STREET FIGHTER IV

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SO PSYCHED YOU GUYS!!

cozwn, Monday, 5 January 2009 16:21 (fifteen years ago) link

I almost made this thread last night!

Jeff LeVine, Monday, 5 January 2009 16:34 (fifteen years ago) link

Abel
Akuma
Balrog
Blanka
C. Viper
Cammy
Chun Li
Dan
Dhalsim
E. Honda
El Fuerte
Fei Long
Gen
Gouken
Guile
Ken
M. Bison
Rose
Rufus
Ryu
Sagat
Sakura
Seth
Vega
Zangie

cozwn, Monday, 5 January 2009 16:39 (fifteen years ago) link

February 17th in North America
February 20th in Europe

Jeff LeVine, Monday, 5 January 2009 16:46 (fifteen years ago) link

Anyone seen it or played it yet?

I was at the Chinaown Faire when I was in NYC watching some people play, the big thing I noticed is that jump-in is WAY nerfed, and there's no parry = how are you supposed to deal with hado-turtlers? Then again, I also watched FUCKING JUSTIN WONG playing and that guy can beat anyone so there must be a way (and he doesn't hado-turtle).

Everyone is a Jedi (Will M.), Monday, 5 January 2009 20:57 (fifteen years ago) link

I went down there, too. It's kind of intimidating to go into that arcade, since there's always a couple of super hardcore guys who will be at one or both cabinets and utterly dominate everyone else who comes in. You know - like that guy who has just come back from his soulcrushing Wall Street job, still in his suit, sitting down on that stool and quietly killing everybody.

I much liked the game, still. Haven't played more than a few games, though, and I'm still not familiar with the new system, so I've got to reserve a deeper analysis other than it's fun.

Nhex, Tuesday, 6 January 2009 00:42 (fifteen years ago) link

woah eric suzuki's hair is really something

cozwn, Tuesday, 6 January 2009 09:00 (fifteen years ago) link

http://xbox360.ign.com/articles/941/941347p1.html
http://www.eurogamer.net/articles/street-fighter-iv-hands-on_1

actual news on console-specific version with anything actually new added to it seems strangely rare given that it's out in a month; hands-ons so far pretty much just say it's arcade perfect and comment on the mechanics

there is a menu option to change the colour of Sakura's underwear. Hoping this is part of some kind of XBOX-live based FBI sting.

Glans Christian Christian christian Christian Andersen (MPx4A), Tuesday, 6 January 2009 09:48 (fifteen years ago) link

http://img.skitch.com/20090106-cu2sk9e8dauphpt8w5h1n5kfdk.jpg

cozwn, Tuesday, 6 January 2009 10:34 (fifteen years ago) link

if they'd had the guts to actually update any of the characters they could have had a deformed post-accident Vega who goes round leaking fluid out of his face but still dissing everyone for being ugly

that and a Sakura that wasn't just obvious paedo-service

Glans Christian Christian christian Christian Andersen (MPx4A), Tuesday, 6 January 2009 15:55 (fifteen years ago) link

also this game needs Adon and http://www.zweifuss.com/hugo/hugostance.gif

Glans Christian Christian christian Christian Andersen (MPx4A), Tuesday, 6 January 2009 15:57 (fifteen years ago) link

http://www.1up.com/do/newsStory?cId=3172107

Jeff LeVine, Tuesday, 6 January 2009 19:17 (fifteen years ago) link

the Sakura thing is unbelievably gross

^likes black girls (HI DERE), Tuesday, 6 January 2009 19:23 (fifteen years ago) link

^^^ yup!

Dan is in this. Might buy it.

what U cry 4 (jim), Tuesday, 6 January 2009 20:03 (fifteen years ago) link

http://www.freewebs.com/lorddr/dan-yuritaunt.gif

what U cry 4 (jim), Tuesday, 6 January 2009 20:04 (fifteen years ago) link

banter

Glans Christian Christian christian Christian Andersen (MPx4A), Wednesday, 7 January 2009 00:30 (fifteen years ago) link

That commentator is part of the game? I doubt most people will play more than 2 hours without muting it.

"80s Baby" (Z S), Wednesday, 7 January 2009 00:44 (fifteen years ago) link

if there's an option to change Sakura's panties I'm sure that they'll be one to mute commentator.

Also, looking good Dan.

what U cry 4 (jim), Wednesday, 7 January 2009 00:53 (fifteen years ago) link

rly wish you could mute the super-move cutscenes too : ////

cozwn, Wednesday, 7 January 2009 00:59 (fifteen years ago) link

yeah, fighting games should never change pov so drastically.

what U cry 4 (jim), Wednesday, 7 January 2009 00:59 (fifteen years ago) link

dan is such a worthless character. why do they keep including him in games? also, why did they give him that horrible voice?

Lingbert, Wednesday, 7 January 2009 02:01 (fifteen years ago) link

Dan is a fan favourite*, that's why they keep including him.

* Well my bro and I like him.

what U cry 4 (jim), Wednesday, 7 January 2009 02:40 (fifteen years ago) link

suggested better voice actors:

Bison: WILL ARNETT
Dan: STIMPY/FUTURAMA GUY
Vega: DAVID HYDE-PIERCE

Glans Christian Christian christian Christian Andersen (MPx4A), Wednesday, 7 January 2009 10:16 (fifteen years ago) link

Dan is the MAN, let no one tell you different! (Btw, i totally don't remember that announcer voice)

Nhex, Wednesday, 7 January 2009 10:49 (fifteen years ago) link

http://wa3.images.onesite.com/capcom-unity.com/user/tuan/nengajo.jpg

cozwn, Wednesday, 7 January 2009 17:29 (fifteen years ago) link

http://www.iplaywinner.com/street-fighter-4-system/

ur bisexual btw (cozwn), Thursday, 8 January 2009 20:13 (fifteen years ago) link

latest .jp tier list to be taken w/pinch of salt
http://i5.photobucket.com/albums/y160/Fstrike/SF4%20Tier%20List/SF4TierList.png

ur bisexual btw (cozwn), Friday, 9 January 2009 14:28 (fifteen years ago) link

cozwn, Saturday, 10 January 2009 18:16 (fifteen years ago) link

dan falls on his face if he misses his super

Glans Beckenbauer (MPx4A), Tuesday, 13 January 2009 16:51 (fifteen years ago) link

Gen has four super moves

Glans Beckenbauer (MPx4A), Tuesday, 13 January 2009 16:51 (fifteen years ago) link

I can only pray Dan has that fantastic Level 3 super back, the slow, predictable one that does minimal damage but reduces himself down to 1 pixel of life.

Nhex, Tuesday, 13 January 2009 17:49 (fifteen years ago) link

I played Marvel vs. Capcom 2 the other day. Dan was in the game. I kicked his ass when my friend is the one who actually knows some of the special moves in that game (I just bang buttons). Watching Dan do his fireball is hilarious to this date. And if you hit select he signs an autograph for you.

I used to like Capcom vs. Snk 2 better because I knew how to do the moves for some people in that game and the game was made to not be as much of a button masher in the first place. But yeah, M vs.C2 is still a great game as well.

❤ⓛⓞⓥⓔ❤ (CaptainLorax), Tuesday, 13 January 2009 22:06 (fifteen years ago) link

Street Fighter IV Game Night streaming live in 40 minutes (should be archived later)
http://www.1up.com/do/newsStory?cId=3172234

Jeff LeVine, Wednesday, 14 January 2009 00:28 (fifteen years ago) link

the crazy-priced £150/$150 tournament edition sticks are selling like crazy
o_O

cozwn, Wednesday, 14 January 2009 00:31 (fifteen years ago) link

a bit too excited for this now

just seems like the wait is getting longer, not shorter : /

cozwn, Friday, 16 January 2009 08:02 (fifteen years ago) link

cozwn, Friday, 16 January 2009 08:05 (fifteen years ago) link

are you getting this on ps3 jeff?

cozwn, Friday, 16 January 2009 08:05 (fifteen years ago) link

Sakura looks like badass competition for the home versions.
I've seen Rose videos and her voice would get annoying pretty fast.

❤ⓛⓞⓥⓔ❤ (CaptainLorax), Friday, 16 January 2009 08:16 (fifteen years ago) link

cozwn - I'm leaning towards the 360 version since I have a feeling the online over there will be better.

Jeff LeVine, Friday, 16 January 2009 15:56 (fifteen years ago) link

this (.pdf) is a bit nerdy but also great and written in easy to understand english (as opposed to shoryuken.com)

cozwn, Sunday, 18 January 2009 20:15 (fifteen years ago) link

Ugh, why do people put out PDF magazines. And one that looks like a mid-'90s issue of GameFan no less. There is nothing sacred about print layouts, guys.

Nhex, Sunday, 18 January 2009 22:29 (fifteen years ago) link

And I just realized it is a print magazine, just lazily converted to the web.

Nhex, Sunday, 18 January 2009 22:30 (fifteen years ago) link

haha.

Women can be captains too, you know? (jim), Sunday, 18 January 2009 22:31 (fifteen years ago) link

final of the first SFIV japanese nationals

big outrage that dhalsim, not sagat took it; doesn't really square w/the recently re-configured tier list

did anyone watch the 1up game night with the pros? it was actually pretty decent (the first one was OK, but mostly just to see the console version in uninterrupted action), they explained a lot interesting technical stuff for boring dudes like me

cozwn, Monday, 19 January 2009 22:45 (fifteen years ago) link

2 things.

1)obviously it's one of the greatest SF players in the world is playing him, but Dhalsim looks way more fun to play with then before. Adding a bit of speed to his movements was a great idea.

2)why does the video say "run nigga run nigga" at the beginning?

scourge of cords (Z S), Monday, 19 January 2009 22:56 (fifteen years ago) link

haha yeah I have no idea re:2

cozwn, Monday, 19 January 2009 23:00 (fifteen years ago) link

dhalsim is rad in SF2 as well, he's a sneaky bastard w/lots of neat tricks. trouble is his learning curve is pretty steep, and yeah as you say he is pretty slow

but in the right hands ->

cozwn, Monday, 19 January 2009 23:03 (fifteen years ago) link

I've read that in World Warrior, a perfect Sim player can beat all of the other characters 100% of the time except for glitch-abusing Guile players.

abanana, Tuesday, 20 January 2009 02:04 (fifteen years ago) link

To me it would seem to be difficult to beat a perfect player no matter what character he or I were playing but what do I know.

josephcharles, Tuesday, 20 January 2009 02:54 (fifteen years ago) link

dude playing dhalsim in the SFIV video is way better than the dude playing sagat

i'm a black mage, kid. i'll ice you (Lamp), Tuesday, 20 January 2009 02:55 (fifteen years ago) link

cozwn, Tuesday, 20 January 2009 07:30 (fifteen years ago) link

cozwn, Tuesday, 20 January 2009 07:38 (fifteen years ago) link

^mandatory rallying cry for all victories with Bison

Glans Kafka (MPx4A), Tuesday, 20 January 2009 09:20 (fifteen years ago) link

roll call

set phasers to stan (cozwn), Friday, 23 January 2009 01:46 (fifteen years ago) link

i will straight buy this right now if you want to play.
it's been years since I touched SFII.

O-mentum (forksclovetofu), Friday, 23 January 2009 03:23 (fifteen years ago) link

it's not out yet but I will be putting MAJOR time into this so there is no doubt I will be available for games if anyone thinks their hip enough to throw down

set phasers to stan (cozwn), Friday, 23 January 2009 08:47 (fifteen years ago) link

thought that was implying Oro had been added to the game

Glans Kafka (MPx4A), Friday, 23 January 2009 09:35 (fifteen years ago) link

sadly not :/ just some fan art

set phasers to stan (cozwn), Friday, 23 January 2009 09:41 (fifteen years ago) link

anyone psyched for
http://www.capcom-unity.com/kramez/gallery/view_gallery.one?pid=56031591

set phasers to stan (cozwn), Friday, 23 January 2009 09:43 (fifteen years ago) link

wtf?
Who's the guy in the bottom left corner? - not a street fighter I presume.. he is holding a gun. he might look the most like Dan.
Would the other bottom guy be another random non-street fighter character?
Are the top 3 Balrog, M.Bison and Vega?

CaptainLorax, Friday, 23 January 2009 12:39 (fifteen years ago) link

O, i think i thought this was the SSFTII thread. my bad.

O-mentum (forksclovetofu), Friday, 23 January 2009 19:31 (fifteen years ago) link

top 3 in SF2 is dhalsim akuma balrog

cozwn, Friday, 23 January 2009 20:26 (fifteen years ago) link

do u haf SF2HDR forks? I play tht a TON. let's fight!!

cozwn, Friday, 23 January 2009 20:27 (fifteen years ago) link

will brilliam m and snarly circa yow are STRAIGHT chckenshit

cozwn, Friday, 23 January 2009 20:28 (fifteen years ago) link

yeh am drunk so what

cozwn, Friday, 23 January 2009 20:29 (fifteen years ago) link

^^^^haha woops pls excuse me

cozwn, Saturday, 24 January 2009 15:10 (fifteen years ago) link

Holy shit at the Gamepro cover up there. I'm not saying *I* could draw that...I'm terrible at drawing. But I am saying that any number of kids in my 4th grade class could draw that.

the maximum value that ZS obtains given its constraint is 8 (Z S), Saturday, 24 January 2009 17:49 (fifteen years ago) link

Yes, they are not doing justice to these nuanced characters.

Andrew Farrell, Saturday, 24 January 2009 18:51 (fifteen years ago) link

http://bunnypookah.free.fr/Archives/SSF2T.jpg

cozwn, Saturday, 24 January 2009 19:48 (fifteen years ago) link

I need to buy SFII still; probably will do tonight.

O-mentum (forksclovetofu), Saturday, 24 January 2009 20:37 (fifteen years ago) link

Chun Li is about 4 feet tall in that picture.

the maximum value that ZS obtains given its constraint is 8 (Z S), Saturday, 24 January 2009 20:40 (fifteen years ago) link

Looks like T-Hawk's wearing Uggs.

circa1916, Saturday, 24 January 2009 22:18 (fifteen years ago) link

I actually bought that issue of EGM off the rack...

Nhex, Saturday, 24 January 2009 23:00 (fifteen years ago) link

Killer Hidden Character - Dan

abanana, Sunday, 25 January 2009 00:38 (fifteen years ago) link

http://lh4.ggpht.com/_DX8MXY3dneU/SXpAvDy9yWI/AAAAAAAAAMk/2mz6rLx9xKE/s512/EGM_46.jpg

if you mean this one nhex then i did too! weird that i would remember that

i like to fart and i am crazy (gbx), Sunday, 25 January 2009 00:42 (fifteen years ago) link

http://wa4.images.onesite.com/capcom-unity.com/user/sonicbroom/large/ssf2np.jpg
^^^^think this may be my favourite so far

cozwn, Sunday, 25 January 2009 02:15 (fifteen years ago) link

some srs crimes against limbs in these pics

cozwn, Sunday, 25 January 2009 02:16 (fifteen years ago) link

http://farm3.static.flickr.com/2273/2160342692_742a1b5ff3.jpg

cozwn, Sunday, 25 January 2009 02:20 (fifteen years ago) link

lol
http://img.skitch.com/20090125-jtr72e5f1qk6g7mr1ra8n85fry.jpg

cozwn, Sunday, 25 January 2009 02:23 (fifteen years ago) link

http://farm4.static.flickr.com/3058/2815963311_2a60ba313a.jpg

cozwn, Sunday, 25 January 2009 02:25 (fifteen years ago) link

cozwn = hero

seriously.

circa1916, Sunday, 25 January 2009 11:36 (fifteen years ago) link

huh — at what point did it become standard for companies to have enough promo art for review use that stuff like those magazine covers ^^^^ stopped happening? or am i missing something?

thomp, Sunday, 25 January 2009 11:50 (fifteen years ago) link

that last T Hawk one looks like Sebastien Tellier

Glans Kafka (MPx4A), Sunday, 25 January 2009 14:48 (fifteen years ago) link

sirlin's shirt

cozwn, Monday, 26 January 2009 00:02 (fifteen years ago) link

what really upsets me is that I can't find the street fighter magazine article with the worst concept art ever. worse looking than anything I've seen here :(

CaptainLorax, Monday, 26 January 2009 05:28 (fifteen years ago) link

alt.costumes revealed

cozwn, Wednesday, 28 January 2009 06:21 (fifteen years ago) link

anyone picking up one of the $150/£150 ltd. edn. (3000-run) tournament edn. sticks? arcade perfect emulation of the SFIV viewlix cabs in yr home with all sanwa parts...

http://wa2.images.onesite.com/capcom-unity.com/user/s-kill/dsc01753.jpg

cozwn, Thursday, 29 January 2009 00:28 (fifteen years ago) link

cozwn, Thursday, 29 January 2009 00:31 (fifteen years ago) link

cozwn, Thursday, 29 January 2009 00:31 (fifteen years ago) link


^^^woah

cozwn, Saturday, 31 January 2009 10:44 (fifteen years ago) link

zappi, Saturday, 31 January 2009 17:32 (fifteen years ago) link

So, it'll may be long after the majority of players stop caring, but I just realized that the PC port of SF IV is now coming out later in the year. Good news: this seems to imply that it will have online crossplatform play with 360, while as before it was going to get a simultaneous release with the console versions and no online play, if I remember correctly. Bad news: it might be so far into the future that nobody will care anymore and be playing, or my computer will not run it.

Nhex, Tuesday, 3 February 2009 22:32 (fifteen years ago) link

http://i39.tinypic.com/e13ri9.jpg

abanana, Tuesday, 3 February 2009 23:06 (fifteen years ago) link

this game looks dope imo

MARK HAVE YOU HEARD ANYTHING ON THE INTERNET ABOUT BRAVE FENCER MUSASHI? (cozwn), Tuesday, 3 February 2009 23:10 (fifteen years ago) link

lolll

scary larry!!!!!!!!!!!!!!!!!

welcome to the own zone population you (cankles), Tuesday, 3 February 2009 23:12 (fifteen years ago) link

xp

welcome to the own zone population you (cankles), Tuesday, 3 February 2009 23:12 (fifteen years ago) link

what is 'MARK HAVE YOU HEARD ANYTHING ON THE INTERNET ABOUT BRAVE FENCER MUSASHI?' from - i bought that game when it came out for the ff8 demo btw ~_~

welcome to the own zone population you (cankles), Tuesday, 3 February 2009 23:13 (fifteen years ago) link

or was that xenogears i dont even remember

welcome to the own zone population you (cankles), Tuesday, 3 February 2009 23:13 (fifteen years ago) link

haha Brave Fencer Musashi!

I can't remember if I told this story on this board elsewhere before, but when I was in first year university I had a roommate who would play video games in this windowless room with gray-painted walls for hours and hours and hours at a time (36 hours on Ocarina of Time entirely uninterrupted, except, one hopes, by bathroom breaks). He would become just completely demented after awhile. In the middle of one of these binges, I overheard him on the phone, calling Slocki, desperate and deranged, at god knows what time: "HELLO MARK HAVE YOU HEARD ANYTHING ON THE INTERNET ABOUT BRAVE FENCER MUSASHI?"

― antexit, Tuesday, February 3, 2009 12:13 AM (23 hours ago) Bookmark Suggest Ban Permalink

MARK HAVE YOU HEARD ANYTHING ON THE INTERNET ABOUT BRAVE FENCER MUSASHI? (cozwn), Tuesday, 3 February 2009 23:16 (fifteen years ago) link

lollllllll

welcome to the own zone population you (cankles), Tuesday, 3 February 2009 23:22 (fifteen years ago) link

roll call
― set phasers to stan (cozwn), Friday, January 23, 2009 1:46 AM (1 week ago) Bookmark Suggest Ban Permalink

cozwn, Tuesday, 3 February 2009 23:44 (fifteen years ago) link

"- Alt. Costumes are available only in 5-character 400-MS-point DLC packs, one new pack every week as follows:
Grapplers Pack - Zangief, E Honda, Rufus, Abel, El Fuerte (Feb 12)
Beauty Pack - Chun Li, C.Viper, Sakura, Rose, Cammy (Feb 19)
Shoryuken Pack - Ryu, Ken, Akuma, Gouken, Dan (Feb 26)
Shadoloo Pack - Dictator, Sagat, Claw, Boxer, Seth (March 5)
Classic Pack - Guile, Blanka, Dhalsim, Gen, Fei Long (March 12)
All-In Pack - Get everyone at a discount (1000 MS Points; available from April 30th)

- On day one, when you put in the disc you'll be prompted to download an update that will give you a Championship mode, which facilities play in a tournament format, allowing you to earn more Grade Points. Clearly this is for Ranked match... but I don't see anything that says if there is an unranked/player-match Championship mode.

- Championship mode, as with Ranked and Player matches, can be played using the Arcade-interrupt method (or whatever it's called; under player profile, there's an Arcade-interrupt setting that you can change)

- If you rank in for Championship mode, or any of the Challenge modes (I think; the text is not very clear), you can choose to upload your replay file. Replay files can be viewed by anyone."

http://forums.shoryuken.com/showthread.php?t=174758

cozwn, Wednesday, 4 February 2009 11:27 (fifteen years ago) link

Are you kidding me? You're supposed to pay $12.50 for additional costumes? (That's if you're willing to wait for the bundle, otherwise it's $25!? Maybe it's 200 pts, not 400.. still ridiculous even then!)

Nhex, Wednesday, 4 February 2009 12:27 (fifteen years ago) link

turns out they're 320pts each, so what 64M$pts or 40/50pence? how much would you have to pump into the arcade cab to get just one costume?

either way, the game is pretty cheap and it's not like you need these or anything; I'll probably pick up the all-in pack at some point despite my utter disdain for useless dlc

cozwn, Wednesday, 4 February 2009 12:35 (fifteen years ago) link

But it's not even just useless DLC, it's stuff that should obviously go on your $60 disc (if it isn't there already...) but they're cutting it out for an extra revenue stream! I just looked it up, and even the fancy Collector's Edition only comes with five of the costumes (or one of the five packs). Well, I hope they're included in the PC version, considering how much later that's going to be.

Nhex, Wednesday, 4 February 2009 13:32 (fifteen years ago) link

it is just useless dlc though, isn't it? some (admittedly pretty rad) costumes. it's hard for me to get wound up about it, considering how cheap the game is here (rrp seems to be about £26) but I acknowledge I am a stan by this point, anyway instead of having this fruitless argument let's both enjoy this pic of dhalsim

http://i.somethingawful.com//sasbi/2006/07/jumpman16/Bewilderbeest.jpg

cozwn, Wednesday, 4 February 2009 13:44 (fifteen years ago) link

0_0 Busy Philipps is enthralled by the Yoga.

Nhex, Wednesday, 4 February 2009 13:47 (fifteen years ago) link

so apparently in SF-lore, dhalsim had a pet elephant and his pet elephant had a best friend. when balrog visited india he punched the best friend elephant in the face and killed it and that's why dhalsim hates balrog

cozwn, Wednesday, 4 February 2009 13:53 (fifteen years ago) link

!!!

welcome to the own zone population you (cankles), Wednesday, 4 February 2009 19:20 (fifteen years ago) link

assuming that's just an actual Tyson anecdote they borrowed

Glans Kafka (MPx4A), Wednesday, 4 February 2009 20:01 (fifteen years ago) link

Capcom is pleased to announce the first expansion pack for Street Fighter IV. Championship Mode expansion pack will add several unique and gameplay enriching options to Street Fighter IV’s already robust feature set free of charge post launch. Street Fighter IV’s Championship Mode Expansion Pack will include:

• Replay Mode – Record, upload, and download top matches to share with the Street Fighter IV community. Players can analyze top tiered fighters matches, leave voter feedback for others, and share their own triumphant victories.

• New Points System - Two new points systems to measure your skill (Championship and Tournament Points)

• Enhanced Tournament Matching System - Skill level matching system offers improved tournament match making for beginners and mid-level players. Competitors earn Grade Points (GP) to earn entry into more advanced tournaments.

cozwn, Thursday, 5 February 2009 21:00 (fifteen years ago) link

http://streetfiytahfo.ytmnd.com/

cozwn, Thursday, 5 February 2009 21:07 (fifteen years ago) link

http://cache.gawker.com/assets/images/2009/02/custom_1233860153561_yikes.JPG

cozwn, Thursday, 5 February 2009 21:13 (fifteen years ago) link

^once had to actually listen to this post in my head (cozwn), Saturday, 7 February 2009 11:49 (fifteen years ago) link

famitsu art.

^once had to actually listen to this post in my head (cozwn), Saturday, 7 February 2009 11:52 (fifteen years ago) link

so ridiculously psyched for this. any word on the quality of online play?

circa1916, Saturday, 7 February 2009 12:10 (fifteen years ago) link

I am crazy stoked for this. here's what I know about the online play for def:

- 1vs1 player and ranked lobbies
- no word yet on quarter matches, would be silly if they're not in there. this screen seems to suggest it
http://www.famitsu.com/game/news/__icsFiles/artimage/2009/02/06/pc_fc_n_gn/0202suto017.jpg
- earn grade points to participate in online tournaments
- earn battle points to rank up
- day-one patch to add in championship mode
- some dude on SRK who has the console version for a while: "I can confirm the net code is solid"

^once had to actually listen to this post in my head (cozwn), Saturday, 7 February 2009 13:16 (fifteen years ago) link

- the capcom USA and capcom JAPAN dev teams have been playing each other pretty much lag-free throughout development. that's california to japan. pretty sure the game runs on P2P as well, so o_O

^once had to actually listen to this post in my head (cozwn), Saturday, 7 February 2009 13:17 (fifteen years ago) link

^^^last point from capcom PR tbf

^once had to actually listen to this post in my head (cozwn), Saturday, 7 February 2009 13:18 (fifteen years ago) link

- there's no official US street date btw, so copies will start turning up in shops late next week

^once had to actually listen to this post in my head (cozwn), Saturday, 7 February 2009 13:19 (fifteen years ago) link

are you getting this day one, circa?

FADCFTMFW (cozwn), Saturday, 7 February 2009 17:09 (fifteen years ago) link

absolutely. we'll have to try out that netcode.

what's the bit about no official US release date? thought Feb. 17th was "official".

circa1916, Saturday, 7 February 2009 20:04 (fifteen years ago) link

nah, afaik capcom haven't given an official street date. they're having a launch party on the 17th but on SRK folx are starting to hound best buys and 7/11s from next week ^^;

FADCFTMFW (cozwn), Saturday, 7 February 2009 20:08 (fifteen years ago) link

http://forums.shoryuken.com/showthread.php?t=174520

FADCFTMFW (cozwn), Saturday, 7 February 2009 20:10 (fifteen years ago) link

"Capcom has declared retailers can sell this as soon as they have the copies."

FADCFTMFW (cozwn), Saturday, 7 February 2009 20:12 (fifteen years ago) link

http://img.skitch.com/20090208-fyjb3qsc7jimm382m93cj8nb5m.jpg

FADCFTMFW (cozwn), Sunday, 8 February 2009 14:12 (fifteen years ago) link

JME has his copy already

FADCFTMFW (cozwn), Sunday, 8 February 2009 20:55 (fifteen years ago) link

God, I wish I could play this. Everything about it looks outstanding.

I shall always respect my elders (Z S), Sunday, 8 February 2009 21:01 (fifteen years ago) link

http://the-magicbox.com/0902/sfiv28.jpg

FADCFTMFW (cozwn), Sunday, 8 February 2009 22:49 (fifteen years ago) link

http://the-magicbox.com/0902/sfiv36.jpg

FADCFTMFW (cozwn), Sunday, 8 February 2009 22:50 (fifteen years ago) link

my thumb has a dime-sized blister from playing street fighter all weekend

it amuses and intrigues throughout (Lamp), Monday, 9 February 2009 12:37 (fifteen years ago) link

o rly? ws it gd?

FADCFTMFW (cozwn), Monday, 9 February 2009 14:07 (fifteen years ago) link

yah altho it plays closer to 3rd strike than anything. akuma is still completely broken ken still sucks and i can pwn with rose but generally suck.

the collector's edition stuff is pretty dope the udon artwork is nice i also was given the first couple of sf comix which are pretty lulz

it amuses and intrigues throughout (Lamp), Monday, 9 February 2009 14:18 (fifteen years ago) link

nice. so you have a copy then? can you let us know if you can play quarter matches?

FADCFTMFW (cozwn), Monday, 9 February 2009 14:28 (fifteen years ago) link

lol capcom unity. i dont have a copy a friend of mine that worked on the launch has one i played it at his place this wknd u probably know more about the game than i do. i played strictly vs. mode. once round with each character than a couple hours more with just the ones i like to get a feel

it amuses and intrigues throughout (Lamp), Monday, 9 February 2009 14:41 (fifteen years ago) link

no worries dude, was worth asking : )

FADCFTMFW (cozwn), Monday, 9 February 2009 15:04 (fifteen years ago) link

The mounting hype for this is killing me! Blog posts everywhere anticipating it and recalling
nostalgia and glory for the old SF2 days feels so familiar.

Nhex, Tuesday, 10 February 2009 22:39 (fifteen years ago) link

My local store claims copies this friday! Fingers crossed...

Jeff LeVine, Wednesday, 11 February 2009 06:14 (fifteen years ago) link

online looks pretty lag-free

my dad has a bazooka (cozwn), Wednesday, 11 February 2009 10:06 (fifteen years ago) link

dan's challenge mode (spoilers)

he looks... viable

my dad has a bazooka (cozwn), Wednesday, 11 February 2009 13:06 (fifteen years ago) link

http://i39.tinypic.com/oglvu0.png

my dad has a bazooka (cozwn), Wednesday, 11 February 2009 20:56 (fifteen years ago) link

Apologies if this has already been discussed on here, but I have NEVER heard of seconds!

http://www.1up.com/do/blogEntry?bId=8980892&publicUserId=5696848

This is a serious inquiry and there may be reprecussions (forksclovetofu), Wednesday, 11 February 2009 21:10 (fifteen years ago) link

The new 1up blogs are really on fire, Retronauts and the Grind have been doing really good work since they started up.

Seconds is definitely real, though I don't know anyone who called it that. The commenters are on point - it was a polite thing to do, to stretch out the match for the money you were spending the arcade. Of course if you were in a real hardcore arcade then not so many people cared about that stuff. Of course, at home it's all far less relevant.

Nhex, Wednesday, 11 February 2009 21:20 (fifteen years ago) link

We called it "mercy round" around my parts. If you really wanted to demonstrate your primacy you'd take them down to just a hair on their bar before giving them the round.

antexit, Thursday, 12 February 2009 00:27 (fifteen years ago) link

i have never heard of seconds or mercy rounds, but what a pointless thing. how does that catch on?

Lingbert, Thursday, 12 February 2009 01:00 (fifteen years ago) link

My local store claims copies this friday! Fingers crossed...
― Jeff LeVine, Wednesday, February 11, 2009 6:14 AM (4 days ago) Bookmark Suggest Ban Permalink

sooooooooooo didja get it?

my dad has a bazooka (cozwn), Sunday, 15 February 2009 13:03 (fifteen years ago) link

:( now they're sayin' monday...

Jeff LeVine, Sunday, 15 February 2009 17:44 (fifteen years ago) link

... maybe tuesday. saturday at the latest

Lamp, Sunday, 15 February 2009 19:29 (fifteen years ago) link

Apparently most places won't be selling this until Wednesday the 18th. So I guess the "no official release date" thing is resulting in the game being released later rather than sooner.

circa1916, Monday, 16 February 2009 01:29 (fifteen years ago) link

Will the release of this mean that I shouldn't buy SFIISHDTURBOSLDKDLF because everyone's gonna migrate to the new game?

Also, the game will have toilets. (forksclovetofu), Monday, 16 February 2009 01:30 (fifteen years ago) link

I'm betting a lot of people will move over to SFIV, yeah, but I doubt the HD Remix community will dry up. I'd hate to dissuade you from picking up HD Remix because it really is a great game.

Also, upon further research, some places will be selling SFIV on Tuesday. A lot of mixed info on SYR forums.

circa1916, Monday, 16 February 2009 02:27 (fifteen years ago) link

10/10 on EG
http://farm4.static.flickr.com/3350/3283106845_686874460e.jpg

my dad has a bazooka (cozwn), Monday, 16 February 2009 09:19 (fifteen years ago) link

http://i44.tinypic.com/2rhla8o.jpg

my dad has a bazooka (cozwn), Monday, 16 February 2009 09:25 (fifteen years ago) link

Dumb Onion AV Club pan:
http://www.avclub.com/articles/street-fighter-iv,23796/

abanana, Monday, 16 February 2009 18:47 (fifteen years ago) link

I understand the aim for broader audience reviews not aimed at super hardcore nuts like us, but the writer seems really lazy. I'll quote some of the comments:

This is like listening to someone who hates westerns review The Wild Bunch.

"Some outlaws rob a bank, they run from the law for awhile, there's a big shootout, some people die - haven't we seen this before? Did we really need another one?"


That's exactly it, actually. The gameplay, which is what a game like this lives and dies on, was only discussed in five words. Stylish, superb, second to none. How so? What stuck out other than the pretty graphics? Why are we stuck on less relevant points like the win quotes and so on when the meat of the game is so shallowly addressed? In a positive IGN fluff piece or this phoned-in review, that's just lazy. I'll forgive any reviewer for not knowing a genre-- you get what they give you to review-- but pretending you do is just not good policy.

I'm ready to admit that the game isn't near perfect, but it doesn't even sound like the reviewer tried to play Street Fighter in a versus mode. Street Fighter lives by multiplayer and to ignore completely is just plain foolish.

Nhex, Monday, 16 February 2009 20:53 (fifteen years ago) link

Lol, sf nerds will fucking CUT YOU mang.

Also, the game will have toilets. (forksclovetofu), Monday, 16 February 2009 21:12 (fifteen years ago) link

i love how video game fans cant deal with less-than-100% STELLAR reviews of games they want to be good. that review seemed pretty fair to me.

s1ocki, Monday, 16 February 2009 22:35 (fifteen years ago) link

it's just wrong in many places, which is annoying:

"Gameplay is still rendered in old-school 2D."

"If you repaint the Mona Lisa or do a shot-for-shot remake of The Godfather, can the unoriginal results somehow still be compelling?" <- this isn't even a valid crit. of SF2HDR, nevermind SFIV which is a bottom-up new engine

"Street Fighter purists will argue otherwise, but this is essentially the same game most of us played nearly two decades ago, only rendered in far prettier pixels." <- this is close if I'm being generous, lazy if I'm being honest... the 'essentially' gives him a lot of space to breathe

"Street Fighter II Hyper Fighting, Super Street Fighter II Turbo HD Remix, etc. Is Street Fighter IV the best version?" lolwut

"... a game they already own." uhhhhhhhhh

it ws a pretty bad review slock bt I think yr point still stands, it is funny how worked up folx get abt vidgame reviews

/stan

cozwn, Monday, 16 February 2009 22:59 (fifteen years ago) link

I think reviews don't really serve fighting games v.well tho

cozwn, Monday, 16 February 2009 23:02 (fifteen years ago) link

ok I suggest banned myself for my penultimate post

cozwn, Monday, 16 February 2009 23:04 (fifteen years ago) link

it's just his points are completely valid, it seems, if you're a casual gameplayer.

s1ocki, Monday, 16 February 2009 23:34 (fifteen years ago) link

as long as he's not totally garbage i'm well going El Fuerte pretty consistently:

http://www.gamemanx.com/wp-content/uploads/2008/07/streetfighter-4-fuerte.jpg

Bone Thugs-N-Harmony ft Phil Collins (jim), Tuesday, 17 February 2009 14:23 (fifteen years ago) link

they thought he was grbo early on until ppl discovered his infinite and his crazy mix up game, now he's considered pretty good, need a lot of dexterity to play him well tho I think : /

who else is getting this on 360?

cozwn, Tuesday, 17 February 2009 14:31 (fifteen years ago) link

"blanka burgers"
I might get this, but I'm buying a DS lite today and dunno if I wanna keep running back and forth to vidya game store.

