that time surfer gif is hypnotic
― Nhex, Monday, 17 February 2014 20:24 (twelve years ago)
67, holy shit
― I've Seen rRootage (Will M.), Monday, 17 February 2014 21:01 (twelve years ago)
oh ha i begin to see your point
― Corpsepaint Counterpaint (jjjusten), Monday, 17 February 2014 21:03 (twelve years ago)
how did we go from #93 to #67?
― calstars, Monday, 17 February 2014 21:04 (twelve years ago)
a lot of ties
― Mordy , Monday, 17 February 2014 21:10 (twelve years ago)
I was thinking there can't be 23 in a dead heat? Surely not.
― xelab, Monday, 17 February 2014 21:11 (twelve years ago)
26 even
There always is.
― PSY talks The Nut Job (forksclovetofu), Monday, 17 February 2014 21:21 (twelve years ago)
i suspect defaulting to a ranked ballot instead of 10 pts 10 ways would probably help with this phenom.
― eric banana (s.clover), Monday, 17 February 2014 22:13 (twelve years ago)
#67 (tie): TownCraft – iOS – 10 pts – 1 votes
http://i.imgur.com/Gb5kDfp.jpg
| | | |
In an isometric medieval world, your chosen avatar starts with nothing. Taught to harvest sticks and stones from the nearby area, you are shown how to use rudimentary tools in order to obtain more useful resources, which can then be made into more useful objects- and the cycle continues as your crafting projects become bigger and bigger. - Lee Garbutt, God is a Geek
make tools! mine resources! build things! but no creepers, no violence. - Euler
― polyphonic, Monday, 17 February 2014 22:56 (twelve years ago)
Website | Metacritic | Thunderbolt | Cult of Mac | Trailer
#67 (tie): Hotline Miami – PS3/Vita/Mac/Linux – 10 pts – 1 votes
http://i.imgur.com/sy7YvKg.jpg
Website | Metacritic | Darkstation | Game Planet | Soundtrack | Trailer
Coint and Plick 2013 - The Sixth Annual ILX Video Game Poll
oh man, hotline miami is awesome. - Mordy
Ok now that I got it for free, and have spent 30 minutes on it, someone please explain to me why hotline Miami isn't completely unfun and horrible garbage. - jjjusten
― polyphonic, Monday, 17 February 2014 23:19 (twelve years ago)
sticking with that blurb 1000%
― Corpsepaint Counterpaint (jjjusten), Monday, 17 February 2014 23:19 (twelve years ago)
I can understand not liking the graphics but I love how that game plays. It's very tense and fun imo.
― polyphonic, Monday, 17 February 2014 23:22 (twelve years ago)
yeah, very classic arcade'y gameplay. i loved stringing together big combos.
― Mordy , Monday, 17 February 2014 23:27 (twelve years ago)
best to think of it amazing twitch kill-puzzle plan-your-movement game, not a reflex game
― Nhex, Monday, 17 February 2014 23:31 (twelve years ago)
idk man, got to first real level, played it, died 15 times over (which i largely blame on the implementation of gamepad + idk me sucking at it) deleted it from the hard drive.
― Corpsepaint Counterpaint (jjjusten), Monday, 17 February 2014 23:33 (twelve years ago)
everyone sucks at it at first! also, i have to wonder how that game is remotely playable w/controller - you need the mouse precision aiming. you might be better off trying it on PC/Mac
― Nhex, Monday, 17 February 2014 23:35 (twelve years ago)
i played it through on vita and i found that the dual sticks worked ok, liked it as a bite-sized handheld game
― I've Seen rRootage (Will M.), Monday, 17 February 2014 23:40 (twelve years ago)
i've developed so much more patience for "difficult" games as-of-late. i don't think hotline miami would've appealed to me even 5-6 years ago but it was crunchy + actually felt really responsive + slick to me. i played probably 70% of it w/ keyboard + trackpad and maybe 30% was hard enough that i needed the extra agility that the mouse provided.
― Mordy , Monday, 17 February 2014 23:43 (twelve years ago)
speaking to the aesthetics - the extreme violence kinda wasn't my bag (i always felt vaguely uncomfortable playing it) but the washed-out lsd neon 80s look appealed to me
― Mordy , Monday, 17 February 2014 23:45 (twelve years ago)
What kind of game would you guys like next
― polyphonic, Monday, 17 February 2014 23:47 (twelve years ago)
maverick bird
― Mordy , Monday, 17 February 2014 23:50 (twelve years ago)
How is Hotline Miami so far down the list!? I should have voted, that game was easily in my top 5! You're supposed to die a million times, it's like Super Meat Boy in that respect. I loved the music, too.
