Magic: The Gathering C/D

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I'm just happy to get two new worlds. I know they said that we're gonna have "return" blocks about half the time from now on, but doing 2 in a row has felt like a lot of returning. And that was with two blocks I mostly liked - can't imagine if it was blocks I didn't like

Vinnie, Thursday, 1 September 2016 04:53 (seven years ago) link

yeah i would prefer a much lower sequel rate than 50%. with all of RTR, BFZ, SOI i feel like they've somehow simultaneously whiffed on replicating the feel of the old sets and bringing enough new stuff to be exciting. i think scars of mirrodin was actually the best-executed sequel block despite being the first one that they did.

ciderpress, Thursday, 1 September 2016 12:40 (seven years ago) link

I dunno I've thought the sequel blocks have been pretty good - but the original ones have been better

frogbs, Thursday, 1 September 2016 12:42 (seven years ago) link

http://mythicspoiler.com/kld/cards/ovalchasedragster.jpg

Roberto Spiralli, Friday, 2 September 2016 18:38 (seven years ago) link

mechanically pretty interesting but

Roberto Spiralli, Friday, 2 September 2016 18:41 (seven years ago) link

http://mythicspoiler.com/kld/cards/aetherworksmarvel.jpg

permanent mana is finally here

frogbs, Friday, 2 September 2016 18:41 (seven years ago) link

it's more like free-floating charge counters

i like these mechanics

ciderpress, Friday, 2 September 2016 18:55 (seven years ago) link

yeah I guess we'll have to see more cards that use it, could be something interesting. I like that they've stumbled into the design space of Clues/Emblems/Whatever This Is

call me old school but I like the Arabian Nights-meets-Antiquities feel of this so far

frogbs, Friday, 2 September 2016 19:18 (seven years ago) link

and yeah the Dragster isn't that great a card but it does look really cool (the card itself). kinda glad we aren't still playing in the days where a card like this would have 5 lines of text about how the crew dies with the vehicle or w/e

frogbs, Friday, 2 September 2016 19:20 (seven years ago) link

I don't really understand the frame of the vehicle - it's, like, a door?

Gravel Puzzleworth, Friday, 2 September 2016 19:23 (seven years ago) link

feel like i am not quite enfranchised enough to justify how much i viscerally hate that "dragster" and yet here i am

Roberto Spiralli, Friday, 2 September 2016 19:26 (seven years ago) link

mythic vehicle looks very powerful, probably will live or die based on how easy it will be to keep 3 crew in play

Al Moon Faced Poon (Moodles), Friday, 2 September 2016 19:53 (seven years ago) link

'3 crew' could just be a 3 power creature, it's total power not # of creatures. seems like a low barrier

ciderpress, Friday, 2 September 2016 20:02 (seven years ago) link

yeah that one looks really good. one thing I remember from Saga/Masques block is that lands/artifacts that periodically turn into creatures are better than they look because they survive Wraths and sorcery speed removal. ofc you still need something in play to pilot it but I wouldn't be surprised if this thing got a ton of play

kinda weird that spoilers have already started. maybe it's because I mostly play online but EMN still seems brand new to me

frogbs, Friday, 2 September 2016 20:02 (seven years ago) link

and yeah that card looks very good, getting the damage on etb in addition to attack compensates for the awkwardness of the mechanic in constructed

ciderpress, Friday, 2 September 2016 20:04 (seven years ago) link

you can play a creature and tap it same turn too, giving a bit extra resiliency/consistency vs e.g. sweepers

Roberto Spiralli, Friday, 2 September 2016 20:05 (seven years ago) link

we finally get dwarflord

frogbs, Friday, 2 September 2016 20:07 (seven years ago) link

yes vehicles seem good vs sweepers. essentially gives all your follow-up plays pseudo-haste

ciderpress, Friday, 2 September 2016 20:07 (seven years ago) link

this set is the most excited I've been about the design and mechanics since... Scars of Mirrodin block? maybe even Time Spiral block? energy and vehicles are both pretty out there. hope it translates into fun gameplay

