DARK SOULS: if you need me i'll be in an induced coma so mvrch comes tomorrow

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release month announced!

new trailer!

other shit!

"11/10 - this game will own"!

deserves own thread!

now yall xboxers can play too!

Roberto Spiralli, Thursday, 12 May 2011 02:41 (twelve years ago) link

https://www.youtube.com/watch?v=dYh8phZ4Dvw

Roberto Spiralli, Thursday, 12 May 2011 02:41 (twelve years ago) link

kinda all over this, hope they didn't decide to be like "OH YOU LIKE IT HARD HUH WE'LL MAKE IT EXXXXXXXXXXXXTRA HARD" and now it sucks

beefaroni merchant, part-time fish tank bitch. (forksclovetofu), Thursday, 12 May 2011 04:28 (twelve years ago) link

I think that is a distinct possibility given From's spotty overall track record but as good as Demon's Souls was there is zero chance of me not getting this game day one

you penis-curling she-devils (jamescobo), Thursday, 12 May 2011 07:22 (twelve years ago) link

I only just noticced this is from software -- good to know that they have another great game that they can make progressively shitter over iterations for the next 10-15 years #armoredcore

Alderaan Duran (Will M.), Thursday, 12 May 2011 08:27 (twelve years ago) link

that said i was supremely jailhouse of my ps3 owning friends and now i can get a demon souls-ish game, NOW ALL I NEED IS VALKYRIA CHRONICLES!!!

Alderaan Duran (Will M.), Thursday, 12 May 2011 08:28 (twelve years ago) link

http://www.destructoid.com/preview-dark-souls-200954.phtml

gddmn

oct 11th app

Roberto Spiralli, Thursday, 12 May 2011 23:09 (twelve years ago) link

makes it sound like it's a "more of the same" sequel that takes into account the fact that you've played the first one and ramps up accordingly, more diverse color palette, more of the same but a lot more
i'm down with that IF THE PUZZLE CHOICES ARE GOOD AND FAIR because if this has enough cheap hits that i notice it, it is not demon souls
i don't mind dying if the game is honest.

beefaroni merchant, part-time fish tank bitch. (forksclovetofu), Thursday, 12 May 2011 23:18 (twelve years ago) link

i think the fact that it's open world - continuous, varied, full of secret shit to stumble upon - is a big change tbh, and i am psyched about it. i didn't want to hear about them fucking with the actual controls, combat mechanics, etc because all of that was gold in the first game, so i am doubly psyched about that. and a spit polish on the visuals is just gravy.

Roberto Spiralli, Thursday, 12 May 2011 23:26 (twelve years ago) link

somehow i missed the open world mechanics; not sure how that'll work, but willing to try
i need to just not work and only play games

beefaroni merchant, part-time fish tank bitch. (forksclovetofu), Thursday, 12 May 2011 23:27 (twelve years ago) link

three weeks pass...

awwwwwesome new trailer at http://www.fromsoftware.jp/darksouls/contents/movie3_en.html

Roberto Spiralli, Friday, 3 June 2011 12:24 (twelve years ago) link

http://i54.tinypic.com/25ezpzo.png

forks, pls update thread title to show correct release month "octover"

Roberto Spiralli, Friday, 3 June 2011 12:28 (twelve years ago) link

gracias

Roberto Spiralli, Friday, 3 June 2011 14:53 (twelve years ago) link

two months pass...

YOU WILL REALIZE THE IMPORTANCE AND FUN OF TRIAL AND ERROR

http://www.fromsoftware.jp/darksouls/contents/img/outline/img_outline_en.gif

YOU WILL ALSO HAVE OPPORTUNITIES TO ROLE-PLAY MUTUALLY IN THE GAME

Roberto Spiralli, Thursday, 4 August 2011 01:39 (twelve years ago) link

i welcome these opportunities

I'm a nerd and nerdy things happened (forksclovetofu), Thursday, 4 August 2011 04:24 (twelve years ago) link

I am going to buy this video game

nh (cozen), Thursday, 4 August 2011 06:48 (twelve years ago) link

i already did.

I'm a nerd and nerdy things happened (forksclovetofu), Thursday, 4 August 2011 14:37 (twelve years ago) link

owned

I AM JOHN MAUS (Lamp), Thursday, 4 August 2011 14:55 (twelve years ago) link

The Deprived! Hardcorest of the hardcore!

I'm a nerd and nerdy things happened (forksclovetofu), Wednesday, 17 August 2011 12:18 (twelve years ago) link

four weeks pass...

https://www.youtube.com/watch?v=yopt1hJtzQU

Roberto Spiralli, Friday, 16 September 2011 01:15 (twelve years ago) link

really looking forward to disappearing into this.

A Fudgesicle is a frozen, ice cream-like snack. (forksclovetofu), Friday, 16 September 2011 12:32 (twelve years ago) link

yeh i've been on complete media blackout about this ie not gonna watch that youtube!

zappi, Friday, 16 September 2011 13:58 (twelve years ago) link

^

A Fudgesicle is a frozen, ice cream-like snack. (forksclovetofu), Friday, 16 September 2011 19:16 (twelve years ago) link

I really want to play this but after Demon's Souls I have a strong suspicion that I am simply not good enough at video games to make any significant progress. :(

polyphonic, Friday, 16 September 2011 20:18 (twelve years ago) link

lol

From Software, developers of Demon's Souls and it's upcoming 'spiritual successor' Dark Souls, are taking a characteristically uncompromising approach to players who have managed to get their hands on the game early.
Like Demon's Souls, Dark Souls comes packed with a mechanic that allows players to invade other's worlds. From Software are using this feature to send out maxed-out characters into the early-adopters games and systemically killing them off.

zappi, Wednesday, 21 September 2011 17:11 (twelve years ago) link

haha

hardcore oatmeal (Jordan), Wednesday, 21 September 2011 17:15 (twelve years ago) link

ok a+++ thats awesome

guh (jjjusten), Wednesday, 21 September 2011 17:19 (twelve years ago) link

holy fuck. i want that job!!

Roberto Spiralli, Wednesday, 21 September 2011 17:24 (twelve years ago) link

U DIED

Dudley Daigle: Tugboat Captain (forksclovetofu), Wednesday, 21 September 2011 19:44 (twelve years ago) link

basically i am going to play the fuck out of this game and not eat or sleep is kinda how i break it down to an extent

Dudley Daigle: Tugboat Captain (forksclovetofu), Wednesday, 21 September 2011 19:45 (twelve years ago) link

these are those times where i wonder if i am just wired oddly as a gamer because punishingly difficult isnt a positive in my book

guh (jjjusten), Wednesday, 21 September 2011 19:54 (twelve years ago) link

no need to respond to that, i made a different thread to talk about how i am weak-willed and cowardly

guh (jjjusten), Wednesday, 21 September 2011 20:05 (twelve years ago) link

i never really found dark souls impossibly difficult. it's hard yeah, but i find it WAY easier and more rewarding than, say, halo. I'm just hardwired to deal well with this kind of shit i guess. I can't get past the first half hour of gears of war or handle bullet hell tho.

Dudley Daigle: Tugboat Captain (forksclovetofu), Wednesday, 21 September 2011 20:07 (twelve years ago) link

wait, so do you have to play this online? p much not interested if that's the case.

original bgm, Wednesday, 21 September 2011 20:10 (twelve years ago) link

don't think you HAVE to, just opens up some elements of bizarro multiplayer

Dudley Daigle: Tugboat Captain (forksclovetofu), Wednesday, 21 September 2011 20:15 (twelve years ago) link

sick.

demon's souls seemed right up my alley but I don't have a ps3. I'm thinking that this might do nicely in its absence.

original bgm, Wednesday, 21 September 2011 20:34 (twelve years ago) link

"You're already dead, and so is everything else, and all of it hates you."

Roberto Spiralli, Monday, 3 October 2011 14:40 (twelve years ago) link

hah is that from the eurogamer review?

strongly recommend. unless you're a bitch (mayor jingleberries), Monday, 3 October 2011 19:07 (twelve years ago) link

Oh man, that reviiew was JUST what i wanted to hear

Dudley Daigle: Tugboat Captain (forksclovetofu), Monday, 3 October 2011 20:02 (twelve years ago) link

WHICH CLASS DO I START WITH?>???

I might try thief at the outset but if I get brutally murdered I will explore other options..

strongly recommend. unless you're a bitch (mayor jingleberries), Tuesday, 4 October 2011 23:42 (twelve years ago) link

We thought you'd like to know that the following item has been despatched and should be with you in a few days.

SO HYPED

zappi, Tuesday, 4 October 2011 23:59 (twelve years ago) link

i died

Roberto Spiralli, Wednesday, 5 October 2011 00:06 (twelve years ago) link

My characters name is YOUDIED

strongly recommend. unless you're a bitch (mayor jingleberries), Wednesday, 5 October 2011 02:30 (twelve years ago) link

play as deprived or feel eternal shame

my other display name is my facebook status (Lamp), Wednesday, 5 October 2011 02:33 (twelve years ago) link

EXACTLY
damn i gotta check amazon to see when they're shipping my KOLLEKTERS EDISHUN

loads of personality, loved to chase chickens (forksclovetofu), Wednesday, 5 October 2011 03:31 (twelve years ago) link

Delivery Estimate: October 12, 2011 - October 17, 2011
boo

loads of personality, loved to chase chickens (forksclovetofu), Wednesday, 5 October 2011 03:32 (twelve years ago) link

pretty rad game but holy shit are they not lying about the difficulty.

circa1916, Wednesday, 5 October 2011 04:09 (twelve years ago) link

why isn't there a demo of this on the 360?

Mordy, Wednesday, 5 October 2011 04:10 (twelve years ago) link

I cant kill shit

strongly recommend. unless you're a bitch (mayor jingleberries), Wednesday, 5 October 2011 04:42 (twelve years ago) link

this is pretty brutal. i am desperate for a decent weapon. i have lost way too many souls and humanity points from not getting back to my bloodstains. i was coasting up until taurus demon but it has been straight downhill since the first time i got there and died. and my elation at beating that demon last approx 1 minute before i was fucked over again.

Roberto Spiralli, Wednesday, 5 October 2011 05:01 (twelve years ago) link

i was coasting up until taurus demon

yeah, this little stretch is what stopped me dead in my tracks. tried level grinding, but that really doesn't help you too much. there's a merchant not too far away, so perhaps grinding some souls for better armor might help a little more? also, just looked up some YouTube videos, and it looks like there's a pretty easy way to dispatch of that Taurus monster.

circa1916, Wednesday, 5 October 2011 10:20 (twelve years ago) link

what is it abt this game drawing some purple prose shit out of reviewers: (from destructoid)

You are undead, one of the chosen few tasked with saving a world which has very nearly seen its demise. The primeval, life-giving power of fire which holds back the darkness threatening to once again consume all existence, has almost flickered out and you are the prophesied last hope, sojourning to the legendary land of Lordran to reignite the flame. Between you and the fate of the world lies hundreds of mindless beasts intent on killing you, which they will succeed in time and again.

adam, Wednesday, 5 October 2011 16:59 (twelve years ago) link

so am I correct in noticing this goddamn game wont tell me how many souls you need to level up?

strongly recommend. unless you're a bitch (mayor jingleberries), Wednesday, 5 October 2011 17:52 (twelve years ago) link

yeah, i am not appreciating that change

Roberto Spiralli, Wednesday, 5 October 2011 18:00 (twelve years ago) link

its easily googleable but wtf

strongly recommend. unless you're a bitch (mayor jingleberries), Wednesday, 5 October 2011 19:25 (twelve years ago) link

aw fuck this. if you lose your connection to xbox live the game completely craps out and restarts..

strongly recommend. unless you're a bitch (mayor jingleberries), Thursday, 6 October 2011 00:53 (twelve years ago) link

hey, interesting question, why the fuck is the collector's edition coming out two weeks after the regular one and WHAT THE FUCK

loads of personality, loved to chase chickens (forksclovetofu), Thursday, 6 October 2011 03:06 (twelve years ago) link

to jingle + forks both: bc it's so damn hard, see??

Mordy, Thursday, 6 October 2011 03:13 (twelve years ago) link

forks not sure what you are referring to but i got the CE y'day

Roberto Spiralli, Thursday, 6 October 2011 04:24 (twelve years ago) link

this game is terrifying to play, and rules

Roberto Spiralli, Thursday, 6 October 2011 04:25 (twelve years ago) link

yeah, i really dig it. though at my current rate of progress i'll probably complete it in 2014. been looking at YouTube videos whenever i get stuck and i end up kicking myself for not seeing pretty "duh" (in retrospect) solutions. game requires cautious and thoughtful play. every group of enemies and step of the way demands some sort strategy. and, yeah, it's absolutely punishing. i'm only a sliver of the way though, so we'll see how i feel down the line, but right now i'm finding it addictive and i'm glad something like it exists in 2011.

circa1916, Thursday, 6 October 2011 12:56 (twelve years ago) link

i was discussing with a friend how, with the open level design and because every area or boss you get past just leads to more and harder enemies, the most tangible reward in the game is finding a shortcut so that you don't have to wade through the same bunch of assholes over and over again. finding the ladder between the bonfire in undead burg and the start of undead parish, and then the elevator from undead parish back to firelink shrine, were the most triumphal moments i have experienced so far.

Roberto Spiralli, Thursday, 6 October 2011 13:15 (twelve years ago) link

I've been doing so much hard time in undead burg that my goddamn dagger is about to break and I have no idea how I'm supposed to fix it.

strongly recommend. unless you're a bitch (mayor jingleberries), Thursday, 6 October 2011 15:15 (twelve years ago) link

you can get a repair kit from the vendor in undead burg that lets you repair your weapons at any bonfire. costs 2k souls i think. essential purchase. so far i have found a couple of npcs who can also repair equipment. the easiest one to reach if you are not in undead parish yet is at the start of the londo ruins (stairs down from the shrine bonfire, elevator, head right to path down the cliff face and npc is behind bars in the cliff)

Roberto Spiralli, Thursday, 6 October 2011 15:34 (twelve years ago) link

amazon is not mailing my shit on time i guess.
anyways i guess i'll be waiting a bit.

loads of personality, loved to chase chickens (forksclovetofu), Thursday, 6 October 2011 17:04 (twelve years ago) link

i feel like i just got over the hump with this game. i think i went too far in one direction and hit a bit of a brick wall but i got passed it and now i have some decent weapons and spells. now going through a couple areas i maybe should have visited earlier and the going is almost comfortable. altho i'm sure i'll be made to regret even thinking that.

Roberto Spiralli, Tuesday, 11 October 2011 12:08 (twelve years ago) link

this does feel a bit frontloaded in the difficulty department. though i'm not sure how much can be attributed to getting better at the mechanics/having decent equipment vs. the game itself getting a bit easier. still quite challenging, i'm just not being brutalized like i was at the outset. not at the endgame yet, so maybe i should bite my tongue.

anyway, i totally love it. haven't been this into a game in years.

circa1916, Tuesday, 11 October 2011 17:10 (twelve years ago) link

does it make sense to horde humanity or should I be spending it to kindle bonfires.. I keep getting pwnt by the second boss but I should be able to beat his ass if I had 10 estus flasks..

strongly recommend. unless you're a bitch (mayor jingleberries), Tuesday, 11 October 2011 17:33 (twelve years ago) link

i do tend to stockpile humanity but there are plenty of opportunities to get some as you go along. sometimes you will randomly get +1 in your humanity counter from defeating an enemy and usually if i am at a fire i will use up a stored humanity so i can kindle it (i am basically never not hollow so it always costs me 2 humanity to kindle). i would recommend kindling the fire in the middle of undead burg. you come back there a few times and you can quickly get there from the fire in undead parish with the ladder shortcut, so no need to kindle that one.

Roberto Spiralli, Tuesday, 11 October 2011 17:43 (twelve years ago) link

this is a handy resource for upgrading weapons: http://i51.tinypic.com/wthr92.jpg

Roberto Spiralli, Tuesday, 11 October 2011 17:51 (twelve years ago) link

This game is so good.

polyphonic, Saturday, 15 October 2011 05:20 (twelve years ago) link

YOU DIED

http://images.instagram.com/media/2011/10/14/745e43ebc7424528a85aec5f9967fcf6_7.jpg

polyphonic, Saturday, 15 October 2011 05:26 (twelve years ago) link

been playing this all night. also ordered the swank hardcover strategy guide the other day. i've never bought a strategy guide in my life.

circa1916, Saturday, 15 October 2011 05:33 (twelve years ago) link

so i preordered so i could play during my vacation from work and the game was delivered this monday... to my job.
I DIED

loads of personality, loved to chase chickens (forksclovetofu), Saturday, 15 October 2011 05:43 (twelve years ago) link

Ugh, I am so bad at this game. :(

polyphonic, Wednesday, 19 October 2011 18:47 (twelve years ago) link

this is sitting at home waiting for me to make time for it. Sadface.

loads of personality, loved to chase chickens (forksclovetofu), Wednesday, 19 October 2011 20:22 (twelve years ago) link

Still haven't played this cos my copy got lost in the post >.<

zappi, Wednesday, 19 October 2011 20:57 (twelve years ago) link

If I accidentally hit Oswald at the bottom of the Gargoyle tower is he gonna be mad at me for the rest of the game? He started fighting me and I ran away.

MPx4A, Wednesday, 19 October 2011 22:00 (twelve years ago) link

afaik NPCs respond differently to abuse. reset at a bonfire and go back to say hi.

gonna go right out and say this is my favourite game ever. the depth is stunning. i am figuring my own way thru first time and then maybe will get the guide for subsequent runs. it looks really nicely put together from the preview pdf. i am already looking forward to not making the same terrible mistakes again (e.g. fucking up so i get no fire at firelink shrine has been a paine in thee asse.)

Roberto Spiralli, Wednesday, 19 October 2011 22:29 (twelve years ago) link

that's definitely the one NPC you don't want pissed off as he's the one that can de-aggro other NPC's if you accidentally whack them. i don't know how to fix that.

xpost

circa1916, Wednesday, 19 October 2011 22:39 (twelve years ago) link

Yeah I went to the Blacksmith bonfire and came back and he immediately started getting ready to Hadouken me, wondering if going to a different area and coming back later might reset him. I guess if the worst comes to the worst I kill him and take his humanity, and then lose it by falling off a ledge while locked onto something

MPx4A, Wednesday, 19 October 2011 22:49 (twelve years ago) link

I spent a lot of time meaninglessly pumping stats and learning to fight in the Burg, then went to the trouble of getting [Overpowered Early Level Weapson], so by the time I got to the Parish it wasn't as tough as I was led to expect

But then I turned an important guy against me so I'm probably fucked like eight hours down the line when I get poisoned or accidentally hit another NPC

MPx4A, Wednesday, 19 October 2011 22:52 (twelve years ago) link

get no fire

Fire?

polyphonic, Wednesday, 19 October 2011 22:52 (twelve years ago) link

I have been dying over and over again in the burg, but at some point I leveled up and suddenly it seems like the guys I had been cruising through got inexplicably harder all of the sudden? Does that happen?

polyphonic, Wednesday, 19 October 2011 22:53 (twelve years ago) link

no, mobs in a particular area don't ever scale, which is a delight when you go back later. possibly you were getting cocky? that's how it usually happens to me

by fire i meant bonfire

Roberto Spiralli, Wednesday, 19 October 2011 22:57 (twelve years ago) link

The guys with spears seem to get more turtly and have higher endurance as you progress through the burg

MPx4A, Wednesday, 19 October 2011 22:59 (twelve years ago) link

Complacency is definitely a thing though, I lost the first humanity I got for hours trying to blast a knight out of my way on a staircase leading to a boss fight, I've literally turned up thinking the result's in the bag and it's literally bit me in the arse

MPx4A, Wednesday, 19 October 2011 23:01 (twelve years ago) link

I killed the shit out of Oswalt at the bottom of the church belltower.. its the games fault not mine! How was I supposed to know he wasnt trying to murder me?

strongly recommend. unless you're a bitch (mayor jingleberries), Wednesday, 19 October 2011 23:05 (twelve years ago) link

so i finally got this game and only died twice in the first hour, what the hell they've really dialed back the difficulty huh .... and then omg YOUDIEDYOUDIEDYOUDIED

zappi, Sunday, 23 October 2011 14:16 (twelve years ago) link

The free strategy guide is worth downloading for people who got given the special edition for no reason

MPx4A, Sunday, 23 October 2011 14:23 (twelve years ago) link

finally rang the first bell. SO HARDDDDDD. then someone invaded me and i absolutely kicked their arse. SO SATISFYING.

zappi, Monday, 31 October 2011 20:42 (twelve years ago) link

i joined the covenant that lets you invade ppl who invade others to avenge them but i never found anyone. combination i think of the indictment system being too obscure and prob invaders staying hollow all the time.

next up, the covenant where supposedly you can make other people's games harder at random...

Roberto Spiralli, Monday, 31 October 2011 23:29 (twelve years ago) link

two weeks pass...

so, i am moving on at last. platinum trophy just to draw a line and give myself an excuse to stop playing.

comparison with demons souls:
demons was harder overall. the bosses were generally harder, the level design was more brutal. the addition of the bonfire checkpoints was a big part of what made dark a bit friendlier, and were a great addition i think. i did not miss often having to do the whole level over each time you fought the boss as in demons.
platinum was a TON harder on demons. some of that rare ore farming...horrible memories. i didn't do a single thing for a dark souls trophy that wasn't fun.
dark souls unquestionably had some cruel shit in it. the curse was nasty but well advertised and mostly avoidable, except where i got cursed of course (first seath encounter) which was evil, altho i was also a bit stupid. and there were a few other nasty things in there, but overall i would say nothing worse than world tendency in demons, which could really lead you into despair.
less terrible platforming bits in dark

so, for all the talk of them aiming to make dark souls harder than demons, it turns out that was bs. but they definitely improved the experience overall. the variety of the environments and the way they were knitted together was just breathtaking. it really felt like an incredible adventure to explore it. the combat was already great in demons - really better than anything in any other action rpg style game, if you can really lump these in there - and they made it smoother and really went to town on giving pretty much every weapon a unique moveset and feel. ppl need to stop talking about the difficulty and start talking about the peerless combat physics.

the multiplayer elements were so well done. it is one of the design joys (or flaws for some folks) of the game that after the basics everything is left for you to figure out, and it is a shame that a lot of people won't have the patience or the level of interest to really explore the mp options. helping other players with bosses is always great, but being part of the forest pals and getting summoned back there to protect it was superb, i just wasted so much time on that. and invading players as a spirit of vengeance was hilarious fun.

it will continue to draw some criticism for seeming opaque at times, whether in terms of aspects of gameplay or of the story, such as it is. i love the abstract vagueness of the story. by contrast the messy vomit of exposition in dragon age 2 was fresh in my memory. it's an acquired taste thing i know, but i liked just getting little clues as to what's going on from npcs or from the direction of the game itself. i will say that they probably took it too far with one of the two endings, which was bizarrely blunt and ambiguous.

my own criticism of the game would be around balancing, which they got so right in demons and then got so wrong in dark, to the point that certain character attributes were essentially useless to upgrade. and in fact, the importance of upgrading your weapons completely eclipsed leveling for much of the game, especially as the results you can get from the non-scaling upgrades dwarfed the scaling ones for really the bulk of the game. unfortunately, that is definitely something that a lot of people seem to be missing. certainly it isn't intuitive, although having played demons was a big help in this regard. but i guess the new patches are going to address some of the balancing issues, so this problem will be addressed to an extent.

anyway, bottom line is that this shit was amazing and felt like it was designed specifically for me to play and it is without question the best game i have ever played.

FIN

Roberto Spiralli, Sunday, 20 November 2011 05:15 (twelve years ago) link

ugh that was longer than i expected

Roberto Spiralli, Sunday, 20 November 2011 05:15 (twelve years ago) link

one month passes...

so the deal is that my life is VERY busy and skyrim took precedence and this is still sitting as yet unplayed on my tv.
i'm kind of ashamed

do you want me to share what i know w/ you or not? (forksclovetofu), Monday, 2 January 2012 04:24 (twelve years ago) link

goty

gorge sears (cozen), Monday, 2 January 2012 15:58 (twelve years ago) link

High level guys keep invading me and casting some sort of fuckofffirenapalmofdoom spell right in front of my face and then i lose all my souls and humanity and hate people for a bit because i'm still using the starting dagger.

toastmodernist, Monday, 2 January 2012 17:16 (twelve years ago) link

been doing some co-op tonight; helping players out with the gaping dragon. so much easier, and quicker with buddies

gorge sears (cozen), Monday, 2 January 2012 20:46 (twelve years ago) link

making good progress now - just got to hoddit & doddit. 26 hours in, SL55

cozen, Thursday, 5 January 2012 23:06 (twelve years ago) link

co-op is amazing

cozen, Friday, 6 January 2012 23:37 (twelve years ago) link

bring this to vita

system seller

cozen, Saturday, 7 January 2012 20:05 (twelve years ago) link

dlc rumours doing the rounds

Roberto Spiralli, Tuesday, 10 January 2012 18:28 (twelve years ago) link

one month passes...

I will never be good at this game. I may not even be competent.

Jeff, Wednesday, 22 February 2012 04:37 (twelve years ago) link

just started playing finally. i love it. kinda want to take a week off.

little clouds of citrus spritz as i peel (forksclovetofu), Wednesday, 22 February 2012 04:41 (twelve years ago) link

I can't tell if I'm insanely irritated or in love with the game. Probably both.

Jeff, Wednesday, 22 February 2012 12:28 (twelve years ago) link

Plus reading through some walkthroughs, I'm missing a ton of stuff. I need to find these elusive merchants.

Jeff, Wednesday, 22 February 2012 12:28 (twelve years ago) link

Getting better at this. Still don't understand the advantage of humanity/kindling/etc.

Jeff, Thursday, 23 February 2012 13:42 (twelve years ago) link

kindling means you get ten usages out of an estus flask when you camp at that fire. you can't kindle unless you're human.

little clouds of citrus spritz as i peel (forksclovetofu), Thursday, 23 February 2012 13:56 (twelve years ago) link

I wish I could pause the game!!!!!! I hate having to find a safe area where things won't attack me every time I have to use the bathroom.

Jeff, Thursday, 23 February 2012 19:15 (twelve years ago) link

bathroom breaks are for sissies
REAL YOU DIED MEN piss the floor while they play

little clouds of citrus spritz as i peel (forksclovetofu), Thursday, 23 February 2012 19:21 (twelve years ago) link

i started with a "deprived" and made him fat. he is a sad protagonist.

little clouds of citrus spritz as i peel (forksclovetofu), Thursday, 23 February 2012 19:21 (twelve years ago) link

Ok I had had been playing this offline, but as soon as I go online and turn human some asschunk invades and kills me while I'm fighting other enemies. Really annoying.

Jeff, Saturday, 25 February 2012 15:21 (twelve years ago) link

one month passes...

"Dark Souls : Prepare to Die Edition" coming to PC. New bosses, August release date.
Maybe Blighttown will have a playable framerate now!

zappi, Saturday, 7 April 2012 10:32 (twelve years ago) link

~quicksaves~

༼◍ྀ ౪ ◍ི ༽ (cozen), Saturday, 7 April 2012 12:35 (twelve years ago) link

Man, I just stopped cold on this about 3/4 of the way through. Combination of Skyrim coming out and a hesitancy to go back because it's a bit of a time investment to fight your way to the next save point. Still maybe the most fun I've had with a video game in years though. I know it's cliche at this point, but its difficulty makes it genuinely rewarding in a way I remember games used to be. Feel like a big part of me losing interest in gaming in general is just how easy shit is these days. Anyway, want to go back but I'm honestly a little scared.

circa1916, Saturday, 7 April 2012 13:23 (twelve years ago) link

Feel the same way. Having a hard time going back after mass effect.

Jeff, Saturday, 7 April 2012 14:32 (twelve years ago) link

honestly spent 15 minutes trying to decide between arkahm city and this at gamestop yesterday. i'd read the back cover of one before reading the back cover of the other, before actually picking up both copies and flipping them atop eachother in my hands while i pretended to look at other games and not appear insane. finally i just remembered how fucking frustrated i was on the very first level of demon's souls and figured my quality of life would be better with a beat-'em-up

still tempted, tho. secretly hoping i can beat batman in a week's time and return it, claim all my cash back, and buy a copy of DS. the catwoman levels make such a move very hard.

kelpolaris, Saturday, 7 April 2012 21:45 (twelve years ago) link

i mean in demon's souls, i died in the fucking tutorial. boleteria (?) i attempted 6 times before returning it a friend, congratulating him on every bothering with the game, and vowing never to think masochism in videogaming is an admirable thing. in a weird sense, the souls series almost bears akin to videogaming's equivalent of jock-like behavior: pushing yourself too the limit, "quit being a pussy", struggling through shit. everyone who vehemently vouches for these games often come to remind me that even videogamers need opportunities for really being macho/masculine.

and yet still, i want this shit bad as ever.

kelpolaris, Saturday, 7 April 2012 21:48 (twelve years ago) link

the fuck did i write

kelpolaris, Thursday, 12 April 2012 02:26 (twelve years ago) link

There's a steep learning curve but once you get past it the game isn't THAT hard. It's not the hardest game ever. You just have to learn how to play it.

polyphonic, Thursday, 12 April 2012 04:11 (twelve years ago) link

Speed run!

https://www.youtube.com/watch?v=eO8RAEGnBGM

polyphonic, Thursday, 12 April 2012 04:13 (twelve years ago) link

you may have overstepped a bit with the macho thing, but i feel ya, there aren't enough AAA games anymore designed around the enjoyment of a difficult game. i think the last game i played in that vein was... Viewtiful Joe?

will probably get DS at some point, though i might wait until it hits $5 on steam or something now that it's gonna be on PC. holiday sale 2012 gooooo

Nhex, Thursday, 12 April 2012 04:16 (twelve years ago) link

http://www.joystiq.com/2012/04/11/dark-souls-for-pc-announced-masochism-begins-august-24/

quick glimpse of new stuff in pc release trailer. have to assume they will cash in and dlc this to consoles.

Roberto Spiralli, Thursday, 12 April 2012 13:40 (twelve years ago) link

two weeks pass...

i'm about 60 hours into this and it's pretty much one of the best games i've ever played

diamonddave85, Thursday, 26 April 2012 19:54 (eleven years ago) link

the mood of the game fits it so perfectly: i'm having a hard time trying to put it into words but it kinda feels like what i would imagine dying and living in some weird purgatory would feel like. the combination of limited music, bleakness, melancholy, darkness and light, phantoms, and endless monsters all come together in this amazing aesthetic environment

diamonddave85, Thursday, 26 April 2012 20:01 (eleven years ago) link

yup. so good

༼◍ྀ ౪ ◍ི ༽ (cozen), Thursday, 26 April 2012 20:01 (eleven years ago) link

not to mention it's has probably the best and most fair battle system i've ever played

diamonddave85, Thursday, 26 April 2012 20:02 (eleven years ago) link

the difficulty is so overplayed too. it's just right. hard & doesn't pander, most of its difficulty is because it refuses to patronise

༼◍ྀ ౪ ◍ི ༽ (cozen), Thursday, 26 April 2012 20:02 (eleven years ago) link

totally

but thats not to say that i havent rushed into boss battles and got my ass handed to me instantly. that's part of the fun: learning to be patient and thoughtful in battle, leading to much higher sense of accomplishment and reward

diamonddave85, Thursday, 26 April 2012 20:06 (eleven years ago) link

I think I've given up. Can't beat the doggy with the sword or some other dragon either.

Jeff, Thursday, 26 April 2012 20:16 (eleven years ago) link

okay, RUN PAST THE DRAGON
and utilize the jump from high and chop attach for the doggy
that chop attack drove me nuts, wasn't in the first game but integral to this one

"in this super-sexy postracial age" (forksclovetofu), Thursday, 26 April 2012 20:52 (eleven years ago) link

do you guys summon phantoms for boss battles? i tried for the first time last night and immediately fell off a ledge /:

diamonddave85, Thursday, 26 April 2012 21:07 (eleven years ago) link

i did and dude killed like six major guys and i was standing around going uhhhh UNDO UNDO UNDO
i didn't want THAT much help!

"in this super-sexy postracial age" (forksclovetofu), Thursday, 26 April 2012 21:11 (eleven years ago) link

finally beat taurus demon. i thought that sense of elation you'd received would be kind of negated by the fact that i've read so much of it and naturally couldn't expect myself to go "the part where everyone's happy? it's going on right now! ok, be happy!". so i was pretty surprised when i beat him first try, received a serotonin surge, (in a day... it must've been my 4th try, realistically) and threw out a victory fist, which is something i don't think i've ever done in much anything

kelpolaris, Friday, 27 April 2012 19:43 (eleven years ago) link

http://maxgif.com/Jj

(Name Withheld to Avoid Hassle) (forksclovetofu), Friday, 4 May 2012 03:19 (eleven years ago) link

I think this is a better example of "video games as art" than whatever Xbox Arcade Indie titles striving for that sort of thing. Such a weird, mysterious thing.

circa1916, Friday, 4 May 2012 04:05 (eleven years ago) link

-a thing

circa1916, Friday, 4 May 2012 04:06 (eleven years ago) link

i can successfully go for about 2-3 deaths before quitting and starting back up again the next day

each DS session lasts me about 45minutes. this is mostly good in terms of retaining a social and physical life.

kelpolaris, Friday, 4 May 2012 22:12 (eleven years ago) link

just beat this.

diamonddave85, Friday, 18 May 2012 00:27 (eleven years ago) link

best game evar.

diamonddave85, Friday, 18 May 2012 00:27 (eleven years ago) link

congrats and otm

Roberto Spiralli, Friday, 18 May 2012 03:14 (eleven years ago) link

i'll beat it someday, i feel sure of it.
i need a little vacation.

(Name Withheld to Avoid Hassle) (forksclovetofu), Friday, 18 May 2012 03:44 (eleven years ago) link

congrats btw

(Name Withheld to Avoid Hassle) (forksclovetofu), Friday, 18 May 2012 03:44 (eleven years ago) link

http://xbox360.ign.com/articles/122/1224905p1.html

additional PC content confirmed as console dlc

Roberto Spiralli, Thursday, 31 May 2012 10:33 (eleven years ago) link

two months pass...

is it worth getting the flying dragon sword? i finally got up to that dragon but it seems like a huge PITA going back and forth getting enough arrows to shoot his tail off. nb i'm playing a pyromancer w/ heavy focus on melee

Mordy, Tuesday, 28 August 2012 21:59 (eleven years ago) link

i shot his tail off, so

This cad needs a cordial introduction to Eugene of Oxbow. (forksclovetofu), Tuesday, 28 August 2012 22:20 (eleven years ago) link

at that stage of the game, the drake sword is a huge upgrade - i say that having struggled without it in my first run thru.

Roberto Spiralli, Wednesday, 29 August 2012 01:04 (eleven years ago) link

you've run thru more than once!!!

Mordy, Wednesday, 29 August 2012 01:06 (eleven years ago) link

lol

Roberto Spiralli, Wednesday, 29 August 2012 01:07 (eleven years ago) link

Trying this game out. Was far more intolerable before I got my game pad working.

The approach of Japanese gamedevs doing a Western-looking rpg is neat.

Fiendish Doctor Wu (kingfish), Saturday, 1 September 2012 16:32 (eleven years ago) link

three months pass...

Dark Souls 2 announced.
FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFUUUUUUUUUUUUUUUUUUUUUU

ばか ざっぴ (zappi), Saturday, 8 December 2012 03:14 (eleven years ago) link

PREPARE TO DIE

( ͡° ͜ʖ ͡°) (diamonddave85), Saturday, 8 December 2012 04:32 (eleven years ago) link

…AGAIN

( ͡° ͜ʖ ͡°) (diamonddave85), Saturday, 8 December 2012 04:32 (eleven years ago) link

Rad

(alternatively, “Respec’”) (forksclovetofu), Saturday, 8 December 2012 08:20 (eleven years ago) link

http://speeddemosarchive.com/demo.pl?DarkSouls_Resets_3245

Dark Souls in 32 min

pun lovin criminal (polyphonic), Wednesday, 12 December 2012 22:23 (eleven years ago) link

I just started playing Dark Souls this week

YOU DIED
YOU DIED
YOU DIED
YOU DIED
YOU DIED
YOU DIED
YOU DIED
YOU DIED
ooh ooh you made it past that guy
oh wait
YOU DIED

FFS

BANJOS ARE ALWAYS RACIST (onimo), Thursday, 13 December 2012 17:54 (eleven years ago) link

best game

༼ ༎ຶ ෴ ༎ຶ༽ kma (cozen), Thursday, 13 December 2012 20:38 (eleven years ago) link

one month passes...

this fuckin' game

Neil S, Tuesday, 29 January 2013 12:34 (eleven years ago) link

I keep telling myself I should go back to it. But I don't want to have to learn how to play all over again. And keep losing to that dog with a sword in its mouth.

Jeff, Tuesday, 29 January 2013 12:47 (eleven years ago) link

I'm doing the new game plus at the moment, and have cruised it up until the Capra Demon with his stupid dogs. Goodbye tens of thousands of souls!

Neil S, Tuesday, 29 January 2013 12:54 (eleven years ago) link

best game tho right?

katz itt (cozen), Tuesday, 29 January 2013 20:25 (eleven years ago) link

right

ᶘ ᵒᴥᵒᶅ (diamonddave85), Tuesday, 29 January 2013 20:29 (eleven years ago) link

oh yes, pretty much. Very few other games have the combination of oblique storyline, deep mechanics, beautiful graphics, unique atmosphere and of course brutal difficulty. Really looking forward to the sequel, I hope they retain these aspects of it.

Neil S, Wednesday, 30 January 2013 10:09 (eleven years ago) link

one month passes...

http://i.minus.com/iAAZ2MpXTZdEa.gif

Habemus mundissimo ostentus nomen (onimo), Saturday, 16 March 2013 00:14 (eleven years ago) link

lol

Nhex, Saturday, 16 March 2013 01:42 (eleven years ago) link

i'm finally getting around to playing this! you can get it on demand now for $19.99.

( ( ( ( ( ( ( (Z S), Sunday, 24 March 2013 18:34 (eleven years ago) link

i am so, so so bad

( ( ( ( ( ( ( (Z S), Sunday, 24 March 2013 23:27 (eleven years ago) link

i am getting better! rang the first bell last night after defeating the...forgot the name. the two beasts on the rooftop. at that point i decided to stop referring to strategy guides whenever i got hopelessly stuck. i then spent 30+ minutes wandering around trying to figure out where to go next. then i looked at a strategy guide and figured out where the basement key could be used so i could move on. sigh.

i grabbed the drake sword, but i'm kinda regretting it. it's very powerful and it made things a lot easier as soon as i grabbed it. all that's nice, but i'm also a wanderer (supposed to be more of a dex character) and i have to level up my strength a bunch to use the drake sword. i feel like now my character is a kind of weird hybrid class that isn't terribly good at anything.

( ( ( ( ( ( ( (Z S), Tuesday, 26 March 2013 16:32 (eleven years ago) link

THIS FUCKING CAPRA DEMON

my shield isn't strong enough to block his attacks, apparently, and i keep getting killed while messing up the targeting system (targeting the demon instead of his fucking fuck fuck dogs, or targeting nothing at all on accident and flailing wildly) and the shitty camera in the tiny ass room

( ( ( ( ( ( ( (Z S), Tuesday, 26 March 2013 20:13 (eleven years ago) link

vicariously enjoying yr torment! those fucking dogs. are you using the plunge attack?

( X '____' )/ (zappi), Tuesday, 26 March 2013 20:23 (eleven years ago) link

YOU DEFEATED

phew. i was getting kinda pissed there. nah, my guy's strong enough that once i eliminated the dogs, it was relatively easy to just do hand-to-hand combat with him. i guess my shield was strong enough for most of his attacks, just not his initial two-handed megalord crushing blow that he unleashes the second you walk through the magic mystery door of suffering

( ( ( ( ( ( ( (Z S), Tuesday, 26 March 2013 20:36 (eleven years ago) link

best game

cozen, Tuesday, 26 March 2013 21:36 (eleven years ago) link

https://www.youtube.com/watch?v=aa835Dmwxtk

basically more of the same, obviously some changes to certain mechanics but the contiguous areas/bonfires design is still there. visually very impressive. great to hear that one of the main things they wanted to do was think of more varied ways for the player to die

Roberto Spiralli, Wednesday, 10 April 2013 21:58 (eleven years ago) link

one month passes...

whatta game

am0n, Tuesday, 28 May 2013 16:19 (ten years ago) link

me and a friend have been co-oping thru this, but only at the weekend because of time difference. and so inevitably i ended up doing another solo run in the meantime, with the self-imposed limitation of using no magic and no ranged weapons except crossbows. i was told i have to wait for my friend to play the dlc for the first time tho. this being my 7th(?) play thru of the rest of the game i can p much do it with my eyes closed now but there is always something new to learn. it comes a little easier when you have learned what you can get when, e.g. how to get a 300 damage sword before you face the first boss. it is awesome to find that the game is still so busy with other players to interact with. it has said before, by me and possibly by cozen iirc, but best game ever.

Roberto Spiralli, Tuesday, 28 May 2013 17:17 (ten years ago) link

i think i may need to restart this; i got about eight hours in and got distracted and relearning where everything was sounds less fun than a fresh go

i didn't even give much of a fuck that you were mod (forksclovetofu), Tuesday, 28 May 2013 17:23 (ten years ago) link

https://www.youtube.com/watch?v=Ywyll7GUG5Q

i thought i saw this on this thread but i guess not. p funny

Roberto Spiralli, Tuesday, 28 May 2013 19:32 (ten years ago) link

lol i was watching skulled shuffle vids earlier

https://www.youtube.com/watch?v=w4-OfhdYw80

am0n, Tuesday, 28 May 2013 19:56 (ten years ago) link

https://www.youtube.com/watch?v=8I6fmvp37TU

am0n, Tuesday, 28 May 2013 19:56 (ten years ago) link

that is something else

Roberto Spiralli, Tuesday, 28 May 2013 20:12 (ten years ago) link

shd i feel bad for using that darkroot garden exploit where u round up the dudes and make em jump to their deaths like lemmings

joe bogus (am0n), Friday, 31 May 2013 15:55 (ten years ago) link

No way, I did that for hours and hours.

Jeff, Friday, 31 May 2013 15:58 (ten years ago) link

helping other ppl beat bosses is prob a more fun way to reap souls, tho maybe not quite as efficient. for example you get 20k for helping beat iron golem, which is super easy with 2 or 3 people. 25k for beating ornstein and smough and there are people lining up to summon help on those duds so you barely have to wait around.

Roberto Spiralli, Friday, 31 May 2013 16:17 (ten years ago) link

https://www.youtube.com/watch?v=g9DavWwwnyE

joe bogus (am0n), Friday, 31 May 2013 16:37 (ten years ago) link

i love that guys videos

joe bogus (am0n), Friday, 31 May 2013 16:55 (ten years ago) link

no kidding, i was just going thru a bunch

https://www.youtube.com/watch?v=uWgaCPm9oXQ

Roberto Spiralli, Friday, 31 May 2013 17:02 (ten years ago) link

https://www.youtube.com/watch?v=W4LlLUFfa6Y

joe bogus (am0n), Friday, 31 May 2013 18:03 (ten years ago) link

1 more

https://www.youtube.com/watch?v=oyA8odjCzZ4

joe bogus (am0n), Friday, 31 May 2013 18:10 (ten years ago) link

that griefing at the archers is basically the most fucked up thing you can do to someone in this game

Roberto Spiralli, Friday, 31 May 2013 18:29 (ten years ago) link

I played through this game twice and I don't get these videos at all! is this like the video game version of Lil B

Dan I., Saturday, 1 June 2013 05:05 (ten years ago) link

I didn't pvp like at all though, so I think there's things going over my head

Dan I., Saturday, 1 June 2013 05:07 (ten years ago) link

u casul?

joe bogus (am0n), Sunday, 2 June 2013 21:16 (ten years ago) link

wtf March why are you so far away

( X '____' )/ (zappi), Sunday, 2 June 2013 22:00 (ten years ago) link

Yeah it was due October this year I thought. Obviously pushed back.

Neil S, Monday, 3 June 2013 09:37 (ten years ago) link

https://www.youtube.com/watch?v=oxSTb7lBRNw

joe bogus (am0n), Wednesday, 5 June 2013 17:43 (ten years ago) link

https://www.youtube.com/watch?v=7pXlqTvDFF4

am0n, Monday, 10 June 2013 17:06 (ten years ago) link

New ad for part 2:

https://www.youtube.com/watch?v=7ecITYi40tA&feature=youtu.be

Neil S, Monday, 10 June 2013 19:37 (ten years ago) link

YOU BEYOND DIED

i didn't even give much of a fuck that you were mod (forksclovetofu), Monday, 10 June 2013 19:45 (ten years ago) link

forks if you were still mod powered you could change octover to april why have you forsaken us

Roberto Spiralli, Monday, 10 June 2013 19:48 (ten years ago) link

I DIED

i didn't even give much of a fuck that you were mod (forksclovetofu), Monday, 10 June 2013 19:49 (ten years ago) link

two weeks pass...

https://www.youtube.com/watch?v=f3PQE88Akug

Roberto Spiralli, Thursday, 27 June 2013 15:57 (ten years ago) link

these came out as 1 video during e3, they've just been chopped up. i love the idea of the roll-around 2-knives guy but you'd have to be a total masochist to play these games without a shield imo.

Roberto Spiralli, Thursday, 27 June 2013 16:52 (ten years ago) link

fixed ur title

Hi i am your great fan suces (jjjusten), Thursday, 27 June 2013 16:56 (ten years ago) link

much appreciated and hat tip on the execution but i consulted my annual planner and i believe release is scheduled for march

Roberto Spiralli, Thursday, 27 June 2013 16:59 (ten years ago) link

hrrrm

Hi i am your great fan suces (jjjusten), Thursday, 27 June 2013 17:02 (ten years ago) link

march 31 according to amazon, so it is the finest of hairs to split

Roberto Spiralli, Thursday, 27 June 2013 17:02 (ten years ago) link

HA!

Roberto Spiralli, Thursday, 27 June 2013 17:03 (ten years ago) link

i play without a shield btw

i didn't even give much of a fuck that you were mod (forksclovetofu), Thursday, 27 June 2013 17:13 (ten years ago) link

well have i got the mother of all pro-tips for you

Roberto Spiralli, Thursday, 27 June 2013 17:18 (ten years ago) link

these came out as 1 video during e3

ah i thought it was recent footage. anyway love the turtle knight enemy

am0n, Thursday, 27 June 2013 19:15 (ten years ago) link

yeah great design, kind of like a steel armadillo. i am almost disappointed to know about its attack when you're behind it. that would be a guaranteed death the first time. and probably still will be.

also, i believe i read that these 'levels' were created specifically for the e3 demos, so the particular locations won't be in the finished game.

Roberto Spiralli, Thursday, 27 June 2013 19:23 (ten years ago) link

i don't know how much difference that makes to anything, it's not like i felt anything was spoiled by seeing the gargoyles on the rooftop in the dark souls previews. it's a nice bit of consideration anyway.

Roberto Spiralli, Thursday, 27 June 2013 19:24 (ten years ago) link

Namco is quick to point out that the limited enemy AI in the previous Souls titles has been spruced up significantly. Enemies now react to your behaviour by doing such things as charging you while you're healing, or kicking your legs out from under you and initiating a backstab if you try to run away at close range.

fuuuck

am0n, Thursday, 27 June 2013 21:27 (ten years ago) link

Namco went on to point out YOU DIED.

i didn't even give much of a fuck that you were mod (forksclovetofu), Thursday, 27 June 2013 21:34 (ten years ago) link

the combat looks quite a lot more fluid than the first instalment, which is a good sign IMO

Neil S, Friday, 28 June 2013 09:18 (ten years ago) link

https://www.youtube.com/watch?v=XmlIy8kPx7M

( X '____' )/ (zappi), Saturday, 6 July 2013 09:49 (ten years ago) link

that's really good work

i didn't even give much of a fuck that you were mod (forksclovetofu), Saturday, 6 July 2013 15:07 (ten years ago) link

https://www.youtube.com/watch?v=x9ymysN3qQ8

worldstar (am0n), Monday, 8 July 2013 20:25 (ten years ago) link

Just bought this for PC but I've heard a controller is a better interface than the keyboard/mouse. Is this the case?

More Than a Century With the Polaris Emblem (calstars), Monday, 8 July 2013 20:43 (ten years ago) link

i would say yes since it was a console game ported to pc. the combat seems particularly suited to a controller and its easier to throw against a wall if its wireless

worldstar (am0n), Monday, 8 July 2013 20:53 (ten years ago) link

two weeks pass...

http://25.media.tumblr.com/tumblr_mcxaaePJOA1qeqnbqo1_500.jpg

am0n, Tuesday, 23 July 2013 17:16 (ten years ago) link

otm

sassy, fun, and RELATABLE (forksclovetofu), Tuesday, 23 July 2013 17:18 (ten years ago) link

that guy is a dick

Roberto Spiralli, Tuesday, 23 July 2013 17:20 (ten years ago) link

going back in guys, wish me luck

Neil S, Tuesday, 23 July 2013 17:24 (ten years ago) link

gl

Roberto Spiralli, Tuesday, 23 July 2013 17:30 (ten years ago) link

that guy is a dick

― Roberto Spiralli, Tuesday, July 23, 2013 1:20 PM

why

am0n, Tuesday, 23 July 2013 17:38 (ten years ago) link

he gets so pissy if you side with the other serpent. "wah wah i knew you weren't the special one all long". asshole.

Roberto Spiralli, Tuesday, 23 July 2013 17:42 (ten years ago) link

https://www.youtube.com/watch?v=liEVgucjDIk

am0n, Tuesday, 23 July 2013 18:18 (ten years ago) link

all of the hallmarks of the no fucking clue first time run at a boss

Roberto Spiralli, Tuesday, 23 July 2013 20:08 (ten years ago) link

dude blames the controller at the end... go home noob

am0n, Tuesday, 23 July 2013 20:48 (ten years ago) link

YOU DIED

Neil S, Tuesday, 23 July 2013 20:49 (ten years ago) link

https://www.youtube.com/watch?v=WqacyIaq27o

am0n, Friday, 26 July 2013 18:31 (ten years ago) link

https://www.youtube.com/watch?v=gd4JnDKGj_Y

am0n, Friday, 26 July 2013 18:34 (ten years ago) link

Kept hoping someone would put on the same costume and join the tribe.

Dan I., Friday, 26 July 2013 21:27 (ten years ago) link

so good

Roberto Spiralli, Friday, 26 July 2013 22:26 (ten years ago) link

https://www.youtube.com/watch?v=oXp8Th41rBs

am0n, Saturday, 27 July 2013 18:05 (ten years ago) link

https://www.youtube.com/watch?v=oXp8Th41rBs

am0n, Saturday, 27 July 2013 18:06 (ten years ago) link

orz

( X '____' )/ (zappi), Saturday, 27 July 2013 19:35 (ten years ago) link

https://www.youtube.com/watch?v=xrGvknSRY0Q

OTL

am0n, Monday, 29 July 2013 21:50 (ten years ago) link

yeah that is just being a dick. invading someone in undead burg is being a dick no matter how you slice it tbh. i'm surprised you can even do that.

Roberto Spiralli, Monday, 29 July 2013 22:29 (ten years ago) link

Why is invading in undead burg being a dick?

Dan I., Monday, 29 July 2013 23:15 (ten years ago) link

it's unfriendly to newbs

Mordy , Monday, 29 July 2013 23:20 (ten years ago) link

yeah it is too early. 99 times out of 100 if you are invading in that area you have deliberately game planned to restrict your level to stay within range of the new players, meanwhile scooping up advanced weapons and spells to grief them with.

Roberto Spiralli, Tuesday, 30 July 2013 00:02 (ten years ago) link

i dunno, the creative griefing of Demon's Souls / Dark Souls has given me no hope for art trolling

sassy, fun, and RELATABLE (forksclovetofu), Tuesday, 30 July 2013 02:17 (ten years ago) link

there's something adorable about that knight wandering around not sure what to make of the barrel

am0n, Tuesday, 30 July 2013 14:32 (ten years ago) link

dnw

Roberto Spiralli, Wednesday, 31 July 2013 18:19 (ten years ago) link

my god, how unplayable does that look

sassy, fun, and RELATABLE (forksclovetofu), Wednesday, 31 July 2013 18:24 (ten years ago) link

https://www.youtube.com/watch?v=pRgIwYGRHX0

am0n, Wednesday, 31 July 2013 22:24 (ten years ago) link

three weeks pass...

http://i.imgur.com/RdVkQ.gif

am0n, Wednesday, 21 August 2013 16:58 (ten years ago) link

perfect

YOU FOOLS PAY OVER $2.50 for a comic book (forksclovetofu), Wednesday, 21 August 2013 17:14 (ten years ago) link

Wow, $20-25 more for the PS4/Xbone models, that's very kind of them!!

Z S, Thursday, 22 August 2013 17:13 (ten years ago) link

$85!! you have got to be shitting me

Roberto Spiralli, Thursday, 22 August 2013 17:58 (ten years ago) link

why am i so surprised?!!

Roberto Spiralli, Thursday, 22 August 2013 17:59 (ten years ago) link

this made me lol

https://www.youtube.com/watch?v=MjnGH7MPvH4

am0n, Friday, 30 August 2013 16:35 (ten years ago) link

i won. hi ng+ :)

am0n, Tuesday, 3 September 2013 18:50 (ten years ago) link

http://25.media.tumblr.com/tumblr_m0sjrlYwol1rqfhi2o1_400.gif

Roberto Spiralli, Tuesday, 3 September 2013 19:03 (ten years ago) link

good work dude

Roberto Spiralli, Tuesday, 3 September 2013 19:03 (ten years ago) link

What did you decide to do with the fire?

Dan I., Tuesday, 3 September 2013 19:07 (ten years ago) link

during the gwyn battle did you just run around that rock formation and poke him thru it?

diamonddave85, Tuesday, 3 September 2013 19:12 (ten years ago) link

hell no.... i used it to chug juice ;)

i went dark lord ending, the other one is for chumps

am0n, Tuesday, 3 September 2013 19:15 (ten years ago) link

i need to resume my demon's playthrough, only got about halfway

am0n, Tuesday, 3 September 2013 19:16 (ten years ago) link

ditto but for dark souls
might start from scratch once i have the time

One burly voice screamed and that was one of many. (forksclovetofu), Tuesday, 3 September 2013 19:17 (ten years ago) link

http://i.imgur.com/Fl9POCd.gif

am0n, Tuesday, 3 September 2013 19:19 (ten years ago) link

i'm not the mask of the father!

am0n, Tuesday, 3 September 2013 19:19 (ten years ago) link

this is a great twist on low-level griefing

https://www.youtube.com/watch?v=RtT2xYZbWBs

am0n, Thursday, 5 September 2013 16:23 (ten years ago) link

idgi but i want to understand

festival culture (Jordan), Thursday, 5 September 2013 16:30 (ten years ago) link

what's the video game music at the start of that
slipping my mind

One burly voice screamed and that was one of many. (forksclovetofu), Thursday, 5 September 2013 16:34 (ten years ago) link

Zelda, Ocarina iirc

( X '____' )/ (zappi), Thursday, 5 September 2013 16:49 (ten years ago) link

thanks, was escaping me

One burly voice screamed and that was one of many. (forksclovetofu), Thursday, 5 September 2013 16:52 (ten years ago) link

idgi but i want to understand

pvpers sometimes restrict their level and grab high-end gear so they can invade new players and trounce them. he's using the beginner knight gear and fumbling around like a new player to bait the invader into being over-confident

am0n, Thursday, 5 September 2013 16:54 (ten years ago) link

oh sick thx

festival culture (Jordan), Thursday, 5 September 2013 16:57 (ten years ago) link

that's nice

Roberto Spiralli, Thursday, 5 September 2013 17:06 (ten years ago) link

https://www.youtube.com/watch?v=lkfB67GAzWg

am0n, Thursday, 5 September 2013 17:07 (ten years ago) link

https://www.youtube.com/watch?v=VVtIb8lkAxc

¯\(乒_乓 )/¯ (am0n), Thursday, 19 September 2013 03:15 (ten years ago) link

i love this series aesthetic so much

One burly voice screamed and that was one of many. (forksclovetofu), Thursday, 19 September 2013 04:01 (ten years ago) link

me too. have to say tho these trailers make me nervous with all the browns and greys. hoping they keep the wild variety of environments intact

¯\(乒_乓 )/¯ (am0n), Thursday, 19 September 2013 05:55 (ten years ago) link

i imagine they're there, just varied. the jungle is often hidden in brown and gray places and they are, as you note, good about switching it up every hour. the vistas always fill me with a weird childish zest, like I'm looking out on a country field and everything is possible. then I DIED

One burly voice screamed and that was one of many. (forksclovetofu), Thursday, 19 September 2013 08:13 (ten years ago) link

trailer is v tasty. march 11 confirmed for NA. all of the gameplay vids and trailers seem to have been in the same general area so far. as release gets closer we will start to see more of the environments and bosses etc.

Roberto Spiralli, Thursday, 19 September 2013 13:15 (ten years ago) link

like the idea of cloth map & artbook, have zero interest in figurines. hmmmm.

http://i.imgur.com/oahG6Fd.jpg

( X '____' )/ (zappi), Thursday, 19 September 2013 18:06 (ten years ago) link

"Collectible art book" for special edition I is trash, I am not into this.

One burly voice screamed and that was one of many. (forksclovetofu), Thursday, 19 September 2013 18:08 (ten years ago) link

"authentic cloth"

☪☮⚤✡i☯✞ (am0n), Thursday, 19 September 2013 18:15 (ten years ago) link

some decent demo footage

http://www.gamersyde.com/stream_dark_souls_ii_tgs_showfloor_gameplay-30825_en.html

☪☮⚤✡i☯✞ (am0n), Monday, 23 September 2013 19:31 (ten years ago) link

http://www.joystiq.com/2013/09/27/you-beta-be-ready-for-dark-souls-2/

tons of info here, inc:

you can be invaded even when you're undead (!)
consecutive deaths whittle down max health when you're not human(!!)
players who are summoned into other players games are allotted different amounts of time for co-op play (rather than automatically exiting after defeating a boss)

Roberto Spiralli, Friday, 27 September 2013 16:03 (ten years ago) link

consecutive deaths whittle down max health when you're not human(!!)

gonna need a cling ring

☪☮⚤✡i☯✞ (am0n), Friday, 27 September 2013 16:08 (ten years ago) link

yup. thing is, when you went to 50% you knew you it wasn't getting any worse. this sounds like getting cursed but every time you die.

Roberto Spiralli, Friday, 27 September 2013 16:13 (ten years ago) link

i think i read it stops around 50% here as well

☪☮⚤✡i☯✞ (am0n), Friday, 27 September 2013 16:15 (ten years ago) link

oh ok, that is a little more sane

that's a cool pic. looks vaguely dragon god-y

Roberto Spiralli, Friday, 27 September 2013 16:20 (ten years ago) link

beta footage! dont watch if u h8 SPOILERS. so amped for this

https://www.youtube.com/watch?v=iQsoMWNF2ZQ

☪☮⚤✡i☯✞ (am0n), Monday, 30 September 2013 14:32 (ten years ago) link

part 2

https://www.youtube.com/watch?v=q1w8AXUoDvM

☪☮⚤✡i☯✞ (am0n), Monday, 30 September 2013 14:43 (ten years ago) link

i got invited to participate in the closed beta of ds2. i didn't apply for it, i just got a PSN msg out of the blue. so either 1. i was specially selected because of awesome, or 2. invitations were sent out randomly

Roberto Spiralli, Friday, 11 October 2013 22:49 (ten years ago) link

i got one too. the code has already been redeemed :( i think it was first 5000 ppl this time around. maybe i'll get in next time

ṿῗᾄǤℝᾄ (am0n), Friday, 11 October 2013 22:59 (ten years ago) link

congrats on being awesome too. the play window is midnight to 2am ET tomorrow night so i don't think that was gonna happen anyway.

Roberto Spiralli, Friday, 11 October 2013 23:02 (ten years ago) link

i can wait. i've been doing a sl1 run in dks, going pretty good so far

ṿῗᾄǤℝᾄ (am0n), Saturday, 12 October 2013 00:05 (ten years ago) link

nice! sounds terrible. what gear are you even using?

Roberto Spiralli, Saturday, 12 October 2013 00:15 (ten years ago) link

pyro class w/ fully ascended flame and uh reinforced club lol

ṿῗᾄǤℝᾄ (am0n), Saturday, 12 October 2013 01:12 (ten years ago) link

i'm at sen's, i predict my stopping point will be fatboy & slim

ṿῗᾄǤℝᾄ (am0n), Saturday, 12 October 2013 01:46 (ten years ago) link

cool how they've retained the sound effects, one of the reasons the first one was so atmospheric. Really looking forward to this!

Neil S, Saturday, 12 October 2013 08:36 (ten years ago) link

consecutive deaths whittle down max health when you're not human(!!)

apparently with each consecutive death u get more n more hollow-looking

ṿῗᾄǤℝᾄ (am0n), Monday, 14 October 2013 16:06 (ten years ago) link

anyone else doing the next beta test ; )

http://fc03.deviantart.net/fs70/f/2013/204/b/c/four_knights_dance_by_alo81-d6euom2.gif

Bart get out I'm piss (am0n), Friday, 25 October 2013 00:47 (ten years ago) link

did you get on? i heard they had some problems

Roberto Spiralli, Monday, 28 October 2013 13:47 (ten years ago) link

north & south america didn't get in. total waste of time

Bart get out I'm piss (am0n), Monday, 28 October 2013 15:11 (ten years ago) link

supposedly they are going to set up another one

NAMCO BANDAI America ‏@namcogames 27 Oct
Everyone who was in this test will be allowed in for the next Dark Souls II PS3 Network Test. Your spot is secure.

Bart get out I'm piss (am0n), Monday, 28 October 2013 15:13 (ten years ago) link

Just picked up the Collectors edition of Dark Souls for cheap.

By now this will just be NG++ death machines roaming the online servers looking for level 1 n00bs like myself to show up?

I messed with Demon's Souls a bit but wonder if i should cut out the middle man and just hurl it in the bin in rage now.

my opinionation (Hamildan), Friday, 1 November 2013 14:02 (ten years ago) link

You should be okay, in my experience you tend to spend a lot of time bumbling around whilst hollow, meaning you can't be invaded. It's when you get mid-levle that things get interesting in that respect, though when I played it through (admittedly last year) I was never plagued with invasions.

I like to think I have learnt a thing or two about music (Neil S), Friday, 1 November 2013 14:11 (ten years ago) link

i would suggest u don't totally avoid the multiplayer aspect, its rly fun. you can still stay hollow to avoid invasions while also dropping a white sign for people to summon you to help them at no loss to you

Bart get out I'm piss (am0n), Friday, 1 November 2013 15:58 (ten years ago) link

u on pc or console? i've heard pc has a lot of action now because of a recent steam sale but theres still a ton of ppl on ps3

Bart get out I'm piss (am0n), Friday, 1 November 2013 16:01 (ten years ago) link

http://i.imgur.com/CsNHH3S.jpg

Bart get out I'm piss (am0n), Friday, 1 November 2013 17:53 (ten years ago) link

made it to the end on level 1, kinda weird to realize in this rpg leveling and armor isnt all that important

Bart get out I'm piss (am0n), Sunday, 3 November 2013 17:37 (ten years ago) link

nice!

yeah it's important to realize there are often better things to do with souls than level, and movement is more important than armour

Roberto Spiralli, Sunday, 3 November 2013 18:29 (ten years ago) link

spent about 4 hours on this....

seems easier than Demon's. loads more options to heal, and the bonfires are like Typewriters in Resi.

killed the Taurus Demon last night and then YOU DIED by the Dragon.

I'm playing a cleric build, but seem to have used up all my talisman, Can it be recharged?

also not really getting the hollow thing at all..... DmnsSouls seemed to be clearer when you were human and when you were not.

trying to keep from torrenting the strategy guide, but I really needed the equipment and enemy guides for Demons.

my opinionation (Hamildan), Monday, 4 November 2013 13:07 (ten years ago) link

http://darksouls.wikidot.com/

spells and miracles recharge when you rest at bonfires

Roberto Spiralli, Monday, 4 November 2013 13:33 (ten years ago) link

if youre hollow ur face looks like bacon

Bart get out I'm piss (am0n), Monday, 4 November 2013 15:42 (ten years ago) link

https://www.youtube.com/watch?v=BPe1sBZtZ94

Bart get out I'm piss (am0n), Wednesday, 6 November 2013 21:01 (ten years ago) link

i was in the last ds2 beta, it was fun but too short. didn't get very far in the area they had open but i did a bunch of invasions and got summoned to help with a boss twice (died immediately both times lol) it looks great. combat feels different, lock-on doesnt restrict your angle of attack anymore which i found really hard to get used to.

Bart get out I'm piss (am0n), Wednesday, 13 November 2013 16:03 (ten years ago) link

hmm interesting. do you think that will be a positive change overall tho? i did get the invite again but the timing is no good.

Roberto Spiralli, Wednesday, 13 November 2013 16:19 (ten years ago) link

hard to say if its a mechanic that needs getting used to or why they implemented it. all i know is that i'd be locked-on to someone and if i hit attack while backing up it would stay locked-on but the attack would go in the direction behind me. my guess is it might help with mobs if they now have more unpredictable ai

Bart get out I'm piss (am0n), Wednesday, 13 November 2013 16:44 (ten years ago) link

oh that doesn't sound good at all. what is that even trying to do? maybe it nerfs cheap backstabs? but yeah, i guess need to evaluate it in the context of how the rest works.

Roberto Spiralli, Wednesday, 13 November 2013 16:46 (ten years ago) link

i pulled off some backstabs but its not as easy now. didn't even try parrying but i know its still there as well

Bart get out I'm piss (am0n), Wednesday, 13 November 2013 16:55 (ten years ago) link

https://www.youtube.com/watch?v=rI-Ke2UhfcA

am0n, Friday, 15 November 2013 17:36 (ten years ago) link

ha, i am looking forward to this experience

ill never click this homo erotic site again (forksclovetofu), Friday, 15 November 2013 17:38 (ten years ago) link

two weeks pass...

http://farm4.staticflickr.com/3665/11128327976_86415eb4f5_o.gif

am0n, Tuesday, 3 December 2013 22:40 (ten years ago) link

So Dark Souls 1 is a legit masterpiece and maybe the best game of its generation. 80 hours in, one playthrough completed, still totally enamored. I feel like I'm just getting started.

circa1916, Thursday, 12 December 2013 21:57 (ten years ago) link

welcome friend

Roberto Spiralli, Thursday, 12 December 2013 22:26 (ten years ago) link

real dark souls begins when you start drinking

best combat system

am0n, Thursday, 12 December 2013 23:58 (ten years ago) link

Have a feeling that people super into this game are the same people who try to eat those gigantic burgers you get a free tshirt for finishing

it's going to be a http://www.youtube.com/watch?v=1D5PtyrewSs (latebloomer), Friday, 13 December 2013 03:52 (ten years ago) link

have to admit i do appreciate the nuance, atmosphere and finely honed mechanics of eating a large burger

Roberto Spiralli, Friday, 13 December 2013 12:49 (ten years ago) link

Eh. It's easy to make a game hard, not so easy to make it hard while keeping people playing and enraptured. And even though the struggle and elation of overcoming seemingly insurmountable challenges was the drug that got me hooked, on second playthrough (which has been fairly easy so far) it's the sheer fun and variety of combat, uncovering new things about the world, and multiplayer encounters that are my main source of enjoyment.

It's a compelling artistic achievement too, I think. Its harsh, lonely austerity, the cryptic lore and mechanics, haunting traces of other people's struggles in parallel worlds. The multiplayer elements somehow both provide the relief of shared experience while furthering your sense of isolation. Add to that the unease of knowing that half of your fellow spirits want you dead along with the rest of your environment. The game's deep, but never showy about it. It's refreshingly mysterious and subtle.

And, yeah, a game like this lives and dies by its combat and its unbeatable here. Elegant and tactile with seemingly endless methods and builds to experiment with.

circa1916, Friday, 13 December 2013 14:05 (ten years ago) link

real dark souls begins when you start drinking

DS w/ booze is a guaranteed fun night in. OTM.

circa1916, Friday, 13 December 2013 14:05 (ten years ago) link

the difficulty is so overplayed too. it's just right. hard & doesn't pander, most of its difficulty is because it refuses to patronise

― ༼◍ྀ ౪ ◍ི ༽ (cozen), Thursday, April 26, 2012 4:02 PM

^^^

am0n, Friday, 13 December 2013 15:23 (ten years ago) link

circa did u do the dlc too?

am0n, Friday, 13 December 2013 15:32 (ten years ago) link

tried playing dark souls high a couple times, i felt the ~flow~ of the battle system much better but i kept walking off cliffs

diamonddave85, Friday, 13 December 2013 15:36 (ten years ago) link

Yeah, that czn quote gets at it nicely. I've become (mostly) bored with video games through the past decade or so and I just assumed I was growing out of them or whatever, but after getting completely absorbed by the Souls games, I think it's because I just don't get a lot of enjoyment out of the trend towards coddling and hand-holding. The challenge and stakes are low and the sense of excitement and satisfaction is minimal because of it. At least for me.

