― Justyn Dillingham (Justyn Dillingham), Wednesday, 22 January 2003 07:34 (12 years ago) Permalink
if you're going to play magic, you MUST play by tournament rules. you needn't bother playing if there are no limits placed on the composition of the deck. wizards of the coast probably still publishes its "restricted/banned" card list as well. check it out.
when i was about 15 to 16 i played in magic tournaments EVERY sunday, and played recreationally with friends most evenings. yes, you could say that it was a very signifigant part of that time in my very sad teenaged life. at one point in the remote northern alberta town of 35,000 i grew up in there were three comic shops that all pushed magic quite heavily and at least a couple more places where the cards were available. some people took it VERY seriously.
i won't argue that magic is a tremendous cash sucker, and ultimately it taught me nothing about anything (there is little about the game that transfers to other pursuits) but there is a tremendous beauty to the inner workings of the game. it's not just about how much money you spend on it. in tournament settings, i was able to consistently trounce educated adult men with high-paying jobs (engineers, systems analysts) simply by spending a lot of time evaluating how the cards in my deck worked together. quite often the answer is not an "expensive" card but four cheap, nasty ones.
― fields of salmon (fieldsofsalmon), Wednesday, 22 January 2003 18:20 (12 years ago) Permalink
― fields of salmon (fieldsofsalmon), Wednesday, 22 January 2003 18:21 (12 years ago) Permalink
if you're going to play magic, you MUST play by tournament rules.
Why? I mean, in a tournament of course you do, but what about those of us who are, err, "casual players" as it were and just want a nice game to waste some time with as opposed to a weapon to "consistently trounce educated adult men with high-paying jobs"?
― Daniel_Rf (Daniel_Rf), Wednesday, 22 January 2003 23:52 (12 years ago) Permalink
― fletrejet, Thursday, 23 January 2003 00:28 (12 years ago) Permalink
dude i was like fifteen ...
― fields of salmon (fieldsofsalmon), Thursday, 23 January 2003 05:29 (12 years ago) Permalink
― A Nairn (moretap), Thursday, 23 January 2003 05:51 (12 years ago) Permalink
Haha, maybe that was a bit too nasty on my part, but still- why not play any way you bloody please (or was that "You MUST..." comment just the way you saw it when you were 15?)
― Daniel_Rf (Daniel_Rf), Thursday, 23 January 2003 11:32 (12 years ago) Permalink
― Martin Skidmore (Martin Skidmore), Thursday, 23 January 2003 18:24 (12 years ago) Permalink
I'm going to be branded a geek now.. aren't I?
― Christopher (Christopher), Monday, 3 February 2003 22:41 (12 years ago) Permalink
― Martin Skidmore (Martin Skidmore), Monday, 3 February 2003 22:44 (12 years ago) Permalink
― webber (webber), Tuesday, 4 February 2003 00:07 (12 years ago) Permalink
Let's count the ways we could parse that sentence, hmm?
― Chris P (Chris P), Tuesday, 4 February 2003 01:41 (12 years ago) Permalink
A lot of Magic players are homophobic (in my experience) and in order to throw them off of their game, I would wear a shirt that symbolized gay pride.
What's really scary is that I'm thinking about playing in a sealed deck PTQ in a couple of weeks just to see if I can still compete after not playing for years.
― Christopher (Christopher), Tuesday, 4 February 2003 16:24 (12 years ago) Permalink
* (the one where you start with no cards in your card, draw one of your choice per turn, and no card can be played twice? It's kinda fun...)
― Gregory Henry (Gregory Henry), Sunday, 18 April 2004 14:34 (11 years ago) Permalink
― stephen morris (stephen morris), Sunday, 18 April 2004 16:35 (11 years ago) Permalink
― latebloomer (latebloomer), Sunday, 18 April 2004 17:24 (11 years ago) Permalink
The "90-95% super homophobe" players mentioned above = DUD. If I was rich (xpost it's expensive xpost) I'd probably play Magic Online, and not have to see the fat guys with "horribly nasal and stereotypically nerdy voices" that unfortunately define the game.
