braid

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my loyalty to braid is basically: it is so so rare & exciting in 2009 to meet a game that doesn't treat you like a retard.

Gravel Puzzleworth, Friday, 18 December 2009 18:31 (sixteen years ago)

emotional retard is still a retard

cozwn, Friday, 18 December 2009 18:52 (sixteen years ago)

sounds like it should be soundtracking a canadian tv movie about irish fishermen in newfoundland

this is part of the reason it is great. The other part is that they needed music that would be ok when played backwards and mariachi music set to a 4/4 techno drumbeat wouldn't cut it.

Its weird how some of the puzzles in later levels you get immediately, but some of them in the earlier levels you just can't seem to get.

my opinionation (Hamildan), Sunday, 20 December 2009 16:14 (sixteen years ago)

without shame i'll admit i consulted youtube walkthroughs to complete certain levels, and this didn't compromise my enjoyment of the game and its puzzles one iota.

who can forget snrub tv? (stevie), Sunday, 20 December 2009 16:17 (sixteen years ago)

one month passes...

Elevator Action level, I kill you.

This game is all kinds of great.

Chuck_Tatum, Saturday, 6 February 2010 22:17 (sixteen years ago)

three weeks pass...

ilg you're my only hope. convince me to continue this irritating game. i'm a few worlds in and i keep skipping the painting bits because i find the puzzles infuriating rather than clever and engaging.

things got a little better when i found more of the ffwd/rewind controls up on the triggers, thanks a lot useless help screen.

does the writing stay this insufferable?

i'll see you in jamie mccourt then (agent hibachi), Thursday, 4 March 2010 20:47 (sixteen years ago)

of note i totally appreciate what this game is trying to do, but something about it angers me; the time manipulation felt better in the ps2 prince of persia when it was married to action; the kind of "bet you cant get here" stuff always worked better for me in a metroid-type game where i knew the main character felt CAPABLE in some way that braid's guy does not.

i'll see you in jamie mccourt then (agent hibachi), Thursday, 4 March 2010 20:49 (sixteen years ago)

mostly this makes me want to go back and play portal again

i'll see you in jamie mccourt then (agent hibachi), Thursday, 4 March 2010 20:50 (sixteen years ago)

If you don't like the puzzles, I don't think you're going to start liking the puzzles. It's not worth playing for the story alone.

Mordy, Thursday, 4 March 2010 21:04 (sixteen years ago)

I think the puzzles in Braid are largely better than the puzzles in Portal.

Your body is a spiderland (polyphonic), Thursday, 4 March 2010 21:52 (sixteen years ago)

portal has a lot more replay value to it tho

braid is trash & way to overimpressed w/itself. if u dont like the puzzles then theres absolutely nothing there 4 u

(Head) (Lamp), Thursday, 4 March 2010 21:54 (sixteen years ago)

Braid has my favourite puzzles of any game - they are genuinely hard and genuinely fair. If you don't like them you should quit and play something else!

Gravel Puzzleworth, Thursday, 4 March 2010 21:59 (sixteen years ago)

Braid doesn't seem impressed with itself if you never read any of those book things.

Your body is a spiderland (polyphonic), Thursday, 4 March 2010 22:58 (sixteen years ago)

i quit a few worlds in and never went back

First and Last and Safeways ™ (jjjusten), Thursday, 4 March 2010 22:59 (sixteen years ago)

if u dont like the puzzles then theres absolutely nothing there 4 u
― (Head) (Lamp), Thursday, March 4, 2010 9:54 PM (Yesterday) Bookmark Suggest Ban Permalink

got to agree w/this but don't see why that makes it trash

©H0©080ZO (cozen), Friday, 5 March 2010 08:35 (sixteen years ago)

five months pass...

https://www.youtube.com/watch?v=e_wl7bInMIo

8o---e*.\\\||///.*ə---o8 (forksclovetofu), Friday, 13 August 2010 05:55 (fifteen years ago)

https://www.youtube.com/watch?v=YvsZOcdxHpI
^better indication of how lame this likely was

8o---e*.\\\||///.*ə---o8 (forksclovetofu), Friday, 13 August 2010 05:57 (fifteen years ago)

Uh…

Where do I begin... Braid has changed my life. I thought I was once another lost soul in this infinite universe, but know I have realized I am the son and the father of chaos and anarchy. One mind, one body, one soul woven, "braided," into space and time. This game makes you look into the darkest caves of the mind, the depths of mankind, until you reach the madness in search for an answer, for her. Defying the law of physics to reach the goal of salvation. Our whole lives we fight the evil, and strive to conquer our demons, but in the end we are the demons. We are the universe observing itself. We are the universe destroying itself.

litel, Friday, 13 August 2010 07:22 (fifteen years ago)

three years pass...

this is $2 on steam for a couple days so i got it, opened this thread hoping someone would say like, we figure out he was the bad guy all along or smth, but jesus this "story" !!

it's like... an extreme for terrible indie game writing. it's the unfortunate thing about so many talented people w/backgrounds and livelihoods in computers and not basic storytelling. sometimes it can be a good thing (! pixar movies have mostly been written by animators) but so much of the time it's just this basic lazy drivel about some boring breakup barely translated into anything anyone would ever care about especially cause the writer just comes off as a misogynistic jackass. i can imagine horrible people really loving it.

my whole family is catholic so look at the pickle i'm in (zachlyon), Sunday, 19 January 2014 02:57 (twelve years ago)