I played through the DLC too, yeah. A bit steep in price for the amount of content added, but it was all quality material, so I wasn't too bothered. I loved the weary giant blacksmith. Great character and dialogue. Spent WAY too much time trying to cut off the dragon's tail for a sword I didn't even need.

circa1916, Friday, 13 December 2013 16:38 (ten years ago) link

Have any of you guys encountered a vagrant? Never even knew they existed until I read something about them the other day.

http://darksouls.wikidot.com/vagrant

circa1916, Friday, 13 December 2013 17:11 (ten years ago) link

yes! only seen two but one succeeded in killing me cuz its projectiles made me roll off the bridge in the kiln

am0n, Friday, 13 December 2013 18:10 (ten years ago) link

ha theres photos of the exact location near the bottom of that wiki

am0n, Friday, 13 December 2013 18:17 (ten years ago) link

the other was in anor londo by the broken window. they're very strange looking

https://www.youtube.com/watch?v=C-2cBprCfnE

am0n, Friday, 13 December 2013 18:22 (ten years ago) link

I tried playing this and have probably sunk an hour or two dying on the first half dozen bad guys over and over again before just giving up. Maybe playing all these Final Fantasy games has made me lose my dungeon grinding edge.

Emperor Cos Dashit (Adam Bruneau), Wednesday, 25 December 2013 04:43 (ten years ago) link

Platinum Trophy-d Dark Souls on Christmas evening. Started a new STR based Zweihander-wielding (fun!) character not long after and played up to Blighttown before deciding maybe I should take a break for a while. After 2 months of near-obsessive Demon's and Dark Souls playing, I'm ready to maybe scale it back to casual. Until DS2 hits, anyway.

circa1916, Monday, 6 January 2014 19:46 (ten years ago) link

i died

festival culture (Jordan), Monday, 6 January 2014 19:50 (ten years ago) link

so yeah, i finally tried playing this and don't think i'm cut out for it either, even though i love the idea and the atmosphere. i got to the firelink shrine and spent awhile getting killed by those skeletons, then a friend told me that i wasn't supposed to be able to beat them at all yet. idk, maybe i'll give it another shot but i just don't think i have the time to give this game the obsession it deserves.

festival culture (Jordan), Monday, 6 January 2014 19:53 (ten years ago) link

i almost gave up after my first decent run against the asylum demon, when my internet cut out (which happens all the time) and i got booted out of the game. wack.

festival culture (Jordan), Monday, 6 January 2014 19:55 (ten years ago) link

i think a good amount of ppl myself included ran into that early on, where u just get stuck or frustrated. i had to put it away for awhile and come back to it before it really clicked

am0n, Monday, 6 January 2014 20:12 (ten years ago) link

It might be worth it to run down to the graveyard with the skeletons to snatch a few items, but you're gonna want to take the stairs up the side of the mountain in Firelink to progress.

xxost

Also, yeah, it can be a good idea to just walk away and come back later with a cool head sometimes.

circa1916, Monday, 6 January 2014 20:20 (ten years ago) link

thanks guys, i watched a video and i won't give up yet. in fact, since there won't be many more decent games for 360 maybe i'll just play this forever, 30 frustrating minutes at a time.

festival culture (Jordan), Monday, 6 January 2014 20:26 (ten years ago) link

quick and pretty easy way to get a head start in the game early, requires a little research but will head off some initial frustration for sure and introduce some important concepts:

start the game with a high faith class and the master key. level your initial stats to make sure you have str 10 dex 10 fai 14 and go get astora's straight sword as soon as you arrive at firelink. look up how to join the warrior of sunlight covenant and help other ppl kill bosses as a white phantom until you meet the entry requirements. look up where to find crystal lizards early on so you can upgrade your sword. put points in end and fai. make sure your item weight is less than half your max so you can move and roll properly.

Roberto Spiralli, Monday, 6 January 2014 20:48 (ten years ago) link

reading up on mechanics / menus / stats / weapons / etc goes a long way and is almost necessary, but its best to avoid level walkthroughs unless ur rly lost or stuck

am0n, Monday, 6 January 2014 21:28 (ten years ago) link

Also, yeah, it can be a good idea to just walk away and come back later with a cool head sometimes.
― circa1916, Monday, January 6, 2014 3:20 PM

for me it was like months before i picked it up again

am0n, Monday, 6 January 2014 21:30 (ten years ago) link

1 weird tip: forest covenant pvp = fast ca$h! i netted 1 million souls thru killing one hi-level scrub

am0n, Friday, 10 January 2014 16:58 (ten years ago) link

i picked it up again and beat the Taurus demon (by knocking him off the bridge/getting lucky)! but i feel like i fucked up by not picking the master key at the beginning, no way to get the drake sword (which of course i only know about from looking shit up online). also my main sword is about to break so i'm stuck using one of the many dumb battle axes i picked up (or the claymore with no shield, i guess).

festival culture (Jordan), Saturday, 11 January 2014 22:44 (ten years ago) link

You don't need the Master Key to get the Drake sword. Unless I'm forgetting something? Just get a bow and a ton of arrows and repeatedly shoot the dragon's tail from underneath bridge. Will definitely give you a leg up early on, just don't rely on it for too long because it doesn't scale with your stats.

circa1916, Sunday, 12 January 2014 01:28 (ten years ago) link

i didn't have a bow, because i hadn't found the merchant. i started a new character for fun but got stuck on the taurus demon this time, although i did find the merchant, which is totally useful. maybe i'll go back to my knight character now that i can backtrack and fix my sword, although if i can just beat the stupid demon i'll be close to the same spot. this game.

festival culture (Jordan), Sunday, 12 January 2014 22:17 (ten years ago) link

i'd say avoid the drake and stick w/ longsword, claymore or grab the zweihander in the firelink graveyard

hang son doong (am0n), Monday, 13 January 2014 20:45 (ten years ago) link

hmm i have a claymore for my knight character but i don't think i'm strong enough to use it properly, and losing the shield seemed like a bad idea.

also i feel like i'm much better at backstabbing (and fighting in general) when i don't lock on to enemies -- is this just because i suck?

festival culture (Jordan), Monday, 13 January 2014 21:11 (ten years ago) link

nah lock-on is only there to help if you need it. a lot of boss fights go better without using it.

if you've haven't reached the blacksmith yet (he sells a longsword) you could just level up strength and dex a couple times to match the claymores 1-hand requirements (the numbers in red in the weapon stats are the ones to shoot for)

hang son doong (am0n), Monday, 13 January 2014 22:34 (ten years ago) link

solid, thanks

festival culture (Jordan), Monday, 13 January 2014 23:32 (ten years ago) link

got back into this in a big way for about two weeks in december. most of the enemies i'm up against now are frustratingly difficult: maw dragon, stray demon back in the original asylum, water hydra, running past the ghosts, blue drakes, twin gargoyles (which are giving me more trouble than they should)... wish i had more spare time.

this harmless group of nerds and the women that love them (forksclovetofu), Tuesday, 14 January 2014 07:11 (ten years ago) link

stray demon is total asshole but optional

hang son doong (am0n), Tuesday, 14 January 2014 15:36 (ten years ago) link

Stray Demon's a good example of a boss that's easier w/out lock on. Unload eqpmt until you can fast roll and just keep yourself behind him. Might be worth summoning (NPC or otherwise) for Gargoyles and Maw. If you can get your poise up and get yourself a shield w/ decent stability, Hydra isn't too bad. I generally find it easier to fight the ghosts in the Ruins than to run past. They can pile up on you in a nasty way. Get yourself a transient curse and kill a few of them to get more, it's not an uncommon drop. I ended up with way more than I needed by the time I beat that level.

circa1916, Tuesday, 14 January 2014 15:58 (ten years ago) link

ok i feel like i'm in a better position now, i went back to my original knight and backtracked to the merchant to fix up my weapons, buy a bow, get a key to get that gold pine resin, grind a little, etc. then i was able to get to the next bonfire (by the blacksmith). lots of scary looking paths available now.

festival culture (Jordan), Tuesday, 14 January 2014 16:42 (ten years ago) link

glad to hear those ghosts drop transient curse... i used all mine up and tried to run around them. i have one left, may go farming.

this harmless group of nerds and the women that love them (forksclovetofu), Tuesday, 14 January 2014 20:50 (ten years ago) link

u can buy them too from the creepy lady in the cell

hang son doong (am0n), Tuesday, 14 January 2014 20:55 (ten years ago) link

doesn't she run out?

this harmless group of nerds and the women that love them (forksclovetofu), Tuesday, 14 January 2014 22:19 (ten years ago) link

new DS2 trailer

http://youtu.be/svZBy_scUdg

circa1916, Wednesday, 15 January 2014 13:22 (ten years ago) link

so I'm finally playing through DS 1 (I got it last year, played up until the Taurus demon and got so frustrated I put it away until a few weeks ago) and I have found that there's little more liberating then going into new situations with few souls because otherwise I'm freaking out about losing 30,000 and then I lose them and I want to pack it in.

Insane Prince of False Binaries (Gukbe), Wednesday, 15 January 2014 20:08 (ten years ago) link

rang the first bell! i mean, after not being able to quite take the gargoyles solo, so i kept clearing out the church area until i had some humanity, then left my character in a 'safe' hallway to help my girlfriend bring in the groceries, came back to find that i died, did it all again, and summoned lautrec to help me.

is it wrong to feel like i just finished the 'tutorial' and the game is only really starting now?

festival culture (Jordan), Monday, 20 January 2014 00:30 (ten years ago) link

I just made it to Anor Londo and I'm thinking this is the halfway point? Maybe more?

Insane Prince of False Binaries (Gukbe), Monday, 20 January 2014 02:54 (ten years ago) link

i made a low-level darkwraith (red invader) and kicked someone off the drake sword bridge

hang son doong (am0n), Monday, 20 January 2014 03:34 (ten years ago) link

also invaded the forest and found 2 nude ppl fist-fighting

hang son doong (am0n), Monday, 20 January 2014 03:54 (ten years ago) link

https://www.youtube.com/watch?v=Y8Yvy1HgL1I

hang son doong (am0n), Monday, 20 January 2014 04:02 (ten years ago) link

this is on sale for 4.99 for xbox gold members right now

 diamonddave85 (diamonddave85), Tuesday, 21 January 2014 17:30 (ten years ago) link

whoa cool, I will finally try this then

Euler, Tuesday, 21 January 2014 19:02 (ten years ago) link

see u in the burg ;]

hang son doong (am0n), Tuesday, 21 January 2014 22:46 (ten years ago) link

whoa cool, I will finally try this then

― Euler, Tuesday, January 21, 2014 7:02 PM (Yesterday) Bookmark Flag Post Permalink

You don't try Dark Souls, Dark Souls tries you......

my opinionation (Hamildan), Wednesday, 22 January 2014 16:03 (ten years ago) link

So Dark Souls “celebrity” EpicNameBro has been hired by Future Press to work on the DS2 guide. Supposedly he’s the only one outside of From who’s played through the entire thing and he had this to say:

https://twitter.com/epicnamebro/status/424709538025967616
https://twitter.com/EpicNameBro/status/424750288684077056

Slight conflict of interest there, but for a guy who’s spent so much of his life dedicated to digging deep into this series, that’s notable.

circa1916, Wednesday, 22 January 2014 18:35 (ten years ago) link

blighttown.

festival culture (Jordan), Monday, 27 January 2014 14:29 (ten years ago) link

:(

hang son doong (am0n), Monday, 27 January 2014 17:52 (ten years ago) link

bring purple mosses

hang son doong (am0n), Monday, 27 January 2014 17:54 (ten years ago) link

i spent a long time in the garden so i have plenty, haven't had to use any though since i've been dying moments after getting poisoned/made toxic. only had about 20 min to dip my toes in though.

i watched a couple youtube videos on it this morning, less to get specific strategies or routes than to reassure myself that it can be done.

festival culture (Jordan), Monday, 27 January 2014 18:11 (ten years ago) link

Go back to the undead asylum and get the rusted ring. it'll let you walk/sprint normally in the swamp.

Insane Prince of False Binaries (Gukbe), Monday, 27 January 2014 18:13 (ten years ago) link

i have it! the next trick will be making it down to the swamp.

festival culture (Jordan), Monday, 27 January 2014 18:17 (ten years ago) link

Do you know the back way in? Easier then going through the sewers and you can just run past the big club guys.

Insane Prince of False Binaries (Gukbe), Monday, 27 January 2014 18:20 (ten years ago) link

the poison dart guys don't respawn after they're killed, if you haven't noticed that already. also, the spider shield is your friend.

blighttown is intimidating at first, but it's really not too bad once you get an idea of how it's put together.

circa1916, Monday, 27 January 2014 18:29 (ten years ago) link

Do you know the back way in?

nah, but googling indicates that i either need the master key (which i don't have) or need to go through some scary areas where i haven't been yet?

festival culture (Jordan), Monday, 27 January 2014 18:40 (ten years ago) link

yeah it's amazing how psychological this game is, it's not only learning the enemy attack patterns etc but being relaxed/familiar enough not to choke and make dumb moves.

festival culture (Jordan), Monday, 27 January 2014 18:43 (ten years ago) link

Yeah, possibly. I think you have to go all the way down and then up again in Blighttown to get out and grab the key from a corpse.

Insane Prince of False Binaries (Gukbe), Monday, 27 January 2014 18:43 (ten years ago) link

yeah, best to proceed from where you came in at this point. also, if you happen to stumble across a place called The Great Hollow, DO NOT mess with it at this point in the game. i got myself in a nasty mess in there on first play through.

circa1916, Monday, 27 January 2014 18:51 (ten years ago) link

done & done

festival culture (Jordan), Monday, 27 January 2014 19:54 (ten years ago) link

I don't know how you'd stumble across it, it's incredibly well-hidden imo!

Dan I., Monday, 27 January 2014 20:20 (ten years ago) link

yeah, i did the master key to get there.
i really wanna get back to playing this. dark souls requires month breaks to calm the soul(s).

this harmless group of nerds and the women that love them (forksclovetofu), Monday, 27 January 2014 21:01 (ten years ago) link

https://www.youtube.com/watch?v=TowEGaVreLM

hang son doong (am0n), Thursday, 30 January 2014 17:50 (ten years ago) link

i'm gonna die

festival culture (Jordan), Thursday, 30 January 2014 19:56 (ten years ago) link

the lighting during that fight looks so cool. man, this is like 6 weeks now? if this was coming out on next gen too i think i'd be buying a ps4

Roberto Spiralli, Thursday, 30 January 2014 20:04 (ten years ago) link

i might have to put aside DS1 to give it a shot, i like the idea of playing it before everyone's discovered every little thing.

festival culture (Jordan), Thursday, 30 January 2014 20:37 (ten years ago) link

^ precisely why i preordered a copy

hang son doong (am0n), Thursday, 30 January 2014 21:02 (ten years ago) link

I know what you mean about the next gen thing Roberto, but it's great this will be the 360/PS3's final hurrah.

I played DS for a bit yesterday, took down the Gaping Dragon on new game plus mode, got cocky and plunged into Blighttown, died with 6 humanity and a load of souls. This game!

Kim Wrong-un (Neil S), Friday, 31 January 2014 09:12 (ten years ago) link

Burial OTM:

http://pitchfork.com/news/53781-burial-posts-selfie-and-long-note-teasing-new-music/

Hopefully by the end of most years I have done some tunes that are decent enough to release. but Dark Souls 2 is on the horizon soon so I'm not sure if I will have many new tunes for a while because I need to play that game a lot. But I'm going to try to get some new tunes together before it comes out.

festival culture (Jordan), Friday, 31 January 2014 15:18 (ten years ago) link

that is AMAZING.

Karl Malone, Friday, 31 January 2014 15:26 (ten years ago) link

yeah, that pretty much made my morning.

circa1916, Friday, 31 January 2014 15:48 (ten years ago) link

keeping it real

PSY talks The Nut Job (forksclovetofu), Friday, 31 January 2014 16:26 (ten years ago) link

XD

hang son doong (am0n), Friday, 31 January 2014 18:00 (ten years ago) link

"Why do games like Dark Souls become geek status symbols?"

http://www.avclub.com/article/what-are-you-playing-this-weekend-january-31-2014-107414

circa1916, Friday, 31 January 2014 19:40 (ten years ago) link

“If I came into your game and saw you wearing Solaire’s armor, I would kill you immediately.” lol

diamonddave85‌‌‌‌‌‌‌‌‌‌ (diamonddave85), Friday, 31 January 2014 19:51 (ten years ago) link

"But one of the notes another player left on the ground told me to attack him."

lol, see also: various notes saying "try jumping"

hang son doong (am0n), Friday, 31 January 2014 21:33 (ten years ago) link

dark souls blog: i'm at sen's fortress in the central boulder room after many deaths, and i reaaally want to make it to the next bonfire so i don't have to do that again. i think we all know that's not going to happen.

festival culture (Jordan), Monday, 3 February 2014 16:01 (ten years ago) link

sadly you are correct. the next bonfire is hidden too. sen's was a horrible nightmare for me the first time.

Roberto Spiralli, Monday, 3 February 2014 16:20 (ten years ago) link

oh it's not hidden if you have the internet, i have no shame about this.

festival culture (Jordan), Tuesday, 4 February 2014 16:56 (ten years ago) link

\ [†] / ☼

diamonddave85‌‌‌‌‌‌‌‌‌‌ (diamonddave85), Tuesday, 4 February 2014 20:30 (ten years ago) link

i'm at sen's fortress in the central boulder room after many deaths, and i reaaally want to make it to the next bonfire so i don't have to do that again. i think we all know that's not going to happen.

HEY GUYS I DID THIS THING!

truly an exciting moment in my life. now i feel like i can explore around and die with impunity.

festival culture (Jordan), Thursday, 6 February 2014 14:17 (ten years ago) link

well done my friend. Am NG+ -ing it at the mo, just beat Queelag then fell of that waterwheel thing

Kim Wrong-un (Neil S), Thursday, 6 February 2014 14:56 (ten years ago) link

ty. does NG+ feel a lot harder? i could see playing it again for sure but feel like i'd rather try a different character type rather than NG+.

festival culture (Jordan), Thursday, 6 February 2014 14:59 (ten years ago) link

NG+, with the exception of a few bosses, was a lot easier then regular NG for me. Knowing the ropes and being leveled up/equipped out from the start generally outweighed the increased enemy strength.

circa1916, Thursday, 6 February 2014 15:21 (ten years ago) link

i tried ng+ on a level 1 char last night and most things could one-shot me

https://www.youtube.com/watch?v=ABfFWKSgNVU

hang son doong (am0n), Thursday, 6 February 2014 15:37 (ten years ago) link

So you're one of those crazies who completed a SL1 run on NG?

circa1916, Thursday, 6 February 2014 15:45 (ten years ago) link

i did!

hang son doong (am0n), Thursday, 6 February 2014 20:47 (ten years ago) link

presumably you can do some mad levelling up whenever you manage not to get killed?

Kim Wrong-un (Neil S), Thursday, 6 February 2014 21:05 (ten years ago) link

https://www.youtube.com/watch?v=mElcgzq2Nm8&

circa1916, Friday, 7 February 2014 16:28 (ten years ago) link

http://youtu.be/mElcgzq2Nm8

circa1916, Friday, 7 February 2014 16:29 (ten years ago) link

one of these days i'll figure out how to embed a youtube video

circa1916, Friday, 7 February 2014 16:29 (ten years ago) link

No "s"

https://www.youtube.com/watch?v=mElcgzq2Nm8

Kim Wrong-un (Neil S), Friday, 7 February 2014 16:34 (ten years ago) link

thanking you

circa1916, Friday, 7 February 2014 16:35 (ten years ago) link

Anor Londo :)

so is it just going to be bosses as regular enemies from here on out?

festival culture (Jordan), Friday, 7 February 2014 17:02 (ten years ago) link

good job. some early bosses do reappear as reg enemies later throughout

hang son doong (am0n), Friday, 7 February 2014 17:29 (ten years ago) link

have fun with the archers on the roof, I got stuck on that bit for aaages in Anor London

Kim Wrong-un (Neil S), Saturday, 8 February 2014 11:29 (ten years ago) link

Yeah, that's what shut down my first run. Well, Skyrim came out too.

circa1916, Saturday, 8 February 2014 16:05 (ten years ago) link

Spent the afternoon getting through the painted world, that was brutal at times. After finally getting out I was an idiot and didn't use the homeward bone, figuring I could silently backstab all those dudes back in the church. So I lost 38k souls, nbd.

festival culture (Jordan), Saturday, 8 February 2014 22:51 (ten years ago) link

that is THE WORST feeling

PSY talks The Nut Job (forksclovetofu), Saturday, 8 February 2014 22:58 (ten years ago) link

http://i.imgur.com/nu501fV.jpg

( X '____' )/ (zappi), Sunday, 9 February 2014 12:59 (ten years ago) link

Awe that was supposed to be an animated gif, found here http://www.allgamesbeta.com/2014/02/invading-knight-lautrec-of-carim.html

( X '____' )/ (zappi), Sunday, 9 February 2014 13:02 (ten years ago) link

made it past the archers. :) i underestimated how hard that would be because none of the other archers in the game so far had been shooting giant spears. taking off all my armor for speed ended up being the key for me.

festival culture (Jordan), Tuesday, 11 February 2014 18:01 (ten years ago) link

nice, its all downhill from there

hang son doong (am0n), Tuesday, 11 February 2014 20:02 (ten years ago) link

haha

festival culture (Jordan), Tuesday, 11 February 2014 20:07 (ten years ago) link

i just beat the gaping maw dragon and the bell gargoyles and finally got the gumption up to run past the goddamn bridge dragon, so there's a new shortcut.
i did the ghosts for about two hours until somebody dropped a ghost blade, which is great: no more transient curses. got as far as finding the guy on the roof, then slipped and fell off a cliff
fucking hell this game. i'd like to be finished before the sequel but it's a long shot.

PSY talks The Nut Job (forksclovetofu), Tuesday, 11 February 2014 20:15 (ten years ago) link

where are the ghosts? i haven't run into any yet.

festival culture (Jordan), Tuesday, 11 February 2014 20:21 (ten years ago) link

down at the bottom of the steps from Firelink Shrine, or at the top of the lift from Queelag's Domain. Christ I know too much about this game :-/

Kim Wrong-un (Neil S), Tuesday, 11 February 2014 20:27 (ten years ago) link

New Londo Ruins

Dan I., Tuesday, 11 February 2014 20:27 (ten years ago) link

er, what he said

Dan I., Tuesday, 11 February 2014 20:27 (ten years ago) link

oh i see -- apparently i just missed the door after taking that elevator from queelag, and couldn't get past the drakes going the other way, so i ended up going back up the way i came in through blighttown.

festival culture (Jordan), Tuesday, 11 February 2014 20:33 (ten years ago) link

Even though it wouldn't be a complete waste of time fighting through New Londo Ruins right now, you won't be able to access the boss until you clear Darkroot Garden.

xpsts to forks

circa1916, Tuesday, 11 February 2014 20:35 (ten years ago) link

you have to complete anor londo to access the boss. however, you need to go through new londo ruins to drain the water at some point anyway, and after that to reach the boss you are best starting at the bonfire between darkroot and valley of the drakes and just sprinting past the drakes.

Roberto Spiralli, Tuesday, 11 February 2014 21:10 (ten years ago) link

wait, are we talking about the hydra? i have no idea how to beat that bad boy.

PSY talks The Nut Job (forksclovetofu), Tuesday, 11 February 2014 21:17 (ten years ago) link

There is a way to beat New Londo Ruins w/out completing Anor Londo iirc. Darkroot Garden is a necessity however.

Hydra's the Darkroot Basin boss.

circa1916, Tuesday, 11 February 2014 21:22 (ten years ago) link

oh, the giant butterfly then? yeah, i beat that sometime back.

PSY talks The Nut Job (forksclovetofu), Tuesday, 11 February 2014 21:24 (ten years ago) link

Funny that jordan and i appear to each be about half done, but different halfs

PSY talks The Nut Job (forksclovetofu), Tuesday, 11 February 2014 21:25 (ten years ago) link

giant butterfly is p easy if I remember. Maybe I should give up on Sen's Fortress for the time being and give that a go...

Kim Wrong-un (Neil S), Tuesday, 11 February 2014 21:27 (ten years ago) link

Sif is the boss you need to kill to gain access to New Londo Ruins boss. Sorry for opening up that can of spoilrz.

circa1916, Tuesday, 11 February 2014 21:29 (ten years ago) link

it's surprising how much a difference leveling up and beefing up your armor/weapons makes. So many close call deaths are nicely averted by a little push toward making myself tougher... you'd think that would be self evident but the constant loss of souls makes it hard to remember to occasionally grind.

PSY talks The Nut Job (forksclovetofu), Tuesday, 11 February 2014 21:29 (ten years ago) link

i dunno who or what sif is so no spoilerz!

PSY talks The Nut Job (forksclovetofu), Tuesday, 11 February 2014 21:30 (ten years ago) link

ah yes of course you can get to the four kings without placing the lordvessel. alternate ending!

Roberto Spiralli, Tuesday, 11 February 2014 21:32 (ten years ago) link

everyone knows they have to finish the game at least twice right?

Roberto Spiralli, Tuesday, 11 February 2014 21:33 (ten years ago) link

Funny that jordan and i appear to each be about half done, but different halfs

ha totally

festival culture (Jordan), Tuesday, 11 February 2014 21:34 (ten years ago) link

am doing the ng+ at the moment, with Artorias of the Abyss DLC.

Kim Wrong-un (Neil S), Tuesday, 11 February 2014 21:35 (ten years ago) link

ah yes of course you can get to the four kings without placing the lordvessel. alternate ending!

I think what you do or don't do with the Lordvessel only determines if you can join the Darkwraiths. What ending you get depends solely on your actions after the final boss.

circa1916, Tuesday, 11 February 2014 21:49 (ten years ago) link

you have to complete anor londo to access the boss. however, you need to go through new londo ruins to drain the water at some point anyway, and after that to reach the boss you are best starting at the bonfire between darkroot and valley of the drakes and just sprinting past the drakes.

― Roberto Spiralli, Tuesday, February 11, 2014 4:10 PM

nah u can warp from the abyss w/out lordvessel, only precursor to four kings is to kill sif

hang son doong (am0n), Tuesday, 11 February 2014 21:57 (ten years ago) link

oh someone said that. also i find firelink to four kings shortcut (jumping down to darkwraith area near start of new londo) easier than running through drakes

hang son doong (am0n), Tuesday, 11 February 2014 21:59 (ten years ago) link

just touched some "Dragon Remnants" and got invaded by a dragon guy who killed me. Assume it's a covenant thing. Anyone else seen that before?

Kim Wrong-un (Neil S), Wednesday, 12 February 2014 15:05 (ten years ago) link

Yeah, that's the summon sign for Dragon Covenant dudes. I don't think I've ever actually seen one.

circa1916, Wednesday, 12 February 2014 16:00 (ten years ago) link

okay, this fucking great hollow

PSY talks The Nut Job (forksclovetofu), Friday, 14 February 2014 22:35 (ten years ago) link

don't bother with The Great Hollow until you have the Lordvessel.

circa1916, Friday, 14 February 2014 22:45 (ten years ago) link

well what the hell else can i do? Only avenue i see now is this spider queen on the hill.

PSY talks The Nut Job (forksclovetofu), Friday, 14 February 2014 22:50 (ten years ago) link

she should be next on your list.

circa1916, Friday, 14 February 2014 22:54 (ten years ago) link

CURSED FUCK FUCK FUCK this is the worst

PSY talks The Nut Job (forksclovetofu), Friday, 14 February 2014 23:41 (ten years ago) link

I messed around in the hollow but didn't go past the basilisks at the bottom, just got a bunch of swag swag. The cloranthy ring has been indispensable.

festival culture (Jordan), Friday, 14 February 2014 23:42 (ten years ago) link

Heh didn't mean to write swag twice but it works.

festival culture (Jordan), Friday, 14 February 2014 23:43 (ten years ago) link

now i'm trapped here and can't get out one way or the other with half hp. what the fuck

PSY talks The Nut Job (forksclovetofu), Friday, 14 February 2014 23:44 (ten years ago) link

TOLD YOU.

first play through i went to The Great Hollow early on, got cursed, made it to the fire all the way at the bottom, realized it was next to impossible for me to kill the boss down there in that state, found out it's a dead end, then had to run all the way back up through that mess. don't fuck with it until you have the Lordvessel to warp yourself out. and a purging stone or two.

circa1916, Friday, 14 February 2014 23:55 (ten years ago) link

well, like Jordan said, it might be worth grabbing some loot in the upper areas, but don't push it.

circa1916, Friday, 14 February 2014 23:59 (ten years ago) link

ugh that's exactly what happened to me - made it to bottom of the Hollow cursed, found it was a dead end and it took forever to get back up again. Never again oh wait it's almost March ^_^

( X '____' )/ (zappi), Saturday, 15 February 2014 00:11 (ten years ago) link

well, i escaped but it took a fuckin' hour. now i gotta raise 5k souls to go get that curse break as i still can't quite get to dude on the rooftop at half health.

PSY talks The Nut Job (forksclovetofu), Saturday, 15 February 2014 02:13 (ten years ago) link

i didn't find the bottom bonfire so it was a question of climbing back up outta blighttown and figuring out how to evade the three club wielding shit monsters up top

PSY talks The Nut Job (forksclovetofu), Saturday, 15 February 2014 02:14 (ten years ago) link

Ruuun. I invaded Lautrec and killed him with my dying swing. I'll take it but that's my worst habit in this game, going for broke when I think someone's almost dead and leaving myself open.

festival culture (Jordan), Saturday, 15 February 2014 02:30 (ten years ago) link

me too. that's how i lost to the spider queen. One hit away!
Now that i got the fire keeper's soul, the bonfire in firelink shrine is gone. Fuckin'... ahma kill that shithead knight.

PSY talks The Nut Job (forksclovetofu), Saturday, 15 February 2014 03:12 (ten years ago) link

you can use the firekeeper's soul on your flasks a couple other places (like the spider queen's sister if you find her nearby).

ornstein & smough down, but i only did by venturing into co-op for the first time (and then mostly staying out of the way). now i'm past the hydra and getting killed by giant kitty cats.

festival culture (Jordan), Saturday, 15 February 2014 22:50 (ten years ago) link

blog update: i had an easier time with sif than any boss so far, go figure. now i'm in ghostland...i made a cursed sword, which i don't have near the stats to wield but it seems to work just fine nonetheless (as far as killing the ghosts in one hit goes).

festival culture (Jordan), Monday, 17 February 2014 02:06 (ten years ago) link

i beat the spider queen (with a summoned friend) and am now trying to determine if I should go back to that newly opened gate or instead go through the sewer system to the other half of blighttown. i think i may have to step away from this for a few weeks...

PSY talks The Nut Job (forksclovetofu), Monday, 17 February 2014 05:32 (ten years ago) link

probably not worth sticking around in Blighttown, I'd get above ground and give Sen's Fortress a go...

Kim Wrong-un (Neil S), Monday, 17 February 2014 09:08 (ten years ago) link

I will when i have the time. quick straw poll: new thread for dark souls 2? anyone want to start it?

PSY talks The Nut Job (forksclovetofu), Monday, 17 February 2014 19:50 (ten years ago) link

i vote new thread

festival culture (Jordan), Monday, 17 February 2014 19:53 (ten years ago) link

seems superfluous, this one has less than 500 posts. but it is not 2003 and i am not ned so please start as many threads as you wish.

Roberto Spiralli, Monday, 17 February 2014 19:55 (ten years ago) link

gonna go out on a limb and say this is going to get heavy traffic when the sequel drops so a new thread is sensible.

PSY talks The Nut Job (forksclovetofu), Monday, 17 February 2014 19:57 (ten years ago) link

new thread would be a good idea imo.

circa1916, Monday, 17 February 2014 20:13 (ten years ago) link

four kings :(

festival culture (Jordan), Tuesday, 18 February 2014 16:04 (ten years ago) link

load up on poise (havel's armor does the trick) and tank 'em. their sword swipes do less damage the closer you are. if you've messed with Pyromancy, Power Within helps. this is a boss where summoning generally makes it more difficult, so don't bother.

i somehow beat these guys no sweat on first attempt. gave me hell on NG+ tho.

circa1916, Tuesday, 18 February 2014 16:48 (ten years ago) link

Havel's Armour plus Havel's Ring is an excellent combo generally IMO

Kim Wrong-un (Neil S), Tuesday, 18 February 2014 16:49 (ten years ago) link

thanks, i'll give it a shot, though i'd have to lose my cloranthy ring. also not sure if i should use one of my lightning/fire/divine weapons that are all much weaker than my main black knight sword, it's hard to experiment when just getting to the boss is such a pain (i think i have my route down now though).

festival culture (Jordan), Tuesday, 18 February 2014 16:53 (ten years ago) link

make sure you're two handing your weapon too.

circa1916, Tuesday, 18 February 2014 17:19 (ten years ago) link

i like putting on low-weight armor so can fast-roll dodge + crest shield then get up close and whack them

hang son doong (am0n), Tuesday, 18 February 2014 17:57 (ten years ago) link

^my initial strategy

festival culture (Jordan), Tuesday, 18 February 2014 18:00 (ten years ago) link

you can take their hits up close but gotta watch out for the grab and the aoe blast

hang son doong (am0n), Tuesday, 18 February 2014 18:06 (ten years ago) link

oh yeah, Green Blossom is a big help here too. probably the time to use those if you have 'em.

circa1916, Tuesday, 18 February 2014 18:33 (ten years ago) link

btw i put some Dark Souls in this mix i made, s/o to this thread:
https://soundcloud.com/do-the-astral-plane/chants-mix-for-the-astral-plane

festival culture (Jordan), Tuesday, 18 February 2014 19:05 (ten years ago) link

(7:00)

festival culture (Jordan), Tuesday, 18 February 2014 19:06 (ten years ago) link

:) is that the moonlight butterfly

hang son doong (am0n), Tuesday, 18 February 2014 19:18 (ten years ago) link

indeed

festival culture (Jordan), Tuesday, 18 February 2014 19:22 (ten years ago) link

sweet

Kim Wrong-un (Neil S), Tuesday, 18 February 2014 19:32 (ten years ago) link

four kings went down on the first take last night, havel's armor + ring did the trick, thanks guyz. in the late game it seems like the having the right gear combination is way more important than before (which makes sense, because now i've acquired all this random shit that i would otherwise not have reason to use).

festival culture (Jordan), Wednesday, 19 February 2014 14:25 (ten years ago) link

Havel's Armour is p much the best in the game, only problem is it can't get upgraded and is mad heavy. His greatshield requires strength of 50 to wield!

Kim Wrong-un (Neil S), Wednesday, 19 February 2014 14:34 (ten years ago) link

It does have the best weight to poise ratio in the game, I believe. Like some of the either BIG armors though (stone, smough, black iron, giant's, etc.), it also has a stamina regen penalty.

circa1916, Wednesday, 19 February 2014 14:44 (ten years ago) link

upgraded giants armor is the best overall

hang son doong (am0n), Wednesday, 19 February 2014 15:54 (ten years ago) link

was just gonna post that!

hang son doong (am0n), Wednesday, 19 February 2014 17:45 (ten years ago) link

what the

PSY talks The Nut Job (forksclovetofu), Wednesday, 19 February 2014 17:45 (ten years ago) link

@ 2:40

"we do know she has an affinity for the video game called 'dark soul'"

hang son doong (am0n), Wednesday, 19 February 2014 17:47 (ten years ago) link

i could see where this game might make you WANT to kill someone but likely not for the reasons they think

PSY talks The Nut Job (forksclovetofu), Wednesday, 19 February 2014 18:04 (ten years ago) link

℞ Prescription for Justice

hang son doong (am0n), Wednesday, 19 February 2014 18:47 (ten years ago) link

https://www.youtube.com/watch?v=H4N1pIs2GIc

Kim Wrong-un (Neil S), Thursday, 20 February 2014 15:35 (ten years ago) link

Serafinowicz voices one of the characters in DSII apparently!

Kim Wrong-un (Neil S), Thursday, 20 February 2014 15:51 (ten years ago) link

genuinely surprised that he's a fan. he's clearly into it.

put in a lot of hours last night and beat the water hydra and got the black bow of pharis, killed a lot of guys behind the sealed forest door. got up to 30k souls and used it to beef up the bow to max level. worked on sen's fortress and killed a few of the titan demon, got most of the stuff in there and then got through the first fog door. heading back there now.

Goddamn this series is so good.

PSY talks The Nut Job (forksclovetofu), Thursday, 20 February 2014 16:04 (ten years ago) link

he goes on about DS on Twitter a fair bit, cool he got the gig IMO

Kim Wrong-un (Neil S), Thursday, 20 February 2014 16:05 (ten years ago) link

serafinowicz is completely otm about how the game gives you a story that you need to unearth and create in your own mind.
I may need to take a week off when II streets.

PSY talks The Nut Job (forksclovetofu), Thursday, 20 February 2014 16:06 (ten years ago) link

lol "there are many games that feel wrong to play like candy crush but dark souls feels RIGHT"

PSY talks The Nut Job (forksclovetofu), Thursday, 20 February 2014 16:11 (ten years ago) link

heh, i also think about the game world to fall asleep.

PSY talks The Nut Job (forksclovetofu), Thursday, 20 February 2014 16:13 (ten years ago) link

interesting comments about the new mechanics as well

Kim Wrong-un (Neil S), Thursday, 20 February 2014 16:18 (ten years ago) link

there was some article that quoted him as having put 1800 hours into Dark Souls, which is O_O. i mean, they must have meant to type 180, right?

festival culture (Jordan), Thursday, 20 February 2014 16:23 (ten years ago) link

this is pretty good, hacker w/ unlimited health gets demolished by the forest

https://www.youtube.com/watch?v=VNGoohLt5oY

hang son doong (am0n), Friday, 21 February 2014 00:00 (ten years ago) link

pvp is still such a mysterious world to me

festival culture (Jordan), Friday, 21 February 2014 00:08 (ten years ago) link

Yep. Probably the most esoteric part of the game. Still learning new things about it.

circa1916, Friday, 21 February 2014 02:43 (ten years ago) link

Fresh thread for DS2 because nobody else was doing it:

Dark Souls 2: YOU DIED HARDER

circa1916, Friday, 21 February 2014 03:18 (ten years ago) link

good title

festival culture (Jordan), Friday, 21 February 2014 13:45 (ten years ago) link

Zero Punctuation guy finally got around to playing/reviewing Dark Souls.

https://www.youtube.com/watch?v=vQSCKAPqxoo

circa1916, Friday, 21 February 2014 14:11 (ten years ago) link

argh, wrong game. here:

http://www.escapistmagazine.com/videos/view/zero-punctuation/8802-Dark-Souls

circa1916, Friday, 21 February 2014 14:12 (ten years ago) link

does anyone here use a lot of magic? talking to a friend who played as a sorcerer it's like we played different games. and his sounds way easier.

festival culture (Jordan), Friday, 21 February 2014 17:30 (ten years ago) link

i'd say the 'best' way to play the game is as a devoted magic user with a maxed elemental weapon in the first run through and a maxed magic/faith scaling weapon in later NGs

Roberto Spiralli, Friday, 21 February 2014 17:59 (ten years ago) link

i've never played a full on magic user (most i've done is level up faith or int for weapon buffs) but i have heard they make the game significantly easier.

circa1916, Friday, 21 February 2014 18:18 (ten years ago) link

i carved out tonight to play.
two immediate options now: iron giant and sif.

PSY talks The Nut Job (forksclovetofu), Wednesday, 26 February 2014 21:33 (ten years ago) link

i got through the duke's archives (felt very proud of myself for going back and rescuing big hat guy) and just started on the crystal cave. had a very dark souls moment when i tentatively walked to the end of that first pathway, didn't see anywhere else to go, thought maybe i could fall down to the butterfly below and YOU DIED.

festival culture (Jordan), Wednesday, 26 February 2014 21:44 (ten years ago) link

okay, beat the iron golem with some help, completely cleared out the painted world except for the boss. Trying to be nice. That was really fun. So here we are against the archers...
Working on levelling for a change; finally got everything up to *16*; i'm sure for most of you that's laughable but it's a big step for me and my level 51 dude.

PSY talks The Nut Job (forksclovetofu), Thursday, 27 February 2014 08:45 (ten years ago) link

fuckin' archers, I'm level 115 or something stupid on ng+ wearing Havel's Armour, and they STILL knock me off the ledge

Kim Wrong-un (Neil S), Thursday, 27 February 2014 09:21 (ten years ago) link

the tumor-headed firebreathing poison people in the Painted World really remind me of Half Life 2.

Seath went down on the first try last night! thankfully, since it took me more than a few tries to get through those oysters with legs. and admittedly i read up enough on him ahead of time to put on all my curse-resistant gear (used lautrec's armor and the cursebite ring).

festival culture (Jordan), Thursday, 27 February 2014 13:42 (ten years ago) link

xp to Neil. For the archers, I generally find it easier to strip down to fast-roll weight, sprint up there, head right, roll thru the arrows, engage the knight. If you're lucky he'll fall off when pulling out his sword.

Also, xp to forks, would recommend specializing more with yr stats. Like choose STR or DEX depending on what weapons you like to use and how they scale. Although some ("quality weapons") do scale on both. If you're interested in casting choose between Magic (Intelligence) or Miracles (Faith). Pyromancy is kind of a cool/weird path because it doesn't require any Intelligence or Faith stat investments, just some points in Attunement to open up spell slots. Resistance is pretty much useless, avoid that altogether. Vitality and Stamina are always worthwhile, can't go wrong there.

circa1916, Thursday, 27 February 2014 14:19 (ten years ago) link

can't decide i'm going to start off DS2 with the same type of character i've gotten comfortable with (strength-based, heavy armor, big shields & swords) or try something new. although it sounds like you'll be able to reshuffle your stats mid-game somehow, so maybe it doesn't matter.

festival culture (Jordan), Thursday, 27 February 2014 17:58 (ten years ago) link

i think my dex is at 21 and strength is at 19. I will likely start focusing stats from here on in, but wanted a base of 16 to 20 for all of them just in case that ever presented a barrier.

PSY talks The Nut Job (forksclovetofu), Thursday, 27 February 2014 18:04 (ten years ago) link

i had to up my dex to 18 just to use the black knight sword, which was totally worth it as it's my go-to for all situations not involving ghosts or skeletons that put themselves back together. other than that i've pretty much ignored all stats besides stamina and strength (and early on i was putting everything into vitality, which seemed important at the time but was probably not the best use of those levels).

festival culture (Jordan), Thursday, 27 February 2014 19:18 (ten years ago) link

man i've been stuck with the drake sword forever. I leveled it up to +3 and that's 260 damage... hard to step away from that.
black bow of pharis is kinda dope too tho'.

PSY talks The Nut Job (forksclovetofu), Thursday, 27 February 2014 19:33 (ten years ago) link

black knight sword +5 = 330 damage :)

festival culture (Jordan), Thursday, 27 February 2014 19:38 (ten years ago) link

man we are nerds

festival culture (Jordan), Thursday, 27 February 2014 19:38 (ten years ago) link

no apologies
i wonder if i have the black knight sword... should check my inventory. I get attached to my gear and have a hard time changing, especially when I can upgrade to match general enemy levels.

PSY talks The Nut Job (forksclovetofu), Thursday, 27 February 2014 20:03 (ten years ago) link

likewise, although i've been better about changing my armor and shield for bosses. got the black knight sword as a drop after having the crow take me back to the asylum.

festival culture (Jordan), Thursday, 27 February 2014 20:11 (ten years ago) link

20 strength eh? i'd have to grind a bit before riding with this...
been considering trying the catacombs again with my Divine +5 Cutlass / Divine Bow +3, dunno if it's a waste of time

PSY talks The Nut Job (forksclovetofu), Thursday, 27 February 2014 20:25 (ten years ago) link

also REALLY not sure I even have the black knight sword and killing those fuckers is always a production number.

PSY talks The Nut Job (forksclovetofu), Thursday, 27 February 2014 20:26 (ten years ago) link

i play without a shield btw
― i didn't even give much of a fuck that you were mod (forksclovetofu), Thursday, June 27, 2013

well have i got the mother of all pro-tips for you
― Roberto Spiralli, Thursday, June 27, 2013 5:18 PM


btw, this was totally true! i reached a point where playing without a shield was gonna be a nightmare and maybe impossible with the build i made and that's why i ended up quitting. Months later I returned, remembered this note, started playing with a shield and had a MAJOR forehead slapping moment.

PSY talks The Nut Job (forksclovetofu), Thursday, 27 February 2014 20:39 (ten years ago) link

haha.

i can only beat the black knights through parries, which, you know, can take a few tries.

festival culture (Jordan), Thursday, 27 February 2014 21:04 (ten years ago) link

lol, can't imagine trying to play this game through the first time w/out a shield.

circa1916, Thursday, 27 February 2014 21:09 (ten years ago) link

(also, srsly, you gotta retire that Drake Sword now)

circa1916, Thursday, 27 February 2014 21:10 (ten years ago) link

I favour the claymore and so I've tried two-handed but I find it only works in certain circumstances.

Insane Prince of False Binaries (Gukbe), Thursday, 27 February 2014 21:10 (ten years ago) link

people HATE that drake sword

PSY talks The Nut Job (forksclovetofu), Thursday, 27 February 2014 22:36 (ten years ago) link

hollows HATE him

am0n, Thursday, 27 February 2014 22:51 (ten years ago) link

I have a Black Knight Greatsword +4; accidentally used my twinkling titanites on upgrading that instead of the normal BK sword, then thought fuck it, might as well spend an afternoon getting my strength up to 32 so I could pick the cunt up

it carves everything into mush in 2-3 hits tops but the hits are veeeery sloooow

random accies memories (Sgt. Biscuits), Thursday, 27 February 2014 22:53 (ten years ago) link

I was one hit off killing Super Smough with it last night then accidentally drank an Estus flask while he was doing his death buttslam

since then I have been further and further away from being able to beat them as my in game and irl humanity dwindle alarmingly

random accies memories (Sgt. Biscuits), Thursday, 27 February 2014 22:56 (ten years ago) link

The Silver Knight Straight Sword is nearly as powerful but a lot easier to wield.

Kim Wrong-un (Neil S), Friday, 28 February 2014 09:37 (ten years ago) link

balder side sword

am0n, Friday, 28 February 2014 15:48 (ten years ago) link

will second that. love the balder side sword.

circa1916, Friday, 28 February 2014 15:55 (ten years ago) link

i actually like the speed and move set of the regular longsword. i was happy getting +5 lightning on one of them. i did one build with a chaos greataxe. that was really brutal, and so different to play

Roberto Spiralli, Friday, 28 February 2014 16:04 (ten years ago) link

longsword is also good, claymore too. using the latter in demons souls currently, moveset is different but that stagger is still there

am0n, Friday, 28 February 2014 16:13 (ten years ago) link

bed of chaos time. i've been falling into assorted holes.

festival culture (Jordan), Friday, 28 February 2014 17:51 (ten years ago) link

i did it! it's done. final dark souls blog:

-i was all psyched up for pinwheel after finally getting through the catacombs for the first time, and the intimidating cut scene, and then he went down in one hit! i was almost disappointed.

-then nito was the exact opposite - finally made it through the tomb, feeling good, and then i died one second into the fight (before even seeing him) via giant sword coming up from the ground. same thing happened the second time. i read on the wiki that he doesn't like light, and even though i wasn't using the lantern i unequipped it and, just to be safe, the cloranthy ring which kinda glows. probably dumb and unrelated, but the next time he didn't do it and it was an fight easy.

-died many, many times against gwyn until i got comfortable enough to stay close & parry without getting grabbed (nothing else worked for me, target shield helped a lot too).

festival culture (Jordan), Monday, 3 March 2014 16:25 (ten years ago) link

nice, feels good to parry gwyn doesnt it. did you do the artorias dlc?

am0n, Monday, 3 March 2014 17:14 (ten years ago) link

no, i thought about it but didn't end up bothering. if DS2 wasn't coming out in a week i would definitely have done it before beating the game, or would be going for it with a new character (i don't think i'm a new game + type of dude).

festival culture (Jordan), Monday, 3 March 2014 17:23 (ten years ago) link

dude, feeling very behind.

PSY talks The Nut Job (forksclovetofu), Monday, 3 March 2014 18:20 (ten years ago) link

congrats tho

PSY talks The Nut Job (forksclovetofu), Monday, 3 March 2014 18:20 (ten years ago) link

take your time, and thanks!

festival culture (Jordan), Monday, 3 March 2014 18:33 (ten years ago) link

The Silver Knight Straight Sword is nearly as powerful but a lot easier to wield.

― Kim Wrong-un (Neil S), Friday, February 28, 2014 9:37 AM (3 days ago) Bookmark Flag Post Permalink

ha, I'd never had one of these drop in any of the 100s of Silver Knights I'd joylessly farmed while stuck in pre-Smough hell last week, then the first one I fought after I read this post dropped one. it's kinda cool how you can press R2 and not have to go make a drink while you're waiting for the attack to come out; I am not a DEXTERITY guy particularly though so I will probably alternate between that and my eight foot long sword

what is an easy way to be able to permanently kill skeletons when I'm first going through the catacombs? Do I want to disenchant my OCCULT CLUB into a DIVINE CLUB?

random accies memories (Sgt. Biscuits), Monday, 3 March 2014 19:06 (ten years ago) link

that will work. if you've got astora's straight sword that'll work too.

Roberto Spiralli, Monday, 3 March 2014 19:09 (ten years ago) link

xp yeah easier in the sense of requiring less strength, more dexterity!

Kim Wrong-un (Neil S), Monday, 3 March 2014 19:15 (ten years ago) link

true confession: i have an insane week of work lined up this week, and i finished gwyn before going in this morning so that i wouldn't be thinking about it when staying late.

festival culture (Jordan), Monday, 3 March 2014 20:13 (ten years ago) link

https://www.youtube.com/watch?v=M9x_koRZ2bA

am0n, Wednesday, 5 March 2014 22:11 (ten years ago) link

lol

Roberto Spiralli, Thursday, 6 March 2014 01:33 (ten years ago) link

wow, i only got about half of that but wow

PSY talks The Nut Job (forksclovetofu), Thursday, 6 March 2014 03:51 (ten years ago) link

https://www.youtube.com/watch?v=4yzwf5ZZRdY

am0n, Friday, 7 March 2014 15:20 (ten years ago) link

if he's playing straight through and that's not skipping deaths, he's doing a hell of a lot better than i did
although did he just kill the sun guy?

PSY talks The Nut Job (forksclovetofu), Friday, 7 March 2014 15:42 (ten years ago) link

his playthrough is pretty hilarious. i think he played using keyboard/mouse too yikes

am0n, Saturday, 8 March 2014 00:38 (ten years ago) link

fucking hell, so now i gotta beat the smough guy

PSY talks The Nut Job (forksclovetofu), Saturday, 8 March 2014 07:17 (ten years ago) link

btw silver knight sword +5, havel's armor, lautrec's ring, lighting bow of pharis

PSY talks The Nut Job (forksclovetofu), Saturday, 8 March 2014 07:20 (ten years ago) link

http://darksoulsdeaths.com/cgi-bin/stats.py

festival culture (Jordan), Monday, 10 March 2014 14:51 (ten years ago) link

https://www.youtube.com/watch?v=C7zoZe-ZATs

am0n, Monday, 10 March 2014 15:11 (ten years ago) link

crystal caves now. fucking scaleless cheap ass dragon

PSY talks The Nut Job (forksclovetofu), Monday, 10 March 2014 15:36 (ten years ago) link

put on curse-resistant gear / crest shield, circle-strafe and chop at tails

am0n, Monday, 10 March 2014 17:40 (ten years ago) link

cool, do you mean for seath or for the caves or for both?

PSY talks The Nut Job (forksclovetofu), Monday, 10 March 2014 22:09 (ten years ago) link

for seath. i just run past everything in the caves after ive gone thru once

am0n, Monday, 10 March 2014 23:05 (ten years ago) link

so that's seath taken out. easy if you have the cursebite ring; thanks for the warning!
catacomb exploration was SO satisfying, pinwheel was a pushover.
promptly fell to my death while starting toward the tomb of the giants.
I am feeling very close and ready.

PSY talks The Nut Job (forksclovetofu), Wednesday, 12 March 2014 14:32 (ten years ago) link

I did Nito and Sif last night, both pretty fun fights

Sif selling the leg when he's down to his last sliver of health is some manly emotional tears shit imo

random accies memories (Sgt. Biscuits), Wednesday, 12 March 2014 15:02 (ten years ago) link

i kinda barely noticed; just whalin' on him

PSY talks The Nut Job (forksclovetofu), Wednesday, 12 March 2014 15:38 (ten years ago) link

DONE

random accies memories (Sgt. Biscuits), Wednesday, 12 March 2014 19:08 (ten years ago) link

aw fuck i'm gonna have to juggle both games just to keep up aren't i

PSY talks The Nut Job (forksclovetofu), Wednesday, 12 March 2014 19:27 (ten years ago) link

congrats!

forks you're almost there.

festival culture (Jordan), Wednesday, 12 March 2014 20:51 (ten years ago) link

really enjoyed the final gauntlet of casually dispatching black knights so the game can show you how far you've come and then you close out with a battle against a formidable enemy who requires you to use all the skills you've accumulated so far but instead you just repeatedly stab him in the back while he fucks around chasing after solaire

random accies memories (Sgt. Biscuits), Wednesday, 12 March 2014 22:33 (ten years ago) link

one month passes...

http://arcanekids.com/ambientdarksouls

festival culture (Jordan), Thursday, 17 April 2014 19:18 (ten years ago) link

:)

am0n, Thursday, 17 April 2014 19:21 (ten years ago) link

two weeks pass...

looks like From's The Last Guardian

sitting on a claud all day gotta make your butt numb (forksclovetofu), Tuesday, 6 May 2014 20:25 (nine years ago) link

WHICH WOULD BE AWESOME

sitting on a claud all day gotta make your butt numb (forksclovetofu), Tuesday, 6 May 2014 20:25 (nine years ago) link

saw Peter Serafinowicz tweeting someting about this too, looks potentially awesome

Angkor Waht (Neil S), Tuesday, 6 May 2014 20:57 (nine years ago) link

Attention 360 owners who haven't played this yet: Dark Souls will be free on Games with Gold for the first two weeks in June.

bizarro gazzara, Tuesday, 13 May 2014 17:25 (nine years ago) link

three weeks pass...

so i've been going back to DS1 with a ninja + pyro character, just started the DLC portion. it's way easier in some ways ('cause i'm mad experienced now) and harder in others (i'm not as good at using a dex character with light armor and lower damage per hit).

also i fucked up the whole pyromancy thing. first, by killing the egg guy because i accidentally answered his question incorrectly and he wouldn't let me by. then later laurentius split town to go find quelaana, but she's not showing up for me because i never fully upgraded my pyromancy flame! so no vendors, no way to upgrade or buy more spells.

festival culture (Jordan), Wednesday, 4 June 2014 18:23 (nine years ago) link

quelana supposedly can show up kind of randomly depending on things - http://www.fextralife.com/forums/viewtopic.php?t=9894

am0n, Wednesday, 4 June 2014 18:53 (nine years ago) link

oh interesting, i'll have to go back and check periodically. currently at level 55, post-ornstein & smough. i think she appeared in my original game when i wasn't a pyromancer at all, come to think of it.

festival culture (Jordan), Wednesday, 4 June 2014 18:59 (nine years ago) link

felt pretty good about beating Artorias the other day. the dlc seems like it'll keep me occupied for quite some time.

festival culture (Jordan), Tuesday, 17 June 2014 18:06 (nine years ago) link

manus is driving me crazy. i can get him to under half health, but need to learn the tells for his different magic attacks.

festival culture (Jordan), Monday, 23 June 2014 15:11 (nine years ago) link

so close...

festival culture (Jordan), Thursday, 26 June 2014 16:38 (nine years ago) link

are u summoning canine help

ⓢⓗⓘⓣ (am0n), Friday, 27 June 2014 01:51 (nine years ago) link

nah, i found that just made him unpredictable, it was easier when he always faced me. i finally did it though! just had to get used to reacting with the pendant.

festival culture (Jordan), Saturday, 28 June 2014 18:59 (nine years ago) link

kalameeeeet

festival culture (Jordan), Tuesday, 1 July 2014 20:26 (nine years ago) link

Picked this ( Dark Souls 1) up in the steam summer sale. Really enjoying it so far. Have no idea what's going on, and that seems to be the point.

thomasintrouble, Monday, 7 July 2014 09:06 (nine years ago) link

welcome, you have the right mentality (although i don't think using the wikis hurts DS1, there are soooo many weird little things hidden throughout the game).

i beat kalameet and i've done pretty much everything except gwyn with this dex character, so i think i'm effectively done for a long time.

festival culture (Jordan), Monday, 7 July 2014 15:20 (nine years ago) link

two months pass...

is this real

https://www.youtube.com/watch?v=iSCy4Bc0uMU

am0n, Monday, 8 September 2014 20:43 (nine years ago) link

five months pass...

Had my first success w this last night! An external HD with all of my work on it needed recovery and necessitated an all-night session in front of the computer, just to make sure recovery was going well, so I enter Dark Souls at 2am and leave several hours later as the sun rises, having slain a whole lot of weak bad guys and one tough big monster. Amazing thing is I didn't really die all that much, once I stopped just rushing right up to monsters and began approaching w shield drawn. This really does feel like the modern version of Castlevania, like it is all about approaching with caution and sparring with each enemy.

©Oz Quiz© (Adam Bruneau), Monday, 23 February 2015 16:51 (nine years ago) link

2am is like the best possible time to start playing dark souls imo

bizarro gazzara, Monday, 23 February 2015 16:58 (nine years ago) link

like it is all about approaching with caution and sparring with each enemy.

you'll do just fine, no turning back now.

lil urbane (Jordan), Monday, 23 February 2015 19:12 (nine years ago) link

So yes the level design is amazing because all you really need to do to have good level design in an intelligent action game like this is just have the enemies all use simple AIs. The act of dodging blocking and anticipating attacks creates an architecture. Every time you die you learn to hone the primal instinctual approach to perfection. In little more than a bedroom-size cliffside porch made of ancient ruins, an architecture of dance take place.

©Oz Quiz© (Adam Bruneau), Monday, 23 February 2015 21:03 (nine years ago) link

I got sliced by a skeleton and he immediately took out a wine jug and had a big drink what a gangster

©Oz Quiz© (Adam Bruneau), Monday, 23 February 2015 21:04 (nine years ago) link

I start out flat-footed like a mechanical monkey drummer and become Nijinsky of Skeleton Coreography

©Oz Quiz© (Adam Bruneau), Monday, 23 February 2015 21:05 (nine years ago) link

i would not be sad if you liveblogged the rest of the game here. :)

lil urbane (Jordan), Monday, 23 February 2015 21:17 (nine years ago) link

Last night I purchased chain mail and oooooh i like that sound it makes when you walk! So soothing!

I've been exploring (dying over and over and getting a little farther each time) this one area for a while and decided to go back, where I stumbled onto some secret grove behind the ruins with a bunch of treasure chests. Scored a morning star! I like the level design more and more. Each area is very memorable, and it is a joy to not have to bring up a map all the time. The game is very immersive.

The game is also very difficult but it never feels unfair, each time you die you feel like you had all the tools, you just got greedy at one point. It's like throwing a perfect pitch in baseball, you must learn each step as muscle memory and execute it with Zen-like focus. Even if you perform all the correct steps you may not get the right outcome if your timing is off, so you and the game must be synchronized irt pacing and rhythm.

Crowd control is essential, as are light elements of stealth. For instance, running and jumping onto the roof of a fortress will get the attention of the 3 skeletons waiting with their back turned. If you simple walk up they don't hear your armor clinking until you can start a hard attack. You can begin with the upper hand if you are patient and observant.

©Oz Quiz© (Adam Bruneau), Tuesday, 24 February 2015 21:19 (nine years ago) link

I just got to the skeletons love how they rise up from the ground in pieces

©Oz Quiz© (Adam Bruneau), Tuesday, 24 February 2015 21:31 (nine years ago) link

umm, the skeletons in the graveyard?

lil urbane (Jordan), Tuesday, 24 February 2015 21:32 (nine years ago) link

The skeletons are kicking my ass! I guess blocking them is out of the question? I need to roll around more...

©Oz Quiz© (Adam Bruneau), Tuesday, 24 February 2015 21:46 (nine years ago) link

Keep in mind my mind is a little shot i've been up all night backing up data and playing this game mostly at 2-4am.

©Oz Quiz© (Adam Bruneau), Tuesday, 24 February 2015 21:47 (nine years ago) link

you may want to save that area for later. :)

lil urbane (Jordan), Tuesday, 24 February 2015 21:53 (nine years ago) link

Here's an example of great level design: I walk up to this archway and go inside, where I see in front of me is a wooden door I haven't seen before. I got up to it and try to open but it's locked. I turn around and behind me is a winding staircase leading upwards -- I must be in some tall tower! The staircase was surprising because it was out of view on the way in and I'm sure they did that on purpose. So cool.

©Oz Quiz© (Adam Bruneau), Tuesday, 24 February 2015 22:07 (nine years ago) link

Each area is very memorable, and it is a joy to not have to bring up a map all the time
― ©Oz Quiz© (Adam Bruneau), Tuesday, February 24, 2015 4:19 PM

the way the overall design reveals itself as you go along is the best part. and you get an internal map of it in your head eventually like old school games

ᕙ(⇀‸↼‶)ᕗ (am0n), Tuesday, 24 February 2015 22:11 (nine years ago) link

btw if youre on pc theres a mod called 'dsfix' which gets rid of a lot of the pc ports problems https://github.com/PeterTh/dsfix

ᕙ(⇀‸↼‶)ᕗ (am0n), Tuesday, 24 February 2015 22:16 (nine years ago) link

Thanks I will def check that out! Durante must be the same guy who unlocked the recent FFXIII port, he's a legend.

©Oz Quiz© (Adam Bruneau), Tuesday, 24 February 2015 23:37 (nine years ago) link

The game is also very difficult but it never feels unfair, each time you die you feel like you had all the tools, you just got greedy at one point.

the magic of dark souls in a nutshell!

watching youtubes of maniacs finishing the game at soul level one or without resting at a bonfire or whatever other insane restrictions they put on themselves really shows how perfectly put-together these games are.

bizarro gazzara, Wednesday, 25 February 2015 09:38 (nine years ago) link

the other thing i'll always love about dark souls is how tangible the effects of levelling up or switching gear are - your character immediately feels slightly different with higher endurance or heavier armour or a two-handed weapon instead of a one-handed one.

another thing i love: i've never once used magic in a souls game and i've never felt like i've been punished or restricted by choosing melee-only builds.

bizarro gazzara, Wednesday, 25 February 2015 09:43 (nine years ago) link

yeah even a single level-up can make the difference between repeated failure and success, it's so finely (in both senses of the word) calibrated. That combined with the Metroid-esque level design make it THE BEST GAME EVER

Keith Moom (Neil S), Wednesday, 25 February 2015 09:47 (nine years ago) link

one of my great joys is seeing people go through this game for the first time.

lil urbane (Jordan), Wednesday, 25 February 2015 15:07 (nine years ago) link

Well at the moment I am not having much luck w the Taurus Demon. Looked up a video and watched someone attack it by climbing up the tower and doing a lunging attack, but I haven't had such luck.

©Oz Quiz© (Adam Bruneau), Wednesday, 25 February 2015 18:13 (nine years ago) link

Dude I've been rolling into barrels like it's nobody's business.

©Oz Quiz© (Adam Bruneau), Wednesday, 25 February 2015 18:38 (nine years ago) link

barrels are good practice for demons.

lil urbane (Jordan), Wednesday, 25 February 2015 18:44 (nine years ago) link

Breaking barrels/furniture by rolling into them is best thing about this game.

I've started playing this for the first time recently and because I'm actually pretty crap at video games so it's taken me ages to get to the Bell Gargoyles which I can't get past...

ultros ultros-ghali, Wednesday, 25 February 2015 18:45 (nine years ago) link

And I have to point out that I wouldn't have got this far without people shrieking directions at me.

ultros ultros-ghali, Wednesday, 25 February 2015 18:46 (nine years ago) link

are you summoning any NPCs to help? not a bad idea for your first time through.

lil urbane (Jordan), Wednesday, 25 February 2015 19:08 (nine years ago) link

Hey thanks, that's a good idea. I'm still working out how to do things with this game.

ultros ultros-ghali, Wednesday, 25 February 2015 19:23 (nine years ago) link

Thanks for the tips I got really far, like he had 1/10th of his health left. It is best to face him head-on (not freaking out and running away or towards him) and dodging his attacks methodically with the run/jump button. You can get a good one in directly after he swings but the timing is very tricky and if you don't have a swift weapon equipped you will probably leave yourself vulnerable.

Running and climbing up the tower is a good strategy, but the first time I did this the Taurus Demon was right behind me, and attacked while I was climbing up the ladder. One really funny and intense moment later was after a successful tower run (after landing on his head/hitting him he is stunned for long enough for you to run behind him) I was in the middle of the bridge taking a breather and tried to drink an Estus Flask to regain my health. Even though I had none left, Wolfgang (this character name) took out an empty flask and tried to drink from it, shaking it out and looking in to see if there was any left. While this was happening I could not move and was frozen in terror as the Taurus Demon regained his composure, snuck up behind me, and annihilated my character.

©Oz Quiz© (Adam Bruneau), Wednesday, 25 February 2015 19:52 (nine years ago) link

I am really loving the Lore setup here, because I could really care less about it in most games and here it is never impressed upon the player during gameplay that This Story is Important So Stop Playing Around And Learn These Weird Words. There are few people in these desolate wastelands, and if you run up and talk to one of them you have the choice of hearing them out or simply walking away, with not a button prompt in the way. This is the perfect action RPG.

©Oz Quiz© (Adam Bruneau), Wednesday, 25 February 2015 19:55 (nine years ago) link

:)))

you might try circling him/rolling through his legs in order to stay behind him, but you have to be pretty comfortable with blocking and rolling to pull that off.

lil urbane (Jordan), Wednesday, 25 February 2015 20:00 (nine years ago) link

It's just so much fun dying and recapturing your souls and dying again and watching that pot build up and up like it's a poker game. You can lose focus and walk right off a cliff and go back to square one so easily.

©Oz Quiz© (Adam Bruneau), Wednesday, 25 February 2015 21:12 (nine years ago) link

Rolling is cool but I think blocking is MVP game mechanic here. It's so much fun to do, even more than successfully hitting an opponent. Almost want to dump all my Level Ups into blocking...is that a bad idea?

©Oz Quiz© (Adam Bruneau), Wednesday, 25 February 2015 21:13 (nine years ago) link

rolling is definitely the most crucial DS mechanic. blocking is important, but as the game progresses and enemies start hitting harder, you'll realize you're going to have to be wearing some big heavy armor and a big heavy shield to be able to block well and that will significantly hamper your mobility and, in most cases, faster roll-y types >>> fat, non-rolly types.

you should pay attention to your equipment weight. if it's > 50% of your max load, your roll is made significantly less effective. do not recommend going over that 50.

circa1916, Wednesday, 25 February 2015 21:53 (nine years ago) link

my 1st time through the game: giant shield all day, big sword, and heavy armor because i wanted to give myself as much reaction time (and room for error) as possible.

2nd time: just some black clothes and a katana, with a light shield mostly for psychological comfort. it took a long time to make that work properly though.

lil urbane (Jordan), Wednesday, 25 February 2015 22:40 (nine years ago) link

4 times now in over a year have i faced the Londo bowsmen and 4 times I have given up the game.

Insane Prince of False Binaries (Gukbe), Thursday, 26 February 2015 06:07 (nine years ago) link

it's a timing thing
and then you wanna bumrush that fucker on the wall
and then DON'T GO BACK

the plight of y0landa (forksclovetofu), Thursday, 26 February 2015 07:11 (nine years ago) link

:(

parry helps if you can remain calm.

lil urbane (Jordan), Thursday, 26 February 2015 15:57 (nine years ago) link

I got stuck on that for ages too, summoning help is an option

Keith Moom (Neil S), Thursday, 26 February 2015 16:02 (nine years ago) link

i think that partly what made it so impossible the first time through is that i didn't start practicing/getting the hang of parries until the section directly after the archers.

lil urbane (Jordan), Thursday, 26 February 2015 16:27 (nine years ago) link

4 times now in over a year have i faced the Londo bowsmen and 4 times I have given up the game.
― Insane Prince of False Binaries (Gukbe), Thursday, February 26, 2015 1:07 AM

poison arrows

ᕙ(⇀‸↼‶)ᕗ (am0n), Thursday, 26 February 2015 17:02 (nine years ago) link

i have beaten ds2 twice and i never got the hang of parrying

the plight of y0landa (forksclovetofu), Thursday, 26 February 2015 17:02 (nine years ago) link

the timing is much trickier in DS2 and it's not as satisfying, i gave up trying.

lil urbane (Jordan), Thursday, 26 February 2015 17:29 (nine years ago) link

adam what class and starting gift did you choose

ᕙ(⇀‸↼‶)ᕗ (am0n), Friday, 27 February 2015 05:41 (nine years ago) link

Warrior and Divine Blessing.

©Oz Quiz© (Adam Bruneau), Friday, 27 February 2015 07:43 (nine years ago) link

Killed that armored boar animal and got his sweet helmet. Been dying a whole lot, and actually made it to the next White Light but died soon after.

©Oz Quiz© (Adam Bruneau), Saturday, 28 February 2015 03:02 (nine years ago) link

I somehow took out one of the Black Knights in Undead Parish without directly attacking, I believe it fell off a cliff or something. I was trying to get away and also test the limits of the level, see if BK couldn't go down certain stairs or something. Ended up around here with the halberd, which I am keeping for the awesome strong attack where you just swing away in a wide angle. Found the blacksmith and got him to upgrade my stuff (which included a Knight Shield) before taking down the Titanite Demon. That was a fun fight! The trick is to keep strafing/blocking/rolling to the left, the side where the Demon attacks from, and if possible get behind it so you can get several attacks in. If you successfully roll past Demon's swinging arm you get to keep most of your stamina, but you can only really block two attacks in a row. Demon will get relentless w its attacks so you need to find out when to release block and when to push it back down again. Lastly you really have to be aware of where obstacles are in the fighting arena, because you can very easily end up in a (hilariously) compromising position.

