I'm dling Spaceteam as we speak!
― Emperor Cos Dashit (Adam Bruneau), Tuesday, 4 March 2014 23:12 (twelve years ago)
#25 (tie): A Dark Room - Browser/iOS - 30 pts - 4 votes
http://i.imgur.com/CyIQr2s.jpg
Game | Kotaku | US Gamer | Walkthrough | Podcast
Could not get enough of these progression browser games this year. was pretty wild to find that it was (SPOILERS)!
I loved the minimalism of this and the sparse brutality of the writing. - reddening
― polyphonic, Tuesday, 4 March 2014 23:37 (twelve years ago)
I liked this one better than either Candy Box, though it lacked the element of tickled surprise that CB1 had. The doomy gloomy atmosphere worked very well for me. I only gave it five points in the end, but could have given it a few more, really.
― emil.y, Tuesday, 4 March 2014 23:41 (twelve years ago)
The (SPOILERS) quote was Euler.
I voted for Dark Room. For those of us with a lot of tabs open at work, having a tab filled with progression bars and inventories is a welcome development.
― polyphonic, Tuesday, 4 March 2014 23:47 (twelve years ago)
I didn't vote for Last of Us or GTA5 as I didnt play them
― President Frankenstein (kingfish), Wednesday, 5 March 2014 02:35 (twelve years ago)
a shadowrun game came out in 2013???
― goole, Wednesday, 5 March 2014 16:00 (twelve years ago)
Yup, it was Kickstarted, and the second campaign came out recently. I should try it
― Nhex, Wednesday, 5 March 2014 16:02 (twelve years ago)
that shadowrun quote wasn't me... unless i have finally broken off a lucky clone to get through my gaming backlog.
― bnw, Wednesday, 5 March 2014 16:11 (twelve years ago)
I think the Shadowrun quote was from my ballot, but it didn't seem worth a correction.
― one way street, Wednesday, 5 March 2014 16:14 (twelve years ago)
I played Shadowrun and had a decent time with it, but 5 hours in and it still felt like it was a tutorial. waaaaaay too easy
― Karl Malone, Wednesday, 5 March 2014 16:16 (twelve years ago)
Yeah, I think the fact that it was impossible to save one's game within a level both limited the possible complexity of user mods and forced the designers to make progression too linear and encounters far too unchallenging when balancing the game. Apparently the new campaign fixes some of those problems, but I haven't played it so I don't know how much has been improved.
― one way street, Wednesday, 5 March 2014 16:22 (twelve years ago)
#25 (tie): Icarus Proudbottom Teaches Typing - Browser - 30 pts - 4 votes
http://i.imgur.com/hyIgLPc.jpg
Game | Rock Paper Shotgun | Destructoid | Let's Play
great writing, terrible game, not even a game really, a very half-assed pale version of frog fractions, but worth the 30 minutes or so for the parts that are good. also, i only had 9 games so i needed one more. - jjjusten
Wonderful game here, hilarious, and the most inventive typing tutor outside of Typing of the Dead. Lasts about 15 minutes, but definitely one of the most memorable games I played all year. - Nhex
― polyphonic, Wednesday, 5 March 2014 19:21 (twelve years ago)
Glad Mario came out above The Last of Us. I voted for both, am loving both, haven't finished either yet, but it's Mario that keeps pulling me back and preventing me getting further in TLOU.
― JimD, Wednesday, 5 March 2014 19:27 (twelve years ago)
this had a great conceit and writing, also loved the names of all the weapons you acquire after beating each stage
― reddening, Wednesday, 5 March 2014 19:29 (twelve years ago)
icarus proudbottom def suffers in the post frog fractions world
― Corpsepaint Counterpaint (jjjusten), Wednesday, 5 March 2014 19:29 (twelve years ago)
Mavis Beacon or GTFO
― Jeff, Wednesday, 5 March 2014 19:34 (twelve years ago)
On the contrary, I thought Frog Fractions was too over-the-top silly, and I couldn't suffer my way through the whole thing. This had a laser-like focus in comparison, and didn't waste too much of my time.