― Dan I., Monday, 17 February 2014 23:50 (twelve years ago)
Yeah that was my vote so I should defend it. Hated the PC controls actually, had the exact same experience as jjj originally and didn't play any further until the Vita version came along. Loved it on there though, because yep, most of the twitchy stuff can be avoided with planning anyway. And it's a game that expects you to fail lots, but the restarts are super fast so that doesn't stop it being fun.
What I liked most though was the 8-bit look and feel. Like, there were loads of ZX Spectrum games which in my memory were just like this (even though in reality they were turgid and clunky where this is fast and smooth). So most of my vote is just for well-nailed nostalgia.
― JimD, Monday, 17 February 2014 23:51 (twelve years ago)
xp bc only non-pc players could vote for it this year. it placed higher last year.
― Mordy , Monday, 17 February 2014 23:51 (twelve years ago)
huh, i thought i was the only vote for it
― Mordy , Monday, 17 February 2014 23:52 (twelve years ago)
Jim has the only vote for it in my inbox.
― polyphonic, Monday, 17 February 2014 23:54 (twelve years ago)
i guess it just missed my ballot. or maybe i figured since it placed last year it already got kudos... anyway great game
― Mordy , Monday, 17 February 2014 23:57 (twelve years ago)
I voted for HM last year. I think I might have been the sole vote, at which point I chastized you all for not playing it
the nostalgia/80s angle is a factor - one thing I love is that no actual games could have looked/sounded/played like this back then, it uses modern tech with the "old" aesthetic to do something unique
― Nhex, Monday, 17 February 2014 23:57 (twelve years ago)
i think i also voted for it last year, i don't like voting for games 2y in a row :/
― I've Seen rRootage (Will M.), Tuesday, 18 February 2014 00:07 (twelve years ago)
Ah, I see. I didn't realize the PC version came out last year. I played it on PC.
― Dan I., Tuesday, 18 February 2014 00:09 (twelve years ago)
#67 (tie): Impossible Road – iOS – 10 pts – 1 votes
http://i.imgur.com/QnFl4gn.jpg
Metacritic | Touch Arcade | Eurogamer | 242 Points | Trailer
An endless roller. How many gates can you roll through?! - polyphonic
― polyphonic, Tuesday, 18 February 2014 00:13 (twelve years ago)
that reminds me that i played a bunch of giant boulder of death this year then got bored real quick. totally forgot about it by the time c+p rolled (ahem) around.
― eric banana (s.clover), Tuesday, 18 February 2014 00:33 (twelve years ago)
MOAR MOAR MOAR MOAR
― Corpsepaint Counterpaint (jjjusten), Tuesday, 18 February 2014 17:35 (twelve years ago)
mini-wrap up:
Honorable Mentions:Black Crown Project – Browser – http://blackcrownproject.com/Borderlands 2: Tiny Tina's Assault on Dragon Keep DLC – PS3/X360/PC/Mac – http://www.borderlands2.com/dragonkeepDoki-Doki Universe – PS3/PS4 – http://us.playstation.com/ps4/games/doki-doki-universe-ps4.htmlFiz: The Brewery Management Game – iOS/Android – http://brewfiz.com/flower – PS4/Vita – http://us.playstation.com/ps4/games/flower-ps4.htmlGuacamelee! (including Gold Edition) – PS3/PS4/Vita/Xbone/PC – http://guacamelee.com/League of Legends – PC/Mac beta – http://na.leagueoflegends.com/Lone Survivor: The Director's Cut – PS3/Vita – http://www.lonesurvivor.co.uk/NES Remix – WiiU – 5 pts – http://nesremix.nintendo.com/People – Browser – http://www.dangerouspixel.com/people.htmlPhoenix Wright: Ace Attorney - Dual Destinies – 3DS – http://www.ace-attorney.com/Poker Night 2 – PS3/X360/PC/Mac/iOS – http://www.telltalegames.com/pokernight2Quadropus Rampage – iOS/Android – http://www.butterscotch-shenanigans.com/p/quadropus-rampage.htmlResogun – PS4 – http://us.playstation.com/ps4/games/resogun-ps4.htmlRymdkapsel – iOS/Android/Vita – http://rymdkapsel.com/The Swapper – PC – http://facepalmgames.com/the-swapperThe Wolf Among Us: Episode 1 - Faith – PS3/X360/Vita/PC/Mac/iOS – http://www.telltalegames.com/thewolfamongus/episodes/1Type:Rider – iOS/Android/PC – http://www.bulkypix.com/game/typeriderUltra Business Tycoon III – Browser – http://aliendovecote.com/uploads/twine/tycoon/crime.htmlYear Walk – iOS/PC – http://simogo.com/games/yearwalk
#95: SteamWorld Dig – 3DS/PC - http://steamworldgames.com/#94: Knights of Pen and Paper + 1 Edition – iOS/Android/PC – http://www.paradoxplaza.com/games/knights-of-pen-and-paper-1-edition#93: Time Surfer – iOS/Android – http://www.timesurfergame.com/#67 (tie): Solforge – iOS/PC – http://solforgegame.com/#67 (tie): TownCraft – iOS – http://www.ilxor.com/ILX/www.towncraftgame.com#67 (tie): Hotline Miami – PS3/Vita/Mac/Linux – http://hotlinemiami.com/#67 (tie): Impossible Road – iOS – http://toucharcade.com/2013/07/02/impossible-road-review