Also, the game will have toilets. (forksclovetofu), Tuesday, 17 February 2009 16:58 (fifteen years ago) link

Hoping to install this to the 360 hard drive. Any reports on that causing problems, or does it work okay for this one?

Jeff LeVine, Tuesday, 17 February 2009 17:31 (fifteen years ago) link

cozwn, Tuesday, 17 February 2009 17:35 (fifteen years ago) link

going to be heading out to pick this up in a bit! hopefully it's available around here.

blanka burgers (circa1916), Tuesday, 17 February 2009 20:10 (fifteen years ago) link

looks like i'll have to wait 'til tomorrow :(

blanka burgers (circa1916), Tuesday, 17 February 2009 22:09 (fifteen years ago) link

maybe you could have called ahead???

Lamp, Tuesday, 17 February 2009 22:10 (fifteen years ago) link

i was out and about for other reasons as well so it's not like it was a wasted trip.

blanka burgers (circa1916), Tuesday, 17 February 2009 22:19 (fifteen years ago) link

soul fuck

Bone Thugs-N-Harmony ft Phil Collins (jim), Tuesday, 17 February 2009 22:33 (fifteen years ago) link

There were copies on the back shelves at two gamestops yesterday in mid manhattan, but for preorders only. Guy at the desk tells me that he has no idea when they're going to start selling to the general public, maybe the 20th, but that they don't have enough to even cover their preorders now and maybe I should check back midday for the next few days. Fuck that, I tell him, I'll just get it on Amazon. And the guy who works at Gamestop, the one wearing a gamestop nametag, shrugs and says "yeah, that's what I'm doing too."

Also, the game will have toilets. (forksclovetofu), Wednesday, 18 February 2009 14:16 (fifteen years ago) link

I got my copy! it's very different

cozwn, Wednesday, 18 February 2009 14:53 (fifteen years ago) link

It'll be amusing if after 10,000 anticipatory posts, you end up being the person who likes the game the least...

Jeff LeVine, Wednesday, 18 February 2009 17:36 (fifteen years ago) link

"I got my copy! it's very different"

^ last street fighter 4 comment cozwn ever posts.

heading out in a bit to pick this up for reals this time. woohoo.

blanka burgers (circa1916), Wednesday, 18 February 2009 18:39 (fifteen years ago) link

haha coz just soundly beat me several times. i'm still fumbling pretty bad with these new mechanics. no noticeable lag though!

blanka burgers (circa1916), Wednesday, 18 February 2009 20:41 (fifteen years ago) link

good games! been toying around with FADC, the timing's pretty tricky

I'm still pretty bad but the game is fuuuuun, gorgeous too

cozwn, Wednesday, 18 February 2009 22:45 (fifteen years ago) link

wat characters do u like so far cz??

Lamp, Wednesday, 18 February 2009 22:52 (fifteen years ago) link

el fuerte!!!!!!!!!!!!!!!!!!!!!!!! SUPER DYNAMIC COOKING TIME!!

fr rlz tho, weird mix up game, very fast, high priority body splash, decent focus attack, and some fine combos... def think he's a sleeper; he's a bit goofy but heaps of fun

ryu is surprisingly fun too; guess he is kinda immutable

cozwn, Wednesday, 18 February 2009 23:11 (fifteen years ago) link

for the new characters i like abel the best but i'm really feelin rose managed to consistently beat my friend how is hardcore w/her last wknd

Lamp, Wednesday, 18 February 2009 23:18 (fifteen years ago) link

man, some of these combos are damn near impossible. i've spent like 15-20 min. just trying to nail a single string in the challenge/training mode. i can understand making them prohibitively difficult but some require like absolutely precise timing.

blanka burgers (circa1916), Wednesday, 18 February 2009 23:54 (fifteen years ago) link

First impressions are great - glad to finally get my hands on this thing. Love most of the graphics, the colors, backgrounds and animations. Package seems quite deep - definitely seeing myself putting a ton of time into this (and hopefully getting decent). Controls mostly seems a little easier that Turbo HD. Gotta retrain myself on the two button throws, though I guess I understand why they changed it (no more happy accidents). Balrog seems weaker? Am I right in thinking focus attack let you pass through fireballs, or no?

Jeff LeVine, Thursday, 19 February 2009 03:35 (fifteen years ago) link

I hurt myself playing this tonight. Also I now suck at street fighter ;_;

Lots of praying with no breakfast! (HI DERE), Thursday, 19 February 2009 05:02 (fifteen years ago) link

This "Indestructible" theme song sure is... something.

mayor jingleberries, Thursday, 19 February 2009 06:02 (fifteen years ago) link

The challenge rooms don't do the best job at explaining what you're supposed to do. I got stuck on the third batch, dealing with cancelling - don't really understand what they want me to do there. Has anybody seen a nice online video tutorial that slowly goes through cancelling? Or wanna have a go at explaining it (read the manual paragraph on it, but it made my head hurt).

Seth second round ended my night. Was getting a little frustrated there, but I'm sure I'll be able to get past him tomorrow / when less tired.

Nitpick: The logo on the spine of the box.

Jeff LeVine, Thursday, 19 February 2009 07:56 (fifteen years ago) link

jeff, this guy's videos will help you see the distance and timing you need for some of the challenges

youtube.com/user/kalelulen4

I don't know but I think maybe the david sirlin super turbo tutorials (on yt) explain cancelling, possibly the intermediate one

cozwn, Thursday, 19 February 2009 08:05 (fifteen years ago) link

man, some of these combos are damn near impossible. i've spent like 15-20 min. just trying to nail a single string in the challenge/training mode. i can understand making them prohibitively difficult but some require like absolutely precise timing.

― blanka burgers (circa1916), Wednesday, February 18, 2009 11:54 PM (Yesterday) Bookmark Suggest Ban Permalink

I know, right. some of them aren't even technically difficult, like j.HP, cr.MK, cr.MK, cr.HK which is ryu's level 1 hard challenge but the timing on the combos is so new and finnicky it makes them really difficult; some of the target combos (still dunno what that means), which are only two inputs (e.g. for fuerte far st.MK, st.MK) are nails o_O

cozwn, Thursday, 19 February 2009 08:08 (fifteen years ago) link

friendly technical tip: the comboing system in this one is a bit difft. to ST, where you can cancel (xx) a normal into a special, a normal into a normal, and a normal from a cancelled normal can be cancelled into a special

in SF4, you can still cancel a normal into a super and you can cancel a normal into a normal, but you can't cancel a normal into a special if that normal itself has been cancelled off another normal, so for instance ryu's fwd.HP (the overhead one) can be comboed if you cancel it into a cr.LP

because you cancelled the fwd.HP into cr.LP you can't then cancel that LP into a hadoken, what you need to do is create a link, which in this case is easiest done by putting another cr.LP after the first (which is a slower input window, kinda like a half musical beat between the LPs) which can then be cancelled into the hadoken

so you can't fwd.HP xx cr.LP xx Hadoken but have to fwd.HP xx cr.LP, cr.LP xx Hadoken; someone pls correct me if I am wrong

(suggest banning myself for this one too btw)

cozwn, Thursday, 19 February 2009 09:19 (fifteen years ago) link

jeff, at 00:15 in this vid, DS explains cancelling

cozwn, Thursday, 19 February 2009 09:24 (fifteen years ago) link

Am I understanding the Sirlin video correctly that cancelling just means doing a second move at the exact frame that your first move hits or is blocked?

Jeff LeVine, Thursday, 19 February 2009 16:25 (fifteen years ago) link

I guess I was thinking that cancelling meant, well, stopping your first move from coming out, as the word cancel would seem to more than imply

Jeff LeVine, Thursday, 19 February 2009 16:30 (fifteen years ago) link

i have HD now shall i buy a playstation 3 and this?

argh oh noes! \∫Öζ/ (ken c), Thursday, 19 February 2009 16:42 (fifteen years ago) link

They usually don't actually mean cancelling the move, but cancelling part of the first move's recovery animation following the hit, so the next attack follows quickly in a string.

Nhex, Thursday, 19 February 2009 19:56 (fifteen years ago) link

so im basically getting killed as vega which is weird since hes been my best or second best character since turbo for the SNES but looking at the tiers i shouldnt be surprised. but the damage his combos do is just ridic

ugh i should just stick to rose soul reflect pwns so damn hard

Lamp, Friday, 20 February 2009 02:26 (fifteen years ago) link

so is everyone still just playing through the challenges??? ive started working on unlocking seth, gouken and akuma so far ive unlocked rose (with vega) and fei long (abel)

basically loving this game so far ^_^

you contemptibel nerd you yuppie fukkin homo (Lamp), Friday, 20 February 2009 04:53 (fifteen years ago) link

lol sry rose with bison cleared w/vega as well

you contemptibel nerd you yuppie fukkin homo (Lamp), Friday, 20 February 2009 04:56 (fifteen years ago) link

I am getting my fucking ass kicked. I feel like I'm something like 22-100 in arcade mode. Was just playing as Abel on medium and got beat by Sagat for 45 minutes in a row.

mayor jingleberries, Friday, 20 February 2009 05:16 (fifteen years ago) link

Still can't convince myself to buy this with my current 360 controller, and apparently the fightpads are impossible to get here.

Brilli.am/writes (Will M.), Friday, 20 February 2009 16:23 (fifteen years ago) link

ive been playin on a pad it sucks, for sure, but its less of a detriment to certain characters according to srk. ill probably end up picking up a TE at some point but kind of cant justify the expense. maybe ill win one of the mini-tournies and get it for free

here is a short one-act play not about gaza:

BOSS: you look tired. out late last nite

LAMP: uh... no. [sheepishly] i was playing SFIV. and then i woke up early so i could play before work

BOSS: what's it like

LAMP: [spends exactly twelve minutes discussing the new tiers, how much worse vega is as a character, EX damage, the worthlessness of ppl that main Ken (worse than Hitler!) and on-line matching]

BOSS: ...

LAMP: so... it turns out im kinda into street fighter

you contemptibel nerd you yuppie fukkin homo (Lamp), Friday, 20 February 2009 16:32 (fifteen years ago) link

so... it turns out im kinda into street fighter

cozwn, Friday, 20 February 2009 16:58 (fifteen years ago) link

My friend beat me over and over again, so I suggested he play online, where other dudes beat my friend over and over again.

So basically I am the worst at this game.

Your heartbeat soun like sasquatch feet (polyphonic), Friday, 20 February 2009 17:28 (fifteen years ago) link

We should start a worst of the worst tournament. For all the glory.

mayor jingleberries, Friday, 20 February 2009 17:36 (fifteen years ago) link

lol at Lamp

I shall always respect my elders (Z S), Friday, 20 February 2009 17:48 (fifteen years ago) link

I would totally win worst of the worst

Lots of praying with no breakfast! (HI DERE), Friday, 20 February 2009 17:50 (fifteen years ago) link

I don't find the analog stick on the default 360 controller; it's a bit imprecise but it's better than trying to use the horrible d-pad. The button layout is much more problematic - the triggers are too slow to respond to be used for anything that requires timing and the left bumper above the stick is awkward to hit. It also makes throws and PPP / KKK moves more challenging.

Unfortunately word is that the 3rd party controllers won't be available in Canada until March and even then reports of reliability have been....mixed.

Despite control issues I am still having a great time online playing against friends (not Ken) and everyone else (Ken). Hope they patch in a party / lobby system soon.

Matt D, Friday, 20 February 2009 18:01 (fifteen years ago) link

http://img145.imageshack.us/img145/5634/2vabe39ph6.jpg

cozwn, Friday, 20 February 2009 18:50 (fifteen years ago) link

What's so bad about Ken in SFIV, out of curiosity?

Nhex, Friday, 20 February 2009 18:54 (fifteen years ago) link

pretty sure "in SFIV" is unnecessary there; hasn't he been hated since forever?

Lots of praying with no breakfast! (HI DERE), Friday, 20 February 2009 18:55 (fifteen years ago) link

nah he's pretty good (exc. he's a fanny and no ryu, obv), there's just a lot kicking around on xbl

cozwn, Friday, 20 February 2009 19:02 (fifteen years ago) link

playing against friends (not Ken) and everyone else (Ken)

@ Nhex for me its just this ^^^. he's a generic midtier dude easier to defend against then blanka but he shows up waaay too much and it gets boring playing him all the time.

"plays Ken" is like shortform for asshole n00b/spammer now and if i had the time i might main Ken just for that surprise factor when playing good players on-line. also for lulz

you contemptibel nerd you yuppie fukkin homo (Lamp), Friday, 20 February 2009 19:08 (fifteen years ago) link

FP > Flaming Shoryuken.

The game is young though, I hope people will branch out more as the player base matures. If not, well, I have opponents to work on my Gen game with...

Matt D, Friday, 20 February 2009 19:19 (fifteen years ago) link

I can only play balrog to any standard in this, cos my qcf skills are pretty rusty after caning deejay in HDR... I keep going ryu tho, my hadoken rate is up from 30% to 60%, practice practice

done all his level 1 challenges now; gets pretty hard at level 4

cozwn, Friday, 20 February 2009 19:19 (fifteen years ago) link

I greatly prefer playing as Ryu and not Ken. Ryu has better flow or something.

Your heartbeat soun like sasquatch feet (polyphonic), Friday, 20 February 2009 19:22 (fifteen years ago) link

love this game btw but def finding the learning curve pretty steep, despite the input windows having loosened for specials

picked up a stick too so that's not helping, my game's got worse, which I'm sure is natural

cozwn, Friday, 20 February 2009 19:24 (fifteen years ago) link

I got a stick too and Im sure its better than the controller but its still kinda rough going with limited practice. Its tough because this game definitely makes you pay for your mistakes if you accidentally screw up a hadoken and end up jumping (which I do all the goddamn time).

mayor jingleberries, Friday, 20 February 2009 19:32 (fifteen years ago) link

I will attempt to buy this tomorrow and throw down. It's been YEARS since i played SFII more than a single match.

I feel twitterers around me (forksclovetofu), Friday, 20 February 2009 19:38 (fifteen years ago) link

chars I'm digging in desc. order: balrog, rose, rufus, dhalsim, ryu, guile

rly enjoying it now I've had a proper go at it w/my HDR crew; sorely lacking lobbies and the ability to spectate but I've faith tht'll come in a future patch

anyone want to throw down w/us on 360, add me gt:cozeny

cozwn, Friday, 20 February 2009 22:35 (fifteen years ago) link

i wonder if i could get by in SFIV with my old ryu steez (rarely use special moves, just getting in there with fierce kicks and throws). probably not very well, i'm guessing.

Tracy Michael Jordan Catalano (Jordan), Friday, 20 February 2009 22:38 (fifteen years ago) link

I've been playing the hell out of this. Can't seem to find a character that i really dig though. I can usually tear it up with M. Bison (people just don't know how to block and punish it seems) but he's kind of boring to me. Gouken seems pretty cool what with his throw-into-ultra and parries. Too bad I kind of suck with him.

blanka burgers (circa1916), Saturday, 21 February 2009 03:57 (fifteen years ago) link

http://i8.tinypic.com/6p72buw.gif

cozwn, Saturday, 21 February 2009 09:32 (fifteen years ago) link

game is def missing this bro
http://i11.tinypic.com/85bj5l1.gif

cozwn, Saturday, 21 February 2009 09:33 (fifteen years ago) link

We might see some T. Hawk and Dee Jay

http://ps3.ign.com/articles/954/954936p1.html

blanka burgers (circa1916), Saturday, 21 February 2009 11:19 (fifteen years ago) link

ken players are the most disgusting savages in the world imo

otoh easy battle points : D

cozwn, Saturday, 21 February 2009 13:14 (fifteen years ago) link

mmmm been gobbling up ken's all night long

cozwn, Saturday, 21 February 2009 22:13 (fifteen years ago) link

SHORYUKEN!, block, throw, SHORYUKEN!, block, throw, repeat x10. Seems to take a while for these bastards to wise up.

So tired of people who play shotos exclusively. Especially fucking Ken.

blanka burgers (circa1916), Saturday, 21 February 2009 22:17 (fifteen years ago) link

Had not heard the phrase "shotos" before.
http://www.gamefaqs.com/boards/genmessage.php?board=943709&topic=45656387

I feel twitterers around me (forksclovetofu), Saturday, 21 February 2009 22:29 (fifteen years ago) link

Yep, old as the Dickens. Especially when paired with "scrub", therefore "shoto scrub".

Nhex, Saturday, 21 February 2009 23:03 (fifteen years ago) link

scrotos

if I walk-up throw another whiffed DP I'm gunna scream

cozwn, Sunday, 22 February 2009 00:12 (fifteen years ago) link

nnnnnnnnnghh

anyone finding the challenges really hard (or really easy)? I've just spent a disgusting amount of time on rufus' level 4 normal challenges : /

cozwn, Sunday, 22 February 2009 17:28 (fifteen years ago) link

I'm going to have to stop clicking on this thread. I don't have a PS3 or 360 - my jealousy is out of control. I will bump this thread in several years when the PS4 and the Xbox1280 are duking it out and I manage to snag a PS3 and SFIV for $120 somewhere.

I shall always respect my elders (Z S), Sunday, 22 February 2009 17:46 (fifteen years ago) link

wall street fighter 4
http://www.funnyordie.com/videos/da071533be/wall-street-fighter-4

I feel twitterers around me (forksclovetofu), Sunday, 22 February 2009 18:51 (fifteen years ago) link

"I had to pay a tax of fighting the computer on easiest for long time just to get the core features of the game. (I did this picture-in-picture while watching episodes of Frasier.)"

Some valid points. Some valid points to the contrary in the comments section too. Some stuff we won't really know until high level play is established.

One thing I unequivocally disagree with him about is the 2 button throw. Accidental throws happened way too often on the older SF games and, despite Sirlin's spin, that's not a good thing. Also a botched throw resulting in a punishable whiff animation instead of a punch or a kick makes a lot more sense.

blanka burgers (circa1916), Sunday, 22 February 2009 21:16 (fifteen years ago) link

all of these complaints pale in comparison to deciding that your every waking hour of playing SF2tHD should be soundtracked by a brain monging metal remix of the Ken theme

EMPIRE STATE HYMEN (MPx4A), Sunday, 22 February 2009 22:02 (fifteen years ago) link

it's a shame the throws look so ordinary in this, scaling them back to this realistic looking shit seems at odds with having 25 hit ultra death combos with closeups of bugged out eyes

EMPIRE STATE HYMEN (MPx4A), Sunday, 22 February 2009 22:03 (fifteen years ago) link

how you liking it so far, MA?

cozwn, Sunday, 22 February 2009 22:09 (fifteen years ago) link

xpost

?

there are a lot of cool, exaggerated throw animations in this.

blanka burgers (circa1916), Sunday, 22 February 2009 23:20 (fifteen years ago) link

http://forums.shoryuken.com/image.php?u=64487&dateline=1222398651

cozwn, Sunday, 22 February 2009 23:38 (fifteen years ago) link

how could I possibly be so horrible at a game I've been playing off and on for almost twenty years?

El Fuerte's pretty damn awesome, btw.

GM, Monday, 23 February 2009 00:09 (fifteen years ago) link

czn - yeah, the challenge stuff, though I haven't spent too much time with it yet (just Ryu & Barlog) is really tough. It took me a long time just to get Ryu's first combo to come out once and after that I pretty much gave up (though I may go back to it). The timing seems so tight / which makes it somewhat unfun. With Barlog I couldn't seem to do his first cancel move and gave up there (level 3). My brother pointed out, it would be cool if the showed you the moves and button presses in game so you could get a better idea - like they do in the last Virtua Fighter. I'd also like to be able to skip a move I'm stuck on so I could at least try the next. The whole unlocking aspect to the game (as Sirlin mentioned) is so far probably the most annoying thing about it for me. That said, so far I'm really loving this and expect I'll be playing it more than any other new game this year.

Jeff LeVine, Monday, 23 February 2009 01:10 (fifteen years ago) link

I'd also like to be able to skip a move I'm stuck on so I could at least try the next.

i get frustrated by the challenges and give up i got to the ... third? hard trial for rose with the FA cancel and havent tried since but i'd like to see what the other ones are, impractical as they may be for match play

i can see what sirlin i sayin i played a couple of SFII matches today simply because i was getting frustrated by how punishing the inputs for links in IV are. and obv some players like cammy have way better inputs in II than in IV but the controls as whole are more forgiving i think. i've mostly been playing rose and despite all the links shes much easier to play than she was in alpha and the upside to the ultras is that shes a much more rounded character in IV.

also i think its totally lulz that sirlin and japcom have such beef

d/dx (Lamp), Monday, 23 February 2009 08:09 (fifteen years ago) link

cozwn, Monday, 23 February 2009 08:10 (fifteen years ago) link

man I wish they'd remove the df,df+P shortcut for shoryukens, I get getting whiffed DPs when I want supers : /

cozwn, Monday, 23 February 2009 08:11 (fifteen years ago) link

im still pretty sloppy all over the place esp with poke/crosses need to up my defensive game really got owned a couple of times today once by a aggro sakura of all things

d/dx (Lamp), Monday, 23 February 2009 08:24 (fifteen years ago) link

the arcade interrupt thing is a good idea but at the moment it basically seems to involve three seconds of arcade mode before you get challenged

this game is really good but I still feel like I basically know nothing; the speed required to do a focus attack dash cancel into something useful terrifies me

EMPIRE STATE HYMEN (MPx4A), Monday, 23 February 2009 14:18 (fifteen years ago) link

I unlocked the "seriously emo" title : D

FADC-ing requires major dexterity, it's crazy. I can FADC rufus' messiah kick into ultra but only in training; can't FADC ryu's shoryuken into ultra yet, most of the time I get a second fkn shoryuken cos of the df,df+P shortcut

arcade interrupt is alright if you want to spar while waiting for an online match, beats setting up a lobby and sitting in it; if you actually want to play through the arcade mode, it's a nuisance

cozwn, Monday, 23 February 2009 14:25 (fifteen years ago) link

think I am "sleeps anywhere" at present :/

only relatively major coup so far is successfully juggling Sagat's ultra from his super

quite want to learn Gen but his moveset is pretty daunting

EMPIRE STATE HYMEN (MPx4A), Monday, 23 February 2009 15:07 (fifteen years ago) link

for me its not that the stuff like the FADC to ultra moves are hard to physically do, although they are, its that as soon as a i get pushed off my game in a match i completely forget which j.?? your supposed to cancel into and what the best tactic for punishing a missed dragon punch is and i just start mashing and hoping i luck into something decent.

d/dx (Lamp), Monday, 23 February 2009 16:00 (fifteen years ago) link

No kidding. I can get a somewhat respectable amount of combos down during challenges but once I have to fight a moving target my brain turns to mush.

mayor jingleberries, Monday, 23 February 2009 17:52 (fifteen years ago) link

this game is too hard for my old man reflexes.

when do challenges become move specific? I tried some but it is just beat up a bunch of cpu guys within a time limit.

bnw, Monday, 23 February 2009 19:34 (fifteen years ago) link

Its whatever the last two options are. Its basically combo practice.

mayor jingleberries, Monday, 23 February 2009 20:24 (fifteen years ago) link

and it is fkn hard

got stuck on balrog's level three hard

j.HK, cr.LP, cr.LP, cr.LP, cr.MP xx Dash Punch xx Buffalo Charge

Can get it all up to the Dash Punch but haven't managed to cancel into the Super, even when just mashing the last bit

cozwn, Monday, 23 February 2009 21:03 (fifteen years ago) link

http://insultswordfighting.blogspot.com/2009/02/peripheral-concern.html

Interesting point. I notice that most reviews have basically just given this one line (X-box d-pad is terrible!) and ignored the fact that most people don't want to or can't afford to invest in an arcade stick. By contrast, pretty much every review of Mario Kart Wii mentioned how bad the default play controls and the wheel were, but that game is just fine using cheap old GameCube controllers.

Nhex, Tuesday, 24 February 2009 00:45 (fifteen years ago) link

I tried to pretend I was too good to throw down the extra money for a nu controller then I looked in the corner of my room at all the rock band shit and realized I was deceiving myself.

mayor jingleberries, Tuesday, 24 February 2009 03:49 (fifteen years ago) link

http://img7.imageshack.us/img7/1470/kenflow.png

cozwn, Tuesday, 24 February 2009 11:20 (fifteen years ago) link

for me its not that the stuff like the FADC to ultra moves are hard to physically do, although they are, its that as soon as a i get pushed off my game in a match i completely forget which j.?? your supposed to cancel into and what the best tactic for punishing a missed dragon punch is and i just start mashing and hoping i luck into something decent.

yeah, can't count the number of times on SF2HD I've just turned into a bottling button masher, pathetically whiffed my desperation super combo attempt four times in the corner and then died like a dog

think I have probably done this to other people too though, I guess; people get properly disorientated by Bison's various floaty shit, in both games. People seem to still be playing this like SF2 at the moment, but most of them are rubbish, whereas I got battered like 20% of the time in SF2 and got beaten narrowly another 20%

EMPIRE STATE HYMEN (MPx4A), Tuesday, 24 February 2009 13:58 (fifteen years ago) link

man I played some dude earlier who did ryu's lvl2 hard challenge on me in-game then proceeded to srk -> FADC -> ultra me o_O

busted out the rufus and managed to clutch a dive-kick -> lk, hk -> ultra for the win and almost wet myself w/excitement (also o_O)

however if I eat another cross-up -> fierce srk or j.HK, sweep I am gonna shit frrealsies

cozwn, Tuesday, 24 February 2009 21:48 (fifteen years ago) link

I notice wake-up shoryuken's are now so easy to time that all you have to do is knock a Ken guy over, walk up to him, crouch, and then hit yr free combo on the way down from his idiot botched comeback

a guy who did that a lot beat me because there was so much lag I had no idea what was going on :/

please don't get good at Rufus, I can take losing to a Jamaican stereotype but not a spherical jiggling animation

EMPIRE STATE HYMEN (MPx4A), Wednesday, 25 February 2009 00:38 (fifteen years ago) link

...and the best thing is? that's actually a bison in his stomach :)

cozwn, Wednesday, 25 February 2009 00:45 (fifteen years ago) link

Ha, then Ken flow chart is great.

Nhex, Wednesday, 25 February 2009 01:06 (fifteen years ago) link

how are the non-SF4 aspies getting on w/this btw?

cozwn, Wednesday, 25 February 2009 20:17 (fifteen years ago) link

non SF4-aspies

cozwn, Wednesday, 25 February 2009 20:18 (fifteen years ago) link

The more I play this game the less I like it. I spent an hour last night getting pwned by Seth w/ Sakura on easy. =(

mayor jingleberries, Wednesday, 25 February 2009 20:28 (fifteen years ago) link

side-stepping the aspie issue im really interested to see what the npd sales data says about feb sales for this ~~~ im expecting it to be the TOP SELLING GAME but i wonder how many units it moveddddddd going by the # of ppl crashing the srk server this is gonna be near gta-level altho probably not guitar band or ninetendo e_e??

cuz itz interesting to note like wat it all means for tatsunoko vs. in the short-term and maybe darkstalkers franchise revive long-term. also wat this means for fighters as a genre thinkin this may be the 7th gen catalyst that gets general gamer mrkt hype to SNK tactical-mashers and waku waku on virtual consoul SFIV = FFIV in terms of the year crappy fanart broke???

Lamp, Wednesday, 25 February 2009 20:39 (fifteen years ago) link

okay everyone feel free to fast action dash cancel to suggest ban me but i tht my gamer philosophy stuff is more interesting than hearing about how ive been using standing roundhoue to lp soul spark as defense against shoto sweeps

next time i will save it for my london review of books articles

Lamp, Wednesday, 25 February 2009 20:41 (fifteen years ago) link

srsly if this results in a Darkstalkers revival I will be so fucking stoked

Lots of praying with no breakfast! (HI DERE), Wednesday, 25 February 2009 20:43 (fifteen years ago) link

FADCs lamp in the face fr his cheek

cozwn, Wednesday, 25 February 2009 20:50 (fifteen years ago) link

thought capcom's secret xbox announcement was going to be xbla darkstalkers, MvC2, CvS2, or SFIII:3S

not lost planet 2 :****(

cozwn, Wednesday, 25 February 2009 20:51 (fifteen years ago) link

well get a sega dreamcast you goddam n00b ^_^

lol i meant SFIV = FFVII upthread btw its kind of ridiculous how much time ive spent think abou this game even outside of technical/strategy stuff

Lamp, Wednesday, 25 February 2009 21:04 (fifteen years ago) link

Any videos showing how to best block/counter wakeup shoryukens?

Jeff LeVine, Thursday, 26 February 2009 05:16 (fifteen years ago) link

I dunno about videos, but just stand there looking gormless while they're on the floor then start blocking low as soon as they go for the move, or focus attack them

EMPIRE STATE HYMEN (MPx4A), Thursday, 26 February 2009 09:23 (fifteen years ago) link

maybe crouch and mash LK so it looks like you're trying to poke them as soon as they get up, but then start blocking

alternately, pick Bison and alternate headstomps and early landing fakeout Devil Reverses until they commit suicide mid-game, leaving you with a relatively simple task

EMPIRE STATE HYMEN (MPx4A), Thursday, 26 February 2009 09:28 (fifteen years ago) link

yeah, low block seems pretty much the only reasonable thing to do. though i do like the crouch mash poke and then block idea.

circa1916, Thursday, 26 February 2009 11:19 (fifteen years ago) link

vast swathes of how-do-you-do-this-move dudes crashing Shoryuken.com is fuckin hilarious

EMPIRE STATE HYMEN (MPx4A), Thursday, 26 February 2009 14:00 (fifteen years ago) link

haha yeh

anyway, almost got my cuboid rufus on but his level 5 hard challenge is monstrous

j.HP > MP (link) LP > cr.MK xx EX Tornado

the link has to be hit in a 1/60th of a second frame window or nothing comes out : (((((((((

cozwn, Thursday, 26 February 2009 15:06 (fifteen years ago) link

Any videos showing how to best block/counter wakeup shoryukens?

any character in particular? i know a lot of the wake-up strats very from character to character like with rose i might try to low block into reflect and then jab/roundhouse to punish and move in...

i think mpx4a's strategy is good as well

Trigga Happy Fraiser (Lamp), Thursday, 26 February 2009 17:24 (fifteen years ago) link

st.LP > cr.MK is a fkn link too

:****(

cozwn, Thursday, 26 February 2009 17:44 (fifteen years ago) link

don't think I quite get links beyond random trial and error in challenge mode, is the point that you're supposed to press the next hit exactly as the first one connects?

EMPIRE STATE HYMEN (MPx4A), Thursday, 26 February 2009 17:53 (fifteen years ago) link

I think it's more when the first one has fully recovered, most are 1 frame, some are 2/3 frames, whatever the timing is v.tight

cozwn, Thursday, 26 February 2009 18:07 (fifteen years ago) link

Sirlin is less than impressed.

Just now discovering the real game within the game after 18 or so years of sporadic play feels kind of like finding out your granddad was a horrible racist.

GM, Thursday, 26 February 2009 18:43 (fifteen years ago) link

http://img.skitch.com/20090226-c5xrg2ta8ra26wtrgc4ic3im24.jpg
:DDDDDDDDDDDDDD

cozwn, Thursday, 26 February 2009 19:00 (fifteen years ago) link

*^*-b

don't think I quite get links beyond random trial and error in challenge mode, is the point that you're supposed to press the next hit exactly as the first one connects?

yah i think its a frame issue - your supposed to link the moves so that as the final frame of the last move finishes the first one from the next is beginning. will double check this once i get home. but its kind of a moot point i think because it all comes down to timing and building muscle memory imo

Trigga Happy Fraiser (Lamp), Thursday, 26 February 2009 19:08 (fifteen years ago) link

riddle me this sports fans, how the hell can i do el fuerte's super combo when it's exactly the same as another move except with 3 kicks instead of one. As in, how do I time those 3 kicks, quickly, or what? I am failing already and I've only just begun!

Bone Thugs-N-Harmony ft Phil Collins (jim), Thursday, 26 February 2009 21:34 (fifteen years ago) link

are you pressing the three kicks simultaneously? probably best to map them all to one button if you're using a controller

ggs earlier, MA, I'd obviously spent too much time practicing high-falutin combos and not enough time practising not getting rinsed

cozwn, Thursday, 26 February 2009 21:51 (fifteen years ago) link

yeah, press all three buttons at the same time. EX moves, hit two buttons at the same time. My brother was stuck on the same thing this weekend. Instructions could be clearer. I think the three buttons are mapped to the left/right bumpers already?

Jeff LeVine, Thursday, 26 February 2009 21:59 (fifteen years ago) link

ah, i was riding the failboat, i just saw 3 kicks and i made the incorrect assumption that it meant hitting kick thrice rather than hitting thrice the kicks. Thanks guys.

I think El Fuerte is going to be an awesome character but that i'm going to suck. Also that I need to get a non-360 pad.

Bone Thugs-N-Harmony ft Phil Collins (jim), Thursday, 26 February 2009 22:00 (fifteen years ago) link

ok, challenge mode driving me slightly insane.

Bone Thugs-N-Harmony ft Phil Collins (jim), Thursday, 26 February 2009 22:11 (fifteen years ago) link

ggs earlier, MA, I'd obviously spent too much time practicing high-falutin combos and not enough time practising not getting rinsed

it's ok, I'm working on a 60% damage Bison combo that I'll become preoccupied with but never actually successfully hit under any kind of pressure, that should balance things

think you def. won on style

EMPIRE STATE HYMEN (MPx4A), Thursday, 26 February 2009 22:18 (fifteen years ago) link

general dash cancel tip: if you dash during a lvl 2+ focus attack the dash animation will come out whenever the focus attack finishes regardless of timing

eg you can charge your focus attack to the second longest (middle) one, immediately tap dash and then start charging a move while you wait for the focus attack animation to connect and the dash to come out

general tip to anyone playing me: I can not actually do any special moves when facing right

EMPIRE STATE HYMEN (MPx4A), Thursday, 26 February 2009 22:25 (fifteen years ago) link

When playing ranked matches I hated coming across people playing Akuma (cheap bastards), but now that I've gone to the bother of unlocking him, I kinda wanna use him. Is that wrong?

Also can somebody explain his heavy kick to EX focus attack combo. I know what a focus attack is, but not what an EX focus attack is, I guess - cause I can't do this combo to save my life.

Jeff LeVine, Monday, 2 March 2009 05:30 (fifteen years ago) link

FK then tap MK+MP when it connects. EX focus attack is like a way to cancel a move into a fast EX attack so that you can then cancel that into a dash and hit something else you wouldn't normally be able to combo into (eg Ryu's Shoryuken cancelled to EX focus cancelled to dash followed up with ultra)

^^ Jesus this game is ridiculous

don't think Akuma is disproportionately good in this, haven't really got into him because he only has two variants on the same wanky grab super

elsewhere, Dhalsim's level 3 normal challenge mode is insane idiot bullshit

EMPIRE STATE HYMEN (MPx4A), Monday, 2 March 2009 09:57 (fifteen years ago) link

coulda sworn that's what I did (or tried to do) a hundred times in a row :(

Jeff LeVine, Monday, 2 March 2009 18:18 (fifteen years ago) link

This thread has completely convinced me not to buy this game.

