Film/TV Tie-In ZX Spectrum Games

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These things were, with very few exceptions, shit. I remember the Speccy game version of Back To The Future - lots of squidgy sprites moping around the screen, identifiable only by their hair, doing nothing much in particular. The game: you were meant to collect lots of different items, as I recall, and then give them to people at certain times. That was it. I mean, having the squidgy sprites fight each other or have a chase scene or SOMETHING would have been a bit more enjoyable, but no. It was like instead of emulating the thrills and spills of this Hollywood blockbuster, it emulated the crappy Turkish remake where every part is played by sour-faced autistic mutes. The Speccy Platoon was awful as well, you just ran around a thousand screens of identical jungle occasionally getting killed. The game of the 1989 Batman, tho, was very good. Robocop was great too.

On the TV side of things, there was a Benny Hill game (excellent, lurid cartoony graphics, dull gameplay - the Trap Door game by the same programmer is a lot more fun) and an Eastenders game, which I never played or even saw anywhere but apparently it was the worst Speccy game ever.

Anyway, if you feel like discussing this further, do so here...

Chriddof (Chriddof), Wednesday, 23 July 2003 14:06 (twenty-two years ago)

before reading i thought this might be where we suggest Hollywood adaptations of crappy 4-bit computer games e.g. Jet Set Willy, starring Chris O'Donnell leaping tall buildings in slow motion...

but the Bennt Hill game sounds great - i expect it was a case of waggling your joystick as fast as possible to keep up the chase of the gaggle of nurses, or to slap the old man's head as many times as possible in one minute?

stevem (blueski), Wednesday, 23 July 2003 14:10 (twenty-two years ago)

most movie tie-ins were rubbish back in the day. this was often because the games industry still wasnt taken too seriously, and the programmers were given very tight deadlines to produce working games, battling against the cynical 'lets just put any old crap out and the kids will buy it for the name' attitude.

stevem (blueski), Wednesday, 23 July 2003 14:14 (twenty-two years ago)

Indeed, Steve... in those days computer games were seen as just this passing craze, weren't they? (I might be wrong about that, but I think that was the thinking at the time.)

The Benny Hill game: Well, it was more "pick up the item and give it to someone/use it in some way" sort of thing. It seemed to be pitched at quite a young audience as none of the "Hill's Angels" made an appearence, or any sexy nurses, and the old man who got his head slapped wasn't it in either. The main sprite of Benny was superbly realised, a great big thing that took up half the length of the screen, all in retina burning primary colours, glasses and stupid expression. Something of a missed oppurtunity (sp) - your version of it sounds a lot more fun.

Your other idea sounds good too. I'd like to see a Hollywood remake of Monty Mole, starring Danny DeVito as Monty.

Chriddof (Chriddof), Wednesday, 23 July 2003 14:25 (twenty-two years ago)

The Frankie Goes To Hollywood game was quite bizarre and kind of good.
The Give My Regards To Broad Street game was quite bizarre and not at all good.

N. (nickdastoor), Wednesday, 23 July 2003 14:31 (twenty-two years ago)

Don Priestly did the Trap Door and Benny Hill games. The GIGANTIC sprites thing started when he did a Popeye game and had to render the characters as accurately as the technology would allow under the terms of the licence.

The Popeye game was grebt - your lives were restored by cans of spinach you gained energy by snogging Olive.

robster (robster), Wednesday, 23 July 2003 14:55 (twenty-two years ago)

"waggling your joystick as fast as possible"

I only played Trap Door once but it was GREAT!!

Tico Tico (Tico Tico), Wednesday, 23 July 2003 14:57 (twenty-two years ago)

There should be an 'and' somewhere in my last sentence.

robster (robster), Wednesday, 23 July 2003 14:58 (twenty-two years ago)

The Speccy Platoon was awful as well

b-but it had the scary first-person crawling-around-the-tunnels bit! And it came bundled with a tape of Tracks of my Tears.

robster (robster), Wednesday, 23 July 2003 15:07 (twenty-two years ago)

Trap Door was indeed a triumph. (looks for .SNA file of it)

N. (nickdastoor), Wednesday, 23 July 2003 15:08 (twenty-two years ago)

Rambo was OK, but not as good as Commando.

N. (nickdastoor), Wednesday, 23 July 2003 15:08 (twenty-two years ago)

*wakes up*

Anyone ever play the Robin of Sherwood graphic adventure?

Alan (Alan), Wednesday, 23 July 2003 15:20 (twenty-two years ago)

No, I don't think so, but I found the TRAPDOOR emulator file. It seems to have been removed from lots of sites but I found it here:

http://www.gulliver1.demon.co.uk/sinclair/spectrum/

N. (nickdastoor), Wednesday, 23 July 2003 15:31 (twenty-two years ago)

BERK!! GET ME A CAN OF WORMS

hmm.. it's a bit rub

N. (nickdastoor), Wednesday, 23 July 2003 15:33 (twenty-two years ago)

imagine a movie of those text-based RPGs...or has that been done already

stevem (blueski), Wednesday, 23 July 2003 15:34 (twenty-two years ago)

b-but it had the scary first-person crawling-around-the-tunnels bit! And it came bundled with a tape of Tracks of my Tears.

