Btw I read this on Sunday - it’s pretty goodhttps://www.wired.com/2017/05/rise-dungeon-master-gary-gygax-birth-dd/
― El Tomboto, Tuesday, 31 October 2017 23:51 (eight years ago)
(I mean I read the whole thing Sunday, not that excerpt)
― El Tomboto, Tuesday, 31 October 2017 23:52 (eight years ago)
cool
― the late great, Wednesday, 1 November 2017 00:00 (eight years ago)
eyo late great dungeon crawl classics is fun but has a couple of things which acknowledge and require a degree of meta-gaming. also they want you to use zocchi dice. probably not ideal for outis's campaign ~~
there are other OSR ( = 'old school renaissance') -aligned products which have a lot less kipple than playing 5e -- if you want the same feel, and to get rid of a lot of the crud, but you're not comfortable doing it on the fly, you can use whitehack (which is 2e-compatible, though you need to adjust for THAC0) which is basically all the d&d rules you need in like thirty pages. it's pretty understandable by anyone who's played d&d of any vintage before without being such an offputting set of tomes for new players.
dungeon world is even simpler, everything is on d6, but a different paradigm -- it's a little more narrativist, a little less simulationist or gamist. i am tempted to give it a go later this year -- i have a handful of people who might crystalise into a group, most of whom want something like the standard d&d experience, and i want to move sideways from that at least a little.
one might also say a word for the mouse guard rpg, or the (unrelated) rpg-lite board game-ish mice and mystics, but this depends on your tolerance for mice and shit
― the ghost of tom, choad (thomp), Wednesday, 1 November 2017 00:24 (eight years ago)
also i wrote a thing about d&d and rpgs a few months ago which is ... better than most things i have read written about d&d and rpgs (low bar):
http://www.oxonianreview.org/wp/the-players-handbook/
― the ghost of tom, choad (thomp), Wednesday, 1 November 2017 00:25 (eight years ago)
i highly recommend shakey does not use a system that includes THAC0
― Mordy, Wednesday, 1 November 2017 00:28 (eight years ago)
oh, that was poorly phrased -- whitehack doesn't use thac0, but the earlier stuff he posted that he's familiar with does. if you want to use whitehack with earlier material, you need to adjust to whitehack's slightly off-kilter ascending AC system.
― the ghost of tom, choad (thomp), Wednesday, 1 November 2017 00:40 (eight years ago)
i really enjoyed yr essay
― Mordy, Wednesday, 1 November 2017 00:41 (eight years ago)
ty!
― the ghost of tom, choad (thomp), Wednesday, 1 November 2017 00:45 (eight years ago)
I think i understood 25% of the words in thomp's posts
― Οὖτις, Wednesday, 1 November 2017 02:23 (eight years ago)
seconding Mordy, that was a very enjoyable read.
― Pope Urban the Legend (Noodle Vague), Wednesday, 1 November 2017 09:32 (eight years ago)
thirded, now I want to track down some of those other books
― sleeve, Wednesday, 1 November 2017 14:14 (eight years ago)
fourthed, and me too
― Mince Pramthwart (James Morrison), Wednesday, 1 November 2017 23:03 (eight years ago)
fifthed!!
― the late great, Thursday, 2 November 2017 00:23 (eight years ago)
6thed. I remember being a kid and checking out books like Gygax's 'Role Playing Mastery' from the library, even though I had never actually played D&D with other humans. It was super serious and dry and really felt like I was reading some dense philosophical tome.
http://2.bp.blogspot.com/-PnPLB5jcOCo/UhqHCX2kpRI/AAAAAAAAPGc/yVxof4eZfFQ/w1200-h630-p-k-no-nu/IMG_1030.jpg
― change display name (Jordan), Thursday, 2 November 2017 16:23 (eight years ago)
seventhed. :) i just emailed it to a few of my non-gaming friends (non-video, non tabletop) with anthropological/social sciences academic backgrounds because i'm always trying to subtly show them how games can be interesting in surprising ways
― Karl Malone, Thursday, 2 November 2017 16:30 (eight years ago)
thomp, thank you for writing that great piece which has now led me to Playing at the World, which I started this morning.
Wasn't feeling the graphic novel excerpt at all. The scripting is awful and the visual choices pure autopilot.
― harbinger of failure (Jon not Jon), Monday, 6 November 2017 15:58 (eight years ago)
did you guys ever play those choose your own adventure style books as a kid that required you to roll dice and track your inventory etc?
― Mordy, Monday, 6 November 2017 15:59 (eight years ago)
yeah i did one of those in the early 80s somewhere. I think it was a Steve Jackson joint?