I think skipped a whole section to take down this boss, cos I haven't seen gargoyles yet. I did clear out a little of the church. This game looks amazing.

©Oz Quiz© (Adam Bruneau), Saturday, 28 February 2015 07:08 (nine years ago) link

keep the faith, adam 👍

circa1916, Saturday, 28 February 2015 07:29 (nine years ago) link

i don't know if any other game that so completely rewards reading other people's in game experiences

Maybe in 100 years someone will say damn Dawn was dope. (forksclovetofu), Saturday, 28 February 2015 07:31 (nine years ago) link

Also I took time to read about what Humanity is and how it affects the Flasks and all that. I wasn't Kindling any of the bonfires! So I started doing that. It's funny I somehow made it through Undead Burg with only 5 flasks, but once I had 10, it really wasn't a whole lot easier!

©Oz Quiz© (Adam Bruneau), Saturday, 28 February 2015 07:35 (nine years ago) link

Dark Souls is pretty much the greatest video game ever made and it exists in my mind as some traumatic and profound journey that I had while sitting on a couch and I live vicariously through other people clawing their way through it and telling me about it. And I'm kinda being serious here.

circa1916, Saturday, 28 February 2015 08:34 (nine years ago) link

Yeah this feels like a complete realization of the promise made by the original Legend of Zelda.

©Oz Quiz© (Adam Bruneau), Saturday, 28 February 2015 17:47 (nine years ago) link

Do I need to go back and play Demon Souls after this? Or should I move on to DS2?

©Oz Quiz© (Adam Bruneau), Saturday, 28 February 2015 17:48 (nine years ago) link

Not that I think I will finish with this for a season.

©Oz Quiz© (Adam Bruneau), Saturday, 28 February 2015 17:48 (nine years ago) link

Adam, you're balling, I don't think I succeeded against the Titanite Demon until I came back later in the game (and with those guys I always circled around to the right, i.e. on his left, maybe that would have helped).

I found Demon's much more satisfying and closer to my experience with Dark Souls, definitely glad I borrowed a PS3 for it.

lil urbane (Jordan), Saturday, 28 February 2015 19:05 (nine years ago) link

Yeah I tried circling right because he doesn't have a left leg and I thought it would be easier, but in truth it just makes it easier for him to trap you between him and whatever rubble is around. The result of which is more often than not getting humped by a giant headless demon.

©Oz Quiz© (Adam Bruneau), Saturday, 28 February 2015 20:01 (nine years ago) link

getting humped by a giant headless demon = welcome to Dark Souls

lil urbane (Jordan), Saturday, 28 February 2015 20:39 (nine years ago) link

Q: Do I need to go back and play Demon Souls after this?
A: YES

ᕙ(⇀‸↼‶)ᕗ (am0n), Sunday, 1 March 2015 03:36 (nine years ago) link

Absolutely play Demon's Souls. I was all into Dark Souls 2 early on, but as it progressed it became apparent that it just did not have the same magic as the other two. Worth playing, but do Demon's first. Supposedly the From Software A Team was mostly occupied with Bloodborne during the DS2 production cycle, so fingers crossed for that one. Only a coupla weeks now!

circa1916, Sunday, 1 March 2015 07:43 (nine years ago) link

Took down two (!) bosses last night, the Gargoyles and the Moonlight Butterfly. Butterfly was easy enough. Gargoyles gave me a really hard time until I focused on quickly taking out one of them. Once they start breathing fire you are pretty much dead if there are two around. Also the Giant Stone Knights in the garden (near the secret bonfire) are hella tough until you figure out a strategy and then they make really good farming enemies. Lock on, strafe-block, and attack in between his attacks. Again I have to thank the halberd, which I am pouring upgrades into, for all the wonderful range it provides.

Watched some of Demon's Souls last night. DAMN it looks good!

©Oz Quiz© (Adam Bruneau), Sunday, 1 March 2015 17:58 (nine years ago) link

https://www.youtube.com/watch?v=PcDh4ILcVKQ

This is actually me, getting my ass handed to me early in the garden.

©Oz Quiz© (Adam Bruneau), Sunday, 1 March 2015 18:05 (nine years ago) link

For what it's worth I just got to the part of DS2 with the unnervingly authentic unscrupulous West of Ireland builder and I feel like that tips it into greatness

Dadjokke (Sgt. Biscuits), Sunday, 1 March 2015 18:07 (nine years ago) link

the garden is SO MUCH FUN. please note that no great leaping is required to explore every element of that level. tread carefully.
this is making me want to play again

This is actually me, getting my ass handed to me early in the garden.

nice! get yr weight below 50% and you'll be able to move/roll quicker

ᕙ(⇀‸↼‶)ᕗ (am0n), Sunday, 1 March 2015 21:16 (nine years ago) link

^sage advice, sacrificing armor for speed at this point would mean a lot more successful dodges. also you can put points into endurance if you want to use heavy armor/weapons.

lil urbane (Jordan), Monday, 2 March 2015 15:45 (nine years ago) link

Well I stumbled upon Black Leather Armor and a thief's hat and a bunch of lightweight stuff and made the change and definitely like it! I'm still most comfortable holding down that block button but it is nice to be able to run everywhere. Took out Havel and took his ring. I really wanted that dragon tooth he had but whatever!

©Oz Quiz© (Adam Bruneau), Monday, 2 March 2015 16:40 (nine years ago) link

oh you'll get it eventually :)

lil urbane (Jordan), Monday, 2 March 2015 16:42 (nine years ago) link

...so

I tried the restore humanity + summon Chap thing at the weekend and it was all going great until the big fucker pushed me off the roof which never happened before. So that's the end of that plan for now. All I can really think of to do now is attempt to run around for a bit and grind in order to lvl/refine weapon etc, maybe even pick up another humanity marble thing if I'm lucky (if I can). Either that or fuck the game off entirely.

Apparently I have some good kit as well, it's just heavy... The Claymore, a Knight Shield and that super-cool boar head helmet.

I think the game just has a difficult learning curve for me since I usually try to force my way through these kinds of things with sheer brute strength so I'm going to have to rethink my strategy maybe.

ultros ultros-ghali, Monday, 2 March 2015 18:27 (nine years ago) link

I know why everyone hates Blighttown.

©Oz Quiz© (Adam Bruneau), Wednesday, 4 March 2015 06:31 (nine years ago) link

Also here is evidence that Dark Souls is evil: found that Wolf Ring in the garden that gave me hella poise so that no more does blocking attacks knock me backwards. Suddenly I drop down into Blighttown (using Depth entrance, which was probably my main error here) and there are bottomless pits everywhere, and suddenly, the enemies have super powerful attacks that bypass my Wolf Ring, knocking me to my death.

The board head helmet is super cool! It's a shame it makes you really slow because it does look awesome. I'm definitely warming up to the speed-over-tank methods so I'm just hoping that if you level up enough endurance you can wear it and still run around.

I'm at about level 51 btw, 40 hours in. I am addicted to this game.

©Oz Quiz© (Adam Bruneau), Wednesday, 4 March 2015 17:04 (nine years ago) link

going in through the Depths is the proper Blighttown experience.

lil urbane (Jordan), Wednesday, 4 March 2015 18:25 (nine years ago) link

otm

Roberto Spiralli, Wednesday, 4 March 2015 18:56 (nine years ago) link

The bottomless pits are horrendous, but I'm at the point where I can navigate them and take out monsters before getting one-hitted by a giant slug.

©Oz Quiz© (Adam Bruneau), Thursday, 5 March 2015 20:02 (nine years ago) link

Also LOL at the moving platforms. In other games your character would automatically move with them. Not here buddy.

©Oz Quiz© (Adam Bruneau), Thursday, 5 March 2015 20:03 (nine years ago) link

heh. so you haven't reached the bottom yet, right?

lil urbane (Jordan), Thursday, 5 March 2015 20:07 (nine years ago) link

that blighttown route is seared into my brain forever

Maybe in 100 years someone will say damn Dawn was dope. (forksclovetofu), Thursday, 5 March 2015 20:32 (nine years ago) link

I haven't reached the bottom of Blighttown yet, other than repeatedly careening off narrow ledges onto the swamp floor below with YOU DIED coming up. Going to get the Rusted Iron Ring before taking it on again.

©Oz Quiz© (Adam Bruneau), Monday, 9 March 2015 01:16 (nine years ago) link

Just made it to the spider witch boss in the swamp. So cool! These boss fights are the best: no matter what level you are at, if you fight smart, you can win.

Just fought her 4 times and died w only 2 hits left. As long as you stay far away when you are not right up close slashing you can win. Going to find my Dio record before do this.

©Oz Quiz© (Adam Bruneau), Tuesday, 10 March 2015 02:01 (nine years ago) link

Just beat the spider boss. Hah, thought i was going to do it in one go!

©Oz Quiz© (Adam Bruneau), Tuesday, 10 March 2015 04:15 (nine years ago) link

It was very nail-biting though, I was running low on poison curing stuff. I had bought like 50 or so the last time I was out of Blighttown, and by the time I killed the boss only had 8 left. Then I would be doing really well on the boss fight and miss a cue and end up getting one-hitted because I was standing right next to her when she did her super powerful attack. The distance you are from the boss dictates how much damage you may take.

After slaying this giant spider monster (which, along with finding a whip and using it to take out airborn creatures made me nostalgic for some Castlevania) I rang a bell that told a giant on top of a fortress/castle on the other side of the world (that I had discovered dozens of hours ago) to raise the portcullis. A new path! Metroidvania goodness! Went downstairs and found a much-welcomed bonfire. For some reason the nearby wall looked notable to me, so I slashed it, revealing a secret passage containing a poor plague-ridden man with a half dozen giant spider eggs embedded in his back, crawling on his hands. He was guarding another spider being who took up an entire wall of this cavern. I tried talking to the part that was human - a pale woman - but she didn't have much to say beyond offering to upgrade my flask. Which reminds me, I need to go find some more Firekeeper Souls. I only have the one from the church in Undead Parish.

©Oz Quiz© (Adam Bruneau), Tuesday, 10 March 2015 04:33 (nine years ago) link

god i need to play this again

bizarro gazzara, Tuesday, 10 March 2015 09:51 (nine years ago) link

For some reason, my longbow stopped working. Anyone ever have this problem? I was using it to shoot down poisonous mosquitos in Blighttown and ran out of arrows. Ran out and bought a bunch of new ones, but for some reason I can't use them...

©Oz Quiz© (Adam Bruneau), Tuesday, 10 March 2015 18:27 (nine years ago) link

gotta equip the arrows

Maybe in 100 years someone will say damn Dawn was dope. (forksclovetofu), Tuesday, 10 March 2015 18:30 (nine years ago) link

Thank you!!!!

©Oz Quiz© (Adam Bruneau), Tuesday, 10 March 2015 18:33 (nine years ago) link

no prob; i had the same problem 4EVA until i stumbled on the answer.

Maybe in 100 years someone will say damn Dawn was dope. (forksclovetofu), Tuesday, 10 March 2015 18:40 (nine years ago) link

I rang a bell that told a giant on top of a fortress/castle on the other side of the world (that I had discovered dozens of hours ago) to raise the portcullis.

next stop: sen's funhouse!

Infostealer.Steamfishi (am0n), Tuesday, 10 March 2015 19:56 (nine years ago) link

Is that where I should go next? Cos I saw there is the Demon Ruins down past the spiders (which I skipped cos, Demon Ruins, sounds pretty tough), and I tried doing the Catacombs to get my Estus Flask count upgraded. Got pretty far but I need to obtain a holy weapon before taking on all those skeletons.

©Oz Quiz© (Adam Bruneau), Tuesday, 10 March 2015 20:17 (nine years ago) link

yeah i would avoid the Demon Ruins for now. and the Catacombs leads to some tough late-game places as well.

lil urbane (Jordan), Tuesday, 10 March 2015 20:36 (nine years ago) link

um, not to say that Sen's (and where it leads) is easy. but it's the standard place to go at this point in the game.

lil urbane (Jordan), Tuesday, 10 March 2015 20:39 (nine years ago) link

catacombs doesn't require holy weapon i don't think, just take out the lantern guys and they stop respawning

Infostealer.Steamfishi (am0n), Tuesday, 10 March 2015 21:04 (nine years ago) link

i guess if you just want to take out Pinwheel the Catacombs aren't bad, but the area right before the boss is crazy tough, depending how you approach it.

lil urbane (Jordan), Tuesday, 10 March 2015 21:19 (nine years ago) link

i hate those fucking wheeled skeletons so, so much

bizarro gazzara, Wednesday, 11 March 2015 10:49 (nine years ago) link

Forgot to look into the room in Darkroot Forest that is past that huge gate you have to spend 20,000S to open. I opened it a while ago and use it as a bank (there is a trick you can do to fool some valuable enemies into jumping off a cliff) but never explored it. I love this dark forest, it might be my favorite looking area of the game. At any rate I came upon a huge wolf and got into a pretty tough fight, dying a bunch, but slowly figuring out how to handle it. All this time I am thinking this is a boss or something, because he is so tough. The first time it killed in just a few hits. The next time I started off really strong doing about 1/3 damage right in the first dozen or so moves between us, but the wolf does this thing where it rolls up into a ball like Sonic the Hedgehog and goes shooting across the forest, doing massive damage even with my shield up.

Third time I am winning! The giant wolf is down to 1/4 health, when all of a sudden..... comes.... another giant wolf! Dammit! Is this a dual boss battle or something?

I am in the zone so I roll out of the way, dodging both of their attacks, and miraculously manage to take down the first wolf. Then out of the mist.... comes.... a third wolf! And hell, why note, a fourth wolf too! Three giant wolves tearing me to pieces! What a surprise!

©Oz Quiz© (Adam Bruneau), Wednesday, 11 March 2015 18:05 (nine years ago) link

When that third wolf's head peaked out from the evaporating soul of the first one, that scared the shit out of me. My favorite experience in the game so far.

©Oz Quiz© (Adam Bruneau), Wednesday, 11 March 2015 18:08 (nine years ago) link

pretty sure those are...cats.

lil urbane (Jordan), Wednesday, 11 March 2015 18:20 (nine years ago) link

i mean, when it's a giant wolf, you'll know it.

lil urbane (Jordan), Wednesday, 11 March 2015 18:21 (nine years ago) link

best way to deal with the cats is to find out where their boundaries are on the map and then peek out, hit em around a bit, fall back, heal, repeat.
but you have to be on the right side of the map.
lol at jordan. giant wolf.... eventually.

Maybe in 100 years someone will say damn Dawn was dope. (forksclovetofu), Wednesday, 11 March 2015 18:45 (nine years ago) link

Oh dang.

©Oz Quiz© (Adam Bruneau), Wednesday, 11 March 2015 23:54 (nine years ago) link

Went into the catacombs, survived, took out Pinwheel in one go. Eff those skeleton wheels.

©Oz Quiz© (Adam Bruneau), Thursday, 12 March 2015 05:21 (nine years ago) link

If you enjoyed the Catacombs, you're going to LOVE the Tomb of the Giants!

Keith Moom (Neil S), Thursday, 12 March 2015 09:12 (nine years ago) link

OMG these damn snipers in Anor Londo!!! Is this the hardest part of the game?

©Oz Quiz© (Adam Bruneau), Monday, 16 March 2015 02:14 (nine years ago) link

it's up there

Maybe in 100 years someone will say damn Dawn was dope. (forksclovetofu), Monday, 16 March 2015 02:27 (nine years ago) link

1000x yes. Especially first time through.

Xp

lil urbane (Jordan), Monday, 16 March 2015 02:28 (nine years ago) link

Learning to parry can help, but the part of the game that's perfect for practicing parries is...directly afterward.

lil urbane (Jordan), Monday, 16 March 2015 02:30 (nine years ago) link

haha, Adam, this video of yours is a nail-biter. missing the first bonfire in Anor Londo, just barely surviving the gargoyle, and then, well, i won't ruin the last couple seconds for anyone else.

https://www.youtube.com/watch?v=HuD7QrKFzJY

lil urbane (Jordan), Monday, 16 March 2015 15:02 (nine years ago) link

Haha yeah it was really late and took me forever to take down the Iron Golem, so I just wanted to go to sleep after that gargoyle =)

Made it past the snipers last night! Time for a crash course in parrying...

©Oz Quiz© (Adam Bruneau), Monday, 16 March 2015 15:20 (nine years ago) link

AUGGGGGHHHH

Maybe in 100 years someone will say damn Dawn was dope. (forksclovetofu), Monday, 16 March 2015 15:38 (nine years ago) link

Are you in Blighttown? It sounds like it.

©Oz Quiz© (Adam Bruneau), Monday, 16 March 2015 15:38 (nine years ago) link

That looks like Gothic Fez.

A Whizzer, A Poo Star (Old Lunch), Tuesday, 17 March 2015 14:45 (nine years ago) link

http://i.imgur.com/KQ7QyIE.png

Infostealer.Steamfishi (am0n), Tuesday, 17 March 2015 15:36 (nine years ago) link

The Deaphts

lil urbane (Jordan), Tuesday, 17 March 2015 15:49 (nine years ago) link

https://www.youtube.com/watch?v=FFXGDaQFQV8t=16m55s

Took down Dragon Slayer Ornstein & Executioner Smough without any help!

©Oz Quiz© (Adam Bruneau), Thursday, 19 March 2015 16:41 (nine years ago) link

Eh... https://www.youtube.com/watch?v=FFXGDaQFQV8

©Oz Quiz© (Adam Bruneau), Thursday, 19 March 2015 16:41 (nine years ago) link

Final attempt is 16 minutes in, unless you want to see me die repeatedly before glorious victory.

©Oz Quiz© (Adam Bruneau), Thursday, 19 March 2015 16:42 (nine years ago) link

props dude, the last few seconds of that fight are super tense. this is where i admit that i've never beaten O&S properly solo. i think last time i at least had Solaire, or maybe a human helper who died midway through.

i also never beat Gwyndolin. the run back after dying is too annoying.

lil urbane (Jordan), Thursday, 19 March 2015 18:17 (nine years ago) link

ornstein and smough defeated using a bongo controller:

https://www.youtube.com/watch?v=4HdWWhZ0hDM

bizarro gazzara, Saturday, 21 March 2015 12:42 (nine years ago) link

(the guy finished the game using the bongos btw)

bizarro gazzara, Saturday, 21 March 2015 12:42 (nine years ago) link

lol

Infostealer.Steamfishi (am0n), Sunday, 22 March 2015 00:20 (nine years ago) link

I'm in the Duke's Archives, a sprawling, baroque, ruined library filled with wizards and the crystallized undead. Is there whispering coming from the books? It is mixed in very low under the constant drone of the wind. It does feel like a library at the end of the world. I climbed up a very long ladder, and at the top there was an archer waiting on a ledge opposite the tower. We engaged in a bow-and-arrow duel, the controls allowing me to dodge, strafe, and roll while aiming. I win the contest but with one hit to spare, as is usual when not dying altogether. The moments where you cheat death in Dark Souls are so much more gratifying than in other games.

©Oz Quiz© (Adam Bruneau), Sunday, 22 March 2015 01:08 (nine years ago) link

AGGGGH.

I just tried opening a chest and it turned out to be a mimic, which is a frightening monster that can instantly kills. I had been attacking treasure chests for a long time now, to the point where I got tired of it. I slipped up and the first one I didn't check got me!

©Oz Quiz© (Adam Bruneau), Sunday, 22 March 2015 01:12 (nine years ago) link

yesssss how come no Tomb Raider games had the leap of faith in it?

https://www.youtube.com/watch?v=Z5VjZ1ORS8Y

©Oz Quiz© (Adam Bruneau), Sunday, 22 March 2015 04:37 (nine years ago) link

Leveled up my intelligence and magic so I could use Cast Light and the Pyromancies. 100 hours in and I am starting to use magic for the first time! I made it to the first bonfire in the Tomb of Giants, and have explored a little but am now stuck. It looks like the only way to go is into a tomb with giant (duh) skeletons, who I've been picking off one at a time and certainly don't feel up to the task to taking down a half dozen in such close quarters. Maybe there's another route...

Wish the difficulty wasn't such a high barrier, this game does so many things right by minimizing all the crap that has been piled on of games since the start of 3D (and before). There are no barriers to entry, no invisible walls. No pause button, either, hah! No map -- and I love this so much! No markers. No quest lists. When you talk to an NPC your character isn't frozen in place like a mannequin, you can just walk away if you want. No QTEs. The character creation section is ONE SCREEN. Amazing. If Zelda is The Beach Boys then this is The Ramones.

I got to a safe spot earlier after clearing out a bunch of giant skeletons and went to go get some water, and when I came back, I had died. The game is relentless, something the missing pause button gets across VERY CLEARLY. Sometimes I will die and start to plan out what to do while it is loading, and the loading screen is so short that the game immediately comes back up, that gong sounding off, the ritual begins again. The game commands your attention.

©Oz Quiz© (Adam Bruneau), Tuesday, 24 March 2015 05:13 (nine years ago) link

Just got killed by a giant skeleton made out of skeletons who had a giant sword also made out of skeletons.

©Oz Quiz© (Adam Bruneau), Tuesday, 24 March 2015 07:00 (nine years ago) link

Any From-related thread seems as good as the other for this: Shadow Tower is being released as a PS1 Classic on PSN this week. Any thoughts/opinions?

Gimme Gimme Pop Secret (Old Lunch), Monday, 30 March 2015 17:47 (nine years ago) link

It looks like the only way to go is into a tomb with giant (duh) skeletons, who I've been picking off one at a time and certainly don't feel up to the task to taking down a half dozen in such close quarters. Maybe there's another route...

i think for this section i learned where the enemies were and then ran past them all. totally valid strategy imo.

lil urbane (Jordan), Monday, 30 March 2015 18:03 (nine years ago) link

I've been unable to take down Lord Gwyn so far. He's the most difficult boss of the game imo. Started a new character thinking I would breeze through a bunch of the game. LOL NOPE

Tried some of Dark Souls 2. It runs way better than DS1 (both on PC). Some of the changes seem really weird. For instance all the enemies just not re-spawning anymore after you've run through an area a million times. Not that this makes it any easier.

©Oz Quiz© (Adam Bruneau), Friday, 3 April 2015 15:21 (nine years ago) link

Did your copy of Dark Souls come with the DLC? If so, I would absolutely run that before you beat Gwyn. It's a really solid add-on and getting to it is gonna be a bit of a pain if you take him out.

circa1916, Friday, 3 April 2015 15:47 (nine years ago) link

Gwyn is so hard, you really have to get used to his timing to parry him consistently (and then remember to avoid his grab).

On my second character I did go through the game much faster (until the DLC content, which you should really get if you can), but Gwyn was as hard as the first time and I gave up rather than put in the time.

xp

lil urbane (Jordan), Friday, 3 April 2015 15:49 (nine years ago) link

never parry

Roberto Spiralli, Friday, 3 April 2015 15:53 (nine years ago) link

still never really played this because i read bad things about the pc port and i've never had a ps3 of my own but adam's posts itt giving me wild ideas

difficult listening hour, Friday, 3 April 2015 16:06 (nine years ago) link

the community put together a really nice patch for DS1 on PC. fixes most, if not all, issues people had with the port.

circa1916, Friday, 3 April 2015 16:54 (nine years ago) link

Oh yeah I never unlocked the fps. Suddenly everything is smooth as butter!

©Oz Quiz© (Adam Bruneau), Sunday, 5 April 2015 17:52 (nine years ago) link

three weeks pass...

Just beat Dark Souls! YESSSSS!!! I have been having trouble w Gwyn for a long time and I never tried the Fire Stoneplate Ring, I threw it on and beat him in one go!

©Oz Quiz© (Adam Bruneau), Monday, 27 April 2015 04:07 (eight years ago) link

congrats man

Premise ridiculous. Who have two potato? (forksclovetofu), Monday, 27 April 2015 04:39 (eight years ago) link

one month passes...

!!!

Namco will announce Dark Souls 3 at E3, a source familiar with the matter has told VG247.

In news guaranteed to delight fans of the series, Demon’s Souls, Dark Souls and Bloodborne director Hidetaka Miyazaki is again heading the team.

Miyazaki, the father of the Souls series, moved onto a supervisory role for Dark Souls 2. Tomohiro Shibuya and Yui Tanimura co-directed the sequel.

The platform to be used for the announcement is as yet unknown, but our source guessed the title may come during Sony’s E3 press conference on the Californian evening of Monday, June 15.

We received no specific details of the game itself.

Dark Souls 2 settled two points higher on Metacritic than the original, but some fans and reviewers disparaged the sequel over the fairness of its approach to Souls’ trademark ultra-hard difficulty level.

Series-watchers may be shocked at the announcement’s timing: Sony dev boss Shuhei Yoshida confirmed in late May that Bloodborne is to be expanded, and that more details will be announced “later this year”.

E3 takes place in Los Angeles on the week commencing June 15. We’ve reached out to Namco for comment.

bizarro gazzara, Tuesday, 2 June 2015 14:10 (eight years ago) link

Yes plz!!! Would do w Bloodborne 2 (or PC port) but this is still the best news.

©Oz Quiz© (Adam Bruneau), Tuesday, 2 June 2015 15:08 (eight years ago) link

good to know i won't need to start playing other games for the foreseeable future.

lil urbane (Jordan), Tuesday, 2 June 2015 15:24 (eight years ago) link

Feel like the new Flying Saucer Attack also being announced today is super appropriate.

©Oz Quiz© (Adam Bruneau), Tuesday, 2 June 2015 16:30 (eight years ago) link

shadow tower (early fromsoft game for ps1) is on psn now btw

😂 (am0n), Tuesday, 2 June 2015 17:28 (eight years ago) link

ps store i mean not ps now

😂 (am0n), Tuesday, 2 June 2015 17:29 (eight years ago) link

shadow tower controls are terrible. cool game, like fps dark souls, but unplayable

😭 (am0n), Friday, 5 June 2015 21:19 (eight years ago) link

https://www.youtube.com/watch?v=m6iMjSQ9uOk

Dark Souls playing as Ceaseless Discharge and unleashing the lava demon giant's might against several foes. What is to be able to control such a huge boss and be as powerful as hell? Watch how Ceaseless Discharge protects my character in my custom mini game - Player protector. In this video I moved Kirk Knight (Invader) to the arena of Ceaseless Discharge and left my player uncontrolled while taking control of Ceaseless Discharge. The goal of my custom mission is to beat Kirk before he kills your character since there is no way for AI to fight Ceaseless Discharge back - since it will fall to death trying to reach him, so I left my character as a bait and and had to protect it with Ceaseless Discharge.

😭 (am0n), Friday, 5 June 2015 21:21 (eight years ago) link

Dark Souls III will release next year for PlayStation 4, Xbox One, and possibly PC
1-4 players, as in past games
10 classes, 45 new enemies, and 15 bosses (returning foes aren't counted in those figures)
12 areas equaling an amount of content similar to the first Dark Souls
60 minutes of cut scenes, most of which are in-engine
"Sacrifice Ceremonies" can be used to visit other players' worlds
Bonfires can be created by sacrificing
A "Heat Up" mechanic can be used to alter bosses (as shown in the boss screenshots below -- that's the same dude, apparently)
There's something called "Sword Fighting Arts," including moves like "Rush In" and "Circle"

http://www.destructoid.com//ul/293409-/h17-noscale.jpg
http://www.destructoid.com//ul/293409-/h9-noscale.jpg

http://youtu.be/dyRJ5u-L8qw

bizarro gazzara, Sunday, 7 June 2015 11:45 (eight years ago) link

sounds more like more of a cash grab but hopefully the construction and care will still be there.

like a giraffe of nah (forksclovetofu), Sunday, 7 June 2015 15:29 (eight years ago) link

As long as it's better than Dark Souls 2 I'm all in.

AdamVania (Adam Bruneau), Sunday, 7 June 2015 15:38 (eight years ago) link

http://gfycat.com/MajorEarnestGraywolf

😭 (am0n), Tuesday, 9 June 2015 16:39 (eight years ago) link

awesome, reposting to got thread

like a giraffe of nah (forksclovetofu), Tuesday, 9 June 2015 16:39 (eight years ago) link

lol

bizarro gazzara, Tuesday, 9 June 2015 21:59 (eight years ago) link

!!!

https://www.youtube.com/watch?v=FULtUmhnEnU

bizarro gazzara, Monday, 15 June 2015 18:18 (eight years ago) link

day one buy of course; they've yet to disappoint and i prefer the aesthetic and game play of dark souls over bloodbourne

like a giraffe of nah (forksclovetofu), Monday, 15 June 2015 18:24 (eight years ago) link

the apparent scale of the bad guy in the trailer was giving me shadow of the colossus vibes

bizarro gazzara, Monday, 15 June 2015 18:28 (eight years ago) link

for a moment there i was terrified that this was going to be Xbox-only

lil urbane (Jordan), Monday, 15 June 2015 18:36 (eight years ago) link

ps vita exclusive

bizarro gazzara, Monday, 15 June 2015 18:49 (eight years ago) link

http://gameidealist.com/wp-content/uploads/dark-souls-3-3.jpg

😭 (am0n), Monday, 15 June 2015 19:27 (eight years ago) link

http://gameidealist.com/wp-content/uploads/dark-souls-3-2.jpg

😭 (am0n), Monday, 15 June 2015 19:31 (eight years ago) link

dark souls 3: bloodborne 2 ?

http://gameidealist.com/wp-content/uploads/dark-souls-3-4.jpg

😭 (am0n), Monday, 15 June 2015 19:32 (eight years ago) link

YESSSS been playing through the first 2 a bunch and they are great but don't really look the best. A Bloodborne-level of graphical polish plus combat tweaks would be sweeeet.

AdamVania (Adam Bruneau), Monday, 15 June 2015 21:01 (eight years ago) link

https://vine.co/v/ee0bv2ZrpXL

😭 (am0n), Tuesday, 16 June 2015 20:38 (eight years ago) link

chosen undead's toilet

https://imgur.com/a/l4X5t

am0n, Friday, 26 June 2015 16:49 (eight years ago) link

maybe he was just cleaning up after the giant rat.

lil urbane (Jordan), Friday, 26 June 2015 17:20 (eight years ago) link

Hah it is US Independence Day and I spent half the day playing this Japanese videogame.

I am doing a sorcery-only run. It's pretty fun, and a different way to play if you've already played through. Some parts are harder, some are easier. Got into a magic arrow battle with another magician in the forest earlier that was so cool!

AdamVania (Adam Bruneau), Saturday, 4 July 2015 21:56 (eight years ago) link

two weeks pass...

this is insane:
https://www.youtube.com/watch?v=vsdaoYejijk

the Bed of Chaos fight alone is genius, i've never seen anyone do it like that.

lil urbane (Jordan), Thursday, 23 July 2015 15:18 (eight years ago) link

around what time?

Roberto Spiralli, Thursday, 23 July 2015 15:19 (eight years ago) link

20min in

lil urbane (Jordan), Thursday, 23 July 2015 15:32 (eight years ago) link

ty

Roberto Spiralli, Thursday, 23 July 2015 15:34 (eight years ago) link

haha that is excellent work

Roberto Spiralli, Thursday, 23 July 2015 15:35 (eight years ago) link

nice. the o+s fight is like 10 sec too

am0n, Thursday, 23 July 2015 18:32 (eight years ago) link

dark souls speedruns are endlessly fun to watch

you are extreme, Patti LuPone. (forksclovetofu), Thursday, 23 July 2015 18:34 (eight years ago) link

best bit: where he nearly gets fucked up by the wagon wheel skeleton dudes

Neil S, Thursday, 23 July 2015 20:06 (eight years ago) link

i still have the free Games W/Gold version of this sitting on my hard-drive but I have not yet touched it. Dare I?

I am p shitty at video games tbh

Credit: howtokeepapositiveattitudedotcom (stevie), Monday, 27 July 2015 13:19 (eight years ago) link

yeah, definitely. in a lot of ways i find the difficulty level of the souls games much easier to take than others because pretty much every time you die you'll know exactly what you did wrong and have an idea of what you might be able to do differently the next time. it's tough but fair, and it's a great teacher - you'll find yourself coming back to areas you struggled with before and breeze through them because you've become a much better player in the interim.

bizarro gazzara, Monday, 27 July 2015 13:25 (eight years ago) link

also, dark souls is flat-out the most atmospheric and engaging game i've ever played - it's worth giving it a shot just for the experience of exploring the world

bizarro gazzara, Monday, 27 July 2015 13:26 (eight years ago) link

yeah just give it a try stevie, being good/bad at games is p much immaterial, no one is waltzing thru these games, but i think most ppl who try find the core gameplay fun enough to mitigate the frustrations until you have more of a handle on it.

Roberto Spiralli, Monday, 27 July 2015 13:30 (eight years ago) link

one more thing: if you find you're not getting on with the game, try another character build - it's amazing how much putting points into different stats can palpably affect the experience of playing

bizarro gazzara, Monday, 27 July 2015 13:34 (eight years ago) link

okay, cheers dudes, i shall go on in later this week!

Credit: howtokeepapositiveattitudedotcom (stevie), Monday, 27 July 2015 13:38 (eight years ago) link

liveblog please

Neil S, Monday, 27 July 2015 13:39 (eight years ago) link

yeah, reading about new players navigating their way through souls games is endlessly fascinating to me - post yr impressions!

bizarro gazzara, Monday, 27 July 2015 13:40 (eight years ago) link

deadblog more like - will def get back with details once i'm in the dungeon!

Credit: howtokeepapositiveattitudedotcom (stevie), Monday, 27 July 2015 13:52 (eight years ago) link

Nice one! My tip FWIW: it's tempting to build a warrior/knight "tank" character, upping your stamina, strength and endurance but it's more fun to play the game as an agile character or a mage. But y'know follow your heart!

Neil S, Monday, 27 July 2015 13:54 (eight years ago) link

not just more fun but more effective. certainly for DS1 i think that, rather than stat build and equip to take more hits, you need to learn and build to not get hit at all. somethings will 1-hit you however beefy you get.

Roberto Spiralli, Monday, 27 July 2015 13:57 (eight years ago) link

it'd stand you in good stead if you ever get around to playing bloodborne too

bizarro gazzara, Monday, 27 July 2015 13:58 (eight years ago) link

Yes plz liveblog, your first time through a Souls game is amazing! If I could offer one word of advice, it's to avoid that cemetery with the skeletons until you have pretty much run out of other places to explore.

My magic character is currently stuck in The Duke's Archives. The combo of crystal warriors and projectile mages is too much to handle, I can't even run through it.

AdamVania (Adam Bruneau), Monday, 27 July 2015 14:31 (eight years ago) link

Sweet jesus that looks good

AdamVania (Adam Bruneau), Tuesday, 4 August 2015 15:38 (eight years ago) link

super in

better quality: https://www.youtube.com/watch?v=1gMUv2P9-ME

lil urbane (Jordan), Tuesday, 4 August 2015 15:47 (eight years ago) link

awwwww yeah

let's not get too excited w/ the ouches (forksclovetofu), Tuesday, 4 August 2015 18:05 (eight years ago) link

http://i.imgur.com/jDla71w.jpg

am0n, Tuesday, 4 August 2015 18:35 (eight years ago) link

twitch plays dark souls

bizarro gazzara, Friday, 14 August 2015 01:28 (eight years ago) link

i feel like that's going to be truly impossible

Meta Forksclove-Liebeskind (forksclovetofu), Friday, 14 August 2015 02:46 (eight years ago) link

idgi

lil urbane (Jordan), Friday, 14 August 2015 04:47 (eight years ago) link

It looks like they made it to the 2nd bonfire in the Undead Asylum. This does make more sense than the guy that beat the game with voice controls.

AdamVania (Adam Bruneau), Friday, 14 August 2015 04:58 (eight years ago) link

It seems like the automated nature of the controls will make blocking nearly impossible.

AdamVania (Adam Bruneau), Friday, 14 August 2015 05:00 (eight years ago) link

been watching this for an hour or so. They're never getting out of the Undead Asylum.

Neil S, Friday, 14 August 2015 13:48 (eight years ago) link

I got nowhere with this game and got fed up with it. Sorry guys. This is not my bag.

Credit: howtokeepapositiveattitudedotcom (stevie), Friday, 14 August 2015 14:57 (eight years ago) link

it's def not going to be for everyone. you can't be blamed for trying it and not liking it, but having it on your computer for free and not even trying it would've been an invitation for a mob with pitchforks and torches showing up at your house at midnight.

Roberto Spiralli, Friday, 14 August 2015 15:13 (eight years ago) link

I tried it and gave it up and then went back to it a year later before it finally clicked.

AdamVania (Adam Bruneau), Friday, 14 August 2015 15:21 (eight years ago) link

not deleted it yet! and glad i tried it - i can see it being awesome at scaring the shit out of me, if i didn't always get killed before i could even get scared

Credit: howtokeepapositiveattitudedotcom (stevie), Friday, 14 August 2015 15:40 (eight years ago) link

The secret is that you need to look at the game as an extended and complicated puzzle, not a survival horror or adventure game. Every situation in the game has at least one "right" way to be done.... And often many more... And each right answer leads to the next, often in successions of twenty or more. If that sounds arduous and pointless, this is not the game for you. But the rewards if you get in the groove are SO viscerally enjoyable and the mental map of the space feels more real than my memories of high school.

Meta Forksclove-Liebeskind (forksclovetofu), Friday, 14 August 2015 16:37 (eight years ago) link

Actually, that sounds lots of fun. But a 15-month-old running about the house and a massively impoverished amount of spare time as a result suggests I might not be able to give it the proper attention within the next few years!

Credit: howtokeepapositiveattitudedotcom (stevie), Friday, 14 August 2015 16:43 (eight years ago) link

Twitch playing it is like giving a monkey a rubicks cube

Meta Forksclove-Liebeskind (forksclovetofu), Friday, 14 August 2015 17:02 (eight years ago) link

oh man twitch plays. im surprised they made it out of the cell

am0n, Friday, 14 August 2015 18:08 (eight years ago) link

still in the asylum :B

am0n, Saturday, 15 August 2015 22:33 (eight years ago) link

they're gonna have to turn on democracy if they want to get past the tutorial

Meta Forksclove-Liebeskind (forksclovetofu), Saturday, 15 August 2015 23:16 (eight years ago) link

three days, 10 hours in: still in the asylum

bizarro gazzara, Monday, 17 August 2015 09:35 (eight years ago) link

it's sort of the perfect summation of all the depressing, lonely aspects of DS

Neil S, Monday, 17 August 2015 09:49 (eight years ago) link

ok i get it now, and that is insane.

it's sort of the perfect summation of all the depressing, lonely aspects of DS

well said, it's a pretty good simulation of a player having gone hollow.

lil urbane (Jordan), Monday, 17 August 2015 17:05 (eight years ago) link

lol, they're back in the pool

Meta Forksclove-Liebeskind (forksclovetofu), Monday, 17 August 2015 17:46 (eight years ago) link

still in the pool

wootilinkx: So you guys are going back for the doll right??

Meta Forksclove-Liebeskind (forksclovetofu), Tuesday, 18 August 2015 03:49 (eight years ago) link

they keep going up the ladder and falling into the pool

Meta Forksclove-Liebeskind (forksclovetofu), Tuesday, 18 August 2015 03:51 (eight years ago) link

2100 people watching this!

Meta Forksclove-Liebeskind (forksclovetofu), Tuesday, 18 August 2015 03:52 (eight years ago) link

oh shit, they're at the door of the inmate asylum

Meta Forksclove-Liebeskind (forksclovetofu), Tuesday, 18 August 2015 04:00 (eight years ago) link

asylum demon promptly killed him on the spot

Meta Forksclove-Liebeskind (forksclovetofu), Tuesday, 18 August 2015 04:01 (eight years ago) link

Perhaps the funniest moment of the stream so far was when Twitch Plays Dark Souls equipped an item called the Darksign. When deployed, Darksign allows you to sacrifice whatever souls (aka experience points) you’ve accrued during a run in exchange for showing up at the last bonfire (aka save points). Twitch found itself unable to do anything but keep using Darksign.

http://i.kinja-img.com/gawker-media/image/upload/s--mxOF7sqP--/1391100859911958340.gif

bizarro gazzara, Wednesday, 19 August 2015 19:56 (eight years ago) link

lol

am0n, Wednesday, 19 August 2015 21:00 (eight years ago) link

i love the insurmountable futility of this

am0n, Wednesday, 19 August 2015 21:01 (eight years ago) link

Replaying for the nth time. Parry & Reposts are ESSENTIAL.

AdamVania (Adam Bruneau), Wednesday, 19 August 2015 21:01 (eight years ago) link

twitch plays seems broken? it's just a guy in full armor staring at a wall.

Meta Forksclove-Liebeskind (forksclovetofu), Wednesday, 19 August 2015 21:11 (eight years ago) link

oh i see, they added a "delay" switch
still at the tutorial

Meta Forksclove-Liebeskind (forksclovetofu), Wednesday, 19 August 2015 21:13 (eight years ago) link

alright, i just got scholar of the first sin, let's see how much i remember.

Meta Forksclove-Liebeskind (forksclovetofu), Wednesday, 19 August 2015 21:22 (eight years ago) link

they just got to asylum demon using some kind of delay pause in the controls

am0n, Thursday, 20 August 2015 05:27 (eight years ago) link

twitch just killed asylum demon, just barely

am0n, Thursday, 20 August 2015 05:52 (eight years ago) link

???? no way

AdamVania (Adam Bruneau), Thursday, 20 August 2015 06:08 (eight years ago) link

the blessings of the pool god bear fruit

bizarro gazzara, Thursday, 20 August 2015 08:40 (eight years ago) link

https://i.kinja-img.com/gawker-media/image/upload/1393619612350622277.png

am0n, Thursday, 20 August 2015 14:13 (eight years ago) link

look at that sliver of health

am0n, Thursday, 20 August 2015 14:14 (eight years ago) link

shameful performance by the asylum demon tbh

bizarro gazzara, Thursday, 20 August 2015 14:19 (eight years ago) link

i guess they aggro'd crestfallen guy at firelink and killed him lol

am0n, Thursday, 20 August 2015 14:20 (eight years ago) link

Oh, so it looks like they have been pausing the game and then tallying up the votes before the next unpause. Kind of really cheating imo. Like anyone could probably beat Dark Souls if it paused every 10 seconds and you had a minute or two solid to consider every single move.

Maybe I have it wrong but it looks like what they are doing.

AdamVania (Adam Bruneau), Thursday, 20 August 2015 14:21 (eight years ago) link

agree but the twitch pokemon did something similar. also even with pause its still hundreds of people fighting over the controller at every move

am0n, Thursday, 20 August 2015 14:26 (eight years ago) link

here it is with pauses edited out

https://www.youtube.com/watch?v=e6kMBIci_cE

am0n, Thursday, 20 August 2015 17:11 (eight years ago) link

whew, that is unlikely

Meta Forksclove-Liebeskind (forksclovetofu), Thursday, 20 August 2015 17:27 (eight years ago) link

Yeah that is pretty cool. When he ran out of pyromancy.....whew....

AdamVania (Adam Bruneau), Thursday, 20 August 2015 17:35 (eight years ago) link

feel like they should keep another stream running that isn't turn-based

am0n, Thursday, 20 August 2015 17:48 (eight years ago) link

turn-based Dark Souls is kind of a fun concept on its own, not that i would want to play it.

lil urbane (Jordan), Thursday, 20 August 2015 18:10 (eight years ago) link

http://kotaku.com/twitch-is-cheating-at-dark-souls-1725367972

Already w the controversy.

Yeah I think it is 100% cheating. I mean how many times have I died bc I couldn't pause the game and went to use the restroom or simply tab out and check my email? Not pausing IS the game.

AdamVania (Adam Bruneau), Thursday, 20 August 2015 18:21 (eight years ago) link

i have def experienced the full gamut of no-pause kills: surprise monster kill, got invaded while getting a soda kill, and the super frustrating put my controller down and accidentally strafed off a cliff kill.

Roberto Spiralli, Thursday, 20 August 2015 18:41 (eight years ago) link

i invaded someone who was afk in Bloodborne last night, right before i had to leave the house. i killed him but now it occurs to me i should have just surrounded him with shiny coins and left without a trace.

lil urbane (Jordan), Thursday, 20 August 2015 18:46 (eight years ago) link

is kotaku reading this thread

am0n, Thursday, 20 August 2015 19:44 (eight years ago) link

Twitch have just beaten the Taurus Demon

Neil S, Tuesday, 25 August 2015 07:51 (eight years ago) link

since they got the pause/play element added, i can't really get into this anymore.

Meta Forksclove-Liebeskind (forksclovetofu), Tuesday, 25 August 2015 08:08 (eight years ago) link

yeah, watching action-pause-action is far less weirdly compelling than watching them climb up and fall down a ladder in real time

bizarro gazzara, Tuesday, 25 August 2015 12:01 (eight years ago) link

lol at 426 deaths over 11-and-a-half days tho

bizarro gazzara, Tuesday, 25 August 2015 12:03 (eight years ago) link

two weeks pass...

Smough and Ornstein defeated!

Neil S, Friday, 11 September 2015 07:58 (eight years ago) link

28 days 8 hours 56 mins 3 seconds

bizarro gazzara, Friday, 11 September 2015 08:26 (eight years ago) link

time well spent

Neil S, Friday, 11 September 2015 11:40 (eight years ago) link

can't be sure of course but i think o+s is the most time i have spent on a game boss. and after my first run i must've gone through the game min 4 times again and i think i first timed them each time. and it's not like there is some secret trick you have to figure out. v weird, maybe a psychological barrier thing.

Roberto Spiralli, Friday, 11 September 2015 12:08 (eight years ago) link

yeah, i think the souls games are really effective at psyching players out with intimidating-looking bosses. Then, once you start to carefully searching out their weaknesses, you get the satisfaction of eventually taking them apart.

bizarro gazzara, Friday, 11 September 2015 12:54 (eight years ago) link

Still psyched out by the archer on that citadel tower over a year later.

Insane Prince of False Binaries (Gukbe), Friday, 11 September 2015 13:46 (eight years ago) link

that's the ultimate sweaty-palms moment, in a game that induces that sensation more often than any other I have played

Neil S, Friday, 11 September 2015 13:54 (eight years ago) link

otm. Helped all the more by the fact that you can't pause the game in Dark Souls.

Once they hacked the game to use pausing it ceased to be Dark Souls. They might as well just stick to Pokemon.

AdamVania (Adam Bruneau), Friday, 11 September 2015 16:36 (eight years ago) link

i peeked in on this to see what was up. they're pausing after every two or three seconds of gameplay and allowing a democratic vote for the next button push which takes about a minute. they're on the sanctuary guardian. looks pretty tedious, only 500 or so viewers.

Meta Forksclove-Liebeskind (forksclovetofu), Tuesday, 15 September 2015 20:40 (eight years ago) link

btw it looks like we can start a Dark Souls III thread with the same title:
https://www.youtube.com/watch?v=WIvKTe08RBw

lil urbane (Jordan), Tuesday, 15 September 2015 22:01 (eight years ago) link

one month passes...

New Londo Ruins:
http://www.thisiscolossal.com/2015/10/church-appears-in-mexican-reservoir/

lil urbane (Jordan), Wednesday, 21 October 2015 16:30 (eight years ago) link

huh, that's amazing, and yeah remarkable similarity

Roberto Spiralli, Wednesday, 21 October 2015 16:32 (eight years ago) link

wow!

a llove spat over a llama-keeper (forksclovetofu), Wednesday, 21 October 2015 16:33 (eight years ago) link

Nice! The resemblance is remarkable.

AdamVania (Adam Bruneau), Wednesday, 21 October 2015 16:34 (eight years ago) link

https://www.youtube.com/watch?v=1C5z1bZwK-U

Defeated Knight Artorias the other day. This whole DLC area is maybe my favorite in the game. I love the "Royal Woods" so peaceful. This game has some great forest areas in it!

AdamVania (Adam Bruneau), Thursday, 22 October 2015 16:43 (eight years ago) link

have you done Manus yet? that was my favorite fight of the whole series probably, if only for how long it took and how i had to legitimately learn how to read each one of his moves. all the DLC bosses are great though.

i know when that chandler bing (Jordan), Thursday, 22 October 2015 18:32 (eight years ago) link

Not yet, I've had a helluva time getting through the Township. Those blasted sorcerers can one-hit kill me. Just got to the humanity farming spot and already uncovered an entire lower part of the level I have never been to before.

AdamVania (Adam Bruneau), Thursday, 22 October 2015 18:34 (eight years ago) link

yep not long now. make sure you find your furry friends down there. ;)

i know when that chandler bing (Jordan), Thursday, 22 October 2015 18:38 (eight years ago) link

have been thinking about getting the ds2 next gen bundle with the dlc, only hesitating because my chief recollection of the game is that it was disappointing. just looked at a list of the game locations to stir my memory and i'm almost a total blank, i can picture like 2 of the areas based on the names. ds1, demons and bloodborne i am pretty sure i could recall every area in detail.

Roberto Spiralli, Thursday, 22 October 2015 19:35 (eight years ago) link

I've been considering this too. Apparently they've revised and improved enemy placings, and the DLC on Xbox 360 was very good, judging by the little that I played.

Neil S, Friday, 23 October 2015 09:28 (eight years ago) link

i've played a bit of the revised ds2 and the new enemy placements veered towards unfairly tough in the few areas i visited - those elephant monsters showed up really early iirc and there were big annoying mobs in a few areas. maybe i was just too used to the original placements, i dunno, but it seemed more difficult to me and i gave up pretty quick. i should go back to it at some point and go through the dlc areas.

the illicit unit slid tantalizingly across the waxed tile (bizarro gazzara), Friday, 23 October 2015 09:45 (eight years ago) link

i went to back to ds2 the other day and found that low-level griefing a la ds1 is now a thing thx to agape ring

am0n, Monday, 26 October 2015 20:56 (eight years ago) link

https://www.youtube.com/watch?v=5m2a2dLdZ0M

am0n, Wednesday, 28 October 2015 14:40 (eight years ago) link

he actually cries at the end

a llove spat over a llama-keeper (forksclovetofu), Wednesday, 28 October 2015 19:02 (eight years ago) link

i find these compellingly watchable
https://www.youtube.com/watch?v=-XPAdlkQYYA

a llove spat over a llama-keeper (forksclovetofu), Wednesday, 28 October 2015 19:02 (eight years ago) link

http://i.imgur.com/hTVBHcx.gif

am0n, Friday, 30 October 2015 14:32 (eight years ago) link

amazing that dark souls can keep bringing the lulz four years after its release

the illicit unit slid tantalizingly across the waxed tile (bizarro gazzara), Friday, 30 October 2015 14:40 (eight years ago) link

https://www.youtube.com/watch?v=7IG9afBRnzo

am0n, Friday, 30 October 2015 14:44 (eight years ago) link

four months pass...

Something has happened to my Dark Souls: Prepare to Die Edition. I think there was a recent Steamworks update and maybe that is the cause? The controls are messed up. R Analog stick is 90 degrees off and the buttons are all switched.

My controller mapper x360ce fails to do anything to improve the situation. x360ce still works fine on Dark Souls II however so I don't think it's that.

On top of that I tried running the game right from the DARKSOULS.EXE and it won't run. I have to run it through Steam, either as a proxy shortcut, or through Steam itself. I almost think these two are related, as I can run DARKSOULS2.EXE just fine from explorer.

Oh yeah all this is happening in wonderful Windows 7 64-bit running DSFIX 2.4 and 32-bit Steam Dark Souls. My main rig is a PS2 controller through a blue HDE USB adapter using x360ce. Using this I can play Rocket League, Dark Souls 2, Metal Gear Solid V, Witcher 3, all without issue.

AdamVania (Adam Bruneau), Friday, 4 March 2016 21:32 (eight years ago) link

^thanks for reminding me why I don't play games on PC

sam jax sax jam (Jordan), Friday, 4 March 2016 21:35 (eight years ago) link

i use a ps4 controller and ds4windows w/ no problem. you could try this:
https://support.steampowered.com/kb_article.php?ref=2037-QEUH-3335

am0n, Saturday, 5 March 2016 01:09 (eight years ago) link

welp, i ended up torrenting the old version of the game and installing that to a separate folder. what the hell do you know, it works again!

tried copying all the files over my Steam files, game loads, but no controller. like AT ALL. which is admittedly an improvement from where i was but still...

AdamVania (Adam Bruneau), Saturday, 5 March 2016 16:14 (eight years ago) link

how ironic that if i had just not bought the game from Steam at all and stuck w the pirated version i wouldn't have this issue at all

AdamVania (Adam Bruneau), Saturday, 5 March 2016 16:18 (eight years ago) link

it also looks like the DS Forums are gone now (???) maybe this is just a temp maintenance thing i dunno...

http://steamcommunity.com/app/211420/discussions/

AdamVania (Adam Bruneau), Saturday, 5 March 2016 16:18 (eight years ago) link

Jordan is so otm lol

an update just in case this helps anyone else: i was successful at getting it to run using the "blocker" version of the dinput8.dll (at the link below) but only on the old version would it make the controller work, in the new Steam Beta it simply disabled the controller completely. which is good! that means i can use JoytoKey (which the game just always ignored previously), map everything to the keys on the keyboard, and i'm playing Dark Souls again, just w a janky camera stick.

https://docs.google.com/file/d/0B4lfqq0DpUo-NDVjM2o2aTRYZDQ/edit?pli=1

AdamVania (Adam Bruneau), Saturday, 5 March 2016 18:04 (eight years ago) link

yeah this is still my favorite of the series (haven't played Demon's yet).

i just started my first replay in a long time. i just killed the Moonlight Butterfly in my favorite area w the thickest sickest atmosphere, Darkroot Garden. of course as soon as i got to the top of the tower and collected a Divine Ember i accidentally fall off instead of taking the stairs. lol YOU DIED. ffs, how many times have i played through this game and done this every single time? and what do you know, on the way to collect my 14k of souls a tree guy pops out and eats me in dead in a single attack so i lose all my hard won blood echos. fuck.

i am glad i went back to the Undead Asylum before fighting him, as I found the Crest Shield there, which has incredible magic defense this early in the game.

after spending so much time in Dark Souls 2 it is good to be back in Lordran. the level design of this game truly is all-time amazing. just the design of a single hallway in the tutorial introduction area is incredible. when i finally got to The Depths on this playthrough, that first basement area before the sewers looked unnecessarily impressive. Dark Souls 2 had too many areas, so they were able to spend less time on each area itself. so there is a lot of stuff that are single hallways but they are closer to empty boxes. the original Dark Souls is much more about the micro architecture of these places.

in many places Dark Souls 1 actually looks better than Dark Souls 2, even the new HD version, just because of this tighter attention to detail and art design. also the character looks really good with the small circle of light glowing around them. this is something they took out of 2 and i think it makes me game seem muddier. it looks really nice and dramatic, especially up-close. i also favor the animations in Dark Souls 1.

Dark Souls 2 is still a great game and especially the latest version with all the DLC it is a beast of a game, but this first game really was something special.

AdamVania (Adam Bruneau), Sunday, 6 March 2016 22:17 (eight years ago) link

I fired it for a little while up the other day just to get the feel back. Finally beat Gwyndolin (the only DS1 boss I never got around to beating), then Gwyn, then starting messing around in NG+3. The ramp up in difficulty is pretty great, like I was rushing through and actually had difficulty getting to the gargoyles, because even a random hollow can take half your life bar in a couple hits.

this is fun & educational btw: http://www.youtube.com/playlist?list=PLToji_CQFzSTFPr3foUQaBKKWDXQ9qtFD

sam jax sax jam (Jordan), Tuesday, 15 March 2016 17:51 (eight years ago) link

yeah im almost done taking out all the essential bosses, only have Gravelord Nito ahead of me. then i will go exploring and find the super hard DLC bosses and level up all my weapons so i can do the Achievements lol. eventually i want to see NG+ but also want to do a sorcerer build next, i have never tried the miracles/faith/int path and it looks interesting.

this has been the easiest playthrough yet and i wonder if i am just getting better or if i over-leveled my weapon. i have a Battle Axe+15 and am at SL 69 with no attributes over 30. oh yeah i am also using Ascended Pyromancy Flame+5 so that has been a HUGE help.

S&O gave me trouble but everyone else has fallen fast. Artorias went down in 2 battles. still maybe my favorite boss in the game. Bed Of Chaos mercyfully went down in two single fights. along the way i got lost in a part of Lost Izalith i had never seen before. cool! some weird lovecraftian squid demons to fight later when i want to explore!

i'll probably be playing this right up until Dark Souls 3.

AdamVania (Adam Bruneau), Wednesday, 16 March 2016 06:04 (eight years ago) link

oh, you mean that part where the floor falls from under your feet?

sam jax sax jam (Jordan), Wednesday, 16 March 2016 13:56 (eight years ago) link

that's the one

AdamVania (Adam Bruneau), Wednesday, 16 March 2016 14:25 (eight years ago) link

one month passes...

I've been playing DS1 for about a week and I'm still in Undead Burg and I suck so bad

Immediate Follower (NA), Friday, 29 April 2016 21:53 (seven years ago) link

where are you stuck, exactly?

AdamVania (Adam Bruneau), Saturday, 30 April 2016 00:42 (seven years ago) link

I'm not really stuck. I'm just still figuring out all the controls and tricks and parrying so I can get up to the next boss without dying. I'm getting better but then I looked at some tips online and it made me feel like I was missing a ton of stuff (eg humanity, kindling, summoning) so I've mostly been hanging around the bonfire and building up skills and trying out moves before I even attempt the next boss again.

Immediate Follower (NA), Saturday, 30 April 2016 01:08 (seven years ago) link

let me know if you want some help w bosses. i can do co-op if you are on Steam.

AdamVania (Adam Bruneau), Saturday, 30 April 2016 01:24 (seven years ago) link

I've been playing DS1 for about a week and I'm still in Undead Burg and I suck so bad

I still can't beat the first boss. :(

Allen (etaeoe), Saturday, 30 April 2016 17:58 (seven years ago) link

I'm at the Taurus Demon and I know how to beat him but haven't managed to do it yet. And then this morning, just thinking about it, I think I had an epiphany about a shortcut that, if it works, will make beating it much easier.

Immediate Follower (NA), Saturday, 30 April 2016 18:18 (seven years ago) link

The game confronts you with the first boss before you're really ready for it. There's a way to get around it that seems like it should be obvious but it took me a while to find it. Apologies if you've already dealt with this and are still having trouble.

Immediate Follower (NA), Saturday, 30 April 2016 18:22 (seven years ago) link

you kind of use the same technique in the first two bosses. trick in the Taurus Demon battle is to bait his attack so that he swings and misses while you are already running for the ladder. cos just running for it, he will catch up and smash you against the side of that tower.

AdamVania (Adam Bruneau), Saturday, 30 April 2016 18:36 (seven years ago) link

Oh that ladder... ~memories~

Gukbe, Saturday, 30 April 2016 18:52 (seven years ago) link

the first time i fought the taurus demon he somehow fell off the side of the castle to his death and i was totally nonplussed

the oven is too big for a small egg (bizarro gazzara), Saturday, 30 April 2016 20:01 (seven years ago) link

https://www.youtube.com/watch?v=cGbE0L2zWbc

ulysses, Saturday, 30 April 2016 23:43 (seven years ago) link

i often have a five stage plan to take them out

ulysses, Saturday, 30 April 2016 23:44 (seven years ago) link

Gone back to Dark Souls as all the DS3 reviews have got me hyped and it seems like even with 3 sopls titles and Bloodborne, DS1 is the one to put the time into.

So its good to see this thread revived.

almost made it through to the boss of blighttown, just a bit bored with the options for my cleric build, all the possible miracles/hammer class weapons/armour options seem a bit meh.

also dreading the spider boss of blighttown due to some PTSD caused by the Demon's Souls spider boss.

my opinionation (Hamildan), Sunday, 1 May 2016 13:08 (seven years ago) link

she's actually not that difficult once you figure out her two main attacks. to the point where you can skip other "earlier" bosses and take her out without too much of a problem. just stand in front of her, bait her spewing-lava-on-floor attack, then roll to the left or right side where you can start attacking. make sure to watch out for the explosion/force attack, in that event you will want to get your shield up or back away far enough so it doesn't get you.

of course getting into Blighttown without dying on the other hand...

AdamVania (Adam Bruneau), Sunday, 1 May 2016 14:01 (seven years ago) link

one year passes...

FUUUUUUUCK YESSSSSSSSSS

pee-wee and the power men (bizarro gazzara), Thursday, 11 January 2018 14:57 (six years ago) link

Yessss.

Very curious if they'll make any changes to multiplayer besides upping the number of players. DS1 is still my favorite in single-player mode by far, but it's going to be tough going from DS3 back to the original pvp mechanics.

change display name (Jordan), Thursday, 11 January 2018 15:46 (six years ago) link

two weeks pass...

https://i.imgur.com/pTyZ4Ax.gif

am0n, Friday, 26 January 2018 17:21 (six years ago) link

baller as fuck

your skeleton is ready to hatch (bizarro gazzara), Friday, 26 January 2018 18:10 (six years ago) link

i don't understand what is happening

Roberto Spiralli, Friday, 26 January 2018 18:15 (six years ago) link

parry > quickly swap all gear into giant dad meme build > riposte, win game

https://www.youtube.com/watch?v=jjQxNf5uTSE

change display name (Jordan), Friday, 26 January 2018 18:17 (six years ago) link

that is nice. one-shotting the boss seems like the more impressive part tho.

Roberto Spiralli, Friday, 26 January 2018 18:20 (six years ago) link

I've been watching a few playthroughs, or at least looking into the game a bit more (since its mechanics/instructions/goal were totally mysterious to me), and I'm unclear about something. Well, several things. If you make it to a future stage of the game and it turns out you don't have the Ring of Constipation or Sword Lube or whatever, can you go back to an earlier level and get it, or are you hosed? That is, are there decisions or mistakes you can make early on, or things you missed or forgot, that screw you over, and is that just then how it's going to be, until you start over at the beginning and try again?

Also - and I know this is part of the mechanic - there seems to be several different ways to kill many (all?) enemies, some really easy, most really hard. Like, one guy I saw made sure to gift himself the fire bombs right off the bat, knowing it would be key to easily defeating the first boss. How did he know that? Others said don't get the firebombs (or a few other things) because they're easy to get or find later. How did they know that? And even knowing that, is it better to get your ass kicked repeatedly by the first boss (as practice?) than to defeat it easily and move on? Likewise, I saw another clip that struggled with the second boss, on the bridge. Person died over and over again. But the other one I watched, the dude is all "you just need to apply this resin to your sword and it's as simple as that" and he kicked the boss's butt. How did he know that?

Couple of more questions. I see people reading notes/hints left for them. When I get the game for Switch in a few months, will those messages not be there when I start a fresh game locally? Or do they only show up if you're playing connected to the internet at large?

And then a last question. Some of the clips concede they've been doing some mining/grinding off-camera. Is this a part of the game, or is it just a cheaty shortcut to getting more powerful that some people take?

Josh in Chicago, Wednesday, 31 January 2018 13:33 (six years ago) link

I can only speak to one point based on my limited experience with Demon's Souls, which is yes, the messages are online only (which I learned because the soon-to-be-expired Demon's Souls server was glitching like a motherfucker and I had to start playing offline to preserve my sanity).

Senior Soft-Serve Tech at the Froyo Arroyo (Old Lunch), Wednesday, 31 January 2018 13:46 (six years ago) link

I mean, I assume that this also holds true for Dark Souls.

Senior Soft-Serve Tech at the Froyo Arroyo (Old Lunch), Wednesday, 31 January 2018 13:46 (six years ago) link

f you make it to a future stage of the game and it turns out you don't have the Ring of Constipation or Sword Lube or whatever, can you go back to an earlier level and get it, or are you hosed?

you can always go back. there are very few items you absolutely have to get, and the ones there are you can't really miss. but there are items which will make your life easier in way way or another

How did he know that?

these are kind of 'how long is a piece of string' questions tbh - maybe they've played it before or read a guide or got lucky or any number of things. some players will find some enemies super-easy, others will struggle - it's kind of the nature of gaming that skill levels will vary

I see people reading notes/hints left for them.

you've gotta be online for these to show up

Is this a part of the game, or is it just a cheaty shortcut to getting more powerful that some people take?

both - i find it can be helpful to do a bit of grinding for practice with enemies i find challenging and level up a skill or two before i move on. on the other hand, some people can finish the game totally naked without ever levelling up or healing. it's enough of a game of skill that playing it like a total madman, iron man challenge-style, is an option, but most players will find their own level

honestly, just play it for yourself! part of the joy of it is finding what works for you. like, i've used magic approximately twice across all three dark souls games cuz melee-only builds are totally viable ways to play

your skeleton is ready to hatch (bizarro gazzara), Wednesday, 31 January 2018 13:48 (six years ago) link

and i'm too dumb to understand how magic works

your skeleton is ready to hatch (bizarro gazzara), Wednesday, 31 January 2018 13:48 (six years ago) link

Ok so:

That is, are there decisions or mistakes you can make early on, or things you missed or forgot, that screw you over, and is that just then how it's going to be, until you start over at the beginning and try again?

No, you can always go back. However, for much of the game, you can't go across the world instantly, so you might have to walk/fight your way there. That said, I can't think of anything so essential that it would block your progress if you didn't have it.

xp

Also - and I know this is part of the mechanic - there seems to be several different ways to kill many (all?) enemies, some really easy, most really hard. Like, one guy I saw made sure to gift himself the fire bombs right off the bat, knowing it would be key to easily defeating the first boss. How did he know that? Others said don't get the firebombs (or a few other things) because they're easy to get or find later. How did they know that? And even knowing that, is it better to get your ass kicked repeatedly by the first boss (as practice?) than to defeat it easily and move on? Likewise, I saw another clip that struggled with the second boss, on the bridge. Person died over and over again. But the other one I watched, the dude is all "you just need to apply this resin to your sword and it's as simple as that" and he kicked the boss's butt. How did he know that?

One of the great parts of the game is that there are so many different approaches. People using the bombs or resins early on probably played the game before, or watched a video of someone doing a speedrun. All valid approaches, but yeah, it's better to first learn to do it the old-fashioned way (learning a boss's moves so you can dodge or block them, then counterattack when it's safe). Unless you're not having fun, then do whatever.

Couple of more questions. I see people reading notes/hints left for them. When I get the game for Switch in a few months, will those messages not be there when I start a fresh game locally? Or do they only show up if you're playing connected to the internet at large?

Not those notes, but I'm sure players will start leaving notes for each other as soon as the game comes out. There are a couple notes in the game left by the developers that are there even offline though.

And then a last question. Some of the clips concede they've been doing some mining/grinding off-camera. Is this a part of the game, or is it just a cheaty shortcut to getting more powerful that some people take?

Mmmm, it's only a part of the game if you want it to be. If you're having trouble with a boss, grinding is not usually the answer, but it can help. Basically improving your stats & weapons just gives you more room to make mistakes. But people (who have played the game before, a lot) complete the game without ever levelling up.

change display name (Jordan), Wednesday, 31 January 2018 13:54 (six years ago) link

When I first played DS I looked at this site a lot: http://darksouls.wikidot.com/

I tried not to read ahead, and mostly use it as a resource about the mechanics etc, but I think part of the fun of Dark Souls is the player-base as a whole figuring out this big puzzle that doesn't explain how it works. So I'd be at the gym seeing what I'd missed and thinking about my build etc.

change display name (Jordan), Wednesday, 31 January 2018 14:00 (six years ago) link

Apparently one thing that can't be undone - and I guess it makes sense that it can't - is leveling up (I think?). That is, if you add five nerd points to strength but you realize you should have allocated those nerd points to lip gloss sheen, it's too late, you can't shift the stats around.

Also confused about what humanity means or does. Kindling a fire is different than lighting a fire, right? But being human/not hollow looks like it matters mostly if you are online. But it also sounds like it might make it easier to ... find stuff? There was one video that said you should try to keep a balance of 10 humanity, but then the comments were about the struggle to keep even one!

But yeah, I guess I'll find out when I play it. I've always liked watching people play these epic games, regardless, but I'm trying to save some surprises. It helps that some of these people zip through and skip stuff and some explore. When I'm watching a "blind" playthrough it's also unclear how good they are at these games to begin with (which helps). Likewise watching a play through when it might be their 10th time playing through. .

Josh in Chicago, Wednesday, 31 January 2018 14:29 (six years ago) link

if you make it to a future stage of the game and it turns out you don't have the Ring of Constipation or Sword Lube or whatever, can you go back to an earlier level and get it, or are you hosed?

you never really need to collect an item to progress. there are a few impassable fog walls that disappear once you kill some bosses but aside from that i think every area in the game is accessible right from the start.

are there decisions or mistakes you can make early on, or things you missed or forgot, that screw you over, and is that just then how it's going to be, until you start over at the beginning and try again?

not at all. you can return to the very start of the game at any point. the world is all interconnected and always available. you never get cut off from accessing any earlier areas. on the contrary everything becomes easier to navigate between.

AdamVania (Adam Bruneau), Wednesday, 31 January 2018 14:37 (six years ago) link

i'd tell brand new players not to be afraid to follow a build guide because it is hard to make head or tails of any of it until you've played some. if you don't like the game it doesn't matter, and if you do like the game you'll want to play it again and then you'll be in a better position to go your own way with your build. my own very simplistic but effective approach to early build is here DARK SOULS: if you need me i'll be in an induced coma so mvrch comes tomorrow

Roberto Spiralli, Wednesday, 31 January 2018 14:45 (six years ago) link

If you're not going for a super-optimized pvp build, there's a lot of room for error. A few points here and there isn't going to make much of a difference, and you may not know what approach feels good until you try a few.

The one thing I would say is that new players usually focus on upping their damage stat (strength, dexterity) but it's probably more important to increase your health and endurance. That's going to give you a lot more room for error.

change display name (Jordan), Wednesday, 31 January 2018 15:05 (six years ago) link

Also confused about what humanity means or does. Kindling a fire is different than lighting a fire, right? But being human/not hollow looks like it matters mostly if you are online. But it also sounds like it might make it easier to ... find stuff? There was one video that said you should try to keep a balance of 10 humanity, but then the comments were about the struggle to keep even one!