― Richard K (Richard K), Tuesday, 3 August 2004 03:55 (11 years ago) Permalink
― teeny (teeny), Tuesday, 3 August 2004 04:06 (11 years ago) Permalink
i've been having a lot of "fun" playing with the old cards I rescued from my mom's house. i refuse to spend another cent on the game, however.
― ian, Tuesday, 23 October 2007 20:09 (7 years ago) Permalink
a couple years ago i went to a card & comix shop and built a decent blue-white deck for like $4.00, but all the newer card editions just had all these new retarded esoteric abilities that i had no idea about
― elmo argonaut, Tuesday, 23 October 2007 20:16 (7 years ago) Permalink
also, the art was all these, like, cyber dragons and BULLSHIT
― elmo argonaut, Tuesday, 23 October 2007 20:21 (7 years ago) Permalink
We should start an ILG thread where we play against each other using SCANNERS.
― nickalicious, Tuesday, 23 October 2007 20:25 (7 years ago) Permalink
i only played magic for the first time a few weeks ago, how weird is that? i was intimidated by the kids who played it in high school, but it's not half as complicated as i thought.
― bell_labs, Tuesday, 23 October 2007 20:50 (7 years ago) Permalink
you should have been more intimidated by their allowances
― El Tomboto, Tuesday, 23 October 2007 20:56 (7 years ago) Permalink
and/or dedication to blowing every dollar earned at the drive-thru window sunday 5am-1:30pm on crazy junk instead of like cigarettes and cds
― El Tomboto, Tuesday, 23 October 2007 20:57 (7 years ago) Permalink
that is correct i am calling you bustas out
what are you talking about, i pinched a franklin from my dad's wallet to buy a mox jet
― elmo argonaut, Tuesday, 23 October 2007 21:01 (7 years ago) Permalink
haha, i think i was most intimidated by their cliquish aspie superiority complexes.
i think it's really fun now though.
― bell_labs, Tuesday, 23 October 2007 21:03 (7 years ago) Permalink
ok http://www.wunderland.com/WTS/Andy/ProjectEBAY/MagicCards.html these prices are so retarded omg
― El Tomboto, Tuesday, 23 October 2007 21:06 (7 years ago) Permalink
people should all be blown up
in my middle school the biggest fight i got into was between pog players and m:tg players
― max, Tuesday, 23 October 2007 21:09 (7 years ago) Permalink
i was obviously a magic player
green & white deck, in case anyone is wondering
― max, Tuesday, 23 October 2007 21:10 (7 years ago) Permalink
― deeznuts, Tuesday, 23 October 2007 21:12 (7 years ago) Permalink
if i remember those years correctly i was more worried about the shame my seminoles starter jacket would bring me after danny wuerrfle's gators pounced on them in the orange bowl than anything having to do with those fucking things
― deeznuts, Tuesday, 23 October 2007 21:14 (7 years ago) Permalink
I used to play magic back in the mid-nineties, I still have a hundreds and hundreds of those cards in some box around here. I never paid much for them though, because I stole most of them from bookstores. I wonder if that stuff is worth something these days, the oldest cards I have are from Revised Edition or whatever it was called.
― Tuomas, Tuesday, 23 October 2007 21:24 (7 years ago) Permalink
god, my nerd days were spent playing Avalon Hill wargames. and banging chicks of course
― brownie, Tuesday, 23 October 2007 21:26 (7 years ago) Permalink
my best nerd days are ahead of me still.