― harbinger of failure (Jon not Jon), Monday, 6 November 2017 16:00 (eight years ago)
Sorcery! is on PC, not played it.
http://store.steampowered.com/app/411000/Sorcery_Parts_1_and_2/
― brownie, Monday, 6 November 2017 16:04 (eight years ago)
i'm not sure! i was hoping you'd tell me. :p xp
i'm really excited bc tnite is our new group's first real dnd sesh.
― Mordy, Monday, 6 November 2017 16:04 (eight years ago)
my best guess is it was Sorcery! (which I think exists on ios now too xposts)
― harbinger of failure (Jon not Jon), Monday, 6 November 2017 16:11 (eight years ago)
http://www.fightingfantasy.com/
played these a lot
Sorcery! was an offshoot of them
― Pope Urban the Legend (Noodle Vague), Monday, 6 November 2017 16:15 (eight years ago)
IIRC, CRPGAddict's series on Tunnels and Trolls, and the one-and-done posts on Citadel of Chaos and The Forest of Doom had some good material on "gamebooks," both in the entries and the comments. (Obviously he's evaluating them from the POV of a computer game player.)
― Doctor Casino, Monday, 6 November 2017 16:20 (eight years ago)
All the Sorcery!s are on IoS now - you can buy them as a bundle and save
https://itunes.apple.com/us/developer/inkle/id576695514
― El Tomboto, Monday, 6 November 2017 16:22 (eight years ago)
Oh man, the illustrations in the Sorcery! books by John Blanche were so amazing, I remember those fondly:
https://www.pinterest.com/MVPPinterest/sorcery-illustrations/
― erry red flag (f. hazel), Monday, 6 November 2017 16:23 (eight years ago)
I feel like there oughta be a comfortable middle ground where you just have to roll for attacks and damage and attempting to do various things― Οὖτις, Tuesday, October 31, 2017 10:26 PM (six days ago) Bookmark Flag Post Permalink
― Οὖτις, Tuesday, October 31, 2017 10:26 PM (six days ago) Bookmark Flag Post Permalink
i have said this before but the most fun i ever had playing d&d was with a very mellow, run-n-gun DM who used percentile dice for pretty much everything. any time you wanted to do something, or something attacked you, he'd do a quick probability on success/failure, taking lots of things into account very fluidly, and tell you what you needed to roll
― illegal economic migration (Tracer Hand), Monday, 6 November 2017 16:36 (eight years ago)
that was my best experience too
disclaimer: I was the DM
― El Tomboto, Monday, 6 November 2017 16:59 (eight years ago)
My DMing has gotten super slouchy these days. I make a loose map and basically don't even prepare other than that. I'm trying to let things the players do or say guide me in what to make up on the fly. This does result in some serious mistakes and spillouts but it's fun. Also almost every player has a fuckin pet or animal companion or familiar, nothing makes them more happy and engaged.
― harbinger of failure (Jon not Jon), Monday, 6 November 2017 17:20 (eight years ago)
thx all for saying nice things about the thing what i wrote
jordan i picked up a copy of that one as an adult. as an adult, i'm afraid, i've been unable to find it anything but charmless.
jon how are you finding 'playing at the world'?
― the ghost of tom, choad (thomp), Tuesday, 7 November 2017 07:28 (eight years ago)
I’m in the prehistory section still. It’s totally fascinating stuff.
― harbinger of failure (Jon not Jon), Tuesday, 7 November 2017 13:43 (eight years ago)
I am gonna go out on a limb here and see if you guys can help me remember something. There was this D&Dish boardgame that my friends and I played a bunch in the late 80s that I can never remember the name of, much less find. I don't think it was a TSR product. It had a basic "move your pieces down the path" board layout, and you could choose between playing various D&Dish characters (a halfling, a wizard, etc.). You rolled dice to advance spaces, lots of cards were involved both for you to "play" during your turn and that you had to pick up if you landed on certain spaces, etc. I realize this is kind of vague as I don't recall a lot of specifics but maybe if this rings a bell or people start throwing names out I'll be able to figure it out...
― Οὖτις, Tuesday, 7 November 2017 16:32 (eight years ago)
Was it Talisman?
https://tarmor21.files.wordpress.com/2015/04/2015-04-14-talisman-1.jpg
― chap, Tuesday, 7 November 2017 16:35 (eight years ago)
heroquest?
― the late great, Tuesday, 7 November 2017 16:36 (eight years ago)
OH SHIT IT WAS TOTALLY TALISMAN!!!