Oh man. Kindling gives you more estus (heals) when you rest at a bonfire. That's important, but I didn't bother with all the other esoteric properties of humanity when I played. It only mattered if I was trying to be human to summon a phantom. It's all here, but I wouldn't worry about it too much: http://darksouls.wikidot.com/humanity

change display name (Jordan), Wednesday, 31 January 2018 15:09 (six years ago) link

See, even the stats, I've encountered so many different recommendations. Focus on faith, focus on dexterity and endurance, don't touch resistance, and so on. I guess there is no clear answer, except that some weapons/acts/things require certain stats to be at certain numbers, right?

Josh in Chicago, Wednesday, 31 January 2018 15:25 (six years ago) link

There's no one right answer because there are a ton of different possible builds.

My first time through, I did a strength build so that I could have the biggest possible shield in one hand and a big sword in the other, and never dodge. My stats were probably a mess but it didn't really matter.

The second time, I had a katana and no shield and dodged everything.

Faith = casting miracles (heals etc), intelligence = magic spells, etc.

But seriously don't touch resistance though.

change display name (Jordan), Wednesday, 31 January 2018 16:48 (six years ago) link

trying to not get hit >>> trying to take less damage from hits

there is no best build for everyone and no wrong approach, except maybe dithering between directions instead of just choosing one. i recommend concentrating stats in either magic or faith for a first run through because less is closed off that way - you can still be very strong on melee with the correct weapon upgrades but you also get the opportunity to try out the spells or miracles.

Roberto Spiralli, Wednesday, 31 January 2018 17:00 (six years ago) link

one additional benefit of gitting gud at dark souls is that you’ll likely be better at other games to - it’s great at teaching you patience and methodically examining opponent’s weak points

your skeleton is ready to hatch (bizarro gazzara), Wednesday, 31 January 2018 17:01 (six years ago) link

#TrueWarrior

Thomas NAGL (Neil S), Wednesday, 31 January 2018 17:38 (six years ago) link

Will I be missing anything actually fun if I play only offline? I don’t want other jokers coming into my game. But I’ve never looked up how that works or what it does. (Will be getting Switch ver.)

direct to consumer online mattress brand (silby), Wednesday, 31 January 2018 20:22 (six years ago) link

Did everyone who hadn't already suddenly (like me) buy a copy of Dark Souls within the past week or something?

Senior Soft-Serve Tech at the Froyo Arroyo (Old Lunch), Wednesday, 31 January 2018 20:27 (six years ago) link

silby, you def want to play online. The notes at the very least are part of the fun. don't worry about getting gamecrashed; you'll need to play for a great many hours before that happens.

Chocolate-covered gummy bears? Not ruling those lil' guys out. (ulysses), Wednesday, 31 January 2018 20:34 (six years ago) link

You might want to summon friendly help too (there are NPC phantoms, but that's not as fun).

change display name (Jordan), Wednesday, 31 January 2018 21:08 (six years ago) link

Did everyone who hadn't already suddenly (like me) buy a copy of Dark Souls within the past week or something?

Pre-sale for the Switch, so you're going to get lots of me asking dumb questions until May, when I actually play the game for the first time. Some of my questions might be smart, though.

Josh in Chicago, Wednesday, 31 January 2018 21:15 (six years ago) link

Did everyone who hadn't already suddenly (like me) buy a copy of Dark Souls within the past week or something?


wait did u buy dark souls?

your skeleton is ready to hatch (bizarro gazzara), Wednesday, 31 January 2018 21:43 (six years ago) link

I bought Dark Souls! But I just started replaying Demon's Souls (which is kind of misleading inasmuch as my initial attempt lasted about half an hour) so now I don't know whether to continue with that or cross over to the Dark side with the sudden rush of fellow newbies.

Senior Soft-Serve Tech at the Froyo Arroyo (Old Lunch), Wednesday, 31 January 2018 23:08 (six years ago) link

dark souls is the core, the heart music imo, and maybe a smoother introduction to the series so it might be easier to go back to demon’s souls once you’ve played it for a bit

your skeleton is ready to hatch (bizarro gazzara), Wednesday, 31 January 2018 23:15 (six years ago) link

i love Demon's Souls. in a lot of ways it feels like the closest game to Dark Souls III.

count me in for a Dark Souls NG in May when it drops on the Switch

AdamVania (Adam Bruneau), Wednesday, 31 January 2018 23:34 (six years ago) link

Duuuude, I just killed what I guess is the first boss in Demon's Souls (giant spear-wielding snail thing that shits out smaller snail things) without dying. That was rad. Should I refrain from getting cocky? Well, too late.

Senior Soft-Serve Tech at the Froyo Arroyo (Old Lunch), Thursday, 1 February 2018 00:00 (six years ago) link

o shit a souls savant

your skeleton is ready to hatch (bizarro gazzara), Thursday, 1 February 2018 07:58 (six years ago) link

No worries, I only got owned a dozen times before I even made it that far. I expect to make it roughly twenty feet before it happens again.

(I wish I understood technology better so I could show you guys how stupid I made my Demon's Souls character look. I swear sometimes that 90% of the appeal of videogames for me is making my avatar look ridiculous and giving him/her a ridiculous name, e.g. my Disgaea party, all of which are named after McDonald's menu offerings or lead singers of shitty post-grunge bands.)

Senior Soft-Serve Tech at the Froyo Arroyo (Old Lunch), Thursday, 1 February 2018 13:30 (six years ago) link

(PS, I am twelve, if that was unclear.)

Senior Soft-Serve Tech at the Froyo Arroyo (Old Lunch), Thursday, 1 February 2018 13:31 (six years ago) link

my videogame avatars are usually hulking, hideous mutants called ‘fucknuts’

your skeleton is ready to hatch (bizarro gazzara), Thursday, 1 February 2018 13:44 (six years ago) link

Hey, speaking of online, did they say if the Dark Souls remaster will be cross-platform playable or whatever?

Josh in Chicago, Friday, 2 February 2018 02:36 (six years ago) link

It will not, unfortunately

change display name (Jordan), Friday, 2 February 2018 04:11 (six years ago) link

So if I even wanted to play with online nerds, I'd be limited to nerds on the Switch?

Josh in Chicago, Friday, 2 February 2018 14:21 (six years ago) link

I don’t think you’ll have to worry about there being under a million such nerds available

direct to consumer online mattress brand (silby), Friday, 2 February 2018 15:50 (six years ago) link

Does the Switch have a hatemail function?

change display name (Jordan), Friday, 2 February 2018 15:50 (six years ago) link

(PS, Some asshole dragon immediately handed me my ass a half dozen times just after beating the aforementioned Demon's Souls boss, turns out this shit is haaaaard.)

Ochs Out The Cage (Old Lunch), Friday, 2 February 2018 15:55 (six years ago) link

git gud!

your skeleton is ready to hatch (bizarro gazzara), Friday, 2 February 2018 15:57 (six years ago) link

I knew this already about the Souls games, but I clearly need to curb my usual hack n' slash gaming habit of leaping into the fray like a hulkamaniac (this is probably why God of War is so bad and hated by me). I'm chill as eff with ranged weapons but put some cold steel in my hands and I'll happily make a mad berserker dash toward the spear pointed right at my midsection.

Ochs Out The Cage (Old Lunch), Friday, 2 February 2018 16:17 (six years ago) link

the secret to gitting gud is just patience, really - never, ever run your endurance bar all the way down, always have a bit in reserve to block or roll, learn your oppponent's tells, and just methodically chip down their health bar

oh, and trying to master parrying is a good idea

congrats, you are now gud

your skeleton is ready to hatch (bizarro gazzara), Friday, 2 February 2018 16:21 (six years ago) link

one month passes...

https://kotaku.com/dark-souls-expert-beats-entire-series-without-getting-h-1823662283

someone beat the entire Dark Souls series 1 2 & 3 without getting hit. it was a glitch-free and magic-free run! this is how fair & well-designed these games are.

Hazy Maze Cave (Adam Bruneau), Saturday, 10 March 2018 19:10 (six years ago) link

Huh. I'll check that out, but I haven't seen clips of people doing stuff like that without, if you pardon the phrase, gaming the system. Getting overpowered, or exploiting a design weakness or something.

I've really been enjoying Doom on the Switch. I think it looks pretty great, tbh, though even post patch I have encountered a couple of tiny glitches. Hopefully they don't get worse. It does leave me a little dizzy after playing, though. I think that is more a function of it being a FPS and not like Dark Soul's ... third person perspective? Anyway, between the rampant death of Celeste and the challenge (and rampant death) of Doom, of getting myself prepped for Dark Souls.

Josh in Chicago, Saturday, 10 March 2018 20:41 (six years ago) link

three weeks pass...

i'm such a nerd i'm considering buying both the ps4 version to play it in super-smooth 60fps and the switch version so i can play handheld on the couch while my wife watches tv

pls send help

someone’s burgling my miscellanea (bizarro gazzara), Tuesday, 3 April 2018 14:43 (six years ago) link

old lunch, how's your playthru going?

someone’s burgling my miscellanea (bizarro gazzara), Tuesday, 3 April 2018 14:43 (six years ago) link

will try to demo the switch version at pax next weekend to see how good it feels on there

ciderpress, Tuesday, 3 April 2018 15:28 (six years ago) link

I tried playing Doom on handheld and it was just too small for me to see/fight well. So I suspect I'll be couching it up for Dark Souls.

Josh in Chicago, Tuesday, 3 April 2018 15:48 (six years ago) link

using your vision to play dark souls is for n00bs iirc

someone’s burgling my miscellanea (bizarro gazzara), Tuesday, 3 April 2018 15:53 (six years ago) link

Players can select the number of usable items, such as consumable souls or covenant items, to use instead of one at a time as in the original game.

thank god for this, really the only QOL change i wanted. no more standing in front of Queelag feeding her 30 humanities one item at a time.

Hazy Maze Cave (Adam Bruneau), Tuesday, 3 April 2018 16:38 (six years ago) link

Healing items will not be available during PvP with the exception of Estus Flasks. To prevent long and drawn out battles, the number of Estus Flasks is halved for phantoms.

I'm into this (DS3 style).

I didn't really play online the first time around, so I'm looking forward to giving it a shot after untold hours on the other games.

change display name (Jordan), Tuesday, 3 April 2018 16:42 (six years ago) link

Also, not that I really care about graphics very much, but imo the original looks better than the remaster here (even if the blades of grass didn't wave or whatever): https://www.youtube.com/watch?v=4_aTqCCZgBw

change display name (Jordan), Tuesday, 3 April 2018 16:57 (six years ago) link

doesn't look radically different. most notable difference will probably be the framerate.

circa1916, Tuesday, 3 April 2018 17:03 (six years ago) link

That narrator sounds like he's about to cry.

Josh in Chicago, Tuesday, 3 April 2018 17:38 (six years ago) link

more than you know:

http://www.youtube.com/playlist?list=PLWLedd0Zw3c5RCXboUsPwHsZJlXB2CzCz

change display name (Jordan), Tuesday, 3 April 2018 17:50 (six years ago) link

been lurking around the internet a bit for news on the remaster. it's pure chaos right now, pixel counters and console warriors analyzing scant off-screen shot video. the improvements sound nice. being able to do more than 1 item at a time is going to make a huge difference. they are also including additional HUD options, including DSFix-style (without having to edit an .ini file) UI scaling. feel like this will come in really handy on Switch, where you can have standard size HUD on portable mode and scale them down for a more cinematic view when docked.

there is a new bonfire in the Catacombs to enable quick access to the Vamos the Blacksmith. which is nice cos making the trek down there and back was such a pain. new players take note - this is a huge change to the game and an accommodation towards "easy mode" critics that decry the gamemakers as cruel. this essentially nerfs quite possibly the most difficult part of the game. that pit in the bottom of the world filled with rolling skull wheels. they were also in DSIII but far far easier. i wonder if you will still be in constant danger of stun-locking. they have said there are no combat changes, which is good imo.

as for the graphics and effects and stuff, i won't know what to think until i am playing the game. im pretty sure it will be great for all systems. i am only getting it on Switch because i already bought it on PC and the fucking controls stop working from time to time. Steam gets a patch and my joystick will suddenly have LR/UD axis switched and the buttons wrong. i try to calibrate it. maybe i have to download new drivers or a new version of X360ce or configure Joy2Key. i would rather have Mario be chillin next to Zelda with no BS and a 1 press Dark Souls button.

Hazy Maze Cave (Adam Bruneau), Thursday, 5 April 2018 23:16 (six years ago) link

^ consoles are great for this, input never just stops working right unless you pour jelly all over your controller and maybe not even then

valorous wokelord (silby), Thursday, 5 April 2018 23:19 (six years ago) link

Ha, I had to get a new PS4 controller because I apparently dropped mine one too many times...I would be doing DS3 invasions and every so often my character would randomly do an R2 two or three times in a row, very embarrassing. Once or twice it was beneficial because of the sheer unexpected stupidity of that tactic, but usually would result in death.

change display name (Jordan), Thursday, 5 April 2018 23:34 (six years ago) link

The great thing about not having any new console after the Wii, and no HD console at all, ever, is that all these graphics look great to me. Like, I've already run into framerate issues with Doom, which is annoying, but the game still operates better than most games I've played before, and the graphics look cool to me. So I suppose the secret is the same as any technological device, just avoid using something better/faster than what you own. Which is to say, if people are disappointed that Dark Souls doesn't look better on switch than it did 10 years ago, that means nothing to me, cuz I've never played it before.

Josh in Chicago, Thursday, 5 April 2018 23:34 (six years ago) link

Same, I‘d rather have small quiet hardware than max shadows

valorous wokelord (silby), Thursday, 5 April 2018 23:36 (six years ago) link

graphics fetishism is a big scam anyway, art direction is 90% of what makes good-looking games look good

ciderpress, Thursday, 5 April 2018 23:38 (six years ago) link

I'm psyched to go through the contortions necessary to get a red eye orb in this game.

change display name (Jordan), Thursday, 5 April 2018 23:45 (six years ago) link

if people are disappointed that Dark Souls doesn't look better on switch than it did 10 years ago, that means nothing to me, cuz I've never played it before.

if anything they are complaining that it isn't changed enough. i think many wanted a remake in DSIII engine or Bloodborne engine or something. there were some rumors/fake news on that front (i think i even said something as much on ILX even, oops ;-) with most games i am a fan of playing them as designed so the lack of a visual tune up doesn't bother me. in fact i am glad it guarantees that world design, brought on by geometry and textures, go as untouched as possible. world integrity is a huge part of this game in particular so perhaps no news is good news.

the Switch might be the authentic choice as the game was designed for 30fps. game physics & combat, rolling distance, dodging, jumping distance, etc, are all affected by unlocking this framerate. with DSFix it affected the physics of the PC/Steam game. 60 fps meant your rolls & jumps weren't as long as they were in 30fps. your dodges - moves essential for combat - cover less ground. there is a shortcut in Firelink Shrine that becomes much harder to get to playing in 60fps. presumably they will fix all of this for the PC/PS4/XBX ports but who knows.

Hazy Maze Cave (Adam Bruneau), Friday, 6 April 2018 01:38 (six years ago) link

Reports of Dark Soul's performance on Switch are positive.

Josh in Chicago, Monday, 9 April 2018 23:48 (six years ago) link

yeah it looked like a pretty stable 30fps from what i saw. I'll likely play it on PC though since i don't imagine it to be an ideal on-the-go game so might as well make it look super pretty

ciderpress, Tuesday, 10 April 2018 01:24 (six years ago) link

bummed for the Switch delay but i can wait a month.

more bummed that Dark Souls II doesn't work anymore! i bought it on Steam like 3 years ago and have been playing it off and on. just tried it the other day and it crashes every time i try to boot. i re-verified the files and nothing. i deleted the game, downloaded the entire thing again, nothing.

exhibit one why im buying physical for the DS remaster.

Hazy Maze Cave (Adam Bruneau), Tuesday, 17 April 2018 21:45 (six years ago) link

could be more than a month, they haven't given a date yet. guessing this close to release it's some supply-chain/manufacturing issue with the carts, they had the full game running fine at pax east and anything else could just be fixed with a patch

ciderpress, Tuesday, 17 April 2018 22:00 (six years ago) link

personally hoping they realised that releasing this without video capture support would be unacceptable in 2018... but yeah, it does seem like its logistics and not a code rewrite.

my opinionation (Hamildan), Wednesday, 18 April 2018 11:16 (six years ago) link

four weeks pass...

playing some of PTD because i never did a magic run on this. turns out is it pretty op!

going back to DSFix has been a mixed experience. 60fps sometimes but i am in Blighttown rn and it is running in the 30s when in combat w 1 or more enemies. i have no AA turned on, no AO, no advanced shading, no hd textures, just DSFix vanilla @ 1080p. it isn't quite the cure-all it has been made to be. at the first Blighttown bonfire i get 45fps.

Hazy Maze Cave (Adam Bruneau), Wednesday, 16 May 2018 16:10 (five years ago) link

Haha, that might as well be cut and pasted from an Autechre fan site.

Josh in Chicago, Wednesday, 16 May 2018 19:28 (five years ago) link

Well, I know what I'm doing this Saturday.

change display name (Jordan), Thursday, 24 May 2018 20:27 (five years ago) link

i had pre ordered this on Switch and wasn't counting on getting it for PC. but with the long weekend coming up, and the PC port being already out (and being by a different dev that one), and it being half price since i already bought PTD, it wore down my resistance. 2 hours to go...

Hazy Maze Cave (Adam Bruneau), Thursday, 24 May 2018 20:40 (five years ago) link

ok i got it. they didn't remaster the intro cg, it's the same old one seemingly. but the game looks pretty nice and is a big step up from an initial view. the lighting is very nice and the game very smooth.

only one giant problem, the in-menus are entirely hidden for me.

Hazy Maze Cave (Adam Bruneau), Thursday, 24 May 2018 22:39 (five years ago) link

figured it out. the game starts with all the settings turned to 0. there is no music or sound because all the music, effects, and voice tracks are set to 0. the HUD scale is set to 0. it seem in order to get the HUD to appear you have to set it to something. lol this is the most obscure bullshit imaginable.

Hazy Maze Cave (Adam Bruneau), Thursday, 24 May 2018 22:52 (five years ago) link

Man I'm glad I don't play games on pc. That sounds too much like my day job.

change display name (Jordan), Thursday, 24 May 2018 23:01 (five years ago) link

i really like the lighting in the remaster. like when magic missiles are shooting down a hallway the wall gets some of that blue glow. and the metal on armor and shields is nice and reflective.

also the texture filtering is really nice. in Undead Burg it looks super hd, you can see all the pores in the stones making up the ground. the animated grass is kinda cheesy but i do appreciate the lo res texture used.

Hazy Maze Cave (Adam Bruneau), Friday, 25 May 2018 00:40 (five years ago) link

tfw you simultaneously want to defend pc gaming and to toss an elitist scoff at lol this is the most obscure bullshit imaginable

difficult listening hour, Friday, 25 May 2018 20:33 (five years ago) link

i had a thing recently in witcher 1 where the skin on heads had disappeared and everyone was just a pair of eyeballs and a bleached talking jaw floating above their collars

difficult listening hour, Friday, 25 May 2018 20:38 (five years ago) link

i know i promised you guys i'd play this when the remaster came out but after seeing it's mostly just upscaling and no significant new visuals i've decided to wait on the switch version

ciderpress, Friday, 25 May 2018 20:40 (five years ago) link

me playing this game again is basically indefensible but i'm p sure i'm going to switch it up

Roberto Spiralli, Friday, 25 May 2018 20:48 (five years ago) link

Anor Londo looks good in the remaster. the walls have a porous texture similar to limestone or irl materials. they fixed some glitchy stair camera moves as well. the shiny metal looks super rad as you parry the many Silver Knights throughout the golden mansion.

Hazy Maze Cave (Adam Bruneau), Monday, 28 May 2018 02:47 (five years ago) link

it’s possible that i might never get tired of playing this game

that feeling when you first get to Darkroot Garden... i love it. still my favorite Souls forest. the fog, the green moss, the sound design, it's so atmospheric.

really like the use of motion blur, it does wonders for smoothing out the 30fps animation to look great at 60fps. w the added blur combat almost feels like DS3 at times.

Hazy Maze Cave (Adam Bruneau), Wednesday, 30 May 2018 13:25 (five years ago) link

I've been having a good time invading. Been doing fine one-on-one but haven't figured out how to deal with groups very well yet, at least with this build (fast roll, katana). Currently past the Four Kings and at the beginning of the dlc, but before Lost Izalith etc.

Also the enemies definitely have a larger aggro range and follow you farther than they did in the original version. I had to bail on the Garden at low levels because they were coming from everywhere, it was ridiculous. Maybe my memory is playing tricks on me, but I'm pretty certain it used to be easier to pull one of them at a time, and that you could run by the initial ambush area without triggering it.

change display name (Jordan), Wednesday, 30 May 2018 17:43 (five years ago) link

just beat the Duke's Archives. kind of had a realization that the area is a kind of spin on The Tower of Latria. the whole library section is kind of like the jail with the two opposing sides and the prison section has that spiraling staircase going down (Tower has them going up). what make me start making the connection was all the cthulu dudes.

Hazy Maze Cave (Adam Bruneau), Saturday, 2 June 2018 15:30 (five years ago) link

oh i encountered my first vagrant! was running through Darkroot Basin and started getting hit and i turned around and there was this octopus looking dude spitting homing arrows at me. definitely a wtf moment

Hazy Maze Cave (Adam Bruneau), Saturday, 2 June 2018 15:33 (five years ago) link

started a strength run too. it is way more difficult to play melee-only! the gargoyles are destroying me rn. upgrading your weapon is a must.

Hazy Maze Cave (Adam Bruneau), Monday, 4 June 2018 16:26 (five years ago) link

downloading this

ciderpress, Friday, 8 June 2018 21:33 (five years ago) link

i just made it to Ash Lake. this place is so wonderful. the sand looks very nice in the Remaster.

the trip through the Great Hollow was pain-free. it seems they have fixed the camera issues. i can recall several spots where i used to get caught up on the geometry & it would suddenly shift the camera in a very precarious way (this used to happen while travelling across the flying buttress in Anor Londo).

i only died once or twice on my descent.

Hazy Maze Cave (Adam Bruneau), Friday, 8 June 2018 22:00 (five years ago) link

Ash Lake is all-time. Also triggers some gamer PTSD in me.

The toadstool monsters in the Hollow are one of the better jokes in the game. Adorable... and then they punch you like a Mack Truck

circa1916, Saturday, 9 June 2018 04:02 (five years ago) link

gonna take me a bit to get used to the dark souls controls, every other action game i play uses X/Y for attacks. i get why its this way though, dont really want to remap them if i dont have to

ciderpress, Saturday, 9 June 2018 04:27 (five years ago) link

but i've already died multiple times because i drank from my flask when i wanted to attack

ciderpress, Saturday, 9 June 2018 04:27 (five years ago) link

xpost yeah the toadstool monsters are hilarious w that sucker pucnh. the wind up....and the pitch!

Hazy Maze Cave (Adam Bruneau), Saturday, 9 June 2018 13:50 (five years ago) link

just defeated the Sanctuary Guardian and am in the DLC area. i love how it is clearly a version of Darkroot Garden from long ago. instead of being dark and foggy, it's bright and sunny, there's a nice garden (the moving grass looks really good here), and instead of getting sucker punched by toadstools you are having a pleasant conversation with one who is a godmother to the character you helped earlier.

there is that land bridge to the other side, which i guess in the present is that area by the waterfall. crossing that was the first time i realized where i was. Artorias fight is probably the best in the series, and im glad DS3 leans so heavily on it. the connection between him and Sif is imo the best story bit in the game.

it's funny playing this now that i have played Demon's Souls, it feels just as much a remake of that as anything. the fire dragon, the phalanxes, Patches, the gargoyles that take you to a place, the skeleton wheels, etc. so many things were present in that first entry. which is nice, it helps to have consistency across a series.

(Dark) Fantasy has always leveraged that kind of nerdy cataloging of these strange worlds. it is fundamental to the genre, in both movie/tv/comic/lit sci fi and fantasy and the real history of mythic archetypes. if you read Renaissance era magical grimoires they are full of this stuff, lists of items and lore about legendary figures. they even use the same language that modern RPGs use for elementals & supernatural beings. DS does a good job of producing its own very unique spin on Dark Fantasy and it is intoxicating.

Hazy Maze Cave (Adam Bruneau), Saturday, 9 June 2018 15:09 (five years ago) link

i love that map. the world design is reason enough why this game is so beloved.

was fighting Treant Gardeners in the Royal Woods today and saw the ones with the shears just trimming trees and ignoring me.

http://darksouls.wikidot.com/local--files/npcs/marvellous-chester.jpg

Marvelous Chester is a trip. like a character from a T-Rex song or something. he's from the future? some say he is a link/hint to the future game Bloodborne.

Hazy Maze Cave (Adam Bruneau), Monday, 11 June 2018 21:28 (five years ago) link

New FROM game looks exciting, although I'm a little bummed that it supposedly won't have the now-traditional co-op/invasion system:
https://www.youtube.com/watch?v=4OgoTZXPACo

change display name (Jordan), Monday, 11 June 2018 21:48 (five years ago) link

yeah that game looks cool! i like how they are switching it up. i always heard Nioh was lacking in level design, which is why i never checked that out. w From and Miyazaki doing level design on this then i am in.

not gonna miss invasion, personally. lol. every time i play as a human in the Remaster i get invaded and some red idiot inevitably backstabs me as i'm fighting my way through enemies. it has made me not want to do co-op as much.

Hazy Maze Cave (Adam Bruneau), Monday, 11 June 2018 22:01 (five years ago) link

Lost Izalith has the glowing hot effects somewhat lessened. i think i am among the few who actually loved these areas and the art direction. i remember first getting to the room w Solaire by the bonfire and seeing the insane bloom. it looks like it should hurt to look at, imo it is a very immersive design choice.

Hazy Maze Cave (Adam Bruneau), Thursday, 21 June 2018 01:03 (five years ago) link

one month passes...

Dag, Dark Souls on Switch went from a hyped prime-positioned Direct announcement to sharing a release date with the other consoles to letting convention people play it to it getting delayed with no firm date beyond a vague "summer 2018" and now apparently it's been downgraded to a generic "2018." I wonder what happened?

Josh in Chicago, Tuesday, 31 July 2018 22:37 (five years ago) link

two weeks pass...

Quick question that I don't think I have asked before: I have a copy of Dark Souls and a copy of Bloodborne, but which should I play first? I've heard that the latter perfects (or at least improves on) a lot of the ideas of the first, but there's something to be said for starting at the (more or less) beginning and rewarding myself later with the sequels/spinoffs.

Josh in Chicago, Thursday, 16 August 2018 16:15 (five years ago) link

Josh just pick one and play the damn videogame

faculty w1fe (silby), Thursday, 16 August 2018 16:16 (five years ago) link

Play both in alternating sessions so you can do a comparative close reading

faculty w1fe (silby), Thursday, 16 August 2018 16:17 (five years ago) link

I've heard that the latter perfects (or at least improves on) a lot of the ideas of the first

this is inaccurate and is helping to give you the wrong impression about the relationship between the two games. they're like 2 different takes on a concept, rather than a continuation/development/improvement.

there's both great games and you can't go wrong, but fwiw i don't believe there is a consensus that bloodborne is better than dark souls

Roberto Spiralli, Thursday, 16 August 2018 16:23 (five years ago) link

Play Dark Souls first.

Dan I., Thursday, 16 August 2018 16:24 (five years ago) link

They're probably as close as you can get to opposites in the series -- DS promotes a slower and more deliberate approach, BB is weighted toward speed. It would be more of a shock to adjust to DS speed after playing BB than the other way around, so I say start with Dark Souls.

change display name (Jordan), Thursday, 16 August 2018 16:25 (five years ago) link

Will do! (Eventually)

Josh in Chicago, Thursday, 16 August 2018 16:37 (five years ago) link

https://www.youtube.com/watch?v=e2tZyh4pwM0
faster pace but unmistakably a fromsoft game

ciderpress, Wednesday, 22 August 2018 22:11 (five years ago) link

Obviously going to play this, but it'll seem a little lonely without multiplayer

change display name (Jordan), Thursday, 23 August 2018 17:50 (five years ago) link

JIC asking the important questions so I don't have to! Thanks!

Gwent Stefani (Leee), Thursday, 23 August 2018 18:02 (five years ago) link

Ha, just wait until the delve into the controversial matter of player build!

I thiiiiiink I'm making real progress on Hollow Knight, so after that I will likely knock off Doom (which isn't hard so much as reliant on momentum) then hopefully move on to DS!

Josh in Chicago, Thursday, 23 August 2018 20:37 (five years ago) link

So you’ll get to Breath of the Wild sometime in 2020?

faculty w1fe (silby), Thursday, 23 August 2018 21:00 (five years ago) link

If I'm being honest, probably ... late fall 2018 or winter 2019. I play the long game (and these games are long).

Josh in Chicago, Thursday, 23 August 2018 21:37 (five years ago) link

one month passes...

Temperature's down, overcast day ... I think I'm diving into Dark Souls later! Wish me luck.

Josh in Chicago, Friday, 28 September 2018 15:10 (five years ago) link

bookmarked

change display name (Jordan), Friday, 28 September 2018 15:25 (five years ago) link

this year i finally got to grips with this game after dying a lot when i gave DS3 a feeble attempt a few years ago.

you're gonna have a great time!

closed beta (NotEnough), Friday, 28 September 2018 19:28 (five years ago) link

lol was stuck on the very first screen, where it says to adjust the brightness so that you could see the fire but not the dragon. But I could never see the dragon, even on 10, so I set it to 8 or something. Otherwise, so far, so good! I haven't made it that far, but I did kill the asylum demon (on my third try?), and I've been accumulating ... stuff. No idea what any of it does. And while wandering into that graveyard early on gets my ass kicked by skeletons, I don't think I've lost all my souls yet. Unless I just did, but quitting the game before I retrieved them from where the skeletons killed me? Doesn't matter much, I used most of my other souls to level up a few things at the first bonfire.

This is my first even PS4 game, btw, so I have to get used to the controller/camera. Also, creating my character was kind of dumb, but that's neither here nor there. Someone recommended being a warrior your first time, so that is what I am. Others have recommend playing defense more by movement and less with a shield, so I have been fighting like that so far, too. But I'm enjoying it!

Josh in Chicago, Friday, 28 September 2018 19:29 (five years ago) link

I’ve got a preorder for the Switch ver on the books but I’m tempted to cancel since I’m not sure I’ll care. But on the other hand it’s a whole phenomenon I haven’t experienced yet.

I have measured out my life in coffee shop loyalty cards (silby), Friday, 28 September 2018 19:29 (five years ago) link

I was going to get it on the Switch, but then I thought fuck it after the umpteenth delay. The only advantage is portability, but for this type of game the screen is too small for me.

Josh in Chicago, Friday, 28 September 2018 20:04 (five years ago) link

you almost waited long enough to start playing it for the Switch release to roll around!

I have measured out my life in coffee shop loyalty cards (silby), Friday, 28 September 2018 20:06 (five years ago) link

That's true! Though there was just as good a chance that had I waited for the Switch version I would have just started my mental clock then.

Josh in Chicago, Friday, 28 September 2018 20:13 (five years ago) link

you're still a weirdo either way

I have measured out my life in coffee shop loyalty cards (silby), Friday, 28 September 2018 20:14 (five years ago) link

I mean I hear you have children so I suppose that's a mitigating factor

I have measured out my life in coffee shop loyalty cards (silby), Friday, 28 September 2018 20:14 (five years ago) link

You have no idea.

Josh in Chicago, Friday, 28 September 2018 20:25 (five years ago) link

I think playing Hollow Knight first did indeed prime me for this. I'm still at the start and have died a lot, but mostly by experimenting and practicing when I don't really have much to lose. There are so many stats and items and bullshit that I'm worried I'm going to miss something, but that's only encouraged me to take it all in and take my time.

Josh in Chicago, Saturday, 29 September 2018 05:03 (five years ago) link

Right mindset. Explore, be confused, struggle, DIE, overcome, be elated, all that Souls stuff.

Plz update frequently here because it’s oddly fun for old heads to hear about someone’s first time with the game and we can give subtle, non-spoilery suggestions if need be.

circa1916, Saturday, 29 September 2018 07:30 (five years ago) link

Well, I'm still mucking around, since months ago I watched a play through up to the second or third boss (to know what I was in for) and then stopped, so in these very early stages I broadly know what's in store at some points but not in so much detail that I'm not still getting lost and surprised and messed with. For example, I was hit by the boulder coming down the stairs, even though I knew it was coming! But on the other hand, I beat the asylum demon on the third try, which is not some incredible feat, except I've seen accounts that even that boss has given some folks trouble, and I figured, hey, if I get stuck with him then maybe I'm over my head.

One lesson I've already learned is that ... you don't have to fight everything! For example, that first graveyard with the skeletons, I assume it's totally avoidable, because I cannot believe anyone can survive an onslaught of giant and regular killer skeletons that regenerate and kill you in a few hits. At the same time, you can generally outrun or even avoid the baddies, if you're smart about things, or at least draw them to a more favorable area, and in this case it's so close to the fire that you might as well give it a shot and find cool stuff. (Which I think I did, but it's hard to know.) The skeletons have been useful in another regard, and that's as fighting practice. Even if they constantly kill me, I'm learning how to parry, and if that means one successful parry for every three times I get hit and killed, that's better than nothing. And speaking of parrying, I saw some accounts that it's even better to play defensively but without a shield, so I've been experimenting with that, too.

Also getting over the newbie hump of accidentally drinking from a flask.

Anyway, I'm in absolutely no hurry, but I do like the game so far, and look forward to more (not least because I'm barely into it). The great thing is that so many people have played this game so many different ways, so any and all answers are out there, and yet it's still sort of this cult thing, as mysterious as I want it to be.

Josh in Chicago, Saturday, 29 September 2018 13:09 (five years ago) link

Sounds like you're doing just fine.

As far as shield/no shield, it mostly depends on weapon moveset imo. Shields are great as long as you don't use them as a crutch and learn how to dodge too. I.e, I like to use a katana and mostly go two-handed (because it does more damage) , but will switch back for blocks/parries, or if I'm in a narrow corridor and want to use the thrust that's part of the one-handed moveset.

change display name (Jordan), Saturday, 29 September 2018 15:30 (five years ago) link

Yeah, I'm still getting used to the controls and what does what. I have a couple of swords, maybe a bow and arrows, the morning star mace (which wipes out my stamina?), some bombs, but I mostly use the second sword I got. Longsword?

Some guide suggested for leveling up to focus at first on the two or three traits your build already has relatively high. Seem like the right strategy?

Josh in Chicago, Saturday, 29 September 2018 15:48 (five years ago) link

I don't want to ruin your 1st playthrough by spoiling or otherwise giving too much advice but i'll just say don't put any points into the resistance stat when levelling up

chihuahuau, Saturday, 29 September 2018 16:38 (five years ago) link

I picked a warrior, and it started relatively high in strength, dexterity and ... endurance? So those are the stats I've been (modestly) leveling up so far.

Josh in Chicago, Saturday, 29 September 2018 16:56 (five years ago) link

Endurance is always a safe bet. And vitality.

circa1916, Saturday, 29 September 2018 21:08 (five years ago) link

I am advancing as slowly as a football game. I think I must have already missed the second (real) bonfire, since I keep getting kicked back to firelink shrine, so I should probably check what I didn't see. I've gotten my ass kicked by a few ambushes, where two or three baddies just corner me and kill me (a la Doom, sort of). I'm impressed by the AI so far!

One thing I may have discovered for myself, unless I did something wrong, is that if you quit the game before dying I think you resume where you left off, not at the last bonfire. Because there aren't really checkpoints other than bonfires in this otherwise, are they?

Here'a question: I keep accumulating weapons and other crap. 1) is there a limit to what I can carry and will it affect my character's abilities? 2) Are there serious pros and cons to various weapons, or is it just a matter of a point higher here or a point lower there? I think I get the idea of scaling - certain weapons will do better paired with certain stats, right? - but (maybe again like Doom) is it fine, despite the arsenal, to just pick one or two weapons you like the most and save the rest for specialty work, as needed? For example, I think I have a bow and arrow, and some firebombs, so those are my ranged weapons. Will it be obvious when I should use them? And swords and close weapons, are they by and large comparable? At least at the start? No doubt there are nuts who have beaten this with the introductory broken sword hilt.

Josh in Chicago, Sunday, 30 September 2018 13:18 (five years ago) link

the game autosaves constantly, everything you do is permanent unless you resort to ps+ upload save scumming. if you quit from the ingame menu you'll always return to where you were (there might be exceptions like boss fights and such)

however, iirc in dark souls when you find a new bonfire, unless you light it *and* sit down (and thus reset all enemies even when you don't want to) you won't respawn in the new bonfire when you die but maybe they fixed this for the re-release

1. there's only equipped gear weight limit/penalties and it's visible in the ui, unequipped inventory does not count towards that and is harmless apart from being a major pita to navigate the equipment menu when you have 30 straight swords and 20 hollow soldier armours cluttering the view. i don't know how you feel about mechanical spoilers so i'll refrain from talking more about stats

2. use the weapons you feel most comfortable with, there are big differences between weapons but I think most if not all character builds are viable.
damage types matter a lot in specific situations, ie ENEMY is very resistant to TYPE_X but weak against TYPE_Y. sometimes it will be obvious, sometimes the game will tell you what to use if you talk to the right npc or if you read item descriptions, sometimes you need to infer from the backstory, and failing all that there's always trial and error

chihuahuau, Sunday, 30 September 2018 16:55 (five years ago) link

ugh, sounds like spreadsheet work

Josh in Chicago, Sunday, 30 September 2018 16:59 (five years ago) link

not really, my post made it look a lot worse than it is, i first got through the game wihout understanding anything about scaling, weapon upgrades, enemy resistances and all that.

common sense applies: if you level up dexterity a lot, favour weapons with good dex scaling and good moveset, etc. if you're hitting enemies in an area for 200 damage and then suddenly a new enemy appears and you only hit for 50, then it's probably resistant to what you're using.

chihuahuau, Sunday, 30 September 2018 17:23 (five years ago) link

is there fast travel from one bonfire to the next? for example, if I'm in undead burg, can I go back to firelink? will I want to? do I have to walk back?

Josh in Chicago, Sunday, 30 September 2018 17:29 (five years ago) link

That’s something you acquire later in the game. Not immediately available at the outset.

circa1916, Sunday, 30 September 2018 17:35 (five years ago) link

ok. and per your previous post, does that mean those details are the sorts of things I need to be paying attention to, how much damage I am doing? I've just been hitting things until they die.

Josh in Chicago, Sunday, 30 September 2018 18:34 (five years ago) link

ok. and per your previous post, does that mean those details are the sorts of things I need to be paying attention to, how much damage I am doing? I've just been hitting things until they die.


just hit things until they die. you may want to look in the equipment screen to see if a particular weapon scales to your biggest strength. that will usually help.

Fizzles, Sunday, 30 September 2018 19:03 (five years ago) link

xp

then you're doing just fine, don't overthink this. ds is not a min-maxing game, no need for spreadsheets or dps comparisons, i'm sorry if my post misled you

if something is causing you frustration to the point of ruining your enjoyment do ask for advice here but otherwise the less you know going in the better imo

chihuahuau, Sunday, 30 September 2018 19:15 (five years ago) link

ok, so it looks like I went from having 10 estus to 5. Is that because I need to rekindle something? But I need humidity to do that right?

Josh in Chicago, Sunday, 30 September 2018 19:49 (five years ago) link

each bonfire can be kindled up to 3 times with humanity and will give you 10, 15 and then 20 estus when you rest at that particular bonfire

Roberto Spiralli, Sunday, 30 September 2018 20:08 (five years ago) link

humanity allows you to have a higher estus count. i’d relax and experiment a bit like chihuahua says. although resources can be scarce there’s little that’s irreplaceable (certainly not souls, estus or humanity). the game has a load of depth in terms of landscape and fragmented story, but it’s not *complicated* and you can progress fairly consistently with rolling, hitting, blocking, adding points to your fave stats, upgrades to your weapons, and shitting yourself with the bosses, before learning their patterns.

Fizzles, Sunday, 30 September 2018 20:13 (five years ago) link

how about killing NPCs? some give stuff, some don't?

Josh in Chicago, Sunday, 30 September 2018 21:01 (five years ago) link

killing is irreversible. some (all?) do give stuff when dead that may or may not be worth your while. i refuse to spoil anything regarding this matter as i have a vested interest in following your Lordran escapades itt (:

chihuahuau, Sunday, 30 September 2018 21:29 (five years ago) link

certain paths in this game are not accessible until/unless an npc dies. certain paths in this game are not accessible _if_ an npc dies.

if that makes you anxious, you can hit a wiki but suffice it to say there are youtubes of pacifist no kill runs and (spoilers) https://kotaku.com/the-journey-to-kill-everyone-in-dark-souls-yes-everyo-479806481

part of what makes this game series so deeply enjoyable is that the system is robust enough to support and surprise you however you want to play.

Fuck the NRA (ulysses), Sunday, 30 September 2018 22:28 (five years ago) link

huh. well, the knight at the very beginning all buy dares you to kill him. I assume that doesn't make a difference. So far none of the other speaking characters I've encountered have dared me to kill them, so I suppose that's more in the optional category.

I'm still working on my backstabbing. It's tricky, because some common baddies let you circle them pretty easily, other ones make it all but impossible to get behind them.

Josh in Chicago, Sunday, 30 September 2018 22:31 (five years ago) link

OK, here's another question. Clearly you are given tools and/or weapons that make certain battles easier. Like, say, the gold resin. Are they given to you because you are supposed to use them soon, or is it foolish to use them early on because they're something limited you should save for later?

Similarly, I've picked up a ton of shit, from weapons to rubbish to bones and other stuff. Am I supposed to equip any of this stuff? Right now only 3 of my 4 slots or filled: sword, shield, estus.

Josh in Chicago, Monday, 1 October 2018 00:28 (five years ago) link

The most annoying thing so far is that you get impatient having to repeat the same string of enemies again and again. Like, I get to the taurus demon and get close, but then die, and then .... I have to go through all that nonsense again. But because I am impatient, I am sloppy, so struggle. Oh well. That's a good sign it's time to take a break.

Josh in Chicago, Monday, 1 October 2018 01:32 (five years ago) link

most of the stuff you pick up is useless because if you're playing a sorcerer, you probably won't ever make use of this giant hammer that takes 30 strength to wield one-handed, and if you use a straight sword you don't need 10 of them unless you plan to a different upgrade path for each. eventually you'll be able to store it away in the bonfire but until then feel free to just drop common dupes on the ground

like i said, i never knew about the gold resin or any of the other optimal strategy stuff until well after beating the game, you don't need any of it

what you do need is to learn to run past enemies, don't try to kill every one or even just a few on your way back to where you were. this applies to the whole game. very rarely will you need to actually kill some problematic minion to return to a boss arena
so you died at the taurus demon, ok then, get up from the bonfire and make a straight run to that tower right away. learn when and where it's safe to slow down or stop a few seconds to regain stamina

chihuahuau, Monday, 1 October 2018 07:59 (five years ago) link

... and this is the one game where you should NOT feel bad about cheesing an enemy. I don’t know if they’ve fixed it but there was one boss quite late on that you could kill really easily due to some cheesy exploit. had no second thoughts about doing it.

||||||||, Monday, 1 October 2018 08:37 (five years ago) link

I think it was ceaseless discharge

||||||||, Monday, 1 October 2018 08:39 (five years ago) link

Never occurred to me to just run past all those enemies. Won't they follow me?

One other reason I've felt compelled to kill everything again is to re-accumulate all those souls I lost when I died. Should I not bother? I have no idea how many bonfires there are or where they are, so I wanted to make sure I had souls on hand should I want to level up or whatever. Same with merchants. I found one in Undead Berg, but it's close to the bonfire, so every time I respawn there I have virtually no souls, or at least not enough to buy anything/much. I assume I'll be back here later on? Or there will be other merchants?

Also, had to replace a sword for the first time, because it was getting damaged or dull or something. Will that happen throughout, or at least to some weapons? I just assumed every time I started again at the bonfire that everything on me refreshed as well, but I guess even though I came back intact my weapon had been getting systematically degraded? I'm still having some trouble swapping equipment around, too, for some reason - like, how to replace one sword with a different one - but I'll figure that out eventually. That's just knowing the right buttons.

Josh in Chicago, Monday, 1 October 2018 11:53 (five years ago) link

Running past enemies is a hallowed tradition in these games. There's really no reason to fight them once you've explored the area, if you're just running back to the boss. They'll follow at first, and then give up past a certain range.

One other reason I've felt compelled to kill everything again is to re-accumulate all those souls I lost when I died.

Have you made it back to the place where you died? You can recover them that way. ;)

Also, had to replace a sword for the first time, because it was getting damaged or dull or something.

That is a thing that will happen to all weapons, and in this game they're not automatically repaired at bonfires. The merchant has an item that will let you do that (repair stuff at a bonfire via menu) though, and it's absolutely worth getting. Once you start upgrading weapons, you're going to want to repair them rather than switching to a different one.

change display name (Jordan), Monday, 1 October 2018 15:03 (five years ago) link

Have you made it back to the place where you died? You can recover them that way. ;)

But if you die before you get back to your pile o' souls, you lose everything, right? Like in Hollow Knight? I haven't been paying close attention, since in many cases once I hit the bonfire I level up or otherwise spend most of my souls, anyway.

Josh in Chicago, Monday, 1 October 2018 15:06 (five years ago) link

Yep same thing. That's good, don't spend too much time worrying about souls.

Like, say, the gold resin. Are they given to you because you are supposed to use them soon, or is it foolish to use them early on because they're something limited you should save for later?

You can use them whenever. On my first time, I hoarded them and ended up never using them. Even so, if you use them on a boss when you don't really know what you're doing, you'll probably die anyway (unless you get lucky and outdamage them). And once you learn their tells, you don't really need the resin because you won't be getting hit as much. They're mostly good for speedrunners.

The one exception might be a fight that's coming up soon, where it helps to do a lot of damage quickly, assuming you're doing it solo. :)

change display name (Jordan), Monday, 1 October 2018 15:17 (five years ago) link

Huh. Well I assume when I get around to it I'm going to take out the taurus demon today, so I'll gird myself for what comes after.

Josh in Chicago, Monday, 1 October 2018 15:19 (five years ago) link

Taurus demon down! I used the gold resin and a plunging attack (I figured that was what the tower was there for). Made it kind of around the dragon at first, past some rats (that poisoned and killed me the first time around), then I think hit a new neighborhood and was quickly killed by a black knight. (The same one I avoided earlier? I dunno.) I assume that tells me I did something wrong or went the wrong way, but I think I need to find a way around the dragon. I did buy a bow and arrows earlier, or found it maybe, but I have a feeling I can't just shoot the dragon.

Josh in Chicago, Monday, 1 October 2018 18:40 (five years ago) link

...

change display name (Jordan), Monday, 1 October 2018 20:36 (five years ago) link

(I'll say it's a different black knight. And they're generally placed in ways that don't block your progress, since they're pretty tough for early game.)

change display name (Jordan), Monday, 1 October 2018 20:38 (five years ago) link

Dark Knight up the tower before you get to the metal pig? Yeah, he's a different guy then the one down the stairs before you get to the taurus demon. You haven't seen the last of those fuckers by a long shot.

closed beta (NotEnough), Monday, 1 October 2018 20:50 (five years ago) link

Yeah, it's up a tower, right before the pig. First time I found him he chased me down and killed me. Maybe I'll just leave him alone up there.

I did end up running past the dragon, eventually, which took a while to time right, and was rewarded by a convenient bonfire. So maybe I will fight the knight after all and figure them out. Right now backstabbing is definitely hit or miss for me. So to speak.

Josh in Chicago, Monday, 1 October 2018 21:15 (five years ago) link

Was doing pretty well yesterday. Killed that black knight after a million tries, got virtually nothing in return. Shard? But now he's dead. Somehow killed the armored pig but have no idea how! That is, I stabbed it a bunch then at some point later was killed by something, and when I came back ... pig was gone! Huh. I did find out the hard way that the dragon comes back to roost, so I know to avoid the bridge for now. I was mildly stuck in a courtyard where there were three or four relatively easy to kill shield knights, and then some honking weird knight and, inside, something shooting magic at me. But I think I know a different way to go, one that I avoided because I assumed a rickety bridge would just collapse under me.

Still confused about vendors or other things that seem to be earlier places I need to hit later on. Do I have to backtrack all the way to, say, the undead burg, to get to that one giggling vendor? Past all the enemies I've killed but respawned again? I've found one or two little shortcuts, but I don't know if they save me that much time. (I did find a different way around the dragon, but that doesn't matter as much now.) Or will travel and shortcuts get easier as the game goes on?

I still need to work on parrying. What I thought was parrying before was just blocking I guess.

Josh in Chicago, Tuesday, 2 October 2018 12:32 (five years ago) link

Well done with that Knight, those things gave me so much trouble my 1st time. The shard is for weapon upgrades.

There is some backtracking. Between the kicked down ladder to 1st bonfire and the bonfire behind the dragon, you can get from one end to the other of undead burg without too much difficulty. I used it as parrying practise.

closed beta (NotEnough), Tuesday, 2 October 2018 12:50 (five years ago) link

What I thought was parrying before was just blocking I guess.

Ok this is pretty funny :)

Sounds like you're nearing another shortcut too. It'll get easier, but yeah, learning the world is part of it and vendors don't really change places (but other NPCs do).

change display name (Jordan), Tuesday, 2 October 2018 13:08 (five years ago) link

parrying is urgent and key, as is backstabbing

the feeling of unlocking a dark souls shortcut and suddenly realising how one area is related in space to another is one of the greatest pleasures in gaming imo

shrek and han solo kinda dress the same (bizarro gazzara), Tuesday, 2 October 2018 13:11 (five years ago) link

Ha, turns out I had been using the wrong button for parrying. Much better with the correct button.

Josh in Chicago, Tuesday, 2 October 2018 17:27 (five years ago) link

i never learnt how to parry in any souls game, bloodborne included

chihuahuau, Tuesday, 2 October 2018 19:50 (five years ago) link

Me neither, but on those rare occasions when I get it to work, that sound effect is so satisfying.

Dan I., Tuesday, 2 October 2018 20:04 (five years ago) link

Oh man, how did you guys get through Anor Londo?

The funny thing is that late-game knights are way easier to parry than skeletons at the beginning, who have more moves and those crazy long delays.

change display name (Jordan), Tuesday, 2 October 2018 20:10 (five years ago) link

xpost Yeah, it's almost like a big gong!

Does this game encourage grinding, or is that sort of a cheese? I noticed as I was practicing my parrying by a bonfire that I could just kill something, rest, kill that thing again, repeat, and obviously my soul count was going up the whole time.

Another question (and I guess there is an easy way to find out): I've noticed twice now some super fast baddie in a basement somewhere that does not appear to be on the way to anything. There's a hulking thing with a club early on, and later, by the first blacksmith, there's a magic shooting giant scorpion thing below him. Are these optional battles with big rewards? Or things I'm going to have to fight eventually?

Josh in Chicago, Tuesday, 2 October 2018 20:31 (five years ago) link

You can certainly grind but it's almost never a requirement. Like you said, people do broken straight sword runs. But if you're having trouble, bumping up your health/endurance/damage can make things more forgiving, as far as making mistakes or playing carefully.

change display name (Jordan), Tuesday, 2 October 2018 20:40 (five years ago) link

And everything except bosses (and even then, not all) can be considered optional. So if you're having a hard time, you can always come back later.

change display name (Jordan), Tuesday, 2 October 2018 20:42 (five years ago) link

I'm not there yet, thank goodness. Nothing has stumped me for long, though I'm sure that'll happen sooner or later, probably soon. My biggest fear is that I will make it really far and then learn I should have done the thing at the thing with the thing but oh well, it's too late now. Because while I can imagine having fun playing this again, god knows it took me long enough to play it at all in the first place.

I do get the impression that some of the more mysterious items and whatnot may be related to online play, which I'm not doing. Though my PS4 asks me more or less 4 times if I want to play online at the start. But fuck a monthly fee. This ain't cable.

Josh in Chicago, Tuesday, 2 October 2018 20:45 (five years ago) link

I'm up to the gargoyles. Most annoying thing about this game is the perverse way it punishes saving by bringing (almost) everything back. To that point, I can't tell if it's a trademark glitch or not, but I've had two big baddies - the armored pig and the magic channeler (?) - more or less die or disappear without me witnessing their demise. It's possible I somehow killed the pig, but there's no chance I killed that babbling magician; I was too busy killing his army of minions in the hallway. But neither came back, so ... good?

I have several more questions about this game's design. Stuff like scaling and leveling up - how in the world did anyone figure that stuff out? I still can't even see my weapon parameters! Anyone know how to do that on a PS4, so I can learn where to apply my souls to most benefit my weapons? I don't even see the option. And stuff like reverse hollowing - I know you can do that to kindle a fire to get extra flasks, but is there any other reason to be human if you're playing offline? I got the impression it allows you to summon help, but is that only in the form of other irl online players?

Once I found that elevator I went back to Firelink to mine some souls, and the skeletons are still really tough! Can I just lure them out one by one and try to pick them off? Is there any reason to? I think I was able to snag most if not all of the good stuff running through the graveyard, but as soon as I saw those giant skeletons I decided, hm, hint taken, I'm not fucking around in here anymore.

Josh in Chicago, Thursday, 4 October 2018 18:42 (five years ago) link

Yeah, certain enemies don't respawn. The pig probably wandered into the nearby fire, the channeler...fell off the ledge?

Stuff like scaling and leveling up - how in the world did anyone figure that stuff out?

Lots of trial & error and comparing notes online: http://darksouls.wikidot.com/

You can go into the menu > equipment and see your weapon stats. Might have to toggle the view, can't remember what button it is but it should say on the bottom.

You can also summon npc phantoms for help, but some of that depends on triggers, like if you've found/talked to them elsewhere. There's also at least one npc invader (only if you're human).

change display name (Jordan), Thursday, 4 October 2018 18:54 (five years ago) link

I think you click the right thumbstick:

http://https%3A//darksouls3.wiki.fextralife.com/file/Dark-Souls-3/equipmenu.jpg

change display name (Jordan), Thursday, 4 October 2018 18:55 (five years ago) link

I'll have to try that, because none of the buttons on the bottom do what I want them to do.

I can't remember why I picked Warrior - maybe someone said that's a good first-time character? - but I've been leveling up endurance, vitality, dexterity and strength to the exclusion of everything else, so far. Also more or less as I get enough souls. Is there an advantage to carrying a big balance of souls? Seems like a gamble for no gain, I've been spending them as I get them.

Josh in Chicago, Thursday, 4 October 2018 19:12 (five years ago) link

No advantage. Eventually you may want to save up to buy or upgrade things, but that should be obvious.

change display name (Jordan), Thursday, 4 October 2018 19:41 (five years ago) link

I hate seeing everybody playing this game while I wait not-so patiently for the Switch release

fgti is for (flamboyant goon tie included), Thursday, 4 October 2018 19:46 (five years ago) link

Having played this a bit now I can totally see the appeal of the Switch version. My worry was, besides those months and months of delays, that it will have performance issues, but you never know. It's also often a pretty dark game, so I was worried I wouldn't be able to see what was going on!

Josh in Chicago, Thursday, 4 October 2018 21:31 (five years ago) link

I might even double dip on switch if the price is right. josh has my appetite whetted again

will see what the performance is like

||||||||, Friday, 5 October 2018 06:53 (five years ago) link

After the Network test, I am a bit concerned about the ergonomics of constantly holding down shield raised on the smaller shoulder button on the Switch, especially when in handheld mode.

Will still double dip as I have DS on the PS3, so no worries about performance being worse than I am used to...

my opinionation (Hamildan), Friday, 5 October 2018 14:47 (five years ago) link

Just beat the Gargoyles on maybe my fourth try! Not quite sure how. Anyway, from here on out I really have no idea where to go or what to do. I assume backwards to Firelink, because I can't think of any more ways to go forward.

Josh in Chicago, Friday, 5 October 2018 17:32 (five years ago) link

That's pretty good! Honestly they can be a tough boss to solo, especially if you have a build that is not good at racking up damage quickly, and you have to deal with both of them.

The game sorta opens up here so there's no one right way to go. Although you did get a key from the gargoyles, so you might want to try to figure out what door it opens (I will say that it's not in the most obvious location, but you have passed it).

change display name (Jordan), Friday, 5 October 2018 17:47 (five years ago) link

Interesting. I think I was so surprised/shocked to have beaten them that I'm not even sure I noticed what they gave me, beside a giant tail-ax that seems kinda silly. Certainly I've passed a locked door or two, but I think that means backtracking. At the least I skipped fighting the black knight in undead berg, and the monster club dude in the basement there, so maybe I'll work on that.

Josh in Chicago, Friday, 5 October 2018 18:26 (five years ago) link

Oh wait, you don't get the key from the gargoyles, you pick it up somewhere else in the area. So maybe you have it, maybe you don't!

change display name (Jordan), Friday, 5 October 2018 18:29 (five years ago) link

I have a basement key, I think, plus my master key, and a mystery key that I used to get a dude out of jail. Maybe a residence key, too?

Josh in Chicago, Friday, 5 October 2018 18:39 (five years ago) link

You're good then

change display name (Jordan), Friday, 5 October 2018 18:47 (five years ago) link

Basically started at the beginning again, where I got to interact with that golden knight sitting on the ledge at Firelink (iirc I'm supposed to kick him off? I can't remember how to kick!), then basically repeated the first few hunks of the game where, after beating the first black knight (I've gotten better), I did indeed find a door to brought me to some stairs down to sort of a ... town? Where I killed some dogs, found a wizard or something that gave me a bunch of magical crap, iirc, then walked into an ambush by some jumping zombie ninjas that leaped on my back and killed me. Time for a break!

Josh in Chicago, Friday, 5 October 2018 21:16 (five years ago) link

kick = up + light attack

can't be done with curved swords as your character will instead do a backflip right off a ledge

chihuahuau, Friday, 5 October 2018 21:26 (five years ago) link

Or you could leave him alive, and see what happens ;)

That's a good path you're on btw.

change display name (Jordan), Friday, 5 October 2018 21:35 (five years ago) link

This game should be called See What Happens.

Josh in Chicago, Friday, 5 October 2018 21:49 (five years ago) link

(You die.)

Josh in Chicago, Friday, 5 October 2018 21:49 (five years ago) link

gargoyles were an absolute fucker for me. i hadn't learned to keep my distance and be patient just yet (i cheesed taurus demon a bit) so i predictably kept getting caught on fire.

did you settle on a weapon?

closed beta (NotEnough), Friday, 5 October 2018 22:21 (five years ago) link

Since I watched a walkthrough back when up to gargoyles, I knew I could shoot the dragon's tail off (once I figured out the shortcut around the bridge) which gave me the drake sword, which has been a big leg up. But I killed the earlier vendor and got the katana, and lately I've mostly been using that, because I know I can scale it with dex (right?). What I don't know is what paying the blacksmith for +1 etc gets me. Do I have to do that before it scales? Does it matter? I have no idea. It's been educational trying to figure out how the wield the katana after the drake - a stab vs a swing, it seems - but they've very different. May also try to wield the claymore I got earlier, since it also seems to scale pretty well, but it's pretty slow. Not sure what difference all the shields make, since even pretty generic seeming shields seem to do a good job.

Josh in Chicago, Friday, 5 October 2018 22:53 (five years ago) link

Katana does more damage if you have high dex yeah, but if you upgrade it, it also gets more base damage, AND better scaling (so you get even more value from having high dex). So if it says 100 + 50, that means 100 base damage + 50 because of the dex scaling. And the 'B' scaling for dex means the scaling is pretty good (better than C or D, not as good as A or, for some reason, S).

change display name (Jordan), Friday, 5 October 2018 23:12 (five years ago) link

do ask about weapon upgrades (or check a wiki if you're not afraid of bumping into major spoilers) because fuck figuring everything out by trial and error and waste all your titanite on a dead end upgrade path.

S > A > ... > E but there's variation within each letter, you can see it when upgrading and you go from B > B but the upgraded B is blue, meaning scaling has improved but not enough to cross over to A

Katanas and other dex weapons cause bleeding but not all enemies bleed

shields tl;dr: get a shield with high stability that is light enough to not impair your movement

how shields work: there's a bunch of dmg reduction percentages for physical, fire, magic, etc damage types. 90% physical means that when an enemy strikes you with a pure physical attack and you have your shield up, 10% of its attack power will damage you no matter what. how much damage your health bar takes from will depend on other factors like your defense stats, armour, etc

the other 90% don't just disappear, though. they go through your shield and deplete not your health bar but your stamina bar. if you have enough stamina to take the hit, you get no further damage. if you use a 100% physical shield and have enough stamina, you take no damage at all.

notice how when you hold your shield up, your stamina regenerates very slowly? keeping it up all the time and getting hit with weak attacks in quick succesion will eventually exhaust your stamina and stagger your character

the conversion rate between attack power and stamina depletion is determined by the shield's most important stat, stability. 50 means 50% of the attack power will be nullified and the other half will drain your stamina; 80 means 80% is blocked and only 20% goes to stamina

chihuahuau, Saturday, 6 October 2018 00:51 (five years ago) link

How in the world did anyone figure that shit out?

Josh in Chicago, Saturday, 6 October 2018 02:54 (five years ago) link

I've mentioned which stats I've been leveling up, though I barely know what point by point effect that has on anything. Same with my overall level (which last I checked was ... 24?). As for weapons, I have no idea what to go for or why, why one thing is necessarily better than the other besides the advantage of brute force or some special ability. Is there really a reason to switch between weapons (bows and range weapons aside)? For example, will I ever use or need my mace or ax?

More pertinently, what exactly do I want the blacksmith to do? I know he repairs weapons, which get dull or damaged. But I can also pay him souls to make them, say, +1. What does the +1 mean? Is that what you mean by upgrading? Does that mean I just make the weapon "better" by 1, a bunch of souls at a time, until they max out their +-ness? Will that make a noticeable difference? And then I can enhance them, too, right? What does that mean? And all of this is different/separate from scaling?

Josh in Chicago, Saturday, 6 October 2018 03:00 (five years ago) link

Just look up weapon upgrading on a wiki. It's ultimately the most important thing in the game, more impactful overall than levelling with souls.

Roberto Spiralli, Saturday, 6 October 2018 07:42 (five years ago) link

The list of things that matter in DS1 are:

1. Maximizing damage output
2. Not getting hit
End of list

Understand attribute scaling and weapon upgrades. Understand maximizing your roll speed, shields (good info above), and stamina. Don't put souls into any attributes that don't contribute to these until later in the game when you start getting diminishing returns.

Roberto Spiralli, Saturday, 6 October 2018 08:08 (five years ago) link

How in the world did anyone figure that shit out?


TBH this was a huge part of what made this game special when it was first released. Nobody really knew wtf was going on. Relied on trading tips with friends (which was something I hadn’t experienced since high school) and watching that one American YouTube guy who had access to the Japanese version a few months ahead of us.

Also I would say you’re missing out on a huge part of this game by not playing online, but maybe that’s a little less so at this point in its life.

circa1916, Saturday, 6 October 2018 08:44 (five years ago) link

As for weapons, I have no idea what to go for or why, why one thing is necessarily better than the other besides the advantage of brute force or some special ability.

moveset. between 2 weapons with roughly the same damage output and weight, pick the one with the moveset you like most, even if it does slightly less damage than the other. it's subjective

Is there really a reason to switch between weapons (bows and range weapons aside)? For example, will I ever use or need my mace or ax?

most weapons will be completely useless for the character you've built. you may occasionally want to change it up if some enemy is resistant to what you're normally wielding... or you can just run past them

Does that mean I just make the weapon "better" by 1, a bunch of souls at a time, until they max out their +-ness? Will that make a noticeable difference?

yes, like RS said, you can easily go through the game without ever leveling up your character but upgrading your equipment only

weapons go from base all the way up to +15 in the regular path. the material required to go from +14 to +15 is extrememly rare. it's no big deal, +14 is plenty

And then I can enhance them, too, right? What does that mean? And all of this is different/separate from scaling?

at lvls +5 and +10 you can choose to continue your upgrade path or pick a modified one, like fire weapons, magic, lightning. each has pros and cons and may need different upgrade ores

while upgrading within a path always improves a weapon, changing paths alters its properties, which may or may not result in an upgrade from your point of view.
for example, doing a fire upgrade from WEAPON +5 to Fire WEAPON will add fire damage type in addition to phys at the cost of removing all stat scaling

chihuahuau, Saturday, 6 October 2018 08:54 (five years ago) link

Is there a reason to upgrade more than one or two weapons? And soul leveling, is that mostly just to let you wield and scale certain weapons?

Josh in Chicago, Saturday, 6 October 2018 11:37 (five years ago) link

Oh, and what am I missing out on by playing offline? Besides getting invaded by overpowered assholes and having to deal with people in addition to a vindictive computer? Messages and tips?

Anyway, as I mentioned earlier I am really reluctant to subscribe to any sort of Playstation online plan. Seems like a ripoff to a modest at best gamer like me.

Josh in Chicago, Saturday, 6 October 2018 12:01 (five years ago) link

And is grinding for souls expected or just sort of a cheat/shortcut? Given how easily you can die in this and/or lose all your souls, it seems like that's the only guaranteed and therefore tacitly encouraged way to quickly accumulate souls to spend, aside from killing bosses, esp. since everything respawns at a bonfire.

Josh in Chicago, Saturday, 6 October 2018 12:27 (five years ago) link

always found myself grinding a lot less than expected or to the extent that other people said tbh. that said dead cert kill methods for high HP enemies certainly comes in useful. there’s some late stage knights and enemies in DS3 that were go to places for me. those infested club wielding things in blighttown (which is where i’m at in DS) are currently handy as well, tho i lost 15000 souls on a fucking tree trunk.

Fizzles, Saturday, 6 October 2018 15:46 (five years ago) link

Dead cert? As in, dead certain?

Josh in Chicago, Saturday, 6 October 2018 15:59 (five years ago) link

Is there a reason to upgrade more than one or two weapons?

imo yes. as you've seen you grab tons of dupes and low level titanite is also plentiful. you may as well use excess stock and take one of those straight swords up to +5, then down a different path like magic or fire for experimenting. obv you don't *need* to do any of this to beat the game or anything like it, if it sounds like a chore ignore it

iirc boss weapons made from boss souls need a regular path +10 weapon as starting point. each boss weapon has a specific type like normal weapons (short sword, greatsword, medium shield, catalyst, etc) and you need the same type upgraded to +10 to ascend it to a special boss version. any weapon of a particular type will do, don't waste your good equipment on that, a broken straight sword +10 is the same as a regular straight sword +10 when it comes to ascending weapons

what am I missing out on by playing offline?

some of the best parts of the game tbh. even if you're averse to pvp you're only invaded if you're human and haven't yet beaten the boss of the area you're in, so that's easy enough to avoid. now that you've killed the taurus demon and gargoyles, no one could invade you in either undead burg or parish even if you're human (unless certain special covenant related things happen...)

you miss out on messages and cool atmospheric touches like seeing phantoms of other players or hearing them ring the parish bell in their own game

you also miss out on joining other player's games and help them beat a boss which imo is the best grinding method for souls. much less tedious than killing the same mooks countless times

chihuahuau, Saturday, 6 October 2018 17:01 (five years ago) link

also sometimes really powerful players invade and one-hit bosses for you

||||||||, Saturday, 6 October 2018 17:45 (five years ago) link

dead cert as in certain yes. i just mean your comfy killing them for the most part but they yield lots of souls.

this thread sent me back to pick up the game in fact. just beat Queelag on second go which seemed v easy.

Fizzles, Saturday, 6 October 2018 17:53 (five years ago) link

I upped my katana to +5, which is the most I can do without a fire ember or something. Regardless, it was good enough to kill that giant but slow lightning shooting thing that lives by Andre the Blacksmith, which gained me access to the forest, but ... I don't think I want to go there. I'm going to go back to where (lower undead burg?) those jumping zombie ninjas are first, and those dogs, which are a pia. Took me forever to remember how to get there, or which bonfire is most convenient.

Did some grinding to repair some equipment, mostly the armor I've been wearing, which afaict has been doing a good job.

Josh in Chicago, Saturday, 6 October 2018 21:06 (five years ago) link

Did you get the repairbox?

You don't have to upgrade or use other weapons if you don't want to, I've gone through the whole game with that katana (my fave) or the starting longsword.

The main differences are in the classes of weapons...big swords are slower, but can more easily stun/knock down enemies and break through shields. Katanas and smaller swords are faster and can get in more hits. Spears let you stay far away from enemies, but mostly go in a straight line so are worse against groups, require you to lock on more often, etc.

The poise system is a whole other thing, you probably don't need to worry about it if you're staying offline. But basically it's the idea that if you're wearing heavy armor (or, uh, wearing a certain ring), then you can swing your weapon without being interrupted when someone hits you at the same time. But the trade-off is needing to level endurance to wear that armor without being overburdened, and having a sloooow roll.

Poise isn't that important for the regular non-pvp game, but keeping your equip burden under 50% to have a decent roll is.

change display name (Jordan), Sunday, 7 October 2018 01:04 (five years ago) link

Yeah has the slow roll thing been emphasized yet? That’s something that I didn’t really grasp until a good way through my first play through and it made my life a lot easier once I got it. Ideally, you’ll want your equipment burden to be 50% or less. Allows faster, farther, more effective rolls and rolling is obv pretty crucial.

25% and under bumps roll effectiveness even more, but just keeping it under 50 is good enough imo.

