Of Deathclaws & Radscorpions: A Fallout Thread

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i'd try the DLC if it was available on steam, but it's not, so

:3 (cankles), Sunday, 14 March 2010 23:32 (sixteen years ago)

I will buy all that DLC!

Mordy, Sunday, 14 March 2010 23:48 (sixteen years ago)

yeah i'm glad i saw that. i was about to buy a few right now.

fuckin' (jeff), Monday, 15 March 2010 00:05 (sixteen years ago)

So have we come to consensus about which of the DLC are essential? I remember a lot of people saying Operation Anchorage blew.

Mordy, Monday, 15 March 2010 00:08 (sixteen years ago)

i just played it and yeah, it wasn't great.

fuckin' (jeff), Monday, 15 March 2010 00:59 (sixteen years ago)

I'd recommend Broken Steel and Point Lookout.

mh, Monday, 15 March 2010 01:03 (sixteen years ago)

^^^then the Pitt, then the others if you're desperate

bnw, Monday, 15 March 2010 01:17 (sixteen years ago)

one month passes...

ok so i had no idea that Chris Avellone (lead designer on Planescape: Torment) is a senior designer on Fallout: New Vegas, which should at least geek out HI DERE if not others.

HOT DISH THYME MACHINE (jjjusten), Wednesday, 21 April 2010 23:20 (sixteen years ago)

You mean Chris Avellone (LEAD DESIGNER OF CANCELLED GAME VAN BUREN AND CONTRIBUTOR TO FALLOUT 2) imo.

mh, Thursday, 22 April 2010 00:52 (sixteen years ago)

KOTOR II has a pretty bad rep, though. Alpha Protocol doesn't look particularly thrilling yet.

Nhex, Thursday, 22 April 2010 00:54 (sixteen years ago)

Yeah, but much of KOTOR II's flaws can be easily chalked up to Lucasarts suits cutting dev time down to nothing. I did enjoy the story, tho.

I'm disappointed that Obsidian never got to finish that Aliens RPG that had been announced 4 years ago, and that Sega went with that other mediocre version.

WTF cat with unfitting music (kingfish), Saturday, 24 April 2010 09:26 (sixteen years ago)

Some previews of new vegas on the web out today. Some complaints about the game looking exactly like fallout 3. I will gladly put up with sameyness especially if obsidian hits the classic fallout notes better than bethesda.

mayor jingleberries, Tuesday, 4 May 2010 16:34 (sixteen years ago)

needs fast travel

jeff, Tuesday, 4 May 2010 17:59 (sixteen years ago)

F3 had fast travel. What is really needs is the F2 car.

Mordy, Tuesday, 4 May 2010 18:03 (sixteen years ago)

yes i was referring to reports that vegas would not have fast travel

jeff, Tuesday, 4 May 2010 18:09 (sixteen years ago)

Ew.

Mordy, Tuesday, 4 May 2010 18:11 (sixteen years ago)

that would be bad

bracken free ditch (Ste), Tuesday, 4 May 2010 18:40 (sixteen years ago)

this hardcore mode sounds kind of awesome but possibly annoying especially since once you turn it off its off for good

Actually, before setting out, you have one last decision to make: to play in Hardcore mode or not. In this mode, you have to keep track of your food and water, pay attention to the weight of items (including ammunition), so you don't get overloaded, and make time for regular visits to a doctor, because stimpacks will not fully heal you. Hardcore mode can be disabled at any time, but it can't be switched back on. If you complete the entire game in Hardcore mode, you'll receive some sort of "special reward."

mayor jingleberries, Tuesday, 4 May 2010 22:21 (sixteen years ago)

sound cool, probably tedious

goole, Tuesday, 4 May 2010 22:25 (sixteen years ago)

making an rpg "harder" just makes it take x time longer to experience the same content, imo. that said, you don't want it to be too easy (F3 was too easy)

goole, Tuesday, 4 May 2010 22:25 (sixteen years ago)

Special reward = achievement?

Mordy, Tuesday, 4 May 2010 22:35 (sixteen years ago)

yes "hardcore uproar"

bracken free ditch (Ste), Tuesday, 4 May 2010 22:44 (sixteen years ago)

'keep track of food and water' - what does this mean?
'pay attention to the weight of items' - you had to do that in f3
and stimpacks never fully healed either

this hardcore mode sounds nothing of the sort

bracken free ditch (Ste), Tuesday, 4 May 2010 22:47 (sixteen years ago)

its possible in non-hardcore mode you can hoard anything you want without limitation

mayor jingleberries, Tuesday, 4 May 2010 22:48 (sixteen years ago)

I'm pretty sure ammo was weightless in F3, and keeping track of food + water probably means that if you don't eat/drink often enough, you'll grow weak and eventually die. I remember stimpacks fully healing? Maybe it took a couple, and you had to inject them directly into the injured limb, but I believe they fully healed?

Mordy, Tuesday, 4 May 2010 23:04 (sixteen years ago)

honestly, it sounds like extra chores to kill more gameplay hours

Nhex, Tuesday, 4 May 2010 23:08 (sixteen years ago)

strict weight limits + no fast travel = terrrrrrible

just sayin'

jeff, Tuesday, 4 May 2010 23:11 (sixteen years ago)

pay attention to the weight of items (including ammunition)

the ammo is the key bit. in f3, ammo functioned as basically a 2nd currency -- no weight, and you can hoard up all ammo for weapons you aren't using, since it has value. tip!

goole, Tuesday, 4 May 2010 23:12 (sixteen years ago)

also means you have to plan more and tread carefully. I like that aspect will definitely try hardcore mode first.

no fast travel and nothing to get around on but your feet is weird. maybe the map is more compressed.

