Coint and Plick 2014 - The Seventh Annual ILX Video Game Poll

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I think the Shadowrun quote was from my ballot, but it didn't seem worth a correction.

one way street, Wednesday, 5 March 2014 16:14 (twelve years ago)

I played Shadowrun and had a decent time with it, but 5 hours in and it still felt like it was a tutorial. waaaaaay too easy

Karl Malone, Wednesday, 5 March 2014 16:16 (twelve years ago)

Yeah, I think the fact that it was impossible to save one's game within a level both limited the possible complexity of user mods and forced the designers to make progression too linear and encounters far too unchallenging when balancing the game. Apparently the new campaign fixes some of those problems, but I haven't played it so I don't know how much has been improved.

one way street, Wednesday, 5 March 2014 16:22 (twelve years ago)

#25 (tie): Icarus Proudbottom Teaches Typing - Browser - 30 pts - 4 votes

http://i.imgur.com/hyIgLPc.jpg

Game | Rock Paper Shotgun | Destructoid | Let's Play

great writing, terrible game, not even a game really, a very half-assed pale version of frog fractions, but worth the 30 minutes or so for the parts that are good. also, i only had 9 games so i needed one more. - jjjusten

Wonderful game here, hilarious, and the most inventive typing tutor outside of Typing of the Dead. Lasts about 15 minutes, but definitely one of the most memorable games I played all year. - Nhex

polyphonic, Wednesday, 5 March 2014 19:21 (twelve years ago)

Glad Mario came out above The Last of Us. I voted for both, am loving both, haven't finished either yet, but it's Mario that keeps pulling me back and preventing me getting further in TLOU.

JimD, Wednesday, 5 March 2014 19:27 (twelve years ago)

this had a great conceit and writing, also loved the names of all the weapons you acquire after beating each stage

reddening, Wednesday, 5 March 2014 19:29 (twelve years ago)

icarus proudbottom def suffers in the post frog fractions world

Corpsepaint Counterpaint (jjjusten), Wednesday, 5 March 2014 19:29 (twelve years ago)

Mavis Beacon or GTFO

Jeff, Wednesday, 5 March 2014 19:34 (twelve years ago)

On the contrary, I thought Frog Fractions was too over-the-top silly, and I couldn't suffer my way through the whole thing. This had a laser-like focus in comparison, and didn't waste too much of my time.

Nhex, Wednesday, 5 March 2014 19:34 (twelve years ago)

I think I only fiddled with Icarus Proudbottom (er), didn't give it that much of a chance, will give it another play.

Nhex, dissing Frog Fractions? Cool it.

emil.y, Wednesday, 5 March 2014 19:36 (twelve years ago)

some of these browser games...smh. are these voted for by ppl with super long commutes and time to kill? maybe read a book.

Roberto Spiralli, Wednesday, 5 March 2014 19:56 (twelve years ago)

or post to a messageboard

bnw, Wednesday, 5 March 2014 20:11 (twelve years ago)

or whittle

Roberto Spiralli, Wednesday, 5 March 2014 20:14 (twelve years ago)

i haven't played the new shadowrun but a few years ago i did play SR4 on a Shadowrun Pen&Paper style MOO (Shadowrun: Denver). even then it was possible to step out of cgen w/ a totally tricked out, super overpowered character and the game never really figured out how to challenge players who could min-max even acc to the rules. i played a sniper w/ a super high powered sniper rifle + so much chrome i was basically able to blow through every adversary. noting this just to say that SR4 rules themselves might be at fault for the game being super easy. there's only so much you can do when you're committed to a particular design system.

Mordy , Wednesday, 5 March 2014 20:32 (twelve years ago)

noting this just to say that SR4 rules themselves might be at fault for the game being super easy.

my teenage memories are that the SR system is fucked

goole, Wednesday, 5 March 2014 20:34 (twelve years ago)

otm, but the setting is so much fun it almost makes up for it

Mordy , Wednesday, 5 March 2014 20:36 (twelve years ago)

some of these browser games...smh. are these voted for by ppl with super long commutes and time to kill? maybe read a book.

