Magic: The Gathering C/D

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maybe splash for white for basilica guards etc?

iatee, Tuesday, 22 January 2013 19:50 (thirteen years ago)

yeah thats my worry too - in order to be attacking for cipher casts you have to spend your early mana on these small evasive creatures that can't block well, and then hands of binding is the only cipher effect that actually helps you race or stabilize when your board consists of those types of creatures. it's like you're playing azorius except that there's only one card with detain instead of half a dozen

tity boi historian (ciderpress), Tuesday, 22 January 2013 19:51 (thirteen years ago)

will predator's rapport be semi-playable? seems like the likelihood of a simic deck having a 5/6 out sometime during a game is pretty high

iatee, Tuesday, 22 January 2013 19:53 (thirteen years ago)

combined w/ a combat trick or whatever and you can imagine someone gaining 15 life

iatee, Tuesday, 22 January 2013 19:55 (thirteen years ago)

on the flipside though, this set doesn't really have equivalents to splatter thug or dead reveler, or even a centaur courser unless i missed it, and those 3cmc 3/3s tend to be the cards that punish the blue tempo decks. 3/2s are just so much easier to trade evenly or profitably with

tity boi historian (ciderpress), Tuesday, 22 January 2013 19:57 (thirteen years ago)

well if a boros player curves out, the wojek are basically splatter thugs

iatee, Tuesday, 22 January 2013 20:00 (thirteen years ago)

one drop, wojek and skyknight legionnaire seems like it would be the equivalent to a rakdos start

iatee, Tuesday, 22 January 2013 20:01 (thirteen years ago)

dimir has access to lots of good cards for breaking up battalions though. the 3U bounce all attackers spell is just so brutal

tity boi historian (ciderpress), Tuesday, 22 January 2013 20:04 (thirteen years ago)

yeah esp in a meta where 3 of the 5 abilities are combat-related, that has got to be a v. high pick

iatee, Tuesday, 22 January 2013 20:06 (thirteen years ago)

fennel you havent found the boros strat to easy to disrupt? you said the format is slower than you expected but is that because gruul/boros have a hard time closing games out or because the decks are looking to kill a few turns later than you'd expect?

--- (Lamp), Tuesday, 22 January 2013 21:39 (thirteen years ago)

feel like i need to play a bunch w/this set before im at all close to being good w/ it

--- (Lamp), Tuesday, 22 January 2013 21:39 (thirteen years ago)

the thing about boros is that you actively want to avoid trading in the early turns if you have a good battalion guy, which means there can be situations where you just pass the turn without attacking even if your attack is 'profitable' by a normal definition in limited

tity boi historian (ciderpress), Tuesday, 22 January 2013 21:43 (thirteen years ago)

this set seems like it could be very difficult in limited

tity boi historian (ciderpress), Tuesday, 22 January 2013 21:43 (thirteen years ago)

yeah even the more straightforward guilds require fairly nuanced decision making

iatee, Tuesday, 22 January 2013 21:46 (thirteen years ago)

my initial idea was that orzhov could potentially be really powerful cuz theres all these places to gain minor advantage over the course of the game and because it can disrupt aggro strategies fairly well but i really do need to play with the cards

i want to figure out a way of making the two mana black land enchant that drains life good because im going to draft a deck with four of them

--- (Lamp), Tuesday, 22 January 2013 22:02 (thirteen years ago)

that one was in ROE and i never saw anyone make it work

tity boi historian (ciderpress), Tuesday, 22 January 2013 22:04 (thirteen years ago)

someone play cockatrice w/ me tonite dammit

iatee, Tuesday, 22 January 2013 22:06 (thirteen years ago)

I'd like to try this out, but I'm new to Cockatrice, so I'm not exactly sure how to make this happen. How exactly does that gatecrash draft site work?

Moodles, Tuesday, 22 January 2013 22:51 (thirteen years ago)

if I save the xml file and then join a draft queue on cockatrice will the draft then happen within cockatrice or does it happen on a separate site?