βΠψ (bnw), Tuesday, 4 May 2010 23:17 (sixteen years ago)

Hardcore Mode does seem pretty tedious, but I think this sort of thing is aimed mostly at the No Mutants Allowed type dorks folks.

also beheadings - have you seen any? (circa1916), Tuesday, 4 May 2010 23:19 (sixteen years ago)

(xp) i'd be down for that if they developed more of the map, especially w/r/t the interiors of buildings. the wide open space of fo3 was nice, but so many of the buildings were just facades or empty spaces. would love to see a fucked up vegas strip where you could do a ton of exploring in each casino.

jeff, Tuesday, 4 May 2010 23:20 (sixteen years ago)

I'm assuming New Reno in FO2 was more like Reno (which I haven't been to) but it also reminds me of Fremont Street in Las Vegas. I kind of hope that's a location, too.

mh, Tuesday, 4 May 2010 23:52 (sixteen years ago)

i've heard that if you forget to breath in this game you die. inhaling/exhaling is accomplished by rotating the analog thumbstick clockwise, then counterclockwise, then by throwing your controller at the tv.

I have a big tv with blue ray's (latebloomer), Wednesday, 5 May 2010 07:23 (sixteen years ago)

haha

bracken free ditch (Ste), Wednesday, 5 May 2010 11:03 (sixteen years ago)

six months pass...

okay, so i only just started playing this a couple of weeks ago, and it is AMAZING. taking things slowly, not least because i'm finding the scenario and a buncha things that try and kill me in this game genuinely unsettling and unnerving. one question though...

when i get to the minefield, how do i pick up a mine or two to bring back to the sarah palin lady at the trading centre?

human fleshy kids (stevie), Saturday, 27 November 2010 11:53 (fifteen years ago)

iirc, you have to crouch down and creep up to the mine. then when it's close enough you deactivate it.

F-Unit (Ste), Saturday, 27 November 2010 12:08 (fifteen years ago)

i might be thinking of abes' oddyssey though

F-Unit (Ste), Saturday, 27 November 2010 12:08 (fifteen years ago)

thanks ste! if i have the balls for it i might give that a go later on this evening.

human fleshy kids (stevie), Saturday, 27 November 2010 12:23 (fifteen years ago)

Thing is it only works if your (I think) Perception is high enough. Definitely depends on one of your stats anyway.

groovypanda, Saturday, 27 November 2010 16:30 (fifteen years ago)

will gobble several sachets of mentats before attempting...

human fleshy kids (stevie), Saturday, 27 November 2010 17:03 (fifteen years ago)

doesn't the sarah lady give you a mine detector or something?

F-Unit (Ste), Saturday, 27 November 2010 17:52 (fifteen years ago)

she... hasn't, i don't think?

dammit, i'm always convinced i'm playing this game wrong...

human fleshy kids (stevie), Saturday, 27 November 2010 18:11 (fifteen years ago)

yeah your right, she doesn't have one.

F-Unit (Ste), Saturday, 27 November 2010 20:01 (fifteen years ago)

Crouch when approaching the mine and keep watching for a message saying 'deactivate mine'. You gotta be quick though.

nate woolls, Saturday, 27 November 2010 20:33 (fifteen years ago)

done, and done! awesome, thanks nate. tip came in extra useful as i walked through the tunnel to where the family are supposed to be.

last night i made my way through the tunnel to where the family are supposed to be hiding out, and i freed a prisoner at the old cemetery. i got a stealth-boy, which seems awesome. and then my xbox froze. ;(((

it ain't about the sauce it's about the danger (stevie), Sunday, 28 November 2010 11:51 (fifteen years ago)

i still haven't done that family quest, attempted it and re-loaded many times. just kept trying to kill them all, and yes i know what i'm supposed to do instead but could never get it to work.

F-Unit (Ste), Sunday, 28 November 2010 12:18 (fifteen years ago)

i'm still not sure if i've found them.

it ain't about the sauce it's about the danger (stevie), Sunday, 28 November 2010 12:28 (fifteen years ago)

oh you'll know if when you do

F-Unit (Ste), Sunday, 28 November 2010 14:21 (fifteen years ago)

ach i really want to load this up now but i have stacks to do today

F-Unit (Ste), Sunday, 28 November 2010 14:23 (fifteen years ago)

one month passes...

still love-love-loving this game, and trying to take it slowly as i don't know if i'll get a chance to play through again, and i don't want to miss anything: eg, i still haven't gone to track down the radio station, am just playing side missions for as long as i can. but disaster struck yesterday - wandered thru the jeffersonian monument thingum place, and collected a load of holotapes, and somehow managed to complete Following In His Footsteps - DAMMIT. can i still try and find the radio station?? i want to meet 3 dog.

also, i botched the android mission i think, by convincing someone it was dead. ;((( is there no point in finding pinkerton now?

this guy ☜ (stevie), Tuesday, 4 January 2011 13:03 (fifteen years ago)


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