This game is sooooooo fun... for a few minutes, at least. My interest wanes rather quickly but bloody hell is it a great idea executed well!
― Everyone is a Jedi (Will M.), Monday, 3 November 2008 15:44 (twelve years ago) link
what he said.
― Don't juggle with the words, let's know about our sexuality flash boy (ledge), Monday, 3 November 2008 19:26 (twelve years ago) link
Yep, fun for a few. It could be improved by adding a Tetris style "next" window in the corner, though. It sucks to get transformed into the Space Invaders guy when you have enemies below or to the side.
― z "R" s (Z S), Tuesday, 4 November 2008 18:01 (twelve years ago) link
Space Invaders ship sucks, and the Space Invaders enemies can often be the hardest, esp when they speed up. Worth playing through to the end credits, which doesn't take very long.
Half the skill is holing up somewhere safe when the changes happen should you end up as a useless character next screen.
― milling through the grinder, grinding through the mill (S-), Wednesday, 5 November 2008 05:25 (twelve years ago) link
I love this game. I played it an unreasonable amount.
The end is great too.
― Enrique (Raw Patrick), Wednesday, 5 November 2008 09:02 (twelve years ago) link
FINALLY beat this, and yeah the end is fun.
Which game are the swirly lines from?
― ledge, Wednesday, 5 November 2008 14:40 (twelve years ago) link
― snoball, Wednesday, 5 November 2008 15:58 (twelve years ago) link
I really like this one. Sure it doesn't last that long, but I doubt it's meant to. I was really impressed by it since, compared to a million flash/homebrew games that are content with just ripping sprites and making weak clones, the creators actually did bother to replicate all these various games' gameplay rules, controls and hit detection while mashing them up.
This is also a lot friendlier with the "subvert old 2D sprite games" theme compared to the other games in this list.
(They even use the MAME icon! Ha.)
― Nhex, Wednesday, 5 November 2008 21:46 (twelve years ago) link