anyone play rymskapsel or whatever its called?great game but sort of frustrating how quickly it ends. like they set up this super system and then it feels like they just gave you a demo of how to play it. couldnt they have made new maps, new challenges, etc etc etc? it really feels like you're just getting started when the game ends.
― socki (s1ocki), Monday, December 16, 2013 12:18 PM (1 month ago)
yep - i was really into it...for that day. :( i assumed that the three challenges that were displayed at the beginning of the game were the first three, not the ONLY three!
― Karl Malone, Monday, December 16, 2013 12:30 PM (1 month ago)
totally. it's like inventing the entire mario universe, the physics, the graphics assets, etc and only making one level.
― socki (s1ocki), Monday, December 16, 2013 12:40 PM (1 month ago)
i guess the intent is that replay value comes from trying to beat your high score and progress to the higher levels. that often works for me as a motivation, but usually only with games with relatively short playthroughs.
― Karl Malone, Monday, December 16, 2013 12:46 PM (1 month ago)
the game doesnt really seem to encourage that tho
― socki (s1ocki), Monday, December 16, 2013 12:55 PM (1 month ago)
and there are no higher levels!
― socki (s1ocki), Monday, December 16, 2013 12:55 PM (1 month ago)
there aren't? i got up to wave 33 (one of the three goals is to reach wave 28), the last time i played, and i just assumed that the waves would keep coming, faster and faster, until you died
― Karl Malone, Monday, December 16, 2013 12:57 PM (1 month ago)
oh ya. but those are just waves. the layout and everything is always the same.
― socki (s1ocki), Monday, December 16, 2013 1:03 PM (1 month ago)
feel like it would be cool if there were different monolith powers and they more randomized. or different levels with less resources, or resources in a more difficult to get to place, etc
― socki (s1ocki), Monday, December 16, 2013 1:04 PM (1 month ago)
so much potential and like i said it basically feels like just a tutorial.
― socki (s1ocki), Monday, December 16, 2013 1:04 PM (1 month ago)
yep, definitely. although maybe that's because they wanted to disappoint us so that when rymdkapsel TWO comes out in mid-2014 with new levels and monolith powers for only $3.99 we'll jump on it!
― Karl Malone, Monday, December 16, 2013 1:11 PM (1 month ago)
so much potential and like i said it basically feels like just a tutorial.
― socki (s1ocki), Monday, December 16, 2013 4:04 PM (Yesterday)
hah i came here to make this exact complaint
― lag∞n, Tuesday, December 17, 2013 9:31 AM (1 month ago)
was all im not going to load and search the entire thread theyre just gonna have to deal
― lag∞n, Tuesday, December 17, 2013 9:31 AM (1 month ago)
anyway what other games are kinda minimal simcities
― lag∞n, Tuesday, December 17, 2013 9:33 AM (1 month ago)
they cld at least let you build forever but the waves come too fast
― lag∞n, Tuesday, December 17, 2013 9:34 AM (1 month ago)
you know what else would have been groundbreaking? more than one kind of enemy.
― Karl Malone, Tuesday, December 17, 2013 9:54 AM (1 month ago)
(the creator of rymdkapsel is reading this thread right now with a single lonely tear streaming down the cheek)
― Karl Malone, Tuesday, December 17, 2013 9:55 AM (1 month ago)
they cld at least let you build forever but the waves come too fast
― lag∞n, Tuesday, December 17, 2013 12:34 PM (7 hours ago)
Totally - entropy sets in quickly
― socki (s1ocki), Tuesday, December 17, 2013 4:59 PM (1 month ago)