― Nhex, Wednesday, 5 March 2014 19:34 (twelve years ago)
I think I only fiddled with Icarus Proudbottom (er), didn't give it that much of a chance, will give it another play.
Nhex, dissing Frog Fractions? Cool it.
― emil.y, Wednesday, 5 March 2014 19:36 (twelve years ago)
some of these browser games...smh. are these voted for by ppl with super long commutes and time to kill? maybe read a book.
― Roberto Spiralli, Wednesday, 5 March 2014 19:56 (twelve years ago)
or post to a messageboard
― bnw, Wednesday, 5 March 2014 20:11 (twelve years ago)
or whittle
― Roberto Spiralli, Wednesday, 5 March 2014 20:14 (twelve years ago)
i haven't played the new shadowrun but a few years ago i did play SR4 on a Shadowrun Pen&Paper style MOO (Shadowrun: Denver). even then it was possible to step out of cgen w/ a totally tricked out, super overpowered character and the game never really figured out how to challenge players who could min-max even acc to the rules. i played a sniper w/ a super high powered sniper rifle + so much chrome i was basically able to blow through every adversary. noting this just to say that SR4 rules themselves might be at fault for the game being super easy. there's only so much you can do when you're committed to a particular design system.
― Mordy , Wednesday, 5 March 2014 20:32 (twelve years ago)
noting this just to say that SR4 rules themselves might be at fault for the game being super easy.
my teenage memories are that the SR system is fucked
― goole, Wednesday, 5 March 2014 20:34 (twelve years ago)
otm, but the setting is so much fun it almost makes up for it
― Mordy , Wednesday, 5 March 2014 20:36 (twelve years ago)
Heaven forbid these games get some votes instead of [REDACTED BIG BUDGET TITLE THAT WILL NOT APPEAR IN THESE RESULTS].
― polyphonic, Wednesday, 5 March 2014 21:00 (twelve years ago)
#24: Europa Universalis IV - PC/Mac/Linux - 35 pts - 3 votes - 1 top game votes
http://i.imgur.com/8bbhXjA.jpg
Website | Metacritic | Strategy Informer | Gaming Nexus | Fan Fiction | Time Lapse | Trailer
exactly the same game as eu3, which means i have bought this game 3 times now? 4? i guess i have played it for approx a million hours so i figure i am at least getting my money's worth. i don't even know if it is fun but once i start it is like pringles...whenever i have played a europa universalis game, whatever my initially strategy, i always end up trying the conquer the world by force. i remember having taken over mainland europe with austria and pushing simultaneously into britain, iberia, asia minor, japan and the americas - every turn took hours and i compulsively couldn't stop playing. but there has always been a tipping point for me where i got enough of a moment of clarity to realize that a particular game is just an elaborately disguised black hole for time and i got out. - Roberto Spiralli
...
whenever i have played a europa universalis game, whatever my initially strategy, i always end up trying the conquer the world by force. i remember having taken over mainland europe with austria and pushing simultaneously into britain, iberia, asia minor, japan and the americas - every turn took hours and i compulsively couldn't stop playing. but there has always been a tipping point for me where i got enough of a moment of clarity to realize that a particular game is just an elaborately disguised black hole for time and i got out. - Roberto Spiralli
― polyphonic, Wednesday, 5 March 2014 21:27 (twelve years ago)
kind of wish i had a PC for that. i think i played 2? hard as shit
― goole, Wednesday, 5 March 2014 21:30 (twelve years ago)
I was having a great first time experience playing EU4 as Castile but then I never got the personal union event with Aragon that is apparently almost impossible NOT to trigger for some reason, and then France somehow managed to get a personal union with Aragon, and they both hated me and wanted to destroy me and I had a rage quit. ;_;
― Karl Malone, Wednesday, 5 March 2014 21:33 (twelve years ago)
it was too bad because I was dominating overseas colonization in South America and the Caribbean - Portugal was the only other power there, and then I wailed over them and vassalised them. Things were looking bright, but I didn't feel like fighting an endless impossible defensive war for 50 years against the giant blue blob (France). But I'm not bitter.
