i tend to prefer to build up an on-colour sideboard even if i am good for my main playables. more often than you might think you can board in even some usually pretty bad cards to give you an edge in a specific match up.
― Roberto Spiralli, Wednesday, 24 August 2016 19:08 (seven years ago) link
yeah i have won lots of limited games via sideboarding in of cards that i picked up late in packs. if your opponent's deck is slow, bring in some of those mediocre draw spells or mind rots and crush them with card advantage. if they're trying to swarm you out with 2-drops, your 1/1 for 1 might be live and better than a decent 5-drop
― ciderpress, Wednesday, 24 August 2016 20:05 (seven years ago) link
I sometimes hate-draft later picks that are extremely good against my deck, e.g. Dual Shot if I'm playing lots of 1-toughness guys, over marginally useful cards for my own deck. But usually I prefer to add to my sideboard, like you guys are saying
― Vinnie, Wednesday, 24 August 2016 20:38 (seven years ago) link
next block after kaladesh is amonkhet, an egypt-like word ruled by nicol bolas. hmmm
also modern masters 3 is out in march, will go thru RTR block this time
― ciderpress, Wednesday, 31 August 2016 15:15 (seven years ago) link
i like the idea of egypt world. egyptian mythology is a bit too obscure i think to have the same depth of resonance as e.g. theros achieved but as long as they get the feel right it should go over well. at any rate, i personally am more interested in that than "steampunk" world.
― Roberto Spiralli, Wednesday, 31 August 2016 15:21 (seven years ago) link
I'm just happy to get two new worlds. I know they said that we're gonna have "return" blocks about half the time from now on, but doing 2 in a row has felt like a lot of returning. And that was with two blocks I mostly liked - can't imagine if it was blocks I didn't like
― Vinnie, Thursday, 1 September 2016 04:53 (seven years ago) link
yeah i would prefer a much lower sequel rate than 50%. with all of RTR, BFZ, SOI i feel like they've somehow simultaneously whiffed on replicating the feel of the old sets and bringing enough new stuff to be exciting. i think scars of mirrodin was actually the best-executed sequel block despite being the first one that they did.
― ciderpress, Thursday, 1 September 2016 12:40 (seven years ago) link
I dunno I've thought the sequel blocks have been pretty good - but the original ones have been better
― frogbs, Thursday, 1 September 2016 12:42 (seven years ago) link
http://mythicspoiler.com/kld/cards/ovalchasedragster.jpg
― Roberto Spiralli, Friday, 2 September 2016 18:38 (seven years ago) link
mechanically pretty interesting but
― Roberto Spiralli, Friday, 2 September 2016 18:41 (seven years ago) link
http://mythicspoiler.com/kld/cards/aetherworksmarvel.jpg
permanent mana is finally here
― frogbs, Friday, 2 September 2016 18:41 (seven years ago) link
it's more like free-floating charge counters
i like these mechanics
― ciderpress, Friday, 2 September 2016 18:55 (seven years ago) link
yeah I guess we'll have to see more cards that use it, could be something interesting. I like that they've stumbled into the design space of Clues/Emblems/Whatever This Is
call me old school but I like the Arabian Nights-meets-Antiquities feel of this so far
― frogbs, Friday, 2 September 2016 19:18 (seven years ago) link
and yeah the Dragster isn't that great a card but it does look really cool (the card itself). kinda glad we aren't still playing in the days where a card like this would have 5 lines of text about how the crew dies with the vehicle or w/e
― frogbs, Friday, 2 September 2016 19:20 (seven years ago) link
I don't really understand the frame of the vehicle - it's, like, a door?
