― Justyn Dillingham (Justyn Dillingham), Wednesday, 22 January 2003 07:34 (11 years ago) Permalink
if you're going to play magic, you MUST play by tournament rules. you needn't bother playing if there are no limits placed on the composition of the deck. wizards of the coast probably still publishes its "restricted/banned" card list as well. check it out.
when i was about 15 to 16 i played in magic tournaments EVERY sunday, and played recreationally with friends most evenings. yes, you could say that it was a very signifigant part of that time in my very sad teenaged life. at one point in the remote northern alberta town of 35,000 i grew up in there were three comic shops that all pushed magic quite heavily and at least a couple more places where the cards were available. some people took it VERY seriously.
i won't argue that magic is a tremendous cash sucker, and ultimately it taught me nothing about anything (there is little about the game that transfers to other pursuits) but there is a tremendous beauty to the inner workings of the game. it's not just about how much money you spend on it. in tournament settings, i was able to consistently trounce educated adult men with high-paying jobs (engineers, systems analysts) simply by spending a lot of time evaluating how the cards in my deck worked together. quite often the answer is not an "expensive" card but four cheap, nasty ones.
― fields of salmon (fieldsofsalmon), Wednesday, 22 January 2003 18:20 (11 years ago) Permalink
― fields of salmon (fieldsofsalmon), Wednesday, 22 January 2003 18:21 (11 years ago) Permalink
if you're going to play magic, you MUST play by tournament rules.
Why? I mean, in a tournament of course you do, but what about those of us who are, err, "casual players" as it were and just want a nice game to waste some time with as opposed to a weapon to "consistently trounce educated adult men with high-paying jobs"?
― Daniel_Rf (Daniel_Rf), Wednesday, 22 January 2003 23:52 (11 years ago) Permalink
― fletrejet, Thursday, 23 January 2003 00:28 (11 years ago) Permalink
dude i was like fifteen ...
― fields of salmon (fieldsofsalmon), Thursday, 23 January 2003 05:29 (11 years ago) Permalink
― A Nairn (moretap), Thursday, 23 January 2003 05:51 (11 years ago) Permalink
Haha, maybe that was a bit too nasty on my part, but still- why not play any way you bloody please (or was that "You MUST..." comment just the way you saw it when you were 15?)
― Daniel_Rf (Daniel_Rf), Thursday, 23 January 2003 11:32 (11 years ago) Permalink
― Martin Skidmore (Martin Skidmore), Thursday, 23 January 2003 18:24 (11 years ago) Permalink
I'm going to be branded a geek now.. aren't I?
― Christopher (Christopher), Monday, 3 February 2003 22:41 (11 years ago) Permalink
― Martin Skidmore (Martin Skidmore), Monday, 3 February 2003 22:44 (11 years ago) Permalink
― webber (webber), Tuesday, 4 February 2003 00:07 (11 years ago) Permalink
Let's count the ways we could parse that sentence, hmm?
― Chris P (Chris P), Tuesday, 4 February 2003 01:41 (11 years ago) Permalink
A lot of Magic players are homophobic (in my experience) and in order to throw them off of their game, I would wear a shirt that symbolized gay pride.
What's really scary is that I'm thinking about playing in a sealed deck PTQ in a couple of weeks just to see if I can still compete after not playing for years.
― Christopher (Christopher), Tuesday, 4 February 2003 16:24 (11 years ago) Permalink
* (the one where you start with no cards in your card, draw one of your choice per turn, and no card can be played twice? It's kinda fun...)
― Gregory Henry (Gregory Henry), Sunday, 18 April 2004 14:34 (10 years ago) Permalink
― stephen morris (stephen morris), Sunday, 18 April 2004 16:35 (10 years ago) Permalink
― latebloomer (latebloomer), Sunday, 18 April 2004 17:24 (10 years ago) Permalink
The "90-95% super homophobe" players mentioned above = DUD. If I was rich (xpost it's expensive xpost) I'd probably play Magic Online, and not have to see the fat guys with "horribly nasal and stereotypically nerdy voices" that unfortunately define the game.