Fight scenes don't hold a candle to Asian action (forksclovetofu), Monday, 2 March 2009 19:27 (fifteen years ago) link

I wdn't let it put you off tbf, the game is very noob friendly

cozwn, Monday, 2 March 2009 19:29 (fifteen years ago) link

really? i had a horrible time playing it last night for the first time. seems like the type of game that only gets fun once you start mastering the mechanics.

cutty, Monday, 2 March 2009 19:38 (fifteen years ago) link

haha i keep thinking that i might enjoy the game more if thought less about the mechanics

there are a lot of ways this could be noob friendlier cf. the surlin blog post and the general tediousness of the challenge modes but i think even if i was new the game itd be fun. well, as long as you have ppl to play with, anyway

no country for heigel-lohan (Lamp), Monday, 2 March 2009 19:52 (fifteen years ago) link

"Imagine a game where offense is, for the most part, really good. In this game, throws have instant startup. Even if the opponent breaks a throw, they still take damage. If you just sit there (trying to sit on a lead), you are open to throws. Also in this game, knockdowns are powerful. You can't vary the time you get up, so that makes crossups more powerful. It's also hard to reversal attack (a bad way to design things, but just go with it for now), so attacking a rising opponent is good. Stages are fairly small so you can't run away. Finally, hit point totals in general are actually really low, so even when you're behind, you aren't THAT behind. You can always go on the offense because, well, offense is strong."

looooooooooooooooool

cozwn, Monday, 2 March 2009 20:55 (fifteen years ago) link

from sirlin's SF4 concept doc
http://img.skitch.com/20090302-1c1pdq4tamx7m6ws88wnsu6x7d.jpg

cozwn, Monday, 2 March 2009 20:57 (fifteen years ago) link

Wow, that is super lame.

circa1916, Monday, 2 March 2009 21:50 (fifteen years ago) link

Reading through that doc, I'm convinced that Sirlin's SFIV would've been pretty bad and/or unworkable.

circa1916, Monday, 2 March 2009 21:53 (fifteen years ago) link

Street Fighter IV: The Sands of Time.

Blackout Crew are the Beatles of donk (jim), Monday, 2 March 2009 21:54 (fifteen years ago) link

"literally a 4th dimension"

no country for heigel-lohan (Lamp), Monday, 2 March 2009 22:01 (fifteen years ago) link

http://www.iplaywinner.com/street-fighter-4-character-log/chun-li

scroll down and click the autotune chunli song.

Fight scenes don't hold a candle to Asian action (forksclovetofu), Monday, 2 March 2009 22:45 (fifteen years ago) link

cross-ups = a bunch of tards acting like it's the most awesome feature ever that a jump kick that goes past your opponent's head inexplicably counts as hitting him from behind, right?

EMPIRE STATE HYMEN (MPx4A), Tuesday, 3 March 2009 00:23 (fifteen years ago) link

then you invariably eat a fiery shoryuken, lariat, SPD, or electricity

cozwn, Tuesday, 3 March 2009 00:25 (fifteen years ago) link

it's pretty funny that guys who pride themselves on that glitchy shit can now get battered by dudes who just hammer the buttons, but it's not at all funny that my attempts to get the timing right for three chained light kicks can get interrupted by dudes who just hammer the buttons

EMPIRE STATE HYMEN (MPx4A), Tuesday, 3 March 2009 00:52 (fifteen years ago) link

http://wa2.images.onesite.com/capcom-unity.com/user/kramez/hairdoken.jpg

cozwn, Tuesday, 3 March 2009 11:12 (fifteen years ago) link

Sirlin is basically right re: ultras, but the fact that his main worry is that it will ruin the ends of matches between "expert players" is retarded

also yeah I sometimes accidentally teleport when doing Bison's ultra, when I get the fucking motion wrong

EMPIRE STATE HYMEN (MPx4A), Tuesday, 3 March 2009 12:49 (fifteen years ago) link

I guess this can all be attributed to the fact that he has spent his whole adult life trying to reconcile himself to the fact that there exists no legal apparatus for him to marry Super Street Fighter II Turbo

EMPIRE STATE HYMEN (MPx4A), Tuesday, 3 March 2009 12:53 (fifteen years ago) link

ties in with his retarded sands of time knockoff idea: he is trying to create a mechanism where he can relive the same cross-up combo forever in an eternally recurring Nietzschean nerd orgasm

EMPIRE STATE HYMEN (MPx4A), Tuesday, 3 March 2009 12:55 (fifteen years ago) link

things that are retarded about this game:

j.HK, cr.HK is so hard to deal with... but why? in all the games I played of HDR (must be close to 100 hours) I fell for this crappy 'tactic' about 5 times. why do I fall for it in this about 5 times a match? I don't remember getting hit with j.HK xx shoryuken in HDR either but again about 5 times a game in this one

sweeping is crazy hard to punish... why?

why does the game correct you, so that if you get crossed up and DP the wrong way, it still gives you the right output?

I never thought I'd say it but reversal are too easy, it eliminates a lot of the mind games and gamble of the jump-in

the df,df+P shortcut for dragon punches is unnecessary and just ends up in more whiffed moves not better execution. oh great my opponent has whiffed another wake-up fierce shoryuken, now I'll punish him w/bison's ultra except I won't, I'll fkn teleport half the screen and eat his ultra instead

FADC is v.complex and unfairly balanced in favour of some chars. rufus can do an easy fadc combo and set you up for his ultra and 50% damage all day long. same with sagat and ryu. charge chars on the other hand? haha fuck you! you can fadc to a stupid normal xx special for little damage AND it's harder to do

charge chars are retarded in this game. like "sonic can't even swim" level retarded

noby noby king boy pato (cozwn), Tuesday, 3 March 2009 13:38 (fifteen years ago) link

I mean I love it but grr if it doesn't make me brim sometimes

noby noby king boy pato (cozwn), Tuesday, 3 March 2009 13:39 (fifteen years ago) link

you think there'll be a backlash about this sort of stuff? Did the elite obsessive arcade guys just not realise it was unbalanced because they were all just playing against other people who would never dream of using Scrub Tactics?

why does the game correct you, so that if you get crossed up and DP the wrong way, it still gives you the right output?

I dunno it just seems that a dude would not be confused enough to jump in the wrong direction just because somebody landed behind him

EMPIRE STATE HYMEN (MPx4A), Tuesday, 3 March 2009 15:43 (fifteen years ago) link

i didn't really want the gmae until i played at the arcade for the first time last night, waaaaaaaooooooooooow this game is fun. i played abel and el fuerte a coupel of times, they are GREAT.

Brilli.am/writes (Will M.), Tuesday, 3 March 2009 16:20 (fifteen years ago) link

how come you didn't want it, will?

noby noby king boy pato (cozwn), Tuesday, 3 March 2009 16:20 (fifteen years ago) link

one of us one of us one of us one of us one of us

I am fed up with 360 controller issues (the four face buttons mock me) and general unavailability / ridiculous prices on decent arcade sticks so I have decided to build my own. Further updates as events warrant (probably involving pictures of my hands covered in molten solder).

Matt D, Tuesday, 3 March 2009 16:36 (fifteen years ago) link

this game is really good. oddly I lost all day today and then as soon as I started playing tonight have been winning way more. i haven't mastered any special moves yet and am playing with ryu, you can get v far by leading with light punches and then changing to heavy kicks/sweeps, with an occasional fireball or dragon punch.

those ultra moves are so fucking stupid, you're pummeling somebody and about to kill them and they do this stupid ultra move, they don't even seem easy to dodge or to take ages.

so many people on xbox live are such assholes at doing the same move over and over and over...so lame.

Local Garda, Wednesday, 4 March 2009 00:06 (fifteen years ago) link

If you've been knocked down and your opponent starts timing a focus attack so it'll hit you just as you are starting to get up, what are you supposed to do to counter that? Or what's the best thing to do to not get hit?

Jeff LeVine, Thursday, 5 March 2009 04:21 (fifteen years ago) link

do an "armour breaking" move straight away on getting up. you'll need to time it right. each character has one, check their command list, it's the move with the little red star next to it

noby noby king boy pato (cozwn), Thursday, 5 March 2009 11:11 (fifteen years ago) link

or just something easy that does more than one hit

EMPIRE STATE HYMEN (MPx4A), Thursday, 5 March 2009 19:10 (fifteen years ago) link

can't do that as a reversal on wake-up tho can you?

you can always back dash too, it has a few frames of invincibility

cozwn, Thursday, 5 March 2009 19:57 (fifteen years ago) link

I'unno

EMPIRE STATE HYMEN (MPx4A), Thursday, 5 March 2009 22:49 (fifteen years ago) link

back dash is underrated

if people knew about backdash I wouldn't of headstomped 90% of the people I've played to death

EMPIRE STATE HYMEN (MPx4A), Thursday, 5 March 2009 22:49 (fifteen years ago) link

what is the best thing to do when someone is stunned. I always panic and end up just punching them or something.

Local Garda, Thursday, 5 March 2009 23:13 (fifteen years ago) link

as ryu?

Focus Attack (dash cancel, buffer the dash) > fwd.HP > cr.HP xx Shoryuken > FADC > Ultra

or just throw them : )

cozwn, Thursday, 5 March 2009 23:15 (fifteen years ago) link

if you try ryu's normal challenge level 3 it should help you with a few basic 'cancel' combos like crouching medium kick cancelled to hadoken or standing medium punch cancelled to shoryuken. the latter of these would be a good, relatively easy and quite damaging combo to do on a stunned opponent

cozwn, Thursday, 5 March 2009 23:25 (fifteen years ago) link

Am I correct in thinking that unlike in Street Fighter II, wiggling the stick and mashing buttons while you're being thrown doesn't help you recover faster?

Jeff LeVine, Friday, 6 March 2009 00:37 (fifteen years ago) link

Actually I was kind of wondering about that too - with throws, grabs, etc. do you still get extra damage out of mashing the buttons, or did they take that out?

Nhex, Friday, 6 March 2009 01:29 (fifteen years ago) link

they took that out, you can tech throws obv

dunno if mashing buttons speeds up recovery from stun

cozwn, Friday, 6 March 2009 01:31 (fifteen years ago) link

cozwn, Friday, 6 March 2009 01:57 (fifteen years ago) link

Feels like the game is dying off a little already? I had some really long waits for ranked matches tonight, when a week ago they would pop up instantly :(

Anyhow, thanks again for the tips. I definitely feel like I'm making some progress and seem to be winning my fair share of matches already, which kind of surprises me. Still got a lot to learn of course. I wish the game had a match replay feature - could really help with learning from mistakes. I really have grown to love this game something awful

Jeff LeVine, Friday, 6 March 2009 05:06 (fifteen years ago) link

the replay feature is coming in the patch, though there's some question over whether it's use might be limited to the high ranked players (ie only dudes with mega-BP can upload but us proles can watch any). of course we don't know if it allows local storage of replays, it wd be a bit wtf if they didn't allow that if they're going to the trouble of coding the replay feature in

I think maybe a lot of ppl have migrated to player matches cos ranked is full of plug-pulling boosters?

cozwn, Friday, 6 March 2009 08:06 (fifteen years ago) link

keep getting booted from lobbies by the host, possibly for having ultra-threatening "I Like Cats" as a title

EMPIRE STATE HYMEN (MPx4A), Friday, 6 March 2009 09:58 (fifteen years ago) link

i havent been playing any ranked matches but tbh between lyfe and work i havent been playing at all lately

the British have some odd talents, writing obituaries is one of them (Lamp), Friday, 6 March 2009 15:38 (fifteen years ago) link

I haven't had any of the problems playing ranked matches others have mentioned. Never had anybody quit on me once. Mostly I've been creating the matches, so obviously I've never been kicked. Haven't plugged in my mike, so I haven't had to listen to any trash talk. Haven't gotten a single message or anything. It's almost weird. Also with over a hundred matches online, only one match had serious lag problems (with a few others with tiny lag bumps). I've also seen a fair variety of characters being played and a fair variety of tactics employed, not just Ken/Ryu & Akuma although I've certainly run into them more than any other character - oh well. The thing I like about ranked, is just the one match and done feel. Haven't tried non-ranked except against people I actually know.

Re: replays. Yeah, I don't care about uploading 'em somewhere, just would love to sometimes re-watch a match occasionally and learn where I went wrong. I already forgot they were talking about adding that feature and the championship mode on launch - wonder if they are still going to happen?

Jeff LeVine, Friday, 6 March 2009 18:30 (fifteen years ago) link

I haven't had any trash talk or bad messages but I played about thirty player matches today and besides the guy I played who was really good, everybody still defaulted to the masterpiece ken masters

cozwn, Friday, 6 March 2009 20:49 (fifteen years ago) link

got to echo ronan's post above, this game is great. I was hitting a wall with it last week hence the long whiny post above but I've come through that now and am getting used to the new blocking and the intricacies of focussing. intrigued to see how the 'championship mode' works.

lobbies are "something capcom is aware people want and would consider for a future title update," according to their main spokesman.

cozwn, Saturday, 7 March 2009 15:44 (fifteen years ago) link

ggs jeff (the game hides the lag well but it definitely felt 'soupy', almost as if we were underwater, on the 2 bar connection; HDR was buttery smooth) and MPA (the mighty bison's a mighty bastard in this game :D)

cozwn, Sunday, 8 March 2009 22:56 (fifteen years ago) link

Thanks czn for working me through jumping Akuma's super as I was finally able to pull it off in game a few times this afternoon. It's weird that most of the people who've taken the time to unlock the more powerful boss characters, don't seem to take the time to learn to use them effectively. I feel like whenever I see a Gouken or Akuma I'm going to invariable win, simply because most of the people playing those characters just don't seem very good? I do take an absurd amount of pleasure beating Kens, especially if I get to do it by grabbing them after yet another whiffed shoryuken - I don't know if I'll ever get tired of it. It seems I've fought a lot of terrible fighters with over 1,000 BP who just know how to spam a few (a couple?) of moves. I don't understand how they're winning such a high percentage of matches. I finally broke 800 BP today after a nice 7 ranked game win streak, but it goes to show you how the BP system is a bit broken as it often seems to have more to do with luck then skill - just so happens I lucked into playing seven average at best players in a row without running into anybody who was particularly good.

Jeff LeVine, Sunday, 8 March 2009 23:18 (fifteen years ago) link

This game forced me to finally figure out how to use custom soundtracks on the 360!

Jeff LeVine, Sunday, 8 March 2009 23:22 (fifteen years ago) link

I've still to find an effective way to use akuma's super (maybe I cd go dig around in the srk akuma forum but no) other than as anti-air

the funniest akumas are the ones who when they stock their ultra stand at the other side of the screen throwing out jabs and shorts as they repeatedly try and hit you with it. this isn't HDR, akuma's ultra is pretty useless in this game

cozwn, Monday, 9 March 2009 00:11 (fifteen years ago) link

you can hit both Akuma's big moves off a focus attack, but I find it hard to get that excited about cos it's just a load of splatters, y'know? It feels like it's not really Akuma unless he has about eight supers.

I hit that FA, FP, Scissors kick, Knee Press Knightmare 50% damage combo I mentioned on you earlier and it whiffed because you got stunned :(

I sometimes feel like one day I might get bored of headstomping people so I'm trying to migrate to Balrog, but I can't get over the fact that the second hit of his ultra will never hit on a juggle, and I'm not sure if that can be outweighed by how funny it is to pretend he's saying "my bike money" when he dies

my xbox name is MichaelAnnoyman if any of the rest of you want a go at me

EMPIRE STATE HYMEN (MPx4A), Monday, 9 March 2009 01:53 (fifteen years ago) link

This game forced me to finally figure out how to use custom soundtracks on the 360!

it is so dumb that they spent all this time making tons of remixed themes that only play during the rival matches in arcade mode, and then have this one massively weedy song with only two verses playing through the entire rest of the game

EMPIRE STATE HYMEN (MPx4A), Monday, 9 March 2009 01:57 (fifteen years ago) link

you know the trick with balrog's ultra about holding the kicks and not holding the kicks to get all the hits to connect?

cozwn, Monday, 9 March 2009 02:06 (fifteen years ago) link

I think it's headbutt > PPP ultra then hold kick for the first punch, let go for the second, hold kick for the rest

cozwn, Monday, 9 March 2009 02:08 (fifteen years ago) link

yeah, it's ultra with kicks, then no input for the second hit then back to holding kicks, but the straight punch on the second hit is just a deliberate miss so you don't juggle them out of range of the last three uppercuts

I think

EMPIRE STATE HYMEN (MPx4A), Monday, 9 March 2009 02:59 (fifteen years ago) link

I'unno it seems a bit shit that he has no way to combo into hitting his full ultra but Ryu and Rufus can basically combo into theirs from accidentally bumping into you or using demeaning language

(Balrog ultra seems to juggle from crumple stun)

^Increasingly inconsolable that I am 25 and using language like this

EMPIRE STATE HYMEN (MPx4A), Monday, 9 March 2009 03:03 (fifteen years ago) link

Sorry at shoryuken.com we have "Fun" by playing intelligent games at high levels, we don't give a fuck whether a shitty player has a "good time". Their good time should be achieved by getting better not by getting undeserved wins. Otherwise we'd play smash.

And it isn't just that the motions are "easier" it's that they're DUMB and remove an entire layer of gameplay so that little Timmy can get his flamey punch he likes so much to come out.

:D I think this game might be a wind-up

EMPIRE STATE HYMEN (MPx4A), Monday, 9 March 2009 09:48 (fifteen years ago) link

Increasingly inconsolable that I am 25 and using language like this

PROTIP: your boy and/or girlfriend will find this type of language even more reprehensible particularly after losing to you for an hour or so straight.

no no no no it goes setup setup punchline you idiot (Lamp), Monday, 9 March 2009 14:32 (fifteen years ago) link

I just leave her to her pokemans

EMPIRE STATE HYMEN (MPx4A), Monday, 9 March 2009 16:10 (fifteen years ago) link

Have you guys noticed the tops of the leaderboards!?! I can't believe people have already played the game that much. Over 4,000 wins in just a few weeks of release. Scary to think of sombody playing a game that much. I mean, I've played a lot of SFIV, probably too much too, but I just cracked my 200th game played today (ranked + friendly). Crazy numbers up there

Jeff LeVine, Tuesday, 10 March 2009 05:19 (fifteen years ago) link

those dudes are boosting, jeff; 1 round, 30 secs, pull if they're losing

so my save game got corrupted (seems this is quite a widespread issue so beward) and I lost all my BP, unlocks, colours, stats, challenges, icons, titles, everything basically. oh well

cozwn, Tuesday, 10 March 2009 11:32 (fifteen years ago) link

there are some legit pros at the top tho, I think edmasterb is around 50 or so, he is the best ken in the usa

cozwn, Tuesday, 10 March 2009 11:33 (fifteen years ago) link

Boosting huh? Well that's an even weirder way to chose to spend your time than actually playing 4,000+ games. I'd heard about it, but don't know why I didn't put the two things together. Still can't really get my head around it, I guess.

Sorry about your save. I does feel like they rushed the game out a bit. The underlying game is very strong (I think), but the interface seems to have a fair number of problems. I've noticed now in ranked games, if I create one, nobody ever joins or it takes minutes. If I select quick game and browse through the list, I usually have to resfresh it for at least a minute clicking on game after game only to find that they're full. However, the weird work around is, if you go into arcade mode and set invites on for ranked games, it generally takes less than ten seconds before a new challenger arrives. Maybe they should have pushed the game back a bit to polish up the interface and create a better way to get into games (works great in SF2THD, don't know why they didn't use the same system), and allow parties / championship mode from the get go. Also to make sure the save system works right, obviously. I also feel like the training mode could have been more thought out and offered more depth & options. Finally (while were dumping on the game a bit), it's a complete ripoff that they are charging people to unlock extra costume packs that are already on the disc you bought.

Jeff LeVine, Tuesday, 10 March 2009 16:30 (fifteen years ago) link

OK so ken is AMAZING in this game

cozwn, Thursday, 12 March 2009 13:00 (fifteen years ago) link

really feeling: rufus, ken, viper, sagat, akuma, ryu, balrog
feeling: abel, fuerte
not so feeling: honda, blanka, guile, vega, gouken
is a bitch: cammy

cozwn, Thursday, 12 March 2009 13:02 (fifteen years ago) link

Blanka and Guile are just such obvious wastes of everyone's time

EMPIRE STATE HYMEN (MPx4A), Thursday, 12 March 2009 14:05 (fifteen years ago) link

I think blanka is pretty good he's just a wee fanny; I never liked him in SF2 either

guile and vega are worse than dan imo

cozwn, Thursday, 12 March 2009 14:26 (fifteen years ago) link

i guess its a bad sign that i havent played this in ~ a week and have no desire to do so?

cammy seems pretty good but shes difficult to learn, i think that tactically shes got more options than a lot of midtier characters and her moves combo in a way thats intuitive

i basically cant play w/anyone but rose tho and vega has been heartbreaking.

Lamp, Thursday, 12 March 2009 14:38 (fifteen years ago) link

Vega just has a horizontal roll move that takes two minutes to hit and can't combo and an ultra that almost never hits and doesn't do much damage when it does. Between him and Guile it's like Capcom actually hate the fictional video game characters they created themselves

Blanka just looks like shit and is boring

I have kind of eased off this a bit even though I played an actual really good Ryu a couple of nights ago; he beat my fledgling Balrog 3-0 at a canter, so I dug out my not-fledgling Bison and beat him 3-0 then ran off

also I don't get why Zangief and Dan's Ultras look like shorter, less damaging versions of their supers

they should pretty much of just swapped those moves round so your super does a shit ton of damage but you have to sacrifice your EX moves if you want to use it; as it is supers are unused and ultras happen in every! single! round!

I know this debate is already being done to death by the top-tier basement dwellers but enh

EMPIRE STATE HYMEN (MPx4A), Thursday, 12 March 2009 14:59 (fifteen years ago) link

ordered this on amazon. argh. i can't wait to struggle with the controller!

Brilli.am/writes (Will M.), Thursday, 12 March 2009 17:07 (fifteen years ago) link

I am now total shit at this, after like a week off

this guy who kept doing jump kick-sweep then walk-up throws almost beat me

EMPIRE STATE HYMEN (MPx4A), Sunday, 15 March 2009 19:33 (fifteen years ago) link

That was my only trick in 1991

antexit, Sunday, 15 March 2009 22:01 (fifteen years ago) link

is el fuerte's dash really called the "border dash"? cuz o_0

lo (cozwn), Friday, 20 March 2009 08:32 (fifteen years ago) link

oh hey cozen, noticed real late that you sent me a message asking if i wanted to sfiv. Not really been playing it and shit so i would have said no anyway, but sorry for ignoring ye.

Blackout Crew are the Beatles of donk (jim), Friday, 20 March 2009 19:26 (fifteen years ago) link

my bro is coming roon' this weekend so i'll get some practice in and hopefully stop being so fail.

Blackout Crew are the Beatles of donk (jim), Friday, 20 March 2009 19:26 (fifteen years ago) link

s'alright u r gay tho

lo (cozwn), Friday, 20 March 2009 19:57 (fifteen years ago) link

Had two different Akuma's rage quit on me tonight! Weirdly those were also the first two rage quits I've encountered. Pretty annoying that it doesn't count as a win, yes?

I've managed to get my win percentage up to 48%, which at least I'm happy about. Goal is to get over 50% tomorrow. Still sticking with Balrog & feel like I've a pretty good understanding of his basic options. Just a few characters still giving me trouble and my own stupid mistakes. It does seem like the average player just has a couple of tricks up his/her sleeve and even over the course of a quick best of three, it's pretty easy to figure them out. It's weird though, because the one thing this game gave every character, is a lot of options but I guess the average players just aren't taking the time to learn them? I still feel like Sagat is the most powerful character, but weirdly, like half the Sagats I've fought don't even use his best move (Tiger Knee). I wish the ranking system / quick matches for this game actually worked :(

Jeff LeVine, Saturday, 21 March 2009 05:43 (fifteen years ago) link

is el fuerte's dash really called the "border dash"? cuz o_0
According to that press kit it's the "Habanera Back Dash". Granted other moves like "Fajitas Buster" and "Propeller Tortilla" aren't exactly... right... either. Of course they could've used the wealth of actual luchadore move terms out there, but hey, this is Capcom, after all.

Nhex, Saturday, 21 March 2009 05:49 (fifteen years ago) link

I don't use sagat's tiger knee that much either, but I should; it's only his best move if you get the spacing right and use the LK version cos then it's safe on block and you can get lots of good corner pressure

otherwise I think his best move is his standing heavy kick, that thing is obscene o_O

lo (cozwn), Saturday, 21 March 2009 10:34 (fifteen years ago) link

abel's such a great character; I really feel all the new characters are great but they do require a lot of work and all of them have very bad matchups against a lot of the cast

that said, I'd much rather play rufus, abel or c.viper (and have to think) than blanka, sagat or zangief and just be mindless

lo (cozwn), Sunday, 22 March 2009 15:26 (fifteen years ago) link

did everyone stop playing? : /

lo (cozwn), Monday, 30 March 2009 00:34 (fifteen years ago) link

Still wanna play sf2thdvdkrd!

continuous flow crustastunna (forksclovetofu), Monday, 30 March 2009 00:39 (fifteen years ago) link

send me an xbox!

Nhex, Monday, 30 March 2009 00:53 (fifteen years ago) link

I'm still playing some, though I've definitely slowed down, mostly because 1. getting frustrated with the broken searching for ranked games 2. Quality of people playing ranked has dropped dramatically (I know I'm an average player at best, but I went on a 16 game win streak today(!), not because I was doing great, but because like 14 of the 17 people I played were completely garbage - that bleeds away the fun & it also bleeds away the opportunity to get better, a bit).

Jeff LeVine, Monday, 30 March 2009 01:49 (fifteen years ago) link

everyone decent has stopped playing ranked I think, jeff; mostly because it's full of people who are boosting (the top ranked player has like 50,000bp? that's more than daigo had a month after the arcade release!)

player matches are where the fun's at but then BPs are addictive

I wonder when the patch'll come out

lo (cozwn), Monday, 30 March 2009 07:12 (fifteen years ago) link

e.g.

lo (cozwn), Monday, 30 March 2009 07:14 (fifteen years ago) link

^^no.1 on PSN btw

lo (cozwn), Monday, 30 March 2009 07:19 (fifteen years ago) link

I don't understand why developers bother putting ranked matches in games if they're going to just let people disconnect from them

EMPIRE STATE HYMEN (MPx4A), Monday, 30 March 2009 08:56 (fifteen years ago) link

I been outta town but tonight I reckon I'll be back for some SF4.

Brilli.am/writes (Will M.), Monday, 30 March 2009 14:07 (fifteen years ago) link

justin wong's face

lo (cozwn), Monday, 30 March 2009 23:46 (fifteen years ago) link

ouch, faced.
also lolz at "negro install" shirt

continuous flow crustastunna (forksclovetofu), Tuesday, 31 March 2009 02:01 (fifteen years ago) link

dnw

Blackout Crew are the Beatles of donk (jim), Tuesday, 31 March 2009 23:59 (fifteen years ago) link

lo (cozwn), Monday, 6 April 2009 07:23 (fifteen years ago) link

Ha, that's the TWEWY opening credits theme song.

Nhex, Monday, 6 April 2009 07:30 (fifteen years ago) link

yup ^^; viper is mad fruity

http://www.eatnineghost.com/wp-content/uploads/kungfupapa/01.gif

lo (cozwn), Monday, 6 April 2009 08:06 (fifteen years ago) link

are you you hyped for the pc version or your just like whatever by this point, nhex?

lo (cozwn), Monday, 6 April 2009 08:07 (fifteen years ago) link

Still kind of hyped, but I haven't actually touched the game since I last played it in an arcade like three or four months ago. I'm an SF fan for life, so I'm definitely going to play it at some point, but my hopes of playing it with a larger community are more or less dashed. Who knows, maybe a PC version will open it up some, but it seems so far down the line that, like usual, there's only going to be a relatively tiny hardcore few left still playing it.

Nhex, Monday, 6 April 2009 15:46 (fifteen years ago) link

lo (cozwn), Tuesday, 7 April 2009 12:31 (fifteen years ago) link

kindevu has a nasty viper now too

lo (cozwn), Tuesday, 7 April 2009 19:52 (fifteen years ago) link

anyone been doing the trials?

stuck on abel 5, ken 4, blanka 4, fuerte 1 (!), and a few others

lo (cozwn), Wednesday, 8 April 2009 20:08 (fifteen years ago) link

anyone other than me actually still playing? forks you should get up in this game srs

lo (cozwn), Wednesday, 8 April 2009 20:09 (fifteen years ago) link

kinda hooked on sf2 and getting decent enough to win 2 out of 3 matches; don't need the additional stress in my life.

If God Loves Me, Why Can't I Get My Locker Open? (forksclovetofu), Wednesday, 8 April 2009 20:38 (fifteen years ago) link

this is street fiytah fo GET HYPE

lo (cozwn), Wednesday, 8 April 2009 20:50 (fifteen years ago) link

I'm still playing pretty much every night. Player data says I've already put in over 47 hours!?! Funny thing is, I still feel like I've barely just started.

Jeff LeVine, Wednesday, 8 April 2009 21:11 (fifteen years ago) link

you don't want to know how many hours I've put in : /

lo (cozwn), Wednesday, 8 April 2009 21:12 (fifteen years ago) link

put it this way, I have played 890 games w/rufus alone (next most is 170 w/sagat)

lo (cozwn), Wednesday, 8 April 2009 21:12 (fifteen years ago) link

http://i595.photobucket.com/albums/tt40/gshady/bpblaster.jpg

lo (cozwn), Wednesday, 8 April 2009 21:33 (fifteen years ago) link

lost two rounds to a ken who'd jump back into the corner then continually jump back heavy kick and sweep and sometimes buffer ultra/shoryuken, mostly because the netcode makes it hard to go from a standing to a crouching block sometimes

: (

worst thing is he beat my nascent viper beforehand :(

lo (cozwn), Friday, 10 April 2009 01:29 (fifteen years ago) link

Finally got my first piece of hate mail!

Jeff LeVine, Friday, 10 April 2009 04:44 (fifteen years ago) link

i demand a screencap

Nhex, Friday, 10 April 2009 05:00 (fifteen years ago) link

I'll screencap all of mine :D

lo (cozwn), Friday, 10 April 2009 09:38 (fifteen years ago) link

viper is too good

lo (cozwn), Friday, 10 April 2009 15:21 (fifteen years ago) link

rufus is godlike but viper is something else

lo (cozwn), Friday, 10 April 2009 15:21 (fifteen years ago) link

ha, I'm neogaf famous

http://www.neogaf.com/forum/showthread.php?t=350974&page=553

(page 553)

lo (cozwn), Friday, 10 April 2009 23:16 (fifteen years ago) link

shda scrubbed my gt before I posted tht to SRK, d'oh

lo (cozwn), Friday, 10 April 2009 23:16 (fifteen years ago) link

I don't get it?

Nhex, Saturday, 11 April 2009 02:08 (fifteen years ago) link

do we have enough interest for a joint kof xii/blazblue thread?

lo (cozwn), Saturday, 11 April 2009 23:00 (fifteen years ago) link

I have battle fantasia still to bust open

lo (cozwn), Saturday, 11 April 2009 23:01 (fifteen years ago) link

weird - I just got Battle Fantasia on friday (still haven't played it tho). Definitely planning to pick up the new KoF and BlazBlue for complete fighting game overload.

Jeff LeVine, Sunday, 12 April 2009 06:46 (fifteen years ago) link

I got it the week before sfiv and still haven't played it :(

very psyched for the other two; esp. blazblue

lo (cozwn), Sunday, 12 April 2009 10:14 (fifteen years ago) link

can you understand that? Now, Heil Hitler!

o_O

lo (cozwn), Sunday, 12 April 2009 17:13 (fifteen years ago) link

I spend my days looking down on the human race

o_O

lo (cozwn), Sunday, 12 April 2009 17:15 (fifteen years ago) link

lo (cozwn), Sunday, 12 April 2009 18:01 (fifteen years ago) link

honestly, shit like this is why I'm kinda moving away from getting sfobsessive.

If God Loves Me, Why Can't I Get My Locker Open? (forksclovetofu), Sunday, 12 April 2009 18:07 (fifteen years ago) link

Welcome to the club, forks!

Nhex, Sunday, 12 April 2009 18:55 (fifteen years ago) link

yeah me too, I'm going off it cos it's too frustrating and don't want to end up bitter like those^^ dudes

lo (cozwn), Sunday, 12 April 2009 20:02 (fifteen years ago) link

the netcode in this game can be a dog in some games; it's horrible

- you can't switch from a high to a low block quick enough
- you can't block, e.g. full screen blanka balls on reaction
- you get wacky moves because the game drops your inputs
- you can't reversal because it drops your inputs

lo (cozwn), Sunday, 12 April 2009 20:40 (fifteen years ago) link

http://www.hybredpc.com/random/richardrq.jpg

lo (cozwn), Sunday, 12 April 2009 20:51 (fifteen years ago) link

oh, 2small: http://www.hybredpc.com/random/richardrq.jpg

lo (cozwn), Sunday, 12 April 2009 20:51 (fifteen years ago) link

lol at this from the top of the thread
http://i5.photobucket.com/albums/y160/Fstrike/SF4%20Tier%20List/SF4TierList.png

lo (cozwn), Sunday, 12 April 2009 20:57 (fifteen years ago) link

blanka, c.viper, rufus and akuma have gone up and up since then. c.viper is considered the 2nd/3rd best char in the game now

lo (cozwn), Sunday, 12 April 2009 20:58 (fifteen years ago) link

Hopefully some online fixes are coming soon. I don't think it's ever going to be perfect, obviously. My main complaints are still with the fight browsing method (which is seriously broken). There's always going to be some lag, but honestly, out here 85% of the matches I haven't been able to notice it. Haven't had a problem with other players really... though I don't wear a headset and keep the volume low on my TV so if people are taking, I guess I'm just not hearing 'em. Anyhow, it's easy to ignore that stuff. I've slowed down on my playing though (as I'm trying to mostly get better at STHDR). I wish the game kept more detailed stats.

Jeff LeVine, Monday, 13 April 2009 00:37 (fifteen years ago) link

people who insist on calling the boss characters by their Japanese names should be repeatedly punched in the skull

EMPIRE STATE HYMEN (MPx4A), Monday, 13 April 2009 01:28 (fifteen years ago) link

czn - I was just thinking, since the game seems to cover all regions in its search, you're probably having more problems with lag because 75% of the time you're getting matched to people at least a few thousand miles away? Maybe one solution is to set your search priority for french language - which should give you a lot better odds of playing somebody relatively closer, plus you could have the added satisfaction of beating up a french dude. Maybe worth a shot if you haven't tried it already...

Jeff LeVine, Monday, 13 April 2009 01:39 (fifteen years ago) link

nah I only play 4bar games. the game isn't really the best for input-delay netcode, they shoulda went w/ggpo or 2df.

e.g. hurricane kicks aren't safe on block, there's a few frames you can punish but you can't punish these online; you often eat/tech a throw or eat a dragon punch

oh well

lo (cozwn), Monday, 13 April 2009 09:50 (fifteen years ago) link

also retarded, things that combo on hit don't combo on block.

lo (cozwn), Monday, 13 April 2009 09:50 (fifteen years ago) link

http://beastdaigo.jp/movie_sf4.shtml

lo (cozwn), Monday, 13 April 2009 17:22 (fifteen years ago) link

stimulus package (cozwn), Monday, 13 April 2009 20:50 (fifteen years ago) link

Championship Mode, in a nutshell, means hot tournament action and match replays that let you watch the best of the best. Championship Mode goes live for both PS3 and Xbox 360 on Friday, April 24, and it comes entirely FREE.

