would it kill him to say the words "eveline fischer"
― katherine, Monday, 13 April 2015 15:15 (eleven years ago)
(to be fair, all the samples mentioned in the article were from david wise tracks, I checked, but fischer did a non-trivial amount of the soundtrack -- a lot of the later levels, I want to say, could be misremembering, so maybe they weren't as low-hanging nostalgia fruit.)
― katherine, Monday, 13 April 2015 15:25 (eleven years ago)
(with David Wise; composed the tracks "Simian Segue", "Candy's Love Song", "Voices of the Temple", "Forest Frenzy", "Treetop Rock", "Northern Hemispheres" and "Ice Cave Chant"[1])
the snow theme was always my favorite from DKC
― truvada mangano (clouds), Tuesday, 14 April 2015 04:52 (eleven years ago)
https://www.youtube.com/watch?v=pTzPj_RcIy4
― rushomancy, Tuesday, 14 April 2015 11:17 (eleven years ago)
Finished listening to Castlevania: Lament Of Innocence. Apart from Symphony Of The Night, I've found all the Castlevania soundtracks I've bought quite frustrating. From the 00s, most of them used dance beats in a way I feel didn't work most of the time and spoiled the atmosphere. All those soundtracks have really great moments, there is lots of impressive things going on but overall I find them inconsistent. Sometimes I'm not sure why some tracks aren't that evocative. For the Advance and DS games Michiru Yamane was usually working in collaboration so I don't really know who did what. She gets to try loads of stuff on Lament Of Innocence and Curse Of Darkness, both are 2 discs.
― Robert Adam Gilmour, Tuesday, 14 April 2015 22:19 (eleven years ago)
https://www.youtube.com/watch?v=W355pnsGgEw
― example (crüt), Friday, 24 July 2015 14:09 (ten years ago)
in my head today:
https://www.youtube.com/watch?v=WOb0CcSA04c
― example (crüt), Friday, 24 July 2015 14:23 (ten years ago)
https://www.youtube.com/watch?v=WGyr8uwJ9cEI've had this running in my head since 1983. My favorite is when you "die" and it goes into minor-key funeral march and then peps back up when you hit your X and get back on track!
― andrew m., Friday, 24 July 2015 15:25 (ten years ago)
Correction: 1984
― andrew m., Friday, 24 July 2015 15:26 (ten years ago)
https://www.youtube.com/watch?v=l1tjupBlSyc
Someone show Lee Scratch Perry "Cool Spot" for the Genesis.
― AdamVania (Adam Bruneau), Thursday, 27 August 2015 05:10 (ten years ago)
done and done
― five six and (man alive), Thursday, 27 August 2015 05:19 (ten years ago)
or prince jammy
― soyrev, Thursday, 27 August 2015 05:34 (ten years ago)
https://www.youtube.com/watch?v=2imCQh5mRUE
I couldn't find this on youtube so I captured it in MAME and uploaded it. This loop is so cool and futuristic.
― AdamVania (Adam Bruneau), Thursday, 27 August 2015 14:21 (ten years ago)
Oh my gosh, this evokes at once "A Rainbow in Curved Air" (the frantic percussion) and Ravi Shankar (duh) and the X-Files theme and also like Seefeel or something?!? This is INCREDIBLE!!
https://www.youtube.com/watch?v=g6NgA48KWc0
― Ina-Garten-Da-Vida (Stevie D(eux)), Monday, 5 October 2015 18:21 (ten years ago)
the "dire dire docks" music is the one that sticks w me
https://www.youtube.com/watch?v=cTl0ky4DcHA
― clouds, Monday, 5 October 2015 18:51 (ten years ago)
Kondo is so boss
― a literal scarecrow on a quaint porch (forksclovetofu), Monday, 5 October 2015 18:56 (ten years ago)
in my head this morning
https://www.youtube.com/watch?v=rz_aiHo3aJg
― example (crüt), Monday, 1 February 2016 15:58 (ten years ago)
Yuzo Koshiro is a genius
― clouds, Monday, 1 February 2016 18:27 (ten years ago)
https://www.youtube.com/watch?v=Se-9zpPonwM
― skip, Monday, 1 February 2016 19:40 (ten years ago)
https://www.youtube.com/watch?v=7efPcKJ4cOk
― AdamVania (Adam Bruneau), Monday, 1 February 2016 21:29 (ten years ago)
maxo grinding out great OSTs just latelyhttp://maxoisnuts.bandcamp.com/album/rustbucket-rumble-ost
― ulysses, Tuesday, 2 February 2016 20:48 (ten years ago)
https://www.youtube.com/watch?v=NdHDIcF_ZWk
― example (crüt), Monday, 8 February 2016 15:17 (ten years ago)
https://www.youtube.com/watch?v=9OUmGG8UNFo
argreetha 5 years ago No matter what The Joung hero does, He need to dieSuch a sad end for this hero
― ciderpress, Monday, 8 February 2016 16:33 (ten years ago)
https://www.youtube.com/watch?v=yWdxWqhzV4I#mood
― ejemplo (crüt), Tuesday, 31 May 2016 02:09 (ten years ago)
I get that Actraiser song you linked stuck in my head monthly
― Vinnie, Tuesday, 31 May 2016 03:52 (ten years ago)
sea of eden *chills*
― clouds, Tuesday, 31 May 2016 14:52 (ten years ago)
― Vinnie, Monday, May 30, 2016 11:52 PM (2 days ago) Bookmark Flag Post Permalink
see also:
https://www.youtube.com/watch?v=siWqlVob8zg
― ejemplo (crüt), Wednesday, 1 June 2016 12:31 (ten years ago)
OutRun soundtrack gets 30th anniversary vinyl reissue
― Le Bateau Ivre, Tuesday, 21 June 2016 15:16 (nine years ago)
man, the streets of rage iii soundtrack is legitimately flat-out amazing. kawashima gets crazy gabber sounds out of the sound chip on tracks like "bulldozer" and koshiro does this super-dissonant take on techno to where the time he's doing mr. x's intro music i swear to god he's gone flat atonal.
