 24 June 2011 16:24 (twelve years ago) link