― bell_labs, Tuesday, 23 October 2007 21:27 (7 years ago) Permalink
mine did not look quite as good as this one but I got pretty good
― El Tomboto, Tuesday, 23 October 2007 21:38 (7 years ago) Permalink
i had a revised shivan dragon worth $50
― max, Tuesday, 23 October 2007 21:38 (7 years ago) Permalink
and my color selections were more noise
haha shivan dragon. back in 1995 my friend's proudest accomplishment was owning 4 shivan dragons. I wonder if those cards are worth anything today.
― burt_stanton, Tuesday, 23 October 2007 22:04 (7 years ago) Permalink
blue + black deck, my sengir vampires and royal assassins were so so gangster.
― deej, Tuesday, 23 October 2007 22:10 (7 years ago) Permalink
i had two revised royal assassins
maybe more, hell if i remember
― deej, Tuesday, 23 October 2007 22:11 (7 years ago) Permalink
at my 10th bday party i beat the rich kid in magic even tho i had no allowance, i had birthday money and was a HUSTLER with trades
― deej, Tuesday, 23 October 2007 22:12 (7 years ago) Permalink
i think sometimes i threw in some green too, but only if u could throw all mana down first turn and i would use it solely for my force of nature
― deej, Tuesday, 23 October 2007 22:18 (7 years ago) Permalink
i have a shivan dragon signed by the lady what painted it ;_;
― Jimmy The Mod Awaits The Return Of His Beloved, Tuesday, 23 October 2007 22:25 (7 years ago) Permalink
I've been thinking about it for a while - if you're playing it on Turn 4 then you have until Turn 7 to win, which is around when most games end anyway. Looking at it again it's maybe not as powerful as it looks, the "gain 4" ability means little if you're going to lose soon anyway, and the discard is not really helpful, because at that point you make the game easier for your opponent (who only needs to prioritize living three more turns, and thus may have things that they can easily pitch) - plus, using up a turn to play an enchantment that gives no immediate benefit won't help you win quicker.
Most likely it'll get used in decks that can bounce it easily, or some kind of strange combo deck. Almost all Donate effects don't work on Enchantments so I don't think that's an option, though I'm curious to know what exactly "choose one that hasn't been chosen" means when it comes to playing multiples/bouncing/possibilty donating the card
― frogbs, Thursday, 25 June 2015 21:17 (2 months ago) Permalink
pretty sure it's unplayable in every format
― iatee, Thursday, 25 June 2015 21:21 (2 months ago) Permalink
the choices are tied to the permanent and not the owner so donate effects work w/ it. bouncing/flickering it resets the choices (since its effectively a 'new' copy) and multiples will each have their own trigger.
its a neat card but like everything spoiled so far seems bad
― doug ellin (Lamp), Thursday, 25 June 2015 21:22 (2 months ago) Permalink
Anyone been playing modern lately? Having trouble finding my new go-to deck ever since the birthing pod ban, the collected company builds feel like garbage to me, you no longer have reliable enough access to your silver bullets vs combo
― ciderpress, Thursday, 25 June 2015 22:21 (2 months ago) Permalink
that basically all ive been playing. i won a pptq with jund this season and have been having ok-ish success with it on mtgo. im like 60% since dragons. i think the company decks are garbage too but i didnt like anything so i just defaulted to the easiest to play deck i could think of. that said i dont think its really that good and you never get to just win against ppl and its also like two thousand dollars to build irl so ::shrugs::
― doug ellin (Lamp), Thursday, 25 June 2015 22:28 (2 months ago) Permalink
I've been playing a ton of modern and legacy lately. Grixis delver is still doing well for me but everyone's on the kolaghan's command train by now, for better or worse. it seems like the t1/t1.5 for modern is as open as it's ever been actually, tons of playable options right now, format seems really far from solved.