― Richard K (Richard K), Tuesday, 3 August 2004 03:55 (10 years ago) Permalink
― teeny (teeny), Tuesday, 3 August 2004 04:06 (10 years ago) Permalink
i've been having a lot of "fun" playing with the old cards I rescued from my mom's house. i refuse to spend another cent on the game, however.
― ian, Tuesday, 23 October 2007 20:09 (7 years ago) Permalink
a couple years ago i went to a card & comix shop and built a decent blue-white deck for like $4.00, but all the newer card editions just had all these new retarded esoteric abilities that i had no idea about
― elmo argonaut, Tuesday, 23 October 2007 20:16 (7 years ago) Permalink
also, the art was all these, like, cyber dragons and BULLSHIT
― elmo argonaut, Tuesday, 23 October 2007 20:21 (7 years ago) Permalink
We should start an ILG thread where we play against each other using SCANNERS.
― nickalicious, Tuesday, 23 October 2007 20:25 (7 years ago) Permalink
i only played magic for the first time a few weeks ago, how weird is that? i was intimidated by the kids who played it in high school, but it's not half as complicated as i thought.
― bell_labs, Tuesday, 23 October 2007 20:50 (7 years ago) Permalink
you should have been more intimidated by their allowances
― El Tomboto, Tuesday, 23 October 2007 20:56 (7 years ago) Permalink
and/or dedication to blowing every dollar earned at the drive-thru window sunday 5am-1:30pm on crazy junk instead of like cigarettes and cds
― El Tomboto, Tuesday, 23 October 2007 20:57 (7 years ago) Permalink
that is correct i am calling you bustas out
what are you talking about, i pinched a franklin from my dad's wallet to buy a mox jet
― elmo argonaut, Tuesday, 23 October 2007 21:01 (7 years ago) Permalink
haha, i think i was most intimidated by their cliquish aspie superiority complexes.
i think it's really fun now though.
― bell_labs, Tuesday, 23 October 2007 21:03 (7 years ago) Permalink
ok http://www.wunderland.com/WTS/Andy/ProjectEBAY/MagicCards.html these prices are so retarded omg
― El Tomboto, Tuesday, 23 October 2007 21:06 (7 years ago) Permalink
people should all be blown up
in my middle school the biggest fight i got into was between pog players and m:tg players
― max, Tuesday, 23 October 2007 21:09 (7 years ago) Permalink
i was obviously a magic player
green & white deck, in case anyone is wondering
― max, Tuesday, 23 October 2007 21:10 (7 years ago) Permalink
― deeznuts, Tuesday, 23 October 2007 21:12 (7 years ago) Permalink
if i remember those years correctly i was more worried about the shame my seminoles starter jacket would bring me after danny wuerrfle's gators pounced on them in the orange bowl than anything having to do with those fucking things
― deeznuts, Tuesday, 23 October 2007 21:14 (7 years ago) Permalink
I used to play magic back in the mid-nineties, I still have a hundreds and hundreds of those cards in some box around here. I never paid much for them though, because I stole most of them from bookstores. I wonder if that stuff is worth something these days, the oldest cards I have are from Revised Edition or whatever it was called.
― Tuomas, Tuesday, 23 October 2007 21:24 (7 years ago) Permalink
god, my nerd days were spent playing Avalon Hill wargames. and banging chicks of course
― brownie, Tuesday, 23 October 2007 21:26 (7 years ago) Permalink
my best nerd days are ahead of me still.
― bell_labs, Tuesday, 23 October 2007 21:27 (7 years ago) Permalink
mine did not look quite as good as this one but I got pretty good
― El Tomboto, Tuesday, 23 October 2007 21:38 (7 years ago) Permalink
i had a revised shivan dragon worth $50
― max, Tuesday, 23 October 2007 21:38 (7 years ago) Permalink
and my color selections were more noise
haha shivan dragon. back in 1995 my friend's proudest accomplishment was owning 4 shivan dragons. I wonder if those cards are worth anything today.