― Karl Malone, Wednesday, 5 March 2014 21:40 (twelve years ago)
#22 (tie): Candy Box - Browser - 35 pts - 4 votes - TOP BROWSER (tie)
http://i.imgur.com/P99I3PU.jpg
Game | PC Gamer | Mashable | Know Your Meme | Let's Play
Candy Box eventually evolves into a passable rpg, with exploration, looting, and a tangible end game. the constant underlying multiplying accumulation engine is given meaning because you're actually saving up to buy real items that you need for the adventure component of the game. - Karl Malone
I didn't finish but I won't lie, it had me clicking for two days. - Jordan
― polyphonic, Wednesday, 5 March 2014 22:31 (twelve years ago)
#22 (tie): Cookie Clicker - Browser - 35 pts - 4 votes - TOP BROWSER (tie)
http://i.imgur.com/jHoSzZV.jpg
Game | Polygon | IGN | Know Your Meme | Deviantart | TV Tropes | Endgame
i can't say i dislike it because i've sunk an embarrassing amount of time into it already, but i don't think Cookie Clicker compares very favorably to Candy Box. Candy Box eventually evolves into a passable rpg, with exploration, looting, and a tangible end game. the constant underlying multiplying accumulation engine is given meaning because you're actually saving up to buy real items that you need for the adventure component of the game. Cookie Clicker doesn't have any similar meaning. saving up for the big upgrade only results in a split second bit of jogged curiosity when you see how much your multiplier increased. it feels much more like checking boxes. - Karl Malone
it automates the clicker! if they add more features to this I've got my save game ready to go. this was my Year of Background Gaming (looking at you Tiny Tower) & Cookie Clicker was better than staring at the clock - Euler
I kept a tab with this open for, oh, a month and a half straight? It was extremely satisfying up until I earned all the achievements, after which the dawning futility of it all filled me with horror and I closed the tab for good. - reddening
i quit cookie clicker earlier today. final score: 537 million cookies per second - abanana
― polyphonic, Wednesday, 5 March 2014 22:32 (twelve years ago)
god, don't hold me accountable for the candy box quote. i was in the deepest depths of my candy box addiction and i had no clue what was going on in real life at the time
― Karl Malone, Wednesday, 5 March 2014 22:33 (twelve years ago)
I liked your quote so much I used it twice in a row!
― polyphonic, Wednesday, 5 March 2014 22:34 (twelve years ago)
Candy Box eventually evolves into a passable rpg
PUT IT ON THE BOX
― Jeff Malone, no relation (Will M.), Wednesday, 5 March 2014 22:43 (twelve years ago)
Hahaha, I gave 5 points to both of those. I guess they're pretty high up for what they are, but at the same time they were front-runners in casual gaming trends this year, so kind of deserve it.
― emil.y, Wednesday, 5 March 2014 22:47 (twelve years ago)
to anyone who sees these two games and might be curiousDON'T DO IT
― Nhex, Wednesday, 5 March 2014 23:14 (twelve years ago)
wow, Icarus Proudbottom Teaches Typing made me laugh a great deal. Pretty much pitch-perfect nerdism. The typagotchi thing struck me as hilarious every time it returned, even before it became, uh, a plot point. The owl breaking out the hax0ring was great.
― Øystein, Wednesday, 5 March 2014 23:22 (twelve years ago)
cookie clicker does not deserve to tie w/ the far superior candy box
― Mordy , Wednesday, 5 March 2014 23:23 (twelve years ago)
I don't know wtf I'm supposed to do in Frog Fractions. Just eat bugs? Music reminds me of The Secret of Monkey Island, so that's a plus. But eh, I guess I'm gamed out for the evening.
― Øystein, Wednesday, 5 March 2014 23:24 (twelve years ago)
Frog Fractions changes a lot as you play it. Keep going.
― polyphonic, Wednesday, 5 March 2014 23:25 (twelve years ago)
alright, will give it a shot tomorrow
― Øystein, Wednesday, 5 March 2014 23:30 (twelve years ago)
It never becomes a game, really, but it does become different non-games.