Heaven forbid these games get some votes instead of [REDACTED BIG BUDGET TITLE THAT WILL NOT APPEAR IN THESE RESULTS].

polyphonic, Wednesday, 5 March 2014 21:00 (twelve years ago)

#24: Europa Universalis IV - PC/Mac/Linux - 35 pts - 3 votes - 1 top game votes

http://i.imgur.com/8bbhXjA.jpg

Website | Metacritic | Strategy Informer | Gaming Nexus | Fan Fiction | Time Lapse | Trailer

exactly the same game as eu3, which means i have bought this game 3 times now? 4? i guess i have played it for approx a million hours so i figure i am at least getting my money's worth. i don't even know if it is fun but once i start it is like pringles

...

whenever i have played a europa universalis game, whatever my initially strategy, i always end up trying the conquer the world by force. i remember having taken over mainland europe with austria and pushing simultaneously into britain, iberia, asia minor, japan and the americas - every turn took hours and i compulsively couldn't stop playing. but there has always been a tipping point for me where i got enough of a moment of clarity to realize that a particular game is just an elaborately disguised black hole for time and i got out. - Roberto Spiralli

polyphonic, Wednesday, 5 March 2014 21:27 (twelve years ago)

kind of wish i had a PC for that. i think i played 2? hard as shit

goole, Wednesday, 5 March 2014 21:30 (twelve years ago)

I was having a great first time experience playing EU4 as Castile but then I never got the personal union event with Aragon that is apparently almost impossible NOT to trigger for some reason, and then France somehow managed to get a personal union with Aragon, and they both hated me and wanted to destroy me and I had a rage quit. ;_;

Karl Malone, Wednesday, 5 March 2014 21:33 (twelve years ago)

it was too bad because I was dominating overseas colonization in South America and the Caribbean - Portugal was the only other power there, and then I wailed over them and vassalised them. Things were looking bright, but I didn't feel like fighting an endless impossible defensive war for 50 years against the giant blue blob (France). But I'm not bitter.

Karl Malone, Wednesday, 5 March 2014 21:40 (twelve years ago)

#22 (tie): Candy Box - Browser - 35 pts - 4 votes - TOP BROWSER (tie)

http://i.imgur.com/P99I3PU.jpg

Game | PC Gamer | Mashable | Know Your Meme | Let's Play

Candy Box eventually evolves into a passable rpg, with exploration, looting, and a tangible end game. the constant underlying multiplying accumulation engine is given meaning because you're actually saving up to buy real items that you need for the adventure component of the game. - Karl Malone

I didn't finish but I won't lie, it had me clicking for two days. - Jordan

polyphonic, Wednesday, 5 March 2014 22:31 (twelve years ago)

#22 (tie): Cookie Clicker - Browser - 35 pts - 4 votes - TOP BROWSER (tie)

http://i.imgur.com/jHoSzZV.jpg

Game | Polygon | IGN | Know Your Meme | Deviantart | TV Tropes | Endgame

i can't say i dislike it because i've sunk an embarrassing amount of time into it already, but i don't think Cookie Clicker compares very favorably to Candy Box. Candy Box eventually evolves into a passable rpg, with exploration, looting, and a tangible end game. the constant underlying multiplying accumulation engine is given meaning because you're actually saving up to buy real items that you need for the adventure component of the game. Cookie Clicker doesn't have any similar meaning. saving up for the big upgrade only results in a split second bit of jogged curiosity when you see how much your multiplier increased. it feels much more like checking boxes. - Karl Malone

it automates the clicker! if they add more features to this I've got my save game ready to go. this was my Year of Background Gaming (looking at you Tiny Tower) & Cookie Clicker was better than staring at the clock - Euler

I kept a tab with this open for, oh, a month and a half straight? It was extremely satisfying up until I earned all the achievements, after which the dawning futility of it all filled me with horror and I closed the tab for good. - reddening

i quit cookie clicker earlier today. final score: 537 million cookies per second - abanana

polyphonic, Wednesday, 5 March 2014 22:32 (twelve years ago)

god, don't hold me accountable for the candy box quote. i was in the deepest depths of my candy box addiction and i had no clue what was going on in real life at the time

Karl Malone, Wednesday, 5 March 2014 22:33 (twelve years ago)

I liked your quote so much I used it twice in a row!

polyphonic, Wednesday, 5 March 2014 22:34 (twelve years ago)

Candy Box eventually evolves into a passable rpg

PUT IT ON THE BOX

Jeff Malone, no relation (Will M.), Wednesday, 5 March 2014 22:43 (twelve years ago)

Hahaha, I gave 5 points to both of those. I guess they're pretty high up for what they are, but at the same time they were front-runners in casual gaming trends this year, so kind of deserve it.

emil.y, Wednesday, 5 March 2014 22:47 (twelve years ago)

to anyone who sees these two games and might be curious
DON'T DO IT

Nhex, Wednesday, 5 March 2014 23:14 (twelve years ago)

wow, Icarus Proudbottom Teaches Typing made me laugh a great deal. Pretty much pitch-perfect nerdism. The typagotchi thing struck me as hilarious every time it returned, even before it became, uh, a plot point. The owl breaking out the hax0ring was great.