― burt_stanton, Tuesday, 23 October 2007 22:04 (7 years ago) Permalink
blue + black deck, my sengir vampires and royal assassins were so so gangster.
― deej, Tuesday, 23 October 2007 22:10 (7 years ago) Permalink
i had two revised royal assassins
maybe more, hell if i remember
― deej, Tuesday, 23 October 2007 22:11 (7 years ago) Permalink
at my 10th bday party i beat the rich kid in magic even tho i had no allowance, i had birthday money and was a HUSTLER with trades
― deej, Tuesday, 23 October 2007 22:12 (7 years ago) Permalink
i think sometimes i threw in some green too, but only if u could throw all mana down first turn and i would use it solely for my force of nature
― deej, Tuesday, 23 October 2007 22:18 (7 years ago) Permalink
i have a shivan dragon signed by the lady what painted it ;_;
― Jimmy The Mod Awaits The Return Of His Beloved, Tuesday, 23 October 2007 22:25 (7 years ago) Permalink
so I've been really enjoying playing ur delver w/ swiftspear/cruise/9 fetches 17 land/no 3 drops
the deck feels very powerful atm like the p
― iatee, Monday, 13 October 2014 00:38 (1 week ago) Permalink
pod/jund/uwr type matchups have just been insanely in my favor
affinity/burn not great when I'm doing like 10 damage to myself but my sideboard is really tilted towards those matchups
anyway I really really don't want it to be banned because I enjoy playing w/ a legacy-powerful card
but the argument that it's objectively stronger than ancestral visions...which is banned...has merit
― iatee, Monday, 13 October 2014 00:40 (1 week ago) Permalink
my current approach to modern is to play valakut decks until the end of time or until it's re-banned
i'm not too excited about the decks at the top tables of the standard PT, i could see myself playing the UWR aggro-control deck or the green nykthos ramp deck, but i'm hoping some more options arise in the follow-up GP and such. i think it's cool that the combo deck made top 8 but it looked like a massive turd in its feature match and i'm not going to touch it until someone's tuned it better.
― ciderpress, Monday, 13 October 2014 01:13 (1 week ago) Permalink
this deck is greedy as hell but I'm going into round 3 without losing a game (nor drawing Sorin) - the format is slow enough to make this kind of thing work
between paper and online I've done 7 drafts. I didn't play any ROE but this format is shaking out to be the most skill-intensive I can remember. I'm running super hot in these but even some of the matches I lost were ones I could have won if I had played differently.
IMO Jeskai is the toughest clan to play. It kinda plays like RTR Izzet in a way where you try to survive to a certain point and then all of the sudden you just win out of nowhere. Like generally the gameplan is to play a couple of Prowess dudes, then play stuff like Singing Bell Strike/Force Away/Act of Treason/Smite the Monstrous/any burn to clear out blockers. 4/2 Hexproof Prowess guy looks weak on paper but I definitely want one in the deck, especially with all the 0/5s and 1/5s that can hold you back. Also Act of Treason is a monster in this deck. I like playing it but the games are so stressful.
Sultai is way more fun - you can probably support 4-5 Delve cards, especially as so many of them are so powerful. Scout the Borders is a must have - the deck is usually kind of bomb-oriented but it can work.
I'm a little conflicted on how aggro is supposed to work in this format. I think a two-color B/R deck could work well with lots of combat tricks. I don't think an aggro deck has to be very good to win matches but it will need some late game.