― polyphonic, Wednesday, 5 March 2014 23:32 (twelve years ago)
lol @ these terrible, wonderful results
― no war but glass war (Lamp), Wednesday, 5 March 2014 23:57 (twelve years ago)
i voted for europa because it was a vote for death
I'm glad I can finally share the lols with others
― polyphonic, Wednesday, 5 March 2014 23:58 (twelve years ago)
#21: Tomb Raider - PS3/X360/PC - 36 pts - 4 votes
http://i.imgur.com/W3fY2CS.jpg
Website | Metacritic | PSX Extreme | Push Square | Deviant Contest | Trailer
this game rules, feels kinda like an uncharted but without relying on guns guns guns and hordes of assholes with guns. the bow n arrow shit in this is super fun― joe bogus (am0n), Sunday, June 2, 2013 2:02 PM (9 months ago)the best bits of this are where you're actually climbing on and exploring random jungle shit, not running down corridors blasting fuckheads― Hockey Drunk (kingfish), Sunday, June 2, 2013 11:30 PM (9 months ago)i hate the QTEs, so pointless― joe bogus (am0n), Monday, June 3, 2013 11:56 AM (9 months ago)come on it's like a cutscene you can fail― goole, Monday, June 3, 2013 12:54 PM (9 months ago)
― joe bogus (am0n), Sunday, June 2, 2013 2:02 PM (9 months ago)
the best bits of this are where you're actually climbing on and exploring random jungle shit, not running down corridors blasting fuckheads
― Hockey Drunk (kingfish), Sunday, June 2, 2013 11:30 PM (9 months ago)
i hate the QTEs, so pointless
― joe bogus (am0n), Monday, June 3, 2013 11:56 AM (9 months ago)
come on it's like a cutscene you can fail
― goole, Monday, June 3, 2013 12:54 PM (9 months ago)
lost some shine when i played far cry 3 after it. There's definite similarities with Tomb Raider falling short in the lack of open world gameplay, which would be fine but it makes moves towards being that type of game which leave you wondering what if. Still the puzzles are better then FC3 and the protagonist is 1 billion times less annoying. - bnw
I didn't like the lack of actual tombs/puzzles and the ridiculous amount (imo) of gun fighting and shootouts (why does a remote island have a seemingly endless supply of firearms and ammo anyway?) in this game. But the few side tombs in this were pretty good, and the game looked nice, and I somehow mostly enjoyed it despite the imbalance of guns to puzzles. - salsa shark
― polyphonic, Thursday, 6 March 2014 00:21 (twelve years ago)
i only started tomb raider after the rollout began but it's fantastic. the QTE's are ridiculous, yes, but the combat is - unlike numerous complaints - lots of fun and the tomb raiding is as great as ever. the puzzles are great too! and the collectibles are OCD-inspiring!
― Mordy , Thursday, 6 March 2014 00:27 (twelve years ago)
so i just discovered this exists http://www.reddit.com/r/incremental_games
― eric banana (s.clover), Thursday, 6 March 2014 05:23 (twelve years ago)
#19 (tie): Gunpoint - PC - 40 pts - 2 votes - TOP PC EXCLUSIVE
http://i.imgur.com/JDt4Bfl.jpg
Website | Metacritic | Game Informer | Escapist | Trailer
You play as Richard Conway, freelance spy. He's hired by various clients to break into secure buildings and steal their secrets. If that concept immediately makes you jump up and down and say, "Ooh! Ooh! Just like Sega's Bonanza Bros!" then congratulations, you've got a head start in understanding the gameplay. You view Conway in dinky side-on pixel art, and must work out the best way to get him from his starting point at the left of the level, through the building in question to his prize, and then safely to the subway station on the right hand side of the stage. - Dan Whitehead, Eurogamer
I recommend checking out "Gunpoint," which is a funny little digital gumshoe action megajumping game where you can hack building wiring systems for access and/or boobytraps. - kingfish
― polyphonic, Thursday, 6 March 2014 18:34 (twelve years ago)
finally got to play space team last night, and must echo all the praise given to it. and it's free! seriously, anyone with an ipad/iphone must check it out ASAP
― Karl Malone, Thursday, 6 March 2014 18:36 (twelve years ago)