― iatee, Friday, 26 June 2015 02:52 (2 months ago) Permalink
obv kicking myself for not holding onto lilianas on modo, that's locking me out from the midrange decks now
― ciderpress, Friday, 26 June 2015 12:00 (2 months ago) Permalink
the choices are tied to the permanent and not the owner so donate effects work w/ it. bouncing/flickering it resets the choices (since its effectively a 'new' copy) and multiples will each have their own trigger.
yeah that's what I figured because that's generally how cards work in this game, but they've never used that particular wording before
agreed that the card isn't all that good, it's got a lot of baggage and sorta gets in its own way. but I still think it's awesome - I get way more excited about cards like this than stuff that's obviously overpowered and destined to be $20+ on release
― frogbs, Friday, 26 June 2015 12:24 (2 months ago) Permalink
im more excited about knight of the white orchid reprint, that's a great card
― ciderpress, Friday, 26 June 2015 12:37 (2 months ago) Permalink
I don't know how you can say this, there's been plenty thus far that's definitely going to get played, it seems better than most core sets, and a lot of the cards spoiled seem somewhat pushed, even if nothing's obviously broken
also Goblin Piledriver reprint, that's a surprise
― frogbs, Friday, 26 June 2015 16:10 (2 months ago) Permalink
yeah there are lots of cool cards spoiled, piledrive pushes modern goblins into at least tier 'you can play it', new thalia's horse, timetwister...more interesting stuff in this set already than all of m15
― iatee, Friday, 26 June 2015 17:04 (2 months ago) Permalink
I kinda wonder if Faerie Miscreant is any good, or what kind of deck it might go in.
― frogbs, Friday, 26 June 2015 17:10 (2 months ago) Permalink
i don't think its playable in 60 card land but will obviously be a limited gimmick
― ciderpress, Friday, 26 June 2015 17:42 (2 months ago) Permalink
unless there is also faerie tribal in the set i would be v bummed to play that in limited, and actually more bummed if i had the multiples it rewards.
― Roberto Spiralli, Friday, 26 June 2015 17:45 (2 months ago) Permalink
just draft u/r with the enchantment that tutors for itself
― doug ellin (Lamp), Friday, 26 June 2015 17:57 (2 months ago) Permalink
basically unbeatable imo
I was thinking more in constructed with ways to repeatedly bounce your own stuff or whatever. Even if I got 3 in Limited I dunno if I'd want to stuff my deck full of one-drops. If I could get 4 or 5 I'd try it. I thought going for the Timberpack Wolf deck was pretty fun so I'm glad there's a lot more of that.
― frogbs, Friday, 26 June 2015 17:58 (2 months ago) Permalink
Very much liking magic origins, it looks pretty powerful. The merfolk that got spoiled at GP Singapore (where I was this weekend) is extremely good, huge card for modern merfolk.
Just had my worst GP finish ever here, 1-3 drop. And my deck was almost card for card the same as the tournament winner, heh. Lost to Jund, Grixis Twin, and Elves.
― Vinnie, Monday, 29 June 2015 01:14 (2 months ago) Permalink
Apparently PT:Origins is going to test out a new rule where mulligans come with a free Scry 1 - I like it
― frogbs, Tuesday, 30 June 2015 02:06 (2 months ago) Permalink
pulls a bit of equity away from the risk averse jund-like deck choices which is nice for variety
― ciderpress, Tuesday, 30 June 2015 04:57 (2 months ago) Permalink
origins up. my initial impression is that red jumps out as strong. BR aggro looks like it will be v good.
― Roberto Spiralli, Friday, 3 July 2015 21:07 (2 months ago) Permalink
to me this looks like the highest power level set in a while, especially at lower rarities. my main worry for limited is that if the elf or thopter deck all goes to one person at a table they are going to steamroll, kinda like the venerated teacher deck in ROE. elves in particular has a lot of strong cards that the non-elf decks don't want.
― ciderpress, Saturday, 4 July 2015 03:48 (2 months ago) Permalink
also, anyone played Magic Duels, free for iPhone and iPad?
― Roberto Spiralli, Tuesday, 14 July 2015 18:08 (1 month ago) Permalink
I did a couple prereleases, looks like a promising set. Renown is super powerful, so many creatures need to be killed immediately before you take a hit or you just fall way behind.