Endurance boosts your equipment load too, so yeah, valuable stat in many ways.

circa1916, Sunday, 7 October 2018 03:11 (five years ago) link

Also, were the percentages different for roll efficacy in vanilla DS or am I imagining that?

circa1916, Sunday, 7 October 2018 03:13 (five years ago) link

Maybe not, for some reason I remember there being a change at 75% in the early versions.

Like 0-25 was fast, 25-50 was medium, 50-75 was slow, and 75-100 was “fat roll”.

circa1916, Sunday, 7 October 2018 03:19 (five years ago) link

Also I get not wanting to shell out the cash for online capabilities, but yeah, some of my better memories from my first time with the game involved the terror of being invaded and the joy of summoning help on those tougher bosses. Was never much of a griefer/invader but helping other ppl beat bosses was fun and fairly lucrative. Also, those messages which would lead to real help, real fucking you over, or some good lols. And the spirits and bloodstains. All added up to a unique feeling of connection to the living outside world in a game that atmospherically, by design, is very lonely.

circa1916, Sunday, 7 October 2018 03:31 (five years ago) link

If it the world is designed to be atmospherically lonely, then shouldn't it be played ... alone?

How is the online community these days? Dark Souls is ... 7 years old? Older? How much online activity is there? I assume the remaster bumped things up a bit, and Switch might (will there be crossplay?) but is there an active Dark Souls online scene?

i've been under 25% weight most of the time, because I learned quickly the advantages of rolling. I also upgraded my claymore, just because, and it's remarkable to me how many advantages and disadvantages it has compared to the katana. I'm glad I put the drake sword in reserve, because it seemed sort of overpowered this early in the game.

So I'm going to go to lower undead next, unless I should go to the forest. I have no idea what's next except maybe a capra demon that everyone complains about?

Josh in Chicago, Sunday, 7 October 2018 05:11 (five years ago) link

If it the world is designed to be atmospherically lonely, then shouldn't it be played ... alone?


Well... the online interaction was also totally fleeting and brief too. Random ~souls~ would enter your world from who knows where, antagonistic or sympathetic, and then be gone forever. You see how other people died. You see the marks they scrawled on the ground. Having these brief temporary interactions that can never be repeated reinforces that sense of loneliness and loss too.

Ha. Even though this is a hack n slash rpg fantasy game, I really do think this is so much more of a case for “video games as art” than the stuff that’s obviously shooting for it. It’s special and I got lots of feelings about it.

circa1916, Sunday, 7 October 2018 06:16 (five years ago) link

In have no idea what the online community is like these days though. It’s a game that’s been solved and who knows what the nerds are doing with it.

circa1916, Sunday, 7 October 2018 06:18 (five years ago) link

spears and rapiers are notable in that they let you poke enemies while keeping your shield up if you're the turtling type

circa1916 otm

chihuahuau, Sunday, 7 October 2018 11:25 (five years ago) link

Some of the most amusing elements of this game so far are the NPCs. It's this dark, tragic world rife with roaming evil monsters. And yet every once in a while you come across some person just hanging out, making small talk like a bit Monty Python character. "Oh, heh heh. I didn't see you there. I've just been cooling my heels a bit, taking a breather. You know, I've heard there's a goat creature on the loose, can you believe it? You better be careful, he he he." Never mind that he's talking to a zombie-skinned cursed warrior patiently hearing him out, there are literally monsters running amuck right around the corner. It would be hilarious if every time you came across an NPC they just yelled "ahhhh!" and ran away, and if you wanted to talk to them you had to catch up with them and explain you're not there to kill them.

Josh in Chicago, Sunday, 7 October 2018 13:10 (five years ago) link

have you met solaire yet ?

||||||||, Sunday, 7 October 2018 13:37 (five years ago) link

I think? He was the dude hanging on the balcony ... just around the corner from where the dragon was chilling, iirc. Like, nbd, check out the view, hey, a dragon, that's cool. "If you ever need a hand, just look for the sign ... (affects maniacal malevolent Disney Haunted Mansion voice for some reason) " ... you CAN'T MISS IT. Bwah ha ha hahaha!"

Josh in Chicago, Sunday, 7 October 2018 14:00 (five years ago) link

Holy crap, Capra Demon (and dogs). I'm sure this, like other things, will get easier as I get used to it and figure out what to do, but the undead assassins and dogs on the way there make it an extra pain. The boss itself, it's nuts that you barely even have any time to move before it and the dogs kill you.

Josh in Chicago, Sunday, 7 October 2018 22:22 (five years ago) link

More questions about levels: I've put most of my souls (earned and farmed) into strength, dexterity, vitality and endurance. Each of those is close to 20. Is that a bad strategy? I saw somewhere someone suggestion picking either strength or dex to boost up, but is it bad if you boost them both or just a waste of time? Right now I've got my katana and claymore at +5 (which is as high as I can go until I get some embers, right?). Should I be boosting my shield and armor, too? I'm not sure what to equip in terms of that stuff, I've mostly been keeping my weight down below 25. Is armor et al. as important as weapon? Even my pretty generic shield seems to be good enough.

Josh in Chicago, Monday, 8 October 2018 00:18 (five years ago) link

It's not too important to upgrade armor and shields imo, I never really do. It improves shield stability, but not to a huge extent.

High strength & dex is usually called a 'quality' build, I say do what you want. Some players are trying to stick to a certain level because they're playing online and want to do pvp in a certain area, so they want to maximize their stats for that level. But you don't have to worry about that, so, don't worry.

change display name (Jordan), Monday, 8 October 2018 01:15 (five years ago) link

I have noticed that leveling up has become slower and more challenging, as it requires more and more souls.

Josh in Chicago, Monday, 8 October 2018 01:55 (five years ago) link

don't upgrade armour ever, maybe upgrade your most used shields when you have the titanite or souls to spare.

if levels are getting expensive it's because you're overleveled, keep playing and souls drops will increase along, typical rpg fare

chihuahuau, Monday, 8 October 2018 07:57 (five years ago) link

What does over-leveled mean? (I've never really played RPGs beyond D&D in 5th grade or I guess Zelda in middle school.) Does it mean I boosted my stats too high for this stage of the game and the game is slowing me down?

Josh in Chicago, Monday, 8 October 2018 11:48 (five years ago) link

Yeah pretty much. There's a natural level range you would be at for each area if you kept progressing without stopping to grind. So if you do grind for levels, they keep costing more but the enemies in the area are still giving you a low amount of souls.

change display name (Jordan), Monday, 8 October 2018 14:49 (five years ago) link

Game is so dark that even at a pretty high brightness setting I'm missing stuff and enemies.

Josh in Chicago, Monday, 8 October 2018 15:33 (five years ago) link

tbf you did mention failing to see the dragon in the brightness test.

the game is dark, sure, but maybe your PS4 rgb output levels are misconfigured. next time you play on the ps4 video settings toggle between pc and video levels (or whatever ps4 calls them) and try the brightness test again.

if you still don't see the dragon, then check your display settings or something

chihuahuau, Monday, 8 October 2018 15:49 (five years ago) link

Still didn't see the dragon, don't feel like messing with the TV settings for the sake of the game. It's bright enough for now, at least.

Gah, stupid capra demon. I guess I'm getting better, but it really seems like a matter of being as fast as possible to get away from it, in time to hide, kill the dogs (it's so hard to tell if they're dead or not) and restore health. I wonder if I might be better off going to the forest first. Or if I'm supposed to?

I did find a shortcut back to firelink shrink, at least, where I can get my 10 estus. That's gotta come in handy.

Josh in Chicago, Monday, 8 October 2018 16:54 (five years ago) link

capra demon iirc, kill the dogs asap, then just run up the stairs, wait for him to follow you, fall off ledge, hit him once or twice, rinse, repeat 4ever.

Fizzles, Monday, 8 October 2018 17:26 (five years ago) link

There's also a pretty great trick that, in fairness, I won't mention until after you beat them.

change display name (Jordan), Monday, 8 October 2018 17:28 (five years ago) link

I like how this game has a way of telling you it's time for a break. In today's case I was fighting the capra demon, finally figured out how to get past it and up the stairs, finally figured out how to spin the camera fast enough to kill the dogs, then managed to break the demon down to maybe a quarter health before the target lock got me stuck in a weird place. So I figured, OK, I think I've got this. Start again at firelink, rush up there, restore myself with one of my 9 estus, pop into the boss area and immediately up the stairs ... then flail wildly before I realized I somehow unequipped a sword and was just using my fists.

Josh in Chicago, Monday, 8 October 2018 19:58 (five years ago) link

Capra demon defeated! There was this extra little bit of stairway I didn't see, and once I realized I could make my way those extra few feet it got a lot easier. Dropped a key that opened the door to a dungeon or something, which I unlocked, but instinct told me not to go there yet. Instead I made my way back to Andre, made sure my equipment was good, then started exploring the garden/forest/basin. Those plant monsters seem ok, and there are theses two headed snakes that sort of hide on trees that don't seem to do much but die, yet, but those stone knights that put a glowing ring around you ... those I need to figure out. One I was able to kill before it trapped me. Is that the only strategy, take them out before they trap you?

Josh in Chicago, Tuesday, 9 October 2018 14:11 (five years ago) link

That's ideal, but if they do trap you (it's the Tranquil Walk of Peace miracle, which you can get later), just don't try to roll, stand your ground and block/attack.

Here's the trick I mentioned, aren't you glad you didn't do this?
https://www.youtube.com/watch?v=o0GJrBO1DLI

(I tried it once, didn't bother with aiming at a specific spot, just started throwing bombs over the wall and managed to take out a dog before entering)

change display name (Jordan), Tuesday, 9 October 2018 14:31 (five years ago) link

That's bullshit, but I respect that the game allows for such cheesing. I mean if you can figure it out yourself, more power to you! I want to say I came across something similar involving dung bombs or whatever, but it sounded silly so I figured I would just do it old school. I did light my sword on fire once, because the undead merchant by there was selling them, which I took as a hint, but I quickly realized it mattered less what weapon I was using and more how fast I could get to those stairs. And, again, all the way to the end of the stairs. After the dogs are dead the demon itself isn't so bad.

Josh in Chicago, Tuesday, 9 October 2018 14:35 (five years ago) link

Magic butterfly was the precise opposite of the capra demon: slow moving, easy to dodge attack, and then ... it just moves in close to you and holds still for several seconds while you whack it over the head. Pretty, though, if surreal as a boss. I assume there is more in darkroom garden/basin. I feel like there are at least a couple of paths I haven't taken that are littered with those stone knights and more tree people.

I've more or less settled on the katana and the claymore as my two weapons, the first for speed and the second for strength. If I up my strength stat, does that make the sword easier to swing without tiring myself out, or is that endurance?

Josh in Chicago, Tuesday, 9 October 2018 18:57 (five years ago) link

Endurance

(butterfly also has the best theme!)

change display name (Jordan), Tuesday, 9 October 2018 19:00 (five years ago) link

Are my instincts right that what a vendor is selling might either hint at ways to defeat an upcoming enemy or deal with upcoming hazards?

Josh in Chicago, Tuesday, 9 October 2018 19:32 (five years ago) link

Um, you may have to be more specific? You don't have to worry about spoilers for our sake.

change display name (Jordan), Tuesday, 9 October 2018 19:38 (five years ago) link

Like, near the capra demon was the undead vendor who was selling, among other things, lots of bloodroot moss or something (which gets dropped a lot in the darkroot garden) and also some flaming sword wipe. Was the flaming sword indeed a shortcut to taking down the capra demon, just as the gold pine helped with the taurus demon that came more or less right after you get it?

Josh in Chicago, Tuesday, 9 October 2018 19:57 (five years ago) link

Oh sure, more damage always helps, but is not necessary.

But if you're getting dropped or sold items that protect against poison or toxin, those might come in handy nearby.

change display name (Jordan), Tuesday, 9 October 2018 20:09 (five years ago) link

Josh, out of interest, are you enjoying playing it?

Fizzles, Tuesday, 9 October 2018 21:04 (five years ago) link

Yeah! I mean, it's a bit of a slog, and it's pretty relentlessly grim and humorless, but it's creative, and challenging, and as much as I dislike repeating stretches of it over and over again, so far nothing has stumped me for some inordinate amount of time. I had heard stories of people giving up after reaching the Taurus demon, or the Capra demon, so the fact that I got both of them relatively easily was encouraging. I will say, I literally have no idea how anyone can play this without looking things up occasionally. It's so obscure and impenetrable. I guess that is why people often play it more than once. Even though you know what happens and when it happens, there are so many different ways to play at the game. Kind like Hollow Knight in that way. I was very satisfied completing that game, even though my level of pollution was well under 100% percent. So if I ever wanted to go back and face more challenges, it's there. But, for example, I will most likely play my entire game without using Humanity. Maybe to Kindle a fire, but that's it. maybe I will look into it more if I ever play it again. But of course I will also have Dark Souls 2 and 3, and Bloodborne, to deal with at some point.

Josh in Chicago, Tuesday, 9 October 2018 21:17 (five years ago) link

Heh, level of pollution was meant to be completion, though pollution is weirdly apt for Hollow Knight.

Josh in Chicago, Tuesday, 9 October 2018 21:18 (five years ago) link

But here's a good example of what I meant by its impenetrability, or the need to look things up. Fake walls! How in the world would you even know to look for fake walls unless you were told in advance? And then, what are you supposed to do, walk around the entire game hitting walls? Or scaling, who in the world would even know how that works without being told?

Josh in Chicago, Tuesday, 9 October 2018 21:34 (five years ago) link

How in the world would you even know to look for fake walls unless you were told in advance?

Ah, this is where the online message system shines.

Hollow Knight has fake walls too btw!

change display name (Jordan), Tuesday, 9 October 2018 21:37 (five years ago) link

For sure! But I think because it's more or less 2D they are easier to bump into and discover. The 3D environments of Dark Souls make discovery more of a challenge, imo, because there is another dimension! But yeah, online message system - I get it, but someone had to find it first to tell people! How did they manage to do that?

Josh in Chicago, Tuesday, 9 October 2018 22:26 (five years ago) link

> it's pretty relentlessly grim and humorless

no way, souls games are littered with humour, from enemy animations, to item descrptions, to the way that when you are lured to a shiny and fall into a cartoon death pit trap, when you come back and do get the shiny it's probably a dung pie or something

chihuahuau, Tuesday, 9 October 2018 22:49 (five years ago) link

btw as if it weren't obvious already I love these games in no small part because of their intentional obscurantism and elliptical storytelling. I must because boy do i suck at actually playing them

chihuahuau, Tuesday, 9 October 2018 22:55 (five years ago) link

Ha, it does often remind me of Dragon's Lair, which was of course silly. I guess I just meant there are very few opportunities to just relax and take it all in. Some of the bosses so far, I barely know what they looked like, I was so busy running and fighting and freaking out.

Josh in Chicago, Tuesday, 9 October 2018 22:58 (five years ago) link

The first Dark Souls in particular always reminded me of Cadaver
https://www.youtube.com/watch?v=iKWCLVUtL3g

thomasintrouble, Wednesday, 10 October 2018 09:53 (five years ago) link

but someone had to find it first to tell people! How did they manage to do that?

Exploration? I'd rather have a game that's a big box full of mystery and secrets than one that holds your hand so that you don't miss any content.

change display name (Jordan), Wednesday, 10 October 2018 15:02 (five years ago) link

Oh, I totally agree. But it's one thing to explore and find hidden treasures and stuff in remote places. But if you don't know there are even illusory walls to search for, then how would even exploration discover them, unless you randomly went around hitting every single surface for no reason? Is there at least one conspicuous illusory wall in the game that might send you back to search for others on future playthroughs? Has the DS community dedicated some amount of time over the past several years literally hitting everything in the game to see what happens? I mean, killing the first vendor gets you the katana. I can totally see how in a kill-fest game someone would eventually kill that vendor and discover that. This is a game about killing things and discovering things. But hitting walls? The would be like, I dunno, needing to perform a specific gesture to a specific tree monster at a specific time and place to get it to sing you a song. How would someone know to do that, and why would they even try in the first place?

Josh in Chicago, Wednesday, 10 October 2018 15:12 (five years ago) link

I don't know how conspicuous it was, but pretty sure I found my first one by accident.

Smacking things in your environment for secrets is an age old video game trope and many miles from "needing to perform a specific gesture to a specific tree monster at a specific time".

circa1916, Wednesday, 10 October 2018 15:17 (five years ago) link

I guess? But like I said, it seems particularly challenging in a 3D environment. It's one thing to break every barrel, it's another to hit everything. Then again, the more I think about it the more I figure, given all the permutations of characters and abilities and levels and order of completion, it's probably safe to assume that, yeah, after several years, someone has hit everything that can be hit in this game!

Flashing back to the original Zelda, and iirc there were a couple of similar discoveries. Like, how in the world did someone figure out how to do the thing with the thing? Even back then in 7th grade or whenever I assumed it was a gentle ruse to convince people to buy the cheat guide.

Josh in Chicago, Wednesday, 10 October 2018 15:29 (five years ago) link

Gah, not quite sure how to kill the Hydra, or even if I have to. I grabbed the treasure items that were sitting in the lake before it, and managed to chop the head off of one of them, but I'm not quite sure what to do after that. In fact, I'm not even quite sure how I chopped the head off that first Hydra. Kind of a weird fight. No music, not even sure if it is a boss!

Josh in Chicago, Wednesday, 10 October 2018 21:58 (five years ago) link

Hydra down! (Wasn't too bad once I figured out how to get past the spitting attack with little damage.) By now I've accumulated so much weird stuff I should probably take a few minutes to explore my inventory. If only tree monster moss was a unit of currency ...

Josh in Chicago, Thursday, 11 October 2018 16:25 (five years ago) link

Definitely read the descriptions of everything, often that's the only place the game tells you if an item does something useful. And who knows, maybe all that moss will come in handy soon...

closed beta (NotEnough), Friday, 12 October 2018 08:54 (five years ago) link

I have so much moss. I bought some from the undead vendor when I could, along with a bunch of stuff, and then I went to darkroom garden and, thanks to those stone giants, got my ass kicked repeatedly. Which means I killed a lot of those trees (and they killed me a lot, too). And they always drop the moss, which made me feel silly for buying it.

If I'm playing offline, does humanity do much of anything for me? Besides allow me to kindle fires?

Josh in Chicago, Friday, 12 October 2018 11:12 (five years ago) link

Having lots of humanity increases how much cool stuff enemies drop when you kill them, but otherwise it's only used for kindling AFAIK. I think being human gives you more health maybe? but I never stayed human long enough to find out.

I'll echo those above in saying that playing online is v recommended. You wont' get invaded unless you reverse the hollowing. I only got invaded once when I was a little further on than you, and they helped me do one of the upcoming bosses (although we still DIED). And seeing other people's messages is invaluable, I don't know how I'd have completed it without them (actually I do know, I'd use a walkthrough even more than I otherwise did.)

closed beta (NotEnough), Friday, 12 October 2018 11:42 (five years ago) link

I have not subscribed to any PlayStation monthly fee thing and don't plan to, so online is not even an option.

Josh in Chicago, Friday, 12 October 2018 12:32 (five years ago) link

I think that's fine actually. Sure, at this point I've probably spent more time on Dark Souls pvp than anyone here (mostly in DS3), but I stayed hollow for my whole first DS playthrough. Except to try and summon help for a certain boss, but it's more satisfying to do it solo anyway.

You're clearly not interested in pvp, and you have ILX instead of the messages, so you're not missing out on much besides helping other players.

change display name (Jordan), Friday, 12 October 2018 16:32 (five years ago) link

in addition to the increased drop rates, chaos weapons scale with humanity up to a maximum of 10. it also increases curse resistance and maybe defense in general? not sure

having humanity is not necessarily the same as being human, i think you can remain hollow and the bonuses apply regardless

chihuahuau, Friday, 12 October 2018 16:42 (five years ago) link

having humanity is not necessarily the same as being human

really makes you think

change display name (Jordan), Friday, 12 October 2018 16:52 (five years ago) link

don't think I can upgrade my current +5 weapons until I get some embers. which are ... dropped? no idea. I do have a magic ember I think, but it looked like upgrading my weapons with that make them do less damage unless I had a magic build. which I don't.

when I get back in town I'm going to try and kill Havel next. found his house near the Hydra. then ... back to lower undead burg?

Josh in Chicago, Saturday, 13 October 2018 14:11 (five years ago) link

There’s one particular false-wall secret in DS1 that I have no idea how anyone could discover by themselves without reading spoilers. It’s kind of a big thing back there, too!

Dan I., Sunday, 14 October 2018 16:12 (five years ago) link

Havel turned out to be pretty easy. I mean, I died a lot, but that's mostly my fault, because I was either impatient or experimenting with different approaches, sort of encouraged by the bonfire being so close and having spent most of my souls down before I tried. I thought I didn't have any place left to go but Lower Undead, but I still went back to Firelink first (where, being sloppy, I fell off a bridge roadrunner/coyote style on the way and lost, afaict, almost 7000 souls somewhere down ... somewhere) and a NPC hinted there was more to explore below me (and also talked about a bunch of shit that meant nothing to me). So I decided to give the opening graveyard skeletons another shot, and go figure, experience plus upgrades made them a lot easier! Neat game.

Josh in Chicago, Tuesday, 16 October 2018 22:56 (five years ago) link

have you done the depths yet?

closed beta (NotEnough), Wednesday, 17 October 2018 07:48 (five years ago) link

"plumbed" shurely

Neil S, Wednesday, 17 October 2018 07:55 (five years ago) link

I don't think so? Oh, wait, that's what I meant by Lower Undead Burg, that door at the bottom of the tower, past a couple of dogs and zombie ninjas. That must be the Depths, right? I poked my head in there and saw trouble, so postponed it until after Darkroot Basin and Garden, where I *think* I did everything I need to do. Though I did see a gold crystal monster thing in the lake in the distance, but given how hard it is to move in the water and how easy it was to sink and fall when I was fighting the hydra I figured it was optional and/or a bad idea. Likewise I climbed a giant ladder up a cliff in Darkroot to a bridge to nowhere, so figured if it wasn't a trap it was some place to be explored later. Oh, and I did find the Valley of the Drakes, but that seems like a bad idea, given how easy one of them killed me a few times before I gave up. So I think my plan, since I'm currently saved at Firelink, is to farm a few souls and stock up on weapons and stuff from the Undead Merchant, then go through the sewer shortcut to the Depths. Where I will find ... likely certain death, at least a few times.

I also assume the enemies get ... tougher? Because level upgrades are starting to cost around 8000 souls or so, which is a lot! I'm still dividing souls between those 4 key stats, though I am tempted to focus on strength so that I can wield that giant sword from the graveyard with one hand. I experimented it two-handed on Havel, and it packs a punch, but it's sooooo sloooooow.

Josh in Chicago, Wednesday, 17 October 2018 13:36 (five years ago) link

You don't have to worry about it for quite awhile, but that gold crystal golem is key to accessing a huge part of the game (what used to be the DLC, so it's meant for after you've finished nearly everything else). Their dlc access points are often needlessly obscure...if you're not trying to run through the whole game yourself looking for a new element, it basically requires looking it up online, which I think is the part of the point.

Depths is a good place to go.

change display name (Jordan), Wednesday, 17 October 2018 14:27 (five years ago) link

Switch version arrived. I think this game is fun

I have measured out my life in coffee shop loyalty cards (silby), Saturday, 20 October 2018 21:20 (five years ago) link

I will probably only play in like intermittent one hour increments..

I have measured out my life in coffee shop loyalty cards (silby), Saturday, 20 October 2018 21:23 (five years ago) link

got the switch version over the weekend, because already owning it on pc, ps3, 360 and ps4 was not enough already, and decided to try something a bit different by playing as a primarily magic-based character than a salt-of-the-earth melee-weapons-only lunkhead

and FUCK it is so much easier to be a magic-wielder, wtf have i been doing playing as melee characters for the last eight years ;_;

i’ll hufflepuff i’ll blow you away (bizarro gazzara), Monday, 22 October 2018 10:15 (five years ago) link

the intricate, intimate call-and-response of hand-to-hand combat? the delicate balance of finding just the right weapon to pair with just the right set of armour so i maintain some agility? the adrenalin rush of a perfectly-executed shield parry, followed by a killing blow driven clear though an opponent's torso?

all this time i could have been slouching in my pyjamas thirty feet away casually dropping enemies with a barrage of soul arrows?

FUCK

i’ll hufflepuff i’ll blow you away (bizarro gazzara), Monday, 22 October 2018 10:19 (five years ago) link

double dipped on the Switch version, as I never got very far on the PS3 version.

I just about got parry/riposte mechanic in Demon's Souls, never clicked in DS1.

Is putting in the effort to learn the timing useful, seeing as I have a Cleric/tank build that uses hammers/morningstars etc?

I haven't even got to them yet, but F**K a Basilisk.

my opinionation (Hamildan), Monday, 22 October 2018 13:00 (five years ago) link

parry / riposte is def worth learning imo, if only because it makes you feel like a total badass

basilisks are fucking bastards, worst enemies in any souls game by far

i’ll hufflepuff i’ll blow you away (bizarro gazzara), Monday, 22 October 2018 15:34 (five years ago) link

Haha bg. I've still never done a magic playthrough, it just doesn't seem as fun to me. And if you do want to do any pvp, you have to be tricky since other players won't just stand still for it (like, parry into magic blast!).

change display name (Jordan), Monday, 22 October 2018 15:39 (five years ago) link

it's definitely not as fun so far - i do know the game really well by now but it's definitely less challenging when you don't have to go toe-to-toe with every enemy

taurus demon, gaping dragon, and moonlight butterfly were all dispatched on first try with minimal need for estus flasks and plenty of soul arrows still in my artillery - i killed the capra demon in three hits ffs

i’ll hufflepuff i’ll blow you away (bizarro gazzara), Monday, 22 October 2018 15:46 (five years ago) link

Switch version arrived

I don't think I actually could've anticipated how difficult this game actually is. I died seven times before killing the big demon. Then I got flown to a new place, opened some chests, and was promptly killed by two skeletons

Having gotten to a "quite good" level of skill on Dead Cells, I think I'm a little frustrated with how clunky these controls are in comparison. Should I be targeting more? Not trying to parry-riposte? I am playing a female warrior named after my dog

fgti is for (flamboyant goon tie included), Monday, 22 October 2018 18:47 (five years ago) link

lock on - shield up - get behind - backstab

closed beta (NotEnough), Monday, 22 October 2018 19:16 (five years ago) link

getting pwned by the skeletons is how the game tells you to go in a different direction from firelink shrine fyi

i’ll hufflepuff i’ll blow you away (bizarro gazzara), Monday, 22 October 2018 19:37 (five years ago) link

Yeah I watched a play through (without commentary) and saw the dude see skeletons and nope turn around run away

fgti is for (flamboyant goon tie included), Monday, 22 October 2018 20:19 (five years ago) link

I'm curious how the controls feel on Switch. A friend of mine got it, we're gonna have a Dark Souls date soon. :)

Oddly enough the skeletons outside of Firelink (leading up) are some of the harder enemies to parry, just because they have a lot of different attack speeds and some of them have loooong delays.

change display name (Jordan), Monday, 22 October 2018 20:21 (five years ago) link

So far, the controls are tedious when you are playing it handheld, but better when detached and mounted to the charging grip

fgti is for (flamboyant goon tie included), Monday, 22 October 2018 21:31 (five years ago) link

xpost lock on is key ... except when it isn't!

Josh in Chicago, Monday, 22 October 2018 22:22 (five years ago) link

getting pwned by the skeletons is how the game tells you to go in a different direction from firelink shrine fyi

― i’ll hufflepuff i’ll blow you away (bizarro gazzara), Monday, October 22, 2018 12:37 PM (three hours ago) Bookmark Flag Post Permalink

it only took me three or so times getting wasted by skeletons to figure out where else to go! game's good

I have measured out my life in coffee shop loyalty cards (silby), Monday, 22 October 2018 23:21 (five years ago) link

it's worth having a proper look round Firelink too, mad swag to be had if you search, and search again when you open new bits up...

Neil S, Tuesday, 23 October 2018 06:26 (five years ago) link

my magic runthru continues to be a revelation, albeit a pretty dull one

blasted through queelag on my first attempt, took down ceaseless discharge, and now i'm bopping through demon's ruins killing everything in my path and hoovering up mad souls, which i'm ploughing into the intelligence stat to make myself even more of a weapon of mass destruction on legs

kinda feels like cheating tbh

i’ll hufflepuff i’ll blow you away (bizarro gazzara), Tuesday, 23 October 2018 08:25 (five years ago) link

magic is definitely a bit broken, especially when you consider that with the magic weapon upgrades you'll also be doing as much or more melee damage as any other build. the "optimum" build up to ~100 is probably just hitting the soft caps on intelligence and endurance.

Roberto Spiralli, Tuesday, 23 October 2018 12:00 (five years ago) link

Yeah, I didn't really know about magic until I saw some youtube run-through that was presented as OMG, blah blah DESTROYS Dark Souls with barely anything. And this person started out with magic and just took things out with ranged attacks. And I thought ... I can do that? As a "warrior" with stats weighted in strength and dexterity, I guess, no, I can't. (And in fact occasionally come across swag or help which is intended for another class.) Next time I play, maybe!

Another tip I found pretty early on was not to be afraid of suicide runs, esp. if you don't have much to lose, souls-wise. Good way to get some good stuff, minus the headache. If it's cool to run by enemies without fighting them, it's cool to run by to grab something, too.

Back in town after a trip, looking forward to diving into the Depths today!

Josh in Chicago, Tuesday, 23 October 2018 12:03 (five years ago) link

i know i've been trained to expect a certain type of challenge after probably a couple of hundred hours playing souls games, but it just seems so weird that the developers built this exquisitely-tuned mechanic for melee combat, where every decision about armour and weaponry and stats makes a tangible difference to how your character feels, but then they also gave you the option to chill out and call in an airstrike over and over and over until your enemy is dead

maybe i'm setting myself up for getting crushed when i make it further in, i dunno

it's kinda cool to see dark souls from a different perspective i guess but it also kinda strips away everything i actually enjoy about dark souls

i’ll hufflepuff i’ll blow you away (bizarro gazzara), Tuesday, 23 October 2018 12:09 (five years ago) link

josh otm, suicide runs are u&k, do them as often as possible imo, even if it's just to get a sense of a new space before you start exploring it properly

i’ll hufflepuff i’ll blow you away (bizarro gazzara), Tuesday, 23 October 2018 12:10 (five years ago) link

I think I'm going to use a walkthrough for the first hour or so. I didn't know how to level-up, what to level-up, what "humanity" was for, or anything. I went out on to this lake place and kept getting scissored-to-death by these ghost ladies and hauling my paltry 520 souls back along the dock a few steps at a time. I don't know what I'm doing so I'm starting again with a guide in hand.

fgti is for (flamboyant goon tie included), Tuesday, 23 October 2018 13:04 (five years ago) link

I found a really good spoiler-free tutorial I can post. Give me a second.

Josh in Chicago, Tuesday, 23 October 2018 13:19 (five years ago) link

Here you go:

https://www.youtube.com/watch?v=S_YBDIhXgbw&index=1&list=PLnDa47i6qBvl8_qDUuAU2KWmZC9691LGd

You can obviously skip past the overeager intros, but he does a good job teaching the basics without giving anything away (like many walkthroughs).

Josh in Chicago, Tuesday, 23 October 2018 13:27 (five years ago) link

Huh, weird. Lemme try again:

https://www.youtube.com/watch?v=S_YBDIhXgbw&list=PLnDa47i6qBvl8_qDUuAU2KWmZC9691LGd&index=1

Josh in Chicago, Tuesday, 23 October 2018 13:28 (five years ago) link

I don't get it. Well, they're all here: www.youtube.com/playlist?list=PLnDa47i6qBvl8_qDUuAU2KWmZC9691LGd

Josh in Chicago, Tuesday, 23 October 2018 13:29 (five years ago) link

ty!

fgti is for (flamboyant goon tie included), Tuesday, 23 October 2018 14:22 (five years ago) link

I went out on to this lake place and kept getting scissored-to-death by these ghost ladies

Ohhh that is not where you want to go yet, but it is classic Dark Souls to wander down there.

change display name (Jordan), Tuesday, 23 October 2018 14:58 (five years ago) link

So far it's "ohhh don't fight those wimpy looking skeletons" and "ohhh don't fight the ghost ladies" so I'm going to watch these videos and try again this weekend I guess

fgti is for (flamboyant goon tie included), Tuesday, 23 October 2018 16:02 (five years ago) link

Some nasty surprises in the depths. Got cursed by those bug-eyed things once, got surprised by a few rats and blobs (which take forever to kill with a sword, so there must be an easier way, unless I'm just supposed to outrun them. But I made it to the gaping dragon (which took a while to find) and managed to halve its HP before it killed me, so I have high hopes for round two. Just need to be patient. Probably helps that I've got my claymore up to +6, now that I found the large ember and gave it to Andre.

Josh in Chicago, Tuesday, 23 October 2018 20:13 (five years ago) link

Got cursed by those bug-eyed things once

Sooo, you're still cursed then?

change display name (Jordan), Tuesday, 23 October 2018 20:34 (five years ago) link

did you already remove the curse?

re: blobs, remember what i said about certain enemies seeming too hard to kill but having a specific damage type weakness? turns out those blobs don't like fire that much. if only you had some way of setting foes ablaze by touching them...

chihuahuau, Tuesday, 23 October 2018 20:43 (five years ago) link

I don't think I have a way of setting them on fire. Fire bombs? Seems like a waste, they're slow and easy to hit.

And no, I'm not cursed. The first time I found the undead merchant I basically bought at least one of everything, so when it told me how to reverse the curse after I was cursed I did that right away.

I did notice that something gave me some humanity, like, not to use but instantly added to my screen. Of course, I'm back to 00 again, but I think I might up it again to at least 1, because some creatures seemed to drop more stuff when I was human.

Josh in Chicago, Tuesday, 23 October 2018 20:49 (five years ago) link

Oh I forgot that the merchant in the tunnel sells purging stones. I vividly remember getting cursed in the Depths during my very first playthrough and going all the way back up to the priest in the tower with 1/2 health. :)

Yeah sometimes you randomly get soft humanity by killing x number of enemies in an area. There's another random online mechanic where you get a bonus estus if another player kindles the bonfire you rested at most recently.

change display name (Jordan), Tuesday, 23 October 2018 20:57 (five years ago) link

much like being invaded if you were playing online, the random humanity from killed enemies only happens while the area boss is still alive

the purging stone thing was patched in, in the game as released the only way to remove curse was indeed a trip to the sealer's office. also curses stacked up to 3x (1/8 max health)

chihuahuau, Tuesday, 23 October 2018 21:24 (five years ago) link

Ugh, what a pia that would have been. I don't even know how I got cursed. The gas? Was I bitten?

Josh in Chicago, Tuesday, 23 October 2018 21:32 (five years ago) link

the gas, i don't think they attack you any other way.

if you were playing online, you'd see statues in agonising death poses of other cursed players scattered throughout basilisk territory, one of the many cool atmospheric things this game excels at

chihuahuau, Tuesday, 23 October 2018 21:48 (five years ago) link

and then you get to smash their frozen corpses to smithereens and feel smug that they are dead and you are not

i’ll hufflepuff i’ll blow you away (bizarro gazzara), Tuesday, 23 October 2018 21:56 (five years ago) link

A friend brought his Switch over to get some tips while our respective partners were working on something else. The portable controls took some getting used to, but just seeing portable Dark Souls blew my mind a little.

change display name (Jordan), Wednesday, 24 October 2018 15:47 (five years ago) link

Okay, I killed the gaping dragon and got a key to Blighttown, whose reputation precedes it. But the only places I think I can go that I have not yet explored are the New Londo Ruins, Valley of the Drakes, and a big Ten Thousand Soul door by Darkroot Garden.

On the plus side, all that time in the Depths mined a lot of humanity but more importantly Titanite, so I have upgraded my Claymore to + 8.

Josh in Chicago, Wednesday, 24 October 2018 17:02 (five years ago) link

Now +9! But I don't know what that means. 9 more points damage?

Josh in Chicago, Thursday, 25 October 2018 00:46 (five years ago) link

Ha. Weapon scaling is... complicated. Plenty of breakdowns out there for full nerd min/max efficiency but sounds like you’re doing just fine.

circa1916, Thursday, 25 October 2018 02:15 (five years ago) link

Yeah, so far so good! Might try Valley of the Drakes next, because I've now found two ways to get there, from opposite sides, which means it might be a good shortcut to figure out.

Josh in Chicago, Thursday, 25 October 2018 02:38 (five years ago) link

Um

Should I be attempting to unhollow after every death and human my way to simplicity

And also, should I restart and be a ranger

I have never met a more punishing game

fgti is for (flamboyant goon tie included), Thursday, 25 October 2018 03:10 (five years ago) link

I've mostly been playing hollow, I think it doesn't make a big difference (esp. offline). But eventually you start accumulating more humanity, so it's not hard to reverse when or if you feel like it.

Josh in Chicago, Thursday, 25 October 2018 03:16 (five years ago) link

Josh, I don't recall the ui offhand but when upgrading it shows exactly how much damage increases for each type. there was also a nifty page in one of the many status/inventory menus that displays total base damage for each currently equipped weapon with scaling already factored in. in the 360 version i think you had to press Y to switch to that display or something.

Don't take those single numbers at face value, though, a 600 dmg weapon that it's split between 400 physical + 200 lightning may or may be not more powerful than a 450 pure physical weapon, it will depend on the enemy's defense stats.

fgti, there's no advantage in picking any class other than starting level distribution. you can start a wizard and level your way to a knight or whatever.
the only reason to restart would be to pick a different starting gift but that's something that demands prior knowledge of the game

chihuahuau, Thursday, 25 October 2018 07:30 (five years ago) link

early on (imo) you're probably best to save your humanity and use it only to kindle new bonfires when you reach them and unhollow for boss fights if you feel you need to

la bébé du nom-nom (bizarro gazzara), Thursday, 25 October 2018 08:25 (five years ago) link

I think I saw that if you are human for boss fights then you can summon an NPC or two to help, but honestly I haven't noticed any summons sign. Is it possible that if you're playing offline you can't even summon (or be invaded by) NPCs?

Here's another question, speaking of NPCs. I've rescued a few dummies trapped in barrels here and there, and they're now often/always hanging by Firelink, offering to help. But if I've been putting stats toward strength/dex, which is what my warrior began high in, and not intelligence or faith or whatever, then there's not much help a magic dude or pyromancer or whatever can give me, is there? Same for certain sets of weapons and armor I've come across, or ways to ascend my own weapons, right? That is, if I have a weapon, there's no reason to make it magical, or fire, or lightning etc. unless I have stats leaning sympathetically in those directions, because unless I do it seems like I would actually just make my weapons *less* powerful.

That weapon/scaling stuff is super confusing. Say I bring my claymore up to +10, or max it out to +15 (I think). Will I still have serious non-strategic trouble with any enemies? Obviously I can win the game with the broken sworn hilt, or even my fists, if I've read correctly, but I'd prefer to do it with a good weapon I can stick with for the duration (bow and arrow aside). I mean, I do have the Zweihander, which seems pretty huge and awesome. I haven't really used it, because it is slow, but would it be to my significant advantage to start improving it? Or is it cool and sensible to stick with one primary weapon I'm good with? I understand as hard as this game can be it gets harder - and the bosses get harder - after Blightown (which I still haven't found!).

Josh in Chicago, Thursday, 25 October 2018 11:45 (five years ago) link

you can still summon and be invaded offline but npc invasions are rare and summons are sometimes hidden and often dependent on gameplay triggers

sometimes it pays off to have a sub-optimal weapon handy, as you've seen for those blobs in the depths, but generally you're right. most equipment you won't use or even be able to try

i may be misremembering but your pyromancy hand either doesn't scale or doesn't need any levels in INT to be leveled up, you need only the souls to spend. fire and lightning weapons don't scale at all, they're the same for any build

Say I bring my claymore up to +10, or max it out to +15 (I think). Will I still have serious non-strategic trouble with any enemies?

yes

I understand as hard as this game can be it gets harder

it's not that hard, if you ever did a 2nd playthrough you'd breeze throught it, it'd probably take you less than 2 hours to get where you're at now once you know what to expect. enjoy the mystery while it lasts

chihuahuau, Thursday, 25 October 2018 16:10 (five years ago) link

Say I bring my claymore up to +10, or max it out to +15 (I think). Will I still have serious non-strategic trouble with any enemies?

What I meant was, will my +10 (or however much) claymore ever be woefully underpowered for a boss? The way early weapons might be for some of the tougher early enemies, like the black knight or Havel or the skeletons (who are now more strategically tough, relatively speaking, than HP tough).

So you're saying I can use pyro even if I am not a pyromancer? And you're saying the fire and lighting weapons don't scale, so (like the drake sword) they just have a max damage that can't be increased? What are all those other ones (raw, chaos, etc.)?

Josh in Chicago, Thursday, 25 October 2018 16:35 (five years ago) link

Your claymore +10 - +15 will get you through everything, really.

The regular upgrade path that you're taking is generally preferable. Fire and lightning do cap out and don't receive boosts from your DEX and STR points.

https://darksouls.wiki.fextralife.com/Claymore

circa1916, Thursday, 25 October 2018 16:51 (five years ago) link

So you're saying that after the first play through, with surprises ruined and strategies revealed, subsequent playthroughs are less difficult and more about having fun, just killing things and beating the game new ways, with new builds and weapons and methods? I can see that.

Josh in Chicago, Thursday, 25 October 2018 16:57 (five years ago) link

it’s an extremely replayable game, and if you’re not relying on a guide there are almost certainly things you’ll miss the first time through

la bébé du nom-nom (bizarro gazzara), Thursday, 25 October 2018 17:22 (five years ago) link

yep, and even with a guide things will be missed by virtue of being mutually exclusive, there's no 100% path where you see everything there is to see

So you're saying I can use pyro even if I am not a pyromancer?

yes, the starting classes are just for default equipment and levels. pyromancy in particular only requires spending of souls to level up your hand and buying spells. and at least one attunement slot, so some levels do need to go into that stat

What are all those other ones (raw, chaos, etc.)?

raw is extra pure physical damage with all scaling removed. it's supposedly crap or so i've heard

chaos is a split from fire +5 (instead of fire +6 you upgrade to chaos +1) that adds scaling with humanity (up to 10)

enchanted is a split from magic +5 that does... i'm not sure what honestly, maybe better scaling with INT than regular magic path?

divine is sorta like magic but scales with faith and adds bonus damage against certain enemy types, eg npc/internet invaders. talk to andre, he'll tell you what it's good for

you'll end up finding special weapons with some of the above properties, in fact you probably have some in your inventory right now

chihuahuau, Thursday, 25 October 2018 17:49 (five years ago) link

Blightown (which I still haven't found!).

Did you find the merchant in the Depths, not far from the hallway that leads to the Gaping Dragon?

change display name (Jordan), Thursday, 25 October 2018 20:26 (five years ago) link

(also raw infusion is great for early game, but quickly gets outclassed once your stats start to go up)

change display name (Jordan), Thursday, 25 October 2018 20:28 (five years ago) link

I did find the merchant. Most of his stuff was super-expensive, but I did buy a gold pine resin, which I used on one dragon attempt (though it didn't seem to help much; gaping dragon has a ton of health). Blightown near there?

I've been focusing on building vitality and endurance right now, which will eventually hit some sort of soft cap, right (30/40 or the other way around)? But I should probably start putting more souls toward strength and dex (which are currently both over 20) to help scale my favored sword. Is that how it works? I had been leveling up the katana, too, but it seemed faster but less effective, especially for thrusting. It does apparently have the power to make things bleed, whatever that means, but I couldn't really figure out those mechanics.

Josh in Chicago, Thursday, 25 October 2018 21:12 (five years ago) link

the blighttown door is right next to the merchant

like poison and curse, bleed is a status effect. try fighting the skeletons near firelink and let them hit you with your shield up: you won't take normal damage but a status bar will start filling up whenever they hit your character or your shield.
let the bar fill all the way up and enjoy having 30% of your max health disappear instantly signaled by ! BLOOD LOSS ! on screen. that's bleed and it was apparently really useful in pvp against players who hid behind their shield constantly

only some enemies are susceptible to bleeding. common sense applies most of the time, darkroot stone giants probably don't bleed. there's no visual or auditory feedback of whether bleed damage is accumulating on enemies like there is for your character but the signature blood loss sound effect does play when it triggers.

imo if you like the claymore's moveset more then that's your weapon. the katanas probably scale better but, again, don't min-max, especially since you're not even playing online

chihuahuau, Thursday, 25 October 2018 22:05 (five years ago) link

this has been a deeply enjoyable conversation to see btw; always fun when newbs go from "so wait, do i actually LOSE all my souls if i don't get them back on the next life" to detailed min/maxing conversations on leveling favorite weapons

Fuck the NRA (ulysses), Thursday, 25 October 2018 22:12 (five years ago) link

Hmm. So, I found Blightown and I guess was doing well enough, relatively speaking, once I figured out the first wave of monsters and pests. Got poisoned once, which sucked, esp. since I kept taking the wrong curing purple moss while I wasted estus. But then I more or less got lost or ran out of places to go - the ladders are hard to see - so fell on purpose down to another platform where I saw that giant spider thing stomping around ... and it more or less immediately killed me. I'll try again later.

Josh in Chicago, Friday, 26 October 2018 17:19 (five years ago) link

On the plus side, I don't think the dart guys I killed come back, so there's that.

Josh in Chicago, Friday, 26 October 2018 17:21 (five years ago) link

okay, decided giant spider thing that was apparently impervious to arrows and killed me with one shot was a clear hint that I should go a different direction. Almost made it to the bottom of Blighttown, lower than scaffolds, but inexplicably slipped off a rock or something and fell like 5 feet but still died. Maybe something else is going on?

Josh in Chicago, Friday, 26 October 2018 19:41 (five years ago) link

(That is, maybe something I didn't see killed me and I fell off.) Super glad I found the Blightown bonfire, which I missed the first few times I descended from the Depths.

Josh in Chicago, Friday, 26 October 2018 20:51 (five years ago) link

OK, figured out how to kill that giant spider, but don't know to what end. Oh, wait, I got pyro something! I'll have to look into that. Anyway, now I can get down to the bottom of Blightown OK with minor setbacks (getting lost, getting attacked), but as soon as I get down there I get ganged up on and poisoned to death by either the giant mosquitos or something else I can't see. At least I can understand why some people find this area frustrating.

Oh, and I think I came across a glitch, even in this remastered version, because I thought I had killed all the dart dudes (at least up top) but kept hearing one and seeing one firing at me from a distance. So I spent some time searching for it, and all that time I couldn't find it (and don't think I was getting shot at anymore). Maybe it walked off the edge of a platform or something?

Josh in Chicago, Saturday, 27 October 2018 21:58 (five years ago) link

Well, I resorted to a guide today, after mistakenly getting scissored by ghost ladies and then accidentally walking out into "The Valley Of The Drakes" at entry level and grabbing a very heavy sword and getting one-hit by a dragon as a result and getting chased by stupid ogres and still, because I don't know what I'm doing, going back to reclaim my lost 300-or-so souls and what not, and getting one-hit again on the way back...

And the guide told me "um go up the stairs" and immediately I'm meeting friendly carcasses who are obligingly dying in front of me and suddenly the guide is put away and I'm having no problems making short work of this grenadier or that man with a very long shish-kebab and I basically died a couple of times before encountering an ugly black knight who killed me a few times but I rather cunningly upped my vitality and stamina and then made short work of his ass

I wouldn't say the game has "opened up to me" but it has been a really, really long time since I've played a game where the monsters don't scale-- i.e. grinding is good-- and so it is very nice and refreshing to look forward to a future where I might actually get good at this

fgti is for (flamboyant goon tie included), Sunday, 28 October 2018 00:51 (five years ago) link

One of the aspects I'm enjoying the most, in a rueful sort of way, is that pretty much every enemy has killed me at least once, if I do something dumb, or let my guard down, or just don't expect to be attacked a certain way. And when that happens it's kind of funny. But farting around in the bottom of Blightown (which, fgti, looms a little later for you, but not that far off) I'm encountering my first instances of simply being overwhelmed: dying of poison while being hit by ogre things throwing rocks while being poisoned and bit by mosquitos while fire spider-fly-whip creatures beat on me. All more or less in sight of my bonfire, which is located across a poison swamp that slows you down and kills you as you wade through it. It's pretty ott, especially since I don't think there's an easy way to traverse these particular challenges, you just have to do it and be done with it. I think.

On the plus side, I'm inadvertently accumulating more souls each run, so that every time I reclaim my pile of lost souls (never far away) the total goes up, until I just eventually cash out for more leveling.

The most useful item I've found, btw, is the grass crest shield, earlier, which really helps with endurance regeneration, allowing me to run farther, swing more, etc. It's been a big help.

Josh in Chicago, Sunday, 28 October 2018 02:13 (five years ago) link

Technically there are rings that let you walk in the swamp without being slowed down, resist poison, items that cure it, etc but it's unrealistic to find all those on your first blind playthrough. And they're not actually necessary, but can make subsequent trips a breeze once you know what you're doing.

change display name (Jordan), Sunday, 28 October 2018 03:21 (five years ago) link

Ok, killed Chaos Witch Quelaag on my first try, so I must be doing something right! After ringing the second bell it looks like I am supposed to head back to that Undead castle where the big gate is. but I suppose if I want I can still go from Firelink to Valley of the Drakes or New Londo I think?

Josh in Chicago, Sunday, 28 October 2018 16:39 (five years ago) link

Oh, and realized this far in that I can level up humanity or whatever it is those numbers mean without reverse hollowing. For some reason I thought I was no longer a skeleton zombie when I had the white numbers up, but it turns out that nope, still ugly.

Are the number of fires I can kindle limited? That was useful to do in Blightown.

Josh in Chicago, Sunday, 28 October 2018 17:12 (five years ago) link

You can kindle all bonfires equally.

the game gives a lot of freedom in how to tackle it, with the master key as starting gift there're at least 8 different choices for 2nd boss to fight (asylum demon being the 1st) after arriving in lordran. obviously the intended, newbie friendly path is taurus > gargoyles > ...

chihuahuau, Sunday, 28 October 2018 17:39 (five years ago) link

I really wish I remembered there was the giant gate that takes 20,000 souls to hoping. I spent my balance down to like seven.

Josh in Chicago, Sunday, 28 October 2018 17:49 (five years ago) link

open not hoping

Josh in Chicago, Sunday, 28 October 2018 17:49 (five years ago) link

Btw, a giant dinosaur/dragon monster just started hanging out at Firelink, nbd.

Josh in Chicago, Monday, 29 October 2018 14:00 (five years ago) link

I am doing fine. I can only offer this game 30 minutes or so a day but I enjoyed using a resin+sword to murder a Taurus Demon and was capable enough to dispatch a large boar and found a blacksmith and murdered a big big knight and then was swarmed to death by an army of teenyboppers in the loft of the Undead Parish

fgti is for (flamboyant goon tie included), Monday, 29 October 2018 21:00 (five years ago) link

I just had to fart around for a while to accumulate 20,000 souls to buy a seal to open a giant garden wall (Kong awaits?), but on my way back to the blacksmith I ... fell off a wall. Fortunately was able to retrieve the souls!

I'm enjoying this a lot, and love learning how the world is connected (even if I don't exactly know what I'm doing, where I'm going, why, and what to do with 95% of what I'm carrying around with me).

Josh in Chicago, Monday, 29 October 2018 21:29 (five years ago) link

Very proud of you guys.

change display name (Jordan), Monday, 29 October 2018 21:49 (five years ago) link

praise the sun!

la bébé du nom-nom (bizarro gazzara), Monday, 29 October 2018 21:54 (five years ago) link

Yeah I'm kind of curious if there is any future for all the undead t-shirts and undead sun-hats clogging up my inventory, if they're just going to accumulate and prove useless or if one day I might outfit my own private undead squad

fgti is for (flamboyant goon tie included), Monday, 29 October 2018 21:56 (five years ago) link

Here's a question: I'm constantly being asked to join a covenant (kind of like being recruited for a frat). What does this get me? Does it matter if I'm playing offline? I know I can summon covenant bros like sun dude and others if I'm not hollow, right?

Josh in Chicago, Monday, 29 October 2018 22:43 (five years ago) link

covenants are mostly an online deal, i don't recall offhand what rewards each gives and which are online exclusive

join each and every one you come across

chihuahuau, Monday, 29 October 2018 23:44 (five years ago) link

Can you join more than one? It seemed to me that you can only join one at a time.

Josh in Chicago, Monday, 29 October 2018 23:47 (five years ago) link

Most of the covenants are online-based. They have an offline quest line to join (some of which are overly complicated), but you rank up in them through online actions (either coop or invasions of one sort or another). There's one that's just to get cool pyromancy stuff tho.

Xp one at a time, and in this one there are penalties for switching (that only matter if you've started ranking up)

change display name (Jordan), Monday, 29 October 2018 23:48 (five years ago) link

if you've met alvina, join them and i think you get a new merchant immediately.

i don't know if they've fixed this in the remaster but in the original versions, covenants and other plot triggers required a forced reload of the area to activate some of their effects, either by walking to a new area and back or more simply by quitting to the main menu and reloading your save

chihuahuau, Monday, 29 October 2018 23:49 (five years ago) link

Fgti those are strictly for fashion. I mean you can sell them, but not for much. Duplicates are useless, although you can drop them for other players if you're online (maybe to suggest outfits?).

change display name (Jordan), Monday, 29 October 2018 23:50 (five years ago) link

I don't think it counts as spoilers to read about how the covenants work :
http://darksouls.wikidot.com/covenants

change display name (Jordan), Monday, 29 October 2018 23:51 (five years ago) link

re: the cool pyromancy one, that's one that definitely doesn't need online in order to level up in and get the loot

chihuahuau, Monday, 29 October 2018 23:52 (five years ago) link

xp i looked at that page and it has what I would classify as spoilers, fwiw. especially the notes section

then again, i doubt fgti and josh are as strict as me

chihuahuau, Monday, 29 October 2018 23:58 (five years ago) link

Huh. Well, I didn't find that Chaos stuff in Blightown and don't know if I feel like going all the way back in search of pyromancer powers (which I think I got somewhere else? that dude in firelink, that I had rescued from ... lower undead?). Regardless, I've yet to use any magic or fire or whatever. Will I need to learn how to do that, or is it mostly ancillary? Will I need to bother with covenants at all? Is it mostly to summon, NPCs or otherwise? So far fighting bosses I have not summoned any NPCs, nor have even known how to do so (maybe because I've mostly been hollow?). Is that a vital part of the game later, summoning NPCs? Or is every boss/enemy defeatable without NPC/summon help?

Josh in Chicago, Tuesday, 30 October 2018 00:01 (five years ago) link

xpost I am not playing entirely blind, as the game keeps so many secrets from you that I mostly didn't want to spend hours picking around aimlessly, but I'm still trying to save some surprises. Which is to say, I have yet to encounter any section or enemy that did not kick my ass because I knew it was coming, or hiding or whatever. Each thing has remained challenging enough, even when I had to look up what I was supposed to do.

Josh in Chicago, Tuesday, 30 October 2018 00:03 (five years ago) link

Every boss is doable without summoning, and it's more satisfying to do so imo (no shame on anyone who feels otherwise though).

Magic isn't necessary either, it's just another way to play the game.

change display name (Jordan), Tuesday, 30 October 2018 00:05 (five years ago) link

I've seen bits of playthroughs before, and one was all "this game is easy!" and they were just firing off ranged spells from a distance, which seemed ... lame to me. And another was "this boss is easy!" and they kept summoning help, which I thought was lame, too. I'm looking stuff up as needed, when stumped, but I'm not making this easy just for the sake of it. I like the challenge, since so far it's been doable.

Josh in Chicago, Tuesday, 30 October 2018 00:09 (five years ago) link

You're about to get to my favorite stretch of the game, I'd say (aside from the dlc)

change display name (Jordan), Tuesday, 30 October 2018 00:11 (five years ago) link

you can ignore all the covenants though i don't see any reason not to join every one you do manage to find

summons sometimes actively make things harder because the ai is crap and having a summon buffs up the boss' hp, other times they are very useful. you do need to be human to summon/be invaded. i suck at these games and like co-op so i summoned human/npc help whenever i could

play however you want to, explore how much you'd like, it will be beatable all the same

chihuahuau, Tuesday, 30 October 2018 00:19 (five years ago) link

the game keeps so many secrets from you that I mostly didn't want to spend hours picking around aimlessly

my favourite parts right here, how easily one can get lost and entirely miss/ignore whole areas and the game is all too glad to let that happen. no waypoints or hints every 10 minutes telling me what to do next

chihuahuau, Tuesday, 30 October 2018 00:25 (five years ago) link

I don't mind that, but per our discussion of hidden rooms and fake walls, let alone leveling and scaling and the like, there is tons of stuff I literally would never know if I didn't ask or look it up. Which is cool if I wanted to dedicate my life to playing this over and over, but as a new PS4 owner I've got DS2, DS3, Bloodborne, Uncharted, Last of Us, etc. to go. And God of War and Spider-man, when I get them. I know better than to buy Red Dead any time soon, if at all.

Josh in Chicago, Tuesday, 30 October 2018 00:42 (five years ago) link

RIP Sif! (Remarkably, only took me a few tries.) But man, the forest is not only the first place where I felt bad killing things (wolf, mushroom people, even those giant rolling wildcats) but the first place where I just got my ass kicked repeatedly by NPCs until I reached the shelter of the talking cat/dog thing and joined the forest covenant, which protected me. I don't know if I could have successfully fought my way to Sif and had any estus left, even if in the end I somehow beat Sif with just one estus refill. I think I got lucky, which I think is still more likely than getting good. Sif is also the first time I've had an enemy glitch on me, in this case floating above a ridge where it couldn't hit me but I couldn't hit it. Don't think that helped me at all, though, since when it got free it and I locked on again it promptly killed me.

Josh in Chicago, Tuesday, 30 October 2018 17:50 (five years ago) link

So I can go back to Undead Asylum? Why? Do I want to do that?

Josh in Chicago, Tuesday, 30 October 2018 22:55 (five years ago) link

yes you do.

how did you find out?

chihuahuau, Tuesday, 30 October 2018 23:21 (five years ago) link

I googled (more or less) "do I go to Sen's Fortress or New Londo Ruins" after Sif, and the first thing I saw was someone saying Sen's Fortress, but first go back to Undead Asylum, and I was all, huh?

New Londo Ruins looks challenging. I've not faced any ghosts yet, and some of it seems to be in water, which slows you down to a crawl. Oh well. Prepare to die!

Josh in Chicago, Tuesday, 30 October 2018 23:48 (five years ago) link

sen is the intended way. the water slowdown can be fixed by a ring you get from the asylum (but that's not the best or even second best reason to return) but i don't recall it being much of an issue in new londo. blighttown swamp was much more annoying in that regard

chihuahuau, Wednesday, 31 October 2018 00:11 (five years ago) link

I didn't have much trouble in Blighttown in that regard. Considering you get poisoned no matter what, it didn't matter if I slowed down as well.

I do get the sense that both the swamp and Blighttown, and the forest, are good places to mine for Souls. Depths, too. Though the level requirements are high enough lately that I don't think it's worth wasting time doing that.

Josh in Chicago, Wednesday, 31 October 2018 01:18 (five years ago) link

I wish I was up to where you guys were at

I just killed a Titanite Demon thing

Is it good and right to always carry 1 humanity and play unhollowed? I read a thing that said "yes"

fgti is for (flamboyant goon tie included), Wednesday, 31 October 2018 02:13 (five years ago) link

for what it's worth, sometimes I thought I was playing with some level of humanity then looked over and saw that it was at zero. Other times I thought I was playing at zero and looked over and saw that I had a few. So I don't know what difference it makes.

Josh in Chicago, Wednesday, 31 October 2018 11:50 (five years ago) link

Hmm, maybe I am confusing hollow with human (because it is confusing). I guess I've mostly been playing hollow, whether or not I'm carrying humanity. I'm not sure what advantage there is to playing unhollowed unless I was online and wanted to fight with other people.

Josh in Chicago, Wednesday, 31 October 2018 13:25 (five years ago) link

The two gargoyles were causing me trouble so I levelled up my longsword and resin'd it all lightning and unhollowed myself and summoned a friend in to pound those stone losers to death

But yeah, an FAQ I read said that there are benefits to carrying souls (whether hollowed or human). Optimum in terms of benefit/risk was 10, once you're a good player. (Best was 50.) But for beginners like myself, 1 is good. The biggest advantage is that there is a big jump in the frequency of dropped items for players carrying one soul.

I do struggle, though, my gameplay is largely focused on retrieving my stash after a death.

Any early game recommendations for things I should do, not do? I just scored a nice armour set (Elite?) from the garden of the stone knights in the forest level. I have no rings. I have a +5 Longsword and Knight's shield. I've upgraded Vitality and Endurance to 20 and am getting Strength up there next.

fgti is for (flamboyant goon tie included), Wednesday, 31 October 2018 14:15 (five years ago) link

From my own recent experience, I would focus on leveling up vitality and endurance, unless you have specific weapon needs that require higher strength or dexterity, for example. Then I would focus on leveling up weapons. But I would also focus on defense, both parrying, which is hard, and rolling, which is very fast and briefly makes you invincible. I I think it's more important to be fast and light and able to roll fast than well armored and heavy. The game design seems to favor defense over offense. As long as you can avoid the enemy you can either slowly hack away at them or bypass them entirely. That's the lesson I took from so many creatures that could kill me with one or two hits.

Josh in Chicago, Wednesday, 31 October 2018 15:50 (five years ago) link

Are you playing online fgti? If not, then I really wouldn't worry about staying human, unless you're trying to summon npc help for bosses (not sure if you summoned a real person or not).

The item drop thing, sure, but that matters more if you're looking for a particular item. If you're playing through the game (and dying a normal amount), you'll still get drops.

Otherwise, sounds like you're doing just fine!

change display name (Jordan), Wednesday, 31 October 2018 16:43 (five years ago) link

I think it's more important to be fast and light and able to roll fast than well armored and heavy

would be my advice too. keep an eye on the equip load stat: get it below 0.5, above that you start fat rolling

grab a 100% physical shield

level up your weapon, don't level up armour, never level up your resistance stat

after you've explored an area to your satisfaction, start running past enemies, it's faster, safer and less tedious than killing them over and over

if you have humanity to spare play unhollowed as much as possible. humanity sprites fully heal you when consumed

never ever consume a fire keeper soul if you find one

chihuahuau, Wednesday, 31 October 2018 16:57 (five years ago) link

What do I do with boss souls?

Josh in Chicago, Wednesday, 31 October 2018 19:36 (five years ago) link

You use them to turn a +10 weapon into a new unique weapon, if you want. Do not eat.

change display name (Jordan), Wednesday, 31 October 2018 19:42 (five years ago) link

I've only ever actually done it with Quelaag's soul in this game, the resulting sword is pretty cool.

change display name (Jordan), Wednesday, 31 October 2018 19:44 (five years ago) link

I worry that I've been having trouble with rolling because I've been overburdened. How do you know if that's the case?

fgti is for (flamboyant goon tie included), Wednesday, 31 October 2018 21:28 (five years ago) link

If you look in your stats (which are overwhelming and hard to navigate) one will list your weight. Ideally I think you want to be around 25. Also, as I learned above, leveling endurance is pretty helpful. As has been, in my case, eventually getting a magic shield that helps with endurance in the garden stone knight area. It's on the way to the hydra, and you'll have to defeat a black knight, so maybe wait a little until you're tougher.

Josh in Chicago, Wednesday, 31 October 2018 21:31 (five years ago) link

It's just about staying below 50% of the total equip load. So it'll show like 19.5/40:

http://https%3A//people.rit.edu/jdn1885/230/project1/PlayerAtt/Build.jpg

http://darksouls.wikidot.com/equipment-load

You can equip a bunch of stuff to see what the overburdened roll looks like, and then strip down accordingly.

change display name (Jordan), Wednesday, 31 October 2018 21:37 (five years ago) link

Ohhhhh that makes so much more sense. I thought below 50% was good and that I was a crap roller, but I think I'm actually above 50%. I'll try and further reduce.

fgti is for (flamboyant goon tie included), Wednesday, 31 October 2018 22:38 (five years ago) link

i forgot in ds1 the stat screen doesn't automatically calculate the % for you, must be a ds2+ thing

another rolling tip: don't break barrels with your weapons, always roll into them instead. npcs sometimes are trapped in barrels and hitting will aggro them.

in general never attack anything in this game until it's shown to be hostile

chihuahuau, Wednesday, 31 October 2018 22:47 (five years ago) link

perhaps my favorite lesson learned so far was when I was in the forest and i came across those giant slow mushroom people and i kind of messed with them, and then they just kept killing me with one or two hits. Repeatedly. which given how slow they are was kind of stupid on my part.

Josh in Chicago, Wednesday, 31 October 2018 22:50 (five years ago) link

Those guys are a lesson in poise imo. There's no way you can interrupt their attacks (or even block really), so you have to learn spacing rather than stunlock them to death.

change display name (Jordan), Wednesday, 31 October 2018 23:30 (five years ago) link

supposedly hardest hitting non-boss attack in the game

chihuahuau, Wednesday, 31 October 2018 23:35 (five years ago) link

I love this game now

Capra Demon was insane but I'm getting a nice pace on this, starting to get a feel for the levelling and so on. Really wish there was something comfortable and protective for me to wear so that rolling was more of a possibility? considering switching to a Dex build or something idk

Love this game

fgti is for (flamboyant goon tie included), Thursday, 1 November 2018 17:19 (five years ago) link

I don't get the impression most armor is particularly helpful. As opposed to shields, all of which seem to be degrees of good, or at least effective.

Josh in Chicago, Thursday, 1 November 2018 17:24 (five years ago) link

are the blight town issues still there on switch in handheld mode ? or is the frame rate solid on switch. anyone even playing on switch here ?

||||||||, Thursday, 1 November 2018 17:29 (five years ago) link

Josh is otm, it's better to block or dodge than to tank hits. Unless you put your whole build into endurance + heavy armor + poise, which takes a lot of levels to do effectively.

Glad you're enjoying it fgti!

change display name (Jordan), Thursday, 1 November 2018 17:33 (five years ago) link

i heard the switch version has some audio and visual compromises but there are no frame rate issues at least

and yeah, armour is a lie, just the game abusing convention/your expectations. in terms of damage reduction anyway; poise is a thing, i suppose.

Roberto Spiralli, Thursday, 1 November 2018 17:34 (five years ago) link

Btw there is a ring found in the garden on that can give you poise without bothering with armor, it's very good.

change display name (Jordan), Thursday, 1 November 2018 17:34 (five years ago) link

really enjoying fgti and josh’s real-time souls conversion experiences itt, thx guys

la bébé du nom-nom (bizarro gazzara), Thursday, 1 November 2018 17:35 (five years ago) link

armour is mostly for looks, yeah. when trying to kill the undead parish drake and fiddling a lot with fire-resistant gear and spells all it accomplished was that i'd die in 2 hits instead of 1.
min-maxing, pointless, etc

poise is a Big Deal in ds1, though, it's for armour what stability is for shields, the one stat (other than weight) you should look at when comparing items

i think some heavy weapons have hyper-armour properties, which iiuc means that even if your character has 0 poise they won't be interrupted when swinging that weapon

chihuahuau, Thursday, 1 November 2018 17:54 (five years ago) link

So should I switch to my newfound thief set and enjoy a roll in the slime

fgti is for (flamboyant goon tie included), Thursday, 1 November 2018 19:36 (five years ago) link

I tried taking off my elite cuirass and leggings and just going helmet and mittens and I got tree'd right away very easily so I went back to tank-mode

fgti is for (flamboyant goon tie included), Thursday, 1 November 2018 19:37 (five years ago) link

nothing more satisfying or useful in these games than a lithe, athletic roll that costs virtually no stamina

la bébé du nom-nom (bizarro gazzara), Thursday, 1 November 2018 19:37 (five years ago) link

OK, I spoke too soon: my grass shield is pretty useless against the first two snake people in Sen's Fortress. So far I've been most effective two-handing and killing as fast as possible. The swinging blades are a PIA, but I made it a bit farther than the spell casting monster before being lured into another snake people trap and thinking I already need to take a break. Needless to say, preserving my souls might be a fruitless task here, given how often I'm getting killed. For that matter, between this and the forest people I suddenly sense a steep difficulty incline that will necessitate a change in strategy or something. I'm sure when all is said and done I'll be a master at Sen's Fortress, but it already seems to be throwing significant challenges at me with every turn of the corner.

Josh in Chicago, Thursday, 1 November 2018 20:05 (five years ago) link

played this with my son (9) watching last night... We lost 9 humanity to the Capra Demon, but in doing so, learned him a life lesson that Lego City Underground is unable to.

my opinionation (Hamildan), Friday, 2 November 2018 11:49 (five years ago) link

Dark Souls gameplay as parenting lessons.....

my opinionation (Hamildan), Friday, 2 November 2018 11:49 (five years ago) link

imo DS is one of the few games that teaches actual life lessons

closed beta (NotEnough), Friday, 2 November 2018 14:22 (five years ago) link

such as "be sure to hoard purple moss"

Neil S, Friday, 2 November 2018 14:22 (five years ago) link

- bob marley

closed beta (NotEnough), Friday, 2 November 2018 14:25 (five years ago) link

One big life lesson: if the game gives you the ability to cheese ... should you cheese? What if you're *supposed* to cheese? What if by cheesing you are exploiting a glitch or design flaw?

Josh in Chicago, Friday, 2 November 2018 14:35 (five years ago) link

life is mean and unfair, don't feel bad about taking shortcuts if they present themselves.

closed beta (NotEnough), Friday, 2 November 2018 14:39 (five years ago) link

I murdered the hydra last night. Surprisingly easy boss once you get what's up. I'm doing pretty good against black knights and Havel, takes about five tries to get a perfect "riposte" scenario going on, but I can do it and I'm getting better at it.

