oh seriously? bummer
― When she is finished, Reader, the vagina has won, hands down. (stevie), Monday, 16 November 2009 18:13 (fourteen years ago) link
damn nobody plays these games multi do they. i suppose with MW2 nobody is playing anything multi...
― goole, Monday, 16 November 2009 18:14 (fourteen years ago) link
oh i play multi every now and again - spent 20 minutes on it earlier and got 2nd place in a deathmatch, which blew my mind cos i'm pretty crappy at video games. my xbox360 name is stevietonychick
― When she is finished, Reader, the vagina has won, hands down. (stevie), Monday, 16 November 2009 18:59 (fourteen years ago) link
So is the PC version of this any good then? I just got a new pc.
― mu-mu (Pashmina), Tuesday, 17 November 2009 00:23 (fourteen years ago) link
pc version supposed to be very good.
stevie, yeah you got to finish the game first. and then choose missions in the phone.
enjoyed doing half the drug wars tonight, finished the base jumping stuff also fun. i even got into dancing a bit more, winning some sort of gay dance off and then completing the bus stop. not used to the xbox controls so was a bit of a struggle at first remembering the colours.
also, i've noticed that no longer do i see the vibrant blue shadows when the sun is shining, that were in the ps3 version, but is this an xbox change or something unique to bogt?
― bracken free ditch (Ste), Tuesday, 17 November 2009 00:49 (fourteen years ago) link
Don't remember vibrant blue shadows. Dancing is a bit easy, thought it might be a fun sub game but I completed the bus stop first time. Where is air hockey?
― George Mucus (ledge), Tuesday, 17 November 2009 09:30 (fourteen years ago) link
air hockey tables in both the bowling alleys
yeah compared to the old san andreas dancing game its a bit stupidly easy, i thought it was going to get faster. although at least i did find myself bobbing to the beat.
and again, races (triathlons) pose no challenge whatsoever.
― bracken free ditch (Ste), Tuesday, 17 November 2009 11:32 (fourteen years ago) link
quite surprised that even after the kagillion amount of hours i put in on the original, that i'm still enjoying just cruising around liberty city in new cars for a whole evening. i guess i have nothing better to do.
eager to restart IV as i never did get the 'good' ending.
― bracken free ditch (Ste), Tuesday, 17 November 2009 11:37 (fourteen years ago) link
are there different endings for gtaiv?
― NI, Wednesday, 18 November 2009 11:48 (fourteen years ago) link
There are two. They're pretty similar, honestly.
― windy = white, carl = black (polyphonic), Wednesday, 18 November 2009 17:45 (fourteen years ago) link
good things about TBOGT, the Buzzard and the APC, and the explosive round-shotgun. Lots of fun.
Something satisfying about the machine gun on the buzzard, and watching the debris splinter about from a good strafing session.
― bracken free ditch (Ste), Monday, 30 November 2009 23:01 (fourteen years ago) link
TBoGT is so many different kinds of wonderful.
― open the door, there's a bag on fire (stevie), Monday, 21 December 2009 21:05 (fourteen years ago) link
The first couple missions of 'gay' were really good. Now I'm back to the same old shit-chase down this guy or shoot his crew. Snooze...
Will RStar ever create a new mold? I guess people will have to stop buying this shit over and over to force them to innovate again.
― calstars, Monday, 28 December 2009 00:05 (fourteen years ago) link
Is there a conclusive answer as to whether the download or the disc of Gay Tony is better? Aside from the fact that I'll feel like a sucker if I pay twice for TLAD.
Also, can I carry on my game saves from my downloaded TLAD on the disc one?
― MPx4A, Wednesday, 30 December 2009 15:34 (fourteen years ago) link
Is there a conclusive answer as to whether the download or the disc of Gay Tony is better?
I think the download is supposed to be better from what I've heard.
― real bears playing hockey (polyphonic), Wednesday, 30 December 2009 17:38 (fourteen years ago) link
There you go (March 20th) ps3 owners...http://www.rockstargames.com/newswire/2010/01/29/2861/grand_theft_auto_episodes_from_liberty_city_coming_to_playstation_3_and_pc
― Jeff LeVine, Friday, 29 January 2010 05:16 (fourteen years ago) link
oops, March 30th
― Jeff LeVine, Friday, 29 January 2010 05:17 (fourteen years ago) link
huh, what was with all the microsoft trumpeting "these two dlc games will only ever be available on the 360" a year or two back. was it a short term contract? they sure seemed to make out that statement applied to FOREVER
― NI, Friday, 29 January 2010 09:56 (fourteen years ago) link
i fucking knew it
― bracken free ditch (Ste), Friday, 29 January 2010 11:08 (fourteen years ago) link
Really? I just always assumed they'd be coming to PS3 and PC within a year or two at the most.
