#67 (tie): TownCraft – iOS – 10 pts – 1 votes
http://i.imgur.com/Gb5kDfp.jpg
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In an isometric medieval world, your chosen avatar starts with nothing. Taught to harvest sticks and stones from the nearby area, you are shown how to use rudimentary tools in order to obtain more useful resources, which can then be made into more useful objects- and the cycle continues as your crafting projects become bigger and bigger. - Lee Garbutt, God is a Geek
make tools! mine resources! build things! but no creepers, no violence. - Euler
― polyphonic, Monday, 17 February 2014 22:56 (ten years ago) link
Website | Metacritic | Thunderbolt | Cult of Mac | Trailer
#67 (tie): Hotline Miami – PS3/Vita/Mac/Linux – 10 pts – 1 votes
http://i.imgur.com/sy7YvKg.jpg
Website | Metacritic | Darkstation | Game Planet | Soundtrack | Trailer
Coint and Plick 2013 - The Sixth Annual ILX Video Game Poll
oh man, hotline miami is awesome. - Mordy
Ok now that I got it for free, and have spent 30 minutes on it, someone please explain to me why hotline Miami isn't completely unfun and horrible garbage. - jjjusten
― polyphonic, Monday, 17 February 2014 23:19 (ten years ago) link
sticking with that blurb 1000%
― Corpsepaint Counterpaint (jjjusten), Monday, 17 February 2014 23:19 (ten years ago) link
I can understand not liking the graphics but I love how that game plays. It's very tense and fun imo.
― polyphonic, Monday, 17 February 2014 23:22 (ten years ago) link
yeah, very classic arcade'y gameplay. i loved stringing together big combos.
― Mordy , Monday, 17 February 2014 23:27 (ten years ago) link
best to think of it amazing twitch kill-puzzle plan-your-movement game, not a reflex game
― Nhex, Monday, 17 February 2014 23:31 (ten years ago) link
idk man, got to first real level, played it, died 15 times over (which i largely blame on the implementation of gamepad + idk me sucking at it) deleted it from the hard drive.
― Corpsepaint Counterpaint (jjjusten), Monday, 17 February 2014 23:33 (ten years ago) link
everyone sucks at it at first! also, i have to wonder how that game is remotely playable w/controller - you need the mouse precision aiming. you might be better off trying it on PC/Mac
― Nhex, Monday, 17 February 2014 23:35 (ten years ago) link
i played it through on vita and i found that the dual sticks worked ok, liked it as a bite-sized handheld game
― I've Seen rRootage (Will M.), Monday, 17 February 2014 23:40 (ten years ago) link
i've developed so much more patience for "difficult" games as-of-late. i don't think hotline miami would've appealed to me even 5-6 years ago but it was crunchy + actually felt really responsive + slick to me. i played probably 70% of it w/ keyboard + trackpad and maybe 30% was hard enough that i needed the extra agility that the mouse provided.
― Mordy , Monday, 17 February 2014 23:43 (ten years ago) link
speaking to the aesthetics - the extreme violence kinda wasn't my bag (i always felt vaguely uncomfortable playing it) but the washed-out lsd neon 80s look appealed to me
― Mordy , Monday, 17 February 2014 23:45 (ten years ago) link
What kind of game would you guys like next
― polyphonic, Monday, 17 February 2014 23:47 (ten years ago) link
maverick bird
― Mordy , Monday, 17 February 2014 23:50 (ten years ago) link
How is Hotline Miami so far down the list!? I should have voted, that game was easily in my top 5! You're supposed to die a million times, it's like Super Meat Boy in that respect. I loved the music, too.
― Dan I., Monday, 17 February 2014 23:50 (ten years ago) link
Yeah that was my vote so I should defend it. Hated the PC controls actually, had the exact same experience as jjj originally and didn't play any further until the Vita version came along. Loved it on there though, because yep, most of the twitchy stuff can be avoided with planning anyway. And it's a game that expects you to fail lots, but the restarts are super fast so that doesn't stop it being fun.