For anyone that wants more than will fit in a nutshell...

Tournaments:
The tournaments offer a new take on classic SFIV competition. They are broken out into 5 different levels, which means everyone can participate and find a good challenge without getting blown out of the water or bored. You score Grade Points (GP) for tournament wins, and as your GP total grows, you’ll become eligible to enter into more exclusive tournaments. Winning tournaments will also net you Championship Points (CP). The CP work basically like “prize money” up for grabs in the tournament. The higher the GP skill of the players in a particular tournament, the bigger the CP prize!

In true tournament tradition, character selection is double-blind. With the CP purse on the line, you won't be able to see who your opponent has picked until you've both made your choices, and the battle is set to begin.

The tournaments are run according to a standard type of single-elimination bracket, but your opponents are generated dynamically. This means the matching system will automatically match you with a player of your skill level participating in that tournament type, so you don’t have to wait around. Since the tournaments are already seeded by player strength, you’re assured quality opponents at your same skill level, as fast as possible. If you can advance through the rounds to take a top placing, you’ll score GP and CP. As your points increase, you’re eligible for tournaments with increasingly strong opponents.

--SG Championship (SUPER GRADE): 5 rounds long. The highest grade championship in which only top players can participate.
--G1 Championship (GRADE 1):5 rounds long, for advanced players
--G2 Championship (GRADE2 2): 4 rounds long, for intermediate players
--G3 Championship (GRADE3) 3 rounds long, for beginners
--FREE Championship (Free Grade): 4 rounds long, open to anyone regardless of their level.

The tournament system is set up to reward you for participating. At G3, you actually score a point even if you get knocked out in your very first match. At G2, you don’t gain points for a first-round loss, but don’t lose any either. Similarly, you never lose points by participating in the FREE rank tournaments. Only in the top G1 and SG tournaments is it possible to lose GP, and even then you only ever lose 5 points for a first-round loss.

One of the best things about the new mode is that can play in tournaments in just the same way you can use the “arcade request” feature, so you’re free to play in arcade mode while waiting for your next tournament challenger, who will be chosen automatically based on your rank.

Last, but most certainly not least, disconnecters, aka pullers, aka ragequitters, your days are numbered: If you disconnect during a match, the system will also dock you your progress in the tournament, so pullers will never be able to advance into the higher ranks of tournaments. What’s even more fun is that the system also happily displays your disconnect percentage, so if you've got a bad habit, it's right there for everyone to see.

Replays
Replays are generated straight from the Championship Mode tournaments. The top 5000 Championship Point leaders will be given the option to upload a replay, which are then available for anyone to watch. Everyone on both X360 and PS3 will have be able to watch any of the replays on their platform, but there are also some system-specific extra features on the replays:

On PS3, viewers can watch your replay and vote in real time according to characteristics like “beautiful” or “funny.” For the nerds, you can vote once every 30 frames (that’s 2x a second!), although there is a cap to avoid total vote spamming. Replays will be ranked according to the user-submitted reviews, making it easy to find the flavor of replays you want to see.

On X360, you can’t vote on the matches, but you can watch and then save a number of your favorites. While watching your saved matches, you’ll also have the option to turn on input commands (just like the Training Mode option), so you can see the gritty details of exactly what button and joystick inputs the top players are using to win.

And just for good meansure, the full press release is below:

Update to Street Fighter IV: Championship Mode comes free!

Capcom is bringing new options to Street Fighter IV with an eye towards serious players. Street Fighter IV’s Championship Mode update expands on the fighting fun by offering players the chance to compete in tournaments and to watch replays of the best tournament matches. Best of all: it comes to you at no cost! The Championship Mode update will be available for both PS3 and Xbox 360 owners on Friday, April 24 (times TBD).

Championship Mode offers you the chance to compete in 5 different grades of tournaments, creating the right challenge for players of every skill level. You’ll score Grade Points (GP) for tournament wins, and as your GP total grows, you’ll become eligible to enter into more exclusive tournaments. Winning tournaments will also net you Championship Points (CP). CP are like “prize money” up for grabs in the tournament. The higher the GP skill of the players in a particular tournament, the bigger the CP prize!

Replay Mode allows you to select and watch the best Championship Mode tournament matches.

On the PlayStation Network, you can rate matches while you watch according to characteristics such as “awesome” or “funny.” Replays are then ranked based on these vote ratings.

On Xbox Live, instead of rating the matches, you can choose to download and save your favorite replays to study the players’ techniques. You’ll also be able to turn on the input commands from both players to be able to review their button and joystick motions in precise detail.

the most naturally gifted poster of his generation (cozwn), Friday, 17 April 2009 08:42 (fifteen years ago) link

It sounds like a good mode in theory, but I wonder how it will work in real life. In particular, it seems like lag is going to be a real problem in this format - as the odds of getting a really laggy match when you're in a hopper against 16 to 32 different players seems extremely high. Those really laggy matches are just no fun.

It's good that they have a rage-quitter fix for the championship mode, but I wonder if it's included in the regular ranked game mode too. If not / why not?

I'm worried that the post makes no mention of an update to the match browsing though - that's where the real (fixable) problem with the game's online mode is. The need to fix quick game so it actually works (at least as good as they did it in SSF2THDR). The fact that I have to try to load up 5-10 games every time I want to play one match is the main reason I've slowed down on playing this online & I know it's the reason a lot of people have already given up on this game and traded it back in.

Jeff LeVine, Friday, 17 April 2009 15:09 (fifteen years ago) link

what do you guys find is the best way to train yourself up with diff characters, solo or online play? haven't played in a week or so as I got GTAIV and am surprised how addicted to that I've become.

Local Garda, Saturday, 18 April 2009 11:20 (fifteen years ago) link

daigo beasted. the end.

the most naturally gifted poster of his generation (cozwn), Sunday, 19 April 2009 10:03 (fifteen years ago) link

the one everyone was waiting for:

the most naturally gifted poster of his generation (cozwn), Sunday, 19 April 2009 10:47 (fifteen years ago) link

poongko (korean nat champ) vs. j.wong (us nat champ)

iyo (jp nat champ) vs. j.wong

daigo (daigo) vs. j.wong

^^^^daigo is fkn gross, j.wong never even had a chance. guess tht's wht we can expect at evo then; daigo's not even the top-rated player in japan anymore, he's third behind mago (sagat) and ojisanboy (sagat)

the most naturally gifted poster of his generation (cozwn), Sunday, 19 April 2009 10:50 (fifteen years ago) link

sorry to answer ronan's qn, I just play lots of online matches w/the same character. e.g. my best char is rufus, I've played 1137 matches with him. next best is c.viper, but I'm still learning her. I've played 228 with her. I think it's best to play online, 4 bar connection only, cos a lot of it is mindgames. you can practice execution in training, which is handy but playing against the comp there's no mindgames so...

the most naturally gifted poster of his generation (cozwn), Sunday, 19 April 2009 12:45 (fifteen years ago) link

Here are the best quality versions available, the previous ones are pretty awful. In the order they happened:

(Semi) Jason Cole vs Justin Wong:
(Final) Mike Ross vs Justin Wong:

Poongko vs Iyo:
Poongko vs Daigo:

Iyo vs Daigo:

Justin vs Poongko:
Justin vs Iyo:
Justin vs Daigo:

the most naturally gifted poster of his generation (cozwn), Sunday, 19 April 2009 15:17 (fifteen years ago) link

^^click through for HD, if you're bothered

the most naturally gifted poster of his generation (cozwn), Sunday, 19 April 2009 15:18 (fifteen years ago) link

http://www.kineda.com/wp-content/uploads/2009/04/gamestop32.jpg

cozwn, Sunday, 19 April 2009 18:29 (fifteen years ago) link

u need a girlfriend, dawg

chairman lmao (Lamp), Sunday, 19 April 2009 18:45 (fifteen years ago) link

lol she's on holiday in usofa right now so I'm geeking out on sf ok

cozwn, Sunday, 19 April 2009 19:03 (fifteen years ago) link

Surprised how Daigo just utterly dominated Justin Wong. That Iyo v Daigo match was pretty nice.

Nhex, Sunday, 19 April 2009 20:15 (fifteen years ago) link

yeah daigo vs rufus is a 9:1 match-up : ///////

jp thinks ryu:rufus is 6:4, j.wong thinks it's 7:3 but he got BUSS up by daigo pretty bad

he didn't even land one dive kick looooool

poongko got outfootsied

iyo played it like an exhibition match and I think tht's the only reason wong beat him; he's a little genius w/dhalsim. this is the jp final against RF:

genei-jin & tonic (cozwn), Wednesday, 22 April 2009 23:03 (fifteen years ago) link

okay ILX needs to auto-collapse/thumbnail the youtube embeds

Nhex, Thursday, 23 April 2009 01:38 (fifteen years ago) link

Cool fight. I don't think I've ever even come across anybody playing Dhalsim online. He does seem like a challenging character to use because so many of his moves are slow? I've been playing through some of the challenge levels for most of the characters recently and it has really brought home how rarely I see anybody taking advantage the variety of characters or any of the more interesting moves / combos online. It does seem somehow like the Ken/Ryu epidemic has gotten even worse. The quality of play in ranked is so poor most of the time now I'm getting pretty bored - hopefully championship mode is going to work and provide more challenge and variety.

Thought I'd hop into ranked tonight and play until I lost a match, but had to eventually quit out of disinterest, still riding a twenty-one match win streak. I swear I'm average at best at this game though (so far).

Jeff LeVine, Thursday, 23 April 2009 05:36 (fifteen years ago) link

it's odd, I ran into a couple of half decent dhalsim's the other day. I don't play ranked (I've played 40 odd games of ranked, total; compared to about 2000 played matches) so I can't comment on the competition. in player matches, it varies wildly. I tend to play xbl friends and ppl off srk/neoempire, tht way I know wht the level of competition is going to be and adjust accordingly (playing random dudes I tend to sandbag until they do something impressive then I step it up)

I think I'm pretty good now; I play w/the best blanka in the uk, must be in the top 50 blanks in the world, and he beats me up but I can beat him now and then which I'm happy with cos I think the blanka rufus match is 6:4 online (lag helps blanka, hinders rufus). and I can hold my own against the srk/neoemp dudes and random good players online

championship mode shd be good because, well, no rage quitting :)

re:ryu/ken, instinctively I'm more inclined to take a ryu more seriously than a ken (mostly cos ken is, well, a bit shit) and I've only played like 2/3 good kens compared to a wealth of decent ryus. tbf ryu is pretty easy to play cos he can get good damage and stun off a single jab and he can land his ultra so many ways

the challenge mode is addictive but I think I've plateaued and am now stuck on a few tht I just can't seem to get past. did complete all of c.viper's trials tho ^^;

genei-jin & tonic (cozwn), Thursday, 23 April 2009 23:24 (fifteen years ago) link

dhalsim's moves aren't all tht slow but he has low stamina and low damage output so you need to play effective keep away and be patient, for the entire match

he has some rad shit tho and can deal out damage in the right hands. his ultra is like urien's aegis reflector too, which is cool. unblockables!!!

genei-jin & tonic (cozwn), Thursday, 23 April 2009 23:26 (fifteen years ago) link

interview w/iyo and daigo

genei-jin & tonic (cozwn), Thursday, 23 April 2009 23:28 (fifteen years ago) link

Iyo: My god! This is insane!
The crowd, the energy is just crazy! It’s just never like this in Japan. The raging excitement makes me super nervous! I have to go to the bathroom!

genei-jin & tonic (cozwn), Thursday, 23 April 2009 23:29 (fifteen years ago) link

PC version announcement date... announced. Not that game date... the announcement of that date.

http://kotaku.com/5219214/release-date-announcement-for-street-fighter-iv-pc-version-coming-may-1

Nhex, Friday, 24 April 2009 04:19 (fifteen years ago) link

so.... this is pretty addictive

genei-jin & tonic (cozwn), Friday, 24 April 2009 15:08 (fifteen years ago) link

I only had time to try it out for 20 minutes before work (so far). It's weird - not too much different in feel from ranked since you still have to browse through players for each match. Though it seems like when you get to the second or third level of a tournament the people in the lobby tend to actually be there. I love that they've fixed the connection bars actually showing up now, at least... that seems to make a big difference alone - don't know why it took so long. I like the double blind selection too - in twenty minutes I saw more variety of characters played than I had in the last week, but maybe that's just because at seven in the morning not a lot of casuals had migrated over to championship mode? How many points do you need to get out of the beginner levels?

Jeff LeVine, Friday, 24 April 2009 15:48 (fifteen years ago) link

I do not know; I've won two tournaments in G3-C and still haven't progressed : /

genei-jin & tonic (cozwn), Friday, 24 April 2009 15:56 (fifteen years ago) link

Cool to watch your match replay czn, you came back and won with style (though that Sagat seemed weak). My game is definitely missing flash (I'm trying to work on it though). In general I feel like the competition has gotten a lot better - I hope it lasts. I don't quite understand the GP & CP points system. Won my first tournament though and that felt good. The new mode has definitely brought back some intensity for me, which had pretty much disappeared over the last few weeks.

Jeff LeVine, Saturday, 25 April 2009 01:24 (fifteen years ago) link

ha, yeah, that sagat was rubbish and he tick threw me like nobody's business. once I realised tht ws all he was going to do, it was easy. I shouldn't have been jumping forward so much but I was nervous and doing stupid stuff :D

I agree tht the competition level seemed better and I was paired up with lots of people I've never played before.

don't understand the points system myself either but I think the mode is fun and as you say it's intense; the adrenaline starts going when you make it to the final! :)

genei-jin & tonic (cozwn), Saturday, 25 April 2009 08:35 (fifteen years ago) link

it seems to have actually striated the competition quite successfully. the dudes who are the top of the leaderboard are BEEFY players. I've watched some of their replays and they are seriously pretty good

genei-jin & tonic (cozwn), Saturday, 25 April 2009 14:01 (fifteen years ago) link

loool I keep mashing and uploading crappy replays. there's one of my peacing out a gen who full gekiro'd me (!!!). it was a bit scrappy, mostly because I don't know what I'm doing against him, nor what his moves do : /

how you getting on with it jeff? I'll keep an eye out for your replays :)

genei-jin & tonic (cozwn), Saturday, 25 April 2009 22:09 (fifteen years ago) link

it's pretty addictive this mode

zinguist (cozwn), Saturday, 25 April 2009 22:10 (fifteen years ago) link

I think you can only upload a replay if you're in the top 5,000 and I haven't been playing enough to keep up with the pace (even if I had the talent, which I probably don't - noticed I was just under 10,000 currently). Just won my third championship though and winning always feels good. Playing championship mode is definitely incentive to try to raise the quality of my game. Even if the quality and variety doesn't last - it at least has been great to finally see a bit of it the last couple of days.

Jeff LeVine, Sunday, 26 April 2009 02:00 (fourteen years ago) link

I think, though, that CP is basically a total of the GP of the players that you have beaten during a tournament plus the GP of all the players that they have beaten. so when you lose or win, they know how sick you were and how many points to give you for tht tournament

so you can, theoretically, not play for ages, go into a 'free' tournament with some skilled dudes, beast them and earn enough CP from tht tournament to hit the top 5000

your CP isn't an all-time figure, I don't think (ie it doesn't accrue), it's just the purse for tht one tournament. the top 5000 purses are able to upload

your GP are you battle points (these accrue over time and can only be lost at higher levels)

zinguist (cozwn), Sunday, 26 April 2009 09:11 (fourteen years ago) link

Right - at first I thought it was GP rank for replays, but I landed in the 2,000s last night and still couldn't upload. I guess I've had some bad luck with CP (it's kind of random) as my best is only just under rank 9,000, I think. It doesn't really bug me, but 5,000 seems like such a low number for replays - cheap ass capcom.

My semi-real concern now is that one's reward for reaching higher ranks may be the inability to find a game because of not enough players. We'll just have to see how this system develops.

Jeff LeVine, Sunday, 26 April 2009 15:42 (fourteen years ago) link

jeez the comp is steep in G2

zinguist (cozwn), Monday, 27 April 2009 16:55 (fourteen years ago) link

I feel like I've hit a bit of a wall. The last month of mostly playing REALLY shitty players has caused me to develop some bad habits that are hard to break, andt the process of breaking them is sometimes making my game too tentative. The last few days has definitely shown me a still got a long ways to go & I don't know if I can make it there. I'm scared of what will happen when I eventually reach G2. I think I may take a break for a while and just keep working on my game in the practice room.

Weirdly I've got more hate mail in the last few days than since the game came out. Maybe that's people's only outlet now that they feel like they can't rage quit?

Jeff LeVine, Tuesday, 28 April 2009 01:11 (fourteen years ago) link

Is this Games for Windows Live thing something I should be wary of? They're also suspiciously not talking about the hoped-for cross-platform play, which might be a deal breaker.

Nhex, Wednesday, 29 April 2009 06:00 (fourteen years ago) link

Cozwn - interesting replay against dictator. Generally I don't like matches that get that defensive (slow), which is why I've recently been losing too many matches being wiped out by a super/ultra lately. I gotta learn to be more patient especially when the other guy has been meter. I was especially impressed by all the stuffed throws (not sure which of you kept teching those). Does Rufus not have a uppercut of some sort to punish those m. bison headstomps? Anyway, you were very good at blocking them.

I just hit G2 myself tonight, after working my way through an absurd amount of Kens (five in a row!) and a couple Ryus for "variety." When the game gets like that, I do get a bit frustrated (as I guess does most everybody?). Anyhow, I saw my win percentage drop 3% since I started working my way into Championship mode :( have also finished second place in twice as many championships as I've won (22 vs. 11)

Jeff LeVine, Thursday, 30 April 2009 01:54 (fourteen years ago) link

tht dictator had me FUMING; all he did was jump heavy kick, throw. slide, neutral jump heavy kick, throw. back off, scissors. repeat. I was just frustrated chasing him around the fkn stage.

cr.MP punishes bison headstomps but I was literally raging at tht guy's style of play I even missed three or four easy links into ultra

zinguist (cozwn), Thursday, 30 April 2009 10:14 (fourteen years ago) link

sorry, tht m.bison had me fuming

zinguist (cozwn), Thursday, 30 April 2009 10:14 (fourteen years ago) link

I kept teching his throws because he only had one pattern, so I knew exactly when to mash throw. he ws horrible and absurdly has like 5000gp now, top 200 in the world o_O

so many ryus and balrogs; it does get dispiriting

zinguist (cozwn), Thursday, 30 April 2009 10:16 (fourteen years ago) link

it is basically too late for me to ever play this game again

EMPIRE STATE HYMEN (MPx4A), Thursday, 30 April 2009 10:20 (fourteen years ago) link

worst thing was he ws called mrfluffypants

zinguist (cozwn), Thursday, 30 April 2009 11:44 (fourteen years ago) link

MPx4A - I don't think it's too late to pick up SFIV. In fact, now is probably a good time, especially for online play since the new championship mode now breaks online down into more effective skill tiers, you'd have to play quite a bit to move up and face decent competition. It still has a regular friendly system too, plus the solo stuff and a large training section that lets you work through each character's moves and combos. It's also a much more forgiving game with easier command imputs than pretty much any other fighting game I've played. It also still has a pretty decent sized player base of most skill levels (though maybe not enough higher skilled players / competition for the likes of cozwn who have really got the game down).

Jeff LeVine, Thursday, 30 April 2009 14:50 (fourteen years ago) link

no I already have it but I stopped playing, and I don't want to go back and have my bison owned by a cozen rufus what has since far outstripped my progress

EMPIRE STATE HYMEN (MPx4A), Thursday, 30 April 2009 15:33 (fourteen years ago) link

...for example

EMPIRE STATE HYMEN (MPx4A), Thursday, 30 April 2009 15:41 (fourteen years ago) link

i've been playing a little again after not playing for a few months and i'm rusty as hell but it does come back pretty quickly

Lamp, Thursday, 30 April 2009 16:32 (fourteen years ago) link

I have played 380 hrs on my second save; approx 60 hrs on my first (corrupted) save

o_O

zinguist (cozwn), Thursday, 30 April 2009 20:50 (fourteen years ago) link

cozwn, are you going to compete in this http://www.capcom-europe.com/sfivofficialtournament/register.php ?

Jeff LeVine, Friday, 1 May 2009 03:21 (fourteen years ago) link

I can't get out of the third round in G2. I'm enjoying the quality of matches a lot more though - it has definitely gotten a lot more consistent since I hit G2. G2 is probably where I belong until I spend more time in the practice room and bring up my own game a few steps. Do we know how many points you need to hit G1?

It's gonna feel great when/if I finally win one of these G2 championships.

Jeff LeVine, Friday, 1 May 2009 04:47 (fourteen years ago) link

15k to hit G1 : /

zinguist (cozwn), Friday, 1 May 2009 09:36 (fourteen years ago) link

Finally won my first G2 tournament (been a little frustrated and not playing as much the last few days). I guess more average players have made it into G2. Funny thing was, I had a horrible final match, blew several moves, was weirdly nervous, lucked into jumping over his Ultra(!), wasted mine on tick damadge, blew a relatively easy combo I've been practicing like crazy yet somehow still won. The replay is up, but this Abel I fought didn't seem too tight with his character (despite having more GP than me) maybe he has been playing a variety. Somehow I threw him three which is so much the opposite of when I usually fight Abel - doesn't he have great throw range whenever you get close to him normally(?).

Despite having sold over a million and a half copies the game seems to have a pretty small player base :(

Jeff LeVine, Wednesday, 6 May 2009 03:41 (fourteen years ago) link

sry meant to but didn't get round to watchin yr replay earlier ;_;

are you still playing exclusively balrog?

I don't think abel's normal throw range is all tht great; the range on his command throw is pretty good though, and it beats out normal throws (in fact I think it's the highest priority throw in the game, beating out zangief's spd and honda's ochio)

it's funny, there are loads of players out there but I always run into the same pool of a couple of hundred. weird matchmaking problem maybe

zinguist (cozwn), Wednesday, 6 May 2009 23:51 (fourteen years ago) link

I've been playing a ton of ryu and am still working on c.viper but I revert to rufus when fighting in championship mode or when somebody picks a char I don't know how to fight w/the other two (blanka, bison, balrog)

zinguist (cozwn), Wednesday, 6 May 2009 23:52 (fourteen years ago) link

Yeah - online I've been sticking with Barlog. Offline I'm trying to pick a second - working through challenge mode and stuff, but so far nobody has really grabbed me / made me want to try to learn more strats.

Jeff LeVine, Thursday, 7 May 2009 01:51 (fourteen years ago) link

Beat a 6000+ GP Akuma to win my second G2 championship tonight = pretty good feeling. The thing about Balrog is I find it really hard to combo into his super/ultra in match, have only actually done it a couple of times. On the other hand, his regular game is so strong, you don't really need his super/ultra. Like the Akuma I fought tonight was really dependent on his, and he did catch me with it twice (kinda embarrassing on my part), but both of those matches I still went on to win as he only really built up his ultra because I was pounding the hell out of him. Or that's the problem with not using them at the right time, but as soon as you get 'em - even though he did hit me with 'em, both times I still had enough health left to keep going.

I do find when playing other characters it seems like the combo into super/ultra is a lot easier, which does make me want to try switching over + the different feel. With Rog my style is either slow and plodding or extra rush down. I do like the way you can mix that up a bit more, say with Ryu. I don't know much about playing Dhalsim, but he's definitely another character I would consider picking up, partially because I rarely see him played online, partially because I just like his yoga style. Same goes for Gouken. Very interested in trying him out, but have yet to go through the busy work of getting him unlocked. He definitely has my favorite opening and closing remarks/style right now.

Jeff LeVine, Thursday, 7 May 2009 04:21 (fourteen years ago) link

I'm trying to pick up akuma but he really seems to get ppls goat. I can understand it's frustrating to try fight someone who is running away a lot but if you don't play a dry akuma in this game, you play a dead akuma. he has literally no health. I seem to gravitate to the characters w/bad matchups against the most common played chars. : /

I unlocked gouken but I don't 'get' him. I think he's another good runaway character with potential for massive combos and massive stun but he's just a bit pedestrian when I try him.

ryu is a solid second. good footsies, good offence and defence, easily combo-able ultra, easy high damage combos. second best char in the game, will be best if the damage on sagat's normals is nerfed in an update

zinguist (cozwn), Thursday, 7 May 2009 13:20 (fourteen years ago) link

It's funny that I probably least enjoy trying to play Sagat, even though I know he's the "best" character in the game. I just don't like having to try to do tiger shot after tiger shot. I don't mind fighting him too much though. I certainly don't mind fighting Akuma - as you say, he seems underpowered in the game & the vast majority of times I've come across somebody playing him, they seem to not have spent the time to really learn his game of staying away from you as much as possible, spacing with mass fireballs from two directions, and timing his jump ins or sweeps safely (as near as I can tell).

The other weird thing recently is to see people still rage quitting. I mean, I never play anybody with a greater than 1% disconnect rate and I'm sure most other people don't either. It must get frustrating being kicked game after game, but they keep doing it - I've already seen lots of people with a 5% or more disconnect rate!?! At least now they're easy and enjoyable to avoid.

Jeff LeVine, Thursday, 7 May 2009 14:40 (fourteen years ago) link

not sure if you know these but a couple things I noticed from yr replay:

- you can link a cr.LP after EX dashing swing blow; so you can do EX dashing swing blow, cr.LP, cr.LK xx Headbutt > Ultra. I think cr.HK also combos after EX dashing swing blow.

- would go for cr.LP, cr.LP, cr.LP xx Headbutt instead of cr.LP, cr.LP, cr.LP, cr.HK cos the former combo allows you to launch into ultra innit

- good punishment combo when you have them stunned I see a lot of balrog's doing: j.HK, st.HK, cr.LK xx dashing straight

- when you have the life lead (like you did in the last round) I'd be tempted to just sit there w/balrog. wouldn't chase abel down, let him do the hard work :)

zinguist (cozwn), Thursday, 7 May 2009 15:45 (fourteen years ago) link

sorry if tht's patronising and feel free to tell me to bog off :)

zinguist (cozwn), Thursday, 7 May 2009 15:45 (fourteen years ago) link

sorry, it's a cr.LK you can link off the EX dashing swing blow, so you'd go EX dsb, cr.LK xx headbutt

zinguist (cozwn), Thursday, 7 May 2009 15:47 (fourteen years ago) link

Naw - I know about that stuff pretty much, but just haven't put in the practice to be able to do it / have a hard time doing it actually in game (also haven't even passed normal challenge 4-2). I know I need to spend more time practicing / working in the challenge room and getting that stuff down, but I just never seem to have the time / focus

Jeff LeVine, Thursday, 7 May 2009 16:16 (fourteen years ago) link

cool, apols :)

zinguist (cozwn), Thursday, 7 May 2009 17:21 (fourteen years ago) link

I do want to try to take my game to that next level though - I know what you're saying. I should probably just force myself only to practice for a while, instead of playing matches. There wasn't really that incentive before championship mode, 'cause most of the competition was so awful. I have stepped it up a bit since, but know I got a long ways to go.

Jeff LeVine, Thursday, 7 May 2009 17:38 (fourteen years ago) link

hm tbh I think the best practice is to play against dudes. you can hone execution in practice mode obv but tht only counts for so much if you don't have the ability or guts to try the combos out in a live match

zinguist (cozwn), Thursday, 7 May 2009 18:08 (fourteen years ago) link

I get what you're saying - but yeah, first I have to get the execution and timing down & get consistent otherwise one is just asking for it

Jeff LeVine, Thursday, 7 May 2009 18:29 (fourteen years ago) link

http://www.escapistmagazine.com/news/view/91639-Street-Fighter-IV-PC-Comes-With-FightPad

More affordable than coughing up cash for a stick, I guess...

Nhex, Monday, 11 May 2009 22:22 (fourteen years ago) link

fuck ryu

fuck the french

zinguist (cozwn), Monday, 18 May 2009 22:45 (fourteen years ago) link

^^^^^^^^^^^^

im drunk so no forks (forksclovetofu), Monday, 18 May 2009 23:24 (fourteen years ago) link

hang on for another couple of months guys

Nhex, Tuesday, 19 May 2009 06:54 (fourteen years ago) link

cozwn, Friday, 29 May 2009 19:00 (fourteen years ago) link

that your gf, coz?

like a beautiful doll containing a canister of flatulence (circa1916), Friday, 29 May 2009 22:13 (fourteen years ago) link

Has anyone here tried out those MadCatz SFIV pads? I'm still not sure if I want to pay the extra $23 for it or just get the game by itself.

Nhex, Thursday, 4 June 2009 20:12 (fourteen years ago) link

I've got one of the SFIV fightpads for the 360 and it's just lovely. Virtually any game that doesn't have "analog" control, I use it. I love it. And I paid WAY too much for mine (thanks, UPS international shipping charges that are hidden til you've bought the fucking thing on eBay) but it was worth it. For $23, it's a bloody STEAL. Do it.

Aieritating vowele syndroume (Will M.), Thursday, 4 June 2009 22:24 (fourteen years ago) link

think it's ed ma's gf : /

alex valle and combofiend qualified for sbo last night
http://farm4.static.flickr.com/3388/3603274807_dcbd34f4c3.jpg

cozwn, Sunday, 7 June 2009 19:56 (fourteen years ago) link

Thanks for the feedback, Will, definitely keeping it in mind. Still going back and forth over it, I googled a Shoryuken thread on the pad which is kind of scaring me off, there were a dozen or so complaints about the diagonals not registering. Also, the temptation to just go ahead with Steam for future ease/installs is tempting. Hopefully with this batch of pads they'll have fixed the problems, right now I'm leaning slightly in favor of pre-ordering the bundle.

Nhex, Tuesday, 9 June 2009 05:29 (fourteen years ago) link

the diagonals require a bit of pushing but I found I got very used to figuring out how to get thme every time. they require a bit more pressure than the 90º directions.

Aieritating vowele syndroume (Will M.), Tuesday, 9 June 2009 21:41 (fourteen years ago) link

I think what people might dig about the pads is the button layout? and that even if the dpad isn't great, it has gotta be a lot better than the standard 360 dpad? I think a stick makes the game so much easier, but I've seen people using standard (ps3) controllers extremely effectively. If you don't mind the button layout, I'm sure there are PC joysticks with a dpad as good as the madcat one.

Jeff LeVine, Tuesday, 9 June 2009 22:40 (fourteen years ago) link

You're probably right about the button layout and it being a much better alternative to the crappy default Xbox D-pad. For many years I used the game port version of this, which was very reliable:
http://ecx.images-amazon.com/images/I/41GW7S58VKL._SL500_AA280_.jpg
I have a pad right now but it's not that great, very old and rickety. Wouldn't mind an upgrade, though most sticks are well out of my price range. What stick did you end up going with, Jeff?

Nhex, Wednesday, 10 June 2009 02:14 (fourteen years ago) link

This mid-price Street Fighter one is actually my favorite of the ones I have...
http://www.amazon.com/Xbox-360-Street-Fighter-IV-FightStick/dp/B001M22VCU

Jeff LeVine, Wednesday, 10 June 2009 05:32 (fourteen years ago) link

Yeah, definitely too much money for me to justify. :/ I'm guessing that's about the right price to get something decent and not shoddy.

Nhex, Wednesday, 10 June 2009 07:41 (fourteen years ago) link

PC benchmark test is available here...
http://www.4gamer.net/games/049/G004954/20090612078/link.html?http://file.4gamer.net/demo/StreetFighterIV_Benchmark.zip

Seems to run pretty good on my average PC. Probably looks a little better than the 360 version. I don't really like any of the additional filters though - they're just distracting.

Jeff LeVine, Monday, 15 June 2009 01:31 (fourteen years ago) link

Thanks for the heads up. I got about 45 fps in 720p resolution (they gave me a C-rank :/), so I guess I just barely made it under the gun for this... fortunately I can turn off various effects to get it to 60, if I have to, for online play.

I kind of like the ink and watercolor filters, and fortunately they don't actually add more than a 1-2 FPS performance hit.

Nhex, Monday, 15 June 2009 07:17 (fourteen years ago) link

Supposedly the main effects that hurt performance are the particle effects, so I just turned that off. Also turning off the AA took my score from a C to an A (running at 1600 x 900). I would monkey with it more, but I'm not even planning to buy the PC version, unless my 360 conks out or there is an amazing sale, or if the online performance is considerable improved somehow (which I doubt).

Jeff LeVine, Monday, 15 June 2009 16:55 (fourteen years ago) link

are you still playing much, jeff?

cozwn, Monday, 15 June 2009 18:44 (fourteen years ago) link

Not so much lately (been distracted by other games I wanted to try out), but I do feel like it's a game I still could be playing years from now. I'm in a bit of a weird place with IV, because I know I need to put in more time, practice more and get better at combos if I really want to compete in championship mode, yet I'm decent enough to consistently beat the casual players still playing ranked. Because there doesn't seem to be any kind of true skill matchmaking going on, if I play online there just isn't that consistent quality of matches. Like 1/3 of all games I could win with my eyes closed, 1/3 of all games I have no chance to win, and the final 1/3 of games are pretty good matches (and could go either way). It makes for some not completely satisfying sessions and I don't know what the answer is.

It's hard to find the time to put in to try to take my game to the next level, especially with the releases of BlazBlue, KoF XII and Marvel vs Capcom 2 so imminent. Also the sinking feeling that Super Street Fighter II Turbo is still a superior game and where I should be applying my fighting game energy.

Jeff LeVine, Monday, 15 June 2009 19:28 (fourteen years ago) link

I have already played for 88 hours though!!!!!

Jeff LeVine, Monday, 15 June 2009 19:38 (fourteen years ago) link

"This mid-price Street Fighter one is actually my favorite of the ones I have...
http://www.amazon.com/Xbox-360-Street-Fighter-IV-FightStick/dp/B001M22VCU";

Is there a cheaper but still pretty good stick to get? is it possible to repurpose an old sega joystick or something?

Philip Nunez, Monday, 15 June 2009 20:11 (fourteen years ago) link

The only one I know of is the Mayflash USB stick (around $40-50 + shipping), but people seem to be buying it for modding purposes (the shell only, basically) since apparently the stock parts wear out or go bad pretty quickly.

Nhex, Monday, 15 June 2009 21:00 (fourteen years ago) link

looks neat ($30 too!) thanks for headsup

Philip Nunez, Monday, 15 June 2009 21:30 (fourteen years ago) link

"taunt"

Lamp, Friday, 19 June 2009 02:45 (fourteen years ago) link

(cough ggpoooooooo)

Nhex, Friday, 19 June 2009 02:51 (fourteen years ago) link

he got mac, LOL

Jeff LeVine, Friday, 19 June 2009 04:06 (fourteen years ago) link

Seriously though, the ggpo crowd scares the shit out of me - too good

Jeff LeVine, Friday, 19 June 2009 04:08 (fourteen years ago) link

I'm not saying by any means to join these wretched communities, but as an option to great older fighting games online...

Nhex, Friday, 19 June 2009 06:17 (fourteen years ago) link

option to play

Nhex, Friday, 19 June 2009 06:18 (fourteen years ago) link

I got mac lol :((((((((((

cozwn, Friday, 19 June 2009 07:21 (fourteen years ago) link

make the sacrifice... boot camp

Nhex, Friday, 19 June 2009 07:39 (fourteen years ago) link

ggggatter tresh

EMPIRE STATE HYMEN (MPx4A), Friday, 19 June 2009 08:30 (fourteen years ago) link

I don't know what is going on with this game, but it seems to have been over-run with even more Kens than ever before. That said, I did fight an Abel tonight in a final of a championship who was truly overwhelming (maybe not surpising when he had 14,000 point to my 2,800). Even though he kicked my ass worse than it has been kicked in a long while, it was the bst experience I had in game in a long time, just seeing somebody playing somebody different and better than I'd ever seen Abel played before.