Ah, I don't remember that bit. I was rubbish at the game, which coloured my perception of it I suppose. Also I didn't get the tape of Tracks of my Tears because I bought it when it was out on a £2.99 budget label.

And I just remembered there was a Grange Hill game! Oh, I loved playing that, even though I was rubbish at it as well. You played Gonch and you could get killed by tripping over a loose paving stone. There was a drug pusher in the park (you lost the game if you accepted his smack, natch) and I never could manage to get back inside the closed Grange Hill via the sewer system (You were supposed to get back inside there after school hours to retreive your confiscated Walkman, IIRC). And the way Gonch jumped was amusing.

Chriddof (Chriddof), Wednesday, 23 July 2003 16:02 (twenty-two years ago)

Cobra, the game of the Stallone atrocity, was great. Although it didn't have much to with the film. Just a fine arcade game, with great music.

Aliens was also really good.

Eyeball Kicks (Eyeball Kicks), Wednesday, 23 July 2003 16:06 (twenty-two years ago)

Cobra, the game of the Stallone atrocity, was great

Yeah, that was excellent, and had a great sense of humour - in the "define keys" bit it asked you to define a "murder" button.

Chriddof (Chriddof), Wednesday, 23 July 2003 16:10 (twenty-two years ago)

That was funny?

Maybe it was Cobra I was thinking of when I said Rambo.

I just discovered a game that I don't remember called Mantronix but was disappointed to find it wasn't (as far as I could make out) a dramatisation of the electro pioneer's work.

N. (nickdastoor), Wednesday, 23 July 2003 16:22 (twenty-two years ago)

The game version of Paul Hardcastle's single "19" wasn't great - a bit like a poor man's "Combat School". Like Platoon, it came with music on the tape, which I played more often than the game. Its full title was "19 Part 1: Boot Camp". Unsurprisingly, no Part 2 ever emerged.

gobemouche, Thursday, 24 July 2003 08:32 (twenty-two years ago)

Did anyone have the "Auf Wiedersehen Pet" Speccy game?

gobemouche, Thursday, 24 July 2003 08:34 (twenty-two years ago)

Aliens was also really good.

I remember there were two versions of this: A UK one which was great - straightfoward, 1st person, get from room to room stuff - Very atmospheric and scary in an ALIENS COULD BE BEHIND THE VERY NEXT DOOR!!! sort of way. It also had a white noise & snowy camera effect thingy when you died.

Then there was the US one that followed the film's plot more closely. It was utter toss with dull text-and-static-image 'cut scenes' between levels - or at least I assume so, since the 1st level (land the dropship amid epilepsy-inducing flashing backgrounds) was completely impossible.

robster (robster), Thursday, 24 July 2003 09:07 (twenty-two years ago)

Not a TV/movie tie-in, but the Thompson Twins had a graphic (barely) adventure game that was released on flexi disk.

Alan (Alan), Thursday, 24 July 2003 09:09 (twenty-two years ago)

The Weetabix had a game too! They fought the titchy breakfasts as I recall.

Tico Tico (Tico Tico), Thursday, 24 July 2003 09:11 (twenty-two years ago)

Argus Press produced an official Alien game. It was a totally mystifying strategy job.

gobemouche, Thursday, 24 July 2003 09:11 (twenty-two years ago)

Weetabix versus The Titchies from Romik software - appalling Space Invaders game. Dunk plays a major role.

gobemouche, Thursday, 24 July 2003 09:15 (twenty-two years ago)

The Amiga was packaged with crappy movie license games for years - its sales may have been a lot better if they'd given decent games with it. i got one in 1990 and with it came Clive Barker's Nightbreed (awful), Days Of Thunder (awful), Shadow Of the Beast 2 (at which point Psygnosis hadnt seemed to grasp the concept of playtesting) and something else so bad I can't remember what it was...

stevem (blueski), Thursday, 24 July 2003 09:16 (twenty-two years ago)

See also: Action Biker Featuring Clumsy Colin from Mastertronic. It was a tie-in with KP Skips.

gobemouche, Thursday, 24 July 2003 09:17 (twenty-two years ago)

Ha, we got that bundle too Steve. Good god Nightbreed was arse.

RickyT (RickyT), Thursday, 24 July 2003 09:22 (twenty-two years ago)

Did anyone have the "Auf Wiedersehen Pet" Speccy game?

i loved the beepy theme tune at the start of this, though the game was actually the most awful thing in the world apart from the final part where you had to walk back to the hut drunk at night.

i see nobody has mentioned the most obv one, Ghostbusters, which was the talk of the playground from what i remember. although pants now, still looks amazing for the time of year it was released and puts about 90% of other tie ins to shame.