What I liked most though was the 8-bit look and feel. Like, there were loads of ZX Spectrum games which in my memory were just like this (even though in reality they were turgid and clunky where this is fast and smooth). So most of my vote is just for well-nailed nostalgia.
― JimD, Monday, 17 February 2014 23:51 (ten years ago) link
xp bc only non-pc players could vote for it this year. it placed higher last year.
― Mordy , Monday, 17 February 2014 23:51 (ten years ago) link
huh, i thought i was the only vote for it
― Mordy , Monday, 17 February 2014 23:52 (ten years ago) link
Jim has the only vote for it in my inbox.
― polyphonic, Monday, 17 February 2014 23:54 (ten years ago) link
i guess it just missed my ballot. or maybe i figured since it placed last year it already got kudos... anyway great game
― Mordy , Monday, 17 February 2014 23:57 (ten years ago) link
I voted for HM last year. I think I might have been the sole vote, at which point I chastized you all for not playing it
the nostalgia/80s angle is a factor - one thing I love is that no actual games could have looked/sounded/played like this back then, it uses modern tech with the "old" aesthetic to do something unique
― Nhex, Monday, 17 February 2014 23:57 (ten years ago) link
i think i also voted for it last year, i don't like voting for games 2y in a row :/
― I've Seen rRootage (Will M.), Tuesday, 18 February 2014 00:07 (ten years ago) link
Ah, I see. I didn't realize the PC version came out last year. I played it on PC.
― Dan I., Tuesday, 18 February 2014 00:09 (ten years ago) link
#67 (tie): Impossible Road – iOS – 10 pts – 1 votes
http://i.imgur.com/QnFl4gn.jpg
Metacritic | Touch Arcade | Eurogamer | 242 Points | Trailer
An endless roller. How many gates can you roll through?! - polyphonic
― polyphonic, Tuesday, 18 February 2014 00:13 (ten years ago) link
that reminds me that i played a bunch of giant boulder of death this year then got bored real quick. totally forgot about it by the time c+p rolled (ahem) around.
― eric banana (s.clover), Tuesday, 18 February 2014 00:33 (ten years ago) link
MOAR MOAR MOAR MOAR
― Corpsepaint Counterpaint (jjjusten), Tuesday, 18 February 2014 17:35 (ten years ago) link
mini-wrap up:
Honorable Mentions:Black Crown Project – Browser – http://blackcrownproject.com/Borderlands 2: Tiny Tina's Assault on Dragon Keep DLC – PS3/X360/PC/Mac – http://www.borderlands2.com/dragonkeepDoki-Doki Universe – PS3/PS4 – http://us.playstation.com/ps4/games/doki-doki-universe-ps4.htmlFiz: The Brewery Management Game – iOS/Android – http://brewfiz.com/flower – PS4/Vita – http://us.playstation.com/ps4/games/flower-ps4.htmlGuacamelee! (including Gold Edition) – PS3/PS4/Vita/Xbone/PC – http://guacamelee.com/League of Legends – PC/Mac beta – http://na.leagueoflegends.com/Lone Survivor: The Director's Cut – PS3/Vita – http://www.lonesurvivor.co.uk/NES Remix – WiiU – 5 pts – http://nesremix.nintendo.com/People – Browser – http://www.dangerouspixel.com/people.htmlPhoenix Wright: Ace Attorney - Dual Destinies – 3DS – http://www.ace-attorney.com/Poker Night 2 – PS3/X360/PC/Mac/iOS – http://www.telltalegames.com/pokernight2Quadropus Rampage – iOS/Android – http://www.butterscotch-shenanigans.com/p/quadropus-rampage.htmlResogun – PS4 – http://us.playstation.com/ps4/games/resogun-ps4.htmlRymdkapsel – iOS/Android/Vita – http://rymdkapsel.com/The Swapper – PC – http://facepalmgames.com/the-swapperThe Wolf Among Us: Episode 1 - Faith – PS3/X360/Vita/PC/Mac/iOS – http://www.telltalegames.com/thewolfamongus/episodes/1Type:Rider – iOS/Android/PC – http://www.bulkypix.com/game/typeriderUltra Business Tycoon III – Browser – http://aliendovecote.com/uploads/twine/tycoon/crime.htmlYear Walk – iOS/PC – http://simogo.com/games/yearwalk