― Οὖτις, Tuesday, 7 November 2017 16:36 (eight years ago)
I used to love that as a kid, to the extent that I persuaded my mum to keep it in the cupboard while she gave the rest of my childhood boardgames to charity... Dug it out and played it as an adult and it actually sucks as a game. But I can see why young me liked it so much, the art and design are cool and immersive.
― chap, Tuesday, 7 November 2017 16:42 (eight years ago)
there's also Magic Realm
https://cf.geekdo-images.com/images/pic1379702_md.jpg
― brownie, Tuesday, 7 November 2017 16:43 (eight years ago)
thx chap - yeah reading about it it seems like I probably wouldn't enjoy it much as an adult but I do remember being super-into all of the illustrations and the weird tangent adventures that the cards would turn up.
― Οὖτις, Tuesday, 7 November 2017 16:48 (eight years ago)
I remember Magic Realm! iirc kind of a precursor to Catan with the tiles that get flipped over
― sleeve, Tuesday, 7 November 2017 16:50 (eight years ago)
We briefly had a copy of Dungeon! from an early 90s yard sale, but as it was missing pieces and I had no one who'd play it with me I don't believe it ever got a test run.
― Doctor Casino, Tuesday, 7 November 2017 16:55 (eight years ago)
i have the reissue of dungeon! but i haven't played it yet. The art is a bit cute but i prefer that to larry elmoreisms.
my best friend and i tried to play Magic Realm soon after we got into D&D and found it ridiculous and impenetrable. We were 11 though. I'd try it again.
― harbinger of failure (Jon not Jon), Tuesday, 7 November 2017 17:00 (eight years ago)
tile flipping exploration is for me always embodied in Kings & Things (Dragon Mag version: King of the Tabletop) by Tom Wham and Dave Trampier.
― harbinger of failure (Jon not Jon), Tuesday, 7 November 2017 17:01 (eight years ago)
my favorite board game tbh
― harbinger of failure (Jon not Jon), Tuesday, 7 November 2017 17:02 (eight years ago)
I had the original version of Dungeon! when I was a kid and played it a lot. My son got the new version and we played it once. It's not very good.
― Moodles, Tuesday, 7 November 2017 17:02 (eight years ago)
talisman is available on ios/android for tablets btw
― Chocolate-covered gummy bears? Not ruling those lil' guys out. (ulysses), Tuesday, 7 November 2017 17:11 (eight years ago)
http://playingattheworld.blogspot.com/2018/01/war-of-empires-1969-gygaxs-space.html (via john d.)
― mookieproof, Friday, 26 January 2018 20:56 (eight years ago)
love the mimeograph paper
― Chocolate-covered gummy bears? Not ruling those lil' guys out. (ulysses), Friday, 26 January 2018 21:07 (eight years ago)
In ADVANCED DUNGEONS AND DRAGONS, how much damage do bows do?
None. Bows do not do damage, arrows do. However, if you hit someone with a bow, I’d say it would probably do 1-4 points of damage and thereafter render the bow completely useless for firing arrows. What the bows do is allow a greater variety of ranges; all the damage done by arrows is the same
lol @ bows dont kill ppl, arrows do.
From a recent Kotaku article on the women who made D&D:
Years after she’d gotten the job off an ad in Dragon, (Jean) Wells became the titular “Sage” for the magazine’s “Sage Advice” column. She used the column to exercise her ferocious, sometimes cutting, wit. The strangest and most off-base questions were most likely to garner Wells’ “advice.” In one column, a player wrote in, “How much damage do bows do?” Wells responded, “Answer: None. Bows do not do damage, arrows do. However, if you hit someone with a bow, I’d say it would probably do 1-4 points of damage and thereafter render the bow completely useless for firing arrows.”“I adopted this approach because this is who I am,” Wells said of the column in 2010. “I felt the youngsters under the age of sixteen were spending far too much time being far too serious about a game when they needed to focus some of that attention back on their families and schools. I’d hoped the kids would see the humor in the situation and not take the game so seriously that every breath they took, every word they said was about D&D.”
“I adopted this approach because this is who I am,” Wells said of the column in 2010. “I felt the youngsters under the age of sixteen were spending far too much time being far too serious about a game when they needed to focus some of that attention back on their families and schools. I’d hoped the kids would see the humor in the situation and not take the game so seriously that every breath they took, every word they said was about D&D.”
Applause for the sage Jean Wells!
― erry red flag (f. hazel), Thursday, 29 March 2018 14:31 (eight years ago)
oh yes, link to article:
https://kotaku.com/d-d-wouldn-t-be-what-it-is-today-without-these-women-1796426183
― erry red flag (f. hazel), Thursday, 29 March 2018 14:42 (eight years ago)
thanks!
― sleeve, Thursday, 29 March 2018 14:48 (eight years ago)