― Gravel Puzzleworth, Friday, 2 September 2016 19:23 (seven years ago) link
feel like i am not quite enfranchised enough to justify how much i viscerally hate that "dragster" and yet here i am
― Roberto Spiralli, Friday, 2 September 2016 19:26 (seven years ago) link
mythic vehicle looks very powerful, probably will live or die based on how easy it will be to keep 3 crew in play
― Al Moon Faced Poon (Moodles), Friday, 2 September 2016 19:53 (seven years ago) link
'3 crew' could just be a 3 power creature, it's total power not # of creatures. seems like a low barrier
― ciderpress, Friday, 2 September 2016 20:02 (seven years ago) link
yeah that one looks really good. one thing I remember from Saga/Masques block is that lands/artifacts that periodically turn into creatures are better than they look because they survive Wraths and sorcery speed removal. ofc you still need something in play to pilot it but I wouldn't be surprised if this thing got a ton of play
kinda weird that spoilers have already started. maybe it's because I mostly play online but EMN still seems brand new to me
― frogbs, Friday, 2 September 2016 20:02 (seven years ago) link
and yeah that card looks very good, getting the damage on etb in addition to attack compensates for the awkwardness of the mechanic in constructed
― ciderpress, Friday, 2 September 2016 20:04 (seven years ago) link
you can play a creature and tap it same turn too, giving a bit extra resiliency/consistency vs e.g. sweepers
― Roberto Spiralli, Friday, 2 September 2016 20:05 (seven years ago) link
we finally get dwarflord
― frogbs, Friday, 2 September 2016 20:07 (seven years ago) link
yes vehicles seem good vs sweepers. essentially gives all your follow-up plays pseudo-haste
― ciderpress, Friday, 2 September 2016 20:07 (seven years ago) link
this set is the most excited I've been about the design and mechanics since... Scars of Mirrodin block? maybe even Time Spiral block? energy and vehicles are both pretty out there. hope it translates into fun gameplay
― Vinnie, Friday, 2 September 2016 20:14 (seven years ago) link
that's what I like about them doing two blocks a year, it's a lot easier to do something really out there. not saying this is gonna be that set but I like what I see so far
― frogbs, Friday, 2 September 2016 20:32 (seven years ago) link
It's always been a pretty short cycle between the base set and the next block (about 2 months) but base sets tend to play in a pretty basic way and have a lot of reprints so they don't hold interest for very long. Eldritch Moon has a lot going on and changes the draft and standard formats quite a bit. I'm still getting the hang of how to draft it, but Kaladesh is already taking my MTG attention away
― Vinnie, Friday, 2 September 2016 20:45 (seven years ago) link
Apparently you can use a vehicle to crew another vehicle
― Al Moon Faced Poon (Moodles), Friday, 2 September 2016 20:48 (seven years ago) link
yeah the summer set has only a 2 month run since its historically been a core set, and they haven't changed up their release schedule much yet since that stopped being true
― ciderpress, Friday, 2 September 2016 20:49 (seven years ago) link
we've got the enemy versions of the seachrome coast cycle finally
― ciderpress, Sunday, 4 September 2016 04:31 (seven years ago) link
I made this puzzle for my friends a week ago, and it's unexpected really fun!
"It is turn one. You draw a seven card hand, consisting of a land, an artifact, a white card, a blue card, a black card, a red card and a green card. It is possible that some of these cards are other things as well, for instance both your white and your green cards might be copies of Selesnya Charm, but the above must be a description of your hand.
You play all seven cards (playing the land in the conventional fashion, and casting the other six) and then attack for lethal damage.
A) using a vintage ban list, what were they?B) using a vintage ban list, but playing them *in the given order* (ie L,A,W,U,B,R,G), what were they?C) using a legacy ban list, what were they?D) using a legacy ban list, and playing them *in the given order*, what were they? (I don't yet have a solution to this one, and it may be impossible)
You may not rely on randomness or the top of your deck."
I spent *hours* on C.
― Gravel Puzzleworth, Tuesday, 6 September 2016 09:18 (seven years ago) link
I must be old because my brain keeps going to some form of Ball Lightning + Berserk
btw the spoilers are really churning out now. the art direction on this seems amazing so far. There's a 1-mana "counter target colorless spell" card which seems very important
this seems potentially broken as wellhttp://mythicspoiler.com/kld/cards/panharmonicon.html
a lot of people upset at how busted this is gonna be in EDH. they're right but whatever, I love it when new cards shake up a casual format
― frogbs, Tuesday, 6 September 2016 13:48 (seven years ago) link
for a: lotusancient tombmanamorphose (green)reckless charge (red)double cleave (white)tainted strike (black) fugitive wizard (blue)
guessing there's something similar that can be done for b, infect + haste + double strike is the easiest way to get a t1 creature win
― iatee, Tuesday, 6 September 2016 14:38 (seven years ago) link
I don't get iatee's solution - lotus + tomb is 5 mana, but charge,cleave,strike and fugitive is 6.