Climbed up the infinite ladder to some higher-ground place in Darkroot Something and the Demonic Plants seem to have a lot of Demonic Plant Protein Powder up there and are doing double damage to me.

What should I do next? I got Vitality to 20, Strength to 18, Dexterity to 17, and have been pumping all my levels into Endurance so I can deal with heavy melee assholes better (Endurance is at 27 or so now).

I went back to the Insane Asylum but was just getting no joy out of multiple attempts at killing the Surprise Basement Demon. Couldn't do it. Got the Rusted Ring and the Doll and traded an egg for a dragon scale and left.

Should I farm some souls and upgrade my Elite Knight armour? Havel's Ring has made me quite lithe and I'm not switching back to Thief armour any more. I haven't +1'd any of my armour yet-- been focusing on upgrading a longsword in hopes that I might imbue it with fire fire (it's at +5, as is my Knight shield). Should I start upgrading? My grass shield? The spider shield? Something else?

fgti is for (flamboyant goon tie included), Friday, 2 November 2018 15:05 (five years ago) link

I know Blightown is next but I'm feeling like I might need a little buffing for my dude, he's very melee-only

fgti is for (flamboyant goon tie included), Friday, 2 November 2018 15:05 (five years ago) link

depths then blightown. If you've settled on a weapon then upgrade that as much as you can, don't bother u/g armour or shields.

closed beta (NotEnough), Friday, 2 November 2018 15:14 (five years ago) link

I'd say the hydra is more like local megafauna.

Yeah upgrading armor isn't worth it, upgrading shields improves their stability but I never really bothered (just weapons).

change display name (Jordan), Friday, 2 November 2018 15:27 (five years ago) link

Goddam, Sen's Fortress. As far as I can tell the only way to find your way around it to all but invite death. Hey, let's jump in this dark pit! Hmm, I wonder if I can outrun a boulder? Cool, I can, but I think I have to ... run toward them now? Erm, there seems to be no way to avoid getting hit by magic, guess I should just take the hit and try to attack the source. I have no idea how far I've made it before I die, and like I said earlier, not even a point trying to recover my souls, I'm just going to lose them again.

Josh in Chicago, Friday, 2 November 2018 19:05 (five years ago) link

Like, the entire level feels like a relentless boss fight with no room for error.

Josh in Chicago, Friday, 2 November 2018 19:07 (five years ago) link

Ah, Sen's. <3

I will say that once you reach the rooftops, there is a second bonfire that's rather cruelly hidden. So definitely explore thoroughly (or look it up, that's the spoiler I was probably happiest to know my first time through).

change display name (Jordan), Friday, 2 November 2018 20:02 (five years ago) link

I haven't found a first bonfire yet!

Josh in Chicago, Friday, 2 November 2018 20:21 (five years ago) link

Oh I was considering the first bonfire = the one upstairs from the blacksmith.

change display name (Jordan), Friday, 2 November 2018 20:26 (five years ago) link

Oh, ok. Something I always have to keep in mind is that these levels aren't ultimately that big, so maybe I've made more progress than I thought.

Josh in Chicago, Friday, 2 November 2018 20:38 (five years ago) link

You'd be amazed how quickly one can get through Sen's on subsequent playthroughs (both knowing the route and not needing to explore every cranny).

But out of anything in the game, Sen's is probably the most akin to learning an old Mario level or something.

change display name (Jordan), Friday, 2 November 2018 20:44 (five years ago) link

I do have to say, counter to anyone that calls Dark Souls unfair, the fact that the boulders do not one-shot you (as long as your health is up, of course) shows that the game is nowhere near as cheap as it could be.

Josh in Chicago, Friday, 2 November 2018 21:11 (five years ago) link

sen's a cunt pass it on

||||||||, Friday, 2 November 2018 21:25 (five years ago) link

Will I at least get to kill Sen?

Josh in Chicago, Friday, 2 November 2018 21:32 (five years ago) link

I've got some bad news for you

||||||||, Friday, 2 November 2018 21:36 (five years ago) link

Sen's Fortress is a pain in the ass. Perhaps the first place in this game where I think I know what I'm doing and know where everything is, more or less, but still keep getting knocked off or run over in lame ways. Probably mostly my fault, but still. So many traps and ambushes and boulders.

Josh in Chicago, Saturday, 3 November 2018 16:56 (five years ago) link

I'm, oddly enough, cruising through Blighttown. Had a problem when I was coming in from Firelink Shrine via Valley Of The Drakes but as soon as I started entering in from the Depths everything just became... easier. Those big clubbed monsters are still nastyfuckers but I haven't had much problem with the leaping ghouls. The snipers are nicely placed on this approach and easier to deal with. I'm wearing some fancy new Shadow armour

fgti is for (flamboyant goon tie included), Saturday, 3 November 2018 18:15 (five years ago) link

^my preferred outfit

change display name (Jordan), Saturday, 3 November 2018 18:36 (five years ago) link

Iron Giant: vanquished! Imposing cut scene of next destination: triggered! Somehow I feel like I didn't find everything there is to find in Sen's Fortress - in fact, I know I haven't - but I'm also not sure I care. Just glad to be done with it. Assuming, that is, that I proceed to imposing new cut scene destination. Is that as logical a next place to go as it seems, or am I really supposed to backtrack through Sen's?

Josh in Chicago, Saturday, 3 November 2018 19:21 (five years ago) link

Nope, onward it is (to one of the most iconic areas of the game)

change display name (Jordan), Saturday, 3 November 2018 20:07 (five years ago) link

Ugh, I was hoping for a breather to just farm and chill. Oh well, it'll be fun. Hopefully I'm equipped well enough.

Josh in Chicago, Saturday, 3 November 2018 20:18 (five years ago) link

Aren't there catacombs, or do those come later? I still have Ruins, too.

Josh in Chicago, Saturday, 3 November 2018 21:27 (five years ago) link

you're more than ready for the catacombs now, in fact it might already be too late for some story triggers

chihuahuau, Saturday, 3 November 2018 21:35 (five years ago) link

Aw. Is that in the graveyard? Do I have to back through Sens?

Josh in Chicago, Saturday, 3 November 2018 21:52 (five years ago) link

not really, the catacombs themselves are 100% optional just like darkroot garden is, an area beyond them is required to beat the game but only after going through anor londo. not worth backtracking now, in fact i'd suggest you do the whole of anor londo before anything else for reasons

chihuahuau, Saturday, 3 November 2018 22:09 (five years ago) link

I always do catacombs near the end (not my favorite area tbh).

change display name (Jordan), Saturday, 3 November 2018 22:46 (five years ago) link

Before I went on I jumped for a door in a tower I hadn't visited yet. After a couple of failed attempts, which got me yet another ring and some other stuff, I made it, found a vendor, went down a bunch of stairs and got a key, which I discovered was for one of those elevator cage things I couldn't open before. (Though I already had the master key, and wondered why it wouldn't open it.) Anyway, took me down to the start of Sen, once I got my bearings, so I booked it to the original bonfire and spent a bit of time leveling up the snake sword I got. Now it's just as easy for me to get back to the top of Se as it is to get back to Firelink. The world is my oyster!

Josh in Chicago, Saturday, 3 November 2018 23:00 (five years ago) link

Btw, what is that dinosaur back at Firelink?

Josh in Chicago, Saturday, 3 November 2018 23:00 (five years ago) link

one of the few exposition dumps in the game

chihuahuau, Sunday, 4 November 2018 01:38 (five years ago) link

Went back to the Undead Asylum, just to see what's what. I'd include this as a part of the game that I would literally never have considered, nor known how to get to, had I not seen some hints way back when. Killed a couple of knights, think there's a boss? Will try that tomorrow.

Josh in Chicago, Sunday, 4 November 2018 04:05 (five years ago) link

Did you go back to your starting cell?

change display name (Jordan), Sunday, 4 November 2018 04:19 (five years ago) link

I actually found the return path to the undead asylum in my blind run but didn't wait long enough for the thing to happen, thought it was just a cool easter egg, then walked away. same for a certain covenant

there's 3 things you need to get in the asylum, one of which is 10/10 would return again stuff and it's indeed in your starting cell

chihuahuau, Sunday, 4 November 2018 12:57 (five years ago) link

No, killed two knights, got a doll and some red (?) titanite, then had to go do something else. I have to remember where my return cell was, but it can't be that hard.

In the meantime I raised my snake-man sword up to +10, which is cool, but in return had to pump up my strength a bit, I think. Plan to still use the claymore as my primary, but the snake sword seems like a pretty good blunt force weapon. I still have my +10 katana, too, but it seems best suited for fast finesse work, and at this point all the enemies seems too strong to dance around. Maybe I'll put a bit more practice into it. In the meantime, as the souls become available I think I'll focus on bringing my dex up a bit, maybe level with the strength, and keep pumping points into endurance as well. Still not sure what to make of the other magical weapon paths (fire, lightning, etc.), specifically whether they offer a real advantage to my character or only had I gone a different character route. Same with magic powers I've accumulated in my arsenal, like pyro (I think). Don't know if I'll ever use it!

Josh in Chicago, Sunday, 4 November 2018 13:53 (five years ago) link

If you got the doll, then you're good.

change display name (Jordan), Sunday, 4 November 2018 14:01 (five years ago) link

yeah, the doll is the really important thing. you... didn't find the asylum boss?

chihuahuau, Sunday, 4 November 2018 14:24 (five years ago) link

Oh, I found it. I just haven't fought it to the death yet. So far some (many? most?) of the bosses haven't been as bad as the journey. Hardest might be capra demon, but he's the least of the problems; it's all about the room and the dogs and zombie ninjas leading up to him. Same with iron giant; he's nowhere near as tough as the swinging blades. Sif - not as bad as the forest people whose convent I had to join. Fire chaos witch? Nowhere near the equal of poison and whatnot in Blightown. Butterfly? Can only assume it was inserted as a breather; it literally comes down to your level and stays still while you hit it. Gaping dragon wasn't bad. Is there a way to fight that bridge dragon? He seemed pretty tough. Everyone says Anor Londo boss is the toughest, that's one reason I put off exploration of that place for the time being.

Josh in Chicago, Sunday, 4 November 2018 14:30 (five years ago) link

Murdered the spider lady, took a few tries. Feeling like I might need to change my main weapon. I love my Drake Sword but... is it worth upgrading? Can't decide. I'm favouring strength at the moment and am thinking of switching to this handy Black Knight Sword I got. Or: maybe ascending my basic longsword +5? Raw? Divine? Don't know. Was hoping to make it fiery but I read that you can't do that until later.

Took a look at a guide and pre-emptively dove into some Demon Ruins and got a red-banded robe thing. Love it. Trading between that and my Elite Knight outfit, depending on if there is poison/fire, what have you. Switching between Spider Shield and Knight Shield +5.

Currently doing some fundraising. Set up a home-base next to the Undead Parish and I'm hitting that knight trio and the dudes down the stairs. Trying again and again to kill the black knight there... he's tougher than the ones I've fought before. Want to hit 20000 so I can buy the key from the blacksmith.

This game is very fun. I can't describe how the somewhat awkward combat actually feels weirdly realistic, stay on your toes, don't button mash, more of a strategy game than anything else

fgti is for (flamboyant goon tie included), Sunday, 4 November 2018 16:26 (five years ago) link

Definitely time to ditch the Drake sword - it doesn't scale with your stats, so while it's good for early game, it'll be worse than any other weapon as you get into higher levels.

change display name (Jordan), Sunday, 4 November 2018 16:29 (five years ago) link

Josh it sounds like your gear/stats is more than adequate for anywhere you want to go. That boss's reputation is mostly because it takes a certain style of play that you haven't been forced into much yet.

change display name (Jordan), Sunday, 4 November 2018 16:37 (five years ago) link

hit once then run away?

Josh in Chicago, Sunday, 4 November 2018 16:58 (five years ago) link

Yeah I couldn't beat the Guy Fieri Demon either. Tried many different tactics! couldn't even get him down to 10/12 health bars. Maybe it's my silly Drake Sword.

fgti is for (flamboyant goon tie included), Sunday, 4 November 2018 16:59 (five years ago) link

fgti, if you're online the best way to fundraise is helping other people kill bosses. just from the gaping dragon you get 25K each time (or maybe 12.5K, don't recall)

jordan otm, drake sword sucks, you need dragon scales to upgrade it which are the rarest type of material. but even upgraded it's not worth it, there are better dragon weapons

i've spoken against min-maxing many times itt but it's time to finally drop the act: knight shield is a newbie trap, don't use it.
the devs put it at the end of that corridor with the balder knight facing away from you that probably kills you with a parry/riposte the first time you fight him, so you sorta expect the reward to be worth it. it isn't, obv

you can buy a shield with the exact same stats but a whole equip load point lighter from andre

chihuahuau, Sunday, 4 November 2018 17:23 (five years ago) link

Reallllllly. OK, I've never done any online play stuff. I'll investigate.

fgti is for (flamboyant goon tie included), Sunday, 4 November 2018 17:42 (five years ago) link

Stray demon down!

Josh in Chicago, Sunday, 4 November 2018 18:23 (five years ago) link

Congrats on getting the only slab you can reasonably expect to find in the main game

chihuahuau, Sunday, 4 November 2018 19:14 (five years ago) link

what do I do with it?

Josh in Chicago, Sunday, 4 November 2018 19:42 (five years ago) link

Check out the item description :)

change display name (Jordan), Sunday, 4 November 2018 20:11 (five years ago) link

Hmm, I still don't really get it. So will it upgrade any (normal) weapon I have to +15, even if I don't have an ember?

Been goofing around, killing time (so to speak). Explored Firelink and got a key to the asylum that I missed the first time (to a door that was locked when I went back there), so went back to the Asylum again, opened the door, and got another ring. Which, if I read correctly, might be already too late for me to make good use of. Oh well. Then I finally found my way down to the catacombs, and ... no idea how to get past the reanimating skeletons (just like starting over). So maybe Anor Londo is indeed the place to go next (which the game itself made pretty obvious, when it carried me there by gargoyle).

Josh in Chicago, Sunday, 4 November 2018 22:30 (five years ago) link

no, you still need the embers

the ring is the last and least of the 3 things going back to the asylum is worth for

i went through the catacombs before quelaag i think? definitely before sen's because blind run, and there are decent reasons for doing so. it's probably my 2nd favourite area in the game. but the intended path is probably quelaag > sen > anor londo

npcs gain new dialogue once certain triggers are met, if you talk to andre again after giving him the divine ember he drops useful hints

chihuahuau, Sunday, 4 November 2018 23:10 (five years ago) link

to clarify: slabs just do the final +14 > +15 upgrade (or the equivalent levels for other paths). chunks only go up to +14

chihuahuau, Sunday, 4 November 2018 23:13 (five years ago) link

Granted, everything has gotten easier once I've had a chance to get used to it, but how did you get past the skeletons? Can you outrun them? Do they eventually stop chasing you? Because the best I could do was sort of blindly make my way through the tunnel until they ganged up and killed me.

Josh in Chicago, Sunday, 4 November 2018 23:43 (five years ago) link

There are two ways, since you want to know - have a divine weapon, or find /kill the necromancer in their area that keeps reanimating.

change display name (Jordan), Sunday, 4 November 2018 23:47 (five years ago) link

How do I know if I have a divine weapon? Or do I have to make a weapon divine?

I'm not even sure I've made it as far as any necromancer, just skeletons, so maybe it's just off to Anor Londo I go.

Josh in Chicago, Sunday, 4 November 2018 23:53 (five years ago) link

You make them, but the sword you find in the Valley of the Drakes counts as divine iirc.

change display name (Jordan), Monday, 5 November 2018 00:00 (five years ago) link

hit once then run away?

― Josh in Chicago, Sunday, November 4, 2018 10:58 AM (seven hours ago) Bookmark Flag Post Permalink

Mmmm more like playing unlocked/camera control/awareness when fighting multiple opponents.

change display name (Jordan), Monday, 5 November 2018 00:02 (five years ago) link

How do I know if I have a divine weapon? Or do I have to make a weapon divine?

andre makes them, normal path +5 > divine +1
you got the ember after killing the butterfly and if you talk to andre now he'll teach you about the undead enemies business.
if you don't want to use the astora straight sword that jordan mentioned i suggest you buy a cheap club or mace and make it divine. skeletons are weak against blunt (strike? whatever physical dmg type that isn't slash nor thrust) weapons

necromancers are the robed foes with magic lanterns that don't respawn after being killed, like the dart guys in blighttown. you'll know once you see one

chihuahuau, Monday, 5 November 2018 00:19 (five years ago) link

Oh, the sword by the sleeping dragon in the Valley? I forgot I got that on a suicide run, because iirc I died immediately (obv.) after and filed it under Just Another Thing in My Collection. So that sword is Divine already? Do I have to level up magic stats (which I haven't touched) in order to use them? Stuff like the big swords - claymore and snake sword - needed me to level strength, katana required some dex, iirc. I assume magic sword needs ... magic? If I haven't leveled magic at all (faith?) thus far, is leveling that stat in line with the currently tough to accumulate levels that my other stats require? That is, end., vit., strength and dex require almost 20,000 souls to level up at this point. If I wanted to add a couple to faith/whatever to use a magic sword, is that going to take 20k souls a pop, too, now?

Maybe I'll make a mace divine, since I already have lots of stab and slice weapons.

I stayed locked on for stray demon, since locked or not the thing was so huge it messed with the camera, but once I was at a safe distance I needed to be locked on to hone in on his butt. (Which seems to be a consistent strategy in this game - don't get hit, and go for the butt!)

Josh in Chicago, Monday, 5 November 2018 01:09 (five years ago) link

ok so I just realised how to summon help in boss fights in DS3. I've been stuck for about 6 months! serves me right for being stubborn and not consulting the internet.

thomasintrouble, Monday, 5 November 2018 10:53 (five years ago) link

I'm tempted to buy this on Switch - but I kind of hate really hard games.

How much play can you get out of this before you reach a "fuck this, it's impossible" moment and give up?

Chuck_Tatum, Monday, 5 November 2018 12:06 (five years ago) link

Or, should I just Slowly Walk Away And Buy Something Else

Chuck_Tatum, Monday, 5 November 2018 12:06 (five years ago) link

> So that sword is Divine already?

i believe so, it should say in the description that it's blessed or something.
kill a skeleton and if you receive souls and its eyes go dark it's dead for good. if you don't get any souls and the eyes stay lit up in his skull, he'll reassemble after some time

> Do I have to level up magic stats (which I haven't touched) in order to use them?

the pure phys swords hit for 0 when you don't meet the reqs. you can lower the str req by 1/3 if you 2-hand, dex req is fixed

magic weapons are almost always split damage. iirc if you don't meet the intelligence/faith reqs you can still kill things with the physical part.

examine the stats in the equip menu and it should say something like phys: 90 +30 mag: 80 +6 if you have the minimum stats.
if you don't it'll be like phys: 90 +30 mag: 80 -90

in the first case you'd hit for 120 phys + 86 magic total damage (it's split damage so it won't be as effective as 206 pure phys or magic); in the second it's 120 phys and 0 magic damage

> If I haven't leveled magic at all (faith?)

magic: miracles + sorcery + pyromancy

miracles and divine/occult need faith
sorcery and magic/enchanted need int
pyro either scales with int or with nothing at all but doesn't actually need it; chaos fire scales with humanity

> is that going to take 20k souls a pop, too, now?

yes, levels all cost the same regardless of what stat you increase

chuck, the difficulty is way oversold, get it and play online

chihuahuau, Monday, 5 November 2018 12:22 (five years ago) link

As a newcomer to this game and style of play, I'll say, yeah, it's hard but in a very general way that's also mitigated by all it has going for it. Putting it in Nintendo terms (which is my most experienced perspective), it's kind of like the original Zelda - this big interconnected world with lots of tricks and traps and secrets - and like Zelda there are bits that are super hard and maddening and (iirc) bits there was no way for me to know other than to cheat or look up. Dark Souls can definitely be like that, and even discarding the lore (which seems pretty optional) there is a ton I've learned that I literally would not have known had I not looked it up or asked. Like, often absolutely fundamental stuff! But that can also work in the game's favor, and I think I ultimately like it better than, say, a precise platformer where you know *exactly* what you need to do, but have to do it over and over and over again, with the same annoying music, against the same annoying enemy. This game doesn't quite work like that. You can often avoid enemies entirely, if you want, by running past them or away from them. (Others aren't so easy!) You can probably avoid some entire areas, I imagine. But as you get to know the world you learn how the areas are connected, where the shortcuts are, how to defeat certain enemies (who all have a pretty insidious but respectable AI driving them; they're not just repeating rote movement patterns, per se), and even though the game seems to get a little tougher as you get better, by getting better you have a better idea of how to deal with it.

Long story short, no, it's by no means as hard as I thought it would be, it just takes a bit of patience and diligence. And I can totally see why online would be fun, even if I'm still not convinced it's necessary (or worth the premium). It seems like it would make it a totally different game.

Josh in Chicago, Monday, 5 November 2018 12:59 (five years ago) link

It is really really hard but it’s more like “you start to enjoy the experience of fighting the same enemy ten times before actually murdering it”

One thing I appreciate is that there is a very delicious balance between “exploring it on your own” and “getting a guided tour w a walk through”— it’s enjoyable doing both. Reminds me very much of classic Roguelikes.

It’s also fun to come to this after immersing myself in a Dead Cells for a few months— similar vibe but very different of course. Dead Cells rewards you when you’re dating, and Dark Souls rewards your patience.

Killed Sif on the second try fwiw yay good dog

fgti is for (flamboyant goon tie included), Monday, 5 November 2018 13:37 (five years ago) link

*daring, not dating. Dead Cells is not an effective date

fgti is for (flamboyant goon tie included), Monday, 5 November 2018 13:38 (five years ago) link

Yeah, Dark Souls rarely rewards just rushing into an area, except for suicide runs to grab items.

Josh in Chicago, Monday, 5 November 2018 14:04 (five years ago) link

Yeah, Dark Souls rarely rewards just rushing into an area, except for suicide runs to grab items.

Josh in Chicago, Monday, 5 November 2018 14:04 (five years ago) link

OK, made my mace divine (and yeah, Andre spilled all about the undead), I think +5 is the max, and it already made all the difference in the Catacombs, at least the start. Without a divine weapon I assume it's possible to fight the skeletons en masse, but how? Just by speed running? Because those skeletons chase you and can kill you fast. Anyway, made it to the first necromancer and killed him, so I guess one could run past the skeletons, take out their master, then deal with the skeletons after, but what a pia that would be.

I like the Dark Souls world a lot, and in fact a few of my favorite things are how little of it makes sense. Like, the skeletons are undead, but ... you are a zombie yourself, aren't you? And so are half the skeleton/zombie soldiers you're fighting. But my fave is the NPCs who basically just hang around the corner from war zones. How funny (and hard) would this game be if the NPCs always moved around, because they have to hide from all the roving gangs of monsters? Anyway, all just part of its charm.

Josh in Chicago, Monday, 5 November 2018 18:05 (five years ago) link

so I guess one could run past the skeletons, take out their master, then deal with the skeletons after, but what a pia that would be.

That's what I do. Or deconstruct them and kill the necromancer before they're revived.

change display name (Jordan), Monday, 5 November 2018 18:22 (five years ago) link

Since you guys are curious about online, you might enjoy this video of someone running through Undead Burg on new game plus (so they're already at a high level) and getting invaded, with a good attitude. And trivializing the early bosses with late-game magic. Buuuut it starts with the final boss + ending, so click on at your own risk (should start after that though).

https://youtu.be/5JQaJWgauTc?t=386

change display name (Jordan), Monday, 5 November 2018 18:31 (five years ago) link

I like the Dark Souls world a lot, and in fact a few of my favorite things are how little of it makes sense.


if you’ve got the time it’s worth doing some reading on the lore of the game via the wiki - it’s actually pretty well thought-out and (imo) being aware of it adds to my appreciation of the world

i want donald duck to scream into my dick (bizarro gazzara), Monday, 5 November 2018 18:34 (five years ago) link

It's clearly well thought out yet weirdly totally ignorable. There's more intriguing mystery and lore in a game like "Hollow Knight" (which took a lot from Dark Souls) than there is in this one, imo. Doesn't hurt it at all, of course. I can't even remember the exposition at the start, and I have no idea exactly what these creatures I am fighting are or why I am fighting them. I just know most of them are mad at me.

Josh in Chicago, Monday, 5 November 2018 19:36 (five years ago) link

I have no idea exactly what these creatures I am fighting are or why I am fighting them. I just know most of them are mad at me.

solitary posts that capture the essence of the internet

Fuck the NRA (ulysses), Monday, 5 November 2018 20:49 (five years ago) link

OK, doofed around in Catacombs a few days back. With no skeleton killing weapon I think it would have been as hard as Blightown without the purple moss. Which is to say, a frustrating drag. Skeletons are still tricky, though, so after making it pretty far I decided to come back later and zipped out of there back to Firelink.

Now I'm working on Anor Londo, and once again totally missed something - actually, a couple of things - simply because I couldn't see it. One was a chest that was essentially blending into the background. The other was a stupid ass rafter that was camouflaged to the point of invisibility. After killing a gargoyle and exploring between farming souls (giant knights can be a pain in pairs, but they're slow and predicable and easy to lure out) I gave up and had to look up the way to go. I was this close to just jumping off ledges hoping to find the correct path.

Josh in Chicago, Wednesday, 7 November 2018 23:26 (five years ago) link

Going up that rafter definitely has the feeling of "how could this possibly be the right way?" It feels like you discovered an out-of-bounds glitch or something.

change display name (Jordan), Wednesday, 7 November 2018 23:55 (five years ago) link

Something about the quiet of early Anor Londo makes me wish there was a bonfire every 20 ft.

Josh in Chicago, Thursday, 8 November 2018 00:22 (five years ago) link

Had to look up another route mere inches later, when I couldn't figure out how to get to those fucking archers. After running off the edge and dying numerous times, I finally learn there's another invisible buttress ramp to ascend. I know this game is dark, but if I can't see something huge because it's in a shadow ...

Josh in Chicago, Friday, 9 November 2018 02:20 (five years ago) link

Now I wanna see your screen, because that really shouldn't be in shadow?

change display name (Jordan), Friday, 9 November 2018 02:43 (five years ago) link

I don't know how to take a screenshot.

I mean, it's not super dark, as in night dark, but multiple times I've walked along that ledge and had no idea I could even turn left, let alone find something there. I just keep walking off the end hoping that i would land on something else. I am perfectly willing to concede user error. Maybe I'm just not looking carefully, or maybe I have the settings wrong. But I do know my game is as bright as it can be, and I don't have any picture problems with anything else I watch. TV shows, movies Etc.

Josh in Chicago, Friday, 9 November 2018 03:43 (five years ago) link

Maybe check out a video for comparison's sake? Idk.

Soooo...you got past the archers ok?

change display name (Jordan), Friday, 9 November 2018 04:06 (five years ago) link

the problem is that the irl joycon doesn't have an arrow pointing to it that says "capture button"

Karl Malone, Friday, 9 November 2018 08:17 (five years ago) link

josh sent me his screenshot
https://upload.wikimedia.org/wikipedia/commons/a/a7/Future_earth.jpg

||||||||, Friday, 9 November 2018 08:21 (five years ago) link

I'm playing on PS4.

And no, not past the archers yet. Was taking me enough time just to get to them that when I finally looked up how to get to them I decided to leave it till another day. Probably today. How hard can it be? Famous last words.

Josh in Chicago, Friday, 9 November 2018 12:36 (five years ago) link

got to say, none of you will be laughing when I successfully complete the first literally blind walkthrough.

Josh in Chicago, Friday, 9 November 2018 12:37 (five years ago) link

not so much blind as too many cooks: https://www.wired.co.uk/article/twitch-plays-dark-souls

Neil S, Friday, 9 November 2018 12:39 (five years ago) link

If I hit the "share" button, where does the screenshot go? And how would I get it here?

Josh in Chicago, Friday, 9 November 2018 13:10 (five years ago) link

Also, might be hard to take the screenshot, because the spot is right where I need to run past the archers! Which means I think I need to beat them first then backtrack to take the picture. Unless I do a recon suicide run just to take the shot. But probably won't do that.

Josh in Chicago, Friday, 9 November 2018 13:11 (five years ago) link

here, this'll help: http://bfy.tw/KmQE

i want donald duck to scream into my dick (bizarro gazzara), Friday, 9 November 2018 13:15 (five years ago) link

Har. Anyway, if I did that I'd need to put it on a USB drive, but then I still don't know how (googling aside) to get/share it here from there without a hosting service and/or PS4+.

Perhaps my visibility issue could be as simple as glare, because I don't like to play in the pitch dark (too scary).

Josh in Chicago, Friday, 9 November 2018 13:43 (five years ago) link

I played a lot the past couple days.

The archers took me about ten tries. I stopped melee'ing the big knights and the demons and just kept going for a speed run. I found success once I stopped using my shield and just ran for it-- my shield got hit once when I was circumventing the middle column and I fell into the depths. Didn't even try fighting the archer-on-the-right, just had him draw his sword, backed away back onto the buttress, used a pillar for cover from the archer-on-the-left, and waited until the loser slipped on the gutter.

I very meticulously explored the interior of Anor Londo and picked up all the things, but kept having trouble with the Silver Knights. Grass Crest Shield +10, Lightning Spear +3/Falchion +10, Silver Knight armour. I had accumulated about 40000 souls by the time I got to the Titanite Demon. Kept failing and failing and failing to defeat him, each time recollecting my souls and trying again. I checked a guide and realized that the Giant Blacksmith was nearby, and that I didn't need to kill the Demon to get to him, so I decided to retrieve my souls and press on. It was after I made this decision that I failed to retrieve my souls and the Demon had the second-to-last-laugh.

But I made it to the Giant Blacksmith in the end. Cashed in some stuff and was ready to make use of Quelaag's soul. My intention was to use my Falchion +10 for the transition, and I used it, and immediately regretted it-- my Falchion was superior to this thing, wasn't it?

Even stupider, I had upgraded my Knight Shield to +6 and was planning on getting it up to +10 to get the Greatshield. But I forgot that was my plan, and accidentally got rid of the Grass Crest Shield instead. My strength was at 30, I couldn't use my new shield, Quelaag's Furysword was a disappointment, and I'd lost 40000 souls to a Titanite Demon, and I felt annoyed and embarrassed.

Happily, I still had my Eagle Shield and my Lightning Stick so I did about an hour of grinding on the big Knights in the great hall and the Silver Knights in the area. Got my strength up to 34 so I could use the Greatshield-- it is an amazing shield! Upgraded it and the Furysword up to +4 with Demon Titanite. Bought the Giant Set from the Giant Blacksmith and upgraded it to +2/+3. I'm at (I'm told) a very unusually high level for this point in the came (lv. 69), and suddenly Silver Knights were now made of butter, my character seemed fairly unstoppable.

I sailed into Ornstein and Smough without any support and beat their golden assholes on the second try. Took on Smough first and Ornstein second. Got the warp machine and now I feel like I have far too much freedom to know what to do next.

fgti is for (flamboyant goon tie included), Friday, 9 November 2018 15:28 (five years ago) link

I sailed into Ornstein and Smough without any support and beat their golden assholes on the second try

Whoa, that is pretty amazing! It took me muuuuch longer the first time through.

Maybe Quelaag's sword feels underwhelming because it's slower than the falchion, which is one of the fastest weapons in the game? It's still pretty great, but everyone has their preferences for what feels good. Also fyi it gets bonus damage if you have humanity on your counter, up to 10.

change display name (Jordan), Friday, 9 November 2018 15:47 (five years ago) link

Oh, no, I love Quelaag now, since I upgraded it to +2 (it's now at +4) I like.. get it. The Greatshield is a revelation though... I was worried I'd miss the fast-stamina boost of the Grass Crest, but the "no damage, only tiny stamina" reality of the Greatshield's blocking is so amazing

I feel very similarly about this game as I do about my long-time favourite game, Ancient Domains Of Mystery. There's a lot of stuff you just have to research online to understand, and the game feels impossible at first, but then the feeling of getting a character airborne is the greatest feeling. (Worried that, as in ADOM, that the game becomes boring once your character starts to shine)

fgti is for (flamboyant goon tie included), Friday, 9 November 2018 16:22 (five years ago) link

Oh I wouldn't worry too much. Sure, your level is pretty high for this point in the game (I usually finish the game around lvl 80, I think?), but there are still some areas meant for that, like everything that was originally the dlc.

change display name (Jordan), Friday, 9 November 2018 16:29 (five years ago) link

Man, fgti lapping me. I was just coming to post that the archers are assholes. Though I have also been running past some of these hard-hitting pia enemies, like the big knights and flying demons, both of which are more annoying obstacles than adversaries.

I haven't been upgrading my Grass Shield or any shield. Is that something I can and should do?

Josh in Chicago, Friday, 9 November 2018 16:41 (five years ago) link

It increases stability (so you lose less stamina when blocking). Not tooo big of a deal, but if you have extra upgrade materials and souls, it's better than upgrading armor.

change display name (Jordan), Friday, 9 November 2018 16:44 (five years ago) link

And the aforementioned Greatshield, that is something I get from Sif's soul? I upgrade a regular shield, than transform it into a Greatshield? I went back to the blacksmith to buy more arrows, anyway, so maybe I will mine souls there and do that, since I have materials, i think.

Josh in Chicago, Friday, 9 November 2018 16:51 (five years ago) link

Yeah, you have to upgrade a +10 shield with Sif’s soul. It will automatically give you the option (if you have a +10 shield). I planned to do it with the Knight’s shield, but accidentally did it with Grass Crest. The Greatshield needs 34 strength to use, fyi! I am so happy with it though

fgti is for (flamboyant goon tie included), Friday, 9 November 2018 17:37 (five years ago) link

Ugh, going to have to mine some souls forever to get up to 34, assuming I want to go that route. I guess that's easier to do in Anor Londo than earlier. The blacksmith that can make the great sword, that is after the archers, right?

Josh in Chicago, Friday, 9 November 2018 18:35 (five years ago) link

yup

change display name (Jordan), Friday, 9 November 2018 18:47 (five years ago) link

Basically you only have to fight two Silver Knights after archers before blacksmith. Silver Knights net you 1500 each, the big Knights net you 3000. You don't have to grind very long at all to get your strength up (unless you're already at a high level). I'm at Level 70 now and the levelling requirement is ~30000 but it's still pretty quick to get that many with the shit they're throwing at you

fgti is for (flamboyant goon tie included), Friday, 9 November 2018 19:14 (five years ago) link

Oh no, my mistake, I forgot, you have a bunch of shit to do before you can get to blacksmith, there's a route through the side rooms to open a shortcut that I forgot you needed to do. Lots of Silver Knights. They were taking pieces off me until I narrowed the arc of my circle dance, changed my angle from 2 o'clock to 1 o'clock and found I was able to get behind them much quicker

fgti is for (flamboyant goon tie included), Friday, 9 November 2018 19:16 (five years ago) link

Goddamn, three times I've taken out the second archer, three times I got knocked off in the process. I did cheese my way to killing the left archer. He's within, ironically, bow range, and given the buttress builds in shielded places where his arrows can't get me, that gave me a safe perch to (slowly) fire with impunity. The second one, though, I can't reach him, so I have to figure out how to get to him without getting knocked off.

Josh in Chicago, Friday, 9 November 2018 22:20 (five years ago) link

Most people ignore the archer on the left, but you do you!

change display name (Jordan), Friday, 9 November 2018 22:30 (five years ago) link

I didn't know it was optional, because I don't know which way to go. I assume that means I go to the right?

Josh in Chicago, Friday, 9 November 2018 22:52 (five years ago) link

Um... who's to say! Not me.

change display name (Jordan), Friday, 9 November 2018 23:27 (five years ago) link

in the 25th-ish attempt on my 1st playthrough, i belted up the buttress, immediately turned left, killed the knight in super quick time, then turned around just the second archer came across, sword drawn. I kept my shield up, gradually backing him towards me, until he was on a piece of the leftmost buttress with a bit of width. I circle strafed the fucker till I got get a backstab in. my heart was beating the hardest it ever has in a video game from there till the bonfire.

closed beta (NotEnough), Friday, 9 November 2018 23:49 (five years ago) link

The archers beat me my first play through. Must’ve ran it a few dozen times unsuccessfully. Was also WAY too heavy, didn’t get the weight thing. Ended up not playing it for a while and lost the nerve to return. Came back to the game a few years later and started from the beginning and beat it.

Anyway, y’all are a lot better than I was on first playthrough. Beating O&S on the second try seemed inconceivable.

circa1916, Saturday, 10 November 2018 00:13 (five years ago) link

I beat Sif on the second try too!

I went back to Asylum at Level 70 or whatever in my tankity tank tank armour and megaweapons and the Stray Demon STILL killed me three times before I got him.

fgti is for (flamboyant goon tie included), Saturday, 10 November 2018 00:57 (five years ago) link

So far the enemy that caused me the most number of deaths was likely the first couple of Black Knights, Havel, and the Dual Gargoyles

fgti is for (flamboyant goon tie included), Saturday, 10 November 2018 00:59 (five years ago) link

Only boss that's given me real trouble was Capra, but of course the boss is the least of that fight. Oh, Stray Demon, yeah, that was a PIA, until I figured out to hit and run. For regular villains, black knights have been a pain, archers (ongoing) for sure, also those ninjas, and I have real trouble with the snakes, for whatever reason.

Josh in Chicago, Saturday, 10 November 2018 03:01 (five years ago) link

It's a truism of Dark Souls that one person's bete noire (sometimes literally) is a cakewalk for another, depending on play style and build.

change display name (Jordan), Saturday, 10 November 2018 05:01 (five years ago) link

catacombs: disappointing environment
Pinwheel: disappointing boss
Tomb of the giants? I faffed about for fifteen minutes and stopped playing. Checked a guide. Lantern in the shield spot? Ok.

fgti is for (flamboyant goon tie included), Saturday, 10 November 2018 05:48 (five years ago) link

This game does strike a delicate balance between difficult and pain in the ass just for the sake of it.

Josh in Chicago, Saturday, 10 November 2018 13:32 (five years ago) link

Agreed, Pinwheel is weirdly tuned to be an early game boss, like if you made it right down there after showing up at Firelink. Which some people do, I guess, but then you have to backtrack all the way out, if you don't want to keep going through the Tomb? This is why I always do it post-Anor Londo (and because I also don't enjoy the tomb).

change display name (Jordan), Saturday, 10 November 2018 13:52 (five years ago) link

I'm enjoying the tomb now, got trigger happy and killed a man down there (his name was Patches) and lost some 40000 souls and 2 humanity after wandering into a skeleton-infested pit and failing to retrieve-and-warp

How on earth did people enjoy this game as a console title? it is so great for short handheld bursts

fgti is for (flamboyant goon tie included), Saturday, 10 November 2018 15:52 (five years ago) link

I'm doing OK with it on Ps4, but now ironically regretting not getting it for Switch.

OK, similar to you fgti I fucked up. I finally made it past the archers and was running around Anor Londo all hopped up on victory, killing everything, and ... I accidentally made the Onion bro mad. Now, I understand I can absolve myself, but that means going back to the first belltower, right? Which means coming all the way back to Anor Londo and, assuming I've died during the trip (because I die all the time), getting past the archers again. Is that right? So am I screwed? Does it matter that I made him mad? Do I have to fight him now? Do I want to reverse his grudge? Is there any other way to do that?

Josh in Chicago, Saturday, 10 November 2018 16:28 (five years ago) link

Um I would finish Anor Londo, then it will be easier to go back to the belltower.

All it means is that you can't finish his questline, which is purely optional. You could also kill him if you're feeling heartless, but don't do that if you want to keep going with his questline. Congrats on getting past the archers though. :)

change display name (Jordan), Saturday, 10 November 2018 16:39 (five years ago) link

key was switching to the katana, a lighter stabby weapon that didn't knock me around. I also did Google and somebody said I can open up the front gate and zip out of Anor Londo that way if I wanted to, avoiding archers on my return. mostly feel bad for making one of the few nice guys in the game angry at me.

Josh in Chicago, Saturday, 10 November 2018 17:15 (five years ago) link

I was getting deaded over and over again by Six Angry Skeletons in this weird pit in the Tombs. Went online and found zero workable strategies for melee characters. What to do?

Figured it out on my own. I waited til Three of the Six were clustered near me, swinging at the wall, and did a drop attack. With my fiery sword? all three were dead immediately.

fgti is for (flamboyant goon tie included), Saturday, 10 November 2018 18:48 (five years ago) link

Ha, decided to make amends later and do Anor Londo, then mid battle Onion Knight ran up behind me and killed me.

Josh in Chicago, Saturday, 10 November 2018 19:44 (five years ago) link

Alright, now here's a prototypical Dark Souls story. I had planned to save absolving myself for later, but while I was exploring Anor Londo and specifically trying to take down the titanite demon (so close!), an angry Onion Knight would every once in a while run out of nowhere and relentlessly chase after me. One time he chased me all the way back to the bonfire, where I rested - and he was still there when I woke up! (And killed me.) So I decided to first figure out how to open the front gate (which introduced me to the giant blacksmith, who I enlisted to upgrade my Heater+10 to the Great Shield of Sif that I'm not strong enough to carry yet), hoofed it all the way back to the belltower, and discovered it would cost me 35,000 souls to clear my conscience. So grind I did, saved the souls, was absolved, then hoofed it all the way back to Anor Londo (skipping the archers this time, though avoiding more giant magic knights), found my way back to the bonfire, and ... now Solaire is gone? He was there before, where did he go? He's not going to try and kill me now, is he?

Josh in Chicago, Saturday, 10 November 2018 22:07 (five years ago) link

did he go missing only after onion knight chased you to the bonfire? i don't recall precisely when he moves on from sitting at the bonfire, maybe it's after killing the boss, maybe it's before that (meeting the blacksmith, opening the shortcut)? i'd say don't worry about it, afaik using oswald will not mess with other npcs storylines

chihuahuau, Sunday, 11 November 2018 01:21 (five years ago) link

Yeah, he went missing after onion knight chased me, or at least, I didn't know he was missing until I came back from my boondoggle. Don't think I opened the shortcut (unless you mean the front gates?) and I haven't encountered the boss yet, just the titanite demon.

Josh in Chicago, Sunday, 11 November 2018 03:04 (five years ago) link

there are 2 shortcuts, the big front gates opened with the lever inside the main hall with the magic giant knights, and the small side gate outside the blacksmith's

chihuahuau, Sunday, 11 November 2018 12:37 (five years ago) link

Yeah, I haven't left the blacksmith route yet, maybe I'll open that door just to do it. Still need to kill the titanite demon, which is tough. Oh, wait, just looked at fgti's summary, don't have to kill that demon! Fuck that guy, I'll skip it.

Josh in Chicago, Sunday, 11 November 2018 13:55 (five years ago) link

I love how no two people will play this game the same way. There is almost always another way, another order, another weapon, another cheese, another strategy or shortcut.

Josh in Chicago, Sunday, 11 November 2018 13:57 (five years ago) link

I don't know if he's a titanite demon or what but he's my least favourite recurring creature. Surprisingly dangerous (to me, also) are those serpent mages? they don't look like shit but they always get me

fgti is for (flamboyant goon tie included), Sunday, 11 November 2018 15:39 (five years ago) link

I did really appreciate that the Beast Skeletons in the Tomb Of The Giants were extremely fucking me up and it was only because I'd fallen into a set battle rhythm with the majority of the other creatures, and they required me to tighten things up. They were murdering me! and then I just started fighting them faster and then they were murdered

fgti is for (flamboyant goon tie included), Sunday, 11 November 2018 15:41 (five years ago) link

Yeah, snake people fuck me up, too.

Josh in Chicago, Sunday, 11 November 2018 16:23 (five years ago) link

Have you summoned anyone for help yet? I generally play skeleton, because I die all the time, but I know it's an option for boss battles if you turn human first.

Josh in Chicago, Sunday, 11 November 2018 16:25 (five years ago) link

Yeah I summoned for Bell Gargoyles and Quelaag. Maybe one or two others.

fgti is for (flamboyant goon tie included), Sunday, 11 November 2018 16:42 (five years ago) link

I haven't made it to the Anor Londo bosses, though I know where they are and am probably ready, but every time I'm about to dive in I look and see I have 2/3rds of the souls I need to level up. So I grind for more souls until I have enough, spend them and level up, then make my way through the keep and then ... accumulate a lot of souls again. And so on. I did beat the titanite demon, though, so there's that. I think next time I spark up the PS4 I'll tackle the bosses. Oh, and I did get my STR up enough to wield that shield, and it seems to be going well, though it does also seem to add enough weight to make rolling slower. A better compromise for now seems to be two-handing whatever weapon with the grass shield on my back, esp. as I start fighting enemies whose attacks are better to avoid or dodge than to block with a shield.

Josh in Chicago, Sunday, 11 November 2018 23:16 (five years ago) link

Like, for sheer wallop, the snake sword +10 seems to be pretty good. My claymore +10 is my generic go-to. My katana +10 is my stunt sword, for fast or specialty work. My divine mace +5 is for skeletons. The zweihander I've only used when I'm messing around, because it's sloooooooooow. There are tons of weapons I have never used, maybe I'll mess around with them later.

Josh in Chicago, Monday, 12 November 2018 00:42 (five years ago) link

I've just stuck with Quelaag +4 (still waiting on some Demon Titanite for the +5), the Lightning Spear (+5). I have some other shit lying around that I've upgraded but idk! I love fire damage. I know I'm not making the best use of Quelaag because I don't carry much humanity around with me but.. it's fine. I have a Divine Longsword for Catacombs stuff.

New Londo Ruins is really weird and sad! It's like Zelda's Water Temple crossed with Auschwitz. I wonder at what point to art directors decide that it's time to use a collection of pixels that depict "a decaying human body" to wrap around their environments? Like, I don't feel terrified so much as mystified that "this was the decision that was made".

Part of what made Zelda BOTW so powerful was all the remnants of ancient battles (that crazy warfield, or the detritus around Akkala Tower) but that it was all dead or sleeping Guardians. Very effective method of conveying "a battle happened here" rather than just piles of rotting corpses. But hey, idk, I used to think the boss Legion on Symphony Of The Night was "pretty cooL" when I was a teenager and that's just a giant booger of corpses.

fgti is for (flamboyant goon tie included), Monday, 12 November 2018 16:39 (five years ago) link

New Londo was probably the most confusing environment to navigate for me (and then you factor in the darkness, and the scary ghost ladies/curse mechanics).

change display name (Jordan), Monday, 12 November 2018 16:46 (five years ago) link

I used to think the boss Legion on Symphony Of The Night was "pretty cooL" when I was a teenager and that's just a giant booger of corpses

if giant boogers of corpses aren't cool then i don't wanna be cool tbh

I hope your face & dick gets ripped off by chimapzai (bizarro gazzara), Monday, 12 November 2018 16:55 (five years ago) link

O&S - down! I was able to beat Smough on my own but other guy seemed a little tricky, or at least I knew how long it would take me to get him down as well. So for the first time I summoned someone, Solaire, and it made it pretty easy, tbh, or at least easy enough, since I already had a Smough strategy. Now ... I have no idea where to go next. I can go back to the Catacombs, New Londo Ruins, um. Was there something to do/explore after I killed Queelag? Once I was done with her I just left, but I think there is another boss or fire or something?

Josh in Chicago, Tuesday, 13 November 2018 19:00 (five years ago) link

Cool! Nothing wrong with some help from Solaire, although playing against them solo can be more like what I alluded to upthread. More like pvp, where you sometimes need to keep track of multiple aggressive opponents, keep them both on you screen, play unlocked at times, maybe run in one direction while keeping the camera behind you, etc.

There is in fact a whole path beyond Quelaag with multiple bosses that's required for finishing the game.

change display name (Jordan), Tuesday, 13 November 2018 19:08 (five years ago) link

have you already talked to frampt, or not at all yet? there are... options

chihuahuau, Tuesday, 13 November 2018 20:02 (five years ago) link

is he the one in Firelink or is there another giant dragon monster?

with o&s, sometimes I felt like I was just fighting with the camera.

Josh in Chicago, Tuesday, 13 November 2018 20:05 (five years ago) link

he's shows up in firelink after you ring both bells.

if you do speak to him again after getting the lordvessel he'll tell you exactly what to do to beat the game. but you don't need advice from an old snake to do that, do you?

chihuahuau, Tuesday, 13 November 2018 20:12 (five years ago) link

I talked to him earlier, he already said I was the chosen one. because of course I am.

Josh in Chicago, Tuesday, 13 November 2018 20:43 (five years ago) link

Soooo I take it both of you *somehow* knew to kill Lautrec (the knight you rescue from the church before the gargoyles) early on?

change display name (Jordan), Tuesday, 13 November 2018 21:11 (five years ago) link

oh, I totally killed him earlier because of that walkthrough i looked at. got me his ring, which I'm sure has helped, even though it has limited the number of rings I can use. so far I have to say that if I did not consult a guide, or looked at any walkthroughs, or asked you guys for advice, this game would have been literally impossible. It is hard enough with hints and tips. right now I am exploring the catacombs blind and I think I have killed everything except for one archer I can't find anywhere. And I have no idea where to go. Basically one sliver of red health, no more estus. And I wouldn't have made it that far if I didn't know how to use a Divine weapon. oh, and there is what I suspect is a titanite demon hiding in the dark at the end of the tunnel, but I am in no condition to even try to fight it. And I don't want to die wherever I am, because I don't know how to get out.

Josh in Chicago, Tuesday, 13 November 2018 22:39 (five years ago) link

That is, the game is hard enough without letting it mess with you. Speaking of which, I became human to summon Solaire and have somehow stayed human, so now I am getting a few (still offline) messages here and there. Like one that said "treasure inside" or something but also lead me to an ambush.

Josh in Chicago, Tuesday, 13 November 2018 22:40 (five years ago) link

Do you have a homeward bone? And iirc correctly the way forward is somewhere near that titanite demon. Don't be afraid to die, you'll figure it out eventually.

So, if you hadn't killed Lautrec, he would have eventually killed the mute woman at Firelink and extinguished the fire, but then after O&S you'd get to invade his world and take revenge on him and his buddies, which is pretty satisfying.

change display name (Jordan), Tuesday, 13 November 2018 23:08 (five years ago) link

Eh, I'll live.

Oh, I do have a homeward bone! That takes me to the last bonfire, right? Phew. Still haven't found a second bonfire in the catacombs, just the one toward the start.

Josh in Chicago, Tuesday, 13 November 2018 23:25 (five years ago) link

Rolled on through New Londo, I think my build is good and most of the time I die it's because I'm getting mobbed or a slip off a path. Beat the Four Kings on my first try (used a Green Moss). Went back and killed the Titanite Demons in Sen's basement and used the Demon Titanite to upgrade my Quelaag to +5.

Demon Ruins was fairly challenging. Really hate the material-soaking worms and nearly lost everything to them. Was feeling confident enough to start carrying around 10 humanity with me to keep my Quelaag super-powerful and it is very worth it. Didn't lose anything. Made it to Centipede, murdered him second try, did a little guidebook reading and apparently I need to Covenant with the Spider Woman? Give her 30 souls? So Solaire stays on my side? Well, I gave her my 10. Gotta figure out where to get the rest.

fgti is for (flamboyant goon tie included), Wednesday, 14 November 2018 00:26 (five years ago) link

right now I am exploring the catacombs blind and I think I have killed everything except for one archer I can't find anywhere

it's behind a breakable wall, hit it with your weapon

one that said "treasure inside" or something

developer messages, unlike player messages, don't ever lie

Still haven't found a second bonfire in the catacombs

there is one but it's cleverly hidden. catacombs are definitely my second favourite area, the best one being spoilers for now

Gotta figure out where to get the rest.

you get 1 humanity from winning pvp matches and being summoned for co-op and killing a boss. offline you can grind humanity sprites by killing rats on the depths near the bonfire

Beat the Four Kings on my first try

now that's just wrong

chihuahuau, Wednesday, 14 November 2018 00:40 (five years ago) link

I can't remember if the first bonfire in catacombs was behind a breakable wall, but that's the one I have found. Oddly enough, I have been randomly hitting walls throughout my play in the catacombs, but haven't found any second bonfire yet. Will keep looking!

Josh in Chicago, Wednesday, 14 November 2018 00:50 (five years ago) link

Beat the Four Kings on my first try

Agreed, this is not ok

change display name (Jordan), Wednesday, 14 November 2018 00:55 (five years ago) link

the first is the one with a necromancer in the bonfire room, full of bugs crawling on the walls and floor and with a switch that opens the gate that leads outside, you literally can't miss it because it's how you gain access to the catacombs area

I have been randomly hitting walls

the second is behind an invisible wall but you can actually see the bonfire from elsewhere in the level and use that to know where to look for

the breakable wall is unrelated to the bonfire, it was about the archer you couldn't find but maybe i'm confusing things again, i don't recall if the "treasure inside" dev message is outside or inside the wall so perhaps you've already broken it

chihuahuau, Wednesday, 14 November 2018 01:11 (five years ago) link

You could see the "treasure inside" glow behind the wall, so I broke that, but when I went in I think I fell or was shot or something. Didn't die, though! And got the treasure, even if like many things in this game I don't know if it's an online only reward or any sort of big deal, or just something to add to my collection of swords and shit.

I def. found the first bonfire. But I also I found my way all the way to the titanite demon, which seems to be the way to go to the boss, but I didn't find a second bonfire, so maybe I found my way without going the right way?

Speaking of invisible wall, while wandering around I found some walls with bits and pieces of skeletons glitching through it, but I have no idea how to get to them, since the wall doesn't break.

Josh in Chicago, Wednesday, 14 November 2018 01:20 (five years ago) link

Idk why I'm doing OK against the bosses!

Sif: He murdered me first try, and I went to the bar, and drank a pint of beer, and watched a video of "how to beat Sif", and saw that the player was rolling toward him, staying close. Killed him with zero estus left and a sliver of health remaining on my second try.

Quelaag: I think it took me four or five tries, and gave in and used a summon on my fifth try. Killed her with zero estus left and a sliver of health remaining.

Iron Golem: First try, but I was nearly dead.

Priscilla: Was slaughtered on my first try, landed no hits, but lucked out on my second, and lightning speared her and circled her until she was dead. Easy kill.

O&S: I beat Fat One first try but got murdered by Hot One. Decided to try a second time solo with no summons. Just kept backing away until there was a nice opening. Beat Fat One quickly and took down Hot One with the same ease, relatively, as a Royal Sentinel.

Nito: First try? Maybe second. He is not hard once you realize that the black parts of him take no damage.

Pinwheel: Uh. I don't think I even needed any Estus for him.

Seath: First try. He whomped me with his tail and I nearly died, but I got him. I was having, weirdly, trouble fighting those crabs, and really wanted to get out of that weird and shitty area.

Four Kings: I died a lot in New Londo-- three drakes at once, falling, getting ganged up on by two or more of those Horned Kings, forgetting that my Transient Curse needed a re-up and getting scissored by the sisters. I was tired of making my way there from Firelink so I very meticulously read a walkthrough, and I'm glad I did. I only had one Green Moss on me (for the Stamina boost) and I used it and beat the clock on each King.

Ceaseless Discharge: Third try, and again, all Estus drunk and only a sliver left.

Centipede: Second try, with Solaire summoned. Came very close the first try! Got in the last four hits on only a sliver of health left, but couldn't land the last one (or two).

I don't have tonnes of experience with games like this, really-- 3D combat? not so much. But I got so good at Dead Cells this year that my reflexes are good. And this game has the same kind of "consult the FAQ for secrets" appeal as like Nethack, ADOM, and other games that I love to steamroll through.

And like, even if I'm doing good mid/late game (largely, honestly, thanks to how wonderful the Shield of Astorius is, and that I'm running Vitality 33, Endurance 35, Strength 40, Dexterity 20 at the moment, with no points put into any other attribute), I was immensely struggling early-game. Taurus Demon took me seven tries. Bell Gargoyles like ten. I lost count of how many times the Stray Demon murdered me, but it's probably around thirty-- I came back much later with my Giant Armor and super-powered weapons and he still murdered me a couple times.

fgti is for (flamboyant goon tie included), Wednesday, 14 November 2018 01:58 (five years ago) link

Are you using magic or spells or anything like that? I have been purely sword and shield (give or take a bow and arrow) this whole game, but could totally see playing it again sometime in the future a totally different way. Even if I know what's coming.

Josh in Chicago, Wednesday, 14 November 2018 02:10 (five years ago) link

No, no magic, no spells. Arrows VERY rarely (I used the Dragon Bow and Dragon Arrows on, like, the Undead Dragon in Valley Of Drakes). I swap between Quelaag and a Lightning Claymore for weapons, pretty much always use Shield Of Artorius. Giant Armour or Havel Armour; swap out to Dingy or Gold-Banded when necessary. Wearing the Favour And Protection Ring and Havel's Ring. Have been fastidious about upgrading, cashing in my souls. Not really a large amount of grinding except that I've probably killed 50-75 Royal Sentinels on my path from Princess Bonfire to Giant Blacksmith.

fgti is for (flamboyant goon tie included), Wednesday, 14 November 2018 03:02 (five years ago) link

Ooh, so you did the Painted World! I was wondering if either if you went in.

Fgti, since you're getting very close to endgame, make sure you look up how to access the dlc areas since you have to do it before the final boss.

change display name (Jordan), Wednesday, 14 November 2018 03:30 (five years ago) link

(lol @ Hot One)

change display name (Jordan), Wednesday, 14 November 2018 03:30 (five years ago) link

I haven't done painted world yet. Is that in Anor Londo?

xpost With all that heavy stuff, are you just basically an unstoppable tank? Don't do a lot of rolling?

Josh in Chicago, Wednesday, 14 November 2018 03:39 (five years ago) link

Ugh, just figured out where to go in Catacombs and encountered those wheel skeletons for the first time. Little did I know they roll back. And then a black knight attacked me? That's harsh.

Josh in Chicago, Wednesday, 14 November 2018 03:42 (five years ago) link

That part is a gauntlet, I just run for my little life.

(yeah, the entrance to the Painted World is through a painting in Anor Londo)

change display name (Jordan), Wednesday, 14 November 2018 03:57 (five years ago) link

wheel skeletons <3

the treasure is the darkmoon ring and it's sort of a big deal but the kind it's hard to figure out on your own. like the dlc, don't do the final boss without looking into it

catacombs bonfire spoilers: the second bonfire is in the open area with the waterfall and rotating spiked bridges. there's an invisible wall near the switch that rotates the bridge

chihuahuau, Wednesday, 14 November 2018 04:23 (five years ago) link

Fuckin' invisible walls and special treasures with no explantation. I love it. I mean, I hate it, but I love it. But I hate it.

Josh in Chicago, Wednesday, 14 November 2018 04:25 (five years ago) link

that bonfire is one of the better hidden ones, on the other side of the waterfall near the other switch that rotates the first bridge you can hear the high pitched bonfire noise and see it through a crack in the wall. they tease you with a glimpse of it and if you pay attention next time you're out in the open you'll remember to look for it.

and of course the entrance is carefully placed in a side path near one of the switches AND in a wall right next to one of the trap spike statues to prevent players from finding it by accident on the one time they go that away because once you've moved the bridge you'll probably never do it again (unless you're pvp'ing and want to send someone to their death)

chihuahuau, Wednesday, 14 November 2018 13:54 (five years ago) link

the wheel skeletons are total bastards, i hate those fuckers

the Stanley Kubrick of testicular torsion (bizarro gazzara), Wednesday, 14 November 2018 14:01 (five years ago) link

(lol @ Hot One)

ws either of them

fgti is for (flamboyant goon tie included), Wednesday, 14 November 2018 15:11 (five years ago) link

https://www.youtube.com/watch?v=VJPp9ZyUGFg

change display name (Jordan), Wednesday, 14 November 2018 15:34 (five years ago) link

Okay, dropped down to kill the Black Knight a different way then successfully outran the skeleton wheels. But Pinwheel, what is up with that dude? Along with the butterfly it's almost like a training/tutorial boss. So weird that the first couple of bosses you encounter are so much more challenging than bosses (incl. Iron Golom) you encounter later on. There must be a reason for it, since so much of the rest of the game is steeped in huge difficulty spikes and obscure challenges/mysteries. It's hard to believe they just ran out of time or something and figured, hey, here's a freebie

Josh in Chicago, Wednesday, 14 November 2018 15:35 (five years ago) link

Agreed, Pinwheel is weirdly tuned to be an early game boss, like if you made it right down there after showing up at Firelink. Which some people do, I guess, but then you have to backtrack all the way out, if you don't want to keep going through the Tomb? This is why I always do it post-Anor Londo (and because I also don't enjoy the tomb).

― change display name (Jordan), Saturday, November 10, 2018 7:52 AM (four days ago) Bookmark Flag Post Permalink

change display name (Jordan), Wednesday, 14 November 2018 16:19 (five years ago) link

yeah, I saw that post when you originally posted it. I just find it strange that I don't consider either the Catacombs or Darkroot Garden or Basin or whatever particularly designed for early players, yet their bosses are the easiest in the game that I've played against so far. Like, I know that some people do speed runs to the Catacombs first thing, but I don't consider those people beginner players. Those are stunt players gaming the system.

Josh in Chicago, Wednesday, 14 November 2018 16:30 (five years ago) link

Or, the world just allows for many different orders/paths and it's working as designed? I love that you can replay it in a totally different way. But yeah, it's gotta be hard balancing the difficulty level for a game that works like this (Pinwheel being the most ridiculous result).

I think I spent a ton of time in Darkroot Garden my first time through (after reaching Andre), and it was hard but not so hard that I thought "I shouldn't be here" (and the Butterfly seemed about right).

change display name (Jordan), Wednesday, 14 November 2018 16:40 (five years ago) link

Anyway, when I pick this up again tomorrow, where next? I've got Painted World, New Londo, still a blacksmith to be found in Catacombs but don't know if I need it. There's a big gate in Anor Londo still... Oh, and stuff at the bottom of Blightown to do, right? I assume I can warp there.

Josh in Chicago, Wednesday, 14 November 2018 21:35 (five years ago) link

Painted World is really good, actually. There are these mutated hollows that toxify you badly if you're not careful, and some tricksy jumping, but it's otherwise a very fun diversion

fgti is for (flamboyant goon tie included), Wednesday, 14 November 2018 22:30 (five years ago) link

So head in with more purple anti poison clumps?

Josh in Chicago, Wednesday, 14 November 2018 22:37 (five years ago) link

Poison is super powerful in this game.

Josh in Chicago, Wednesday, 14 November 2018 22:37 (five years ago) link

Speaking of Pinwheel, doesn't kindling a fire up to 20 seem a little excessive, or at least the closest you can come to overpowered in this game? I think I play sloppier when I have 10 estus (not complaining!), but twice that seems more than I might need, especially at this stage of the game.

Josh in Chicago, Thursday, 15 November 2018 12:54 (five years ago) link

Also, finally occurred to me that building endurance (which I've been doing anyway) affects, in a good way, my weight, allowing me to carry or wear more but stay fast. I'll have to see where I'm at, numbers-wise!

Josh in Chicago, Thursday, 15 November 2018 12:57 (five years ago) link

After falling down and dying a lot in Tomb of the Giants (even with a lantern I had to look up how to use) I decided to do Painted World. I have a feeling this game a bit like golf. Not prohibitively hard, per se, but definitely rewards practice and patience, and can definitely see why people play it over and over again, refining their game.

Josh in Chicago, Thursday, 15 November 2018 23:53 (five years ago) link

Also, finally occurred to me that building endurance (which I've been doing anyway) affects, in a good way, my weight, allowing me to carry or wear more but stay fast

Good advice for life!

change display name (Jordan), Thursday, 15 November 2018 23:54 (five years ago) link

Well, I'm endgame. I'm collecting chunks and upgrading what I can. Level 90 now. Killed the respawning Titanite Demon in Lost Izalith a few times to complete my Shield Of Artorius upgrades. Still have to finish the DLC, but so far it's a cakewalk. I'm pumping up a couple of other fun weapons for NG+ fun. I failed to save Siegmund and/or Solaire, ah well. Haven't really faffed about with Covenant stuff because I don't have an online Nintendo membership... might do so.

I gotta say.. post Lordvessel, this game lost a lot of its appeal for me. I'll likely play NG+ to that point and see how I feel. My friend is telling me that DS3 is the BEST and he can't wait for me to play it, but I don't have any system that would run it, ah well

fgti is for (flamboyant goon tie included), Friday, 16 November 2018 00:49 (five years ago) link

Oh and I died a LOT fighting the angry tree

fgti is for (flamboyant goon tie included), Friday, 16 November 2018 00:49 (five years ago) link

No one likes the angry tree.

The last two bosses of the dlc are some of my favorites, both took a lot of practice for me, and you can't just bulldoze your way through them (unless you have one of those trick dark magic/Red Tearstone builds or something).

change display name (Jordan), Friday, 16 November 2018 01:16 (five years ago) link

Well, yeah. Artorius wasn't so tough in the end, and Ciaran died quickly, but Jennifer Keesmaat the Dragon has butchered me up a lot a lot a lot. I really want that tail! I can't even get her down to quarter health, though. I watched a few videos and it seems as if she does a tail slam pretty regularly in them but I can't get her to do it, she just charges me and spins and keeps going. This is a challenge! I like it

fgti is for (flamboyant goon tie included), Friday, 16 November 2018 18:17 (five years ago) link

Took me a zillion tries to take down that DLC dragon but iirc it was because I wanted that damn tail and I really struggled getting it.

circa1916, Friday, 16 November 2018 18:28 (five years ago) link

Painted World down for me. I feel like here more than most places there is tons of stuff I missed.

Josh in Chicago, Friday, 16 November 2018 20:15 (five years ago) link

Did you go down to the Demon's Souls tribute area with the phalanx (slugs with shields/spears) and the invasion by the dude with the extremely tall headgear? And the basement labyrinth with the wheel skeletons?

change display name (Jordan), Friday, 16 November 2018 20:25 (five years ago) link

I went to the labyrinth - hate those skeletons - but I think I had to do that, to turn the thing to open the gate to fight the boss. I didn't get invaded because I'm not human. That's only happened once by chance in Blightown and it was kind of a silly fight. Only other time I've benefited from being human was when I summoned Solaire to fight O&S.

Phalanx ... I've got to assume they are there to encourage you to grind for souls? Because ... I did. Am I allowed to go back to Painted World again or was that a one-off?

Josh in Chicago, Friday, 16 November 2018 20:39 (five years ago) link

Next stop ... there's Valley of the Drakes, but that seems more like an in-between place just to fight little dragons (and one big dragon) at this point; no boss, right? I've got New Londo Ruins, Tomb of the Giants, that giant door in Anor Londo. Um, must be more, right? There are bosses I think I've missed so far that I need to take out.

Josh in Chicago, Friday, 16 November 2018 20:40 (five years ago) link

Um, OK, I think I glitched the game? I always forget I can teleport, so I just teleported to (other) fire spider lady under Blightown. I couldn't talk to her still even after joining her covenant, so I went to the web tunnel I somehow missed before. There I found Ceaseless Discharge, who got mad after I got his stuff, like the Valley of the Drakes zombie dragon did. Like the dragon, I just ran away, but unlike that dragon (which immediately killed me), I kept running from Ceaseless Discharge, who caught up with me, slammed his arm on me, then ... got stuck? Right next to me? I thought I was dead, but nope. So I just hit it a few times, which didn't seem to do anything, until suddenly his HP went to zero and he died, with no magic boss shimmer or anything. Then I got a few gifts, but it was a few more seconds until his souls got added to mine. Weird.

Josh in Chicago, Friday, 16 November 2018 20:55 (five years ago) link

Aha! That is definitely programmed in as an instakill (he falls into the lava below). Good job finding it on your own.

change display name (Jordan), Friday, 16 November 2018 21:01 (five years ago) link

I didn't even see him die! I was stuck facing in the run away direction, so all I could see was his fist next to me. That's supposed to happen? Why is this whole area down there at all with next to nothing but an easier boss?

Josh in Chicago, Friday, 16 November 2018 21:10 (five years ago) link

Here you go: https://www.youtube.com/watch?v=1OGnG84tkgk

There's another area after this one (accessible after you kill Ceaseless, which drains the lava).

change display name (Jordan), Friday, 16 November 2018 21:22 (five years ago) link

I couldn't talk to her still even after joining her covenant

only way to talk to her is by picking the old witch ring as starting gift

chihuahuau, Friday, 16 November 2018 21:24 (five years ago) link

Can also trade an item with the crows (in Undead Asylum) to get it

change display name (Jordan), Friday, 16 November 2018 21:26 (five years ago) link

Huh, there's another area? I'm starting to think I have depth perception problems.

Josh in Chicago, Friday, 16 November 2018 21:55 (five years ago) link

yep, you could see it from the bridge that takes you to ceaseless. with him dead the former lava floor is traversable. say hi to your old buddies on the way

chihuahuau, Friday, 16 November 2018 22:15 (five years ago) link

The most satisfying thing about pretty much any video game, but especially those that let you level, is re-fighting enemies that once gave you real problems but now get their ass kicked.

So, don't know much about the DS mythology, but what is with all the toxic infections and dudes with bulbous parasites and stuff? The phalanx, those Painted World toxic guys, the eggheads in the fire/spider level ...

Josh in Chicago, Friday, 16 November 2018 22:24 (five years ago) link

Re: levelling, yeah, exactly. It's been so long since I've played a game that worked like that? I guess Zelda BOTW worked like that, but not quite as satisfyingly

Anyway I saved Sif, went human, didn't see the summon sign, fought Manus solo and beat him first try in a very satisfying showdown. I turned this Gargoyle Halberd into a Chaos object and upped it to +5, and have been fighting folks while carrying 10 humanity to make things go. Really into this combination. I'm at level 92 now.