But the last few times I've turned on the game, it really has been 70% Kens, 20% Ryus and 10% other characters (if that), which is really starting to sour the experience. I do understand the ease of playing Ryu or Ken, and the advantages they have, but it's boring. It also makes it harder when you do come across somebody playing something different, because you're just not getting the experience against them (for instance, in the 1,000+ games I've played I've fought Rufus three times, at the most). If they would add a mode where you don't get to select your own character and always get a random character to play, I think I'd jump in that mode, even though it would mean having to spend more time in the practice room on the characters I've rarely played myself). As it is, I'm glad there are some other new fighting games coming along shortly that I can move over to, I hope, as I'm feeling more and more like I've had my fill of SFIV :(

Jeff LeVine, Sunday, 21 June 2009 05:09 (fourteen years ago) link

ken is crap, I don't know why people pick him

he's seriously bad; I'd say he's the third worst character in the game behind vega and guile

ryu is the best character in the game imo

cozwn, Sunday, 21 June 2009 11:53 (fourteen years ago) link

play me jeff and I'll play only rufus :D

cozwn, Sunday, 21 June 2009 11:54 (fourteen years ago) link

Do you say Ken is crap compared to Ryu because of his super/ultra is so vertical and easy to predict? I think it's his normal game that people like (which is basically the same as Ryu's?). He has a good cross-up and range game and if people jump in srk. I think people pick him because they are lazy. His moves are easy to do and familiar and relatively easy to combo (only Ryu is easier, but maybe he gets picked less because people feel he is too familiar?). As mainly a Balrog player, playing Ryu/Ken is aggravating because I find I have to play more defensively than I like, but if you don't turtle against those guys, you kind of don't have a chance. Sagat still is an extremely difficult match-up, but I very very rarely run into him anymore. I know I don't really like playing as him too much because he seems kind of slow and for some reason my brain gets stuck on the two kinds of tiger shots - he's maybe just a little too complicated for me.

Cozwn - that 9 hour time difference = seems like we're never on at the same time + potential lag fest, but I'm definitely up for some casuals whenever. That's really all I wish I was playing, but either my friends never seem to be on when I'm on, or they don't play or they're horrible and only play Ryu.

Jeff LeVine, Sunday, 21 June 2009 17:06 (fourteen years ago) link

Also, third and final day of Devastation 2009 live broadcast is going on now...
http://www.ustream.tv/channel/djwheat

Saw some pretty good matches and conversations yesterday

Jeff LeVine, Sunday, 21 June 2009 17:09 (fourteen years ago) link

ken is crap because his ultra is hard to land, his fireball is rubbish, his godly poke (fwd+medium kick) doesn't combo except on counter-hit and his only mix-ups come off his (game glitch) kara throw. it's an uphill battle trying to win with that dude at the highest level, I think, hence why one of america's top players dropped him for akuma and the japanese rate him the second worst char in the game (in front of guile). he has a good dp but nobody's going to jump into that just like you never see lp dp into ultra except when doofuses are playing (<= me). at low levels of play though, I can see the attraction: keep mashing his heavy dragon punch when people are close and you're likely to hit, and it is a hit for big damage and it looks good

I play a ton of ryu and he is so super solid in this game; balrog (no offence) I think is so popular amongst the top flight americans because he is super easy to pick up and his links are peasy. his saturation seems to have dropped off a lot now people are realising his limitations. amazingly we're only now beginning to see half decent american sagats cos sagats high damage options (other than his stupid standing heavy kick juggles) all come off quite tight links. they're still nowhere near as gd as jp sagats obv

cozwn, Sunday, 21 June 2009 17:37 (fourteen years ago) link

ken doesn't have enough knockdowns either, his hurricane kick (normal and ex) don't (I think). does his ex fireball?

cozwn, Sunday, 21 June 2009 17:39 (fourteen years ago) link

have you (or anyone) ever played a half decent seth? he makes this game the most unfun game in the world imo. so boring chasing him round the screen

also I love how zangief is so strong in this game and basically wrecks a large portion of the cast but will never win a tournament cos sagat completely owns him

cozwn, Sunday, 21 June 2009 17:44 (fourteen years ago) link

this kid is 13 yrs old

cozwn, Sunday, 21 June 2009 17:46 (fourteen years ago) link

the ryu

cozwn, Sunday, 21 June 2009 17:46 (fourteen years ago) link

plus ken is aryan obv

^^^major weakness right there

cozwn, Sunday, 21 June 2009 17:51 (fourteen years ago) link

cozwn, I don't understand what I'm supposed to notice about that video? Your repping of Zangief definitely makes me feel good though, he's always been one of my favorites

jeff, nab the PC version and it will be DAN TIME for you and I

(ok i'll play other guys too)

Nhex, Sunday, 21 June 2009 22:32 (fourteen years ago) link

the kids 13 and he's hanging with RF sagat (the third best sagat in japan so the third best in the world)

o_O

cozwn, Sunday, 21 June 2009 23:20 (fourteen years ago) link

My experiences with SFIV are getting very inconsistent. After yesterday's complaints and frustrations, today I played about ten matches and didn't face a single Ken or Ryu and even came across a Rufus (who I beat woohoo). Made it to a championship final against a Zangief - a character I feel like I haven't fought in months. Even though the guy was nothing special, he won the game pretty easily just cause my spacing was completely horrible. Also not a great match-up for Balrog in my experience, as the only Balrog options (that I know of) are perfectly spaced pokes and constant headbutts. Overall though, it was a set of matches that reminded me this can still be a damn fun game too.

Never played a decent Seth. In fact, I can only remember facing a Seth once. He's such a pain to unlock, I doubt very many people have even bothered. I haven't even been able to unlock Gouken yet, though I've only recently started trying.

Jeff LeVine, Monday, 22 June 2009 03:23 (fourteen years ago) link

czn - did you see the Devastation finals yet? What did you think of Wong giving up on your guy Rufus and switching to Abel for the final match?

Jeff LeVine, Monday, 22 June 2009 03:27 (fourteen years ago) link

justin said after he got raped by daigo tht he never picks rufus against ryu cos the match is heavily skewed in favour of ryu. john choi had only played 1 month of serious sfiv and managed to luck into 3 rufii on his way to the final. admittedly they were america's best rufii but america isn't very good at this game, except justin. so yeah wong has said if the money is on the line he'll pick abel against ryu and sagat against zangief, otherwise rufus is his favourite character and he'll try and use him as much as he can. I think he was pretty brave to use rufus as much as he did (he sent choi to losers earlier on) but as soon as the reset was coming I knew he'd switch to abel.

picking abel against ryu isn't really a counter-pick it's an even match-up. however picking abel against choi is def a counter-pick. he looked like he'd never seen an abel before lol

anyway, yeah, I'd've done the same. fuck fighting ryu with rufus imo, tht match is no fun

cozwn, Monday, 22 June 2009 09:51 (fourteen years ago) link

I mean, daigo is the best sfiv player in the world. he has the highest win percentage and he plays the toughest comp to earn tht win percentage. justin went to japan and beat daigo 9-4 in a set but just look at this, it wasn't even close:
https://www.youtube.com/watch?v=2hwXj5osFh8

cozwn, Monday, 22 June 2009 09:54 (fourteen years ago) link

french national champion, pad player and all round sound guy, al1oune:
https://www.youtube.com/watch?v=gUSm7rdlpxg&feature=related
(he's the sagat)

miniboss of s1ocki (cozwn), Wednesday, 24 June 2009 19:44 (fourteen years ago) link

I just watched that Choi v. Wong final... it was kind of boring to watch. Choi took way too long to get aggressive with Ryu in the first match against Rufus and the second match vs. Abel wasn't great either.

Nhex, Thursday, 25 June 2009 01:34 (fourteen years ago) link

street fighter iv

miniboss of s1ocki (cozwn), Thursday, 25 June 2009 07:53 (fourteen years ago) link

sorry, yeah, it's just all a bit like that

the more I play it, the more I hate it

I love it too but hate it; too frustrating

miniboss of s1ocki (cozwn), Thursday, 25 June 2009 10:04 (fourteen years ago) link

you guys are killing me

Nhex, Thursday, 25 June 2009 19:23 (fourteen years ago) link

it's good but it's bad if u get me

miniboss of s1ocki (cozwn), Thursday, 25 June 2009 19:56 (fourteen years ago) link

Yeah this game is maddening. Im debating selling my fightstick on the internets.

mayor jingleberries, Thursday, 25 June 2009 20:01 (fourteen years ago) link

What's actually frustating? That the game has no depth? Or is the playerbase that bad? Are people spamming the mic? Too many ragequits? The neverending racism? Too many flowchart Kens? I'm not looking forward to playing random guys at all. What drove me nuts about the existing online fighting communities were a combination of a)the dedicated players are generally far too insanely good having figured out all the game-breaking strats years ago and b)diving into a cesspool of even more socially retarded folks than myself (and sigh-- children), which is just really depressing to be involved in, tbh. This game gave me hope there'd be be less of this with a wider, more casual playerbase, but... (I'm guessing there aren't too many people on this board who are getting the PC version as it is)

Nhex, Thursday, 25 June 2009 20:23 (fourteen years ago) link

lyfe fighter IV

Lamp, Thursday, 25 June 2009 20:31 (fourteen years ago) link

What's actually frustating?
- will come back w/a more lolindepth answer to this

That the game has no depth?
- nope, game is deep enough

Or is the playerbase that bad?
- playerbase is largely ok, I mostly play folk off forums etc anyway so it's not randoms

Are people spamming the mic?
- this is me lol

Too many ragequits?
- don't get any of these now w.champ mode and if someone rqs in a player match who cares

Too many flowchart Kens?
- mostly all gone but there flow chart other chars now

will expand on why I love and hate it so, laterzzz

miniboss of s1ocki (cozwn), Thursday, 25 June 2009 20:54 (fourteen years ago) link

I just dont like it because Im totally shitty at it. Ill probably get Marvel v. Capcom tho.

mayor jingleberries, Thursday, 25 June 2009 20:56 (fourteen years ago) link

god i'm glad i didn't get into this.

Mindless Thugs Mixtape Volume One (forksclovetofu), Thursday, 25 June 2009 20:59 (fourteen years ago) link

I'm actually pretty good at sfiv; I can hang with the srk types but there is some BS in this game, e.g. take rufus vs sagat cos tht's what had me riled the other day:

- rufus doesn't have a fireball so he can't war w/sagat
- sagat has the best (fastest, strongest, best recovery fb in the game) and a godly standing heavy kick anti-air and he can combo into his very strong ultra off the heavy kick or the tiger uppercut if he has two ex stocks
- so as rufus u need to negotiate the best zoning game in sfiv and tiger barrage
- you can't jump at him so you have to walk forward, ducking high ts and jumping or focussing low shots or dive kicking over
- never jumping forward
- negotiating his fireballs: FADC one and block, you're now chipped and pushed back slightly and having to mentally process what to do with the next shot which is already coming at you;
- OK so you're up close, sagat has 100% you have 80% and has and he has two EX stocks. now you're in range for the best up close mix up in the game and at risk at any moment from a throw, his heavy hitting overhead move or a random tiger uppercut (which is completely safe for him cos he can cancel it with a fadc for two stocks if you block or if it hits and if it hits he can combo from there)
- you can't just sit in crouch block cos his overhead hurts, his throw puts you right across the screen which is exactly where you don't want to be against him and if he lands a crouching light kick then he can combo into the tiger uppercut and combo from there
- meanwhile this shit is all quite easy for him to do, but you have to process all the thoughts of blocking, teching, not to mention prosecuting your own offense and mix-up
- you make a mistake or you try to throw or tech and he frame traps you or whatever, he can throw out the best move and best poke in the game (tiger knee) which by the way breaks your focus attack, puts you in UNBELIEVABLE hitstun and on block leaves him positive so you can enjoy a mix-up with that
- oh yeah if tht shit hits, u get knocked back to the edge of the screen again
- it's easy to be hit by a random TU, which can lead to 60% loss of life
- can't sit at the back of the screen a neutral jump TUs all day either so you need to fight him, that's why you're exposed to the TU

^^^this is a particularly strained example but it's a similar deal for a lot of the cast (balrog, blanka, ken, guile, vega) against sagat

so yeah sagat's a bitch

- the stages are massive so people can just run away all day and you have to chase them around, pecking health off them; you can beat these dudes w/out thought but it'll take you the full 99secs to do so
- some chars jabs are ridic: so you're trying to fight balrog or bison up close, well you better have godly execution cos one missed link and you'll eat their 3frame jab which EVERYBODY even my mum just mashes when they're close, and balrog can combo into his ultra if he lands one
- enjoy mashed dragon punches in the middle of your strings too: combos tht involve links and not cancels are not watertight and meanwhile the game has auto-guard so if you are hit once you block everything so when someone starts their combo and you're playing ryu just block the first hit and then start mashing dp (even better if you have two stocks and ultra loaded) and if there is any gap in there combo or if they use a (legitimate combo) link then you'll whap them
- ^^^ these last two are exacerbated by the online portion

all this being said, it's a satisfying game and it's very tactical and deep and the chars are fun even if it is a little slow and the braindead mashing is stupid, it has a lot to recommend it even to low/mid players like me and a high level it's entertaining to watch

plus super turbo, third strike and alpha 3 are all much later iterations of their respective engines: they got a lot right with iv out of the gate so hopefully w/sfiv 2: giant attack it'll be a great game

miniboss of s1ocki (cozwn), Thursday, 25 June 2009 21:26 (fourteen years ago) link

going for a cold shower now btw

miniboss of s1ocki (cozwn), Thursday, 25 June 2009 21:43 (fourteen years ago) link

its as easy as FADC

Lamp, Thursday, 25 June 2009 22:07 (fourteen years ago) link

PC version is available for pre-order from Steam and Impulse at 10% off right now. Funny enough, it also got leaked yesterday.

Nhex, Wednesday, 1 July 2009 15:14 (fourteen years ago) link

goddamnit Amazon, deliver

Nhex, Wednesday, 8 July 2009 03:16 (fourteen years ago) link

are you playing now, nhex?

also... um o_O

http://farm3.static.flickr.com/2421/3718804923_18fc5e5dcc_b.jpg

touch fuzzy, get dizzy (cozwn), Tuesday, 14 July 2009 08:21 (fourteen years ago) link

joystick poorly placed.

Why? I forget what biologists have suggested. (forksclovetofu), Tuesday, 14 July 2009 11:09 (fourteen years ago) link

Yeah, been playing it pretty much non-stop over the last few days, mostly single player unlocks and dipping my feet in player matches. Still gotta unlock Seth and do more time attacks and trials and stuff. (Man a lot of those trials and links are just insane!) Anyone want to send a match/friend request, my GFWL tag is nhex.

Nhex, Tuesday, 14 July 2009 20:44 (fourteen years ago) link

I have 600 hours logged and I still haven't unlocked seth

cozwn, Tuesday, 14 July 2009 20:47 (fourteen years ago) link

I know deep down I've got to stop playing Dan if I'm gonna get anywhere with this game, but I just can't help myself.

Nhex, Friday, 17 July 2009 07:11 (fourteen years ago) link

On Dan's plus side, he's the least played character, so people aren't really familiar with his game. On the negative side, pretty much everything else.

Jeff LeVine, Friday, 17 July 2009 19:14 (fourteen years ago) link

The pathetic history of Dan

I do feel the urge to mention that he actually way more viable as a character in MSHvsSF and Alpha 3, especially the former, despite his pathetic slowness.

Nhex, Saturday, 18 July 2009 01:38 (fourteen years ago) link

ultradavid, a top sfIII tourney player & v.reasonable dude, plays dan on console (gief/sim on arcade) and he says dan is v.viable in this game. just as good as, maybe a little worse than, vega iho

cozwn, Saturday, 18 July 2009 01:56 (fourteen years ago) link

Aren't both of them at the very bottom of the tier rankings? Then again, so is Sakura, and even from with my experience playing online, I've seen she can be pretty good.

Nhex, Saturday, 18 July 2009 19:41 (fourteen years ago) link

Since I stopped playing this all the time my maybe average abilities & knowledge have slipped back into the poor range. It's embarrassing to go back to barely being able to win, especially in a game one has somehow put 100 hours into?!? I'm going to try to start playing more again even though I'm still very distracted by super turbo remix and the imminent release of MvC2 (next week). I did finally finish the grind to unlock Gouken tonight and will try to do Seth before the end of the week (gotta figure out a list of what characters I've yet to use to beat the arcade, uhg).

Gouken does seem to have a lot of nice options and most of his moves seem easy, but nobody seems to play him - is it just cause he's a pain to unlock or does he have some glaring weakness?

Jeff LeVine, Tuesday, 21 July 2009 04:16 (fourteen years ago) link

He's a cool character imo, though I think there's this temptation to just keep trying to throw him out of the counter special. Also his super and Ultra are very vertical (this can be definitely be turned into an advantage though, right the right setups and one of his throws). Still, I can't believe you waited this long to unlock him! Go check the Movies/Endings gallery to figure out who you still need to beat it with.

I'd lay 5:1 odds that you will HATE MvC 2, Jeff! Still worth trying, of course.

Nhex, Tuesday, 21 July 2009 05:02 (fourteen years ago) link

I've played MvC 2 extremely casually (never owned it) and have enjoyed it in a crazy way and am defnitely looking forward to seeing if I can figure a few things out about it (instead of just pressing buttons randomly) and have some fun. Doubt I'll get serious, but wouldn't bet I'll end up hating it either. Some of my more casual gamer friends (who won't touch Street Fighter unfortunately) have claimed they'll pick it up too - so I'm hopeful for some "real life" friendly competition, which is always the best kind.

Jeff LeVine, Tuesday, 21 July 2009 06:11 (fourteen years ago) link

p.s. I figured out who I'm missing and for the first time I'm thinking this game has too many characters. 15 runs through arcade mode to go! Even though they'll probably only take 5-10 minutes each (on easiest it seems like each character has a move you can pretty much just spam to beat the game), it's still a grind

Jeff LeVine, Tuesday, 21 July 2009 06:16 (fourteen years ago) link

I got everybody up through Gouken pretty quickly following FAQ advice. I think I still have 2-4 more guys to beat arcade mode with to get Seth... well, at least I do like the story aspect of SF. I found the Zangief Lariat World Tour grind for costume colors and taunts to be more tedious.

It's possible the game has too many characters, but for me the disappointment is that they felt the need to include so many familiar ones. For better or worse, when I pick characters like Guile or Honda I'm pretty much playing them the same way I did 17 years ago. I get why they included the original 12 (plus 3 from Super Turbo, and 4 from Alpha), esp. considering the general public shunning of SF3, but it makes the game a lot more boring since so many people pick Ryu/Ken/Sagat as well. I generally juggle between Fuerte, Dan and Rose online, though I try to get as much character spread as possible among all characters. I might try C. Viper more seriously later but she totally seems like a stick character, with all the canceling and super jumps.

Also, goddamn, I don't know if I'll ever be able to FADC properly on a pad (let alone try it on a stick later). The execution level just seems ridiculous for FADC into Ultra and most of the Hard trials. How did you guys do with that stuff?

Nhex, Tuesday, 21 July 2009 07:44 (fourteen years ago) link

I am leet and can fadc w/my eyes closed \o/

srsly tho it just takes a couple of hours in training mode to figure it out. sagat's fadc combo is the 'easiest' to do because you have so much time to hit the ultra motion bcs of the st.HK in between. ryu's fadc combo is a bit harder cos you have to be quicker

bt yeah you shd just start off in training doing srks and trying to fadc them and when u have tht down start trying to link the ultra

I still have a number of the trials tht I can't do, or haven't tried to do for a while: ken 4, abel 5, fuerte 4, gen 5, blanka 5

I did all of them for honda, dan, ryu, sagat, VIPER, bison, rufus, gouken, akuma, zangief, rose, sakura

cozwn, Tuesday, 21 July 2009 10:42 (fourteen years ago) link

game-related lolz - ghandi dhalsim!!:
https://www.youtube.com/watch?v=Zy3BTctY3io

cozwn, Tuesday, 21 July 2009 10:50 (fourteen years ago) link

Nhex - can you speak a little about the PC online infrastructure? On console there are some problems as there is no real quick match, you browse three matches at a time, but some of those matches are phantom matches (either already filled or just broken) - sometime you'll click on one of those matches and it's already filled, then you have to go back to the search and when you get three "new" results, sometimes that match that you just clicked on that was full will be back there (and still filled if you click on it). Also instead of showing ping it has a misleading bar system to show connection quality (yet I've often found five bar matches that end up being more laggy than three or four bar matches). Is it the same on PC or has the system been improved? Is it easier to find good / non-laggy matches? Are enough people playing the PC version that plenty of competition is able to be found?

Jeff LeVine, Tuesday, 21 July 2009 14:46 (fourteen years ago) link

(tl,dr; alert)

Sadly I think the online matching is pretty much exactly the same as you say. Quick match is terrible, it has the phantom connection problem. The connection bar ratings are weird as hell - though I admit for me, at least, usually when I connect to someone the bars will go up (like from 2 to 3, or 3 to 4). Best way to get matches is really to just create them yourself, then suddenly these people that would NEVER show up on your Quick Match searches will just appear, and almost always 4/5 bars, instantly. But like you said, it's weird that sometimes you'll get 5-bar matches and they'll still be annoyingly laggy (usually it's OK, tho). Also, I think you mentioned this earlier in the year, but for reason if I turn on Fight Requests in Arcade Mode, I'll get hit up before I can even finish a single CPU match. Also that's where I'll find all these generic Kens and Ryus all of a sudden! (I admit though - out of impatience I will usually just keep trying quick match, even though I know it's stupid)

Because of above stupidity it's kind of hard for me to tell exactly how large the playerbase is - also because I tend to play in the wee hours of the night/early AM on the east coast, and often get French/Danish/Russian/Korean players in my quick searches. But if I'm playing at reasonable hours (like prime time evening) I don't have problems finding people. The main issue is the weird division of Ranked/Player/Championship.

I don't really like the whole idea of grinding out points/status in this kind of game. Player Match is the way it should be, and what I play 95% of the time. Unfortunately Ranked tends to have the most players, I'm guessing, since it's the first option. People are totally afraid to go outside their main in Ranked though (so I'm guessing by the limited player selection) - and also, for reasons that I do understand but don't enjoy, you can't easily rematch someone. I'm actually the kind of player who doesn't mind fighting people and just moving on, but it does feel kind of weird to do a single 1-minute match and then cut off - you should've been able to at least set the number of fights before it's over, or have the option to rematch. But yeah, Player Match is fine for me as long as I can find players, I don't give a damn about BP.

Championship is fun to do once in a while too - competition is a lot more balanced from round to round. I've gotten to the finals three times and every time it was an intense, great fight, even though I haven't won one yet. (I could tell that Balrog or Zangief player had probably never played Dan or Rose before!) Too bad it tends to have a fraction of the players doing Player Match, which itself is less than than the Ranked pool.

The title/icon system is kind of fun - at least it lets you know who's a complete noob and who isn't (though beyond that, not great - also there are still some good players who don't touch it) - I try to avoid playing people who have both set to the default unless I'm totally messing around.

The port is pretty lazy in a lot of ways, I mean, it's such a direct Xbox port you get on screen prompts to use the "back" button and "RT" and whatnot. (Glad I got the MadCatz pad because of this.) GFWL Live is not optimized for PC at all, there isn't even a standard text chat option (like you'd get in GGPO/Kaillera), you still have to use the lame-ass message system. Pretty awful compared to Steam's setup. At least they don't make you pay for it.

That said, I'm still pretty happy with the game - when it comes down to it, there has still never been an official fighting game this well done on the PC, and online, ever, and I've already played about 200 matches (and I didn't get a chance to play for the last week or so). And it's SF IV to boot. (and the game runs very well on my old video card)

xpost lol, yeah, the new skins popping up have been hilarious - I really should try it out, but I'm still a bit afraid it's going to corrupt my save or mess things up when DLC comes out or something.

p.s. There's also one weird problem introduced in the PC port. Due to people's computers not having video cards that can run at 60 fps (mine included, though I could lower the res and other settings if I have to) there's an option to set frame rate to "fixed" instead of "variable" (good if you're running well over 60fps and playing offline). "Fixed" causes frameskip but makes the game run at the right speed, locking everyone at 60fps. Problem is, it's "variable" by default, and online it'll slow down the game for both players. There are tons of players out there who are totally ignorant of this and probably wondering why nobody wants to play them or drops after 1 match. You can imagine how frustating this is in Ranked mode.

Nhex, Tuesday, 21 July 2009 19:03 (fourteen years ago) link

Thanks - I was considering double-dipping if the PC version offered a better online set-up, but hearing it's pretty much the same deal makes it easy to skip. On console I think more people play championship over ranked though. You can set the length of a match in ranked and when browsing it does show if the game is set for one or however many rounds - just drop out of the one round games on the ready screen - those people are just grinding for BP.

Jeff LeVine, Tuesday, 21 July 2009 19:32 (fourteen years ago) link

lol so apparently daigo made $850 in money matches (to go w/his $7000) and the only person to beat him was the uk's ryan hart

http://s894.photobucket.com/albums/ac147/jav1ts/?action=view¤t=photo3.jpg

cozwn, Wednesday, 22 July 2009 15:12 (fourteen years ago) link

http://i894.photobucket.com/albums/ac147/jav1ts/photo3.jpg

cozwn, Wednesday, 22 July 2009 15:12 (fourteen years ago) link

<3 this pic lol

http://i894.photobucket.com/albums/ac147/jav1ts/daigoeastcoast.jpg

cozwn, Wednesday, 22 July 2009 15:13 (fourteen years ago) link

I thought that guy Arturo won a money match off him too...

Jeff LeVine, Wednesday, 22 July 2009 16:42 (fourteen years ago) link

you're correct! my mistake

Arturo "Sabin" Sanchez (Dhalsim) -vs- Daigo(ryu). Sabin wins 5-4
Peter "Combofiend" Rosas. Daigo wins 5-3.
Dr.Chaos(ken). Daigo wins 3-0
Philly-One(cammy). Daigo wins 3-0
Ryan Hart(sagat). Ryan Hart wins 3-2

** this match was FT3 for $20 but Daigo thought it was FT5, anyway though good job ryan hart, your sagat is really good **

Ari "fLoE" Weintraub(Sagat). Daigo wins 5-0
fLoE rematch(Sagat). Daigo wins 5-0
Martin "Marn" Phan(viper). Daigo wins 5-4 (marn loses by a pixel)
Marn rematch. Daigo wins 5-0
Joe "iloveu" Ciaramelli(Sagat). Daigo wins 5-0
iloveu rematch. Daigo wins 5-0
Ryan "Gootecks" Gutierrez(Balrog). Daigo wins 5-0
Philly One (cammy). Daigo wins 3-0
Sin (Rufus). Daigo wins 3-2

cozwn, Wednesday, 22 July 2009 17:15 (fourteen years ago) link

Hopefully youtube videos of the Daigo vs. money matches are incoming (I know Arturo posted his are)...

Jeff LeVine, Wednesday, 22 July 2009 18:11 (fourteen years ago) link

https://www.youtube.com/watch?v=ijhUJTZrxLk

cozwn, Wednesday, 22 July 2009 20:48 (fourteen years ago) link

Won my first championship today, whoooooohoooooooooo!

Nhex, Thursday, 23 July 2009 02:33 (fourteen years ago) link

Jeff, I looked into what you said about Ranked and I think I was unclear, I didn't just mean those one-round games, I meant in general the nature of doing a single match (best of 3, or 5) and then dropping that opponent completely. But now I may be changing my initial dislike of Ranked - I can quickly get tired of trying to find good matches in Player Match. Partially because it's not fun to beat on complete noobs (and we're generally not gonna play more than 2 or 3 matches anyway) and it takes so long to find players with higher level icons/titles... it feels like 4 out of 5 or higher would fit in that category in PM. Ranked is just slightly better in that regard. The appeal of just getting quick in/out matches gains the more I tire of the limited search system.

Championship Mode definitely has good competition though (at least past the first round, I'm still in G3), I see myself playing that a lot more in the future. The problem that none of these modes can really solve, naturally, is that the selection of characters used generally (probably 50-75%) comes down to Ryu, Ken, Akuma, and Sagat. Also see some Boxer, Guile and Honda, most likely keyboard users liking charge chars. I still like Player Matches since players are far more willing to experiment and just have fun games... well, hopefully in a month or two, the general skill level and character base increases. I definitely appreciate, in any case, the good number of new SF players coming in.

Nhex, Friday, 24 July 2009 07:25 (fourteen years ago) link

(I know this is probably all old news to you guys, but maybe there's some others lurking here who also just got SF IV and are thinking similar things) Huh, I think I see design-wise what they were going for with the netplay system. Instead of the quarter match idea used in HDR (I assume the two teams were developing independently and that's why they didn't seem to share any concepts or netcode b/w the games) they want people to just play Arcade Mode while waiting for other players to join in. It is by far the easiest way to get matches, and much more passive - pretty sure it was set by default to get Ranked Matches in Arcade Mode when I installed it.

That's no excuse for making such a half-assed search system with no real multiplayer/multigame lobbies or even text chat, but it's less stressful to beat on the CPU for a round or two while waiting for a new match (vs. constantly refreshing the search screen or sitting impatiently in your hosted game lobby). If they're going to avoid lobbies again for the next SF IV (let's hope not) they should let you do Training mode (or Challenge mode, or anything) while waiting for new matches, not just Arcade. The open fight request idea basically is a decent one, since you can turn it off and on as you want. Of course the caveat is - I've unlocked Seth already so I don't have much reason to go back into Arcade Mode except to be a lazy bum about matchmaking - if I didn't it would be certain I'd never make it to the end of an arcade run with Fight Requests on!

Oh yeah, and I got accused of using a Game Genie today online. That was hilarious.

Nhex, Saturday, 25 July 2009 11:22 (fourteen years ago) link

On that note, wow, lag switches! Once a legend, it is real.... Beating this Akuma with Dan in Championship Mode, and in the first round, no noticeable lag. All of a sudden in the second round curious lag spikes start happening. It wasn't even subtle, the game would slow down to a crawl, then suddenly speed up again when my opponent was safely away from my jump... over and over again for the next two rounds. Should I even bother reporting it? Too bad it's basically impossible to prove this sort of thing (and I guess there's a chance he wasn't doing it on purpose, but it was VERY suspicious).

Nhex, Tuesday, 28 July 2009 05:17 (fourteen years ago) link

$20 for PS3 or 360 at Gamestops in the US for the next week!

Telephone thing, Wednesday, 29 July 2009 01:18 (fourteen years ago) link

Not to be a downer, but there is the rumor that the next SF IV retail release is about to be announced in a couple weeks, perhaps at SBO, coinciding with this sudden sale just a couple weeks after the major price drop to $40. Still, it's $20, not much to lose!

Nhex, Wednesday, 29 July 2009 02:31 (fourteen years ago) link

oh man I hate this game but I am psyched for sbo!

lamb ankles (cozwn), Wednesday, 29 July 2009 05:17 (fourteen years ago) link

Did any of those post-Evo money matches get posted online?

Nhex, Wednesday, 29 July 2009 09:42 (fourteen years ago) link

yup, I'll look out the links and post them up :)

lamb ankles (cozwn), Wednesday, 29 July 2009 09:47 (fourteen years ago) link

thanks so much man! only watched the first two so far, the SIN one was pretty good

Nhex, Wednesday, 29 July 2009 22:59 (fourteen years ago) link

the marn set is the highlight

marn has only been playing viper for three weeks, and is just back from japan where he played at big box for two weeks (along w/nemo/daigo/mago etc) and I think he now has by far the best us viper. better than (sbo qualified) combofiend imo

read ur post, phoned a somnambulance (cozwn), Wednesday, 29 July 2009 23:05 (fourteen years ago) link

thumbs down "ydjk", thumbs up "mango sentinel"

Viper is just so SNK, I don't quite get her rhythm; should play her some more. That Marn set was pretty good. Gootecks one was pretty boring. Philly One got beat pretty solidly but it's cool to see a good Cammy.

Nhex, Friday, 31 July 2009 16:21 (fourteen years ago) link

Made it into G2 last night - also realized it's probably not healthy to even try to make it into G1, just looking at the required points... since I've been playing on and off the last few weeks I think a good chunk of players had already moved up to G2. At least, I started facing a ton of Kens and Ryus again.

For all the joking about flowchart Kens above, the ones that really annoy me are flowchart Balrogs and especially flowchart Ryus...

Nhex, Sunday, 2 August 2009 13:07 (fourteen years ago) link

http://farm4.static.flickr.com/3657/3396890062_6b322f0548_b.jpg
looks like david cameron

I h8 meatheads (cozwn), Sunday, 2 August 2009 17:09 (fourteen years ago) link

it's weird how with the million unlocks and various sets of rankings and points, i feel like i've been sucked into an MMO

Nhex, Thursday, 6 August 2009 15:27 (fourteen years ago) link

I don't have time to sort through the entire thread, but it seems like a Viper / Rufus team won SBO?

Jeff LeVine, Friday, 14 August 2009 18:13 (fourteen years ago) link

gosho (ru) and kyabetsu (vi) bt iyo (dh) and shiro (ab) in the finals

all foreign teams (usa lolololol) offed in the first round:

correspondent marn (american rufus, taunted in his match and then OFFED) reports:

Originally Posted by marn View Post
LOL, son, we play the game 100% seriously and 100% for fun too. If I'm taunting, what effect does it have on my damage? What effect does it have while they're stunned? Okay, they'll get mad, so what. They'll get salty, so what. If they're gonna get mad AFTER I taunt them and play better, why the fuck didn't they play better from the beginning, all I did was fucking make them get to their full potential then which I want. If I beat them and they just go up and go, "Yo son, you didn't taunt so I didn't play seriously". All you dickriders and fucking dumb fucks who sit behind your computer screens all day will make up some shit either way. You're a fucking moron.

If I taunted and then I lost THAT ROUND I TAUNTED IN, I'd completely understand your stupid pointless point, but I didn't, so fuck off. You're a disgraceful piece of shit for talking like you know shit like YOUR opinion means anything or means that we should listen to what YOU think. Fuck your fucking dumb ass society rules bullshit. Continue to sit in your mother's basement and fucking type on the internet scrub. You act like you could've done any better.