Some cards that impressed me:
Rhox Maulers - with trample it's very easy to get this up to a 6/6, which pretty much ends the game
Fetid Imp - evasion lets you get some attacks in without having to trade with your opponents early drops, you can then pivot to defense when a juicy target hits the board
Boggart Brute - the chances of getting in for 3 or 2-for-1ing your opponent with this guy are very high
Prickleboar - 5/3 first strike for 5cc seems very good in this format
Foundry of the Consuls - if you can grab one of these, a 1-of is going to be good in just about any deck, not just Thopters. It's very nice to have in the late game when both players are short on resources, you can sink some mana into it and then start chipping away the last few life points.
― too young for seapunk (Moodles), Tuesday, 14 July 2015 18:33 (1 month ago) Permalink
this set seems fine, i will certainly draft it but am glad it's a 2 month format since it doesn't seem too deep
good 2-drops and having a smooth curve in general are more important than usual
breaking open stalled games is harder than usual
― ciderpress, Tuesday, 14 July 2015 18:42 (1 month ago) Permalink
my intuition from looking at the spoiler was that 2 drops would be important but also decent 2 drops would be thin on the ground, so even the meh commons will be fought over and the nice uncommon 2s that most colours have will probably be premium picks.
can't wait for this to pop up on mtgo.
― Roberto Spiralli, Tuesday, 14 July 2015 19:13 (1 month ago) Permalink
so i did the math on these new constructed payouts on MTGO, assuming 1 booster pack = 40 play points which would be MSRP; in actuality it'll probably still be less but since the payouts are no longer 100% in packs now they have more stability relative to pack prices.
Daily Event - 1920 points in, 1800 points out per 16 players for a rake of 6.25%8-man - 480 points in, 440 points out for a rake of 8.33%2-man - 40 points in, 35 points out for a rake of 12.5%
-DEs will still be the best value event but not by nearly as big a margin over queues as before, you'll likely now need a ~55% winrate to break even rather than 50%-Queues will be a better option than before unless packs rebound all the way up to store value in which case they'll be slightly worse
― ciderpress, Monday, 20 July 2015 19:28 (1 month ago) Permalink
Wizards confirmed that there will be no Fetchlands in Battle for Zendikar, but there will be full-art lands, plus a new cycle of rare duals.
― too young for seapunk (Moodles), Wednesday, 5 August 2015 21:46 (4 weeks ago) Permalink
this was interesting i thought. 27 cards (17 creatures) what do you cut?
lost r1 obv
― Roberto Spiralli, Saturday, 8 August 2015 16:01 (3 weeks ago) Permalink
if you had 1 or 2 more husks that deck would be A+, as is it's still good
easy cuts:Dark Petition - this card is just too slow for the format, there are fringe spots it might work but this is far from being one of themAvaricious Dragon - i don't think this card is playable except in a hyper-aggro deck, there's too many ways for it to lose you the gameMage Ring Bully - not a good card
last cut is probably Firefiend Elemental but i'd have to see the curve laid out to be sure
― ciderpress, Saturday, 8 August 2015 18:51 (3 weeks ago) Permalink
having never played with or against avaricious dragon i decided that was going in regardless and i tried to make the deck faster to accommodate, cutting skyraker, petition, unholy hunger and ignition. i never really got a chance to play so i can't say how that would've worked out. if i was playing it 100% straight i wouldn't have put dragon in, the way the curve ended up. i wasn't sure about ignition, most of the creatures are so small. it seems wrong to not play it if you can but i bailed on the decision in the end. i guess sac your board to husk and then ignition is going to be a sick blowout one way or the other.