Fuzzy (Fuzzy), Thursday, 24 July 2003 09:42 (twenty-two years ago)

Speech never a Spectrum strong point...

C64 Ghostbusters: "He slimed me!"

Speccy Ghostbusters: "Ccheshhlivvedvee!"

robster (robster), Thursday, 24 July 2003 09:50 (twenty-two years ago)

Most redundant peripheral ever - the Currah Microspeech?

gobemouche, Thursday, 24 July 2003 10:01 (twenty-two years ago)

NO NO NO NO. Most essential peripheral EVER on anything ever.

http://www.worldofspectrum.org/hardware/feat30.html

Alan (Alan), Thursday, 24 July 2003 11:53 (twenty-two years ago)

Weren't there also Eastenders and Neighbours tie-ins? Were they adventures?

N. (nickdastoor), Thursday, 24 July 2003 11:55 (twenty-two years ago)

Actually, SECOND most essential. I forgot about the smashing sideways RAM thing I had.

Alan (Alan), Thursday, 24 July 2003 11:59 (twenty-two years ago)

Eastenders was an arcade game. In fact, it was "Eastenders Part 1: The Arcade Game" and was going to be followed up by an adventure game that never happened. Neighbours was a very late release (1990s) - an arcade adventure. The Young Ones? Sporting Triangles? The Edd The Duck game?

gobemouche, Thursday, 24 July 2003 12:06 (twenty-two years ago)

Jesus, they were still making Spectrum games in 1990s? What was the last ever one?

N. (nickdastoor), Thursday, 24 July 2003 12:09 (twenty-two years ago)

Hampstead!! that was the anti-Good life game

chris (chris), Thursday, 24 July 2003 12:10 (twenty-two years ago)

Ocean Software film tie-ins: The Untouchables, Rambo III, The Neverending Story, Top Gun, Navy SEALS, Hudson Hawk, Terminator 2, Total Recall. The last four were all from the early 1990s. They also did Knight Rider and V. And the Transformers, hooray.

gobemouche, Thursday, 24 July 2003 12:23 (twenty-two years ago)

WHAT??? a thread about speccy tv tie ins and no mention of 'Spitting Image'??? this was sodding legendary! playing various world leaders fighting each other (the pope as elvis, maggie, gaddafi etc). i loved that shit...i wonder if would be as funny now as it was then though...

ambrose (ambrose), Thursday, 24 July 2003 12:26 (twenty-two years ago)

I remember Splitting Images but not Spitting Image.

N. (nickdastoor), Thursday, 24 July 2003 12:28 (twenty-two years ago)

"yes, prime minister" anyone?

blimey that was dull...

(also is talking about spectrum/c64 the new talking about bod/rainbow? "codemasters, what *were* they on???" etc)

CarsmileSteve (CarsmileSteve), Thursday, 24 July 2003 12:34 (twenty-two years ago)

I think it's been that way for some time - 8 Bit Heaven

N. (nickdastoor), Thursday, 24 July 2003 12:40 (twenty-two years ago)

The adventure game version of Jeffrey Archer's book "Not a Penny More, Not a Penny Less" - no thanks. Also lots of tedious TV gameshows were made into equally boring games - Bob's Full House, Krypton Factor, Every Second Counts. No Odd One Out, sadly.

gobemouche, Thursday, 24 July 2003 12:41 (twenty-two years ago)

wasn't splitting images originally called spitting images and then they had to change it because of the similarity. pointless knowledge yes.

Neighbours was great, it was a race game on skateboards and stuff.

Blade Runner was officially the WORST of all tie ins, so says me.

Fuzzy (Fuzzy), Thursday, 24 July 2003 12:57 (twenty-two years ago)

Fuzzy yeah, I remember groundbreaking Spitting/Splitting lawsuit now. Second only to Sinclair User suing Crash for making fun of them and being forced to cut all the pages out. BUT I HAD MY SUBSCRIPTION COPY.

N. (nickdastoor), Thursday, 24 July 2003 13:00 (twenty-two years ago)

The Unclear User spoof in Crash issue 19 was a defining moment of the 1980s. The reviews of unfinished games are particularly cutting(Bunty On The Bun - "of the 3,324 screens author Peter Carrot has written, I have only seen a screen dump of one, but from this I can expertly tell that the gameplay is impressive indeed.")

gobemouche, Thursday, 24 July 2003 13:12 (twenty-two years ago)

i see nobody has mentioned the most obv one, Ghostbusters, which was the talk of the playground from what i remember. although pants now, still looks amazing for the time of year it was released and puts about 90% of other tie ins to shame.

This was CLASSIC when I was age 10, but seems deathly dull now. There were also 8-bit games of Ghostbusters II, and the Ghostbusters cartoon series.

(Best 8-bit computer game evah in a completely mind-destroying way HAS TO BE Fruit Machine Simulator, incidentally)

caitlin (caitlin), Thursday, 24 July 2003 14:13 (twenty-two years ago)


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