never got on camera actually, despite being at top tables for a lot of rounds. like half of my friends were on camera at one point. my theory is they didn't want to have to pronounce my name.
― iatee, Wednesday, 2 March 2016 22:02 (eight years ago) link
the jersey GP will be the new standard format though
― ciderpress, Wednesday, 2 March 2016 22:21 (eight years ago) link
losing the 4 color mana bases should shake things up a lot
― ciderpress, Wednesday, 2 March 2016 22:22 (eight years ago) link
i'm mostly drafting because my ancient collection has nothing for standard or even modern, and it's too weak to use in vintage or legacy. drafting has grown on me quite a lot, though, because i hate to waste paper just opening packs and never using 90%+ of the cards in them xxp
― davey, Wednesday, 2 March 2016 22:41 (eight years ago) link
yeah rotation will be very interesting. im skeptical it will be much cheaper though since jace will probably go up if madness and/or threshold cards are at all playable
I t32d the scg event this weekend
nice! whatd you play? also i you do want to play that gp msg if you want to borrow a deck
― extremely online (Lamp), Wednesday, 2 March 2016 22:50 (eight years ago) link
yeah I think it's likely I'll go, at the very least to hang out w/ people. but I'll probably play.
I played death and taxes w/ red for imperial recruiters and magus of the moon, which I've played for a while now. magus of the moon through aether vial is pretty fun. I feel like someone could probably brew up a variant that would work in modern now that nobody plays basic lands or lightning bolts.
is anyone going to gp dc next weekend?
― iatee, Wednesday, 2 March 2016 23:00 (eight years ago) link
xpost
I don't know that jace will drop in price post-rotation, but I wouldn't be surprised if it sees less play in standard because it will be much harder to flip reliably without fetch lands
― Check Yr Scrobbles (Moodles), Wednesday, 2 March 2016 23:08 (eight years ago) link
i am playing neither detroit (despite doing a dece amount of testing and having what i think is an insane deck) nor dc since i have to work both wknds. probably not playing much magic until soi release/barcelona really
― extremely online (Lamp), Wednesday, 2 March 2016 23:09 (eight years ago) link
pro tour's in honolulu later this year, which is my hometown. wish i could qualify, haha
― davey, Thursday, 3 March 2016 01:35 (eight years ago) link
Upset that I'm gonna miss GP DC (my hometown) cause team events make Magic ten times more fun for me. My favorite tournament experience ever was GP Providence a few years ago, despite my team having an awful pool and scrubbing out day 1. But I am making plans to attend GP Beijing (Innistrad sealed) next month. Will be interesting dealing with a new format where I can't read most of my opponents' cards
― Vinnie, Thursday, 3 March 2016 11:09 (eight years ago) link
http://mythicspoiler.com/soi/cards/declarationinstone.jpg
― Roberto Spiralli, Saturday, 5 March 2016 13:21 (eight years ago) link
that art is wonderfully fucked up
― ciderpress, Saturday, 5 March 2016 16:59 (eight years ago) link
very powerful too, will have a pretty big impact on go-wide strategies, you can sweep up Nissa or Gideon tokens with no downside
― Check Yr Scrobbles (Moodles), Saturday, 5 March 2016 17:06 (eight years ago) link
"investigates"?
― davey, Sunday, 6 March 2016 12:14 (eight years ago) link
new mechanic for the set. get an artifact that you can sac for 2 generic mana to draw a card
― Roberto Spiralli, Sunday, 6 March 2016 14:20 (eight years ago) link
looking for to losing a lot of games to nu-Avacyn
― Check Yr Scrobbles (Moodles), Sunday, 6 March 2016 15:45 (eight years ago) link
ugh sealed leagues have been out for like a week and they have cleaned me out. OOB draft was going just great too. so much regret.