― Maggie killed Quagmire (collest baby ever) (frogbs), Wednesday, 15 October 2014 03:55 (1 week ago) Permalink
trumpet blast/rush of battle have been the keys to winning with aggro for me in this format. that said ive been happy trying to position myself in g/b most drafts - i really like the cheap high toughness creatures and stuff like kin-tree and death frenzy still go later than i think they should and then you can go into blue or white depending on whats more open
i think this format is incredibly skill intensive but its also really high variance, ive seen so many games decided by how smoothly your first five turns go
― ≖_≖ (Lamp), Wednesday, 15 October 2014 05:22 (1 week ago) Permalink
just 2-0 split w/ this, felt like I was playing my delver deck
― iatee, Wednesday, 15 October 2014 05:57 (1 week ago) Permalink
barrage of boulders is a card that looks like garbage until you read the whole card and realize it's teleportal
the 3/2 unblockable morph guy is also pretty awesome
― iatee, Wednesday, 15 October 2014 05:59 (1 week ago) Permalink
overall I feel like there isn't a 'best deck' in this format and it's a little rock-paper-scissorsy - but it's a little safer to not go into a really aggro build since the format has a strong late game. tempo decks are a little safer since tempo has more good blue commons than aggro has cheap red creatures.
I have also found drafting 2c to be easy, really just forcing one color hard
― iatee, Wednesday, 15 October 2014 06:06 (1 week ago) Permalink
not a fan of Scaldkin but that kind of deck is exactly what I'm talking about. White doesn't add a whole lot in that respect but it does have some good Prowess dudes, the 2/2 for 1W that gets lifelink is nuts if you can get him.
I played Mardu in a draft at the store here and went 4-0, only losing one game, thanks to 4x Ponyback Brigade and Trumpet Blast/Rush. there's just no good way to stop it and the lifelink with Rush can create such a huge swing. I would think the Warrior deck with Chief of the Edge is probably the best way to do aggro but I think you would need multiple Debilitating Injuries. By the way I'm convinced that Injury is the #1 common in the set by some margin, it's such a big leg up in the early game
― Maggie killed Quagmire (collest baby ever) (frogbs), Wednesday, 15 October 2014 12:52 (1 week ago) Permalink
yeah scaldkin is bad in general but I didn't want to be playing 13 creatures and the dude has reach
I tried forcing warriors hard once and it didn't work out great because I didn't get either of the warrior-lords, there was only one in the pod to begin with. uncommon-dependent decks are like that - you look like a genius when it works, but it's really hard to predict whether you'll be uncommon-lucky.
― iatee, Wednesday, 15 October 2014 13:47 (1 week ago) Permalink
yeah i think injury is probably the best common but i will still often take swiftwater cliffs over it #playoneway
― ciderpress, Wednesday, 15 October 2014 13:49 (1 week ago) Permalink
only 1 win in 5 drafts for me so far, and that with a deck i thought was by far the worst i had drafted yet. a couple of decks that i thought were sick that lost R1. i feel like i keep dying to crater claws. i am going to prioritize lifegain so i just die from having a shitty deck for a change of pace. most fun i've had was after a P1P1 jeskai ascendancy which i assumed was worth something but not right now i guess, plus a couple of the pay 1 to freeze enchantments and a bunch of cantrips. unsurprisingly was so good when the pieces came together and absolutely miserable when it didn't. i miss my lofty win % from m15 but yeah this is just a ton better so far.
― Roberto Spiralli, Wednesday, 15 October 2014 14:45 (1 week ago) Permalink
yeah the deck I posted above was kinda like that, if you win you can completely control every aspect of the game, if you don't you lose with 6 cards still in hand. I had Jeskai Asendancy in a draft and got it out nearly every game and it really hurt my brain - such a potent card but it's tough to play in tight games.