Øystein, Wednesday, 5 March 2014 23:22 (twelve years ago)

cookie clicker does not deserve to tie w/ the far superior candy box

Mordy , Wednesday, 5 March 2014 23:23 (twelve years ago)

I don't know wtf I'm supposed to do in Frog Fractions. Just eat bugs? Music reminds me of The Secret of Monkey Island, so that's a plus. But eh, I guess I'm gamed out for the evening.

Øystein, Wednesday, 5 March 2014 23:24 (twelve years ago)

Frog Fractions changes a lot as you play it. Keep going.

polyphonic, Wednesday, 5 March 2014 23:25 (twelve years ago)

alright, will give it a shot tomorrow

Øystein, Wednesday, 5 March 2014 23:30 (twelve years ago)

It never becomes a game, really, but it does become different non-games.

polyphonic, Wednesday, 5 March 2014 23:32 (twelve years ago)

lol @ these terrible, wonderful results

no war but glass war (Lamp), Wednesday, 5 March 2014 23:57 (twelve years ago)

i voted for europa because it was a vote for death

no war but glass war (Lamp), Wednesday, 5 March 2014 23:57 (twelve years ago)

lol @ these terrible, wonderful results

I'm glad I can finally share the lols with others

polyphonic, Wednesday, 5 March 2014 23:58 (twelve years ago)

#21: Tomb Raider - PS3/X360/PC - 36 pts - 4 votes

http://i.imgur.com/W3fY2CS.jpg

Website | Metacritic | PSX Extreme | Push Square | Deviant Contest | Trailer

this game rules, feels kinda like an uncharted but without relying on guns guns guns and hordes of assholes with guns. the bow n arrow shit in this is super fun

― joe bogus (am0n), Sunday, June 2, 2013 2:02 PM (9 months ago)

the best bits of this are where you're actually climbing on and exploring random jungle shit, not running down corridors blasting fuckheads

― Hockey Drunk (kingfish), Sunday, June 2, 2013 11:30 PM (9 months ago)

i hate the QTEs, so pointless

― joe bogus (am0n), Monday, June 3, 2013 11:56 AM (9 months ago)

come on it's like a cutscene you can fail

― goole, Monday, June 3, 2013 12:54 PM (9 months ago)

lost some shine when i played far cry 3 after it. There's definite similarities with Tomb Raider falling short in the lack of open world gameplay, which would be fine but it makes moves towards being that type of game which leave you wondering what if. Still the puzzles are better then FC3 and the protagonist is 1 billion times less annoying. - bnw

I didn't like the lack of actual tombs/puzzles and the ridiculous amount (imo) of gun fighting and shootouts (why does a remote island have a seemingly endless supply of firearms and ammo anyway?) in this game. But the few side tombs in this were pretty good, and the game looked nice, and I somehow mostly enjoyed it despite the imbalance of guns to puzzles. - salsa shark

polyphonic, Thursday, 6 March 2014 00:21 (twelve years ago)

i only started tomb raider after the rollout began but it's fantastic. the QTE's are ridiculous, yes, but the combat is - unlike numerous complaints - lots of fun and the tomb raiding is as great as ever. the puzzles are great too! and the collectibles are OCD-inspiring!

Mordy , Thursday, 6 March 2014 00:27 (twelve years ago)

so i just discovered this exists http://www.reddit.com/r/incremental_games

eric banana (s.clover), Thursday, 6 March 2014 05:23 (twelve years ago)

#19 (tie): Gunpoint - PC - 40 pts - 2 votes - TOP PC EXCLUSIVE

http://i.imgur.com/JDt4Bfl.jpg

Website | Metacritic | Game Informer | Escapist | Trailer

You play as Richard Conway, freelance spy. He's hired by various clients to break into secure buildings and steal their secrets. If that concept immediately makes you jump up and down and say, "Ooh! Ooh! Just like Sega's Bonanza Bros!" then congratulations, you've got a head start in understanding the gameplay. You view Conway in dinky side-on pixel art, and must work out the best way to get him from his starting point at the left of the level, through the building in question to his prize, and then safely to the subway station on the right hand side of the stage. - Dan Whitehead, Eurogamer

I recommend checking out "Gunpoint," which is a funny little digital gumshoe action megajumping game where you can hack building wiring systems for access and/or boobytraps. - kingfish

polyphonic, Thursday, 6 March 2014 18:34 (twelve years ago)

finally got to play space team last night, and must echo all the praise given to it. and it's free! seriously, anyone with an ipad/iphone must check it out ASAP

Karl Malone, Thursday, 6 March 2014 18:36 (twelve years ago)

definitely would have thrown it 15+ points had i played it in time

Karl Malone, Thursday, 6 March 2014 18:37 (twelve years ago)

lol @ my one tomb raider quote, after a threadful of effusion

goole, Thursday, 6 March 2014 18:38 (twelve years ago)

lol @ just like Bonanza Bros

Nhex, Thursday, 6 March 2014 18:51 (twelve years ago)

did make me want to play it tbf

Roberto Spiralli, Thursday, 6 March 2014 19:02 (twelve years ago)

not a knock!