The sorceresses around the Chasm kicked my ass a few times. And I still am terrified of fighting Keesmaat the dragon. I don't think I NEED that tail weapon but considering how well I'm doing I kind of want it.

fgti is for (flamboyant goon tie included), Saturday, 17 November 2018 04:09 (five years ago) link

fought Manus solo and beat him first try in a very satisfying showdown.

Ok, this is beyond beginner's luck, respect.

And I still am terrified of fighting Keesmaat the dragon.

But you get the best ring in the game when you win.

change display name (Jordan), Saturday, 17 November 2018 04:59 (five years ago) link

Jeez, respect to fgti’s skillz. What weapon are you maining? Is this your first Souls game?

circa1916, Saturday, 17 November 2018 05:54 (five years ago) link

Yep, first time playing this game. Watched my friend play it a bunch when it came out, though. I don’t know why I’m much higher level than many players at this point except that I don’t spend Souls much on anything except levelling. No spells, no bombs, no arrows. My only comestible that I invest in are Homeward Bones so I can get out of stuff fast. My weapon path has been Drake Sword to Lightning Spear to Falchion to Quelaag Furysword. Now I’m loving a Gargoyle Halberd that I’ve made Chaos +5.

fgti is for (flamboyant goon tie included), Saturday, 17 November 2018 06:10 (five years ago) link

Also I picked my main game armour early (Giant) and grinded the Royal Sentinels for an hour or so to get it up to +5 all told

fgti is for (flamboyant goon tie included), Saturday, 17 November 2018 06:11 (five years ago) link

You’re going heavy fatroll weight I assume then. Shield? Going weighty is generally dissuaded, but obviously it’s viable. Sounds like you’re a little higher level than typical too, but still never really heard of anyone wrecking bosses like that on a first playthrough. 👊

Gotta play the rest of em after this.

circa1916, Saturday, 17 November 2018 07:03 (five years ago) link

holy shit, fgti

if you have a ps4 do bloodborne next and stream it

chihuahuau, Saturday, 17 November 2018 14:20 (five years ago) link

I'm relatively high level (77 or so?), have my vit at 30 and endurance at 40, iirc, str somewhere around 34, don't think I've put stats anywhere else but maybe a touch of dex. Have lately been playing with the Man-snake great sword at +10, though for a while used the claymore at +10. Haven't don't anything with any other type of weapon (fire, lightning, etc.). Is it worth it? It looks like they have specific benefits, but don't scale, is that right? Haven't thought much about armor, might be silver knight armor and gargoyle helm? I have occasionally used my bow to shoot poison or fire, but only on rare occasions when I have a distance advantage or to kite something. Mostly I've been staying pretty light, even with havel's ring on, so that I can swing my sword a lot. I guess this makes me a melee/str build? Been mostly using grass crest shield on my back lately, switching to great shield of astoria when I think I might get my butt kicked.

I'm also impressed at fgti lapping me big time, since I think he started a little after I started, but that's the one clear advantage of the Switch version! If I had bought it for the Switch I would totally be playing this game pretty much any time I had a spare five minutes.

Next up for me I think will be back to Tomb of the Giants, that seems pretty doable (and I want to get it over with), vs. New Londo Ruins, which I suspect is a pain in the ass. Oh, and I should go back to Demon Ruins to fight demons, though I don't know what that gains me yet.

Josh in Chicago, Saturday, 17 November 2018 14:43 (five years ago) link

OK, Demon Ruins is totally perverse. After running past all those infected people who after hours of a game throwing enemy after enemy at you you are *not* supposed to fight, you are faced with six or so of the first real boss you fight, the Taurus Demon. Then after killing them one at a time, you spy a single capra demon on the other side of the fire lake, who you take down. Then you round the corner and ... there are six more of them or something waiting for you on a bridge. On the plus side, I don't think they respawn after the bonfire. On the other plus side, you can totally poison them from a distance, because fuck you, game that poisons *me* all the time.

Also perverse: putting soul items in the middle of fire, forcing you (more or less) to die getting them. And the first one I got my soul was easy to retrieve. The second one, my soul was stranded on the same suicide island. Ha ha, very funny, game.

Also realized that along with finally taking advantage of the warping to pop around, I've also started using my homeward bones, which I forgot I had and have been making things easier. To, say, zip back to Firelink to buy more poison arrows, because I am a terrible shot.

Josh in Chicago, Saturday, 17 November 2018 18:41 (five years ago) link

I very rarely roll! I think I read that my play style (shields up most of the time) has been nerfed in subsequent games in the series, that dodge is encouraged. I only dodge sparingly.

I googled other things to do, and I think I’ve done everything except Gwyndolin and any covenant stuff. (And Black Dragon Kalameet who is still kicking my ass). Will probably murder Gwyn next and spend the rest of the month refining my cooking skills instead of gaming

fgti is for (flamboyant goon tie included), Saturday, 17 November 2018 18:45 (five years ago) link

Did either of you go to the secret tree/lake area?

change display name (Jordan), Saturday, 17 November 2018 19:05 (five years ago) link

Btw Josh, of course there's a ring that helps you go through the lava. And of course it's farther down the road.

change display name (Jordan), Saturday, 17 November 2018 21:18 (five years ago) link

I did get some sort of ring of fire protection? It's hard to tell if it helped, though, since given this game maybe it just means I die in 3 seconds vs. 2.

xpost No, though I think I know where it is. And that, I would say, is the perfect GTFO that anyone would have discovered it on their own without a tip from someone, somehow, because seriously, how would you know? It's like several layers of secrets. Out of the way in a hard to navigate area, with a secret room in a secret room to a secret place? Come on. Though I guess who knows. I've taken to just hitting random things with my sword, because hey, why not, though that's a pretty time consuming strategy.

Josh in Chicago, Saturday, 17 November 2018 21:20 (five years ago) link

Nah there's a different ring, it will be very clear.

change display name (Jordan), Saturday, 17 November 2018 21:42 (five years ago) link

I've taken to just hitting random things with my sword, because hey, why not, though that's a pretty time consuming strategy.

the souls games are the spiritual sucessors of the king's field series where checking every single, inconspicous wall for secrets was ostensibly standard practice. dark souls seems pretty tame comparably, the huge tree is noteworthy enough to warrant closer inspection imo

chihuahuau, Saturday, 17 November 2018 22:07 (five years ago) link

No, I agree with Josh, a wall-behind-a-wall is proof that this game is meant to be played with some manner of spoilers-- I mean, theoretically there'd be a red mark with another player's advice? but I haven't been playing online

fgti is for (flamboyant goon tie included), Saturday, 17 November 2018 22:19 (five years ago) link

oh definitely, the game expects and encourages players to rely on online play, the devs even leave hardcoded messages on places like crystal cave

i was unlucky and had no messages there so obv i missed the great hollow yet a double secret wall inside an imposing landmark still ranks lower in my bullshit scale than arbitrary secrets in totally mundane places. in dark souls 2 there are some examples of the latter that to me seem even more unlikely to be found without explicit guidance than the hollow or gwyndolyn, though tbf they only have crap loot inside and not a whole area/boss

chihuahuau, Saturday, 17 November 2018 22:53 (five years ago) link

Yeah idk, I think there are tonnes of non-discovery related aspects of the game that I just would never have gotten. The usefulness of certain rings, most of all-- would probably never have been compelled to wear the rusted iron ring in Blighttown, or figured out that I needed to wear the Abyss Ring in order to access that particular section below New Londo. The arbitrariness of getting to the DLC, saving Solaire, all that shit, it just seems... well, reminiscent of the incredibly obscure requirements that they place on characters in ADOM to obtain an "ultra ending"-- 1. feed artifacts to the demented ratling, 2. find a random assortment of obscure objects for the hag, 3. obtain several highly corrupting and difficult to find items and wear them whilst walking through the chaos gate, 4. oh, and don't forget to save Khelevaster, 5. oh, and he'll eventually, if you do x y and z, give you the Trident, 6. oh, and don't forget to have [x] number of corruptions present when you walk through that Chaos gate, or your 40 hours of hard work in building up this Titan of a character will be lost to unseen forces of Chaos in a moment...

Playing a game with an FAQ next to you sounds cheap and Virgo-ish but I rather liken it to reading "Finnegan's Wake" with a "Guide to..." next to you

fgti is for (flamboyant goon tie included), Saturday, 17 November 2018 23:48 (five years ago) link

Well, I didn't get the Dragon Prize but I did kill the dragon. And then... everyone else. Gwenyvere and Gwyndolin. Merchants. Blacksmiths. Randoms around Firelink. I felt really bad about it, I hate being rewarded in games for amoral behaviour. Gwyn killed me on my first try but I'll get him second try.

fgti is for (flamboyant goon tie included), Sunday, 18 November 2018 20:34 (five years ago) link

Got him. I won. I'm going to learn how to make a perfect omelette now

https://www.youtube.com/watch?v=8EzjcpCIaiw

fgti is for (flamboyant goon tie included), Monday, 19 November 2018 02:11 (five years ago) link

You wouldn't bet against him, folks!

Dadjokke (Sgt. Biscuits), Monday, 19 November 2018 09:47 (five years ago) link

Another odd element of this game is that it is so packed with creative creatures and adversaries, yet the asylum demon makes a repeat appearance not once but twice. Despite that I'm finding the third one as weirdly challenging as the stray demon, probably most due to my impatience of having to run the gauntlet of all those other encore demons, plus those annoying giant worms.

Josh in Chicago, Monday, 19 November 2018 22:29 (five years ago) link

I've heard that they were running out of time in development, and people complain about some of the late-game areas feeling unfinished.

The stray demon though, fun fact, you can see it through the bars when you're going down the very first hallway after leaving your cell.

change display name (Jordan), Monday, 19 November 2018 23:18 (five years ago) link

Yeah, I remember that! You can certainly hear it at least.

Josh in Chicago, Monday, 19 November 2018 23:20 (five years ago) link

Btw congrats fgti! You're a Dark Souls phenom.

Since my thing is Dark Souls 3 multiplayer, it never ends. It's nice in that I don't have to buy any other games, but on the other hand my omelettes aren't getting any better.

change display name (Jordan), Monday, 19 November 2018 23:29 (five years ago) link

Think I finished Demon Ruins, but not much down there? Found Solaire by a bonfire, and several giant monsters around the corner. And maybe a big gate or two I can't open? What's left but taking the elevator up to Fire Witch?

Josh in Chicago, Tuesday, 20 November 2018 20:27 (five years ago) link

There's a different path out of there that leads to another boss (required to finish the game). It's uh, perhaps not the most obvious.

change display name (Jordan), Tuesday, 20 November 2018 20:42 (five years ago) link

Huh. Well, I killed the Fire Asylum Demon, I killed the Centipede Dragon, I've explored up to a big locked door with a couple of maggots that gave me Sun Medals, and I've found that big lava field past Solaire with what seems like 6 or so giant huge dragon-sized monsters.

Josh in Chicago, Tuesday, 20 November 2018 21:03 (five years ago) link

Might want to spend some time splashing around in that lava field (I always ignore the dragon butts though).

change display name (Jordan), Tuesday, 20 November 2018 21:10 (five years ago) link

I killed two of them with a bunch of arrows, so that's a start!

Josh in Chicago, Tuesday, 20 November 2018 21:15 (five years ago) link

Because there have been a couple of weirdly locked gates, or what looked like locked gates, I had wondered if all those dragons was the end of some other route vs the start of a new one. Regardless, I just assume several dragons standing in lava was a sign I should go a different way. Um, I guess not!

Josh in Chicago, Tuesday, 20 November 2018 21:16 (five years ago) link

it's a sign you should ignore them as much as possible and find the bonfire behind the invisible wall in one of the buildings in the lava pool. fuck this area and the upcoming boss, good luck!

chihuahuau, Tuesday, 20 November 2018 21:25 (five years ago) link

I think the big locked gate there has to do with Solaire's quest, I think I did it once. It's an alternate route (with added *lore*).

change display name (Jordan), Tuesday, 20 November 2018 21:32 (five years ago) link

I can only think of one person that's sent me on any clear quests, and that Onion Knight, who had me open the gates to Sen's Castle and later had me fend off a couple of silver knights for him at Anor Londo (weird, since when he was mad he killed me pretty easily). Solaire, I don't recall getting any request or instruction from him or anyone else. Maybe a woman kneeling at the Firelink who's not there anymore?

Josh in Chicago, Tuesday, 20 November 2018 22:22 (five years ago) link

Often you just need them to find them again and talk to them. The questlines can be pretty arcane and sometimes require backtracking that you would never do normally. Worth looking up after you finish.

You might be able to find the Onion dude in the next area if you look around.

change display name (Jordan), Tuesday, 20 November 2018 22:33 (five years ago) link

He's the best, that's why I paid my extortion money to be his friend again.

Josh in Chicago, Tuesday, 20 November 2018 23:01 (five years ago) link

okay yeah, magic fire boots were the hint I needed, plus yours. I think I found where the next boss is, but in the meantime I backtracked and I've been shooting arrows at the zombie dragons to make them kill each other.

Josh in Chicago, Wednesday, 21 November 2018 00:45 (five years ago) link

Given its pain in the ass reputation, Bed of Chaos really wasn't that bad. It helps that if you die after knocking out either of those side bundles of branches, when you come back you don't have to do it again.

Josh in Chicago, Wednesday, 21 November 2018 16:35 (five years ago) link

Did you poke around that area by the boss door and find an annoying place with a lot of poison?

change display name (Jordan), Wednesday, 21 November 2018 16:53 (five years ago) link

nope!

Josh in Chicago, Wednesday, 21 November 2018 18:02 (five years ago) link

Oh ok, it's just that you may have left your onion friend in there, nbd

change display name (Jordan), Wednesday, 21 November 2018 18:35 (five years ago) link

I can go back!

Josh in Chicago, Wednesday, 21 November 2018 18:44 (five years ago) link

You may have to make a quick trip back to the Blighttown swamp first, not entirely sure

change display name (Jordan), Wednesday, 21 November 2018 18:50 (five years ago) link

you're probably right, after anor londo he shows up in firelink, then blighttown, and only then izalith iirc. i don't know if you can skip any of these

chihuahuau, Wednesday, 21 November 2018 19:08 (five years ago) link

Hmm, have I seen him in Blightown? Maybe. Can't remember. Maybe I do remember him saying he's going down below or something? I assumed he was going to the Catacombs.

Josh in Chicago, Wednesday, 21 November 2018 20:37 (five years ago) link

> Maybe I do remember him saying he's going down below or something?

that's in firelink and he's referring to blighttown. there he'd ask you for moss and if you give it some he'll move on to izalith. if it's not too late he should be in the poison swamp now, on the wall opposite the bonfire cave

chihuahuau, Wednesday, 21 November 2018 21:23 (five years ago) link

Mm

I would recommend to you Josh that you read up about Onion Friend In Izalith before you speak to him, just a thought. It was one thing I wish I'd read-the-walkthrough for before doing

fgti is for (flamboyant goon tie included), Wednesday, 21 November 2018 22:09 (five years ago) link

agreed, especially if you want to grab the 2nd of only 2 slabs in the main game. it's dubious whether you'll pull it off even knowing about what to do, it's that silly

chihuahuau, Wednesday, 21 November 2018 23:57 (five years ago) link

Newbie question - is there a particularly good character type and artefact to choose at the start of the game? Especially if you're the sort of player without much experience of fighting games...

Chuck_Tatum, Friday, 23 November 2018 16:21 (five years ago) link

You can mold any of them how you want, but probably Warrior or Knight because they both start with a shield that blocks 100% physical damage. Or pyromancer if you want to hang back and use ranged attacks.

change display name (Jordan), Friday, 23 November 2018 16:27 (five years ago) link

Oh and then the only real choice is whether to take the master key or not. It opens up a few doors without having to find a different key, some of which allow accessing areas early. Idk, I say take it, it makes the world feel more open (and you can get some items that may help in the early game).

change display name (Jordan), Friday, 23 November 2018 16:31 (five years ago) link

I started Warrior but I'd recommend Bandit I think, Spider Shield is such a great thing. Definitely Master Key as starting gift

fgti is for (flamboyant goon tie included), Friday, 23 November 2018 18:25 (five years ago) link

honestly I thought the beginning part of the game was challenging enough even with the master key, I'm not sure how much more trouble it would be without the master key.

Josh in Chicago, Friday, 23 November 2018 19:53 (five years ago) link

It wouldn't be that different if you take the main route...but you can't go through Havel to the basin early, can't go to the Valley of the Drakes to grab the items there or take the back door down to Blighttown, etc.

change display name (Jordan), Friday, 23 November 2018 19:59 (five years ago) link

I know I didn't do the first couple of things, not sure about the third. For some reason I feel like there were a few other locked doors it helped me pass?

Josh in Chicago, Friday, 23 November 2018 20:10 (five years ago) link

You can mold any of them how you want, but probably Warrior or Knight because they both start with a shield that blocks 100% physical damage. Or pyromancer if you want to hang back and use ranged attacks.

Spider Shield is such a great thing
both otm

the master key is an experienced player item but it certainly won't hurt to have it as a newbie. it's the most mechanically useful of all starting gifts

chihuahuau, Friday, 23 November 2018 20:30 (five years ago) link

Me having the Master Key meant that on my first try, I went the wrong way for about two days, and not-understanding-the-currency-of-the-game meant I was resolutely going back to the face of the Undead Dragon to try and rescue my measly 800 souls over and over, and got bopped many times by a dude with a large club, and iced by skeletons over and over

But it's been worth it. I must confess I went right into NG+ and it's been a blast. The world feels so small now

fgti is for (flamboyant goon tie included), Friday, 23 November 2018 21:08 (five years ago) link

I can't remember where I got the Spider Shield. Depths? It was super resistant to poison, but I mostly stuck with the grass crest shield I just popped purple moss. And as for rings, almost always Havel's Ring, except as needed. Or maybe covetous gold ring, when I'm grinding. But I got the other gold ring I can't take off earlier, which limits rings (though most of the rings seem pretty useless, just like most of the other shit I've accumulated).

Josh in Chicago, Friday, 23 November 2018 21:10 (five years ago) link

Spider Shield is on the ledge overlooking the giant rat in the Depths, yes

I love the Grass Crest Shield and was so happy to get it back. I read that some players who enjoy going two-handed just put the GCS on their back for the passive stamina upgrade

fgti is for (flamboyant goon tie included), Friday, 23 November 2018 22:58 (five years ago) link

I think at a certain point I did start fighting mostly two handed. Every once in a while there would be enemies I was used to killing with one hit or so who were giving me trouble, and then I realized I was holding my sword with one hand instead of two. Big power boost with two hands!

Josh in Chicago, Friday, 23 November 2018 23:47 (five years ago) link

Had to take a little break for holiday and family stuff, but dove back in today. New Londo Ruins didn't seem so terrible, but it took me a while to realize (afaict) that there is no bonfire, so was pretty sloppy with my estus and died picking a fight with a drake, then lost 30K souls fighting the zombie dragon by the bridge getting back to where I wanted to be. At this point though I don't think souls matter too much - I'm leveled enough - but it was nice to get another ember and fire keeper soul, so I upped my estus and pumped my sword to +13. So that'll be fun.

Josh in Chicago, Wednesday, 28 November 2018 00:02 (five years ago) link

I do have to say it is totally perverse, probably intentionally so, that after introducing curses as a totally overpowered attack to avoid, in New Londo curses are not a weapon but a defense, and you need to use them on yourself rather than on an enemy.

Josh in Chicago, Wednesday, 28 November 2018 02:11 (five years ago) link

Killed the Four Kings on my second try! But I will say this: I think they're my favorite boss so far, not a mess of teeth and weird design, just this mysterious thing that looms in a total darkness that messes with your depth perception as you swing wildly trying to kill it/them. It helps that I'm pretty strong, and they're not the fastest boss(es), but they're still a pretty cool way to convey menace with minimal design. Would have died a million times had I not known to put on that ring. Same as the curse to fight the ghosts. Do people playing totally blind just give up at this level?

I liked a lot of the other enemies here, too. The Darkwraiths aren't too bad, but they have neat attacks and can not be knocked back (poise?). The ghosts themselves are pushovers but I like that they can attack through walls, different ways, and need to be fought a specific way. And those giant slime spitting blob things ... they're mostly in the way, but I like the slime attack that slows you down and drains your HP. Again, all pretty easy at this point, but I was pretty into it, lack of bonfire aside.

Josh in Chicago, Wednesday, 28 November 2018 03:24 (five years ago) link

the sealer straight up tells you about needing the ring and where to get it and i think the curse is mentioned on the item description and you can grab at least one in the ghost-free beginning of the level

Congrats on the second try kill, this is one of the most annoying trips back to the boss. what's with this board and people steamrolling this game?

chihuahuau, Wednesday, 28 November 2018 03:46 (five years ago) link

If it's any consolation, capra and stray demon took me a million tries.

I got the ring way earlier, after I killed Sif, but I don't remember being told what it does. Did the guy on the roof in New Londo say something about Artorias? Anyway, the description says something about the Abyss, but I wouldn't even know what the Abyss was unless I was down in it, and if I was down in it without the ring I would be dead. Right? Sometimes (so far) I think the most difficult thing about the game is all the shit you accumulate and discover, some of which means something, some of which doesn't, some of which might, some of which might not, much of which can be ignored, or, conversely, be essential, depending on how you are playing. Like, I've got everything from gold coins to rubbish and I literally have no idea what to do with it.

I still contend there is next to no way to know some of this stuff without looking it up, and there is some stuff I am just dumbfounded that anyone ever discovered in the first place. Like locations of certain merchants and blacksmiths, or how the upgrade system even works, and so on. Just blows my mind. Respect to the spreadsheet nerds that figured it out, though I also suspect someone must have prodded their progress. Though who knows, people figure all sorts of shit out. That was one of the biggest problems with Ready Player One. Some dork would have solved the mystery in like 8 hours.

Speaking of which, having played (still playing) the first Dark Souls, when I move on to II and III, will I more or less know what to expect? Or look for? Or how things work? Or is it impenetrably arcane in whole new ways?

Josh in Chicago, Wednesday, 28 November 2018 04:39 (five years ago) link

The details and mechanics change slightly in each game, but the overall approach is the same. III is much more like I, I'd actually recommend doing that before II (which is sort of its own animal).

change display name (Jordan), Wednesday, 28 November 2018 05:02 (five years ago) link

yeah, without spoiling things too much, ds3 is a much more direct sequel to the first game than ds2 - i'd probably just skip straight to the third one and then if you're still jonesing for more dark souls action go back to 2

tbh i'd probably recommend playing bloodborne before circling back to ds, bloodborne is very much a masterpiece in its own right

sign up for my waterless urinals webinar (bizarro gazzara), Wednesday, 28 November 2018 11:55 (five years ago) link

I think that might be the plan, as such. I actually already have Dark Souls II, because a while back the complete version with the DLC was on sale, but DSIII I guess hasn't put its complete version on sale yet so I will wait for that. I do have Bloodborne, though (in fact through a comedy of errors I have two copies) plus its DLC, so will get to that at some point.

Josh in Chicago, Wednesday, 28 November 2018 12:55 (five years ago) link

Killed Gravelord Nito. Tomb of the Giants was a huge pain in the ass.

Josh in Chicago, Friday, 30 November 2018 21:57 (five years ago) link

Blightown was more annoying than I remembered on NG+. On my first play through, I was the most guide-dependent in this area, and with no guide, it's just a confusing mess. Unhollowed and murdered Quelaag first-try (with Mildred in tow), but then died very honestly (several times) while attempting to ascend the conveyor belt to get home.

flamboyant goon tie included, Friday, 30 November 2018 22:18 (five years ago) link

If you wanted to, you could have just taken the back door! Dip down from Firelink to New Londo, take the elevator to Valley of the Drakes, then take the conveyor belt down to Quelaag and you're done.

change display name (Jordan), Friday, 30 November 2018 22:22 (five years ago) link

Btw a friend doing his first playthrough brought his Switch over so I could get him to Andre's bonfire (I think he had gotten there himself, but hadn't noticed the stairs, then kept dying and lost motivation). I've never felt more useful in my life.

change display name (Jordan), Friday, 30 November 2018 22:28 (five years ago) link

So what am I supposed to do next? I can't remember if I was told or if there was some hint, which is one other downside of a game this esoteric, especially if you take a few days off, or hope around in a weird order. For example, I bumped into someone at Firelink but I wasn't sure if I recognized them. Asked me a question about pyromancer, I told him, and ... now he's vendor. Then there was a woman in Tomb that I didn't know; I killed her dudes, and she gave me something, but I don't know what to do with it. Was she the one who used to be praying in Firelink with a bunch of bodyguards? Also down in Tombs some asshole kicked me off a cliff; was I supposed to know him? And last I saw my bud Solaire he was moping defeated in Lost Izalith. Why? Did I miss something?

Josh in Chicago, Friday, 30 November 2018 22:38 (five years ago) link

Ok Josh I think it's time to look at the wiki
http://darksouls.wikidot.com/npcs

I think now you can either go to the final boss, or go to the dlc. You should go to the dlc (and that you definitely need a guide on how to access...it's ridiculous, but I think when they released it they really wanted people to go back through the game to figure out what was different, and work together to figure out how to do it).

change display name (Jordan), Friday, 30 November 2018 22:42 (five years ago) link

Yeah I know about that shortcut but I just kind of... ended up dashing through the world and not thinking. Got to Quelaag's sister-- also, I FORGOT SHE WAS HIDDEN BEHIND A SECRET DOOR, WHAT IS WRONG WITH THIS GAME-- and realized that there was no shortcut activated, just the Lavalous Chamber Of Boredom, so I turned around

I am definitely probably not going to move on past getting the Lordybowl, no real positive memories of the back half of this game

Might do DLC again though

flamboyant goon tie included, Friday, 30 November 2018 22:43 (five years ago) link

Things I haven't done, afaict: giant tree/ash lake, Crystal dragon area (?), final boss, vanishing boss in a long hallway ... ? I'm sure there is a ton of other stuff I've missed, too. It's hard to tell what to do next because the goal of the game has always been deliriously vague!

Josh in Chicago, Friday, 30 November 2018 22:45 (five years ago) link

Wow, I looked at that wiki and it is remarkable how few of those names I recall from memory, how few of those NPCs I recognize even from reading their descriptions, and ... well, why I should care? Onion Knight is the only one I ever really seemed to interact with much. And Solaire, I guess. The other people would talk and offer things, but to what end ... I dunno. I assume if I had a different build. So far in the game almost all my purchases and equipment and upgrades I've gotten from Andre and the Undead Female Merchant.

Josh in Chicago, Friday, 30 November 2018 22:53 (five years ago) link

Giant Tree is annoying, Ash Lake is a slog but it's pretty. Doing the vanishing boss was sad, because you break bad to do it, but it was fun and worth it, I guess, it kind of goes full Japan on you for a bit.

flamboyant goon tie included, Friday, 30 November 2018 23:22 (five years ago) link

Hmm, so I've been spending time Duke's Archives, and as far as I can tell I've killed everything but Seath the Dragon, more than once, and 1) I still haven't found a key to unlock Hatman in the basement and 2) the two times I faced Seath he just kept his distance and then killed me instantly with those crystals. Is this like the Hydra, where you have to find the magic spot? And where is that stupid key?

I did like how the first time I faced Seath he was pretty easy to get to, and then as soon as I died I woke up in some random cell by a random bonfire that wouldn't let me warp. So far I think I've found three bonfires in Duke's Archives, which seems ... excessive?

Josh in Chicago, Saturday, 1 December 2018 23:02 (five years ago) link

you can't kill seath in that room, you need to ignore him and find another way out of the archives. i don't remember where logan's key is exactly

chihuahuau, Saturday, 1 December 2018 23:08 (five years ago) link

I must be turned around then, since I thought I explored everything.

Josh in Chicago, Saturday, 1 December 2018 23:29 (five years ago) link

*extremely quiet whisper* you have to let Seath kill you

flamboyant goon tie included, Sunday, 2 December 2018 00:05 (five years ago) link

Oh wait you did that. I can't remember where Logan's Key is but you need to unlock him to kill Seath iirc? I remember Duke's Archive's being very long and very tedious

flamboyant goon tie included, Sunday, 2 December 2018 00:06 (five years ago) link

The cut scene had a hint, but you need to find something in that room that will make him vulnerable.

change display name (Jordan), Sunday, 2 December 2018 00:45 (five years ago) link

(no need to unlock Logan, he's optional, but the key is near the bonfire before you leave the Archives to go to the caves area, behind the bookshelves somewhere)

change display name (Jordan), Sunday, 2 December 2018 00:52 (five years ago) link

huh. I really must have just gotten turned around.

Josh in Chicago, Sunday, 2 December 2018 01:02 (five years ago) link

doesn't make it any less confusing to throw one of those turning staircases in the middle of it.

Josh in Chicago, Sunday, 2 December 2018 01:03 (five years ago) link

Killed Seath, was relatively easy once I stopped getting cursed. Fount Gwyn once and lost, but don't foresee it being too bad when I head back to the game. I like the spooky, desolate, lonely vibe of that last level, and particularly like that they don't make you fight a million pia monsters on the way to face the Big Bad, just a few easy to kill knights.

Josh in Chicago, Monday, 3 December 2018 20:51 (five years ago) link

Oh, wait, do I do the DLC before or after I face him? How about the Giant Tree and Ash Lake, should I do them first? Is Gwyn the end-end, roll-the-credits end?

Josh in Chicago, Monday, 3 December 2018 21:03 (five years ago) link

DLC (and everything else) is before Gwyn. If you defeat Gwyn, you go into NG+ whether you want to or not.

change display name (Jordan), Monday, 3 December 2018 21:06 (five years ago) link

NG+ is ... the hard version? Do you start from scratch? I don't think I want to do that, so maybe I will explore the stuff I've missed first.

Josh in Chicago, Monday, 3 December 2018 21:09 (five years ago) link

You start over, nothing's really different except you keep most of your gear and enemies do more damage and have more health.

change display name (Jordan), Monday, 3 December 2018 21:11 (five years ago) link

Eh, I think that means I should hold off on Gwyn for now and maybe try to other stuff I've missed.

Josh in Chicago, Monday, 3 December 2018 21:57 (five years ago) link

OK, figuring it was sort of a use it or lose it situation, I went to the Great Hollow, which was mostly a pain, because I kept getting cursed, which was as annoying as Sen's. But at this point I'm pretty powerful, so even at half strength it wasn't that bad, though in the end there really doesn't seem to be much in there. Which leads me to Ash Lake, which might as well be called the Great Empty. There's even less there, afaict, other than a chill dragon you can pray to, and not only do they recycle the hydra as a mini-boss, they more or less recycle the way to kill it, and ... you don't even have to chop off all of its heads! Kinda lame. One of the stupidest bosses along with Seath, who is otherwise in this really cool environment, gets a cool intro, and turns out to be an albino dragon slug that moves slowly and curses you if you get overambitious while relatively easily kicking its ass.

So now all that's left is the DLC (which I haven't looked into yet) and that hidden dark wizard in Anor Londo. Oh, and Gwyn. Kind of weird how this ultra challenging game sort of peters out at the end with all these big empty places.

Josh in Chicago, Wednesday, 5 December 2018 21:53 (five years ago) link

You don't have to chop off all the first hydra's heads if you do enough damage, I think. Alternatively, you can chop off their heads but still leave the body alive if you do really low damage, then you have to finish it with arrows or whatever.

Apparently they were running out of dev time for the late game sections, which is why the Demon Ruins etc aren't nearly as interconnected and cool as earlier parts.

change display name (Jordan), Wednesday, 5 December 2018 22:24 (five years ago) link

It's such a bummer, because obviously a lot of work was still put into those sections. Also, it's been 7 years or whatever, so I'm a little surprised they didn't fill in the gaps, so to speak. Plus I've encountered more than a few glitches so far - books floating in midair, enemies attacking through walls - and while ironically that has traditionally been part of the Dark Souls experience, as I understand it, you'd think they'd have cleaned it up a bit.

Josh in Chicago, Wednesday, 5 December 2018 23:15 (five years ago) link

Yeah I don't expect I'm gonna go further in my NG+ play through than Anor Londo + Painted Ruins + Lordvessel + DLC. I don't look forward to the Catacombs/Tomb/New Londo/Archives/Crystal/Tree/Lake/Hellscape nearly so much as the first half of the game

flamboyant goon tie included, Thursday, 6 December 2018 00:10 (five years ago) link

Honestly! Demon Ruins + Lost Izalith are not fun!

flamboyant goon tie included, Thursday, 6 December 2018 00:11 (five years ago) link

agreed. post anor londo, only tomb and new londo are comparable to the first half

painted > catacombs > blighttown > undead > depths > tomb > anor londo > darkroot > new londo > sen

chihuahuau, Thursday, 6 December 2018 12:42 (five years ago) link

I kinda liked Archives, at least on my 1st playthrough. Seath was kinda bad tho, and the boss run seemed waaaaaay long.

Anor Londo
Undead
Sen
Painted
Blighttown
Tomb
Darkroot
Archives
Catacombs
Depths

closed beta (NotEnough), Thursday, 6 December 2018 13:01 (five years ago) link

Hmm, I'm not sure how I would rank things at this point. I guess it would have to be a balance of enemy and environment, which actually supports Blightown and Painted or even Darkroot or New Londo as peaks. The issue I've come up with is as you make your way you get stronger and better and more powerful, but the enemies don't really scale with you. That is, they get more difficult, but only if you're not leveled up. Which makes the environments do the heavy lifting for the game, which in turn makes things frustrating. The enemies become incidental and the long walk becomes the challenge, which in turn becomes kind of boring, since it's often your own stupidity or sloppiness after having to do the same run again and again that's the challenge, not the fight. I dunno, I guess that lend weight to the first half of the game being the best, but it's a tough call, since a lot of what makes that first half so fun and rewarding is just figuring things out. And then your reward is that the second half isn't so bad. Another easier aspect of the later stages is that dying is even less of a big deal, because you are plenty leveled and blowing off 40k souls or whatever is nbd.

I'm going to dive into the DLC today, that looks pretty cool. And yeah, there is no way I would have known it was there or where it was if I didn't look it up.

Speaking of which, I must have interacted with the NPCs out of order or forgotten to do something. Solaire, as I mentioned, I last saw sitting dejected near Demon Ruins. Why? What's up with him? And Onion Knight, I've seen him all over the place, perhaps last being rescued by me in Anor Londo. And then later I saw his daughter (maybe in Crystal Caverns or Archives?) and told her, yes, I'd seen her dad. But then I saw her again in Firelink and she asked me if I had seen her dad again. So I said yes again. But then I bumped into Onion Knight sleeping in the swamp when I went to explore the tree, gave him some Moss, and helped him escape again. A lot of the other Firelink NPCs have just sort of vanished, and I can't remember where they've gone, whether they went aggro and I killed them or if they left for a quest or whatever. For example, once I was down in Blightown and I got invaded by some NPC, which I killed easily. Who was that/ Dunno. But the most recent trip to the swamp I got rushed by what I assume is a different NPC, one with pyro. I easily beat that one, too, but have no idea who or what it was.

Josh in Chicago, Thursday, 6 December 2018 13:34 (five years ago) link

One of the things that really appealed to me about Ico back in 2003 or whatever was the feeling that the "show" was the environment, the way it revealed itself, that you'd see the windmill in the distance, and then you'd be at the windmill, and then hours later you'd be out on the ramparts and see the windmill still blowing in the wind, 500m away in-game.

Dark Souls really did that in the way the environments twist and turn and have back doors to each other. In general I loved the denseness and variety of the basic Burg / Parish / Lower Burg / Woods / Basin kind of hub. It was only when shit started to become more linear that the game started to feel less interesting. The DLC was probably my favourite part of the game after that.

flamboyant goon tie included, Thursday, 6 December 2018 14:48 (five years ago) link

I wonder what the game would have been like with no fast travel? On the one hand, it could get super annoying. On the other hand, nothing is really too far away, and late in the game it would be pretty easy to run past or beat most enemies. Might have made it feel less ... rushed? Pro forma? I'm still having fun in these end moments, but a lot of it also feels sort of rote. Like, with only one attempt under my belt I have no doubt I'll be able to beat Gwyn, just messing around elsewhere for the time being and putting off the inevitable.

Having just played it beforehand, I think Hollow Knight might have ultimately been more challenging/rewarding, though obviously it would not have existed were it not for Dark Souls, and Dark Souls has still been a total blast.

Josh in Chicago, Thursday, 6 December 2018 14:59 (five years ago) link

xxp

the pyro npc was laurentius, who was trapped in a barrel in the depths and sold you the pyromancy flame in firelink

onion moves from the swamp to izalith and 3 things may happen there. another one for looking it up on the wiki, if you do things right you get a slab

logan moves to the archives

solaire moves from the ruins to the izalith corridor shortcut that's only open if you're a good chaos servant and fights you. if it's open he survives and can be summoned for gwyn

chihuahuau, Thursday, 6 December 2018 15:02 (five years ago) link

Huh. I rescued Logan from the archives, but I don't know where he went after that. Onion guy, I feel like I interacted with him and his daughter a bunch, but seeing as I am almost finished I must not have done the right thing. The pyro guy, yeah, I seem to remember rescuing him from a barrel in lower depths, so why did he try to kill me? Is that part of the mythology I somehow missed? There was a guy I rescued from sen's fortress as well, who is that and where did he go? When I'm done I'll have to look all this stuff up, assuming I even remember who these people are and where I encountered them.

Josh in Chicago, Thursday, 6 December 2018 15:31 (five years ago) link

it's dark souls, all npcs die at the end of their quest
logan should still be in the archives' library side room rapidly losing his sanity, he's the one you rescued from sen's
laurentius goes hollow if you tell him where quelaana is, if you don't he'll stay in firelink forever

chihuahuau, Thursday, 6 December 2018 18:37 (five years ago) link

Dag ... Artorius. This guy might be the most times I've gotten my ass kicked in a row since Capra Demon, and there are no dogs or tight spaces involved. Gotta figure out a good strategy!

Josh in Chicago, Friday, 7 December 2018 20:51 (five years ago) link

I was close to taking down Artorius before I had to go on a trip. I assume there will be a slight curve getting back up to speed now that I'm back, which will leave me with him, the dragon, and Manus. Right? Oh, and I guess that disappearing Anor Londo hallway wizard, but that doesn't seem like much of a battle.

Josh in Chicago, Tuesday, 11 December 2018 01:09 (five years ago) link

Playing on Switch. Up to Sen's Fortress. First couple of tries, I hated it. Dozens of deaths later, I love it. Is Dark Souls just Stockholm Syndrome: The Game?

days of being riled (zchyrs), Tuesday, 11 December 2018 19:05 (five years ago) link

It feels good the first time you figure out you can waste lizardmen with the traps

days of being riled (zchyrs), Tuesday, 11 December 2018 19:06 (five years ago) link

There's definitely a steep learning curve but it's so empowering once you nail it.

closed beta (NotEnough), Tuesday, 11 December 2018 20:08 (five years ago) link

that disappearing Anor Londo hallway wizard, but that doesn't seem like much of a battle.

Actually one of the harder bosses for me, since you need to have a read on each of his ranged attacks and know how to react (and some of them can kill you in one shot). And you can't make it much easier with poise/damage racing etc (although actually a shield + armor with amazing magic resistance probably trivializes the fight, I've never tried).

change display name (Jordan), Tuesday, 11 December 2018 22:01 (five years ago) link

I killed Gwyn first try with my overpowered muscle bastard but it was definitely a challenging fight

Unfortunately Mario Fight Club has taken over this household and Dark Souls is no longer on my brain

flamboyant goon tie included, Tuesday, 11 December 2018 22:40 (five years ago) link

Artorius down! Now that was a fun fight, with gravity and all. Area after him has taken a turn for the gothic, too. Creepy giggling monsters in the dark, etc.

Josh in Chicago, Wednesday, 12 December 2018 23:18 (five years ago) link

Kalameet wasn't too bad, but boy, Manus! fgti, how did you take this boss down on your first try!?

Josh in Chicago, Friday, 14 December 2018 20:53 (five years ago) link

Really! I had such such trouble with Kalameet.

Manus, I don't remember. I didn't use a guide or watch a video or anything, I just blocked his attacks, circled and smacked. I let baby dog live but forgot to un-hollow and fought it alone.

Watching a video (just now and prior) I think in general I was playing on 'easy mode' because I was relying consistently on my shield and only dodging when it was something fiery or poisonous. Shield Of Artorius was so powerful and my stats were so high that I could pretty reliably keep shield up and live worry-free

flamboyant goon tie included, Friday, 14 December 2018 21:01 (five years ago) link

I think I'm just being too aggressive/impatient with him. But I've only tried a couple of times.

Kalameet ... his seemed mostly a matter of the usual flank attack, healing whenever possible knowing that he is going to do a bunch of damage one way or another. And blocking. Sometimes these enemies are so huge I forget I can block, or that it's effective, against all logic.

Josh in Chicago, Friday, 14 December 2018 21:08 (five years ago) link

Last time I tried I did summon Baby Sif, but I think I died before he got there.

Josh in Chicago, Friday, 14 December 2018 21:09 (five years ago) link

Both of those took me forevvvver, because I wasn't using a shield and had to learn to read each attack and dodge/run accordingly.

change display name (Jordan), Friday, 14 December 2018 21:20 (five years ago) link

Artorias gave me a lot of grief until I *stopped* using a shield, since the benefits of blocking were outweighed by the benefits of two-handed attacks (I'm not quite fast enough to switch between shield and two-hands, I always hit the wrong button and take a drink or something instead).

Btw, one of my favorite DS stories came the first time I almost killed the dragon. I was *this close* when I accidentally nudged the nearby remote and changed the channel. So for a good 20 seconds or so all I could do was feel the game controller rumble as Kalameet kicked my ass in the dark.

Josh in Chicago, Friday, 14 December 2018 21:31 (five years ago) link

Haaaa wow

When I was 11, playing my first play-through of Super Mario Brothers 3, I had finally made it to World 5 and was in the castle trying to dodge those rotating discs, and my 8-year old brother thought it would be a great idea to wrap himself up in blankets, proclaim "I'M A THWOMP TRAP", and fall full-force to the floor next to the NES. The game reset as a result of this, and I don't remember if I cried, but I probably did

flamboyant goon tie included, Friday, 14 December 2018 22:02 (five years ago) link

Several years ago while playing Demon’s Souls I was patiently whittling down a boss on like my 12th try and was just about to put him down when my Red Bull jacked roommate jumped into the room yelling “DEEEEMOON SOOOOULLL!!!”

I think the look I gave him when I died 4 seconds later must’ve been particularly gnarly because he apologized v earnestly soon after.

circa1916, Saturday, 15 December 2018 00:32 (five years ago) link

Oh wait, I posted about that in the Demon’s Souls thread when I was playing it. Correction: "DEMON LORDS! DEMON LORDS! DEMON LORDS!"

I’m still very much friends with him.

circa1916, Saturday, 15 December 2018 00:41 (five years ago) link

Killed Manus, the Hand of Fate, then had Gwyn down to such a small sliver I could have killed him with a belch ... but neglected to belch. Oh well, I'll take a break and take him down later tonight, then be done! What a neat game.

Josh in Chicago, Thursday, 20 December 2018 22:21 (five years ago) link

Gwyn's dead, game over! Maybe expected more from victory? I do kind of like how it just starts at the beginning again as soon as the credits are done.

Josh in Chicago, Friday, 21 December 2018 01:54 (five years ago) link

true dark souls begins now
https://darksouls.wiki.fextralife.com/New+Game+Plus

Fuck the NRA (ulysses), Friday, 21 December 2018 02:27 (five years ago) link

Yeah right. When I come back from a trip I'm starting "Spider-man." I hear it lets you become Spider-man.

Josh in Chicago, Friday, 21 December 2018 02:31 (five years ago) link

Praise the Spider!

Fuck the NRA (ulysses), Friday, 21 December 2018 02:35 (five years ago) link

Seriously though, the right way to play is to come back in like eight months and beat it in ng+, see how much of the patterns are still lodged in your mind.

Fuck the NRA (ulysses), Friday, 21 December 2018 02:35 (five years ago) link

I've got DSII & III, plus Bloodborne. I think the plan, as such, when I come back to this world, is to either play DSIII or BB next, then end with DSII if I'm still in the mood. But I have an instant PS4 backlog, plus a whole bunch of cool Switch stuff that recently came out.

Josh in Chicago, Friday, 21 December 2018 04:10 (five years ago) link

Yeah, I'm forgetting you're catching up. Definitely play through all those; they generally each get better than the next!

Fuck the NRA (ulysses), Friday, 21 December 2018 16:33 (five years ago) link

Well, I think I'm ready to give up. Made it to the second bonfire in Anor Londo, after making a side-journey to the Painted World (which was excellent). I'm dying a whole hell of a lot and the repetition just isn't fun anymore. I think I'm ready to break up with Dark Souls, or at least take an extended hiatus.

The consensus seems to be that the second half of the game (I've already put over 50 hours in so far and I'm only halfway?) isn't as good as the first. The only thing that is really maintaining my interest is the world/level design, which has been by far my favorite thing about this game. Is it worth seeing through to the bitter end?

days of being riled (zchyrs), Monday, 31 December 2018 12:22 (five years ago) link

Yes, if only because it gets easier as you get better and more powerful and the enemies more or less don't. DLC might be my favorite stuff of the game, though, and you definitely need more stats and practice before you do that.

Josh in Chicago, Tuesday, 1 January 2019 16:01 (five years ago) link

two months pass...

I forget what you guys said: after DS1, do I go DS2, DS3, and then Bloodborne, or should I approach them in a different order? Maybe DS3 next, then Bloodborne, then DS2?

Josh in Chicago, Sunday, 31 March 2019 01:27 (five years ago) link

DS3 is the most similar to DS, so I'd say that, yeah. But now you can stick Sekiro in after Bloodborne (or before, or anywhere).

change display name (Jordan), Sunday, 31 March 2019 02:23 (five years ago) link

one month passes...

After noping out on this on PS3, I have finally got to Anor Londo on Switch.

Going to avoid it till Darkroot & Catacombs are done and I am overpowered or at least not a glass cannon.

things got way easier when I got the Dark Knight Halberd, Now I just two hand "See what happens Larry?" on everyone but the bosses.

my opinionation (Hamildan), Tuesday, 30 April 2019 11:13 (four years ago) link

Imo, the closest this game comes to an "easy" mode is cheesing into a good weapon early. Which is what I did, and I couldn't imagine doing it any other way, since it was still pretty challenging.

Josh in Chicago, Tuesday, 30 April 2019 12:16 (four years ago) link

this game is really good. finally committed to my character, Derbis, the slim warrior with a master key. I've reached the undead burg and get the feeling I'm supposed to farm souls here for awhile to buy more stuff from the tee hee hee merchant man. I picked up a scimitar and found a nifty big axe. the soapstone comments are unique and cool. i've learned the comment phrasing "try ____" means definitely do not do ____.

camp pendleton subway yelp review (Sufjan Grafton), Tuesday, 30 April 2019 16:40 (four years ago) link

i don't think i am a curved sword person. spent some souls on it because a faster sword with good damage seems good. but i did much better with the long sword move set. wish i could get even a quarter-soul on the soul for it.

camp pendleton subway yelp review (Sufjan Grafton), Tuesday, 30 April 2019 16:49 (four years ago) link

Curved swords were really popular to use with buffs in this game, to stack up damage really quickly. If you stack poise so that you can't be interrupted (or just put the Wolf ring on), they're pretty fierce.

Katanas have my fave moveset in this game, the long sword is great too though.

change display name (Jordan), Tuesday, 30 April 2019 18:37 (four years ago) link

yeah, I can see the curved swords being good if I switch my style from dodge and counter. or maybe a dodge and onslaught approach would work. it doesn't seem to do very well in a crowd, which I'm facing for the first time near the burg bonfire.

(B) Read Message :: "Try Posting" (Sufjan Grafton), Tuesday, 30 April 2019 18:51 (four years ago) link

Oh btw, two-handing the curved sword with no shield is key to the style. If you're using a shield, then it's definitely better to go with something else.

change display name (Jordan), Tuesday, 30 April 2019 20:01 (four years ago) link

that is a useful tip. up to now, i've been using two handed grip as a specialized alert system that tells me i've pressed 'X' accidentally.

i got bag sauce in my bag (Sufjan Grafton), Tuesday, 30 April 2019 20:20 (four years ago) link

I think I've already forgotten how to play, but if memory serves doing more damage (and even blocking) with a two handed weapon was more useful than using a shield. Unless you are really good at parrying.

Josh in Chicago, Tuesday, 30 April 2019 20:24 (four years ago) link

definitely don't need to worry about me being really good at anything in this game

i got bag sauce in my bag (Sufjan Grafton), Tuesday, 30 April 2019 20:34 (four years ago) link

I think for curved swords, the swings are actually faster two-handed as well.

change display name (Jordan), Tuesday, 30 April 2019 20:35 (four years ago) link

two-handed scimitar is great! I can take down the weaker dudes with one strong attack. I am a twirling Derbis.

i got bag sauce in my bag (Sufjan Grafton), Wednesday, 1 May 2019 03:34 (four years ago) link

I can kill all of the normal hollows without much trouble but these giant knights are fucking scary. Guy at the bottom of the tower chased me up all of the stairs and hammered me into the ground.

i got bag sauce in my bag (Sufjan Grafton), Wednesday, 1 May 2019 04:29 (four years ago) link

defeated the ford taurus demon. used a battle axe with the resin to get it done, and retreated to the bonfire as I couldn't believe there were more dudes to fight afterward. also did a reverse hollow only to accidentally roll off a ledge before summoning anyone. I was paranoid about invaders since I don't know what that looks like yet.

i got bag sauce in my bag (Sufjan Grafton), Wednesday, 1 May 2019 05:58 (four years ago) link

dragons, man

i got bag sauce in my bag (Sufjan Grafton), Wednesday, 1 May 2019 06:36 (four years ago) link

a small flight of stairs with a ledge at the top you can hop down from is the most powerful weapon in this game.

i got bag sauce in my bag (Sufjan Grafton), Wednesday, 1 May 2019 16:32 (four years ago) link

this dried finger i bought for 2000 souls really does enhance the sound of my bonfire turntable

i got bag sauce in my bag (Sufjan Grafton), Wednesday, 1 May 2019 16:36 (four years ago) link

lol

Always fun to read a new Dark Souls liveblog, kiu please

(what platform are you playing on btw? I wonder how many people are still doing invasions in this game)

change display name (Jordan), Wednesday, 1 May 2019 16:37 (four years ago) link

I am on switch. been playing mostly handheld while my oldest watches lego ninjago on the television. I hope there are some new switch players online, as I picked the game up during a recent eshop sale. I see the 'ghost' of other players at bonfires from time to time.

i got bag sauce in my bag (Sufjan Grafton), Wednesday, 1 May 2019 17:34 (four years ago) link

Definitely more ghost players on Switch recently as its just been on sale. I haven't had any invasions but I am non hollow about 3% of the time...

kept getting wrecked by some 'free folk' in a forest last night, so might go back to Anor Londo and see what the fuss is about.

Spoiler: the fuss is 'YOU DIED'

my opinionation (Hamildan), Wednesday, 1 May 2019 20:32 (four years ago) link

when i talked to the sun-obsessed knight for a second time, i thought he was repeating himself, so i skipped the dialogue. but i guess he wasn't repeating himself because he asked me some questions. i defaulted to 'yes', and i think i roll with that dude now.

i got bag sauce in my bag (Sufjan Grafton), Wednesday, 1 May 2019 20:52 (four years ago) link

and hello, Hamildan, please don't invade lowly Derbis

i got bag sauce in my bag (Sufjan Grafton), Wednesday, 1 May 2019 20:53 (four years ago) link

If you would like to be invaded, by all means reverse hollowing and step into the forest :)

change display name (Jordan), Wednesday, 1 May 2019 21:03 (four years ago) link

very modest progress last night. i can clear all of the hollows out of the first bit of undead parish. that leaves me with the angry metal bull. i believe i'm meant to ole the bull into breaking a door or wall down? i thought the glowing skull was for that, but the bull didn't care much for them. maybe i lure the badass knight from his tower with them, and he lures the bull? hope not, as i already used most of them for a party. but wtf are we going to do about this metal bull problem, guys? we can sit in this conference room all day discussing my numbers and how they're down, but i think management should first acknowledge that we've got a big metal bull problem here.

i got bag sauce in my bag (Sufjan Grafton), Thursday, 2 May 2019 15:06 (four years ago) link

(I don't actually want to be told what must be done. could be there's a gate opening lever somewhere i overlooked.)

i got bag sauce in my bag (Sufjan Grafton), Thursday, 2 May 2019 15:11 (four years ago) link

No spoilers, but sometimes it helps to prioritize nuisance threats first over bigger targets. Also, there is literally no way I could have played this game without any guide or substantive guidance.

Josh in Chicago, Thursday, 2 May 2019 15:44 (four years ago) link

I'll probably give in eventually and consult a guide or this thread. Thinking about it, it'd be somewhat easy to kill the metal bull by leading it to the large stairwell, where I'm safe. I might put more effort into killing it next. If it's impossible to kill, that'll confirm that I'm supposed to use it somehow.

i got bag sauce in my bag (Sufjan Grafton), Thursday, 2 May 2019 15:57 (four years ago) link

use it or avoid it, I guess

i got bag sauce in my bag (Sufjan Grafton), Thursday, 2 May 2019 15:58 (four years ago) link

i don't really understand what is happening in the humanity-reverse hollow-rekindle process. it seems like there's an extra step in there that shouldn't be needed. anyway, i get 10 pepsis from the bonfire now.

i got bag sauce in my bag (Sufjan Grafton), Thursday, 2 May 2019 16:20 (four years ago) link

Oh man, you're definitely on the right track with using your environment vs bull, keep playing around.

Basically you have to be human first to do fancy human stuff, because the undead are an oppressed minority, and kindling bonfires falls under fancy human stuff.

change display name (Jordan), Thursday, 2 May 2019 17:14 (four years ago) link

i can understand that, but i don't understand why i need to "use" humanity and then reverse hollowing. it seems like the menu should say "use a humanity and reverse hollowing?" and let me do it. i guess it's just that "using" humanity might be somehow beneficial out there, away from the bonfires.

i got bag sauce in my bag (Sufjan Grafton), Thursday, 2 May 2019 18:21 (four years ago) link

Yeah you can consume it to instantly get back full health out in the wild, but can only use it to reverse hollowing at bonfires iirc. Also semi-laborious menus are a Dark Souls tradition.

change display name (Jordan), Thursday, 2 May 2019 18:25 (four years ago) link

ah, i see. this seems like a game that comes with a thick, actually useful, manual. something i miss in these convenient eshop sales.

i got bag sauce in my bag (Sufjan Grafton), Thursday, 2 May 2019 18:30 (four years ago) link

the manual won't help much if at all, these games are deliberately obscurantist

> i guess it's just that "using" humanity might be somehow beneficial out there, away from the bonfires.

having humanity in the top left counter and being unhollowed are 2 different things, and you may want to have one or the other or both.

humanity boosts item discovery and curse resistance and i think other defenses too. you can verify that in the stat menu, 0 humantiy = 100 item discovery, 1 humanity = 130, etc. some weapons scale with how much humanity you have up to a max of 10

being unhollowed lets you kindle, be invaded and summon help

chihuahuau, Thursday, 2 May 2019 22:02 (four years ago) link

This time around, I had no qualms about buying the biggest hardback guide I could...

there are around 1000 weird game mechanics in this that if you dont know, you are just making things so much harder for yourself,

with the guide that takes it down to just approx 200 weird game mechanics..

my opinionation (Hamildan), Friday, 3 May 2019 15:12 (four years ago) link

you guys it's a PIG not a bull, sheesh.

circa1916, Friday, 3 May 2019 15:18 (four years ago) link

or a boar, more accurately

circa1916, Friday, 3 May 2019 15:19 (four years ago) link

I always feel like the boar helmet drop is trolling new players, they can't resist wearing it and end up fat rolling to their doom.

change display name (Jordan), Friday, 3 May 2019 15:38 (four years ago) link

lol that was 100% me first time around

circa1916, Friday, 3 May 2019 15:42 (four years ago) link

no fat-rolling if they wear nothing but the helmet, ie the one true build

chihuahuau, Friday, 3 May 2019 15:48 (four years ago) link

can't believe it's a bull only in my game. chalk it up to another weird game mechanic, i guess.

i got bag sauce in my bag (Sufjan Grafton), Friday, 3 May 2019 16:16 (four years ago) link

the mechanic where i never really look at the boar directly bc it scares me

i got bag sauce in my bag (Sufjan Grafton), Friday, 3 May 2019 16:20 (four years ago) link

I know I killed the armored pig when I played, but even at the time I have no idea how I did it. That is, I died at some point and when I came back, it was ... gone. Magic!

Josh in Chicago, Friday, 3 May 2019 19:47 (four years ago) link

i think i hit him in the arse then ran behind a wall * lots, it was very undignified.

closed beta (NotEnough), Friday, 3 May 2019 23:09 (four years ago) link

You guys are really missing an element here

change display name (Jordan), Friday, 3 May 2019 23:45 (four years ago) link

I just looked it up, and apparently there are multiple ways to use the environment to your advantage on that one that I was unaware of.

I kinda poked him in the butt and ran and hid behind things the undignified way too.

circa1916, Saturday, 4 May 2019 00:14 (four years ago) link

i didnt get to play last night, but i thought to jump down from the cross bow hollows' roost to get him

i got bag sauce in my bag (Sufjan Grafton), Saturday, 4 May 2019 02:10 (four years ago) link

He might be too far away though

i got bag sauce in my bag (Sufjan Grafton), Saturday, 4 May 2019 02:11 (four years ago) link

Can maybe do a falling attack, run up the stairs and repeat

i got bag sauce in my bag (Sufjan Grafton), Saturday, 4 May 2019 02:12 (four years ago) link

I could not fall attack from the archway, but i did find the basement stairs while trying. In the next run, i found that i could lure the boar near the right stairs where he couldn't get me, and i could fall attack from there. This is the same technique i'd used on difficult hollows before, and it seems to be very useful with an axe (and a bit cheap). I was able to open the gate! Holy shit this game is hard. I had to immediately return to the bonfire 2 times bc the goddamn sewer rats poisoned me.

i got bag sauce in my bag (Sufjan Grafton), Saturday, 4 May 2019 07:18 (four years ago) link

It seems like the boar wasnt killable without doing the fall attack, so i don't know how it's done any other way.

i got bag sauce in my bag (Sufjan Grafton), Saturday, 4 May 2019 07:20 (four years ago) link

I can tell you, there is (at least) another way that's pretty ... hot.

Josh in Chicago, Saturday, 4 May 2019 13:39 (four years ago) link

Humanity seemed strange to me too, I started using a weapon that powered up with it toward the end game and it was useful and good, but I played the first two-thirds of the game hollowed, I think, only humanizing to kindle

flamboyant goon tie included, Saturday, 4 May 2019 14:08 (four years ago) link

Yeah, I played entirely offline and almost never turned human except to kindle and whatnot.

Josh in Chicago, Saturday, 4 May 2019 15:13 (four years ago) link

SG, did you find an item up on the bridge above the boar perhaps?

change display name (Jordan), Saturday, 4 May 2019 15:26 (four years ago) link

just glowing skulls, most of which i wasted

i got bag sauce in my bag (Sufjan Grafton), Saturday, 4 May 2019 15:48 (four years ago) link

Hmmm

change display name (Jordan), Saturday, 4 May 2019 16:01 (four years ago) link

lol

i got bag sauce in my bag (Sufjan Grafton), Saturday, 4 May 2019 16:02 (four years ago) link

The fuck?

https://www.youtube.com/watch?v=ea6wqti0w54

Josh in Chicago, Saturday, 4 May 2019 16:27 (four years ago) link

https://www.youtube.com/watch?v=Zb4CxTTFDfA

Fuck the NRA (ulysses), Tuesday, 14 May 2019 20:05 (four years ago) link

I think when I'm done with Zelda I'll move back to Spider-man for a bit (which was fun but I haven't given it much time yet), but then after that I think I'll ready to move on to Dark Souls 3. Personal debate is, after following recommendations/a guide for Dark Souls 1, will I do it again for this one? Or will I go in blind? Blind is intriguing, but honestly, since I'm not playing online I don't get any tips or player assists, I might just go the guide route again. It's not like these games are much easier when you know the broad outline of what's around the corner, and for better or worse the DS games really lock you in to a certain style of play or strategy based on really early decisions/mistakes.

Josh in Chicago, Thursday, 16 May 2019 11:57 (four years ago) link

ok lol @ "Quelaag and (scorpion lady) are nude from the waist up...and nude from the waist down."

change display name (Jordan), Thursday, 16 May 2019 14:28 (four years ago) link

Btw no offense Josh, but you may not be a 'blind' type of player, if you get too anxious about missing things and doing it 'wrong'.

I try to go through areas blind the first time, but then I usually look it up to see what I missed.

change display name (Jordan), Thursday, 16 May 2019 14:47 (four years ago) link

i think thats the best way to do it and its what i'm doing for sekiro - blast through every new area blind for that fun fear factor and sense of discovery, then hit a guide to see what i missed.

Hmmmmm (jamiesummerz), Thursday, 16 May 2019 15:16 (four years ago) link

No offense taken! I am totally not a blind playthrough sort, because my game time is at a relative premium, and if I spend too much time dying again and again and again and missing things then I will likely never complete a game. Like, literally. (You nerds know how long it takes me to even start a game!)

Josh in Chicago, Thursday, 16 May 2019 15:38 (four years ago) link

Honestly, there are games like the dark souls games where even if you know what's coming you still barely have any idea what's going on thanks to the elliptical mythology, mysterious mechanics, and so on. I was starting to consider what character to build when I get around to dark souls 3, and as intriguing as any of the other 10 or whatever classes may be, I don't know if I can take learning something like, say, pyromancer from scratch!

Josh in Chicago, Thursday, 16 May 2019 15:40 (four years ago) link

Put Ornstein and Smough over my knee last night...

With a dark knight halberd+3, it wasn't as difficult as anything pre-halberd. I never got the 'how the f**k am I going to do this' feeling, I've had with some bosses.

A powerful weapon is definitely cheesing, but in one O&S fight, a Giant Cleric from the previous area stabbed me through the fog gate, so fuck this game if it thinks I have any respect for it's rules.

my opinionation (Hamildan), Tuesday, 21 May 2019 12:06 (four years ago) link

playing with anything other than a naked fistfighter build is cheesing imo

michael keaton IS jim thirlwell IN ‘foetaljuice’ (bizarro gazzara), Tuesday, 21 May 2019 12:07 (four years ago) link

i took a very long break, but i came back to it today and did better than expected. found the other bonfire above the blacksmith, which allowed me to upgrade some weapons. i'd previously used a mix of battle axe and scimitar, but i'm moving toward switching between one and two handed scimitar. the battle axe is too slow to be useful, and it'd probably help to unequip it. i even beat the big knight and wizard man on the first try (wizard man was tangled up in the horde, which felt like cheating). i gave the bell gargoyle one go, but he forced me off the roof. might head back to the rats to get more humanity for summoning help. i didn't see much of an opening left by the bell gar's attack.

i got bag sauce in my bag (Sufjan Grafton), Tuesday, 28 May 2019 06:08 (four years ago) link

Iirc for a lot of the enemies the strategy is to run around behind them and stab them in the butt.

I also eventually came to the conclusion that two-handing a weapon for more damage was more advantageous than using a shield, at least until you master parrying.

Josh in Chicago, Tuesday, 28 May 2019 11:49 (four years ago) link

also: master parrying asap

michael keaton IS jim thirlwell IN ‘foetaljuice’ (bizarro gazzara), Tuesday, 28 May 2019 11:50 (four years ago) link

six months pass...

I got the itch so I started Dark Souls III. Let me say, having beat the first one and learned some strategies, this one is already a lot more fun right from the start! Beat the optional crystal lizard monster in a couple of tries, same for Solomon Grundy or whatever the name of the first boss is. I started as a knight, and I suspect that helps. I'm debating how blind I want to play it, though. The one problem with this game is that there are so many secrets, so many things to miss, so many variables, that yeah, that makes replay fun, but if I'm not going to commit to multiple play-throughs there's just so much of the game I'll likely not get to experience or see. Or maybe not!

Josh in Chicago, Wednesday, 11 December 2019 23:36 (four years ago) link

lol and just that fast, my first DS3 bullshit. I'm still pretty early, but decided to take down the sword master with the uchigatana. I fought him a few times, and made some progress, but he could pretty much one or two shot me. But like I said, progress. Fought him several more times with the same result before wondering if there was some other way, looked it up, and yeah, you can cheese him off the cliff. Still, I figured, well, I've been doing pretty well, I knocked off the other boss-like enemies so far, nah, I'm not going to cheese this guy, I'm going to beat him all on my own. So I go back to take him on, he totally batters me to the cliff edge, and then ... I fall off. Bummer, right? But then seconds later, *he* falls off, too, and follows me to my death! Served him right. But the thing is, while I got his sword, his death gave me no souls! Kind of a ripoff, since it wasn't my fault he flung himself to his death after me. But what can you do.

Josh in Chicago, Thursday, 12 December 2019 21:46 (four years ago) link

Well if we don't get Elden Ring news at least I'll have your DS3 playthrough. :)

Knight is def the best starting class. At this point you know the drill, blind playthrough is the real deal but honestly you won't ruin it for yourself by squinting at the wiki for the NPC quests and big secret areas. Do you have a version with the dlc?

Also I know you won't do it but the multiplayer is so integral to my enjoyment of DS3, more than any of the others.

change display name (Jordan), Thursday, 12 December 2019 21:57 (four years ago) link

I do have the complete version with the DLC, but I haven't checked out what that entails just yet. I'm trying to remember the DLC from the first one (I skipped 2 for now). That was Artorias of the Abyss, right? Was there more than that? Anyway, iirc that was one of my favorite parts of the first game, so I assume DS3 will have cool stuff, too. So far the early stages of this game are tons of fun, and I've been doing a pretty good job exploring (and leveling up a bit). Nothing super challenging yet in Lothric, but I assume that will be coming soon enough. There are a few mechanics I'm not familiar with, like FP (I don't really know what that is yet). There's also a key for sale for 20,000 souls, but I assume given the steep price it's something to grab later, after defeating a proper boss, rather than grinding for it.

Josh in Chicago, Thursday, 12 December 2019 22:16 (four years ago) link

(you may not have to grind but make that key your first major goal)

Fuck the NRA (ulysses), Thursday, 12 December 2019 22:22 (four years ago) link

Huh. How else do I get up to 20000 without grinding (or beating a bigger boss)? Should I focus on that before finishing (or at least furthering) the Lothric area?

Josh in Chicago, Thursday, 12 December 2019 22:26 (four years ago) link

Oh rly, I don't think the key is that important? Not worth grinding for imo, it can wait.

FP = used for magic spells and weapon arts (cool attacks that use L2).

The dlc is great, as usual.

change display name (Jordan), Thursday, 12 December 2019 22:37 (four years ago) link

Another classic Dark Souls moment here. I'm cruising my way through Lothric, beat the fat guy by the fire, discover the elevator shortcut, figure, OK, at least I know I've made it to this area's equivalent of a check point, so that's a load off. Sneak/murder my way a little further and see those three patrolling Lothric knights. I know I can take one, but three? Eh. So I sneak up and get one, then get sloppy and get killed by another. That's fine, I've got the elevator shortcut! Respawn at the fire, take the short cut, decide to take on the first knight. But in the middle of the fight I get the attention of the second knight, who goes all aggro. So I run away ... right into the third knight. At this point I have no more estus, so I run as fast as I can, in a panic, and do get away ... right before I bump into a *blue* Lothric knight with his back turned. Hm, ok. He turns, I attack, and somehow, against all odds, I manage to accidentally get in a backstab. Cool! Then a second later ... a second backstab! Super-cool! And then ... he immediately killed me. Urgh.

Josh in Chicago, Friday, 13 December 2019 01:21 (four years ago) link

Anyway, since I know my way back, I might as well go backwards for a bit and do a suicide run past the fire breathing dragon to see what it's guarding.

Josh in Chicago, Friday, 13 December 2019 02:14 (four years ago) link

my point is DON'T grind to get the key but when you are able to get to 14k souls or so, then consider grinding and capitalizing on the key rather than leveling
it's super helpful but not necessary

Fuck the NRA (ulysses), Friday, 13 December 2019 04:36 (four years ago) link

Glad I ran by the dragon, there was a lot of swag to be had, including a claymore! Also reminded me of a doorway I missed when I was to busy running away from something later, and found a few things in there, too, like the cell key. In fact, I should probably take stock of my inventory.

Josh in Chicago, Friday, 13 December 2019 12:43 (four years ago) link

I got this game packaged in with Witcher 3 when I got my PS4 but I've only given it a quick go. Does it matter which sort of character I pick? I didn't have a clue what I was doing, and the story seemed very obfuscated (although I later came to understand that's part of the point). Killed a few ghouls and then came across a larger baddy who smashed the living daylights out of me.

YOU CALL THIS JOURNALSIM? (dog latin), Friday, 13 December 2019 16:22 (four years ago) link

Doesn't really matter, since you build your character as you go, and starting class doesn't determine how it will end up (especially if you don't care about, like, really specific min/maxing for a pvp build).

I only said the knight is good because it starts with a shield that blocks 100% physical damage, a straight sword (which is a really good weapon class in this game), and heavier armor (which doesn't matter much, but will reduce some damage).

change display name (Jordan), Friday, 13 December 2019 16:29 (four years ago) link

I made it to the first real boss of Lothric, afaict. A big metal dog thing? Killed me. I think I'll make my way back and talk to the figure at the other end of the courtyard, though I assume they will kill me, too.