And another thing, we sent our best and we lost, SO FUCKING WHAT. YOU THINK YOU COULD DO BETTER? PROVE THAT SHIT. ALL YOU FUCKS WHO TALK SHIT, PROVE YOU CAN DO ANY BETTER, BECAUSE I KNOW FOR A FUCKING FACT ALL YOU GUYS ARE FUCKING SCRUBS WHO'LL NEVER DO ANYTHING. AT LEAST DUDES WHO BACK ME UP OR FUCKING TALK TRY TO DO SHIT, GO TO TOURNAMENTS, TRY TO COMPETE. ALL YOU OTHER FUCKS PLAY ONLINE AND THINK YOU'RE THE SHIT. ALL YOU OTHER FUCKS TYPE ONLINE AND THINK YOU'RE THE SHIT. If you think you can beat Justin fucking Wong, back it up, I'll fucking fly you out to NY just to see you beat that dude, if you lose give me my plane ticket I bought for you back and $500 for wasting my time with you fucks just like I do responding to dumb ass posts like this.

cozwn, Friday, 14 August 2009 19:46 (fourteen years ago) link

lol

Nhex, Monday, 17 August 2009 18:53 (fourteen years ago) link

Any generic tips for fighting Bison players? I feel like I have no idea what that match up is about, in terms of breaking through the turtle/head stomp/jab-jab-jab/scissor kick deal.. (Blanka, similarly)

Nhex, Tuesday, 18 August 2009 13:31 (fourteen years ago) link

who are you using?

generic tips:
- jump back fierce or jump back medium kick normally deal w/head stomp
- see headstop, walk forward/back and combo when he lands
- you can focus the extension of HS and devil's reverse but be wary of EX devil's reverse which hits twice
- at full screen work your way in slowly, scissors come out fast and his st.HK is like a wall if you try and jump from certain distances
- inside two chars distance he is a sitting duck cos he has no good anti-air at that range except EX HS
- bison's like to put out jabs and shorts when up close (ppl online don't like to block, they like to press buttons), use this to your advantage and counter-hit with a move w/fast or invincible start-up, e.g. ex messiah kick

cozwn, Tuesday, 18 August 2009 14:01 (fourteen years ago) link

also, always pressure on knockdown cos he has no great reversals exc. EX HS

cozwn, Tuesday, 18 August 2009 14:01 (fourteen years ago) link

Nowadays I generally play Rose, who has a pretty bad wakeup game herself (and her fireballs and normals are generally too slow against Bison's stomp and shorts) but I often have problems even using other characters, especially with the lag punishment with scissor kick blocking and medium spacing vs. the close range shorts/jabs. Also EX scissors is a decent reversal, I think...

Does the flaming fist from Devil's Reverse break through FAs? I definitely need to do the walk forward/backward to punish headstomp more often, at least, often forget about that (though this is too, often protected by that jabbing online).

Nhex, Tuesday, 18 August 2009 19:16 (fourteen years ago) link

u play rose => good luck usa

worst char in the game tbf

cozwn, Tuesday, 18 August 2009 19:20 (fourteen years ago) link

yeah, i don't know, i just really hate myself is the thing

Nhex, Tuesday, 18 August 2009 19:22 (fourteen years ago) link

dan just wasn't shitty enough for my masochism

Nhex, Tuesday, 18 August 2009 19:24 (fourteen years ago) link

https://www.youtube.com/watch?v=49TA43DR7iA

Nhex, Friday, 21 August 2009 01:11 (fourteen years ago) link

Uhg - that first round reminded me of all the reasons I can't stand Akuma. I'm glad round 2 & 3 picked up though. Good match! I like the room energy, but probably couldn't stand being packed in there like that, Tokyo.

Jeff LeVine, Friday, 21 August 2009 01:29 (fourteen years ago) link

nemo is fkn sick

cozwn, Friday, 21 August 2009 08:23 (fourteen years ago) link

Interesting, LONG write-up from haunts on his recent trip to Japan for SBO and comp...
http://www.iplaywinner.com/news/2009/8/20/grindin-japan-shiozawa-cup-super-battle-opera.html

Jeff LeVine, Friday, 21 August 2009 17:22 (fourteen years ago) link

nice read. lol @ Team Let's Go Justin! My mind still boggles at that sort of Viper play...

Nhex, Saturday, 22 August 2009 08:15 (fourteen years ago) link

you know, it's weird to realize that all the assholes I've played online were in Player Match. at least, strangely, it seems people in Ranked or Championship don't send annoying mails

Nhex, Monday, 24 August 2009 02:48 (fourteen years ago) link

jeez - some moron actually tried to scam me out of my Steam account info tonight

Nhex, Monday, 24 August 2009 04:05 (fourteen years ago) link

Only $20 on Steam this weekend!

Nhex, Friday, 4 September 2009 17:18 (fourteen years ago) link

against all odds I have become one of the three people to start making money during this economy, and so I have decided to reward myself with a purchase of this game, BlazBlue, and a motherfuckin TE fightstick (first fightstick ever! hooray for the return of disposable income!)

"I have seen bloodstains on the Pac Man joystick" (jamescobo), Wednesday, 9 September 2009 06:44 (fourteen years ago) link

are you going for one of these ones?

capn save a noob (cozwn), Wednesday, 9 September 2009 10:07 (fourteen years ago) link

naw, I hate that art. also the SF4 one is $20-30 cheaper these days for some reason.

"I have seen bloodstains on the Pac Man joystick" (jamescobo), Wednesday, 9 September 2009 18:13 (fourteen years ago) link

I finally downloaded this off Steam after having purchased it for $20 a couple weekends ago. This is the first time I've bought a new Street Fighter game since I ended up getting a SNES years ago when SF2 was released. I've quickly figured out how much I suck!

So is Seth basically the most annoying final character, or what?

mh, Monday, 21 September 2009 15:36 (fourteen years ago) link

new one is coming

cozwn, Monday, 21 September 2009 15:46 (fourteen years ago) link

some 2001-registered dude on SRK posted a now-deleted thread saying they're going to add 10 new characters in SFIV: Dash and they'll announce it at or slightly after TGS:

SF3: makoto, ibuki, dudley
SF2: deejay, t hawk
Alpha: cody, guy, adon

... and then two brand new characters.

cozwn, Monday, 21 September 2009 15:48 (fourteen years ago) link

the console sf4 has a ton of characters already, it's hard to say if more will improve the game.

adon, deejay, dudley: yay! (dudley was hinted on twitter i think)
t hawk: why? (not a surprise, I know they found some of his code in the first sf4, but still)

abanana, Monday, 21 September 2009 16:00 (fourteen years ago) link

Ibuki is enhhh but I will pay lots of money for Adon if that is true; it is imperative they get whatever shrieking lunatic did his voice work in SFA though.

Eugene Sander-Rygar (MPx4A), Monday, 21 September 2009 16:06 (fourteen years ago) link

Seth is a huge pain at first but once you realize his patterns he's pretty beatable -- gotta block every time except for the few openings where you can jump in/sweep/go in for a combo. He is basically a weaker version of Gill from SF3, even looking basically the same and having a lot of his moves (now THAT dude was a pain in the ass). Then again it might just seem this way in retrospect after having to beat him 25 damn times to unlock Seth.

Does the thread deletion imply the information was true or is it more likely because he didn't post it in the general SF IV: Dash predictions thread, or some SRK forum junk like that? If they actually do add ten characters, I hope they have the guts to remove some of the WW/CE characters and give the mid/low-tier characters better movesets. Frankly, I want to see NEW characters, anyway.

Nhex, Monday, 21 September 2009 16:28 (fourteen years ago) link

from iplaywinner.com:

I'll be honest, I've been pretty tight lipped about what I know when it comes to the next installment of Street Fighter IV, but these new rumors popped up today on NeoGAF via the Capcom Unity forums. This is the first I've heard of any of these new additions to the game, so who knows if its all true. Most of it doesn't seem that far fetched though considering what we already know.

Check it out:

Another rumors and info from other SFIV forums according to Ultima:

- Guile has Sonic Hurricane

- Everyone has two Ultras at once. No selection. Commands don't overlap.

- One super, two ultras. Except Sakura, who has Shinkuu Hadoken back for 2 and 2. All 3S characters have all three of their supers, except one is super and two are ultra.

- Rufus can cancel-break the last hit of Spectacle Romance, or the launch kick of Space Opera Symphony.

- Guy has his chains

- Dudley now has ten target combos, up from nine in 3S.

- Cody is the only character with an Alpha Counter. Yes, he has the knife.

- Makoto has her super as Tanden Renki. May be possible to activate with an Ultra charged to commence the rape time.

- Gen gets a new air Ultra. He still doesn't hagve his chains back at this point.

- Juri's top may bear a vague resemblance to Shiki, with a bit of Hinata hair.

- Expect the return of the many familiar supers, and a few new ones like Metsu
Shoryuken. Return of Kikosho, Sonic Hurricane, Denjin(Gouken), Tiger Cannon.

- Expect sick names like Breathless, Yoga Shangri-La, Psycho Punisher and Demon Armageddon.

- Expect a lot of air activated ultras, i.e; Siberian Blizzard, Gief's ****ing air 720. Yes, you read that correctly.

- Return of the bonus stage."

More than that, here is a separate forum post with some similar information. I'd say it's safe to say that we can at least expect two ultras and one super in the next installment of the game.

All rumoured returners from ST(DJ,Hawk), Alpha(Final Fighters, Adon) and 3S(Dud, Mak, Ibu) are true.

Everyone has 2 Ultras.

Hakan - arabic grappler obsessed with oil.
Juri - evil asian girl fighter working for Seth.

some ppl have played this updated version and one was quoted as saying "It doesn't play anything like IV currently does."

Announcement should be made at TGS and the Japanese SF4 blog later this week.

Also, they're calling it SSF4.

believe me or not, but mark this post for tomorrow/late tonight.

Update on Thursday, September 24, 2009 at 10:44AM by haunts
Fubarduck on NeoGAF is claiming virtually everything that has been stated is true. If you don't know who Fubarduck is, I will say that if there was ever a credible source, he's the one.

Hopefully we will see images and/or video later today at TGS!

Update on Thursday, September 24, 2009 at 10:52AM by haunts
...more details from NeoGAF:

Dudley has new chains (10, up one from 3s).

Cody's knife and such are in. My source seems to think one of his Ultras requires his knife to be in hand.

Update on Thursday, September 24, 2009 at 11:06AM by haunts
More details from Fubarduck -

Apparently the new game engine feature is called "Tadan Saving" (多段セービング) in Japanese which implies a multi-hitting or multiple-level focus attack.

cozwn, Thursday, 24 September 2009 21:18 (fourteen years ago) link

Be interesting to see how much of this post was true and how much of it was bullshit a few months from now. I'm leaning more towards the latter, skeptical that Capcom would bounce back so far towards hardcore gameplay.

Nhex, Thursday, 24 September 2009 21:29 (fourteen years ago) link

Old but I missed it - protips + autotune a surprisingly winning combination, the Blanka one's not as good tho
http://www.iplaywinner.com/news/2009/9/23/lil-shoto-music-videos.html

Nhex, Friday, 25 September 2009 02:42 (fourteen years ago) link

If the Super Street Fighter IV news is true, and it seems like at least the gist of it is, I'm guessing it will come out in arcades first, maybe in early 2010? Then come to consoles in the summer/fall?

Jeff LeVine, Friday, 25 September 2009 03:35 (fourteen years ago) link

additonal characters??
Alpha: cody, guy, adon
-my 3 favorie alpha characters

I would love to see them added. I haven't played SFIV yet however. Watching the video upthread made me remember how annoying it is dodging a constant barricade of fireballs (reminding me of Sagat).

beauty of grunge = abandon (CaptainLorax), Friday, 25 September 2009 07:23 (fourteen years ago) link

haha, i was just about to post that

Nhex, Sunday, 27 September 2009 11:23 (fourteen years ago) link

:)

still don't know how I feel about these rumours; vanilla sfiv was pretty bad for my blood pressure, don't know if I need to get into that again

anyone? anyone? euler? (cozwn), Sunday, 27 September 2009 12:01 (fourteen years ago) link

I have this nagging feeling they're not going to fix the major issues (inconsistent and frustrating online experience, gameplay is too slow/floaty/Defensive) but I'm still looking forward to it. This time, though maybe I'll more strongly avoid going online (since at heart I really do like the game) - 75% of the hate in the love/hate perspective definitely comes from that.

Although, if there's really only two new characters and like six to eight returning characters (on top of the existing 25) you can stick a preemptive picardforehead.gif in this thread.

Nhex, Sunday, 27 September 2009 12:33 (fourteen years ago) link

siiiiiiick
http://i34.tinypic.com/abnzow.jpg
http://i38.tinypic.com/4ftmxh.jpg

cozwn, Monday, 28 September 2009 14:29 (fourteen years ago) link

I'm wondering if she's related to the fighting dolls from Alpha 3 (Juli, Juni, Cammy), though she looks totally different, they do have her fighting Bison in the screenshot.

Nhex, Monday, 28 September 2009 15:31 (fourteen years ago) link

T-Hawk's profile picture has a kind of interrupted-while-masturbating look to it

MPx4A, Monday, 28 September 2009 15:45 (fourteen years ago) link

Despite having already put in over 100 hours on SFIV, I find myself strangely unexcited about more (for now)...

Jeff LeVine, Monday, 28 September 2009 18:04 (fourteen years ago) link

I think a part of it is that like Nhex said above, while I really like Street Fighter IV a lot, I've grown to really dislike the experience of playing it online, and unfortunately none of my local gamer friends took the time to learn how to play, so it kind of feels like a dead end.

Jeff LeVine, Monday, 28 September 2009 18:10 (fourteen years ago) link

Yeah I think I maybe just stopped playing this because it stressed me out

MPx4A, Monday, 28 September 2009 18:52 (fourteen years ago) link

http://tgs.gamespot.com/story/6230625/super-street-fighter-iv-impressions-first-look

quick recap
-everyone is returning + roughly 8 new playables (inc. returning and original chars), they're not all decided yet
-second ultras confirmed
-new online system, at least they're trying i guess
-have to buy a new disc, but it'll be cheaper than full price
-some kind of bonus for original owners of SFIV (my guess is alt. costumes)

and lol
http://www.famitsu.com/image/3834/uqKpbH1Y527T916Pj4SJWaOC12ZAF9Uc.jpg

Nhex, Tuesday, 29 September 2009 02:12 (fourteen years ago) link

oh yeah also release date is spring 2010

Nhex, Tuesday, 29 September 2009 02:14 (fourteen years ago) link

https://www.youtube.com/watch?v=csly3YrSVPQ

cozwn, Tuesday, 29 September 2009 15:20 (fourteen years ago) link

http://www.destructoid.com/guide-how-to-stfu-about-super-street-fighter-iv-150353.phtml#ext

srsly

cozwn, Wednesday, 30 September 2009 09:37 (fourteen years ago) link

dee jay video is out

got to say: what the hell is in the water they're giving capcom's trailers dept.? their work on all of the sfiv related trailers has been so on point

cozwn (webinar), Thursday, 1 October 2009 11:52 (fourteen years ago) link

it actually kind of annoyed me that the games themselves didn't appropriate their style whatsoever

Nhex, Thursday, 1 October 2009 15:53 (fourteen years ago) link

IGN: Will there be a new theme song for Super IV?

Ono: Yeah you don't have to worry about being indestructible anymore, haha.

PURCHAS'D! Actually there's a lot of decent info in this interview, like all characters being unlocked from the beginning, new stages, Ono's big wish is to do a new Darkstalkers (yes!).

Nhex, Thursday, 1 October 2009 18:34 (fourteen years ago) link

three weeks pass...

Briefly went back to IV tonight after work for the first time in months. I'd already forgotten what a great looking game this is! There's just something about the style, animation and action that really makes it stand above the other HD fighting games. I really love it. I hope for Super Street Fighter IV they're really thinking about how to improve the online experience, as I've really just lost all desire to ever play this online again at this point. But the foundation is so solid, it's exciting to think the game might shortly be getting even better.

Jeff LeVine, Tuesday, 27 October 2009 05:02 (fourteen years ago) link

Barrel and Luckless Hummer confirmed as CPU-only opponents in SS4

MPx4A, Thursday, 5 November 2009 10:11 (fourteen years ago) link

i was psyched when I saw the picture because it actually uses the full background from the original Final Fight stage! all it needs is the "oh my god" dude and we are fucking set

Nhex, Thursday, 5 November 2009 15:21 (fourteen years ago) link

http://kotaku.com/5398363/street-fighter-iv-smash-car-smash-barrels

Video of the new modes - third one looks pretty much to be quarter match.

Nhex, Friday, 6 November 2009 05:54 (fourteen years ago) link

New modes described here...
http://www.andriasang.com/e/blog/2009/11/06/super_sfiv_modes/

Modes are fine, but I hope they're improving the matchmaking somehow. Lack of modes never bugged me, as a fight is a fight, but trying to get into a match was sometimes a pain in the ass

Jeff LeVine, Friday, 6 November 2009 19:00 (fourteen years ago) link

three weeks pass...

Nice profile of Daigo on Eurogamer:

http://www.eurogamer.net/articles/daigo-umehara-the-king-of-fighters-interview

mayor jingleberries, Tuesday, 1 December 2009 17:14 (fourteen years ago) link

two weeks pass...

http://www.gamespot.com/ps3/action/supersf4/images.html?sid=6243814&part=rss&tag=gs_all_games&subj=6243814

New stage screenshots - Africa (?), India, Korea, a destroyed version of the Seth stage, and Metro City.

Nhex, Thursday, 17 December 2009 23:49 (fourteen years ago) link

Hugo working on a construction site is kind of a fair enough representation of the career arc of a wrestler

maybe his heart explodes in his chest halfway through the third round

that level looks pretty set for Rolento, really

MPx4A, Friday, 18 December 2009 10:30 (fourteen years ago) link

http://media.eventhubs.com/images/2009/12/18_streamshot00.jpg

cozwn, Saturday, 19 December 2009 11:44 (fourteen years ago) link

I can't see, is Seth already on there? Does that mean there are four new characters to come?

Also, is Hugo in a background the first time they've acknowledged the existence of Street Fighter III in any way?

MPx4A, Saturday, 19 December 2009 23:53 (fourteen years ago) link

Well, if that that leak from a few months continues to be true (and everything else has been right so far), the last four are the new character Hakan, and Dudley, Makoto and Ibuki from 3S.

Nhex, Sunday, 20 December 2009 16:37 (fourteen years ago) link

So this, along with a few other Capcom titles, got pushed. Probably for the best, as we've discussed the March '10 glut...

Nhex, Wednesday, 23 December 2009 20:58 (fourteen years ago) link

http://www.eurogamer.net/articles/games-of-2009-street-fighter-iv-article

I have to admit, articles like this warm my heart as it conveys the great feelings and experience of playing SF, beyond mere nostalgia. This is written by the guy who interviewed Daigo last month.

Recently I've been playing it again, as this enthusiastic kid I met playing this summer online has been getting into it as a regular sparring partner - it's been fun. I'm glad SFIV came along to bring another generation into the genre.

Nhex, Monday, 28 December 2009 23:35 (fourteen years ago) link

perv

antexit, Monday, 28 December 2009 23:52 (fourteen years ago) link

lol

my girl wants to sharty all the time (s1ocki), Monday, 28 December 2009 23:53 (fourteen years ago) link

haha i played like a dozen matches of this on sunday and got owned over and over went like 2-11 i think :/ was just fucking around w/characters i dont usually play but still

reading this is making you dumber (Lamp), Tuesday, 29 December 2009 22:29 (fourteen years ago) link

just ordered a used copy online (for ~17 bucks)

hey trader joe's! i've got the new steely dan. (Jordan), Tuesday, 29 December 2009 22:30 (fourteen years ago) link

$10 on Steam today!

Nhex, Thursday, 31 December 2009 17:34 (fourteen years ago) link

Okada:
While there weren't any specific requests for a particular stage, we heard that the bonus stages were popular overseas so they wanted them back. As for why, we felt that it gave players a real way to experience their strength. Breaking up the cars and the barrels is a way of showcasing your Street Fighter strength. At least, I think so...

As cars and barrels are real objects that we know, it adds to our feeling of awe.

Okada:
Bonus stages give for some degree of interaction with real objects. For those of us who live in the real world, it shows us how much stronger these guys are than we are. As there are many people overseas who love real-world objects, this is something that will let them enjoy the game more.

MPx4A, Monday, 4 January 2010 12:58 (fourteen years ago) link

https://www.youtube.com/watch?v=265zNvG-kkM

MechaZangief!

Nhex, Wednesday, 6 January 2010 21:13 (fourteen years ago) link

so my co-worker insists that all the moves are the same as street fighter II, and that if i was good at that then i'll be good at street fighter IV, true or false?

hey trader joe's! i've got the new steely dan. (Jordan), Wednesday, 6 January 2010 21:39 (fourteen years ago) link

The fundamental moves are the same and/or very similar to what is in Super Turbo. In some cases they've been simplified and the window for inputs have generally been increased. There have been some additions, like back dash and the focus attack and ultras, and some new characters, but yeah, if you were good at Street Fighter II, you should be able to pick up SF IV with little problem.

Jeff LeVine, Wednesday, 6 January 2010 22:01 (fourteen years ago) link

fired this up last night and got schooled in two matches online. the second one was down-to-the-wire though, sudden death! blocking seems way harder, i didn't feel like i was doing it.

an american hippie in israel (Jordan), Friday, 8 January 2010 16:27 (fourteen years ago) link

Gen is killing me

absurd twentyh inpout long stance-changing combos for almost no damage

cozen, come back

MPx4A, Friday, 8 January 2010 21:59 (fourteen years ago) link

twenty input

MPx4A, Friday, 8 January 2010 21:59 (fourteen years ago) link

no1 wants 2 play anything but mw2 :(((((((((((

Lamp, Friday, 8 January 2010 22:00 (fourteen years ago) link

I know right, who gives a fuck about war

MPx4A, Friday, 8 January 2010 22:05 (fourteen years ago) link

http://i48.tinypic.com/9l8v9u.gif

abanana, Saturday, 9 January 2010 04:47 (fourteen years ago) link

as if I even still own this game

cozwn, Saturday, 9 January 2010 12:10 (fourteen years ago) link

so terrible at this ;_;

an american hippie in israel (Jordan), Tuesday, 12 January 2010 18:09 (fourteen years ago) link

Jordan - do you feel like it compares to SFII and that the online competition is just better than the competition you were used to, or do you feel like it plays really differently?

Counter-intuitively, you may want to try "Championship Mode" online, as that actually breaks the competition into tiers, so in theory you should be able to find matches against people who are new to SFIV too, and don't necessarily know all that match-ups and/or have as fully developed execution as people who have been playing the game consistently for a year or so now...

I feel like it's a lot of fun when you can find games against people around the same skill as you, but it's horrible to play somebody who is better, and it's even more horrible to play somebody who is significantly worse...

Jeff LeVine, Tuesday, 12 January 2010 19:00 (fourteen years ago) link

both, i think. it's now clear to me that my SFII "strategy" was based on heavy punches & kicks still being pretty fast, tons of throws, and exploiting the low block. so even though the moves are mostly the same (though i'm constantly wishing for the one-button throw), i need to get a new approach.

i'll try that championship mode, since the people i ended up playing on line were clearly really, really good (all kinds of crazy moves & combos that i have no idea about).

an american hippie in israel (Jordan), Tuesday, 12 January 2010 19:14 (fourteen years ago) link

If you try out the training mode (which isn't that great, unfortunately), you can see & learn how to do all of the moves and most of the combos. I think for each character, all their moves are shown if you do the first two training levels & all the levels after that are a series of more complicated combos. Because of damage scaling though, learning the longer combos is more about showing off than about usefulness.

Jeff LeVine, Tuesday, 12 January 2010 19:22 (fourteen years ago) link

i tried training and it seemed to be a dummy opponent whose life gauge kept filling up...do you finish a level by doing all the moves?

an american hippie in israel (Jordan), Tuesday, 12 January 2010 19:27 (fourteen years ago) link

oop - it's not in the training menu, but in the challenge menu, there are three different challenge modes - survival, time trial & (I think it's called) training. If you select the training in there (or whatever it's called), that's where you're "challenged" to do each move (also, press "select" to change the way the moves are listed from their proper names to actually what you have to press.

Jeff LeVine, Tuesday, 12 January 2010 19:38 (fourteen years ago) link

sweet thx

an american hippie in israel (Jordan), Tuesday, 12 January 2010 19:47 (fourteen years ago) link

Definitely agree, the Challenge Mode Trials (especially the Normal level, but the Hard level can be helpful too) are a really good way - if not very well-implemented as Jeff says - to get yourself acclimated to what the characters are supposed to do, their bread and butter combos, what normal moves cancel into what specials and so on. Getting used to stuff like Focus Attack stun into combos and ultras is good. The problem with Trial mode is that it doesn't tell you at all about the exact timing a lot of these combos need, you pretty much have to just guess it, but don't worry too much about it - in actual fighting you won't be doing the longer, crazier stuff ever.

To me a major difference between this and SFII was that jump-in attacks and crossups seemed to get completely nerfed. Eventually I figured out how they do still work, but they're not half as safe as they used to be thanks to FAs, anti-air SRK moves being better, and the oddly stricter, tighter linking of combos in general - it definitely contributes to the game's slower, sometimes awkward-feeling pace, though you can get used to it. And Championship Mode is definitely the way to go for now.

Nhex, Tuesday, 12 January 2010 21:40 (fourteen years ago) link

yeah, i thought it felt slower and heavier than SFII, which was unexpected

an american hippie in israel (Jordan), Tuesday, 12 January 2010 21:51 (fourteen years ago) link

semi-psyched for the new one

gun fk u all up w/t.hawk

cozwn, Tuesday, 12 January 2010 21:51 (fourteen years ago) link

Oh yeah on this bit...

and it's even more horrible to play somebody who is significantly worse...

A week ago I jumped into a single Ranked Match just for the hell of it, probably the first time in 6 months. I whooped some guy and saw that he had 0 BP and seriously felt really bad.

Nhex, Tuesday, 12 January 2010 22:05 (fourteen years ago) link

so that was you

an american hippie in israel (Jordan), Tuesday, 12 January 2010 22:06 (fourteen years ago) link

Official Super Street Fighter IV release date...
April 27, 2010 in North America and April 30, 2010 in Europe

Jeff LeVine, Tuesday, 26 January 2010 16:04 (fourteen years ago) link

shit just isnt the same w/o coz multiaccounting the hype for us

b( ۠·_۠·)b (Lamp), Tuesday, 26 January 2010 16:46 (fourteen years ago) link

DAN4LYFE

http://www.gamingdaily.co.uk/2010/dmmp-street-fighter/

Nhex, Monday, 1 February 2010 20:11 (fourteen years ago) link

https://www.youtube.com/watch?v=MRHLKMxlhh0

Nhex, Monday, 1 February 2010 20:11 (fourteen years ago) link

what's special about that stick besides it (seemingly?) being a replica of the standard arcade cab

Nhex, Wednesday, 3 February 2010 22:26 (fourteen years ago) link

it's long

cozen, Wednesday, 3 February 2010 22:32 (fourteen years ago) link

http://www.the-magicbox.com/1002/ssf402.jpg
http://www.the-magicbox.com/1002/ssf425.jpg
Looks like it'll be selectable, not simultaneous Ultras - that roman numeral on the Ultra bar indicates which one is active.
http://www.the-magicbox.com/1002/game100201d.shtml

Nhex, Monday, 8 February 2010 01:54 (fourteen years ago) link

they had some events where people played a prerelease version:
https://www.youtube.com/watch?v=lY8G1dj995A

https://www.youtube.com/watch?v=nyYc-sVY0Ok

abanana, Monday, 8 February 2010 02:17 (fourteen years ago) link

ha, the Art of Fighting fireball! too bad we couldn't see Rose's new Ultra

Nhex, Monday, 8 February 2010 02:32 (fourteen years ago) link

all the ultras are on youtube

https://www.youtube.com/watch?v=6yTa8kQgh48

abanana, Monday, 8 February 2010 02:51 (fourteen years ago) link

Ah, cool. Surprising lack of flashiness, especially compared to her first Ultra, and from the other new ones I've seen they're all even sillier with the dramatic cuts and camera angles and stuff.

Nhex, Monday, 8 February 2010 03:12 (fourteen years ago) link

A lot of them look they came from the feverish imagination of a child

Don't think Gen's have been recorded anywhere yet but they're supposed to be a Vega style crisscross wall jump and a variant on his old touch of death one

MPx4A, Monday, 8 February 2010 09:33 (fourteen years ago) link

Gogamer.com has a sale right now - the MadCatz TE stick, both 360 and PS3 versions, for $80. If you've got the scratch that's the lowest price I've ever seen on it.

Nhex, Wednesday, 10 February 2010 03:33 (fourteen years ago) link

hey game mags: accepting gifts from game companies whose games you review that you can sell on ebay for $$$$ is called a conflict of interest.

abanana, Monday, 15 February 2010 01:52 (fourteen years ago) link

well, that IS Kotaku... what'dya expect? (might as well extend that to all commercial websites)

Nhex, Monday, 15 February 2010 03:11 (fourteen years ago) link

https://www.youtube.com/watch?v=aHHoGHcgK9k
Nicely produced video explaining how option selects work in this game, though I wish they had slowed things down and given more examples of each (especially the meaty selects and air selects). Probably really need a stick be fast enough to do many of these anyway...

Nhex, Monday, 15 February 2010 08:41 (fourteen years ago) link

ha - yeah, I just watched it (and his other 3-minute video on hit confirming), but instead of three minutes I think I need at least a sixty minute class on stuff like this :(

Jeff LeVine, Tuesday, 16 February 2010 06:19 (fourteen years ago) link

Nhex - care to admit how many hours you've put into SFIV?

Jeff LeVine, Tuesday, 16 February 2010 17:14 (fourteen years ago) link

Measured against the 600 cozwn posted above, not much - somewhere above 250 hours, last I checked. A drop in the bucket against the total number of hours I've likely put into Capcom games or the fighting genre in total. I played pretty hardcore for 2-3 months, but after that dropped in rarely - I doubt I've played more than 20 hours since September, and only really play upon the random times I was requested on Steam by someone on the friends list. Probably the most time I've put into any single fighting game since the SF2 days, though.

By comparison, over 14 months I've put in ~486 hours into Team Fortress 2 - the ease and general quality of online experience kept me coming back, vs. SFIV's lackluster matchmaking system. Never did make it to G1.

Nhex, Wednesday, 17 February 2010 04:37 (fourteen years ago) link

c/o Ars Technica:

Imagine a game that relies on split-second timing, one for which competitors spend impressive amounts of money on their own arcade-quality controllers. Now, imagine a platform that seems completely unsuited for that title. That's right, ladies and gentlemen, Street Fighter IV is coming to the iPhone!

Nhex, Wednesday, 17 February 2010 04:38 (fourteen years ago) link

I'm only(!) at 110 hours, but I've been going back to it a bit and feel like I'll probably, hopefully be playing a lot more until SSFIV comes out. I might catch up to you (hour-wise). I want to learn at least the basics of all the other characters - I pretty much only played Balrog the first time around. Tonight I was working on Guile and that was fun. But yeah, I'm not even bothering with online right now - just playing in the arcade mode and fooling around. Hopefully the online system will be improved in Super, but I have some doubts. I've also been practicing a fair lot of Super Street Fighter II Tubro and I feel like that has been helping my reflexes and execution quite a bit - that game is so much tougher! I want to start playing that over GGPO, but still feel I've got some work to do.

The supposedly basic things I still haven't figured out about SFIV are how you're really supposed to incorporate the Focus Attack - maybe because I just find it physically hard to even hit those two middle buttons quickly at the same time & weirdly, how to get up quickly from a knock-down correctly (timing-wise). I guess my play style and understanding is kinda Super Turbo based...

Jeff LeVine, Wednesday, 17 February 2010 06:10 (fourteen years ago) link

Been meaning to cane this, but I can never decide whether I'd rather get really good at a new character or learn the basics of everyone a bit so I can mix it up

Also tempted to just play Third Strike to get good at Dudley, who is now confirmed

MPx4A, Wednesday, 17 February 2010 09:51 (fourteen years ago) link

The problem with sticking to only one character (which is what I did for a looong time) is that it gets a little boring. I'm definitely having more fun again now that I've started trying to switch around and (slowly) learn everybody, or most everybody. In the long term, I definitely think learning at least to be average with most of the cast would really help with learning the different match-ups you could face if you ever do decide to concentrate on just getting really good with a couple of characters.

Has there been any word yet on what they are doing to help out Guile, or some of the other limited characters in SSFIV?

Jeff LeVine, Wednesday, 17 February 2010 15:36 (fourteen years ago) link

Maining is a lot less fun and more quickly leads to burnout. With so many characters, why deprive yourself of the richness of the game? And it's definitely true that knowing the basics of all the characters helps you fight those matchups.

Besides the second Ultra, they haven't revealed any major gameplay changes, but I think the fact that Guile and Vega will have a decent horizontal FA-able Ultra (Sonic Hurricane and Red Impact) will help a lot. Most of the other new ultras seem to be similarly better. Won't help Rose, though! The leak post from last year said there would be some kind of new multilevel FA, but they also said the new Ultras would be simultaneous with non-interfering inputs, so we'll see.

I still wonder what they're going to do about the whole SRK > FADC > Ultra - I believe there was some talk about how the other characters would have more options against it or some such, but I'm becoming more skeptical about that.

Jeff, if you want to try ST on GGPO, give me a Steam msg if we're online at the same time. I'm completely rusty and didn't play much of that iteration TBH, so you'll probably completely murder me, but I'll give it a shot. (There are quite a few other fun games on GGPO, too...)

Nhex, Wednesday, 17 February 2010 16:13 (fourteen years ago) link

Apparently Guile is still crap, Seth is better and Gen is even worse?

MPx4A, Wednesday, 17 February 2010 16:36 (fourteen years ago) link

Nhex - will send you a steam message next time (p.s. I'm complete crap with everybody except for Balrog, who I've maybe reached average with - still got a lot to learn myself / possibly too old to properly develop the reflexes for these games). I do want to learn some of those other games too - in particular Garou & one of The King of Fighters (98?), but have never really found the time (despite buying the Xbox360 versions of each). Actually been thinking of making a GGPO thread...

Jeff LeVine, Wednesday, 17 February 2010 17:05 (fourteen years ago) link

there were some interesting developer interviews although i can only find one right now:

http://www.capcom-unity.com/s-kill/blog/2010/02/16/super_street_fighter_iv_dev_blog:_systems_and_character_balance

i'm not following the megathreads on neogaf or srk however.

abanana, Wednesday, 17 February 2010 17:50 (fourteen years ago) link

Cozen - if you're reading this, there's apparently now a way to get GGPO running fine on a Mac with Crossover...
http://ggpo.net/forums/viewtopic.php?f=3&t=2896

Jeff LeVine, Wednesday, 17 February 2010 18:08 (fourteen years ago) link

so sick
https://www.youtube.com/watch?v=Bxke7BGgMow

dnw (cozen), Wednesday, 17 February 2010 22:35 (fourteen years ago) link

https://www.youtube.com/watch?v=_zY1WGnnlLk

MPx4A, Wednesday, 17 February 2010 23:26 (fourteen years ago) link

so now they just need to announce the wrestler obsessed with oil

abanana, Thursday, 18 February 2010 00:23 (fourteen years ago) link

nice trailer!

thx for the interview link above, too

Nhex, Thursday, 18 February 2010 00:25 (fourteen years ago) link

"looks like it's time to oil up."

Jeff LeVine, Thursday, 18 February 2010 01:39 (fourteen years ago) link

Does anybody know of any videos featuring a good Fei Long player / is there any such thing? I was fooling around with him tonight (for the first time?) and he felt exceptionally limited.

I've mostly been working with Guile though & feel like I'm starting to get a little bit of a hang on him (though not enough to comfortably go online). I don't know if he's exactly considered a shoto(?), but finally having a projectile to play with is kinda nice. I've also been learning a bit of Chun Li - I'm a little surprised to see she is ranked high tier - there must be something I'm missing there too...

Jeff LeVine, Saturday, 20 February 2010 05:17 (fourteen years ago) link

Justin Wong won a tournament as Fei Long: http://www.youtube.com/user/FrameAdvantageDotCom#grid/user/0CF22BB5569552A8

abanana, Saturday, 20 February 2010 11:18 (fourteen years ago) link

Those matches were fun to watch since you don't see too many Fei Long matches. That said there was a lot of sloppiness for both players, pretty far from the best tournament matches out there. Fei feels pretty weak in SFIV, though, like so much of his offense gets easily stuffed and he's not quite fast enough. Timing on the rekkas feels weird - even Justin Wong was missing a ton of the hit confirm follow ups. Also, I hate that chicken wing input, always have. Still a fun character to play, regardless.