Nhex, Thursday, 6 March 2014 19:40 (twelve years ago)

#19 (tie): Injustice: Gods Among Us - Ultimate Edition - PS3/PS4/Vita/X360/Xbone/WiiU/iOS/Android/PC - 40 pts - 2 votes

http://i.imgur.com/cNaHTB1.jpg

Website | Metacritic | Canadian Online Gamers | Thunderbolt | Newbie | Fan Fiction | Trailer

Netherrealm's obvious follow up to their last two games, the cruddy Mortal Kombat vs. DC Universe and nostalgic spit-shine pleasure Mortal Kombat (2011) lived up to the hype, improving both MK's casually passable (but still, classically janky) fight system into something balanced and very playable online, as nearly competitive as a serious fighter as your Street Fighters and BlazBlues. I put a lot of enjoyable time into multiplayer, but the B-movie/DC Animated Universe style story mode is where it's at. Also from MK, every other fighting game needs to steal their format ASAP for single player story modes in fighting games, where you get little chunks of story in a grander (still dumb, but fun) plot in a round-robin of playing every character for a few matches as the plot progresses. Lots and lots of cute fan service in this, and not just characters showing up in the background, but in things like the ridiculous amount of alternate costumes and the customized Clash dialogue between most sets of combatants (even the DLC characters got these - https://www.youtube.com/watch?v=okPN16xUygg). Incredibly easy to recommend for a good time whether you're a mild comic book fan or hardcore fighting enthusiast. - Nhex

Playing Injustice on the iPad and it's very grindy, very quickly. I've got as far as Sinestro on the second page and already need to to spend the majority of points earned on upgrading the skills to keep pace with the challenge, so I can't do anything about new characters without grinding through low levels (which, because they're completed, only pay out minor points and minor xp). Also not entirely sure what the point of skills above lvl 1 are since the major attack of the AI seems to be to use the lvl 1 skill and power drain, meaning you struggle to get to lvl 2 power in any case. - aldo

Story mode in Injustice (console vers.) is enjoyable insane. They clearly spent a ton of money on that nonsense - abanana

polyphonic, Thursday, 6 March 2014 20:16 (twelve years ago)

oh hello youtube embed

polyphonic, Thursday, 6 March 2014 20:16 (twelve years ago)

#16 (tie): Dishonored DLC: The Knife of Dunwall and The Brigmore Witches - PS3/X360/PC - 40 pts - 2 votes - 1 top game votes

http://i.imgur.com/uSGHxMx.jpg

Website | Metacritic Dunwall | Metacritic Witches | Strategy Informer | Gamespot | Fan Fiction | Dunwall trailer | Witches trailer

Dishonored.

While The Knife of Dunwall's missions may not reach the heights of the Boyle's masquerade or the Golden Cat, the first mission -- which sheds more light on Dunwall's grisly whaling industry -- is undoubtedly one of the best designed game-spaces in both the DLC and game proper. It both encapsulates what makes Dishonored such a delight to play and introduces a few new things, including the horrific Butchers -- a particularly nasty enemy who requires a wee bit more thought that most to dispatch. - Fraser Brown, Destructoid

Dishonored: The Brigmore Witches may not mark a massive departure from Dishonored's appealing blend of stealth and stabbing despite the focus on a different character, but it introduces enough new elements to render its five or six hours of game time as alluring as Corvo's epic odyssey. Taken together with The Knife of Dunwall, The Brigmore Witches affords us a rare chance to see the other side of the story in gaming, with the result that you may briefly find yourself wondering who was in the right after all. This may be the end of Dunwall's story arc, but it's a fitting and quietly triumphant addition that adds true meaning to Corvo's tale rather than a few extra hours of playtime. This is DLC as it should be done. - Leif Johnson, Gamespot

The Dishonored DLC earns its place for its superb level design, on par with or improving on the already sprawling and intricate levels in the base game. - one way street

I just love this game so much. The DLC episodes were just meaty enough, and when I say meaty I mean whale meat, because I mercy-assassinated a whale. - Jordan

polyphonic, Thursday, 6 March 2014 22:44 (twelve years ago)


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