― hypnic jerk (rushomancy), Tuesday, 21 June 2016 23:43 (nine years ago)
yeah, that soundtrack blew my mind the first time i heard it, like, "this is from a SEGA game???"
― clouds, Wednesday, 22 June 2016 06:26 (nine years ago)
anybody know of some other techno that sounds like it? i'm not very knowledgable about it.
― hypnic jerk (rushomancy), Wednesday, 22 June 2016 12:25 (nine years ago)
surgeon's "basictonalvocabulary" is the only thing that comes close
https://www.youtube.com/watch?v=RUl-sttC1ag
― clouds, Wednesday, 22 June 2016 13:35 (nine years ago)
well 1 > 0! thanks!
― hypnic jerk (rushomancy), Wednesday, 22 June 2016 15:59 (nine years ago)
https://www.youtube.com/watch?v=H4IP7olBoWw
has made regular (welcome) appearances since childhood
― cheeseburger, Wednesday, 22 June 2016 16:13 (nine years ago)
https://www.youtube.com/watch?v=0tgL9_1Sq2o
― esempiu (crüt), Monday, 8 August 2016 15:05 (nine years ago)
https://www.youtube.com/watch?v=Knik6QqDJJ0
― fat fingered algorithm (rushomancy), Friday, 14 October 2016 01:31 (nine years ago)
https://www.youtube.com/watch?v=PL2sCZvgmdA
― qop (crüt), Tuesday, 15 November 2016 21:00 (nine years ago)
https://www.nytimes.com/2017/01/16/arts/review-andrew-norman-play-a-symphony-that-levels-up-cincinnati.htmlhttps://open.spotify.com/album/1D8hUu8Zp9hevipwopwlxq
“Play” turns the orchestra into a society and at its heart is a story about power. It has two plotlines, and their interaction forms the structure of the piece. One is about leadership. At the frenetic start of “Level 1,” the percussionists are in charge. Like generals, they give certain orders that they expect to be followed by the rest of the orchestra in a particular way.Some of these are obvious: A triangle “freezes” the action, forcing the players to sit still; a kick drum and a slapstick, cracking like a torture device, cut the action to a different scene. Other commands, like a woodblock sequence that switches the woodwind on and off, take time to become clear. Still more are largely inaudible, such as a swipe on the piano’s strings that powers the orchestral machine on and off.The other plotline is about discovery, and on its face, it’s a more conventional one about a musical theme. The orchestra is on a quest to complete a wedge, starting from a single note and fanning outward, stepwise, from there. Different characters try to piece parts of it together. In “Level 1,” it’s the trumpet, but its wedge contracts instead of opening. In “Level 2,” the oboe plays one half of it, the downward progression, without its corresponding upward reach. Only in “Level 3” does the orchestra get there.How Mr. Norman treats both of these plots is clever and technically impressive. What makes it so affecting is how they interact. For to complete the wedge, the orchestra has to organize, to throw off the percussion’s rule. This begins in the middle of “Level 2,” when the oboe makes progress on that downward slide, slowly, but happily, joined by the strings and other winds. The woodblock tries to assert control, “really angry,” the score says, at the disruption of the regime we hear in “Level 1.” The strings become furtive, breathing in and out, hushed and whispery, a sound full of promise. Again the percussionists try to exert command, jolting the orchestra with their slapsticks, forcing the players through different sound worlds, becoming shockingly violent. But it’s too late. At the end of “Level 2,” their power collapses.