Vinnie, Friday, 2 September 2016 20:14 (seven years ago) link

that's what I like about them doing two blocks a year, it's a lot easier to do something really out there. not saying this is gonna be that set but I like what I see so far

frogbs, Friday, 2 September 2016 20:32 (seven years ago) link

kinda weird that spoilers have already started. maybe it's because I mostly play online but EMN still seems brand new to me

It's always been a pretty short cycle between the base set and the next block (about 2 months) but base sets tend to play in a pretty basic way and have a lot of reprints so they don't hold interest for very long. Eldritch Moon has a lot going on and changes the draft and standard formats quite a bit. I'm still getting the hang of how to draft it, but Kaladesh is already taking my MTG attention away

Vinnie, Friday, 2 September 2016 20:45 (seven years ago) link

Apparently you can use a vehicle to crew another vehicle

Al Moon Faced Poon (Moodles), Friday, 2 September 2016 20:48 (seven years ago) link

yeah the summer set has only a 2 month run since its historically been a core set, and they haven't changed up their release schedule much yet since that stopped being true

ciderpress, Friday, 2 September 2016 20:49 (seven years ago) link

we've got the enemy versions of the seachrome coast cycle finally

ciderpress, Sunday, 4 September 2016 04:31 (seven years ago) link

I made this puzzle for my friends a week ago, and it's unexpected really fun!

"It is turn one. You draw a seven card hand, consisting of a land, an artifact, a white card, a blue card, a black card, a red card and a green card. It is possible that some of these cards are other things as well, for instance both your white and your green cards might be copies of Selesnya Charm, but the above must be a description of your hand.

You play all seven cards (playing the land in the conventional fashion, and casting the other six) and then attack for lethal damage.

A) using a vintage ban list, what were they?
B) using a vintage ban list, but playing them *in the given order* (ie L,A,W,U,B,R,G), what were they?
C) using a legacy ban list, what were they?
D) using a legacy ban list, and playing them *in the given order*, what were they? (I don't yet have a solution to this one, and it may be impossible)

You may not rely on randomness or the top of your deck."

I spent *hours* on C.

Gravel Puzzleworth, Tuesday, 6 September 2016 09:18 (seven years ago) link

I must be old because my brain keeps going to some form of Ball Lightning + Berserk

btw the spoilers are really churning out now. the art direction on this seems amazing so far. There's a 1-mana "counter target colorless spell" card which seems very important

this seems potentially broken as well
http://mythicspoiler.com/kld/cards/panharmonicon.html

a lot of people upset at how busted this is gonna be in EDH. they're right but whatever, I love it when new cards shake up a casual format

frogbs, Tuesday, 6 September 2016 13:48 (seven years ago) link

for a:
lotus
ancient tomb
manamorphose (green)
reckless charge (red)
double cleave (white)
tainted strike (black)
fugitive wizard (blue)

guessing there's something similar that can be done for b, infect + haste + double strike is the easiest way to get a t1 creature win

iatee, Tuesday, 6 September 2016 14:38 (seven years ago) link

I don't get iatee's solution - lotus + tomb is 5 mana, but charge,cleave,strike and fugitive is 6.

Gravel Puzzleworth, Tuesday, 6 September 2016 14:48 (seven years ago) link

Wait, ignore that, no it isn't!

Gravel Puzzleworth, Tuesday, 6 September 2016 14:48 (seven years ago) link

GOOD JOBBE

Gravel Puzzleworth, Tuesday, 6 September 2016 14:50 (seven years ago) link

feel like there's a way to do iatee's solution with Lost Leonin for B but i haven't worked out the details yet

ciderpress, Tuesday, 6 September 2016 15:07 (seven years ago) link

my favorite magic puzzle was the t1 kill using only cards from scars of mirrodin block (you can stack your deck)

ciderpress, Tuesday, 6 September 2016 15:14 (seven years ago) link

I'm close to a legacy solution with:

pact of the titan (red)
+ cloud of the dominus (blue)
+ tainted strike (black)
+ mutagenic growth (green)
+ strength of arms (white)

but I can't get WUB or WRB with a land and an artifact. I think pact + cloud of the dominus is a good route though.

iatee, Tuesday, 6 September 2016 15:17 (seven years ago) link

ciderpress - on the play?

