fuckin' NA LCS lining up for yet another WHY BOTHER showing at LoL worlds
― El Tomboto, Saturday, 13 October 2018 22:23 (five years ago) link
how does the region that produces the most world record speedrunners and regularly competes at the highest levels in DOTA2 and all that dumb FPS shit keep getting its ass served at this game
― El Tomboto, Saturday, 13 October 2018 22:26 (five years ago) link
the teams just aren't good at high level strategy, whether that's on the players or coaches i dunno
― ciderpress, Sunday, 14 October 2018 01:04 (five years ago) link
NA server has a significantly smaller player base than the other major regions
― karl...arlk...rlka...lkar..., Sunday, 14 October 2018 03:40 (five years ago) link
its a less competitive playerbase too i think re: % of people who play ranked vs casual games
― ciderpress, Sunday, 14 October 2018 04:03 (five years ago) link
https://i.imgur.com/O3qlDHt.jpg
― ciderpress, Monday, 15 October 2018 18:18 (five years ago) link
NARRACIÓN FINAL DE PARTIDA DE G2Los esports nos hacen sentir momentos increibles. pic.twitter.com/kVuZivQAuu— Ibai (@LVPibai) October 20, 2018
― El Tomboto, Saturday, 20 October 2018 16:07 (five years ago) link
https://kotaku.com/as-esports-grows-experts-fear-its-a-bubble-ready-to-po-1834982843
― mookieproof, Thursday, 23 May 2019 21:12 (five years ago) link
that was a good article even though it took me a week to remember to finish reading it. The closing anonymous quote does not bode well for the field, I'm afraid - it sounds way too close to "let's just do it and be legends" - also, Overwatch is completely unwatchable, and that's coming from someone who loves the Wachowskis' Speed Racer movie.
― El Tomboto, Thursday, 30 May 2019 03:00 (five years ago) link
Ex-esports caster here, still on the fringes of esports but not as heavily involved:
This isn't likely a bubble in the same way the two previous implosions were. I don't think Blizzard's approach to OWL will be good for esports longterm, but I don't think it can sink gaming to the same extent as previous implosions.
There are other monetization structures (i.e., Valve's structures) that are lucrative--and being able to bring those numbers to the table will allow investors to feel more surefooted, even after a failure like OWL might put on display.
― unashamed and trash (Unctious), Thursday, 30 May 2019 15:03 (five years ago) link
(by the way, casting Overwatch is also extremely difficult compared to other esports. unenjoyable experience imo)
― unashamed and trash (Unctious), Thursday, 30 May 2019 15:23 (five years ago) link
I saw Overwatch on tv at the gym and it was completely illegible to someone who's never played it (although the same is true about football!).
― change display name (Jordan), Thursday, 30 May 2019 15:50 (five years ago) link
Part of the difference is how obvious and tangible the objective is. In football, I can point to an end of the field and say, “That team wants to get the ball to that side of the field, and that team wants to stop them,” and someone who has never seen football can make sense of that. Put bodies in the way to stop them from getting anywhere. The nuance is in decision making and execution, but the objective is simple. You don’t have that luxury on a big windy fantasy world map.
― unashamed and trash (Unctious), Thursday, 30 May 2019 17:13 (five years ago) link
Further, most people know what it’s like to throw a ball, or to try and run from someone. It’s obvious where the skill is in these things.This is a problem across a lot of esports. Some games (like Starcraft) have the benefit of the gameplay looking like a spectacle; there’s multitasking and clashing armies and four different things going on at once. Trying to get the buy in from people who don’t know what it’s like to try and land a projectile is tough.
― unashamed and trash (Unctious), Thursday, 30 May 2019 17:20 (five years ago) link
Fighting games will alway be the easiest thing to watch bc you can always tune out the jargon from the cast and just watch the thing happen all at once on the single field of play
― don't mock my smock or i'll clean your clock (silby), Thursday, 30 May 2019 17:22 (five years ago) link
I'm not annoyed that G2 lost in the finals, I'm annoyed they got swept so easily.
― El Tomboto, Sunday, 10 November 2019 23:31 (four years ago) link
So: is ESPN going to have to resort to covering esports on live TV now?