― Nhex, Friday, 29 January 2010 18:43 (fourteen years ago) link
If anyone feels like pwning a n00b in a PS3 deathmatch, I am nothingelseon - in NZ tho so time zones may screw everything up
― Bill E, Friday, 5 February 2010 03:33 (fourteen years ago) link
Having just completed The Lost & Damned's story missions, I'm taking another swing at the final mission of the main game, but it's frustrating as hell. Don't really enjoy having to kill off all The Bad Guy's hentchmen again to replay the final chase where I've been scuppered thus far - I think I've figured out where I was going wrong, but its such a drag to play all the way through to the fuck-up point that I'm remembering why I ditched this and moved on to the DLC missions without completing it.
Still stunned by the game overall, however, especially the DLC missions - the way the creators developed three storylines that differed so much in tone and subject within the same city/engine/game is impressive, though I have to admit, Johnny Klebitz and Luis Lopez were more compelling leads than Niko. Still though, while their tales were all a dash hackneyed to some extent, the storylines to all three games were strong and their worlds (and supporting cast) mostly entertaining and believable. Completing the DLC missions and then watching the full credits - especially, on Lost And Damned, when scored by 'Every Picture Tells A Story' - was as satisfying as any such moment in an action movie (and the music for these games were perfectly chosen, and light years beyond any other game I've played).
― Chaki doesn't have beef with unicorn (stevie), Tuesday, 31 August 2010 15:39 (thirteen years ago) link
Also, I'm not a dude who often completes video games (and indeed have still not finished GTA:SA), so finishing all the story arcs (save one final Niko mission) gives a sense of accomplishment I don't often draw from my Xbox360.
― Chaki doesn't have beef with unicorn (stevie), Tuesday, 31 August 2010 15:41 (thirteen years ago) link
I suck at this game. I played it again last night for the first time in, er, probably 20 months, and had the usual headache of a time. I enjoyed Bully a lot, so I'm not sure I can articulate why I find GTA4 so impossible to enjoy. I get motion sick when I play fast-ish first- or third-person shooters, especially with driving: that's a big factor. & I've never cultivated the eye for shooting that these games take. So I finally put the game up for sale today.
― Euler, Tuesday, 31 August 2010 16:15 (thirteen years ago) link
Playing this now. I like what they're doing with the characters but I still hold that San Andreas is the apex of the series.
― Spleen of Hearts (kingfish), Monday, 12 March 2012 06:34 (twelve years ago) link
have you played ballad of gay tony yet? i unreservedly love that iteration...
― brokering (pimping) (stevie), Monday, 12 March 2012 07:35 (twelve years ago) link
Not yet.
― Spleen of Hearts (kingfish), Monday, 12 March 2012 07:37 (twelve years ago) link
it hammers out any glitches that GTA4 had imho.
― brokering (pimping) (stevie), Monday, 12 March 2012 07:39 (twelve years ago) link
agreed. Things I personally like that they improved upon -
high performance cars now spawn, previously unavailable unless stole from races.missions replayable, and each mission has stats that you can try and improve upon, very nice addition hope they keep this in Vsome more varied gun typessome cool vehicles available by ringing up friends, including a tank.hidden packages, seagulls, more audible and easier to locateair hockey game in the bowling alley was pretty good.better armed choppermissions in general were more interesting
― Summer Slam! (Ste), Monday, 12 March 2012 14:49 (twelve years ago) link
but the airport was still restricted access, which was a huge fail move imho
― Summer Slam! (Ste), Monday, 12 March 2012 14:50 (twelve years ago) link
yeah, the gay tony characters are better written
― Spleen of Hearts (kingfish), Friday, 16 March 2012 04:40 (twelve years ago) link
i'm going on my 5th attempt of "3 leaf clover", that sort of mock-Heat mission involving the bank robbery, gunfight thru chinatown and later through the subways
first time: i died2nd time: grenade killed me3rd time: train hit me4th time: one of the brothers died
jesus... replaying a mission ad infinitum is truly a hallmark of the gta series.
― kelpolaris, Thursday, 22 March 2012 18:39 (twelve years ago) link
i remember getting killed by a passing car in that mission, had next to no health and just slightly rubbed against the car. dead.
― PSOD (Ste), Thursday, 22 March 2012 19:54 (twelve years ago) link
here's hoping GTA5 will take a cue from RDR and allow you to carry around portable bags of trail-mix
― kelpolaris, Thursday, 22 March 2012 21:29 (twelve years ago) link
you know, for health
would also like to be able to set up a tent on the sidewalk instead of having to run to a safe house.
― pplains, Thursday, 22 March 2012 21:34 (twelve years ago) link
Occupy Liberty City
― Godzilla vs. Rodan Rodannadanna (The Yellow Kid), Thursday, 22 March 2012 22:11 (twelve years ago) link
I played the three leaf clover mission and with the smallest scrap of health, jacked a car and 180ed it to drive into oncoming traffic to lose the cops.