― Roberto Spiralli, Saturday, 8 August 2015 23:22 (3 weeks ago) Permalink
BFZ mechanics are
Eldrazi side:Devoid (this card has no color)Ingest (whenever this creature deals combat damage to a player, exile the top card of that player's library)plus stuff that interacts with colorlessness and exiled opponents cards
Zendikar side:Awaken X - an alternate cost on spells that adds turning one of your lands into an X/X creature to the spellLandfall - same as it ever wasplus Allies but probably with a different main mechanic this time rather than ETB triggered ability hell
― ciderpress, Monday, 17 August 2015 14:57 (2 weeks ago) Permalink
actual cards are in this article http://magic.wizards.com/en/articles/archive/arcana/duel-decks-zendikar-vs-eldrazi-2015-08-17
― ciderpress, Monday, 17 August 2015 15:00 (2 weeks ago) Permalink
hmm ingest sounds kind of cool, depending on what the associated shenanigans are. i am sure maro had a tantrum about building a mechanic around using cards from exile. also, ingest and awaken feel quite 'new' in a way recent mechanics haven't.
― Roberto Spiralli, Monday, 17 August 2015 15:11 (2 weeks ago) Permalink
maro is the lead designer of the set so i think he's probably ok with this implementation of it - eldrazi are supposed to break the 'rules' of the game anyway
― ciderpress, Monday, 17 August 2015 15:28 (2 weeks ago) Permalink
other news: Constructed leagues are apparently going to release on modo alongside BFZ. should be nice, as long as the entry/prizes are consistent with the current queues
― ciderpress, Monday, 17 August 2015 15:38 (2 weeks ago) Permalink
Do people generally like landfall? It's always seemed pretty miserable to me - a mechanic that makes missing your land drops feel even worse than it already does.
Really like the other mechanics though.
― Gravel Puzzleworth, Wednesday, 19 August 2015 15:17 (2 weeks ago) Permalink
Yeah but it makes drawing lands late in the game that you don't need a lot better, so it's a horse apiece. You usually play 18 land in Limited so that isn't as much of a problem - my issue with it was that there was a lot of creatures that got a boost with landfall which created a very aggro-oriented game, since the attackers were almost always better than the defenders.
― frogbs, Wednesday, 19 August 2015 15:50 (2 weeks ago) Permalink
yeah i assume they've learned from their mistakes and aren't going to make more Plated Geopedes. the landfall creatures that were on curve stats-wise and just got a keyword ability or non-combat bonus from the landfall (e.g. Surrakar Marauder, Grazing Gladeheart, Geyser Glider) actually played pretty well since if you were stuck on lands they could still block on curve - the mistakes were the cards like the Plated Geopede cycle which were well below curve without landfall and well above curve with it
― ciderpress, Wednesday, 19 August 2015 16:37 (2 weeks ago) Permalink
landfall also probably gets way less focus this time since there are actual other new keyword mechanics. old zendikar stretched landfall reaalllly far since it was the only new one.
― ciderpress, Wednesday, 19 August 2015 16:40 (2 weeks ago) Permalink
Landfall is a great if unexciting mechanic. Allows you to play more lands without diluting the quality of your deck too much. I mean, if the triple Zendikar draft format wasn't so damn fast, we might have seen that more.
― Vinnie, Wednesday, 19 August 2015 18:15 (2 weeks ago) Permalink
went to eternal weekend in philly and did pretty well going 8-2-1 at legacy. playing 11 rounds in a day is as much a physical feat as a mental one. my hands were literally cramping when I shuffled at the end of the day.
anyway eternal weekend is great. my friend threw together an unpowered d+t deck in vintage just cause he wanted the sweet tolarian academy playmat and he went 6-4, having never played the format.
― iatee, Monday, 24 August 2015 22:23 (1 week ago) Permalink
i really like this scapeshift build, i hope it's not terriblehttp://www.mtggoldfish.com/deck/315203#online
playing with coiling oracle and compulsive research in 2015 is some sort of weird dream
― ciderpress, Wednesday, 26 August 2015 15:11 (1 week ago) Permalink