Nhex, Saturday, 20 February 2010 13:21 (fourteen years ago) link

thanks for the links abanana, I just watched a few of those / interesting stuff. It does seem like one of the key ingredients the best players have is a great understanding of spacing and how to make small adjustments to their spacing quickly to gain the advantage.

Jeff LeVine, Saturday, 20 February 2010 17:08 (fourteen years ago) link

Played a couple of hours of Ranked last night after being away for about a couple of months... wow those skills deteriorate fast! Or maybe there just are a lot less noobs still around. I think I won 1 for 5 on average.

Nhex, Monday, 22 February 2010 22:53 (fourteen years ago) link

I've been trying to do the normal challenges in the trial mode. Level 4 for most of the characters is still kind of like a wall for me. I can do parts of each combo, but to put it all together, so far I always get frustrated and move on - but I'm planning to keep working at it. I can remember when level 3 stuff used to be pretty tough, and now I usually breeze through those. It's kind of like a whole other game inside the game? I'm definitely at the point where I realize I pretty much gotta learn the timing with those strings though if I want to really get any better (and I do). It's pretty much the same feeling as to trying to perfect a run in Trials HD.

Jeff LeVine, Tuesday, 23 February 2010 03:14 (fourteen years ago) link

I went through so many of those damn trials - far more than I thought would ever happen, I actually completed Normal and got through probably 75% of the Hard level ones. On one hand it is kind of exhilarating when you finally nail one, but on a greater level I'm sometimes annoyed just thinking about it. I can't pull off those links in a real situation more than a tiny fraction of the time.

Got through so many of those Hard trials by basically grinding - just mashing the buttons in sequence so many times over and over and over (seriously 50-100x on many given L4/5 Hard) until I was lucky enough to nail the proper link timing. I know I'll never ever get Viper or Fuerte's trials or a stupid link like Zangief cr.short x4. At least most of the Normal level trials are useful and worth learning though, I am happy those are in there (though I remember some shit being almost ridiculous there too, like Fuerte's and Balrog's).

Thing is, though, I think the concept is GREAT because no other SF game has even approached the idea of training players to get better! At most they'd put in a dummy practice mode. Even those flimsy Soul Calibur single player modes went further in teaching people different facets of the game than any previous SF. (Here are some flying basketballs, go parry!) I hope for SSFIV they are a little more thoughtful about it - it's a great addition to the home games that can only get better and more useful.

Nhex, Tuesday, 23 February 2010 04:18 (fourteen years ago) link

I feel like it's helping me, and I'm definitely learning as I try to work through the trials, but if they'd just added in an example of what the move would look like if you performed it correctly, it would speed up the process a lot. Sometimes the "descriptions" of what you're supposed to do are kind of vague (a bit of a puzzle game there?). Definitely not planning to tackle the hard ones though.

I don't know why I've suddenly got back into this game as much as I ever was - maybe more...

Jeff LeVine, Tuesday, 23 February 2010 06:24 (fourteen years ago) link

I got through 4/5 Gen ones last night, but I am never going to even attempt the one that has seven steps and requires a completed, perfectly timed seven-hit Gekiro to finish it off

MPx4A, Tuesday, 23 February 2010 09:45 (fourteen years ago) link

I'm told it's eight hits

fuck off

MPx4A, Tuesday, 23 February 2010 12:31 (fourteen years ago) link

yep, that's where i stopped with him, that last one. totally ridiculous. i was amazed i even pulled off the one before that one

Nhex, Tuesday, 23 February 2010 15:41 (fourteen years ago) link

yeah, I never did gen 5 or abel 5. I did all of viper's tho

a passing heavy daftie (cozen), Tuesday, 23 February 2010 16:15 (fourteen years ago) link

this mythical "MK xx Hands" combo is pretty annoying too, I want to stop short of changing and relearning my button config or buying some kind of ominous glove to make it possible

MPx4A, Tuesday, 23 February 2010 16:56 (fourteen years ago) link

MPx4A - what system are you playing on & what area are you in? Nobody on my friend's list is playing this :(

Jeff LeVine, Tuesday, 23 February 2010 17:53 (fourteen years ago) link

360 / UK

Still at the level of cautiously practising links in training mode in a futile effort to get back to mah March 2009 peak, but mah tag is MichaelAnnoyman

MPx4A, Tuesday, 23 February 2010 18:04 (fourteen years ago) link

Right system :) wrong continent :(

Jeff LeVine, Tuesday, 23 February 2010 18:22 (fourteen years ago) link

Why did I buy this? Why did I think I'd be any better now than I was 20 years ago? It's just a constant source of humiliation for me.

nate woolls, Friday, 5 March 2010 13:33 (fourteen years ago) link

Yeah on my few tenative forays back online I've been straight battered by dudes who play Ken and do shoryuken over and over; Gen is pure masochism when yr execution is rusty/inherently shit

I can do an eight hit gekiro OK now though

MPx4A, Friday, 5 March 2010 13:55 (fourteen years ago) link

It's a hardcore game, but if you put in the time, I think pretty much anybody can get at least okay with it & have fun. You've got to put in some time though - it's not something you can start out playing causally and have a blast (despite how it was originally marketed). Finding a character (or characters) that suit your play-style is one key. Keeping in mind that every character has moves that counter the moves of every other character and learning all that stuff is another.

For instance you've got to block down & back if you're in range of a Ken throwing out endless shoryukens, one of the most easily punishable moves in the game as you should be able to hit him on the way down (after a successful block) or right after he hits the ground (if he did a medium or heavy srk) you can meet him and throw and he can't even tech out of it, I believe - block two or three of those srks and they will stop. If you have meter, you can also easily punish a blocked srk with a super or ultra, at least with most characters.

Reading srk is a good way to learn a lot, if you're puzzled about a particular move that keeps beating you - they have threads for every character http://www.shoryuken.com/forumdisplay.php?f=241

Jeff LeVine, Friday, 5 March 2010 17:02 (fourteen years ago) link

Hakan revealed (kinda gross)...
http://xbox360.ign.com/dor/objects/35904/super-street-fighter-iv/videos/ssf4_trl_hakan_juri_30810.html

Jeff LeVine, Wednesday, 10 March 2010 03:19 (fourteen years ago) link

Hah! Wow, those ultras. There always needs to be some goofy characters.

Nhex, Wednesday, 10 March 2010 03:50 (fourteen years ago) link

is the hori fighting stick 3 worth 30 dollars? i'm not crazy into fighting games and i've heard some complaints about this stick, but it seems like a good price.

abanana, Wednesday, 10 March 2010 06:31 (fourteen years ago) link

I'm hardly a stick expert, but I've had that stick for a few years and it's fine. In fact, I just tested it out with a few games of Super Turbo (since I haven't used it for a while) and had no problems. The buttons are a little mushy maybe, but they work, especially for non-expert play. It's worth giving a shot at the price - honestly, I can't play fighters or shmups without a stick anymore, so for me, some kind of stick is essential. It makes everything so much easier and less tiring, even an inexpensive stick like this makes these games a lot more fun. If you have a backwards compatible ps3 it also works on ps2 games, unlike the more expensive Madcatz SFIV sticks that came out last year.

Jeff LeVine, Wednesday, 10 March 2010 07:41 (fourteen years ago) link

Also I was happy to note that at 11:30 on a Tuesday night I was still able to get a match of Super Turbo Remix in five seconds on the ps3 against a complete scrub. Glad and surprised new people still seem to be playing.

Jeff LeVine, Wednesday, 10 March 2010 07:54 (fourteen years ago) link

OK I'm going for it. And I do have a PS3 with BC so that's good to know.

abanana, Wednesday, 10 March 2010 07:57 (fourteen years ago) link

loooooooooooool at hakan, he looks kinda fun (despite his second ultra)

cozen, Wednesday, 10 March 2010 08:34 (fourteen years ago) link

I've got a similar Hori EX2 which is fine, 30 bucks seems pretty reasonable

Maybe now that they've revealed all the characters, Shoryuken.com will no longer consist entirely of excitable weeaboos saying "beast" and "hype" every four seconds

MPx4A, Wednesday, 10 March 2010 10:31 (fourteen years ago) link

lol at hakan's pass the basketball around the torso move

noted schloar (dyao), Wednesday, 10 March 2010 10:43 (fourteen years ago) link

spin them on your finger while yer at it

noted schloar (dyao), Wednesday, 10 March 2010 10:43 (fourteen years ago) link

Originally Posted by Gentleman Pugilist View Post
I am truly sorry to say this, but I must say Dudley's alternate outfit is terrible and not at all true to his character. Dress him in ring attire, a classic British soldier uniform in tribute to his father, a Victorian era suit with a long coat and gloves, or early 1900s boxing wear. But this Freddy Mercury number is not Dudley. Not in the slightest.

Does the Street Fighter development team honestly think the refined and debonaire gentleman that is Dudley would dress like a rockstar with his shirt unbuttoned down to his pants?

I understand the cache of making a pop culture reference, that's fine. But DO NOT impose it on a character if it clashes with the character's style and personality.

I am forever grateful to the Street Fighter development team for giving us Dudley, but this alternate outfit is not doing right by Dudley. He deserves a respectable alternate outfit that is true to him.

get a job imo

MPx4A, Thursday, 11 March 2010 21:22 (fourteen years ago) link

http://www.gametrailers.com/video/hakan-walkthrough-super-street/63427

This character looks awesome now... tons of command moves, crazy throwing ranges, agility and speed, moving around during focus charge!

Nhex, Saturday, 20 March 2010 05:56 (fourteen years ago) link

yeah hakan looks great

cozen, Saturday, 20 March 2010 10:53 (fourteen years ago) link

http://img155.imageshack.us/img155/2198/33101963.png

cozen, Wednesday, 24 March 2010 09:11 (fourteen years ago) link

Cozen - are you going to pick up SSFIV, or are you still burned out? I'm sure the netcode still won't be able to support cross continental play, but the new 8 man tournament mode and endless battle mode (if you can get 8 friends together) sounds like it'll add some fun, and a good forum for practice / learning.

Jeff LeVine, Wednesday, 24 March 2010 14:43 (fourteen years ago) link

xp lolol

Nhex, Wednesday, 24 March 2010 16:51 (fourteen years ago) link

So now that Sagat is nerfed I'm guessing Zangief will be one of the best characters.

abanana, Thursday, 8 April 2010 05:26 (fourteen years ago) link

Nerfed how? And Gief was already one of the best characters, but his matchup against Seth seemed to ruin him for US tournament play.

Nhex, Thursday, 8 April 2010 06:46 (fourteen years ago) link

https://www.youtube.com/watch?v=bTrgoojWZng
4:20 onwards. He has less health and his uppercuts do almost no damage.

abanana, Thursday, 8 April 2010 07:57 (fourteen years ago) link

Oh OK that's definitely a nerf. Considering that's from a few weeks ago, they don't much time if they're going to tweak it more. Maybe just that secondary Ultra does pitiful damage. I wonder what the heck's going on at 4:55, though, he's doing something that uses up a super stock.

And what's up with Juri's Ultra in the first match? I guess it's like Makoto's where it's a timed ability?

Nhex, Thursday, 8 April 2010 09:19 (fourteen years ago) link

Sagat has a charge move that increases the attack of his uppercut

Juri's ultra is a custom combo that lets you link everything

MPx4A, Thursday, 8 April 2010 09:44 (fourteen years ago) link

Of course, I was wondering why that didn't go to Rose.

Nhex, Thursday, 8 April 2010 10:12 (fourteen years ago) link

Just ordered a Sanwa JLF-TP-8YT joystick so I can mod my (somewhat defective / keeps occasionally getting stuck in a back position) SE stick. Hopefully it gets here in time. Curious to see if / how it feels better than the generic madcatz stick.

Jeff LeVine, Monday, 19 April 2010 21:59 (fourteen years ago) link

What about the buttons!?

Nhex, Monday, 19 April 2010 22:13 (fourteen years ago) link

I haven't really had a problem with the buttons, so I didn't think it was worth it to replace them?

Jeff LeVine, Monday, 19 April 2010 22:23 (fourteen years ago) link

https://www.youtube.com/watch?v=nUWKuVJYnIE&feature=player_embedded

Heady days.

MPx4A, Tuesday, 20 April 2010 09:57 (fourteen years ago) link

ouch.
http://www.bluesnews.com/a/1800/i-am-8-bit-seeks-return-of-stolen-footage

Nhex, Saturday, 24 April 2010 21:01 (fourteen years ago) link

oh sure, the old we won't tell anyone ruse

RepTaRxCumShot (cozen), Sunday, 25 April 2010 09:06 (fourteen years ago) link

to buy or not to buy... nnnnnnghhh still undecided

cozen, Sunday, 25 April 2010 23:15 (fourteen years ago) link

oh please... just get it!

i'm mad 'cause the PC port hasn't even been officially announced, even though it's obviously coming

Nhex, Sunday, 25 April 2010 23:21 (fourteen years ago) link

cozen - I get what you're feeling (I think). I mean, I'm definitely picking up the game, but at the same time, I'm still a bit burnt out on SFIV and some of the stuff that surrounds it (online comp), and definitely don't see myself getting as into it as I did a year ago (though I still see myself playing it a lot over the long haul, if SSFIV Turbo isn't just around the corner next year).

nhex - can't you maybe sell some stuff and get a 360? They're only US $200 now & you won't have to wait six months for the game! You can even plug the 360 into your monitor and pretend you're playing on PC if necessary.

Jeff LeVine, Monday, 26 April 2010 00:36 (thirteen years ago) link

my monitor has no inputs, and my net worth is... pretty low

Nhex, Monday, 26 April 2010 01:20 (thirteen years ago) link

now i'm gonna go cry myself to sleep

Nhex, Monday, 26 April 2010 01:21 (thirteen years ago) link

sorry nhex - I was just teasing (there is a VGA adapter for the 360 though). Hopefully a pc verion won't be too far behind this time and will also sell at a discounted price.

The funny thing about SF, we keep buying it, but it's basically the same game for the last twenty years. I don't think one really gets anything more out of playing SFIV compared to playing 3rd Strike or Super Turbo on GGPO, just cause the graphics are a little flashier. In fact, in a certain sense we get less, since GGPO has better net-code. It's a shame they apparently haven't done anything to tighten up the net-code for SSFIV - new modes are fine, but what people really wanted was a system that dealt better with lag :(

Jeff LeVine, Monday, 26 April 2010 01:56 (thirteen years ago) link

i'm on an iMac yo! nah it's ok iz life.

It's true to an extent what you're saying that these games aren't immensely different from each other, but (bear with me for making this point for the nth time) in real world terms, by the time Super Turbo was even out in arcades, most of the arcade audience was dead. I still went to those arcades every so often, but basically the same very tiny group is out there, and shrinking. This was true basically for the last 15 years until SFIV came out and now millions of people are actually playing Street Fighter again. Yeah, there are broader successes out there like Soul Calibur, Tekken, and Smash, but it isn't the same. Without Capcom making SFIV and pushing it as hard as they did, even with the online system, this would still be ghettoized, even with HD Remix doing well for a downloadable game. And even I feel somewhat like those old games are dead ends now, and SFIV is still pretty great, it doesn't need too many excuses. (Hell, MvC2 was the sloppiest, most slapped-together game ever, no online at all, yet many people love it.)

And yet I still have to agree it's a goddamn travesty they're not using GGPO for SSFIV but for Final Fight HD it's worth the effort. Fucking hell, Capcom. I guess there's still hope for MvC3.

Anyway check out this Wong (Rufus) vs. Daigo (GUILE!) final from this weekend's event, the ending is WTFness.
https://www.youtube.com/watch?v=gfJgS1C0ZUU

Nhex, Monday, 26 April 2010 03:40 (thirteen years ago) link

can't believe capcom licensed/bought GGPO and then have only ever used it in final fight

cozen, Monday, 26 April 2010 08:50 (thirteen years ago) link

fuck why am I pre-ordering fuckkkkkk

just scored 10/10 over on EG btw

cozen, Monday, 26 April 2010 13:46 (thirteen years ago) link

can't believe capcom licensed/bought GGPO and then have only ever used it in final fight

There's something weird about the way Capcom is organized / dis-organized - I think there's a split between Japan and US development or something? The US team is into GGPO and the Japan team is indifferent, wants or needs to do things their own way. Of course Japan's way works fine in Japan, where everybody is close enough together to get nice pings even without great netcode, but take that same code out of Japan and the probs start showing up - this is what completely fucked up Tatsunoko vs Capcom online, for example. For some reason, the Japanese side of Capcom either hasn't figured this out yet, or is to stubborn to ask the western team to help out with the netcode? It's a mystery...

Jeff LeVine, Monday, 26 April 2010 14:32 (thirteen years ago) link

This was true basically for the last 15 years until SFIV came out and now millions of people are actually playing Street Fighter again.

I'm not so sure about this, SFIV still feels very niche to me - yes one or two or three million people bought the game, but I feel the numbers that held on to it and kept playing are actually pretty small. I also get the feeling that SSFIV is going to sell a lot less (half?), but end up with basically the same niche, hardcore player base.

And even I feel somewhat like those old games are dead ends now, and SFIV is still pretty great, it doesn't need too many excuses.

I guess I don't feel like those old games are exactly dead ends yet, though I haven't been playing 'em for 15 years (in fact I've still barely put any time into Alpha or 3rd Strike). I don't feel like chess is a dead end either. Great games should last and last. I don't feel like SFIV has brought anything massively new to the game either, it seems like it just brought some of the best stuff from those games over into one game (basically keeping the characters the same with mostly the same moves and combos). The one "new" thing (besides a small handful of characters) is the focus attack, which I'm not exactly a fan of - think I'd like the game more without it, for a more straight forward, simplified Super Turbo style. That said, I've still loved me some SFIV and am not trying to dismiss it, just feel like one can get the same kind of pleasure still from the older games too. They're all good.

Jeff LeVine, Monday, 26 April 2010 14:46 (thirteen years ago) link

https://www.youtube.com/watch?v=EB4HpbKbFoQ

cozen, Monday, 26 April 2010 16:49 (thirteen years ago) link

SSFIV is going to sell a lot less (half?), but end up with basically the same niche, hardcore player base

this is true because the game is fucking impossible to play

mayor jingleberries, Monday, 26 April 2010 17:12 (thirteen years ago) link

just scored 10/10 over on EG btw

smdh just smdh

I think there's a split between Japan and US development or something?

yah from what i understand japcom is p resistant to using any outside code & i think the "culture" there is p insular

its impossible 2 imagine a fighter shipping w/o netplay but @ the same time netplay is really the reason im not getting this. tryna play online makes the skill disparity 2 real 4 me & just dont have the time energy or inclination to get good enuff @ this

where display names die, unrecognized (Lamp), Monday, 26 April 2010 17:25 (thirteen years ago) link

I'm not so sure about this, SFIV still feels very niche to me - yes one or two or three million people bought the game, but I feel the numbers that held on to it and kept playing are actually pretty small. I also get the feeling that SSFIV is going to sell a lot less (half?), but end up with basically the same niche, hardcore player base.
But even if what you're saying is true - a niche playerbase of say, 1/6th of 3 million is vastly superior to what it was before. I wonder if was there were even 10,000 SF players left in North America. Evo 2k9 had a record turnout of around 1000, imagine how small it was for the last several tournaments. Basically, this stuff is what I see the end result of having prettier graphics and catering to nostalgia - what all this junk was for.

Great games should last and last.

Believe me, I wish this were true. But even the audience for ST was probably a tiny fraction of those who originally played SF2, despite it being a better game. The same thing happens again and again: a new game brings new players and attention, the casual and low-to-moderate skill players get weeded out, the remaining players break the game again and again so that only a few people can even enjoy it anymore. This is on top of the natural cycle for multiplayer videogames where people get sick of titles and move onto the next big thing, leaving only the obsessives playing. And yes, there are still diminishing returns for these half-updates like a Super SFIV. These games really need a constant stream of fresh blood, and the fighting game community is too insular and immature, keeping players away.

HDR was, to a large extent, a special case of a single man, himself a Top 10 ST player for the last decade, working his way into Capcom and fighting with corporate to get the game rebalanced and repolished graphically so new players wouldn't automatically reject it - the company didn't even want to do this - and now he doesn't even work at Backbone anymore.

Capcom isn't going to push TF2-style balance updates onto their games unless they have a major corporate restructuring. I'm guessing now they only even put out the MvC2 re-release because MvC3 is coming out next year. I can only think of Blizzard and Valve are companies designing their evergreen products around multiple updates over a very long lifetime instead of making sequel after sequel.

this is true because the game is fucking impossible to play

its impossible 2 imagine a fighter shipping w/o netplay but @ the same time netplay is really the reason im not getting this. tryna play online makes the skill disparity 2 real 4 me & just dont have the time energy or inclination to get good enuff @ this
see, i feel sad when i see this kind of post

(man i feel old. and i've got stop typing these ridiculous missives if i'm going to heal up from this CTS)

Nhex, Monday, 26 April 2010 19:12 (thirteen years ago) link

tryna play online makes the skill disparity 2 real 4 me & just dont have the time energy or inclination to get good enuff @ this

If I were designing the online portions of these games, I'd make every player take a skill test before letting them play online, then match them up with people of a similar skill. Every week you could take a new test and see if you can play at a higher level, or if you're winning a certain percentage (say, 75%) of your games, you'd automatically be sent up to the next level.

Jeff LeVine, Monday, 26 April 2010 21:25 (thirteen years ago) link

sounds similar to halo: reach's arena, which I'd love in SSFIVT

cozen, Monday, 26 April 2010 21:40 (thirteen years ago) link

halo's innovation intentions for reach, trying to take their matchmaking beyond reliance on M$' opaque truskill algorithms, are something to behold

cozen, Monday, 26 April 2010 21:50 (thirteen years ago) link

http://i39.tinypic.com/20gchkx.jpg

cozen, Monday, 26 April 2010 23:05 (thirteen years ago) link

lol. actually, though, i am curious to see a serious write-up on that match

Quake Live and I think the current beta of Starcraft 2 are trying similar things on that front (requiring a bot/practice match to determine your initial rank online), but I haven't heard that either is a smashing success so far... could be wrong though, I haven't touched QL since it launched. How is Reach's matchmaking going to be different?

Nhex, Tuesday, 27 April 2010 00:30 (thirteen years ago) link

c&p'd from gaf

The Arena |
A ranked, ultra-competitive set of Slayer playlists featuring an overarching seasonal rating model. Ratings and Divisions are Arena-specific, and separate from the overall Reach Ranking system.
Level Field | Spartan vs. Spartan or Elite vs. Elite, using fixed Loadouts. Utilizes Trueskill for matchmaking (which remains hidden).

Personal Rating |
In each game you receive a Rating based on your individual performance (even on team games). The rating formula will be published prior to the Beta start.

Daily Rating |
Play 3 games in one day to get a Daily Rating, which is an average of your best game ratings that day.

Divisions |
Achieve 3 Daily Ratings to enter a Division (Steel, Bronze, Silver, Gold and Onyx). You progress up - and down - Divisions over the course of a Season based on your Daily Ratings.

Seasons |
Seasons span a calendar month; the Beta will run for one Season. At the end of a Season, your Divisional Rating becomes final, and your performance becomes part of your Service Record (e.g. Top 10%, Silver Division). All Ratings reset after each Season.

cozen, Tuesday, 27 April 2010 06:13 (thirteen years ago) link

that's just for the v.competitive arena mode but their regular matchmaking is going to be much more granular

cozen, Tuesday, 27 April 2010 06:13 (thirteen years ago) link

got my pre-order in on this btw

set my communications to "friends only" too :)

cozen, Tuesday, 27 April 2010 07:19 (thirteen years ago) link

Played for about an hour (so far) tonight. As somebody who was pretty satisfied with SFIV (hell, it was my GOTY 2009), it's really surprising to me just how much more substantial SSFIV feels. I think some of the changes are pretty smart, like they way they've broken up the challenge mode into individual moves now, and if you get stuck on a particular challenge, you can skip ahead to the next one. It's also great that every character starts unlocked, especially considering I never even had the patience to unlock Seth in SFIV. I also really appreciate that the game now saves a replay of every online match you have - this should really help with learning to correct mistakes. Played a couple green bar matches online that were perfect, but the game still has that problem where you have to keep clicking through a list of games over and over sometimes trying to find one that hasn't already been filled.

Jeff LeVine, Wednesday, 28 April 2010 03:21 (thirteen years ago) link

I'm dreading how shit at this I'm going to be. I might just main Gen and try and claim the moral high ground over how weak and """nerfed""" he is.

MPx4A, Wednesday, 28 April 2010 10:17 (thirteen years ago) link

The Tony Mowbray of Street Figher IV - that it's come to this

MPx4A, Wednesday, 28 April 2010 10:18 (thirteen years ago) link

got sucked into playing a few hours of this last nite

Lamp, Thursday, 29 April 2010 18:39 (thirteen years ago) link

my hands are traitors to my tactical brilliance atp but it was fun 2 play cody

Lamp, Thursday, 29 April 2010 18:40 (thirteen years ago) link

Man, this is fuckin slick, menus all juggling pictures and images in front of you and subtly changing the theme of the music every time you go to a different menu.

Complete shit at it; probably barking up the wrong tree playing as Adon anyway.

MPx4A, Thursday, 29 April 2010 21:22 (thirteen years ago) link

That's right, pictures and images. Slick.

MPx4A, Thursday, 29 April 2010 21:23 (thirteen years ago) link

got myself one of those datel arcade pro joysticks which are the only sticks on the market which are dual-PCB so I can get in on some blazblue: continuum shift action on PS3 when it drops

playing this game on a pad is p.frustrating : /

the poster below this is an A-voter (cozen), Saturday, 1 May 2010 10:59 (thirteen years ago) link

can't believe they didn't fix some of the issues from the first game and in fact exacerbated some by reducing everyone's damage output; wtf they needed to up the damage not lower it, games take an aggggge

also be careful what you wish for: the lack of lobbies in vanilla might actually have been an unknown godsend cos this game is so slow and stages so big... spectating can be a v.dry (and loooooong) experience

lol do not like a single one of the new guys either; still rufus is p. much unchanged

it's good to be back! /sharp intake of breath

A-voter: An All New World (of Language) Awaits (cozen), Sunday, 2 May 2010 16:21 (thirteen years ago) link

ok

dudley

2 sick

A-voter: An All New World (of Language) Awaits (cozen), Sunday, 2 May 2010 20:26 (thirteen years ago) link

I haven't really played SF since SFII, but picked this up on a whim the other day. Having fun with it, though I am at that early stage of new fighting game feeling of being totally lost and have no idea who to make my main. Leaning toward Rufus. Might break down and buy one of those arcade stick things- these controls aren't really doing it for me. Already forming a blister on my thumb.

richie aprile (rockapads), Sunday, 2 May 2010 20:26 (thirteen years ago) link

rufus is a good choice: lots of health, most of his special moves are safe, and he has hundreds of ways to combo into his ultra I... depending how deep you want to get I can give you tips on ruf gameplay; think I had abt 1200 games down w/him in vanilla

cozen, Sunday, 2 May 2010 22:13 (thirteen years ago) link

good dudley guide w/gifs
http://www.exceedgaming.com/SuperSFIV/Dudley/DudleyGuide.html

cozen, Sunday, 2 May 2010 23:08 (thirteen years ago) link

I played against a German Dudley guy online for a few games last night while slightly pissed; his EX moves are so fast he was rushing in and hitting me from across the screen and I was sitting there stupefied completely failing to block them on reaction.

MPx4A, Sunday, 2 May 2010 23:37 (thirteen years ago) link

no interest in levelling up or anything w/this just really enjoying chilling in lobbies

bobby vajazzler (cozen), Tuesday, 4 May 2010 21:03 (thirteen years ago) link

i suck so bad at this game that i don't think paying $150 for a fighting stick is gonna help

richie aprile (rockapads), Tuesday, 4 May 2010 23:03 (thirteen years ago) link

how bout $55
http://www.etokki.com/Joytron%20Paewang%20Revolution%20arcade%20stick

manish pseud (cozen), Tuesday, 4 May 2010 23:10 (thirteen years ago) link

I was gonna say that just looks like a slightly shinier, most expensive version of the Mayflash stick, but it actually has double compatibility! Too bad the artwork kinda sucks, but some people will probably buy it just for the PCB for modding.

Nhex, Tuesday, 4 May 2010 23:34 (thirteen years ago) link

Personally I find playing with a stick much easier and less tiring, however, I'm not sure playing with a stick makes anybody "better." I've fought some pad players who have been pretty amazing. It's all about putting in the time either way - it's the only way to get decent...

Jeff LeVine, Tuesday, 4 May 2010 23:55 (thirteen years ago) link

yeah, nhex, it's just the mayflash but with dual compatibility. maybe the mayflash would be more suitable; it's not a great stick by any means but it's a start and if it comes to it some time down the line you can relatively easily solder in some sanwa buttons and a JLF (for another £30) and you'll have a dece stick

manish pseud (cozen), Wednesday, 5 May 2010 07:20 (thirteen years ago) link

I will pay lots of money for Adon if that is true; it is imperative they get whatever shrieking lunatic did his voice work in SFA

Close enough.

MPx4A, Wednesday, 5 May 2010 09:35 (thirteen years ago) link

the HRAP VA-S3 looks amazing; I hope it gets released in europe
http://farm3.static.flickr.com/2496/4162447886_61d67e6a92_o.jpg

still only played a couple of hours of this, lobbies are fun tho

manish pseud (cozen), Thursday, 6 May 2010 15:07 (thirteen years ago) link

some more new character guides:

ibuki
https://www.youtube.com/watch?v=TkMKlgJdy3c

cody
https://www.youtube.com/watch?v=jr06BafBGeQ

manish pseud (cozen), Thursday, 6 May 2010 15:09 (thirteen years ago) link

daigo (allegedly) (losing) on xbl
https://www.youtube.com/watch?v=DpvOBL6ELhQ

manish pseud (cozen), Thursday, 6 May 2010 15:10 (thirteen years ago) link

mago using fei long? the arcade release of ssfiv should be p.interesting, especially considering arcade vanilla wasn't even seeded w/the console chars
https://www.youtube.com/watch?v=ktoRiCve5Ts&feature=related

manish pseud (cozen), Thursday, 6 May 2010 15:17 (thirteen years ago) link

Are there enough XBOX guys on here to do lobbies, or will it just be pointless with US/UK divide?

MPx4A, Thursday, 6 May 2010 15:59 (thirteen years ago) link

dunno bout that; probly just you and me by this point; I've a few friends who play regularly (mixed abilities), will send you an invite if I'm on

alex valle adon tutorial:
http://www.ustream.tv/recorded/6711926/highlight/71228

manish pseud (cozen), Thursday, 6 May 2010 19:19 (thirteen years ago) link

£15 in sainsbury's apparently btw

might double dip

manish pseud (cozen), Thursday, 6 May 2010 20:08 (thirteen years ago) link

I've played w/jeff before, it was pretty 'soupy' but he is in LA so it's understandable

not sure where nhex is at but he doesn't even have an xbox; maybe I'll get some GGPO on the go again when my stick arrives

all the new alts look nice too btw
http://iplaywinner.com/display/ShowGallery?moduleId=5232182&galleryId=369382

manish pseud (cozen), Thursday, 6 May 2010 20:12 (thirteen years ago) link

http://iplaywinner.com/picture/adon-alternate.jpg?pictureId=5216437&asGalleryImage=true

= Willem Defoe

MPx4A, Thursday, 6 May 2010 20:21 (thirteen years ago) link

https://www.youtube.com/watch?v=YROUhLJreHU

abanana, Friday, 7 May 2010 13:34 (thirteen years ago) link

that blanka alt costume is great! nice to see Dan got a few buffs with the better fireball and second ultra, though it looks like his HP koryuken goes too far horizontally now

damn that dude and his garbage day laugh

Nhex, Friday, 7 May 2010 13:57 (thirteen years ago) link

woah, that Sagat alternate costume

it means "EMOTIONAL"! (HI DERE), Friday, 7 May 2010 14:12 (thirteen years ago) link

= Willem Defoe

Adon, I mean

Sammo Hung Parliament (MPx4A), Friday, 7 May 2010 14:14 (thirteen years ago) link

midwest championships 2010 streaming live right now, some good stuff
http://www.ustream.tv/channel/leveluplive

Nhex, Saturday, 8 May 2010 23:10 (thirteen years ago) link

i gotta say that new air Zangief ultra looks GREAT

Nhex, Saturday, 8 May 2010 23:15 (thirteen years ago) link

damn you gotta see this Wolf Krone guy - analog pad player, with C. VIPER! (unbelievable) doing awesome against Alex Valle and Ryu. he also had a good match with BP amoco (gief) earlier

Nhex, Saturday, 8 May 2010 23:51 (thirteen years ago) link

I still haven't caved into Street Fighter fever yet. But I might just do it since I don't have a job atm and I bet this game could suck up a lot of time. Also, as I mentioned upthread when the character list was released, Guy Cody and Adon were always favorite Alpha characters for me. I haven't seen people posting any Guy videos to this thread yet but I would like to see one soon.

The main reason I haven't bought any SFIV games is because I don't have a subscription to Live. How much does it cost?

Too bad the latest Samurai Showdown and King of Fighters games got bad reviews. SNK has some of my favorite characters.

CaptainLorax, Sunday, 9 May 2010 02:16 (thirteen years ago) link

£15 in sainsbury's apparently btw

might double dip

― manish pseud (cozen), Thursday, 6 May 2010 20:08 (3 days ago) Bookmark

Is this for real? Surely it'd be regular SFIV for that price

Dwight Yorke, Sunday, 9 May 2010 15:43 (thirteen years ago) link

yeah you'd think, but nope it's definitely super for £15

https://www.youtube.com/watch?v=I-OASmb7QnE

щ(゚Д゚щ) srs face (cozen), Sunday, 9 May 2010 18:40 (thirteen years ago) link

brawler pack free on xblm (compatible w/ssfiv)

щ(゚Д゚щ) srs face (cozen), Sunday, 9 May 2010 18:43 (thirteen years ago) link

holy shit, im runnin' down to sainbury's tomorrow morning!

Dwight Yorke, Sunday, 9 May 2010 20:29 (thirteen years ago) link

lorax - live gold costs $50 a year, though you can get a 12-month prepaid card off amazon right now for $35

Nhex, Sunday, 9 May 2010 20:47 (thirteen years ago) link

CHASE FIGHTER IV

cozen, Tuesday, 11 May 2010 20:39 (thirteen years ago) link

btw i forgot to say that video is great

Nhex, Tuesday, 11 May 2010 21:20 (thirteen years ago) link

I think my two main problems w/this game are that 1 it always feels like the optimum solution to most given situations is to not press a button, so the game is very dry, and 2 it often feels like there are long stretches in every match where the two fighters are at either end of the very large stages, so the game is very dry

cozen, Tuesday, 11 May 2010 21:23 (thirteen years ago) link

meant to say GGs mpx4a

sorry about that one jackie chan guy, he was in the lobby as a friend of a friend; pretty obnoxious w/all his running away

cozen, Wednesday, 12 May 2010 12:32 (thirteen years ago) link

Chrz

I can't remember if he was the one I played; my chops aren't yet back up to the level of having to worry about guys running away from me.

It seems like getting good at this one is gonna take so much longer because there are 10 new characters who I basically have no idea how to defend against, on top of the fact that I hardly ever played Abels or Roses or anyone like that online in vanilla.