Gravel Puzzleworth, Tuesday, 6 September 2016 15:21 (seven years ago) link

yes, on the play. you have 7 cards to work with

ciderpress, Tuesday, 6 September 2016 15:24 (seven years ago) link

the 4x card limit applies obviously, or you could just reveal 7 chancellor of the dross and be on your way

ciderpress, Tuesday, 6 September 2016 15:26 (seven years ago) link

Invigorate can factor in as well

As a matter of fact I once devised a turn 1 kill using ONLY cards from the set Mercadian Masques. Bet you can't figure it out. It's really dumb though and has a massive asterisk next to it.

frogbs, Tuesday, 6 September 2016 15:28 (seven years ago) link

okay invigorate is what I needed actually

pact of the titan (red)
+ tainted strike (black)
+ cloud of the dominus (blue)
+ invigorate (green)
+ marrow shards (white)
taiga
lotus petal

play taiga lotus petal, petal for B, taiga for R
pact for 4/4 (BR)
cloud on the 4/4, it's a 5/5 haste (B)
tained strike, it's a 6/5 haste infect
invigorate, it's a 10/9 haste infect
cast marrow shards cause it's a free white card

iatee, Tuesday, 6 September 2016 15:33 (seven years ago) link

apparently clout of the dominus not cloud

iatee, Tuesday, 6 September 2016 15:36 (seven years ago) link

this gearhulk cycle seems pretty pushed, i guess they wanted new titans?

ciderpress, Tuesday, 6 September 2016 15:41 (seven years ago) link

yeah the blue one seems ridiculous, just an insanely ratcheted up Snapcaster (at 3x the mana cost, but whatever)

they seem to be playing fast n' loose with some of these effects. I've seen a lot of cards that let you bypass mana costs and a decent number of cards that seem to reward you for playing cards that are already good. Seems dangerous!!!

also lol @ Dwarf Nighthawk, looking forward to that total pain in the ass in Limited

frogbs, Tuesday, 6 September 2016 20:23 (seven years ago) link

they did something like that for ravnica and it only served to highlight just how much has changed since the older sets - you basically ended up playing the spells from the old block and the creatures from the new one. i'd expect something similar to happen here though not as drastic

ciderpress, Wednesday, 7 September 2016 17:52 (seven years ago) link

interesting. that makes sense.

Roberto Spiralli, Wednesday, 7 September 2016 18:08 (seven years ago) link

also obviously there's the issue where old innistrad has no discard outlets or payoffs and SOI has almost no sacrifice outlets so you're spread thin on some of the major mechanical themes

ciderpress, Wednesday, 7 September 2016 18:15 (seven years ago) link

yeah it probably won't play the best but I love these weird limited formats so I'll do one or two

frogbs, Wednesday, 7 September 2016 20:43 (seven years ago) link

Pay 50 life: Aetherfux Reservoir deals 50 damage to target creature or player.

^^^^ now my favorite line of text on a Magic card

frogbs, Wednesday, 7 September 2016 20:45 (seven years ago) link

that card is a fun design. by my calc you can kill with a "storm count" of 8?

Roberto Spiralli, Wednesday, 7 September 2016 20:54 (seven years ago) link

the "creature" bit is what makes it

ciderpress, Wednesday, 7 September 2016 20:54 (seven years ago) link

yeah I'm really amused by that

I know where it comes from too. I remember MaRo saying the design team really wanted the wording "destroy target creature or player" on Door to Nothingness and were disappointed when the rules team told them it wouldn't work. So, here you go

frogbs, Wednesday, 7 September 2016 21:59 (seven years ago) link


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