#95: SteamWorld Dig – 3DS/PC - http://steamworldgames.com/#94: Knights of Pen and Paper + 1 Edition – iOS/Android/PC – http://www.paradoxplaza.com/games/knights-of-pen-and-paper-1-edition#93: Time Surfer – iOS/Android – http://www.timesurfergame.com/#67 (tie): Solforge – iOS/PC – http://solforgegame.com/#67 (tie): TownCraft – iOS – http://www.ilxor.com/ILX/www.towncraftgame.com#67 (tie): Hotline Miami – PS3/Vita/Mac/Linux – http://hotlinemiami.com/#67 (tie): Impossible Road – iOS – http://toucharcade.com/2013/07/02/impossible-road-review
― PSY talks The Nut Job (forksclovetofu), Tuesday, 18 February 2014 17:47 (ten years ago) link
#67 (tie): Fez – PC/Mac/Linux – 10 pts – 1 votes
http://i.imgur.com/TWfP4tO.gif
Website | Metacritic | Action Trip | Hooked Gamers | Fish Quits | Trailer
fez
I love this game so much! - Some people
I hate this game so much! - Others
― polyphonic, Tuesday, 18 February 2014 18:10 (ten years ago) link
lol, very honest quotes there
― PSY talks The Nut Job (forksclovetofu), Tuesday, 18 February 2014 18:19 (ten years ago) link
hahahaha
― I've Seen rRootage (Will M.), Tuesday, 18 February 2014 18:30 (ten years ago) link
#67 (tie): Agricola – iOS – 10 pts – 1 votes
http://i.imgur.com/FayniOd.jpg
Website | Metacritic | Arcade Sushi | Touch Arcade | Trailer
anyone interested in board games would do well to check out Agricola. It's $6.99 and well worth it. I've played the real life version a few times and they did a very good job with the conversion to iOS. it's probably best on a iPad but i just have an iPhone and it still works well.for those who haven't played Agricola irl, it's a european-style board game (decent learning curve, strategic resource gathering decisions, you're looking for the most victory points at the end, etc) that has been near the top of boardgamegeek's list of greatest games for years now. it's a lot of fun! - Karl Malone
for those who haven't played Agricola irl, it's a european-style board game (decent learning curve, strategic resource gathering decisions, you're looking for the most victory points at the end, etc) that has been near the top of boardgamegeek's list of greatest games for years now. it's a lot of fun! - Karl Malone
― polyphonic, Tuesday, 18 February 2014 18:31 (ten years ago) link
looks very cool
― Mordy , Tuesday, 18 February 2014 18:32 (ten years ago) link
i am some people, but i played it last year so i didnt vote for it this time around wrt fez
― Corpsepaint Counterpaint (jjjusten), Tuesday, 18 February 2014 18:34 (ten years ago) link
i played fez for the first time this year but i got bored pretty quickly and did not vote for it
― Mordy , Tuesday, 18 February 2014 18:35 (ten years ago) link
sheesh, whoever is playing the irl version in that screenshot is WAILING
― Karl Malone, Tuesday, 18 February 2014 18:35 (ten years ago) link
I bought Agricola on the strength of that quote but haven't played it yet but dammit I will one of these days
― Euler, Tuesday, 18 February 2014 18:40 (ten years ago) link
i will pimp for sticking with fez for a while mordy, its much much more than the initial feel once you start digging. never finished it because distracted by shiny new ps3 but loved everything about it
― Corpsepaint Counterpaint (jjjusten), Tuesday, 18 February 2014 18:43 (ten years ago) link
I beat Fez (although not the postgame crypogram stuff). It didn't take that long and was pretty satisfying. On the other hand, the navigation system in the game is really poorly designed so I can understand why people get annoyed and quit. Especially since the game is all navigation/discovery rather than fast twitch interaction.