Sammo Hung Parliament (MPx4A), Wednesday, 12 May 2010 12:46 (thirteen years ago) link

me vs some ryu; need to tweak the quality settings on my phone lol
https://www.youtube.com/watch?v=HT96p_gz-ZI

cozen, Wednesday, 12 May 2010 17:49 (thirteen years ago) link

me vs mp4xa; please excuse my scrubby makoto play ;_;
https://www.youtube.com/watch?v=1AYo5HJ13SM

cozen, Wednesday, 12 May 2010 17:52 (thirteen years ago) link

cool to see those videos, coz

(though you do hesitate/wait a lot between moves)

Nhex, Wednesday, 12 May 2010 20:16 (thirteen years ago) link

yeah cos if you jump about like a spaz in this you die?

cozen, Wednesday, 12 May 2010 20:18 (thirteen years ago) link

and if you press buttons you eat random ultra

cozen, Wednesday, 12 May 2010 20:19 (thirteen years ago) link

I think like having a game plan all the time is the final frontier of being good at this game

For now I'm just trying to not instinctively throw people when they whiff a reversal that I could probably punish with a 5 hit combo if I made the effort

Sammo Hung Parliament (MPx4A), Wednesday, 12 May 2010 20:21 (thirteen years ago) link

sorry if I sound bitter it's cos I am ;_;

anyway knowing what button to press when and waiting for tht moment is called "footsies" where I come from plus I don't never walk back :P

cozen, Wednesday, 12 May 2010 20:24 (thirteen years ago) link

me vs dhalsim; you'll see I press buttons more often in this one nhex :P
https://www.youtube.com/watch?v=T0souCbk1k8

I got some better matches tonight and will upload them in better quality next time. maybe replete w/DSP whiny commentary

cozen, Wednesday, 12 May 2010 21:49 (thirteen years ago) link

Wasn't fronting, coz, just couldn't help but notice that after your comment about not pressing buttons which sounded like you're taking the defensive nature of the game a little too much to heart. but you didn't do much of that in the last match. Looking forward to more videos!

Just from the matches i've observed over the streams, it seems like they've toned down Ultras in general, so they're still decent comeback options but don't do as much damage as they used to across the board?

mpx4a: i still often have a hard time fighting the instinct/impulse to punish with throws instead of launching a combo often, especially in the heat of the moment and online, where slightly mistiming that punch after a whiffed SRK means you knocked them out of the air instead of nailing a ground chain

Nhex, Thursday, 13 May 2010 00:50 (thirteen years ago) link

Yeah, I think that was probably what caused the habit with me; worst case scenario is you get sudden lag and you punish a whiffed fierce shoryuken by...getting hit by a second fierce shoryuken

Sammo Hung Parliament (MPx4A), Thursday, 13 May 2010 08:53 (thirteen years ago) link

me vs. deejay; got the quality sorted out
https://www.youtube.com/watch?v=Wo5PoMV6oJU

cozen, Thursday, 13 May 2010 11:45 (thirteen years ago) link

the thing I suck at with these games is being able to size up the opponent and read his moves. my offense is always pretty good, but my defense is terrible. by these games, I mean SSFIV and Soul Calibur (my favorite fighting game).

richie aprile (rockapads), Thursday, 13 May 2010 18:12 (thirteen years ago) link

turns out gameinn actually is daigo
https://www.youtube.com/watch?v=XhxerU8C1D4

andrew g. vajna (cozen), Thursday, 20 May 2010 09:46 (thirteen years ago) link

is that tag actually #1 on PSN/Live?

Nhex, Thursday, 20 May 2010 18:39 (thirteen years ago) link

booming post, thanks jeff

leck mich im arshavin (cozen), Thursday, 20 May 2010 20:19 (thirteen years ago) link

lol sorry tht was meant for shmups thread ^^;

yup, gameinn is no.1 on PSN and xbl; it's funny how in some of the replays of his up on youtube you can almost see the input lag affecting daigo's usually very tight execution

leck mich im arshavin (cozen), Thursday, 20 May 2010 20:20 (thirteen years ago) link

http://img191.imageshack.us/img191/6053/padlong.png

cozen, Monday, 24 May 2010 14:50 (thirteen years ago) link

is there a match video of that up somewhere? only found a crowd reaction clip

Nhex, Tuesday, 25 May 2010 03:22 (thirteen years ago) link

they're starting to go up on this channel
https://www.youtube.com/watch?v=VMEMZMvdv-w

cozen, Tuesday, 25 May 2010 11:39 (thirteen years ago) link

hmmm
http://twitter.com/gootecks/status/14698548635

cozen, Tuesday, 25 May 2010 16:25 (thirteen years ago) link

Doesn't seem like the best idea - I guess it'll be okay if you can fight people who have the other characters online, but not pick them yourself if you opt not to purchase the extra stuff, kind of like they did with the costumes. 35 characters is already so many though, not sure what the game needs is more. Also I need to find the time to start playing this. Also want a PC version.

Jeff LeVine, Tuesday, 25 May 2010 17:50 (thirteen years ago) link

that Fei comeback at the end of the video was pretty nice, a lot of patience and cool with that player

it'll be interesting to see Capcom's excuses if they do DLC, considering how much they talked about why they couldn't do it for vanilla - but if they do it they way you said (so they don't split the playerbase) it could work

Nhex, Tuesday, 25 May 2010 19:09 (thirteen years ago) link

https://www.youtube.com/watch?v=olhkPdh-_IU

cozen, Thursday, 27 May 2010 08:17 (thirteen years ago) link

Pretty nice, Inthul had just completely worn him down mentally by that last match. I watched the other Inthul vids posted by FrameAdvantage yesterday, it really was fascinating to see a Fei Long do that well, let alone it being a pad guy! Really impressive, esp. how often he nailed the EX command grab or the close HP, HK Flame kick FADC into HK chicken wing combo. Hell, just how well he used the chicken wing all the time, even using it to crossup. He also beat Wolf Krone, the really good pad-using C.Viper who did well at Midwest.

Nhex, Thursday, 27 May 2010 08:35 (thirteen years ago) link

http://img696.imageshack.us/img696/547/lolprx.jpg

cozen, Thursday, 27 May 2010 20:37 (thirteen years ago) link

loooooooooooooooool

Lamp, Thursday, 27 May 2010 20:41 (thirteen years ago) link

Where is Soulcalibur? :(

mh, Thursday, 27 May 2010 20:46 (thirteen years ago) link

pretty good but I don't know who the SF fans are supposed to be. also, KOF fan needs to be replaced by a Foxconn factory worker

Nhex, Thursday, 27 May 2010 22:52 (thirteen years ago) link

http://i44.tinypic.com/bemts.gif

cozen, Thursday, 27 May 2010 22:57 (thirteen years ago) link

woah MvC3 looks nice
http://www.eurogamer.net/gallery.php?game_id=13142&article_id=1109025#anchor

cozen, Friday, 28 May 2010 12:33 (thirteen years ago) link

finally got hold of my new stick; it's dual modded, if u know what I mean
http://thereifixedit.files.wordpress.com/2010/05/129184465017371300.jpg

cozen, Friday, 28 May 2010 19:42 (thirteen years ago) link

but the buttons are flat

Nhex, Friday, 28 May 2010 21:35 (thirteen years ago) link

I'm still waiting for some good Guy video to show up on this thread

CaptainLorax, Friday, 28 May 2010 23:28 (thirteen years ago) link

haven't seen any amazing showings of the new characters yet, but the game's only been out for a month

Nhex, Saturday, 29 May 2010 04:33 (thirteen years ago) link

loving this korean rufus
https://www.youtube.com/watch?v=-jTN9xg4G1A

cozen, Saturday, 29 May 2010 17:10 (thirteen years ago) link

here's an OK guy beating daigo; it looks as if daigo gets randomed out as much as anything
https://www.youtube.com/watch?v=PiyAOzOlmDY

cozen, Saturday, 29 May 2010 17:11 (thirteen years ago) link

In that Guy fight, surprised if that was actually Daigo and not his friend or something there - a few sloppy things, especially with the focus vs. crossup, never dashing out of focus, a few dropped combos

Nhex, Saturday, 29 May 2010 17:25 (thirteen years ago) link

http://cache1.bigcartel.com/product_images/23416941/MASH-Aqua.jpg

cozen, Saturday, 29 May 2010 22:57 (thirteen years ago) link

guy vids
http://www.youtube.com/user/PIKACHUAKUMA

cozen, Saturday, 29 May 2010 23:22 (thirteen years ago) link

2hrs8mins here
http://www.ustream.tv/recorded/7312828

cozen, Sunday, 30 May 2010 15:09 (thirteen years ago) link

btw skip to 2hrs30 for an EPIC set between justin wong rufus and lamerboi guile

cozen, Sunday, 30 May 2010 16:35 (thirteen years ago) link

justin is ridiculously good at this game

cozen, Sunday, 30 May 2010 16:44 (thirteen years ago) link

jeff, did you pick up super or are you waiting for the PC port?

cozen, Sunday, 30 May 2010 16:58 (thirteen years ago) link

I got the 360 version, but I've just barely played it (for some reason). Definitely keep meaing to get more into it, but there has just been other games I've wanted to play more. I think I've actually played more Super Turbo in MAME/GGPO than SSFIV since it came out - LOL.

Jeff LeVine, Sunday, 30 May 2010 17:18 (thirteen years ago) link

Man those are some of the worst, most annoying commentators I've ever heard. I wish more tourneys would think about getting people who have a little bit of professionalism or mic experience to do these things. The guys for this NorCal tourney though, too loud, too easily impressed, etc. - 90% of their comments were "he does THIS because he's SO GOOD", distracting from the match. It's understandable to get excited about points in the match but they were screaming almost every round at any Ultra that hit, even the guesses/trades. Kind of hilarious how everyone there was in the bag for Lamerboi, though, as a local I guess? Good perf by both, though Justin was sloppier than usual for the first couple of matches.

Major lols at that ragequit - Buktooth's Fuerte was really good!

Nhex, Sunday, 30 May 2010 19:21 (thirteen years ago) link

I don't mind magus1234 all that much, mostly cos he seems like a cool enough dude; I'm not sure how SFIV commentary done strait wd be really tho I guess seth k*ll*an kinda did just that at the world exhibition matches last year

I like chris hu as well, mostly cos his broken english is p.funny; the only commentator I find roundly objectionable is arturo

cozen, Sunday, 30 May 2010 19:33 (thirteen years ago) link

http://i49.tinypic.com/11to5e9.jpg

cozen, Sunday, 30 May 2010 19:39 (thirteen years ago) link

Whoah a girl

MPx4A, Sunday, 30 May 2010 19:41 (thirteen years ago) link

lol yeah they're all sausagefests

Hu I find a little annoying. I'm a little ashamed to say it as an AA myself but his accent is just too thick. But at the very least he totally knows what he's talking about and is usually having fun with it that, carries to the broadcast. One guy I'm getting tired of seeing, though, is Skisonic. He's not terrible but I keep hoping they'll get someone better.

k*ll*an was perfect IMO. Ideally I think it should be split in a typical wrestling style, one technical/mostly straight narrator and one color commentator. Most of the time though it's emotional reactions and tiny bits of tech/psychological talk, which frankly is what I want to hear more than "OHHH MY GOD!" screamed at the top of someone's lungs for 10 minutes straight. That's what the crowd is for, NOT the commentators.

Nhex, Sunday, 30 May 2010 20:00 (thirteen years ago) link

Just played about an hour of Super arcade mode (hard, offline) & reminded myself that the game is so solid. But also reminded myself why I've yet to play it more, as it just feels so much like the game I played the hell out of last year... a game I really don't want to play online against strangers too much anymore either.

Jeff LeVine, Sunday, 30 May 2010 20:08 (thirteen years ago) link

AA? nhex ur asian american? wd srsly never have guessed. /compliment /racist

:P

cozen, Monday, 31 May 2010 02:04 (thirteen years ago) link

nhex r u auditioning for most mysterious regular ilxor? :P

cozen, Monday, 31 May 2010 02:05 (thirteen years ago) link

I've been here for 100 yrs that's my excuse

cozen, Monday, 31 May 2010 02:05 (thirteen years ago) link

lol I'm drunk, that's my excuse

anyway I see s.k*ll*an is commentating on today's norcal stream

cozen, Monday, 31 May 2010 02:14 (thirteen years ago) link

lol embarrassing

justin won the norcal tourney btw
http://www.ustream.tv/recorded/7347943

cozen, Monday, 31 May 2010 09:52 (thirteen years ago) link

http://img64.imageshack.us/img64/8492/bscap008.jpg

Nhex, Tuesday, 1 June 2010 10:17 (thirteen years ago) link

http://shoryuken.com/media.php?do=details&mid=2439
Arturo's Seth is just sick. The Abel player starts doing really well about halfway through the video though, when he switches to Ultra II.

Nhex, Thursday, 3 June 2010 00:56 (thirteen years ago) link

seth has the distinction of being the most annoying character in a game FULL of annoying characters

cozen, Thursday, 3 June 2010 07:43 (thirteen years ago) link

I was getting wound up just watching those matches lol

cozen, Thursday, 3 June 2010 07:43 (thirteen years ago) link

Seth's number of mixups is insane, but am i wrong here - it looks like his damage and stamina are even worse in Super?! Maybe it just looked that way because he was fighting Abel.

Nhex, Thursday, 3 June 2010 07:46 (thirteen years ago) link

abel's ultra 2 is some ridiculous bullshit

ok let's give abel an ultra that's hard to avoid unless you have a floaty jump, can be used anti-air, can be cancelled at any time, can be held/delayed, gives him some super armour, and does a shit-ton of damage loooooll

cozen, Thursday, 3 June 2010 07:52 (thirteen years ago) link

struggling to think of a more annoying normal than seth's jumping fierce. maybe bison's standing roundhouse?

cozen, Thursday, 3 June 2010 07:57 (thirteen years ago) link

I will say the abel player did really well to hold it down; especially after the first two matches were pretty much an relentless whitewash

cozen, Thursday, 3 June 2010 08:01 (thirteen years ago) link

YEAHHHHHHH
https://www.youtube.com/watch?v=gsHzvkCJUhM

Nhex, Friday, 4 June 2010 02:16 (thirteen years ago) link

wow Abel can cancel Breathless after starting it, that IS some bullshit

Nhex, Friday, 4 June 2010 05:34 (thirteen years ago) link

$14k pot at a french sfiv tourney o_O
http://www.eventhubs.com/news/2010/jun/04/huge-fighting-game-tournaments-summer/

marn trying to do some reparations in the comments there; kinda feel a bit sorry for him now

cozen, Friday, 4 June 2010 19:00 (thirteen years ago) link

god's garden stream; just tokido beasting on xbl ranked
http://www.ustream.tv/channel/godsgarden

cozen, Saturday, 5 June 2010 20:33 (thirteen years ago) link

tokido is ridiculous

anyway like an idiot I re-picked this up today for cheap; it just has some very fundamental problems which stop it being a fun fighting game. it is random and dull at low levels and dry and dull at intermediate levels.. tho it is pretty entertaining to watch at extremely high levels

idg 77 per cent of SNs (cozen), Saturday, 5 June 2010 21:32 (thirteen years ago) link

is your opponent close? don't worry! no need for skill! just mash jab!

opponent doing combos? who cares! why bother train! just mash ultra!

idg 77 per cent of SNs (cozen), Saturday, 5 June 2010 22:22 (thirteen years ago) link

https://www.youtube.com/watch?v=55PBPfHMvhM

idg 77 per cent of SNs (cozen), Saturday, 5 June 2010 22:36 (thirteen years ago) link

"smart play" fuck off; seth is lame as all hell

idg 77 per cent of SNs (cozen), Saturday, 5 June 2010 22:41 (thirteen years ago) link

Things I learned from going back to SFIV PC this weekend: 1) the competition seems to have thinned out to hardcore fanatics, for the most part - I was losing pretty awfully 2) more than many multiplayer games, it feels really hard to get back in the groove with this game - needed to play for a long time (too long, damn these manos of fate) to get back to my normal skill level 3) I'm still constantly amazed and baffled how people can pull off actual combos online

Nhex, Monday, 7 June 2010 09:35 (thirteen years ago) link

floejisan boy has a nice guy
https://www.youtube.com/watch?v=vYbTPbl96H0

flamelurker (cozen), Tuesday, 8 June 2010 15:34 (thirteen years ago) link

as does tsukiyama

flamelurker (cozen), Tuesday, 8 June 2010 15:34 (thirteen years ago) link

guy always seemed like a ken without a fireball to me. but i suck at these games so don't listen to me.

the most horrifying moment in shallow grave (abanana), Tuesday, 8 June 2010 15:52 (thirteen years ago) link

I think I'm final starting to get into Super, played some online games last night and had a pretty good time & also good, green bar connections & not so much trouble finding games thru quick match (it probably worked right 50% of the time!).

Via replay channel is there any way to see your friend's match replays - as frankly, watching random strangers replays isn't very entertaining, but it would be cool to browse thru friend's last 15 games or something like that.

One weird thing is since I'm playing on a Japanese 360 - it shows my region flag as Japan & I swear that's giving me an advantage online as people get intimidated when they see that Japanese flag - or at least it seems like that to me - or maybe just the randoms I played last night weren't very good.

Anyhow, definitely feeling & thinking I'm going to start playing this more now.

Jeff LeVine, Tuesday, 8 June 2010 16:06 (thirteen years ago) link

https://www.youtube.com/watch?v=SzHLP2lC70s

flamelurker (cozen), Wednesday, 9 June 2010 20:16 (thirteen years ago) link

lol

Nhex, Wednesday, 9 June 2010 22:41 (thirteen years ago) link

The online set-up for this game has really improved with Super - I seem to be getting into games fifty percent of the times I try instead of ten percent. There also seems to be more green bar matches - kind of surprised actually, since I know it sold less. It does seem like there are less completes crubs around, but also less really skilled players - of the games I've played lately I'd say it seems like I'm mostly finding people around my own average skill (and I've won 53% of my games so far, so that feeling makes sense).

Jeff LeVine, Wednesday, 9 June 2010 23:22 (thirteen years ago) link

https://www.youtube.com/watch?v=iU1k8DCxN8g

flamelurker (cozen), Friday, 11 June 2010 09:12 (thirteen years ago) link

nhex (you're most likely to know I reckon), is it possible to get a convertor to allow use of PS2 sticks on 360 and/or PS3

flamelurker (cozen), Friday, 11 June 2010 13:28 (thirteen years ago) link

yep - check out this thread
http://shoryuken.com/showthread.php?t=181187

for PS2/360 they all require that you have a wired standard controller to bypass the lockout, and there are plenty of converters for PS2/PS3. Luckily it doesn't seem to cost a ton for these - i know some of the 360/PS3 converters are like $80, almost defeating the pt of getting one

what stick are you using? i'm tempted to go your route in some nebulous future for the easiest crossplatform solution

Nhex, Friday, 11 June 2010 14:47 (thirteen years ago) link

haha pwned
http://i46.tinypic.com/33jofv9.gif

too much vuvuzela dangle (cozen), Tuesday, 22 June 2010 07:16 (thirteen years ago) link

http://i921.photobucket.com/albums/ad54/jlevel13/ilx/sf4_7_2.jpg

Good games nhex - like I said, I'm way rusty right now, but will definitely be trying to play more and get back into the flow. Shame about the lag. I swear I've played cozen 5,000 miles away with less lag! I don't know why we can't seem to get a decent connection going @ half that :(

Jeff LeVine, Saturday, 3 July 2010 04:31 (thirteen years ago) link

GGs to you too! I'm grateful you're even willing to step down to Vanilla at this point. I could tell you were rusty, but there were a lot of obvious moments when you should've been able to properly combo or hit Ultra, if not for the lag.

I'll admit, the lag problems are very possibly on my computer's end - some combination of the fact that it's an iMac, running a two-generations-old video card on wireless internet. For every other online game there's no problem, but SF is incredibly finicky about this stuff.

xps uh what IS that animated .gif?

Nhex, Saturday, 3 July 2010 17:15 (thirteen years ago) link

hmmm? http://twitter.com/Yoshi_OnoChin/status/17640942374

There's something kind of pure about going back to vanilla SFIV. Super is almost like too much... I still have so much to learn (still learning SFII tbh)

Jeff LeVine, Saturday, 3 July 2010 18:20 (thirteen years ago) link

Man, that sure as hell better not be a tease for Super SF IV Turbo or something...

Nhex, Sunday, 4 July 2010 02:49 (thirteen years ago) link

it's darkstalkers

the gif is marn taking the piss out of juicebox abel who normally mimes out the ultras like a fandan

cozen, Wednesday, 7 July 2010 14:54 (thirteen years ago) link

Worth starting an Evo 2K10 thread this year? Streaming live now

Nhex, Saturday, 10 July 2010 03:19 (thirteen years ago) link

http://evo2k.com/live/

the most horrifying moment in shallow grave (abanana), Saturday, 10 July 2010 03:50 (thirteen years ago) link

After watching streams of various regional tourneys throughout the year, I totally forgot how the level of play at Evo is just levels beyond - seen a lot of amazing matches yesterday and today

Nhex, Sunday, 11 July 2010 03:04 (thirteen years ago) link

woah - just flipped on to see the match that dropped Wong into losers!

Jeff LeVine, Sunday, 11 July 2010 03:21 (thirteen years ago) link

to a pad zangief! (vangief)

the most horrifying moment in shallow grave (abanana), Sunday, 11 July 2010 03:30 (thirteen years ago) link

yeah, that was nuts!

Nhex, Sunday, 11 July 2010 03:49 (thirteen years ago) link

eliminated by an adon! (gamerbee)

the most horrifying moment in shallow grave (abanana), Sunday, 11 July 2010 03:57 (thirteen years ago) link

holy shit WONG IS OUT!

Nhex, Sunday, 11 July 2010 03:57 (thirteen years ago) link

haha

Nhex, Sunday, 11 July 2010 03:57 (thirteen years ago) link

crazy matches - so glad I tuned in.

Jeff LeVine, Sunday, 11 July 2010 03:58 (thirteen years ago) link

ugh stream crash at the end of the final set was really awful

Nhex, Monday, 12 July 2010 05:32 (thirteen years ago) link

yeah - disappointing stream drops - especially that last one :( but honestly, the earlier matches were more exciting - the last batch just seemed like padding out the show until the inevitable Daigo victory.

Jeff LeVine, Monday, 12 July 2010 05:44 (thirteen years ago) link

Kinda true - last year's Grand Finals were more exciting with Justin winning his first set out of Loser's and coming closer to winning. But as crazy good as all the competitors were, still seems like Daigo's a step above everybody else - or maybe it's just his disturbing calm

definitely sad when Vangief got eliminated, as well both the awesome Hondas by Henry Cen and Mike Ross. a little relieved that Ricky didn't get put out by Infiltration - there'd be inevitable, infinite crying all year about the finals being Japan vs. Korea

Nhex, Monday, 12 July 2010 05:53 (thirteen years ago) link

I'm not sure what happened here

http://i921.photobucket.com/albums/ad54/jlevel13/ilx/rage_7_13.jpg

Jeff LeVine, Wednesday, 14 July 2010 05:24 (thirteen years ago) link

^lol

dhalsim!
https://www.youtube.com/watch?v=PBPx9Eq4x0M

colnagl (cozen), Wednesday, 14 July 2010 10:51 (thirteen years ago) link

a new tier list
http://www.eventhubs.com/guides/2008/oct/17/street-fighter-4-tiers-character-rankings/

1. Chun-Li / Honda (tie)
3. M. Bison
4. Guile

Mosquepanik at Ground Zero (abanana), Wednesday, 21 July 2010 14:45 (thirteen years ago) link

blimey

cozen, Wednesday, 21 July 2010 14:46 (thirteen years ago) link

glad I dropped this game when I did: the new top 8 are arguably the most obnoxious chars in the game (barring seth)

cozen, Wednesday, 21 July 2010 14:47 (thirteen years ago) link

http://i29.tinypic.com/2zi6irc.jpg

Mosquepanik at Ground Zero (abanana), Friday, 23 July 2010 12:35 (thirteen years ago) link

yup, a bit lame... should be 6 more chars!

dill hai to mango aur (cozen), Friday, 23 July 2010 14:03 (thirteen years ago) link

comic-con announcements:
more costumes
new sf4 characters reveal coming in september at tokyo game show
Street Fighter 3 Online Edition coming sometime
Street Fighter vs. Tekken

Mosquepanik at Ground Zero (abanana), Saturday, 24 July 2010 19:35 (thirteen years ago) link

also Tekken X Street Fighter (a different game than SF vs. Tekken) developed by Namco

Mosquepanik at Ground Zero (abanana), Saturday, 24 July 2010 19:50 (thirteen years ago) link

one month passes...

Yun and Yang are in the arcade version. Most of the characters have minor changes: http://shoryuken.com/content/super-street-fighter-4-arcade-location-test-character-change-confirmations-1729/

Mosquepanik at Ground Zero (abanana), Sunday, 12 September 2010 00:02 (thirteen years ago) link

two months pass...

the AE characters are Yun, Yang, Evil Ryu, and Oni (Shin/Super) Akuma. only one new character model woo! and here's a list of a bunch of tweaks: http://shoryuken.com/content/super-street-fighter-4-arcade-edition-changes-arcadia-magazine-2598/

a nan, a bal, an anal ― (abanana), Friday, 3 December 2010 21:26 (thirteen years ago) link

three months pass...

http://itunes.apple.com/us/app/street-fighter-iv/id354655665?mt=8

SFIV for iPhone/iPad for on sale for $0.99, proceeds going to charity for the next week

Nhex, Tuesday, 15 March 2011 22:29 (thirteen years ago) link

oops, just for iphone

Nhex, Tuesday, 15 March 2011 22:37 (thirteen years ago) link

four weeks pass...

http://www.1up.com/news/super-street-fighter-iv-arcade-confirmed

Bout time. No PC version for a while, as usual.

Nhex, Tuesday, 12 April 2011 23:20 (thirteen years ago) link

one month passes...

i have been trying to learn this. Chun Li's ultra is impossible. Although I'm beginning to think fighting games are just not for me.

Sshhh... mum's up (Ste), Tuesday, 7 June 2011 23:14 (twelve years ago) link

Getting the rhythm of those charge ultras is a little weird at first, but you can get it down. I don't know if I can describe it well, but it's you hold (DOWNBACK), then you go BACK, FORWARD, BACK+PUNCH, your stick/pad movement should be (HOLD), TAP-TAP-TAP.

The easiest way to mess up that kind of Ultra is to "roll" the joystick inputs so instead of going right-left-right, you're going RIGHT-down-LEFT-UPLEFT-LEFT-down-RIGHT or some such. Open practice mode and turn on the inputs so you can see what you're doing.

Nhex, Wednesday, 8 June 2011 02:11 (twelve years ago) link

three weeks pass...

I got AE on 360. Who's down?

Nhex, Thursday, 30 June 2011 05:09 (twelve years ago) link

not got AE yet, still figuring out the previous one. Not sure i can justify the price tag for just four more characters either.

also thanks for the info up top. i watched some tutorials (yes i'm THAT much of a noob on these games) on the web, actually it was for MvC3, but some of the basics were worth knowing.

also i was trying ultra on arcade versions that might not have actually included ultra option, doh.

getting better

Ste, Thursday, 30 June 2011 09:10 (twelve years ago) link

well. played my first on line session last night. pretty spectacular failure. must have played in excess of a hundred bouts and didn't win a single one.

i was choosing ranked match which i presume means it tries to find opponents of similar level. this didn't appear to be the case at all, everyone seemed to be a complete expert at delivering the right special moves and at the right times.

bullshit really.

Ste, Saturday, 2 July 2011 16:22 (twelve years ago) link

sorry man! SF can be brutal no matter what level you're at. i still occasionally get nights where I'll go 1 for 20 if I'm lucky. what character(s) are you playing as? have you tried doing the challenge modes for that character to nail down some of the basic combos and setups?

ppl doing ranked are generally in it for raising points, you might want to give the player lobbies a try as they might be more relaxed (though, not necessarily, there are still good ppl playing in non-ranked)

Nhex, Saturday, 2 July 2011 20:55 (twelve years ago) link

i'm trying to stick with chun li as I've learnt her moves, but i just don't get chance to perform them in the live battles. in the training room i'm fine haha

i'll try the challenge modes, is that similar to the mission modes in MvC3?

I kept getting matched with the same players too, to a point where one guy actually disconnected when he saw my name again.

Ste, Saturday, 2 July 2011 22:24 (twelve years ago) link

that was me

cozen, Saturday, 2 July 2011 22:25 (twelve years ago) link

went 1 for 10 tonight. yow. realizing since I skipped Super, I have like no idea how to fight half the cast

Nhex, Thursday, 7 July 2011 04:30 (twelve years ago) link

one month passes...

damn good finals this year
https://www.youtube.com/watch?v=b_sUmonjEpA

Nhex, Sunday, 7 August 2011 04:16 (twelve years ago) link

two years pass...

Ultra comes out at the end of the month. Hooray for costumes and Poison?
I can't believe AE came out THREE YEARS ago, damn. I almost want to commend Capcom for their restraint, but you know they're gonna do something for X1/PS4.

Nhex, Friday, 14 March 2014 16:27 (ten years ago) link

in japanese arcades in april. consoles in june. final character being revealed this weekend at the final round tournament: http://www.neogaf.com/forum/showthread.php?t=782961

qwop zapatos (abanana), Friday, 14 March 2014 22:02 (ten years ago) link

yargh, that's what I get for trusting Best Buy

Nhex, Friday, 14 March 2014 23:33 (ten years ago) link

And the 5th character is....................... Cammy with a mask

qwop zapatos (abanana), Tuesday, 18 March 2014 00:38 (ten years ago) link

*groooaaaan*

Nhex, Tuesday, 18 March 2014 00:48 (ten years ago) link

http://www.eurogamer.net/articles/2014-03-18-how-the-combofiend-went-from-fighting-players-to-rebalancing-street-fighter-4

Hadn't heard about the new delayed wake-up mechanic; that could really change the game significantly.

Nhex, Wednesday, 19 March 2014 15:20 (ten years ago) link

Of course, people who already thought SFIV was too defensive-minded will probably be even more annoyed...

Nhex, Wednesday, 19 March 2014 15:21 (ten years ago) link

I'm not sure about it. Near-unblockable cross-ups were a major problem, but delayed wakeup makes normal cross-ups worse as well.

qwop zapatos (abanana), Thursday, 20 March 2014 16:40 (ten years ago) link

Even on cross-up, the delay still grants more control to the knocked-down player, doesn't it?

Nhex, Thursday, 20 March 2014 16:43 (ten years ago) link

two months pass...

Ultra SF4 day 1 surprises

https://www.youtube.com/watch?v=6XqJtYc5ZS4

mohawk ororoducer (abanana), Thursday, 5 June 2014 07:07 (nine years ago) link

not a surprise

i think i'm gonna wait for physical release of Ultra

Nhex, Thursday, 5 June 2014 16:57 (nine years ago) link

Well it was a surprise to him.

I am disappointed by Ultra. Same outdated netcode and they didn't fix unblockables properly.

mohawk ororoducer (abanana), Saturday, 7 June 2014 22:24 (nine years ago) link

Mad Catz has the 360/PS3 TEs on sale for $80 this weekend. Kind of tempted to get one, even though I know it's stupid now that PS4/X1 sticks are surely going to be announced by the end of the year...

Nhex, Saturday, 7 June 2014 22:32 (nine years ago) link

Didn't even realize they announced a PS4/PS3 stick for USFIV
http://www.joystiq.com/2014/06/05/mad-catz-ultra-street-fighter-4-stick-to-feature-ps3-ps4-toggle/

Nhex, Sunday, 8 June 2014 04:08 (nine years ago) link

But hmm. 360 version of the new TE won't be XB1-compatible. weird.

Nhex, Sunday, 8 June 2014 04:11 (nine years ago) link

I was going to buy the TE for 360 last night, but they sold out. Ah well, maybe if they're on sale again around Evo. It's really tempting to wait until next year to get back into the fighting genre on PS4 w/the likely port of USFIV, Guilty Gear Xrd, MKX coming out

I'll probably come back here around August looking for matches

Nhex, Monday, 9 June 2014 20:08 (nine years ago) link

four weeks pass...

Great EVO preview:
http://www.avclub.com/article/viewers-guide-evo-years-biggest-fighting-game-tour-206670

Nhex, Wednesday, 9 July 2014 18:55 (nine years ago) link

Holy crap, Daigo and Infiltration already eliminated??

Nhex, Saturday, 12 July 2014 21:31 (nine years ago) link

Louffy won USF4 at Evo. Pad Rose player from France.

Rrrhhhh (abanana), Monday, 14 July 2014 05:27 (nine years ago) link

holy crap, i can't wait to watch that

Nhex, Monday, 14 July 2014 05:56 (nine years ago) link

but i will because i am exhausted for the night

Nhex, Monday, 14 July 2014 05:57 (nine years ago) link

srsly tho Rose is my main since OG SFIV and Luffy's m/l the only famous Rose player, i'm amazed

Nhex, Monday, 14 July 2014 06:00 (nine years ago) link

did he really use a PS1 controller and how is this possible

Matt Armstrong, Monday, 14 July 2014 06:01 (nine years ago) link

Grand finals right here
https://www.youtube.com/watch?v=XZkVt4o_ILk

Rrrhhhh (abanana), Tuesday, 15 July 2014 23:28 (nine years ago) link

thanks - i was thinking about watching Top 8 and then realized it would be like four hours

Nhex, Wednesday, 16 July 2014 01:31 (nine years ago) link

awesome!
man i bet most of those watching have no idea how hard it is to dominate with Rose like that, the concentration, perfect spacing and reading you need to win with her. don't know of her changes in Ultra, i'm gonna guess her MK/c.MK got better?
love that Luffy is giving Tokido a run for his murderface
also, come on EVO, his name is spelled correctly right on his shirt!
who is this Bonchan guy?

Nhex, Wednesday, 16 July 2014 02:05 (nine years ago) link

i was wondering, so I checked - this IS the first time a pad player has won Evo SF
i could swear a pad Gief won ST Remix a couple years back, but maybe that doesn't count since it was relatively small

Nhex, Wednesday, 16 July 2014 02:09 (nine years ago) link

actually making me rethink trying to adjust (not well) to stick for the past year or so, maybe I should just go back to pad

Nhex, Wednesday, 16 July 2014 02:10 (nine years ago) link

Nhex if I were to get one of these (on PC) which version should I plump for? I am a total fighting game newb aside from mashing buttons in arcades in a distant youth.

thomasintrouble, Wednesday, 16 July 2014 10:45 (nine years ago) link

The newest version, Ultra Street Fighter IV, comes out on August 8, so I would wait for that. If you see a good deal in the meantime for the last version, Super Street Fighter IV Arcade Edition, it will be upgradeable to Ultra via DLC

Nhex, Wednesday, 16 July 2014 13:57 (nine years ago) link

one month passes...

Picked up Ultra, hit me up if you want to spar (on 360)

Nhex, Tuesday, 19 August 2014 19:21 (nine years ago) link

seven months pass...

There's a new type of option select discovered that lets you block, throw tech, or do an invincible special move (using FADC) depending on what the other guy does. RIP Street Fighter IV

http://www.eventhubs.com/news/2015/mar/15/dieminion-exposes-secret-behind-momochis-yolo-uppercuts-game-winning-tech-was-covered-one-japanese-players-usf4-lectures/

poxy fülvous (abanana), Thursday, 19 March 2015 01:47 (nine years ago) link

kind of impressed that guy would even make a video to explain it, that's some high level shit

Nhex, Thursday, 19 March 2015 04:00 (nine years ago) link

two months pass...

So apparently the PS4 port of Ultra is some hot garbage. Capcom should've known better than to outsource it..

Nhex, Wednesday, 27 May 2015 18:18 (eight years ago) link


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