― Maggie killed Quagmire (collest baby ever) (frogbs), Wednesday, 15 October 2014 14:56 (1 week ago) Permalink
there have been lots of games where at the end of the game I notice that the lifegain via lands was the difference between a win and a loss
injury is the best common but bell strike is my favorite / is reaching p1 territory for me
― iatee, Wednesday, 15 October 2014 16:43 (1 week ago) Permalink
trying to decide whether to pull the trigger on buying $300 worth of cards so i can play standard
this shit is expensive
― ciderpress, Monday, 20 October 2014 13:32 (6 days ago) Permalink
khans cards seem overpriced across the board, it still seems like the EV of opening up a box is too high
― iatee, Monday, 20 October 2014 13:59 (6 days ago) Permalink
sylvan caryatid is $16 lmao
― ciderpress, Monday, 20 October 2014 14:03 (6 days ago) Permalink
i noticed that the GB and RU temples went thru the roof recently too, i sold my playsets online for about 15 and 12 per card respectively
― Roberto Spiralli, Monday, 20 October 2014 14:23 (6 days ago) Permalink
the painlands being worth something also seems crazy to me considering how many times they've been printed / how basically bad they are
― iatee, Monday, 20 October 2014 14:25 (6 days ago) Permalink
THS block EV must be pretty high right now
― Roberto Spiralli, Monday, 20 October 2014 14:26 (6 days ago) Permalink
not really, it's just the handful of cards in the top standard decks are in high demand right now as people buy into the format
― ciderpress, Monday, 20 October 2014 14:31 (6 days ago) Permalink
xxp enemy painlands haven't actually been printed much, just apocalypse and 10th edition i think, neither of which were heavily printed sets compared to today
― ciderpress, Monday, 20 October 2014 14:33 (6 days ago) Permalink
― iatee, Monday, 20 October 2014 14:34 (6 days ago) Permalink
oh and 9th. but people basically didn't buy core set before m10
― ciderpress, Monday, 20 October 2014 14:34 (6 days ago) Permalink
yeah the huge difference between printings makes me really suspicious about peoples' predictions on the future of cards being printed right now. like there are *so many* shocks out there and the only serious demand for them comes from the growth of modern. until there are as many modern players as there were std players a year ago, how could shock prices be justifiable at above $10? yet these things often seem to break this kinda of logic. cards sit in peoples collections / people don't want to trade things that they think will grow in value / people don't want to trade things that are hard to re-trade for.
― iatee, Monday, 20 October 2014 14:45 (6 days ago) Permalink
yeah i've definitely been re-evaluating the contents of my hoarding-not-trading binder lately, along the same lines. like, my serra's sanctums feel a lot more valuable than my snapcasters right now even though they're about the same price at the moment and the snapcasters are played way more in actual formats
― ciderpress, Monday, 20 October 2014 15:26 (6 days ago) Permalink
yeah I feel like there had to have been more overall demand for snaps during innistrad standard yet they're more expensive now. part of that is just beyond some simply supply/demand thing - there really are a lot of snapcasters out there - and more to do w/ snapcaster now being part of the category 'hard-to-trade-for eternal card'
― iatee, Monday, 20 October 2014 15:58 (6 days ago) Permalink
actually snap is played in 33% of modern decks right now so maybe it's closehttp://www.mtggoldfish.com/format-staples/modern
― iatee, Monday, 20 October 2014 16:02 (6 days ago) Permalink
i do think secondary mtg prices come more from perception and less from actual demand than people think
― ciderpress, Monday, 20 October 2014 17:02 (6 days ago) Permalink
yeah i think the market is deeply distorted but its hard to exactly pinpoint why or speculate on where prices are going - i sold about 3K worth of cards two months ago and felt p good about it but i can see prices still climbing ::shrug::
i have no idea how standard prices are being justified though
― ≖_≖ (Lamp), Monday, 20 October 2014 17:48 (6 days ago) Permalink
standard is more demand-based than older formats
i think selling cards that aren't on the reserved list is always a fine move regardless of their trajectories, i've long wanted to unload a lot of my stuff but i'm waiting until i have decks built that i'm happy with in each format
― ciderpress, Monday, 20 October 2014 18:03 (6 days ago) Permalink
I think in the case of Snaps everyone saw what happened with Dark Confidant and doesn't want to unload them at $15-20 when they're pretty clearly as pushed as that effect is likely to ever get
― Maggie killed Quagmire (collest baby ever) (frogbs), Monday, 20 October 2014 18:06 (6 days ago) Permalink
yeah and snap is actually a 'better' card than bob at least insofar as it's playable in wayyy more decks. how many people really need bobs right now?