"She never understood the impulses that drove him, never quite felt the intensity that, over time, chiseled lines into his face."

my whole family is catholic so look at the pickle i'm in (zachlyon), Sunday, 19 January 2014 05:07 (twelve years ago)

Yeah it's hilariously bad. But the puzzle-solving is as great as advertised imo

Matt Armstrong, Sunday, 19 January 2014 19:55 (twelve years ago)

yup
i like the limbo story way better and it was never explicitly stated

this harmless group of nerds and the women that love them (forksclovetofu), Sunday, 19 January 2014 19:56 (twelve years ago)

what's great about the horrible self-serving narration stuff is that, when I played it, every time Tim died - which was very often, I'm pretty clumsy - i laughed.

if you're happy and you know it, it's false consciousness (c sharp major), Sunday, 19 January 2014 19:59 (twelve years ago)

i will continue to rep for the soundtrack tho

this harmless group of nerds and the women that love them (forksclovetofu), Sunday, 19 January 2014 20:04 (twelve years ago)

i should probably go back and finish this, shouldn't I... i vaguely remember getting stuck on one level and never going back to it

Nhex, Monday, 20 January 2014 06:28 (twelve years ago)

I vaguely remember getting stuck on most levels.

the "Weird Al" Yankovic of country music (stevie), Monday, 20 January 2014 07:23 (twelve years ago)

its really hard

lag∞n, Monday, 20 January 2014 16:27 (twelve years ago)

how do we get this dude to quit the gaming industry forever

Wendy Carlos Williams (jjjusten), Monday, 20 January 2014 16:28 (twelve years ago)

video games fixation w and awful execution of storytelling is really funny and point missing

lag∞n, Monday, 20 January 2014 16:28 (twelve years ago)

these people wld try to give poker a plot

lag∞n, Monday, 20 January 2014 16:29 (twelve years ago)

http://www.governorofpoker4.net/wp-content/uploads/2013/11/1-home.jpg

Mordy , Monday, 20 January 2014 16:30 (twelve years ago)

lol

lag∞n, Monday, 20 January 2014 16:31 (twelve years ago)

no idea what this is about but it felt relevant

http://i.imgur.com/4qCaGxT.png

lag∞n, Monday, 20 January 2014 16:31 (twelve years ago)

why is david schmimmer sitting in that barn

Wendy Carlos Williams (jjjusten), Monday, 20 January 2014 17:55 (twelve years ago)

I have up on this game on like the last level. Could never beat it.

Jeff, Monday, 20 January 2014 18:11 (twelve years ago)

I'm still glad that I skipped reading 99% of everything in this game. I'm sure it's horrible but I wouldn't know.

polyphonic, Monday, 20 January 2014 19:05 (twelve years ago)

I'll quote Lars Von Trier and say that sometimes you've got to take the good with the evil.

Nhex, Monday, 20 January 2014 20:30 (twelve years ago)

Braid's artsy-fartsyness/pretentiousness/preciousness is the package you cannot divorce from the gameplay

Nhex, Monday, 20 January 2014 20:36 (twelve years ago)

It's very easy to divorce it. Just walk past the books without clicking on them.

polyphonic, Monday, 20 January 2014 20:41 (twelve years ago)

You're still controlling that little painted man across a storybook landscape.

Nhex, Monday, 20 January 2014 20:43 (twelve years ago)

Mario you pretentious fuck

polyphonic, Monday, 20 January 2014 20:44 (twelve years ago)

i like how its mario thats p funny

lag∞n, Monday, 20 January 2014 20:53 (twelve years ago)

thank you

polyphonic, Monday, 20 January 2014 21:05 (twelve years ago)

all video games shd be mario just spitballin

lag∞n, Monday, 20 January 2014 21:08 (twelve years ago)

However, others—including new media academics—have disagreed, praising the philosophical complexity of the game, saying "Jonathan Blow's Braid is the sort of ontological labyrinth that Jorge Luis Borges might have made. Embedded in the simple gameplay design are genuinely huge concepts."[90]

my whole family is catholic so look at the pickle i'm in (zachlyon), Tuesday, 21 January 2014 01:06 (twelve years ago)

[90] I murdered this guy

lag∞n, Tuesday, 21 January 2014 01:08 (twelve years ago)

Braid has also garnered academic interest and acclaim for its complexity, with narratologists saying "Anyone who thinks... the unique constraints of game play cannot possibly be used to best structure a story has probably not encountered Braid, which marries pure mechanics and story into a philosophical platform." [109] Braid's use of narrative elements and puzzle-making has been compared to similar techniques of "imperative storytelling" in novels such as Life A User's Manual and Through the Looking-Glass.[110]

my whole family is catholic so look at the pickle i'm in (zachlyon), Tuesday, 21 January 2014 01:10 (twelve years ago)

Barf

Jeff, Tuesday, 21 January 2014 01:11 (twelve years ago)

Braid barf.

Jeff, Tuesday, 21 January 2014 01:11 (twelve years ago)

Journalists have considered Braid's plot to be interwoven with the game itself, much as the book Dictionary of the Khazars and the films Memento and Eternal Sunshine of the Spotless Mind interweave the narrative into the work's construction.[23][24]

Others have likened Braid to punk rock,

my whole family is catholic so look at the pickle i'm in (zachlyon), Wednesday, 22 January 2014 01:12 (twelve years ago)


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