At that exact moment Stevie Nicks-Edge of Seventeen came on the car stereo.
it was totally perfect.
Best gaming moment and I kinda stopped playing after that, knowing that it wasn't going to get better.
― my opinionation (Hamildan), Thursday, 22 March 2012 22:14 (twelve years ago) link
yeah i definitely groove whenever "goodbye horses" pops on. that song can soundtrack anything.
GTA5 felt lacking in the soundtrack department, tho. i'm not sure whether it stemmed from already being familiar with most of what they offered, the lack of nostalgia... i don't know what. it just seemed both limited and kinda scrapped together, quantity over quality-like. i walked away from VC and SA with new loves for Tears for Fears and Stone Roses
― kelpolaris, Thursday, 22 March 2012 22:38 (twelve years ago) link
whereas i can't recall a single song from my 20hrs so far into GTA5.
?
― PSOD (Ste), Friday, 23 March 2012 09:32 (twelve years ago) link
Favourite Vice City moment: successfully completing a mission and flying home into a giant rose-coloured sunrise, as Crockett's Theme came on the radio.
― ledge, Friday, 23 March 2012 09:35 (twelve years ago) link
kel, do you mean gta4?
i do miss the retro vibe of the era-based GTAs of yore.
― brokering (pimping) (stevie), Friday, 23 March 2012 13:02 (twelve years ago) link
only 2.5 GTAs had the retro vibe, tho: VC and SA. And maybe GTA:London 1969 if you wanna get picky.
Speaking of which, has anyone played Driver: San Francisco 1976(or something)? Is it worth it?
― Spleen of Hearts (kingfish), Friday, 23 March 2012 23:12 (twelve years ago) link
earlier today I posted some youtube comments about how to make improvements for Bully 2
in general I would like to see vehicles in rockstar games that are able to perform arcade style tricks similar to chaining tricks in Jet Grind Radio. maybe a tad more realistic than JGR but it would be cool if you could wall jump your motorcycle instead of crashing. and being able to grind your bike or deck in Bully would be nice
― whispering fairy tales (CaptainLorax), Saturday, 24 March 2012 01:48 (twelve years ago) link
dunno, that sounds like something that belongs in the Saints Row games rather than the GTA ones. San Andreas at least you could perform some stuff on the bicycles.
― PSOD (Ste), Saturday, 24 March 2012 11:35 (twelve years ago) link
GTA IV with Portal 2 robots!
http://www.youtube.com/watch?&v=R589m0iaUpc
― pun lovin criminal (polyphonic), Wednesday, 25 July 2012 21:50 (eleven years ago) link
That video is mindblowing!
I removed this a while ago when i started playing GTA: San Andreas. Not sure I want to go back...
― Emperor Cos Dashit (Adam Bruneau), Thursday, 26 July 2012 23:42 (eleven years ago) link
Been playing this for the first time. I touched GTA IV several years ago briefly, but came off unimpressed. I've got mixed feelings about it. I wonder what their intentions were in creating a mildly surreal facsimile of NYC - like the model town in Beetlejuice - that's really familiar, uncanny valley-like, but really off in many details. Like using a perfect replica of the NYC subway stop sound... for your car's GPS. The missions are kind of boring and grim, especially compared to San Andreas and Saints Row 2 and 3, the driving physics feel sluggish and heavy, the hand-to-hand combat system seems pointless after the first two hours.
Maybe because I'm not a huge fan of The Sopranos I don't love what they're doing with the tone of the story and taking it completely away from farce, but I suppose San Andreas was moving in that direction in its more sober moments. Niko Bellic is a strange cat. We're supposed to be sympathetic to him early on, I think, but as the game goes on its pretty clear he's a psychopath, there doesn't seem to be as much ambiguity as I'd heard. I guess you have the clowns like Brucie and Roman to lighten it up a little.
I can still admire a lot of what this game does right - that powerful, oddly familiar feeling of this made up alternate universe NYC is something unique. Do I want to fault the game for not being as straight-up fun as Saints Row? Yes... But at the same time, I love looking at the highways they created to get from borough to borough. I'll drive around and "recognize" bits of the Bronx or Queens or Brooklyn and feel something that's not deja vu, but something else. The outdoor lighting effects and visual presentation is pretty impressive, I have to admit - I'm amazed that they were able to get as close as they were to the actual feel of being there, in tiny pockets. I hope I have enough energy to slog my way through this story.
― Nhex, Thursday, 17 October 2013 20:27 (ten years ago) link
The DLC is better than the main game for IV.
― Defund Phil Collins (stevie), Thursday, 17 October 2013 22:26 (ten years ago) link