― iatee, Monday, 20 October 2014 19:32 (6 days ago) Permalink
deathrite is a better card than both and never commanded $20+ price even when it was modern-legal, whereas snapcaster was $20 on day 1. hype cycles and price memory are a big part of it.
― ciderpress, Monday, 20 October 2014 20:08 (6 days ago) Permalink
Frank Karsten's KTK draft article is out:
Some interesting observations here. He thinks that blue is the best color (and U/G the best combo) and that black is the worst; IMO it's hardly a core-set level imbalance, and the fact that most decks are 3-color minimizes if one color isn't pulling its weight. Best common, all things considered: Mystic of the Hidden Way. I would still argue it's Debilitating Injury but I don't think black is as bad as he thinks it is.
Overall KTK has an awful lot to think about. It's not very much like RTR or Gatecrash or Alara where you try to hit your faction as hard as possible. I could write a whole article on a card like Force Away or Sultai Flayer since there is just such a depth to what the different clans do. I recently 3-0'd a draft with Sultai (though it only splashed blue for 3 cards) and it had only one card with Delve - it was sort of a Green/Black big toughness deck that won with Pine Walkers and Savage Punches. There's nothing like Populate or Battalion where a bunch of good cards chain together to produce something even better.
― Abstinence Hawk (frogbs), Friday, 24 October 2014 13:55 (2 days ago) Permalink
a lot of karsten's observations were somewhat at odds with my own and that will definitely give me a different angle when i am drafting from now on, although i am not quite ready to throw out my own experience/instincts wholesale, by which i have managed to get up to a respectable win rate now. i did agree with him about u/g more or less. definitely if i do not have a strong early pull elsewhere i am looking for u/g because i have found it gives me the highest chance of not ending up with a garbage deck. so the upside is consistency rather than power, but you can do a lot of powerful things off of that consistent base, which can be sultai or temur obv, both are super solid, but the mana is there is do anything.
― Roberto Spiralli, Friday, 24 October 2014 14:48 (2 days ago) Permalink
and although i don't rate mystic of the hidden way as highly as he does, i would guess if i ranked the cards that have done the last points of damage to finish me of then mystic and direct damage spells would be way out on their own at the top of the list.
― Roberto Spiralli, Friday, 24 October 2014 14:51 (2 days ago) Permalink
mystic is so good, in some other format it might be pretty eh, but being able to get in for 3 a turn in a format filled w/ clogged up morphy boards
I rate singing bell strike as a top common tho
dig through time as a 'decent single color card' seems kinda lol, whenever that card is resolved against me I basically know, deep down, that I am not going to win
ride down is also a lot better than decent
― iatee, Friday, 24 October 2014 16:11 (2 days ago) Permalink
i don't think bell strike is a top common in the abstract but it's very good in the aggressive UGx and URx decks i prefer to draft so i still take it highly to make sure i get it. i feel like my archetype preference is the same as his but my pick orders are pretty different & im not too interested in changing them unless i start getting crappy decks on the regular
― ciderpress, Friday, 24 October 2014 16:18 (2 days ago) Permalink
yep basically the same here
― iatee, Friday, 24 October 2014 16:32 (2 days ago) Permalink
idk if its variance or the difference btw 8-4s/lgs drafts and pt drafts but i am nearly undefeated with b/g decks and have not had a lot of success with other decks. i could also just not be drafting the mystic decks correctly
― ≖_≖ (Lamp), Friday, 24 October 2014 16:47 (2 days ago) Permalink
Kin-Tree Invocation is such a monster. I think it could be first-pick worthy. There is a playable 0/4 for B and a 0/5 for 1G and outside of a Force Away not many tools for dealing it that early.
iatee is OTM about Mystic - KTK is just the right draft format for it, and outside of Debilitating Injury there aren't a whole lot of tools for easily removing it
― Abstinence Hawk (frogbs), Friday, 24 October 2014 16:52 (2 days ago) Permalink