Josh in Chicago, Friday, 13 December 2019 16:49 (four years ago) link

safe bet

Fuck the NRA (ulysses), Friday, 13 December 2019 17:03 (four years ago) link

Only if you're not a nice person

change display name (Jordan), Friday, 13 December 2019 17:34 (four years ago) link

Didn't feel like fighting a boss, so did grind a little to get the 20k souls to get that key. I got the fire keeper's soul at the top of the building, but in true DS fashion, had I not looked it up there is literally no way I would have found the other stuff the key got me access to as well, gleaned from near death drops to fake walls. But now I got them. Though now I need to figure out what Picklepaws the bird (or whatever) does.

Josh in Chicago, Friday, 13 December 2019 19:17 (four years ago) link

Same thing as in the first Dark Souls tbh

change display name (Jordan), Friday, 13 December 2019 19:19 (four years ago) link

FWIW i think that's the one thing you can and should absolutely check online guides for help with as there is NOTHING in the game and no hints as to what (or really even how) you should trade at the nest.

Fuck the NRA (ulysses), Friday, 13 December 2019 19:20 (four years ago) link

OK, killed the first real boss, the ice dog, on my second try. Not too bad, the good ol' strategy of stab it in the butt did the trick. Explored a bit of Spookeytown, too. Spooky! I could be wrong, but this game seems to want you to use ranged weapons more than the first one. I keep coming across lots of balconies overlooking crowds of baddies standing around. Got to remember to stay stocked up on arrows and firebombs.

Josh in Chicago, Friday, 13 December 2019 21:37 (four years ago) link

Good job Josh.

The boss in the settlement is probably my least favorite, but it's optional! I do love the village itself and how the path to the next real area makes you think "is this really the way forward?"

change display name (Jordan), Friday, 13 December 2019 22:17 (four years ago) link

Not to be a stickler but... there’s a Dark Souls 3 thread.

circa1916, Saturday, 14 December 2019 00:55 (four years ago) link

four weeks pass...

Just got my Switch back from Nintendo after repair. Of course they wiped it & thats my Dark Souls save game gone.....

I was up to the (G)Ravelord so pretty far and not really in a place to start that trek again.

I fluked Smough & Ornstein when I beat them so even getting to that fight means months of work.

my opinionation (Hamildan), Saturday, 11 January 2020 17:40 (four years ago) link

that is rough. Josh's pick up of ds3 has me jonesin, but this is a daunting game to get back into.

Robert Corwen (Sufjan Grafton), Saturday, 11 January 2020 17:55 (four years ago) link

Oof, if I ever lost my save I don't know if I would start over again. As intriguing as it is to play these games a second time with a totally different build, a different way - I've never used magic, for example - my biggest feeling when they're done may honestly be one of relief. Forget tough, they're also just so bleak and gloomy

Josh in Chicago, Saturday, 11 January 2020 19:20 (four years ago) link

I think you'll be pleasantly surprised how much faster it goes the second me around!

change display name (Jordan), Saturday, 11 January 2020 19:33 (four years ago) link

This would be my third time around after noping out at Queelag on the PS3.

my opinionation (Hamildan), Sunday, 12 January 2020 12:59 (four years ago) link

yeah, the upside is that all the muscle memory stuff sticks. You'll likely cruise through everything you remember and get back to where you were quickly.
For S+O, just summon help and you'll sneak by easily.

Fuck the NRA (ulysses), Sunday, 12 January 2020 17:52 (four years ago) link

If you're really stuck on a boss like that, try watching it on youtube or running in and out without attacking, to learn the moveset + tells + how to avoid them. Like for Queelag, learning when that big area blast is coming is the pretty much the whole fight.

You can also run past enemies once you know where they are and where you're going.

change display name (Jordan), Sunday, 12 January 2020 18:00 (four years ago) link

Running past enemies was a key epiphany. Also understanding that the enemies are often cheesing *you*, especially bosses. They are overpowered, they have unlimited stamina, they can often hit you *through* objects, they gang up on you or enlist gangs to help. So if you're frustrated, there's no shame in an anything-goes approach.

I read a recommendation once for boss encounters that a good strategy is just to spend the first few encounters avoiding them, keeping your distance, watching and learning. You can almost always just tumble around avoiding them, at least for a while. It's getting greedy with attacks that typically leads to a quick death.

Josh in Chicago, Sunday, 12 January 2020 18:38 (four years ago) link

OK, I am back into it. The time away let me see how I was doing stupid things. I wasn't reinforcing my axe enough, so it took too many hits to beat the gargoyles. I got it to level 5. To get back into the fighting, i also did some exploring. Found another dude in a cell that I freed. Walked by the scorpion man to explore the garden. Ran away from the rock guys. Had much better luck with the gargoyles when I stopped rolling and focused on strafing with my shield up. Keeping my shield up is much easier than avoiding hits entirely. After about 20 tries, i was able to calmly pick my shots against the double gargoyles and create space for estus. And i finally rang the fucking bell. Contemplating blowing a bunch of souls on opening that garden door instead of getting the blood ring thing or leveling up like a responsible player.

if you're in the thread, keep on posting (Sufjan Grafton), Tuesday, 14 January 2020 07:59 (four years ago) link

I want to say, from memory, that if you save up all those souls for that garden door this early you won't be ready for the stuff behind it.

Josh in Chicago, Tuesday, 14 January 2020 13:07 (four years ago) link

you can be sneaky and pick off some of the enemies behind the door one-by-one for big xp boosts in the early game, that's what i usually do, although if they start ganging up you can get rekt very quickly

que pasa picasso (bizarro gazzara), Tuesday, 14 January 2020 13:09 (four years ago) link

you can also stand in a certain place near the door with shield up and your enemies all fall to their doom. there are youtube vids that show you where to stand

Animal Bitrate (Raw Patrick), Tuesday, 14 January 2020 14:19 (four years ago) link

Sounds interesting, but not the route i want to go for first playthrough. will spend the souls on leveling or maybe a talisman.

if you're in the thread, keep on posting (Sufjan Grafton), Tuesday, 14 January 2020 15:06 (four years ago) link

I wonder if the forest is still an invasion hotspot in 2020...

change display name (Jordan), Tuesday, 14 January 2020 15:17 (four years ago) link

I still have the nannyfinger or whatever it is called

if you're in the thread, keep on posting (Sufjan Grafton), Tuesday, 14 January 2020 15:40 (four years ago) link

wandered all over. Killed the big hammer knight at the bottom of the undead burg tower and got another ring. Was a good lesson in watching the stamina bar. Ran away from the dragon and found some thieves and another boss. Switched to a knight shield+5 and wearing black leather armor bc poison everywhere. Want to learn some magic and then fight this next boss. Also need to kill the other tower knight that drags and sweeps with his huge sword. The knight battles feel like a punchout! minigame.

if you're in the thread, keep on posting (Sufjan Grafton), Wednesday, 15 January 2020 08:16 (four years ago) link

Havel's Ring (that you got at the bottom of the tower) is a huge help for lowering your weight. And if you beat him, you're doing OK! The other boss you found might have been ... Capra Demon? That one is a pain. Kill the dogs first.

Josh in Chicago, Wednesday, 15 January 2020 14:18 (four years ago) link

yes, I am around ~0.25 capacity for weight. Havel certainly took many strong right hand attacks. The knight at the top of the tower near the dragon seems harder because his moves set is more varied. I thought he'd be easier if I lured him out to open space, but he seemed to enjoy having so much space for activities even more than I did.

if you're in the thread, keep on posting (Sufjan Grafton), Wednesday, 15 January 2020 15:05 (four years ago) link

I don't know where the dogs are. I kept getting poisoned in blight town. I need a cure for poison if the dogs are down there. I also started using the bow more, which should help with the poison dart flingers. There are probably more paths around the elevator. I just took the most obvious one and then eventually got distracted sweeping the burg for missed knights and loot.

if you're in the thread, keep on posting (Sufjan Grafton), Wednesday, 15 January 2020 15:10 (four years ago) link

I started as a Warrior, but I have been leveling intelligence the last 8 or so times. I've become enamored with the idea of being more of a thief like character with lighter armor and some spells, but also with a battle axe. If I'm being honest, I just want to wear the black hood and force push dudes off mountains and towers.

if you're in the thread, keep on posting (Sufjan Grafton), Wednesday, 15 January 2020 15:17 (four years ago) link

Or maybe the dogs are in the forest. I don't remember anything that was said to me at the shrine when this all started.

if you're in the thread, keep on posting (Sufjan Grafton), Wednesday, 15 January 2020 15:29 (four years ago) link

He meant the dogs in the boss room with the goat demon who uses two swords, which you may have already gotten past?

change display name (Jordan), Wednesday, 15 January 2020 15:38 (four years ago) link

I killed a bunch of dogs and thieves near a fire. But i didn't traverse the fog or whatever into the room.

if you're in the thread, keep on posting (Sufjan Grafton), Wednesday, 15 January 2020 15:58 (four years ago) link

yeah, dogs are in the boss room. and you will be poisoned in blighttown, so buy a few cures first.

Josh in Chicago, Wednesday, 15 January 2020 15:59 (four years ago) link

Oh I see. I thought the dogs were another boss and i was to avoid the demon until finding the big dogs and telling them that i am actually the big dog and if they can't run with the big dog to get off big dog's porch. I had hoped i'd get some kind of big dog t-shirt armor in the drop.

if you're in the thread, keep on posting (Sufjan Grafton), Wednesday, 15 January 2020 16:04 (four years ago) link

you're the chosen undead now, dog

que pasa picasso (bizarro gazzara), Wednesday, 15 January 2020 16:06 (four years ago) link

you've found the big dog armor and joined the brother-in-law's dealership covenant

if you're in the thread, keep on posting (Sufjan Grafton), Wednesday, 15 January 2020 16:08 (four years ago) link

sell 3 toyotas to ascend

if you're in the thread, keep on posting (Sufjan Grafton), Wednesday, 15 January 2020 16:09 (four years ago) link

The real big dog comes later (eventually followed by the little dog <3)

change display name (Jordan), Wednesday, 15 January 2020 16:49 (four years ago) link

got the force spell. Found the poison cure merchant. Killed the black knight. Decided to give the capra demon a shot and got him on the first try. jumping off stairs with an axe is where i'm a viking.

if you're in the thread, keep on posting (Sufjan Grafton), Thursday, 16 January 2020 07:06 (four years ago) link

because i wanted spells, i can't use any of these greatswords yet.

if you're in the thread, keep on posting (Sufjan Grafton), Thursday, 16 January 2020 07:07 (four years ago) link

Capra Demon first try, you are the top dog!

Captain ACAB (Neil S), Thursday, 16 January 2020 07:10 (four years ago) link

I put on oakley wrap arounds before traversing the white light

if you're in the thread, keep on posting (Sufjan Grafton), Thursday, 16 January 2020 07:17 (four years ago) link

Killed the scorpion guy by the blacksmith. Upgraded to a kite shield. killed a knight in darkroot basin and found a bonfire. But left to enter depths which are pretty awesome. Kept falling into basement and getting smoked by dogs and butcher guys. Eventually learned how to be careful and kill everybody one by one. Killed a bunch of rats and slugs. Killed a giant rat and a sorcerer. Found a ring. Was feeling pretty pooped when I got invaded for the first time. "Kirk" invaded and very nearly killed me, but I managed to get him on my last bit of health. Heart was racing. Invasions are fucking intense. Used all the souls to level up twice. Summoned some help before the big boss, but the boss eventually picked me up and chewed on me until I died. Don't really know what's happening with this boss. Hope I don't need to buy one of those crystal weapons that just break. I picked up a bunch of stuff. Might be smart to see if I can upgrade the battle axe +5 before I try again. I can two hand the great sword from fire shrine now. Holy shit this game is great.

if you're in the thread, keep on posting (Sufjan Grafton), Saturday, 18 January 2020 08:05 (four years ago) link

Sufjan, are you playing offline? What platform?

change display name (Jordan), Saturday, 18 January 2020 14:14 (four years ago) link

online switch

if you're in the thread, keep on posting (Sufjan Grafton), Saturday, 18 January 2020 16:26 (four years ago) link

Ah cool. You know Kirk is a scripted npc, right? ;)

change display name (Jordan), Saturday, 18 January 2020 16:52 (four years ago) link

yeah, I figured it out from fighting him. his moves were pretty rigid, and he seemed to back off too much to be real. the guy I summoned to help with the boss was similar.

if you're in the thread, keep on posting (Sufjan Grafton), Saturday, 18 January 2020 17:09 (four years ago) link

really thought I would have rung that second bell by now

if you're in the thread, keep on posting (Sufjan Grafton), Saturday, 18 January 2020 17:10 (four years ago) link

been upgrading strength again, after getting a taste of magic. If i can get to 24 and one-hand a reinforced greatsword, the boss will hopefully be easier.

if you're in the thread, keep on posting (Sufjan Grafton), Saturday, 18 January 2020 17:16 (four years ago) link

so gaping dragon is not so hard after all. just run away and attack from rear when its busy fighting nothing. no summons required.

if you're in the thread, keep on posting (Sufjan Grafton), Monday, 20 January 2020 01:59 (four years ago) link

this blightown into quaaludes domain stretch feels unreasonable

if you're in the thread, keep on posting (Sufjan Grafton), Monday, 20 January 2020 05:21 (four years ago) link

Apparently it used to be much worse!

Josh in Chicago, Monday, 20 January 2020 14:03 (four years ago) link

I don't remember it being THAT much of a jog from the bonfire down the pipe in BT over to queelag, but maybe I'm misremembering. Isn't there a ring that makes running through the swamp easier? Or do you get that a bit later on?

This thread inspired me to start another playthru. I was gonna do a different build type but ended up doing a strength and getting the Drake Sword anyway. Made short work of the gargoyles tho. Cheesed Havel to get his ring and boshed the demon by Andre. Garden now I guess? Taurus Demon nearly made me go hollow last time.

closed beta (NotEnough), Monday, 20 January 2020 14:41 (four years ago) link

It's long if you don't know where you're going, and keep getting lost while dying to toxic blowdarts.

change display name (Jordan), Monday, 20 January 2020 15:13 (four years ago) link

I've already forgotten a lot of the first game, but iirc once you learn where they are you can (better) avoid them and/or shoot them from range. Either way, you're going to get toxic, so go in with plenty of anti-toxic stuff. And yeah, there is a swamp ring, but I don't remember where or when you get it.

Did they lessen the effects of toxic/poison in DS3? It doesn't seem as bad, as long as you watch the meter.

Josh in Chicago, Monday, 20 January 2020 15:52 (four years ago) link

It wouldn't be so bad if my most comfortable weapon didn't need repair, and I don't have a repair box. I had to backtrack and buy a crystal sword to feel whole again. I can single hand 2 greatswords but they aren't reinforced, and I am shit with them.

if you're in the thread, keep on posting (Sufjan Grafton), Monday, 20 January 2020 17:54 (four years ago) link

greatswords more like slowasfuckswords

if you're in the thread, keep on posting (Sufjan Grafton), Monday, 20 January 2020 17:54 (four years ago) link

Yeah, poison in DS3 is nothing compared to DS1 or (iirc) Demon's Souls.

Repair box is essential!

Big swords are only really good if you also have poise, which is pretty overpowered in DS1 compared to DS3 (since in 1, you have passive/standing poise, as opposed to hyperarmor that only kicks in once you've started a swing).

change display name (Jordan), Monday, 20 January 2020 18:10 (four years ago) link

I had found everything in the swamp, except for the spot to the right with a bonfire and stairs up to firelink. I did the blightown run down to the swamp so many times. Eternally waiting for mole men to climb ladders to be killed.

if you're in the thread, keep on posting (Sufjan Grafton), Monday, 20 January 2020 22:04 (four years ago) link

Haha, oh nooooo.

Did you find the...tree?

change display name (Jordan), Monday, 20 January 2020 22:09 (four years ago) link

I think so. I walked up the ramp and got the prize. I am using a greatshield I found somewhere. Also found a nifty remedy spell. Some red robes. A pyromancy spell. If I ever find a way to convert dung piles into souls, these monsters are in trouble.

if you're in the thread, keep on posting (Sufjan Grafton), Tuesday, 21 January 2020 01:00 (four years ago) link

perhaps the greatest thing I've found is respect. Respect for doing the job and doing it right. No shortcuts. I don't fall off the water wheel and die anymore. Those days are behind me.

if you're in the thread, keep on posting (Sufjan Grafton), Tuesday, 21 January 2020 01:02 (four years ago) link

I don’t think you found... the tree

circa1916, Tuesday, 21 January 2020 01:09 (four years ago) link

boooooooo

if you're in the thread, keep on posting (Sufjan Grafton), Tuesday, 21 January 2020 01:24 (four years ago) link

I stand by my claim that finding the tree with no help is literally impossible. I bet back when some programmer or something posted to some forum, just to get people going in the right direction, some sort of "omg, I was doing the thing in the place and found the thing!"

Josh in Chicago, Tuesday, 21 January 2020 01:31 (four years ago) link

Don't know that i want to find a tree

if you're in the thread, keep on posting (Sufjan Grafton), Tuesday, 21 January 2020 01:33 (four years ago) link

I really don't think the tree entrance is that outlandish, more funny, but the good ring that is inside the tree is reaaally difficult to find/get to. That I never would have gotten without a guide.

change display name (Jordan), Tuesday, 21 January 2020 01:43 (four years ago) link

A ring. Inside of a tree. You guys must be smokin trees.

if you're in the thread, keep on posting (Sufjan Grafton), Tuesday, 21 January 2020 01:50 (four years ago) link

I will just keep on with the spider witch, thank you.

if you're in the thread, keep on posting (Sufjan Grafton), Tuesday, 21 January 2020 01:50 (four years ago) link

Probably not a bad idea. But would suggest maybe looking it up later on. Worthwhile.

circa1916, Tuesday, 21 January 2020 01:56 (four years ago) link

i just did. Illusory walls were a bad idea in this game. I even smacked one of the walls with an axe after the ellipsis tree comments. But it was the wrong wall.

if you're in the thread, keep on posting (Sufjan Grafton), Tuesday, 21 January 2020 02:00 (four years ago) link

I maintain that the only way to find all the illusory walls is to walk around hitting all the walls, which is BS. I've still been doing that on occasion in DS3. I mean, when I get stuck I've been checking in with a guy doing a 100% (more or less) walkthrough, who has played it multiple times, and even *he* occasionally walks around hitting walls mumbling "it really seems like there should be an illusory wall here ..." On the other hand, I'm pretty sure there is never anything essential behind illusory walls, just helpful, so yeah, they're totally optional, or things to search for later, if you are so inclined.

So much in these games reward multiple playthroughs, which I do respect, even though I can't imagine playing these games again and again, not with a backlog.

Josh in Chicago, Tuesday, 21 January 2020 14:14 (four years ago) link

Usually there's some sort of cue for an illusory wall, like it's a dead end where the structure of the environment makes it seem like there should be something there. It's not usually a random spot in the middle of a wall, although I'm sure there are counterexamples.

Also the message system is supposed to go along with secrets like this, although I know you played offline (and really the online mechanics are the main reason to play through the game multiple times imo, or just to keep playing it).

change display name (Jordan), Tuesday, 21 January 2020 15:53 (four years ago) link

Yeah, that's fair. Whenever I watch any walk-through clips they are almost always playing online, and/or embered, which provides plenty of hints and/or options.

Josh in Chicago, Tuesday, 21 January 2020 16:13 (four years ago) link

I watched someone complete a full no damage run, and now I think I need to step away again for a bit.

if you're in the thread, keep on posting (Sufjan Grafton), Tuesday, 21 January 2020 18:04 (four years ago) link

This game is great at telling you one way or another when it's time to take a break.

Josh in Chicago, Tuesday, 21 January 2020 19:15 (four years ago) link

one thing i found odd about the cadence of my aptitude at this game is that i would spend what felt like weeks making zero progress and increasingly dying to undead soldiers armed with a stick and then nail three or even four bosses in a single session.

Fizzles, Tuesday, 21 January 2020 19:28 (four years ago) link

By the time I was accessing The Great Hollow, I had guidebook in hand. The double-illusory-wall situation there in the big tree was the one time the mechanism seemed like it was cheap and shitty and theoretically impossible for the unspoiled to determine.

Montegays and Capulez (flamboyant goon tie included), Tuesday, 21 January 2020 19:31 (four years ago) link

still cross about fucking up the end of sekiro - i *think* i may have been inattentive but also basically think there was no way i could have known you have listen for a bit of narrative at that particular wall at that particular point unless i was checking a guide.

Fizzles, Tuesday, 21 January 2020 19:34 (four years ago) link

xxpost The walkthrough I've been checking up with has a guy who is good enough to kill most bosses on the first attempt, can narrate casually as he fights off the hordes, has a giant sword that was apparently so overpowered it got nerfed in future updates, and he *still* sometimes dies to easy enemies when he gets sloppy or overconfident.

I can't tell if DS3 is easier than the first game. I seem to be zipping along faster than DS1, but that could be a combination of me just being better and more familiar with the world, plus the gameplay itself being sped up a bit. I've heard that going back to the first game after the third, or after Bloodborne, really underscores how slow and deliberate the first one can be. There are definitely elements I would consider perversely unfair, but I find it funnier this time around.

Josh in Chicago, Tuesday, 21 January 2020 19:38 (four years ago) link

A lot of skills translate between 1 & 3 in particular, so nothing will be as hard as whichever one you play first.

True to some extent with all their games, but the mechanics in Bloodborne and particularly Sekiro are big enough that it feels like starting over to some extent.

change display name (Jordan), Tuesday, 21 January 2020 19:42 (four years ago) link

Had some 24 hour travel and could not keep away. Defeated spider witch quail egg by running far away every 2 hits. She only ever killed me with the poison gas belly flop before. Everything I learned about fighting, i.e. locking on with shield up, had to be thrown out to win that one.

if you're in the thread, keep on posting (Sufjan Grafton), Friday, 24 January 2020 05:37 (four years ago) link

I have all of these sorcerer clothes, and no cool warrior gear. I finally got a cool sword, but its scaling bonus is faith and requires special titanite. Switched to grass shield for endurance bonus.

if you're in the thread, keep on posting (Sufjan Grafton), Friday, 24 January 2020 05:42 (four years ago) link

very hard to choose between supplementing melee weapons with sorcery, miracles, or pyromancy. None seems like a great idea tbh.

if you're in the thread, keep on posting (Sufjan Grafton), Friday, 24 January 2020 05:44 (four years ago) link

Pyromancy is good because it doesn't require a stat investment iirc, just upgrading your pyromancy flame.

change display name (Jordan), Friday, 24 January 2020 16:15 (four years ago) link

correct. supposed to scale on INT but that doesn’t affect damage - only upgrading the flame does that. as a consequence of this thread have started DS1 again with a pyromancer and a post sekiro intent to get my parry down pat. keep dying as a consequence and carelessly lost a shittonne of souls twice.

also, classic shouting at screen “where the fuck did *you* come from?” and “oh come ON”.

Fizzles, Friday, 24 January 2020 17:50 (four years ago) link

my first soulsborne game was bloodborne tho, with a dex build, and i’ve never quite got the rhythms in DS1 right, tho DS3 was easier in that respect.

Fizzles, Friday, 24 January 2020 17:51 (four years ago) link

After DS3 and all the refinements & restrictions around poise and parries/backstabs (no standing poise, can't parry two-handed greatswords/big weapons, backstabs having a confirm step meaning you can get out of them, rather than an instant grab), going back to DS1 feels easier in some ways. But still slower, more deliberate, longer animations so you have to be more careful about committing and are punished more for mistakes. I probably die a lot more in DS1.

change display name (Jordan), Friday, 24 January 2020 18:06 (four years ago) link

two weeks pass...

I was watching this speed run, and there's this fascinating, disorienting glitch he exploits around the 7 minute mark:

https://www.youtube.com/watch?v=qubpr4XLy5g

Josh in Chicago, Wednesday, 12 February 2020 23:34 (four years ago) link

I'll never understand the appeal of speedruns with glitches

zuck zuck lucify (Sufjan Grafton), Thursday, 13 February 2020 05:37 (four years ago) link

i find them even more compelling than purely skilled playthroughs

chihuahuau, Thursday, 13 February 2020 13:57 (four years ago) link

how do people even find out about this shit, it's nuts

Homegrown Georgia speedster Ladd McConkey (bizarro gazzara), Thursday, 13 February 2020 13:59 (four years ago) link

just in the "how the hell does someone think of trying that?" sense. I realise some speedrunners are (or receive advice from) game programmers, who obv know how and what to look for but for plebs like me they're amazing to watch

chihuahuau, Thursday, 13 February 2020 14:00 (four years ago) link

I don't like it as a strategy, but I think it's cool that people figure this stuff out.

Josh in Chicago, Thursday, 13 February 2020 14:54 (four years ago) link

five months pass...

This is pretty fun, Sen's Fortress in Mario Maker:
https://youtu.be/RoSWAU4Vk64?t=280

How long until someone does the whole game as a world?

change display name (Jordan), Tuesday, 11 August 2020 16:52 (three years ago) link

two months pass...

dark souls lightweights - have you tried this yet?!

Dark Souls player drenched in blood every time he gets hit: https://t.co/9NEkD0SLU0 pic.twitter.com/GTRkRB3TPt

— Kotaku (@Kotaku) October 14, 2020

president of my cat (Karl Malone), Wednesday, 14 October 2020 01:05 (three years ago) link

one month passes...

Switch Dark Souls is $20. Having beat it on PS3, is it worth going back? I'm guessing yes.

the serious avant-garde universalist right now (forksclovetofu), Tuesday, 24 November 2020 01:50 (three years ago) link

unless you want the portability you'd be better served with the ps4 or bone versions, if nothing else because of the X and O button mess

chihuahuau, Tuesday, 24 November 2020 02:06 (three years ago) link

seven months pass...

Um, fan made sequel?

https://www.youtube.com/watch?v=XXTyC7ImsvQ

https://www.youtube.com/watch?v=DfJ3grnyFrg

Josh in Chicago, Wednesday, 30 June 2021 13:34 (two years ago) link

nine months pass...

i'm obsessed with this game rn. i started it when the remaster came out on switch a few years ago but didn't get the hang of it and put it aside. all the elden ring talk and this thread inspired me to give it another go and it clicked this time and now i can't stop. the atmosphere is a big part of the draw for me, it's like ico with the serene beauty mostly replaced by dreariness and dread and the puzzles are not getting killed by brutal creatures. i've rung one bell and then took a detour where i got obsessed with killing the hydra and then sif. i have a habit of halting my progress b/c i get fixed on killing something that may or may not be necessary to advance the game. right now i'm on the capra demon--the inclusion of the dogs in this fight is cruel. my lady knight is beautiful and fearsome, she favors the +5 uchigatana and +5 halberd (haven't figured out how to upgrade past that yet) and she wears an antiquated blouse with a thief mask and black leather gloves and boots

karl...arlk...rlka...lkar..., Friday, 1 April 2022 13:27 (two years ago) link

Lovely. I assume a lot of people are going to go back through these games for the first time after playing Elden Ring, and I'm very curious how it goes for them. On the one hand many of the bosses are more predictable ( not as many moves, also not hellbent on punishing heals, etc). But on the other hand there aren't as many options for cheesing them or different playstyles (although summoning and magic was always there). I wonder if it will feel easier or harder to backwards from ER.

change display name (Jordan), Friday, 1 April 2022 15:39 (two years ago) link

beat the capra demon, he wasn't hard at all, the only challenge was dealing with the annoying dogs while avoiding his swings. looks like i'm heading to the depths

karl...arlk...rlka...lkar..., Friday, 1 April 2022 19:44 (two years ago) link

four months pass...

Well, after beating Elden Ring twice and getting through a nice chunk of Bloodborne, here I am a short bit of the way through Dark Souls Remastered, cursed and wondering whether to continue through The Depths or use it to my advantage in New Londo Ruins

Urbandn hope all ye who enter here (dog latin), Monday, 29 August 2022 23:04 (one year ago) link

It's interesting coming to this after ER. Obviously it feels like a more compact world, but also a more concentrated form of the gaming experience. It's a lot less forgiving than ER and clearly there's a lot less opportunity to just randomly move around however you like. Everything feels more methodical - a puzzle to be unpuzzled in a very specific way - and the consequences for messing up are far more punishing (and often infuriating).

Urbandn hope all ye who enter here (dog latin), Monday, 29 August 2022 23:13 (one year ago) link

that's all a good way of looking at it.

Josh in Chicago, Monday, 29 August 2022 23:26 (one year ago) link

There are certainly a lot of elements that were lost with moving to a more expanded world. I love how neat everything feels in DS1, and I was fascinated to discover that the entire game is based on a single column with levels wrapped around it, which accentuates that endorphin rush of finding a shortcut from one area of the game to a totally different area. Everything connects to each other in this hugely satisfying way.
The mechanics of combat feel a lot more precise and less arbitrary. It doesn't feel like you can just hack away and hope for the best. If you get stuck on a boss, you can't easily farm or grind yourself up till you beat it without a lot of tedious trouble, so you're forced to find a solution or just git gud.

Likewise, the absolute dearth of bonfires is a blessing and a curse. I did feel that ER's generousness when it came to bonfires did make things altogether a little too easy sometimes. At the same time, having to hack my way through the same bunch of enemies again and again and again in DS1 gets pretty annoying - especially at, say, New Londo Ruins where I start back at Firelink Shrine and have to get a lift down every time I accidentally jump off a ledge.

The most frustrating part of DS1, which I'm glad doesn't happen in ER too much, is just having to dolefully gain Souls, not to make your character or weapons stronger but just to regain normality. I spent an enormous amount of time yesterday slowly farming enough Souls to carry out an absolution after I'd accidentally pissed off Griggs of Vinheim in Lower Undead Burg. Then halfway through my farming mission, my sword became blunt and I had to spend a bunch of Souls on fixing that. When I finally had the 15500 Souls to go through Zombie Corridor and get to Oswald and all that, I almost immediately got cursed and had to go back to farming enough Souls to buy some Purging Stones from the same guy. I'd essentially spent three or so hours of game time running around killing the same old enemies just to get back on track with the game, and little to show for it!

Urbandn hope all ye who enter here (dog latin), Tuesday, 30 August 2022 12:13 (one year ago) link

This is the stuff of nightmares, the stuff of dreams, the stuff of memories....

my opinionation (Hamildan), Wednesday, 31 August 2022 20:07 (one year ago) link

Well I just got to Blighttown so it's getting close to the stuff of quitting

Urbandn hope all ye who enter here (dog latin), Thursday, 1 September 2022 00:49 (one year ago) link

lol

Karl Malone, Thursday, 1 September 2022 02:03 (one year ago) link

presumably you at least don't have to slog through it with the awful slowdown that affected Xbox3/PS3 versions of the game?

Critique of the Goth Programme (Neil S), Thursday, 1 September 2022 10:27 (one year ago) link

one for the original Darks Souls headz there

Critique of the Goth Programme (Neil S), Thursday, 1 September 2022 10:27 (one year ago) link

I'm playing the Remaster.

LOL, I got a bit stuck yesterday and decided to see what DS2 was like... Geee I take it there's not much to be loved about that one?

Urbandn hope all ye who enter here (dog latin), Thursday, 1 September 2022 14:16 (one year ago) link

I think this has been talked over quite a lot over the years, but in a nutshell: it's weird, janky and not as good a game as any of the others, but it has an atmosphere all of its own and some good set-pieces and locations

Critique of the Goth Programme (Neil S), Thursday, 1 September 2022 14:21 (one year ago) link

this is how I break it down to some extent:

God tier: Elden Ring, Dark Souls, Bloodborne
Great but not god tier: DS3, Sekiro
Black sheep: DS2

[n.b. I've not played Demon Souls]

Critique of the Goth Programme (Neil S), Thursday, 1 September 2022 14:27 (one year ago) link

oh man i loved sekiro for the pure precision and intensity of the combat. simply nothing else like it in gaming. obv i don't game v much so you will tell me i'm wrong here - but it almost feels like guitar hero or dance dance revolution in terms of timing and responsiveness.

Fizzles, Thursday, 1 September 2022 14:40 (one year ago) link

yeah I thought Sekiro was fantastic for those reasons as well, some days it's definitely god tier for me but it perhaps doesn't have the immersiveness of my other god tier ones

Critique of the Goth Programme (Neil S), Thursday, 1 September 2022 14:42 (one year ago) link

yes makes sense. i dropped elden ring about... i want to say halfway through? because i decided i probably needed a work sabbatical to play it properly. and then, being an adult, realised that if was going to take a sabbatical i should probably learn a language and do a course in something or other rather than playing elden ring.

still not sure this is correct logic tbh.

Fizzles, Thursday, 1 September 2022 14:46 (one year ago) link

I need to replay Sekiro. In some ways it's the most Elden Ring-like in terms of the pure physical feel of the game, just because it was the most recent (jump button, graphics engine, etc). But it's also the polar opposite in concept -- instead of being able to approach a scenario any way you want, you're pretty much forced to engage with the combat mechanics as they are (and no summoning for help, either).

DL, it's worth pushing through Blighttown! The feeling of finally getting out is worth it by itself.

change display name (Jordan), Thursday, 1 September 2022 14:48 (one year ago) link

i honestly didn't mind blighttown.... (sudden flashbacks to losing 20,000 souls through falling off a platform, after having died from a graphical glitch before, and smashing the controller on the floor)... and found the end of level boss v easy, but i only ever played the remaster so have never known the true trauma.

Fizzles, Thursday, 1 September 2022 15:07 (one year ago) link

I appreciated Sekiro, but it was the only of all these games that left my controller damaged, not from throwing it or anything but just from fighting the giant ape. Also, iirc it had the most byzantine hidden late game entry, so much of a pain in the butt (imo) that it's the only of the From games where I just stopped playing after beating the first final boss (I think).

DS1, I kind of want to play it again. It has the loneliest vibe of all the games.

Josh in Chicago, Thursday, 1 September 2022 15:11 (one year ago) link

this tweet reminding me how much sheer *joy* my brother got from watching me continually trying and failing over the course of several *weeks* to kill Rom the Spider in Bloodborne. He used to *run* downstairs to watch me and literally cry tears of laughter when I got very close. He had one-shotted it or something first go.

confession: i always liked watching boyfriends play video games. the stories are fun but i’m not good at using the controller!!! and it can actually be very feminist to sit back and say “go in that room i bet something is in there”

— Brandy Jensen (@BrandyLJensen) September 1, 2022

Fizzles, Thursday, 1 September 2022 15:24 (one year ago) link

"fuck this i'm going to bed now"
"noooooo! give it another go, i'm sure you'll beat it this time."

Fizzles, Thursday, 1 September 2022 15:25 (one year ago) link

Ugh, iirc Rom was the Giant Ape of Bloodborne for me.

Josh in Chicago, Thursday, 1 September 2022 16:11 (one year ago) link

right

Fizzles, Thursday, 1 September 2022 16:14 (one year ago) link

Sure, I could run through Blighttown in a few minutes *now*, but DS1 was my first Souls game and it took me forever to beat the boss and figure out where to go (and I just could not make that jump to get the Iaito sword for my life). For the boss, it was mostly because I was greedy and refused to read the cues for those big AoE explosions. Then you add in the poison, the curses, etc. Ah, memories.

change display name (Jordan), Thursday, 1 September 2022 16:15 (one year ago) link

Rom was horrible. I quit Bloodborne when I got to... I think Micolash (the dude who runs around a lot and you have to chase him). Partly because I kept dying and partly because Elden Ring came out

Urbandn hope all ye who enter here (dog latin), Thursday, 1 September 2022 23:15 (one year ago) link

I can't really kill the enemies in Blighttown. No issues beating the Gaping Dragon - got him in one go with very little damage to me. But even the first enemy I encounter in Blighttown is way tough. I decided to just run past him and there are like three more. I ran past all of them then fell off a ledge

Urbandn hope all ye who enter here (dog latin), Thursday, 1 September 2022 23:17 (one year ago) link

i spent a long time on Micolash or w/e but i found it hilarious. all that running around and then cornering the stoopid blooter and smashing him till he died.

Fizzles, Thursday, 1 September 2022 23:18 (one year ago) link

I ran past all of them then fell off a ledge

describe DS in one sentence.

Fizzles, Thursday, 1 September 2022 23:18 (one year ago) link

five months pass...

It's interesting to read my "first time playing a From game" from four years ago. In the intervening four years I think I've always been playing a From game in some capacity.

Funny to read/remember too that I was using a Chaos Gargoyle's Halberd on my first play through. I totally forgot that was the case! I've been using one again on my current run and thinking I was ~so~ original.

I also can't imagine that I ever played this game, on my first play through, without any rolling capability. I played Bloodborne after this game and so shields were not an option, it's all rolling all the time

Anyway, my current DS1 run is, again, a dexterity build, enjoying the incredibly overpowered Balder's Side Sword, and sometimes the Chaos Gargoyle's Halberd and sometimes the Silver Knight Spear. The Balder's Side Sword is an unhappy choice for me, it looks like a 12-year old's woodshop project, but it's just too fun and powerful for me to really commit to any other option.

I'm light rolling while wearing silver knight greaves and gloves, and the cute-as-hell Antiquated Blouse. Great look

pee change (flamboyant goon tie included), Tuesday, 21 February 2023 20:39 (one year ago) link

I don't know if I ever actually got the Balder Side Sword to drop, although I know it was a favorite of many and that most DS3 straight swords use the moveset.

change display name (Jordan), Tuesday, 21 February 2023 21:57 (one year ago) link

The BSS has a fast and supremely overpowered R2 poke. There isn’t any sword like it in Elden Ring that I know of (although the thrusting sword class of sword in ER is far more powerful than in DS1, so it doesn’t matter)

It’s kinda crazy how unbalanced it is, to be honest? Also interesting in DS1 is just how much more valuable/necessary shields are

pee change (flamboyant goon tie included), Tuesday, 21 February 2023 22:51 (one year ago) link

I got totally stuck on this in Blight Town - my only good sword got blunted and I didn't have a repair kit to fix it. Not being able to warp from bonfires is the thing that sucks about this game

I argue the opposite, I think it is what makes the first half of DS1 so compelling :)

pee change (flamboyant goon tie included), Tuesday, 21 February 2023 23:20 (one year ago) link

I got totally stuck on this in Blight Town - my only good sword got blunted and I didn't have a repair kit to fix it.

happened to me on my PS3 save, and managed to fight/run my way out of outside Queen Quelags area with one of the big clubs you pick up from the trolls that I didn't have the stats for, all the way to the blacksmith outside Sens fortress.

the feeling when I actually went above ground, was a great feeling, rarely replicated in video games since...

So totally agree, once you can warp between bonfires this game loses some magic.

my opinionation (Hamildan), Wednesday, 22 February 2023 14:33 (one year ago) link

Fought Gwyn. Parried to critical, parried to critical, dodged a grab, parried to critical, parried to critical, he died.

Was even swapping to my Chaos Rapier for maximum criticality

Didn’t even take a hit! How times have changed

lurching toward (flamboyant goon tie included), Sunday, 26 February 2023 17:08 (one year ago) link

two months pass...

So tonight I set myself the task of escaping from Blight Town with a broken main weapon. It took me well over two hours, but coming back up for air, getting to Firelink and getting the usual rude response from the Crestfallen Warrior was like getting out of prison after six years

Do I look like I know what a jpeg is? (dog latin), Saturday, 6 May 2023 00:04 (eleven months ago) link

Ironically, I'd unbeknownst already unlocked the back route into Blight Town via Valley Of The Drakes before getting cold feet and turning the other way. Essentially I had fought my way all the way down there when I could have gone the quick route

Do I look like I know what a jpeg is? (dog latin), Saturday, 6 May 2023 00:06 (eleven months ago) link

Now what though? Do I really have to go all the way back down there? I HAAATE it there

Do I look like I know what a jpeg is? (dog latin), Saturday, 6 May 2023 00:09 (eleven months ago) link

Haha. That's an essential experience though. Do you just have the boss left? It does connect to a couple other areas, not sure if you've reached them yet (and the back way is much faster).

Random Restaurateur (Jordan), Saturday, 6 May 2023 00:36 (eleven months ago) link

Yeah just gotta kill the boss.

Oh man, getting back on solid ground and using loads of titanite shards to upgrade my once broken weapon to a +7 is a revelation! I've gone from dying to single firedogs to being able to slice my way through the Blighttown swamp with ease. I'm so glad I persevered.

In my head, this is perhaps the toughest of the Soulsborne games I've played so far, which is saying something. Bloodborne was really tough mind you. Had no real trouble with Demons Souls.

It also feels like the grittiest, but maybe that's down to the older graphics. Once you get to Blighttown and other darker areas, everything looks like a photocopy of a photocopy on high contrast, which gives it all a murky patina

Do I look like I know what a jpeg is? (dog latin), Saturday, 6 May 2023 10:00 (eleven months ago) link

Haha, I’m glad you got to experience one of those desperate, broken crawls out of hell. Lived a similar situation, chronicled above surely, and it’s still one of my favorite gaming moments.

I’m always curious to see how DS1 hits for people working backwards to it.

circa1916, Saturday, 6 May 2023 17:16 (eleven months ago) link

Just beat the Quelaag boss on third go. I feel like I've tamed a runaway horse or something. Yay Dark Souls!

Do I look like I know what a jpeg is? (dog latin), Saturday, 6 May 2023 18:51 (eleven months ago) link

two weeks pass...

So no one told me about Sean's Fortress. Talk about out of the frying pan...

Stayed up way too late last night on this level - it's huuuge, the enemy placement is unforgiving, and the lack of bonfires and shortcuts is just plain cruel.

I can't wait to get the widget that lets me fast travel to bonfires. It feels like I've been playing this game for a pretty good while and yet I suspect I'm barely halfway through.

It's strange coming to this after Demon's Souls though. Granted, I was playing the Remake, but there are aspects of Demon's that just make sense which don't appear in DS1, like bonfire fast-travel from the start, or a less obfuscated central hub.

Do I look like I know what a jpeg is? (dog latin), Tuesday, 23 May 2023 10:43 (eleven months ago) link

Sean's Fortress lol

Critique of the Goth Programme (Neil S), Tuesday, 23 May 2023 10:47 (eleven months ago) link

from memory by the end of it you do get some useful shortcuts? Though not that many! And there's exploration to be done in its basement, if you can face that

Critique of the Goth Programme (Neil S), Tuesday, 23 May 2023 11:01 (eleven months ago) link

xp - lol autocorrect. It'll be Sean's Fortress from now on. Same as Margit will always be Margaret

Do I look like I know what a jpeg is? (dog latin), Tuesday, 23 May 2023 11:24 (eleven months ago) link

I didn't dare explore the Pit! I rescued Big Hat Logan, but died to two lizardmen after a long time traipsing around the marble mazes.

Here's a vid of my exploits and me muttering unintelligably into my controller microphone if anyone is really that bored:

https://www.youtube.com/watch?v=78r2_t1uTF0

Do I look like I know what a jpeg is? (dog latin), Tuesday, 23 May 2023 11:26 (eleven months ago) link

You probably know already but there's a very useful hidden bonfire in Sean's fortress.

It's strange coming to this after Demon's Souls though. Granted, I was playing the Remake, but there are aspects of Demon's that just make sense which don't appear in DS1, like bonfire fast-travel from the start, or a less obfuscated central hub.

It's the giant interconnected world, traversable without fast travel, that's the big achievement of this game. It makes it feel so much more immersive and less video game-y. It's also what's so amazing about Elden Ring, even though fast travel is kinda necessary for crazy scale of the world. I loved watching someone's no-fast travel blind playthrough when ER first came out.

Random Restaurateur (Jordan), Tuesday, 23 May 2023 15:04 (eleven months ago) link

ah yes I remember now, worth seeking out by looking for messages if you've not found it already DL

Critique of the Goth Programme (Neil S), Tuesday, 23 May 2023 15:14 (eleven months ago) link

Either I've not seen it or I passed it by! Feels like I've gotten pretty far - up past the marble turntable. I'll keep an eye out.

Part of the problem (or the fun) about these games is that you can be knee deep into a level and it's tormenting as to whether you should risk poking around areas like the Pit and risk being killed or just keep on until you get to the next bonfire.

Do I look like I know what a jpeg is? (dog latin), Tuesday, 23 May 2023 15:45 (eleven months ago) link

Lol, I think it involves a hidden wall and a drop, so it's easy to miss on your own. One of those things that's totally fair game to look up.

Also it's crazy how you can run through Sean's Fortress in a few minutes once you know where everything is and you're not exploring. That's true of anything in this game, but hits especially hard here since it feels so byzantine and intimidating on your first time through.

Random Restaurateur (Jordan), Tuesday, 23 May 2023 16:26 (eleven months ago) link

I recall farming those first two snake people, and also using an upgraded version of their giant machete as my main weapon.

Josh in Chicago, Tuesday, 23 May 2023 16:35 (eleven months ago) link

A lot of people farm one of the knights after you first reach the rooftops for the Balder side sword, but it's a rare drop. Nothing too crazy, just a good straight sword with a nice moveset (same one that was used for most of the straight swords in DS3, I believe).

Random Restaurateur (Jordan), Tuesday, 23 May 2023 16:46 (eleven months ago) link

I enjoyed that video DL, especially your deliberate approach, really takes me back to the early days of my DS obsession. :)

Random Restaurateur (Jordan), Wednesday, 24 May 2023 14:44 (ten months ago) link

I love the Baldur’s Side Sword. I usually farm it next to the chapel.

The upstairs bonfire is easy to find, just look right once you’re dealing with the firebombs, drop off the edge and you’ll land right on it :)

♪♫ you can’t Shazam a memory ♪♫ (flamboyant goon tie included), Wednesday, 24 May 2023 14:50 (ten months ago) link

Hehe, I'm not sure what you mean about "deliberate" - barely scraping through maybe? I had a look online for that bonfire but I think it's a bit further from where I managed to get. I saw someone speed run their way to that bonfire in just a couple of minutes. No idea how they managed to so boldly roll through guillotines and man-serpent crowded corridors, but it's possible (apparently).

I spent about an hour yesterday mostly grinding those two man serpents at the start and one of them dropped the Man Serpent Sword, whcih is massive and unwieldy. Honestly, there are so many weapons in this game which just seem kind of useless and have better alternatives. But anyway, fun to have.

I also managed to grab the lightning spear from the pit and upgraded it, so I'm going to use that for a while.

Do I look like I know what a jpeg is? (dog latin), Wednesday, 24 May 2023 14:52 (ten months ago) link

So obvious once you see it, but if you don't know about it you're so freaked out by the firebombs and not wanting to die after making it all the way to the rooftops, there's no time for careful exploration. FROM!!!

xp

Random Restaurateur (Jordan), Wednesday, 24 May 2023 14:54 (ten months ago) link

Yeah it's juuust after where your video stops, I think.

Random Restaurateur (Jordan), Wednesday, 24 May 2023 14:56 (ten months ago) link

damnit

Do I look like I know what a jpeg is? (dog latin), Wednesday, 24 May 2023 15:02 (ten months ago) link

Sean's weirdly a totally chill dude, dunno what the story is with his Fortress.

you see him occasionally, just wandering round in his tatty robe and tiki mug.

he knows all the names of the man serpents guarding the stairwells,

"hey Sean...."

"Hey Rhojax, how's your kid getting on with that new retainer huh?"

my opinionation (Hamildan), Thursday, 25 May 2023 12:00 (ten months ago) link

Haha, that's definitely the vibe I get. "NTS, oil the squeaky death guillotine. Hey Ghorbox, just resting your eyes there mate? Yeah I see you..."

Do I look like I know what a jpeg is? (dog latin), Thursday, 25 May 2023 12:08 (ten months ago) link

Very pleased to report I reached the bonfire. Whew! If I hadn't known about it I definitely wouldn't have found it

Do I look like I know what a jpeg is? (dog latin), Thursday, 25 May 2023 12:09 (ten months ago) link

ANORRRRR LONDO!

Do I look like I know what a jpeg is? (dog latin), Friday, 26 May 2023 11:17 (ten months ago) link

I've heard so much about this place.

It's interesting coming to these older games (Dark Souls / Demon's Souls) and seeing exactly where Elden Ring gets its DNA from.

There are areas of these games that correlate directly to each other. Boletaria / Undead Burg / High Wall of Lothric / Stormveil. Anor Londo / Leyndell. Valley of Defilement / Blight Town. Stonefang Tunnel / Ruin Strewn Precipe etc... And yet it never feels like theey're just rehashing themselves. They're more like callbacks or self-references.

Do I look like I know what a jpeg is? (dog latin), Friday, 26 May 2023 11:25 (ten months ago) link

Anor Londo features IMO the most difficult bit of any of the Soulsborne games, so much so that first time around I had to give up for a while before going back

Critique of the Goth Programme (Neil S), Friday, 26 May 2023 11:39 (ten months ago) link

Welp, that's been my experience with almost every area so far

Do I look like I know what a jpeg is? (dog latin), Friday, 26 May 2023 13:14 (ten months ago) link

All of these games (with the exception of Bloodborne and Sekiro, though not entirely) are essentially the same games over and over again, with subtle tweaks and refinements. That's something I like about them. Oh, here's the poison swamp, here's the fire lake, here's the palace in the sky, etc. They all feel thematically linked, but are all different enough to feel distinct and fresh.

Josh in Chicago, Friday, 26 May 2023 14:08 (ten months ago) link

Anor Londo features IMO the most difficult bit of any of the Soulsborne games, so much so that first time around I had to give up for a while before going back

And it's funny how much of the difficulty of that bit is psychological, and the placement. Assuming you haven't spent much time in the first half of the game fighting black knights and working on your parry skills, you're faced with this silver knight in a high-stress situation without any room to circle around or maneuver. But after that, there are silver knights all over the place and you get very used to their moves and timing.

Or of course you could just block and step backwards so that he falls off the ledge, lol.

Random Restaurateur (Jordan), Friday, 26 May 2023 14:24 (ten months ago) link

yeah, it's a proper sweaty palms moment when you get that far, and then a bit later you wonder what all the stress was about!

Critique of the Goth Programme (Neil S), Friday, 26 May 2023 14:36 (ten months ago) link

My most-recent replay of DS1, having become "good" at From Games, I just cruised on through, beat every boss first try, basically didn't die at all, even Kalameet was a softie...

...except for the archer run. It's amazing how bizarrely arbitrary that moment is. Just when you get a handle on facing your adversary, you get an arrow in the back.

Huh! I rarely get shot at by the other archer, if you hoof it to the knight on the right it usually puts you out of aggro range from the one on the left, I thought.

Random Restaurateur (Jordan), Friday, 26 May 2023 15:55 (ten months ago) link

Update: I thought for a minute I was really smart examining that gigantic painting

Do I look like I know what a jpeg is? (dog latin), Monday, 29 May 2023 20:41 (ten months ago) link

ha!

Josh in Chicago, Monday, 29 May 2023 20:45 (ten months ago) link

lol, good stuff dl. Congrats on (presumably) escaping the painting though! No mean feat.

Random Restaurateur (Jordan), Thursday, 1 June 2023 23:34 (ten months ago) link

I took the coward's way out. Killed the pukey dragon and spared the furry fox lady. I'll come back to them

Do I look like I know what a jpeg is? (dog latin), Thursday, 1 June 2023 23:39 (ten months ago) link

yeah watched your video DL and... it do be like that

Critique of the Goth Programme (Neil S), Friday, 2 June 2023 08:32 (ten months ago) link

one month passes...

Finally I'm at Ornstein and Smough. Only given them a couple of cursory shots but mostly I've been grinding to improve my weapons as the Lightning Claymore I have felt too big and slow to deal with these guys.

So I've managed to upgrade a Silver Knight Straight Sword to +5 and try them a few times before I use humanity on summoning Solaire.

So far I've hardly used any humanity, save to kindle bonfires. is that a normal thing to do in this game, or do people run around unhollowed all the time? Is there even any point if I don't really care for PVP?

Stomp Jomperson (dog latin), Monday, 3 July 2023 16:29 (nine months ago) link

Aside from bonfires, you don't really need to use humanity unless you want to summon help, except for:
-some weapons scale with humanity (Chaos Blade etc)
-you can pop one for a full heal. PVPers ran around with stacks and stacks of them.
-random other stuff: http://darksouls.wikidot.com/humanity

But I ran around hollowed for basically the entirety of my first playthrough I think.

Do what you want, but I highly recommend not bothering with Solaire (he's not that much help anyway), O&S is a good chance to get some 'fighting multiple enemies' strategies together -- kiting them, experimenting with playing unlocked and controlling the camera, etc.

Random Restaurateur (Jordan), Monday, 3 July 2023 16:39 (nine months ago) link

Iirc in most of these games, summoning NPC help is a double edged sword, since it increases the boss's health pool, and the NPC is rarely as good as you are (something Elden Ring sort of changed with the addition of the mimic tear), and in my experience usually dies well before most enemies are even close to defeat. Which is to say, you still need to get good, while at the same time the bosses get harder.

Josh in Chicago, Monday, 3 July 2023 16:56 (nine months ago) link

I found O&S doable by constantly being on the retreat, like always backing away (and never into a corner), attempting to angle oneself so that one of the two is "engaged" with an intervening column, and then smatching at the other.

It's generally seen as being "easier" to kill O before S, and superpowered-S is definitely an easier fight than superpowered-O, but I usually found myself thwapping S before O, as he tended to be more aggressive and more reachable as I backed away, backed away, backed away

Fun fight

Don't summon anybody

Nursenaries III: Health Is Wealth (flamboyant goon tie included), Monday, 3 July 2023 19:56 (nine months ago) link

Huh, I thought O was more classically aggressive, always lunging at you as you backpedal.

fgti, did you play Sekiro? If not, you simply must play Sekiro!

Random Restaurateur (Jordan), Monday, 3 July 2023 20:16 (nine months ago) link

I too would like to know what fgti makes of Sekiro

Stomp Jomperson (dog latin), Monday, 3 July 2023 20:34 (nine months ago) link

Oh I’ve talked about it elsewhere. I fought the immortal dummy extensively, had zero issue navigating the first proper level, and then found I had absolutely no facility in fighting the very first mini boss. I even was getting a free jump hit in on him, still just died and died and felt insanely stupid and bad at games. Never made it any further

Nursenaries III: Health Is Wealth (flamboyant goon tie included), Tuesday, 4 July 2023 00:10 (nine months ago) link

Ohhh, you really should give it another go. It just has a different feel and approach than the other games, but especially post-Elden Ring it's so worth getting over the hump. Maybe their best single player game.

Random Restaurateur (Jordan), Tuesday, 4 July 2023 01:58 (nine months ago) link

it's Dark Souls as a parkouring rhythym action game, it's fantastic

Critique of the Goth Programme (Neil S), Tuesday, 4 July 2023 08:33 (nine months ago) link

I do like it. I really struggled on that first mini-boss too, I'll be honest. It takes a bit of getting sed to the flow, and the combat is lightning-fast and intimidating. I know fgti is a big fan of creating different builds, so I wonder if it would appeal as much as the Souls games. I'll def get back to it once I've ploughed on a bit with DS1.

The run back to Rogers & Hammerstein is a toughy. Even though I've fought them so many times now, I find it fairly hard to fight or dash through those Silver Knights without a scratch and I usually arrive at the fog gate breathless and needing to top up my health. I was feeling mentally fragile last night so I only gave them about three attempts. Pleased to say that on my last attempt I managed to get Ornstein down to a slither health before losing the rhythm of the fight and getting splatted. But one more hit and he'd have gone down. I know from vids that this is only about a third of the fight of course. But I got pretty good at kiting them around the arena, as you do.

Stomp Jomperson (dog latin), Tuesday, 4 July 2023 10:53 (nine months ago) link

To boost my Warriors of Sunlight covenant stats and get the lightning spear, I did the Captain and Tennille fight many, many times, as it was one of the more fun and it was good to help others. #jollycooperation

Once you are down to one of them, it does get easier and goad them into hitting the columns, keep columns between you and them... also learn the big AOE attacks as they will wreck anyone with less than 50% health..

my opinionation (Hamildan), Tuesday, 4 July 2023 11:10 (nine months ago) link

What is it with these games that one minute you're really close to beating a boss, getting used to their move set, getting them down a little more each time. Next they're destroying you before the fog gate has barely cleared? Grrrr...

Stomp Jomperson (dog latin), Tuesday, 4 July 2023 14:37 (nine months ago) link

Yeah, I lose months of my life to video games, historically. Can’t remember when it was but I remember I took a two week vacation to someplace lovely a decade ago but I was so addicted to ADOM that I spent the entire vacation lying in bed working on getting some Ultimate Avatar Of Order ending

I remember in 2012, I bought Skyrim but told myself I’d only play it once I got sick with something and had nothing else to do, and then I got sick and I did end up spending two weeks just hoovering up that adventure like a dump truck of digital cocaine

Aside from iPhone bridge and Worldle I haven’t played a game since March, which is great… I was finding myself killing Pthumerian Elders on repeat attempting to farm rare Bloodborne Cold Abyssal Gems and it was the pinnacle of “wasted time”; I’m glad to be game-sober right now!

Nursenaries III: Health Is Wealth (flamboyant goon tie included), Tuesday, 4 July 2023 15:56 (nine months ago) link

xpost I think it's just sloppiness/impatience, tbh. At first we're really cautious and strategic, then as we improve we get a little too confident, forgetting that the boss is still really tough. That's usually a sign that it's time for me to take a break. There have been a few From bosses where I kept getting so close, over and over, that eventually I just turned it off. Then the next morning I would get up, make a cup of coffee, and beat the boss on the first or second try.

Josh in Chicago, Tuesday, 4 July 2023 18:04 (nine months ago) link

Quite right.

Also WAHOOO!

https://www.youtube.com/watch?v=AehYxWvsn6I

I think it helped that this was one of the few occasions Ornstein didn't just bumrush me the second I went through the fog door. That's only the second time I've managed to kill one, let alone two, of them

Stomp Jomperson (dog latin), Tuesday, 4 July 2023 20:57 (nine months ago) link

(Apologies, I left the mic on my controller switched on so if there's a lot of button hammering noises 😆

Stomp Jomperson (dog latin), Tuesday, 4 July 2023 20:58 (nine months ago) link

Hell yeah, congrats.

I've been playing so much Sekiro that while watching that I felt the strong urge to Mikiri counter Ornstein's thrust attacks.

Random Restaurateur (Jordan), Tuesday, 4 July 2023 21:18 (nine months ago) link

That's what's cool about these games, of course. On the surface they could just be re-skinned versions of each other. And of course there are major similarities. But even the subtle differences in combat completely change the type of game it is. Sekiro's combat comes from lightning-fast one-on-one combat - crowd control is incredibly not its thing. Bloodborne is more about aggressive fighting, whereas the Souls games are more cautious and defensive.

Stomp Jomperson (dog latin), Wednesday, 5 July 2023 13:37 (nine months ago) link

And a lot of health management on all From fronts, too. Knowing when to heal is vital.

Josh in Chicago, Wednesday, 5 July 2023 13:57 (nine months ago) link

two weeks pass...

Started a new run while home this week for medical treatments, I was zooming through things (went through the backdoor for Light town, etc), so I ended up at O&S around level 30 with only a +5 longsword because I forgot all about the Depths. I had to resort to summoning Solaire and using the Crystal Halberd I got from the mimic chest, the only weapon I had that was doing decent damage to them. It's amazing how every run of this game can be completely different.

Random Restaurateur (Jordan), Thursday, 20 July 2023 16:10 (nine months ago) link

It is kind of interesting, how so much of this game is set - the level design, the progression paths, where the enemies are, their attack patterns, where the loot is - and yet there is all this potential variety to each playthrough.

Josh in Chicago, Thursday, 20 July 2023 16:31 (nine months ago) link

Beat the Four Kings today. I think the hardest part of it was the long run from the Firelink Shrine. It's pitch dark and those Darkwraiths come at you from nowhere. Think I beat the bosses themselves on the third or fourth actual time, but it took a lot more attempts to actually get to them

Stomp Jomperson (dog latin), Thursday, 20 July 2023 23:59 (nine months ago) link

Nice! Yeah, I had really forgotten how long some of the runback are and how few bonfire options you're given even once you're able to warp.

Random Restaurateur (Jordan), Friday, 21 July 2023 02:40 (nine months ago) link

Congrats dl

I hate that boss, it is like a DPS test and it made my low level characters ashamed

flamboyant goon tie included, Friday, 21 July 2023 03:44 (nine months ago) link

Well, I made it to Gwyn on my 'casual speed run'. Wasn't trying to optimize or explore, just run through the game with a vanilla shield & longsword. Naturally came out to 16 hours, level 65. Not sure yet if I'm going to do the DLC.

Random Restaurateur (Jordan), Saturday, 29 July 2023 20:49 (eight months ago) link

Wow, that's fast. They do say that once you've played through once, subsequent runs can be a lot quicker. I'm coming up to 100 hours and I'm only at Duke's Archives (died mere metres from the second bonfire GAHHHH!) Really really loved the whole bit with the Pisacas - how gloriously cool and messed up is that?

Stomp Jomperson (dog latin), Tuesday, 1 August 2023 12:09 (eight months ago) link

So just when I'm thinking, "Hell, this isn't just a good game, it's not just a great game, it is a masterpiece!", it dumps on me the Bed Of Chaos. What is this nonsense?

Stomp Jomperson (dog latin), Wednesday, 9 August 2023 12:41 (eight months ago) link

Obviously I beat it, but not without reading a few guides and still dying a million times. It even managed to one shot me AFTER I beat it

Stomp Jomperson (dog latin), Wednesday, 9 August 2023 12:42 (eight months ago) link

Not to mention there are two bonfires you can run back from for this boss, both placed a ridiculously long way from the fog gate. Nothing new, but I have to say I'm wearing of having to do these long, uneventful runbacks each time.

Even beating this boss left me feeling dirty and deflated. I didn't exactly cheese it, but I didn't feel like I used my wits or skill either

Stomp Jomperson (dog latin), Wednesday, 9 August 2023 12:45 (eight months ago) link

And then to think about some of the enemies and bosses that preceded it. Not sure if I'm overleveled but I had zero trouble with Seath the Scaleless, or the two boring fire bosses in the Demon Ruins - sliced through them like butter.

Starting to get flashbacks to the endgame of Demon's Souls where the levels like the Swamp of Sorrow were indescribably tough but tailed off with stupidly easy bosses like the Dirty Collossus (who died to a couple of fireballs) and Maiden Astreae, whose bodyguard Garl Vinland pretty much stood there and letting me hit him without any sort of fight.

Still, Bed of Chaos is NOT fun or pleasurable at all.

Stomp Jomperson (dog latin), Wednesday, 9 August 2023 13:37 (eight months ago) link

Anyway, on my merry way to the Catacombs and back through the cemetery that I remember having terrible trouble with when I first started my game many many moons ago.
But wait - firs tI'd better do a little research, and it says I will be making my journey a LOT easier if I carry some sort of Divine weapon. So there I am, upgrading the Astoria sword I've been carrying around for half my journey and not really knowing what to do with it.
I fully upgrade it to 5+, go to equip it, but NO - you must be at least 14 FAITH to go on this ride. And guess what I've definitely NOT been putting Souls into?
Well my favourite farming spot is no longer since I shot Gwynevere and turned Anor Londo into a cold, dark void. So I'm now farming human enemies in the Forest. It's going to take HOURS. Hope it's worth it.

Stomp Jomperson (dog latin), Wednesday, 9 August 2023 13:53 (eight months ago) link

Yeah, Lost Izalith is often referred to as 'rushed' or 'unfinished', and Bed of Chaos is infamous as the worst boss in the series. On my recent run, I was happy to do it in the normal three tries (at least it saves your "progress" after death!) -- run at the right sphere, then shoot arrows with blind hope at the left sphere until you get lucky and hit the right spot, then run down the middle and jump on the trunk without getting branched. I remember that last step took a million tries on my first playthrough.

Catacombs was probably the hardest part of my recent run. I had Astora's sword but barely upgraded it -- for the reviving skeletons in the level, you can just run past them until you find the area necromancer if you want. After you kill the necromancer then they'll die normally. I only used Astora's to kill the skellies in the boss room. But since I didn't have a light source, I had to watch a video to find my path from the bonfire to the boss. That's my big Catacombs recommendation -- having a source of light helps way more than a divine weapon.

There's one you can find there (which I totally forgot about until I looked it up now), one in Lost Izalith if you do Solaire's quest, or a spell (which is no help if you're not a wizard).

Random Restaurateur (Jordan), Wednesday, 9 August 2023 14:27 (eight months ago) link

Haha yeah I shot about a two dozen arrows at the left sphere with no luck for some reason. I ended up giving up and jumping over the ravine and just thumping it with my fist! Jumping down to the middle root was no mean feat either. Too often a hand would just sweep me away mid-air. And when I finally managed to get the middle sphere, it killed me anyway! Not a fun boss.

Stomp Jomperson (dog latin), Wednesday, 9 August 2023 14:40 (eight months ago) link

I've got the Sunlight Maggot so that's a good light source.

I was very pained to see both Siegmeyer AND Solaire die within minutes of each other! Siegmeyer gave me no choice than to let him sacrifice himself to a couple of weak enemies. Solaire had been maddened by the Maggot. Apparently I missed him near the first Izalith bonfire, which is a shame - we didn't get to say goodbye!

Stomp Jomperson (dog latin), Wednesday, 9 August 2023 14:42 (eight months ago) link

For some reason I thought there were some weapons that have innate divine/holy/whatever damage that will permanently kill skeletons that didn't need so much faith. Maybe not.

That's one of my least favorite things about these games, enemies weak to very specific things that, unless you are really grinding, most players don't have the stats to wield or use. Makes some sections super annoying.

Josh in Chicago, Wednesday, 9 August 2023 14:42 (eight months ago) link

I'm currently running around with a hooning Black Knight Greatsword (I think), big heavy thing but it TWATS even very strong enemies into next Sunday

Stomp Jomperson (dog latin), Wednesday, 9 August 2023 14:44 (eight months ago) link

Heh, I think my first build was Black Knight Greatsword + tower shield. Classic first time build, max damage and defense, did as little dodging and parrying as possible.

My preferred/pvp build now is a katana, Gold Tracer, Grass Crest shield, and some pyro.

Btw I delved into the dlc the other day and did Artorias and Kalameet, I think I'm stopping there (no desire to throw myself against Manus again atm).

Random Restaurateur (Jordan), Wednesday, 9 August 2023 15:31 (eight months ago) link

Okay so I'm on the DLC now and man... after a fair few levels of "either I'm overleveled or this is kind of easy really", it's now become tough all over again.

I can't just get away with the old hack'n'slash here. Yeah I'm boasting a mad sword and tanky Stone armor, but the Sanctuary Guardian just mauled me and now I'm back in what looks like the Darkroot Garden but with much more difficult enemies. I slip up at all and I'm just a goner.
DARK SOUUUULS!

Stomp Jomperson (dog latin), Tuesday, 15 August 2023 00:05 (eight months ago) link

I mean, the tough parts about Tomb of the Giants was the darkness and the Catacombs was the respawning skeletons, but other than that it was a cakewalk. The bosses were silly easy. Thought I'd have the DLC done by the time Armored Core comes out. Not so sure now

Stomp Jomperson (dog latin), Tuesday, 15 August 2023 00:07 (eight months ago) link

Artorias is my go-to example of a boss that is totally punishing for the first few hundred goes, then once you get it, it becomes manageable and then finally becomes something like a dance..

Probs my favourite boss of the game...

my Nendoroid of Sigermeyer has just arrived after ordering it in December.

lil' dude's going to sit on the edge of my WFH desk and chill...

my opinionation (Hamildan), Wednesday, 16 August 2023 13:34 (eight months ago) link

I could be wrong about this, but I feel like the DLC bosses are more friendly to a dex/rolling & counterattacking build than to tanks, compared to the main game.

They all went down pretty easily on my recent run, although Artorias was much easier once I switched to a higher damage weapon (crystal Halberd) that knocked him out of his phase transitions. And Manus is always a beast, I still haven't replayed him since my very first time.

Random Restaurateur (Jordan), Wednesday, 16 August 2023 14:45 (eight months ago) link

The Sanctuary Guardian whooped me. I had several goes with different set ups before finally beating him with my OG big tanky black knight greatsword build, which felt less like skill and more a fluke. He was relentless. I may have to rethink my build, but it's very much based on Strength and Endurance atm.

Stomp Jomperson (dog latin), Wednesday, 16 August 2023 16:15 (eight months ago) link

It's been so long since I played this game that I've honestly forgotten big hunks of it, and thinking back, it's a wonder I ever beat it. It's kind of like having an out of body experience

Josh in Chicago, Wednesday, 16 August 2023 16:18 (eight months ago) link

Yeah, the dlc bosses were where I first had to really learn to read each move and the correct way to evade it. Replaying the base game, I noticed that you could skate by without doing that (barring a few big AoE or grab attacks) for most bosses depending on your build.

Random Restaurateur (Jordan), Wednesday, 16 August 2023 16:30 (eight months ago) link

seven months pass...

I was watching someone play a new mod, and ... how in the world do people make mods? New enemies, new bosses, new locations, new weapons, I just don't understand how it is done.

Josh in Chicago, Wednesday, 10 April 2024 20:33 (one week ago) link

Which mod? I wanna see that

banana-flavoured potatoes, “bonatoes”, (flamboyant goon tie included), Wednesday, 10 April 2024 22:05 (one week ago) link

https://www.youtube.com/watch?v=pxYGeKIoOi4

Josh in Chicago, Wednesday, 10 April 2024 22:16 (one week ago) link

God I could just play these games over and over the rest of my life and feel completely satisfied

Ah this Archtthrones thing sounds amazing. Shame I can't play em on PS

your mom goes to limgrave (dog latin), Thursday, 11 April 2024 13:14 (one week ago) link

Josh I think it involves, y'know, editing the source code. Using existing assets (some of which may be in the code but not actually used in the final game) like taking an existing enemy but making them larger and swapping in the moveset from a different one, changing the speed & poise values, etc. But I don't really know how deep they go. It's certainly the pc nerds who always figure out through code things like the hidden poise system, iframe values, parry windows, for each new game.

Jordan s/t (Jordan), Thursday, 11 April 2024 16:27 (one week ago) link


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