Moodles, Tuesday, 22 January 2013 23:12 (thirteen years ago)

cockatrice doesn't have a draft feature but people draft on one of the sites that do and then play on cockatrice

I'd like to play prerelease (sealed) prep rather than draft if you have time later!

iatee, Tuesday, 22 January 2013 23:20 (thirteen years ago)

prerelease sealed works for me, I'll be available around 9:00 cst.

I went to the prerelease sealed generator site that Fennel linked. Once you generate a pool, what do you do with it?

Moodles, Tuesday, 22 January 2013 23:24 (thirteen years ago)

pretty much just look at the cards then add them one at a time to your cockatrice deck

iatee, Tuesday, 22 January 2013 23:26 (thirteen years ago)

so do you have to generate it at any particular time or could I just do it now and then play later on?

Moodles, Tuesday, 22 January 2013 23:29 (thirteen years ago)

yup

iatee, Tuesday, 22 January 2013 23:30 (thirteen years ago)

moodles, the draft happens on a separate site. they'll tell you in the cockatrice draft queue. cockatrice people often use CCGdecks.com - i would preemptively make an account there.

iatee, i might be up for a quick sealed game in the next like couple hours or so but i have plans tonight so can't play for too too long. i don't actually know how to p

lamp, so far the most reliable way i've found to disrupt boros is to just put fatter creatures in front of them. nailing their battalion enablers like armored transport also is quite helpful. i know direct damage is always good, but it seems, like, extra good in gatecrash.

and guys... call of the nightwing really sucks. it's basically a 4 mana midnight haunting with mild upside. i dunno. i am really pessimistic about dimir. too many of the cards are there to enable a mill strategy that in and of itself is much too all-in. i think that the best comparable for dimir is NOT izzet, but AVR monoblack. a potentially powerful strategy that you need to be the only one at the table drafting. but, like, unplayable in sealed, etc.

i also disagree that dimir is good at breaking up battalions. in fact, i think it is hands down the worst guild at doing so. aetherize is a sweet spell, but it's at 4 mana and at uncommon. i'm surprised that red seems to be the best battalion-breaker color. mugging is crucial to nail those armored transports etc.

fennel cartwright, Tuesday, 22 January 2013 23:39 (thirteen years ago)

emailed you back

iatee, Tuesday, 22 January 2013 23:39 (thirteen years ago)

in my head the limited comparisons are

rakdos = gruul best aggro deck
selesnya = simic best guild mechanic to build around, relies on synergy to make cards better
boros = azorius second best aggro deck with potentially more controlling builds, can be hard to assemble because its always getting taken by the shared guilds
izzet = orzhov hard to draft optimally deck relies on maximizing small advantages, will quitely probably be the best archetype for most of the format
golgari = dimir crappy overcosted mechanic that development was scared would be too good in constructed, ends up being underdrafted and two months from now ppl on mtgo 3-0 with five color mill/control magic decks

i look fwd to being wrong about all of this

also iatee ill be home tonite after 1 if you're still up @ that point

--- (Lamp), Wednesday, 23 January 2013 00:18 (thirteen years ago)

lol...we'll see

iatee, Wednesday, 23 January 2013 00:20 (thirteen years ago)

i hope this ends up being a decent sealed format, i actually prefer sealed to draft these days and i thought RTR was a particularly fun sealed set with all the mana fixing. this set looks like it's more synergy based so its a matter of whether there's enough redundancy in the various effects or not (what i said earlier re: hands of binding being the only board control cipher is an example of the lack of this)

tity boi historian (ciderpress), Wednesday, 23 January 2013 00:24 (thirteen years ago)

i'm always skeptical of these early impressions though, the month after RTR came out everyone thought izzet was close to unplayable in limited, and then the ars arcanum guy ran his numbers and lo and behold it was actually the 2nd best performing guild

tity boi historian (ciderpress), Wednesday, 23 January 2013 00:28 (thirteen years ago)

exactly - it's not until 2-3 weeks after the prerelease that I feel people are really getting a handle on the format. Dimir definitely looks like the worst guild for Limited but I doubt its anything like AVR black; kinda feel like the 5 guilds in RTR were balanced pretty well and if Dimir were really that weak I'd think they would have tweaked it in Development

frogbs, Wednesday, 23 January 2013 02:24 (thirteen years ago)

dimir's REALLY bad. iatee and i just played a dimir/orzhov match which was positively atrocious. 2 long, arduous and annoying games. i bet there are gonna be lots of timed draws at prerelease.