― PSY talks The Nut Job (forksclovetofu), Tuesday, 18 February 2014 17:47 (twelve years ago)
#67 (tie): Fez – PC/Mac/Linux – 10 pts – 1 votes
http://i.imgur.com/TWfP4tO.gif
Website | Metacritic | Action Trip | Hooked Gamers | Fish Quits | Trailer
fez
I love this game so much! - Some people
I hate this game so much! - Others
― polyphonic, Tuesday, 18 February 2014 18:10 (twelve years ago)
lol, very honest quotes there
― PSY talks The Nut Job (forksclovetofu), Tuesday, 18 February 2014 18:19 (twelve years ago)
hahahaha
― I've Seen rRootage (Will M.), Tuesday, 18 February 2014 18:30 (twelve years ago)
#67 (tie): Agricola – iOS – 10 pts – 1 votes
http://i.imgur.com/FayniOd.jpg
Website | Metacritic | Arcade Sushi | Touch Arcade | Trailer
anyone interested in board games would do well to check out Agricola. It's $6.99 and well worth it. I've played the real life version a few times and they did a very good job with the conversion to iOS. it's probably best on a iPad but i just have an iPhone and it still works well.for those who haven't played Agricola irl, it's a european-style board game (decent learning curve, strategic resource gathering decisions, you're looking for the most victory points at the end, etc) that has been near the top of boardgamegeek's list of greatest games for years now. it's a lot of fun! - Karl Malone
for those who haven't played Agricola irl, it's a european-style board game (decent learning curve, strategic resource gathering decisions, you're looking for the most victory points at the end, etc) that has been near the top of boardgamegeek's list of greatest games for years now. it's a lot of fun! - Karl Malone
― polyphonic, Tuesday, 18 February 2014 18:31 (twelve years ago)
looks very cool
― Mordy , Tuesday, 18 February 2014 18:32 (twelve years ago)
i am some people, but i played it last year so i didnt vote for it this time around wrt fez
― Corpsepaint Counterpaint (jjjusten), Tuesday, 18 February 2014 18:34 (twelve years ago)
i played fez for the first time this year but i got bored pretty quickly and did not vote for it
― Mordy , Tuesday, 18 February 2014 18:35 (twelve years ago)
sheesh, whoever is playing the irl version in that screenshot is WAILING
― Karl Malone, Tuesday, 18 February 2014 18:35 (twelve years ago)
I bought Agricola on the strength of that quote but haven't played it yet but dammit I will one of these days
― Euler, Tuesday, 18 February 2014 18:40 (twelve years ago)
i will pimp for sticking with fez for a while mordy, its much much more than the initial feel once you start digging. never finished it because distracted by shiny new ps3 but loved everything about it
― Corpsepaint Counterpaint (jjjusten), Tuesday, 18 February 2014 18:43 (twelve years ago)
I beat Fez (although not the postgame crypogram stuff). It didn't take that long and was pretty satisfying. On the other hand, the navigation system in the game is really poorly designed so I can understand why people get annoyed and quit. Especially since the game is all navigation/discovery rather than fast twitch interaction.
― polyphonic, Tuesday, 18 February 2014 18:46 (twelve years ago)
yeah, just not 'gamey' enough for me i guess. i got up to a point where i could go to a whole bunch of different islands but i couldn't really figure out what to do in them or where was the best place to go next and i fell into myst malaise. but since i'm no longer buying video games for a while maybe i'll go back to it.
― Mordy , Tuesday, 18 February 2014 18:50 (twelve years ago)
the navigation system in the game is really poorly designed so I can understand why people get annoyed and quit. Especially since the game is all navigation/discovery rather than fast twitch interaction.
i got up to a point where i could go to a whole bunch of different islands but i couldn't really figure out what to do in them or where was the best place to go next and i fell into myst malaise.
^yep, this was my experience
― Karl Malone, Tuesday, 18 February 2014 18:53 (twelve years ago)
when i was a kid i would have methodically explored every last cranny, then made a giant homemade map on notebook paper and designed the fastest way to get all the pieces, etc. but in 2013 i just turned off the system and did a logroll out of the room, forgot about it forever
― Karl Malone, Tuesday, 18 February 2014 18:55 (twelve years ago)