― Roberto Spiralli, Wednesday, 9 March 2016 03:43 (eight years ago) link
Dc was a lot of fun even though we flamed out after we lost to larsson / mueller / deng in an early round. Our pool was only okay and I was playing a deck with no rares but this format seems to be so consistently good for certain teams that I feel like we have no one to blame but ourselves.
― iatee, Monday, 14 March 2016 23:34 (eight years ago) link
otoh the friends we went with finished 30th
― iatee, Monday, 14 March 2016 23:35 (eight years ago) link
yeah i couldn't make it but one of my friends got 8th which apparently is not good enough for a pt invite at a team gp
― ciderpress, Tuesday, 15 March 2016 03:15 (eight years ago) link
man this set looks so wild, game is definitely more interesting when they don't keep falling back on multicolor and endless +1/+1 counter mechanics
― ciderpress, Friday, 18 March 2016 14:12 (eight years ago) link
i am very curious to see how it all plays. basically outside of maybe transform none of the mechanics are "safe" or a slam dunk, they could all fall totally flat. i like that madness/delirium give you choices that are contrary to ABC magic, i think that bodes well. i am starting to get the impression that these clue tokens are going to be all over the place which i suppose makes sense because the mechanic needs to be very visible to have any chance of not failing. the extra card draw synergies nicely with incentives to discard, and that plus self mill makes me think decking might be a legit wincon to build for. the cool transform mythic is the first card that springs to mind but that uncommon 0/3 that mills 3 each turn with delirium could get nasty.
― Roberto Spiralli, Friday, 18 March 2016 14:35 (eight years ago) link
this is the 3rd block with madness and it played well the first 2 times imo
― ciderpress, Friday, 18 March 2016 14:39 (eight years ago) link
'choices that are contrary to ABC magic' are why people liked the last innistrad too, you occasionally ran into games where you were e.g. racing to mill your own deck away before your opponent could sacrifice all their creatures. insanity via game mechanics
― ciderpress, Friday, 18 March 2016 14:52 (eight years ago) link
yeah exactly - people complained a lot about Odyssey block because it encouraged people to pitch their hand but I love that style of Magic. the Delirium mechanic is very interesting, we'll definitely have to see more of the commons to see how well it plays. Spell Mastery I didn't like b/c it sometimes led you to stuff your deck with garbage but I feel like they'll handle it much better this time around
― frogbs, Friday, 18 March 2016 18:07 (eight years ago) link
also the art/concepts of all the flip cards are great
OTJ is such an amazing, skill-testing format that im really excited to see madness and quasi-threshold come back. i cant imagine that theyll allow the format to be as skill-favoring as OTJ but it would nice to have a limited format that felt very decision-based after the run of sets since dragons
― extremely online (Lamp), Friday, 18 March 2016 19:38 (eight years ago) link
I just don't see delirium turning on regularly in limited
― iatee, Friday, 18 March 2016 22:26 (eight years ago) link
depends if there's a bunch of token making instant and sorcery at common, otherwise your creature count is going to bottleneck it even with all the support cards we've seen
― ciderpress, Friday, 18 March 2016 22:44 (eight years ago) link
If Delirium can't be regularly achieved in limited, it seems like the set will be a failure. There's so many Delirium cards. I thought in OTJ they set Threshold at the right number - easy to achieve if you build around, not that easy otherwise - so I have faith that they will do this right
― Vinnie, Saturday, 19 March 2016 01:22 (eight years ago) link
it doesn't seem much more difficult than threshold to me, if you make it a priority in deckbuilding then you'll be able to do it.
having a couple playable artifact creatures at common would help it a lot too, like a 2 mana 2/1 that can trade early gets you halfway there. i kinda expect to see that
― ciderpress, Saturday, 19 March 2016 01:34 (eight years ago) link
this set seems fun enough but already kinda seems like it's gonna be ultimately forgettable unless they've been sandbagging some stuff
clues seem like they'll play well mechanically in limited but aren't very elegant. does anyone want to play a constructed deck and have to carry around a bunch of clue tokens?