― Gravel Puzzleworth, Tuesday, 6 September 2016 14:48 (seven years ago) link
Wait, ignore that, no it isn't!
GOOD JOBBE
― Gravel Puzzleworth, Tuesday, 6 September 2016 14:50 (seven years ago) link
feel like there's a way to do iatee's solution with Lost Leonin for B but i haven't worked out the details yet
― ciderpress, Tuesday, 6 September 2016 15:07 (seven years ago) link
my favorite magic puzzle was the t1 kill using only cards from scars of mirrodin block (you can stack your deck)
― ciderpress, Tuesday, 6 September 2016 15:14 (seven years ago) link
I'm close to a legacy solution with:
pact of the titan (red) + cloud of the dominus (blue) + tainted strike (black)+ mutagenic growth (green)+ strength of arms (white)
but I can't get WUB or WRB with a land and an artifact. I think pact + cloud of the dominus is a good route though.
― iatee, Tuesday, 6 September 2016 15:17 (seven years ago) link
ciderpress - on the play?
― Gravel Puzzleworth, Tuesday, 6 September 2016 15:21 (seven years ago) link
yes, on the play. you have 7 cards to work with
― ciderpress, Tuesday, 6 September 2016 15:24 (seven years ago) link
the 4x card limit applies obviously, or you could just reveal 7 chancellor of the dross and be on your way
― ciderpress, Tuesday, 6 September 2016 15:26 (seven years ago) link
Invigorate can factor in as well
As a matter of fact I once devised a turn 1 kill using ONLY cards from the set Mercadian Masques. Bet you can't figure it out. It's really dumb though and has a massive asterisk next to it.
― frogbs, Tuesday, 6 September 2016 15:28 (seven years ago) link
okay invigorate is what I needed actually
pact of the titan (red) + tainted strike (black)+ cloud of the dominus (blue) + invigorate (green)+ marrow shards (white)taigalotus petal
play taiga lotus petal, petal for B, taiga for Rpact for 4/4 (BR)cloud on the 4/4, it's a 5/5 haste (B)tained strike, it's a 6/5 haste infectinvigorate, it's a 10/9 haste infectcast marrow shards cause it's a free white card
― iatee, Tuesday, 6 September 2016 15:33 (seven years ago) link
apparently clout of the dominus not cloud
― iatee, Tuesday, 6 September 2016 15:36 (seven years ago) link
this gearhulk cycle seems pretty pushed, i guess they wanted new titans?
― ciderpress, Tuesday, 6 September 2016 15:41 (seven years ago) link
yeah the blue one seems ridiculous, just an insanely ratcheted up Snapcaster (at 3x the mana cost, but whatever)
they seem to be playing fast n' loose with some of these effects. I've seen a lot of cards that let you bypass mana costs and a decent number of cards that seem to reward you for playing cards that are already good. Seems dangerous!!!
also lol @ Dwarf Nighthawk, looking forward to that total pain in the ass in Limited
― frogbs, Tuesday, 6 September 2016 20:23 (seven years ago) link
http://magic.wizards.com/en/MTGO/articles/archive/magic-online/announcing-full-innistrad-sealed-league-2016-09-07
this sounds cool
― Roberto Spiralli, Wednesday, 7 September 2016 17:04 (seven years ago) link
they did something like that for ravnica and it only served to highlight just how much has changed since the older sets - you basically ended up playing the spells from the old block and the creatures from the new one. i'd expect something similar to happen here though not as drastic
― ciderpress, Wednesday, 7 September 2016 17:52 (seven years ago) link
interesting. that makes sense.
― Roberto Spiralli, Wednesday, 7 September 2016 18:08 (seven years ago) link
also obviously there's the issue where old innistrad has no discard outlets or payoffs and SOI has almost no sacrifice outlets so you're spread thin on some of the major mechanical themes
― ciderpress, Wednesday, 7 September 2016 18:15 (seven years ago) link