― El Tomboto, Thursday, 12 March 2020 20:15 (four years ago) link
FGC events pretty high risk as far as gatherings go unfortch, even if it were only competitors there that's still a lot of ppl cheek to jowl in a hotel ballroom
― silby, Thursday, 12 March 2020 20:22 (four years ago) link
yeah espots events aren't any less risky than any other spots event
― Blues Guitar Solo Heatmap (Free Download) (upper mississippi sh@kedown), Thursday, 12 March 2020 20:23 (four years ago) link
the fighting game majors are likely to be cancelled too. not sure about evo which is in late july but the spring and early summer ones for sure
― ciderpress, Thursday, 12 March 2020 21:32 (four years ago) link
Yeah, this is extra bad for regional fighting game tournamentshttps://kotaku.com/amidst-coronavirus-the-fighting-game-community-faces-a-1842317400It strikes me that conducting other esports matches without an in-person audience would at least allow for social distancing. Fighting tournaments aside it doesn’t seem like a large gathering is required
― El Tomboto, Saturday, 14 March 2020 17:23 (four years ago) link
Fox Sports is showing a virtual NASCAR race
― Greta Van Show Feets BB (milo z), Sunday, 22 March 2020 18:25 (four years ago) link
Virtual car racing is more entertaining than real racing
― Greta Van Show Feets BB (milo z), Wednesday, 6 May 2020 04:55 (four years ago) link
Seems like it’d be cheaper, safer, easier to broadcast, quieter, lots of advantages
― silby, Wednesday, 6 May 2020 05:05 (four years ago) link
Shorter, too - can't drag 500k people to a superspeedway for a one hour race but with iRacing why not? Cut out the middle 300 miles of the Daytona 500 that pop-pop uses for his Sunday nap.
― Greta Van Show Feets BB (milo z), Wednesday, 6 May 2020 05:10 (four years ago) link
No guilt from the thrill of a good wreck.
― Greta Van Show Feets BB (milo z), Wednesday, 6 May 2020 05:12 (four years ago) link
Is this on Twitch? Where do I check this out
― El Tomboto, Wednesday, 6 May 2020 06:09 (four years ago) link
Twitch and Youtube for NASCAR and Indycarhttps://www.youtube.com/watch?v=kW1hvZQM4-0&t=1264s
I thought Formula 1 was doing these but I don't see them on Youtube
― Greta Van Show Feets BB (milo z), Wednesday, 6 May 2020 07:15 (four years ago) link
https://www.youtube.com/watch?v=kW1hvZQM4-0&
If I had a bunch of money I'd probably invest it in a racing setup but I also get really mad at Forza so realistic racing would probably not actually be fun in any way
― Greta Van Show Feets BB (milo z), Wednesday, 6 May 2020 07:17 (four years ago) link
This very nice-seeming English guy is making it harder to say no to getting into racing (aside from not owning a PC)
https://www.youtube.com/watch?v=9-uCx06dlZU
― Donald Trump Also Sucks, Of Course (milo z), Tuesday, 3 November 2020 04:16 (three years ago) link
https://i.imgur.com/fYOR4ci.png
― Karl Malone, Tuesday, 22 December 2020 17:01 (three years ago) link
Shady Numbers And Bad Business: Inside The Esports Bubble
Kotaku asked sources with knowledge of esports teams’ revenue about what sort of deficits they run, but most seemed reluctant to answer. One, speaking anonymously, believes a lot of teams are operating on million-dollar yearly deficits. The CFO of Complexity Gaming, one of the only team representatives to respond to Kotaku’s inquiries, declined to say if the team is profitable. Although it’s early on in the industry’s new life as a sexy investment, there’s only so long organizations can remain unprofitable before they’re deemed duds.NewZoo analyst Jurre Pannekeet, who sees the revenues for 14 esports teams, says the majority of teams are operating at a loss, but declined to say how much on average, citing nondisclosure agreements. When pressed whether that majority was closer to 51 percent or 90 percent of teams operating at a loss, he said: “If you looked into it, it’s probably closer to 89 percent than 50 percent.”
NewZoo analyst Jurre Pannekeet, who sees the revenues for 14 esports teams, says the majority of teams are operating at a loss, but declined to say how much on average, citing nondisclosure agreements. When pressed whether that majority was closer to 51 percent or 90 percent of teams operating at a loss, he said: “If you looked into it, it’s probably closer to 89 percent than 50 percent.”
― Elvis Telecom, Thursday, 12 January 2023 00:12 (one year ago) link