― iatee, Tuesday, 22 March 2016 22:22 (eight years ago) link
you can always just use a die for clues
― ciderpress, Tuesday, 22 March 2016 22:43 (eight years ago) link
What makes Clue tokens different from Eldrazi Spawn, Master of Waves Elementals, Elspeth Soldiers, Goblins, or any of the many many tokens we've seen in Constructed? And yes, you can easily use a die
― Vinnie, Wednesday, 23 March 2016 08:05 (eight years ago) link
creature tokens have been a part of the game since alpha, non-creature tokens are kinda weird one offs
― iatee, Wednesday, 23 March 2016 11:40 (eight years ago) link
yeah there's still 100+ commons and uncommons to be spoiled here and I would imagine a lot of them are cards that help turn this mechanic on, either artifact creatures or token-making stuff or Seal-like enchantments
― frogbs, Wednesday, 23 March 2016 11:43 (eight years ago) link
iirc in the couple of boosters that were spoiled early there were several commons with incidental self mill
― Roberto Spiralli, Wednesday, 23 March 2016 12:36 (eight years ago) link
the issue isn't the ability to get cards into your graveyard, it's that the typical limited deck has only about 8 cards that aren't creature or land and you need to get at 2 of those. It'll happen eventually in long games but making it happen on curve seems like it'll be rare
― ciderpress, Wednesday, 23 March 2016 12:50 (eight years ago) link
right but they go hand in hand to an extent. like, there are already a higher than typical number of playable enchantments spoiled, some that have spell like effects (e.g. the flash werewolf anthem as combat trick) and even a couple that produce tokens. the potential for having more card type variety is being built in. my guess is that the tools will be there but it won't just come together unless you go all in.
― Roberto Spiralli, Wednesday, 23 March 2016 13:11 (eight years ago) link
Ah, there's the cycle of Seal enchantments. I think we're gonna see a few common artifacts along those lines too (Explosive Apparatus has already been spoiled).
― Vinnie, Thursday, 24 March 2016 02:48 (eight years ago) link
lol @ "Uninvited Geist"
― frogbs, Thursday, 24 March 2016 12:34 (eight years ago) link
not very much instant speed discard at all, and no mana-free repeatable discard abilities.
aggro seems v much back on. some very aggressively costed red creatures.
looks p good afaict. tons going on.
― Roberto Spiralli, Friday, 25 March 2016 19:23 (eight years ago) link
yeah this looks pretty nice for limited
― ciderpress, Friday, 25 March 2016 19:57 (eight years ago) link
the red aquamoeba is technically a repeatble mana-free discard ability though if you do it twice in a turn it'll die
― ciderpress, Friday, 25 March 2016 19:58 (eight years ago) link
im so hype for this set
― extremely online (Lamp), Friday, 25 March 2016 20:00 (eight years ago) link
it really feels like they tossed the last 5 years of trending towards lame color wheel and creature sizing mechanics out the window and went back to what they were doing before
― ciderpress, Friday, 25 March 2016 20:08 (eight years ago) link
Very excited for this set too. I see very few outright broken rares or uncommons, so I think Limited games will come down to tight, tricky play and synergistic deckbuilding
Also, I noticed that red has five removal spells between common and uncommon (plus two Fireball effects at rare!). Is that more than usual? I feel like there's usually three or four in a large set
― Vinnie, Saturday, 26 March 2016 03:34 (eight years ago) link
thats certainly not more than usual if you're counting ones that do 1 damage
― ciderpress, Saturday, 26 March 2016 04:40 (eight years ago) link
BFZ had 3 common 2 uncommon, plus boiling earth which doesn't really count since you don't maindeck it
― ciderpress, Saturday, 26 March 2016 04:46 (eight years ago) link
Figured I might be wrong, I'm just not used to looking at a set all at once that way
― Vinnie, Saturday, 26 March 2016 07:13 (eight years ago) link