cocktail onion (fennel cartwright), Wednesday, 23 January 2013 03:24 (thirteen years ago)

yeah anyone going dimir at the prerelease is in for some lols

iatee, Wednesday, 23 January 2013 03:27 (thirteen years ago)

dimir wins are just kinda absurdist

iatee, Wednesday, 23 January 2013 03:28 (thirteen years ago)

i dunno. wizards r&d is hardly infallible even though we like to think they are. dimir is different from izzet and similar to avr black in that it relies on an extremely specific and janky strategy. i can definitely see it being as bad as it seems.

cocktail onion (fennel cartwright), Wednesday, 23 January 2013 03:28 (thirteen years ago)

neovoidwielder, aetherize, a few other strong control cards, you just can't count on getting enough as they're uncommon

iatee, Wednesday, 23 January 2013 03:31 (thirteen years ago)

the avr black comparison doesn't scare me at all since i did really well with black decks in avr

tity boi historian (ciderpress), Wednesday, 23 January 2013 04:08 (thirteen years ago)

i can totally see Dimir sucking in sealed but in draft I can see one guy doing some kind of super mill strategy and getting all the stuff no one wants and one guy doing some kind of three color Orzhov or Simic splash and doing alright with that. until then though I'll take your word for it, this guild desperately needs a Fog Bank-type card at common

frogbs, Wednesday, 23 January 2013 04:15 (thirteen years ago)

already have multiple hour+ dimir games under my belt

iatee, Wednesday, 23 January 2013 04:16 (thirteen years ago)

corpse blockade is decent for that xp

iatee, Wednesday, 23 January 2013 04:20 (thirteen years ago)

iatee ground down my weak boros deck with endless mill. I think I got battalion off one time in 3 games.

Moodles, Wednesday, 23 January 2013 04:26 (thirteen years ago)

now to build an insane gruul deck...

Moodles, Wednesday, 23 January 2013 04:27 (thirteen years ago)

here we go: http://puremtgo.com/articles/ars-arcanum-gatecrash-prerelease-primer

tity boi historian (ciderpress), Wednesday, 23 January 2013 16:50 (thirteen years ago)

he seems to be ranking the guilds
orzhov > simic > dimir > boros > gruul

which is wonderfully counterintuitive to current public opinion

tity boi historian (ciderpress), Wednesday, 23 January 2013 17:12 (thirteen years ago)

I can buy that ranking if you move dimir to the bottom

iatee, Wednesday, 23 January 2013 17:15 (thirteen years ago)

a so-so gruul deck is nothing special for sure but its decent creatures and combat tricks

a so-so dimir deck has a decent amount of removal but really crap creatures for the most part

a strong boros deck is def not as good as a strong rakdos deck but has a lot of game winning rares

iatee, Wednesday, 23 January 2013 17:19 (thirteen years ago)

basically his point w/ gruul is that the common creatures are not efficient enough as creatures, and bloodrush often gives up too much long-game value to get an attack through early (i.e. if you keep using bloodrush to get your 2/2 through, you still end up with just a 2/2 but without any more guys to play)

tity boi historian (ciderpress), Wednesday, 23 January 2013 17:22 (thirteen years ago)

maybe I read it incorrectly, but I'd think you could flip 3 and 4 there (does he actually say Dimir is better than Boros?). otherwise I think his opinion's as good as any. keep in mind that the prerelease hasn't happened yet. I remember a lot of people saying that Izzet was unplayable and that Unleash was a terrible mechanic

frogbs, Wednesday, 23 January 2013 17:23 (thirteen years ago)

that's true but a deck w/ 17 playable creatures is still gonna win some games...I don't think it's great, no doubt, but bad dimir decks basically have to luck into a win

iatee, Wednesday, 23 January 2013 17:24 (thirteen years ago)

bad izzet decks are the same way! i should know :(

frogbs, Wednesday, 23 January 2013 17:25 (thirteen years ago)


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