Some of these are obvious: A triangle “freezes” the action, forcing the players to sit still; a kick drum and a slapstick, cracking like a torture device, cut the action to a different scene. Other commands, like a woodblock sequence that switches the woodwind on and off, take time to become clear. Still more are largely inaudible, such as a swipe on the piano’s strings that powers the orchestral machine on and off.
The other plotline is about discovery, and on its face, it’s a more conventional one about a musical theme. The orchestra is on a quest to complete a wedge, starting from a single note and fanning outward, stepwise, from there. Different characters try to piece parts of it together. In “Level 1,” it’s the trumpet, but its wedge contracts instead of opening. In “Level 2,” the oboe plays one half of it, the downward progression, without its corresponding upward reach. Only in “Level 3” does the orchestra get there.
How Mr. Norman treats both of these plots is clever and technically impressive. What makes it so affecting is how they interact. For to complete the wedge, the orchestra has to organize, to throw off the percussion’s rule. This begins in the middle of “Level 2,” when the oboe makes progress on that downward slide, slowly, but happily, joined by the strings and other winds. The woodblock tries to assert control, “really angry,” the score says, at the disruption of the regime we hear in “Level 1.” The strings become furtive, breathing in and out, hushed and whispery, a sound full of promise. Again the percussionists try to exert command, jolting the orchestra with their slapsticks, forcing the players through different sound worlds, becoming shockingly violent. But it’s too late. At the end of “Level 2,” their power collapses.
― A big shout out goes to the lamb chops, thos lamb chops (ulysses), Thursday, 19 January 2017 15:04 (nine years ago)
https://www.youtube.com/watch?v=PBUzLEPPhTQ
― example (crüt), Tuesday, 21 February 2017 03:18 (nine years ago)
<3 <3 <3
― clouds, Tuesday, 21 February 2017 03:27 (nine years ago)
The No Man's Sky soundtrack is to date still the best thing to come out that project, an superb bit of tech-friendly post-rock that stands with anything by Fuck Buttons et al. While the OST album is fairly conventional, the construction in game is far more varied. Dave Wolinsky: No Man’s Sky Lets Players Scramble the Core Genome of 65daysofstatic’s New Album
https://www.youtube.com/watch?v=EZMJPNekzds
― президентских компромат (Sanpaku), Tuesday, 21 February 2017 19:35 (nine years ago)
yeah, this is lovely; thanks for reminding me to finally try it
― removed from the rain drops and drop tops of experience (ulysses), Tuesday, 21 February 2017 19:53 (nine years ago)
listening to Jun Chikuma's soundtrack for Bomberman Hero, and it's really fun -- smooth drum & bass with some spacey, sci-fi leads that give it retro-futuristic feel. Probably fans of Pizzicato 5 would like it, but what I'm loving about these game soundtracks is that since they don't have to work as club bangers necessarily, they can focus on melodic themes, and be over without the need to open up for lengthy breakdowns. Basically, bite size 90s electronica that sounds like cartoon aliens made it
― Dominique, Thursday, 29 June 2017 15:07 (eight years ago)
yes that soundtrack is so relaxing!
― clouds, Sunday, 2 July 2017 12:42 (eight years ago)
love the weirdo garbled pop songs in splatoon
https://www.youtube.com/watch?v=ggaAg_SXHCk
https://www.youtube.com/watch?v=xFG6770beMc
― ciderpress, Tuesday, 26 September 2017 02:23 (eight years ago)
'Sorcerian', an awesome action RPG from the early 90s (PC), had excellent music. So did SEGA's beat-'em-up 'Streets of Rage II'. I was pleasantly surprised when I found out, years later, that the same guy was behind both (Yuzo Koshiro).
Another 90s RPG with excellent music: 'Darklands'. Great matching of mediëval melodies with original themes.
― Valentijn, Tuesday, 26 September 2017 13:16 (eight years ago)
yeah Yuzo is a god. i recently bought the Revenge of Shinobi soundtrack on vinyl and it is so sick.
― AdamVania (Adam Bruneau), Wednesday, 27 September 2017 15:46 (eight years ago)
that yamaha ym2612 in the genesis made some beautiful sounds
― adam, Wednesday, 27 September 2017 16:18 (eight years ago)
https://www.youtube.com/watch?v=w8Tid2htBlE
The lyrics are a problem but god DAMN this is a catchy tune.
― oder doch?, Tuesday, 26 June 2018 14:03 (seven years ago)
I think this stuff by Carsten Bohn's Bandstand was originally written for German radio plays but was also used as loading music for some Atari 8-bit games.
The code would be on one channel and the music in the other would play through to the output while the game loaded. This means they were mono tracks so the stereo mix here has been reconstructed from two different game tapes and you can hear the code towards the end of the clip.
https://youtu.be/mpcBmyWa4DE
― Absolute Unit Delta Plus (Noel Emits), Tuesday, 26 June 2018 19:20 (seven years ago)