FGC events pretty high risk as far as gatherings go unfortch, even if it were only competitors there that's still a lot of ppl cheek to jowl in a hotel ballroom
― silby, Thursday, 12 March 2020 20:22 (four years ago) link
yeah espots events aren't any less risky than any other spots event
― Blues Guitar Solo Heatmap (Free Download) (upper mississippi sh@kedown), Thursday, 12 March 2020 20:23 (four years ago) link
the fighting game majors are likely to be cancelled too. not sure about evo which is in late july but the spring and early summer ones for sure
― ciderpress, Thursday, 12 March 2020 21:32 (four years ago) link
Yeah, this is extra bad for regional fighting game tournamentshttps://kotaku.com/amidst-coronavirus-the-fighting-game-community-faces-a-1842317400It strikes me that conducting other esports matches without an in-person audience would at least allow for social distancing. Fighting tournaments aside it doesn’t seem like a large gathering is required
― El Tomboto, Saturday, 14 March 2020 17:23 (four years ago) link
Fox Sports is showing a virtual NASCAR race
― Greta Van Show Feets BB (milo z), Sunday, 22 March 2020 18:25 (four years ago) link
Virtual car racing is more entertaining than real racing
― Greta Van Show Feets BB (milo z), Wednesday, 6 May 2020 04:55 (four years ago) link
Seems like it’d be cheaper, safer, easier to broadcast, quieter, lots of advantages
― silby, Wednesday, 6 May 2020 05:05 (four years ago) link
Shorter, too - can't drag 500k people to a superspeedway for a one hour race but with iRacing why not? Cut out the middle 300 miles of the Daytona 500 that pop-pop uses for his Sunday nap.
― Greta Van Show Feets BB (milo z), Wednesday, 6 May 2020 05:10 (four years ago) link
No guilt from the thrill of a good wreck.
― Greta Van Show Feets BB (milo z), Wednesday, 6 May 2020 05:12 (four years ago) link
Is this on Twitch? Where do I check this out
― El Tomboto, Wednesday, 6 May 2020 06:09 (four years ago) link
Twitch and Youtube for NASCAR and Indycarhttps://www.youtube.com/watch?v=kW1hvZQM4-0&t=1264s
I thought Formula 1 was doing these but I don't see them on Youtube
― Greta Van Show Feets BB (milo z), Wednesday, 6 May 2020 07:15 (four years ago) link
https://www.youtube.com/watch?v=kW1hvZQM4-0&
If I had a bunch of money I'd probably invest it in a racing setup but I also get really mad at Forza so realistic racing would probably not actually be fun in any way
― Greta Van Show Feets BB (milo z), Wednesday, 6 May 2020 07:17 (four years ago) link
This very nice-seeming English guy is making it harder to say no to getting into racing (aside from not owning a PC)
https://www.youtube.com/watch?v=9-uCx06dlZU
― Donald Trump Also Sucks, Of Course (milo z), Tuesday, 3 November 2020 04:16 (three years ago) link
https://i.imgur.com/fYOR4ci.png
― Karl Malone, Tuesday, 22 December 2020 17:01 (three years ago) link
Shady Numbers And Bad Business: Inside The Esports Bubble
Kotaku asked sources with knowledge of esports teams’ revenue about what sort of deficits they run, but most seemed reluctant to answer. One, speaking anonymously, believes a lot of teams are operating on million-dollar yearly deficits. The CFO of Complexity Gaming, one of the only team representatives to respond to Kotaku’s inquiries, declined to say if the team is profitable. Although it’s early on in the industry’s new life as a sexy investment, there’s only so long organizations can remain unprofitable before they’re deemed duds.NewZoo analyst Jurre Pannekeet, who sees the revenues for 14 esports teams, says the majority of teams are operating at a loss, but declined to say how much on average, citing nondisclosure agreements. When pressed whether that majority was closer to 51 percent or 90 percent of teams operating at a loss, he said: “If you looked into it, it’s probably closer to 89 percent than 50 percent.”
NewZoo analyst Jurre Pannekeet, who sees the revenues for 14 esports teams, says the majority of teams are operating at a loss, but declined to say how much on average, citing nondisclosure agreements. When pressed whether that majority was closer to 51 percent or 90 percent of teams operating at a loss, he said: “If you looked into it, it’s probably closer to 89 percent than 50 percent.”
― Elvis Telecom, Thursday, 12 January 2023 00:12 (one year ago) link