― polyphonic, Tuesday, 18 February 2014 18:46 (ten years ago) link
yeah, just not 'gamey' enough for me i guess. i got up to a point where i could go to a whole bunch of different islands but i couldn't really figure out what to do in them or where was the best place to go next and i fell into myst malaise. but since i'm no longer buying video games for a while maybe i'll go back to it.
― Mordy , Tuesday, 18 February 2014 18:50 (ten years ago) link
the navigation system in the game is really poorly designed so I can understand why people get annoyed and quit. Especially since the game is all navigation/discovery rather than fast twitch interaction.
i got up to a point where i could go to a whole bunch of different islands but i couldn't really figure out what to do in them or where was the best place to go next and i fell into myst malaise.
^yep, this was my experience
― Karl Malone, Tuesday, 18 February 2014 18:53 (ten years ago) link
when i was a kid i would have methodically explored every last cranny, then made a giant homemade map on notebook paper and designed the fastest way to get all the pieces, etc. but in 2013 i just turned off the system and did a logroll out of the room, forgot about it forever
― Karl Malone, Tuesday, 18 February 2014 18:55 (ten years ago) link
and i want everyone to know that i did the logroll out of the room through a normal sized door - visualize THAT
― Karl Malone, Tuesday, 18 February 2014 18:56 (ten years ago) link
anyone else remember trying to map the underground maze puzzle in the original Zork where you have to drop leaves to track rooms and there was no logic to where different directions led?
― Mordy , Tuesday, 18 February 2014 18:56 (ten years ago) link
Is _Hotline Miami_ based on an oldish (90s, I guess) game?It looks really familiar, but I have no idea what the game it reminds me of is. Definitely top-down view and ultraviolent. With pretty smooth animations, as I recall it. Not sure if Amiga or PC. Probably PC.
Will be fun to follow this thread, since though I was a big gamer in the 90s, I know virtually nothing of the games of the past decade, barring general cultural osmosis (vague idea what Minecraft and WoW are like; have tried GTA Vice City, Half-Life 2 and Angry Birds)My main gaming enthusiasm was adventure games ala Monkey Island. I've been told those have made something of a comeback, so I'll be interested to see what may pop up. A co-worker suggested _Machinarium_, but that didn't look particularly appealing.
I really like the way you're presenting everything, polyphonic, and really appreciate all the links.
― Øystein, Tuesday, 18 February 2014 18:58 (ten years ago) link
i assume kentucky route zero will show up (re adventure game revival), and the fables game already placed in honorable mention. last year's walking dead was hugely popular (i loved it) and it had a standalone game come out this year as well as the beginning of season 2. if you're into that kind of stuff, telltale is doing a lot of it.
― Mordy , Tuesday, 18 February 2014 19:00 (ten years ago) link
hahaha be careful which walking dead game you get, there was also a universally hated shooter that came out last year based on the show
― Corpsepaint Counterpaint (jjjusten), Tuesday, 18 February 2014 19:03 (ten years ago) link
I thought Fez was even older than last year....
My main gaming enthusiasm was adventure games ala Monkey Island. I've been told those have made something of a comeback, so I'll be interested to see what may pop up. A co-worker suggested _Machinarium_, but that didn't look particularly appealing.
There are some of these, and I should have at least a couple of recommendations, but I am very tired and my brain has gone blank. Though I did play the demo of Machinarium and really liked it, so maybe you wouldn't go for any of the things I'm into either?
― emil.y, Tuesday, 18 February 2014 19:03 (ten years ago) link
oh yeah, i haven't played it yet, but Broken Age came out this year too. don't know how likely it is to place (esp since as i understand it it's not actually complete)
― Mordy , Tuesday, 18 February 2014 19:04 (ten years ago) link
(broken age was made by tim schafer who co-designed monkey island)
the new wave of point and click games have refined the process so you don't have to point or click, just stare at hours of cut scenes
― the undersea world of jacques kernow (Noodle Vague), Tuesday, 18 February 2014 19:06 (ten years ago) link