Magic: The Gathering C/D

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agreed - they've gotten pretty good at designing triple large draft formats and a lot of times adding another set feels like they're screwing with the formula.

full block RAV always confused the hell out of me, I could never remember which 3-color combos could draft well and which were traps. I don't really like finishing one pack with an idea of what 3rd color you'll need to splash, that was the thing I didn't like about Fate/Khans/Khans (and triple Khans was pretty much perfect)

frogbs, Thursday, 7 January 2016 14:03 (eight years ago) link

I don't like any of the multicolor formats that have fewer than 10 supported color combinations, they get stale way faster in my experience

ciderpress, Thursday, 7 January 2016 14:14 (eight years ago) link

super excited about warping wail, I think it's a sure thing modern/legacy card

iatee, Friday, 8 January 2016 01:51 (eight years ago) link

yeah i like eldrazi charm

ciderpress, Friday, 8 January 2016 01:54 (eight years ago) link

full spoiler now up. set looks great at first pass, lots of cool stuff at all rarities esp w/ colourless activations. and very little vanilla.

Roberto Spiralli, Friday, 8 January 2016 16:07 (eight years ago) link

http://media.wizards.com/2015/ogw_239nCi30ks3/en_EpO0ChpKsf.png

dealing damage instead of fighting seems red? idk, even at 5cmc this is so much better than the miserable bfz flight card. green still not very exciting overall tho.

Roberto Spiralli, Friday, 8 January 2016 16:22 (eight years ago) link

fighting with multiple creatures is kinda weird though. also lol @ that card in general

so Wastes are basic lands for draft purposes right? idk what they're doing just seems strange, really believe BFZ should have had this mechanic as well

frogbs, Friday, 8 January 2016 16:38 (eight years ago) link

you have to draft wastes

Roberto Spiralli, Friday, 8 January 2016 16:42 (eight years ago) link

set definitely looks like a pretty big step up from BFZ, lots of cards I'm liking

Check Yr Scrobbles (Moodles), Friday, 8 January 2016 17:10 (eight years ago) link

there are a lot of really strange things about this set

ciderpress, Friday, 8 January 2016 17:35 (eight years ago) link

xp Wastes are common, they'll show up in common slots, but there's 2 of them so you'll see them twice as often as other commons

ciderpress, Friday, 8 January 2016 17:36 (eight years ago) link

https://twitter.com/KaolinTiger/status/686755431042183168

Roberto Spiralli, Tuesday, 12 January 2016 16:02 (eight years ago) link

"big fatty?"

iatee, Wednesday, 13 January 2016 00:53 (eight years ago) link

it's what we smoke before our games, grandma

Check Yr Scrobbles (Moodles), Wednesday, 13 January 2016 01:28 (eight years ago) link

did people catch the pithing needle controversy?

iatee, Wednesday, 13 January 2016 02:21 (eight years ago) link

pithy needle rather

iatee, Wednesday, 13 January 2016 02:21 (eight years ago) link

uh oh, WOTC cracking down on proxy-friendly tournaments, get out the pitchforks

Check Yr Scrobbles (Moodles), Wednesday, 13 January 2016 13:57 (eight years ago) link

the pithing needle thing is dumb, nothing worse than losing on a dumb technicality

frogbs, Wednesday, 13 January 2016 14:18 (eight years ago) link

I've really been enjoying playing the U/B ingest/devoid deck in BFZ, it's right up my alley and there seems to be enough good commons to make it work

Allies seems like it's the best deck, if you curve out you're basically unbeatable, with no cheap Shock-like removal (Outnumber doesn't count) this deck is dangerous

Still confused by the presence of Converge in this set. The mana elf obviously helps you but barring that there doesn't seem to be any way to generate a 3rd (or 4th or 5th) color. Now that the 2nd set wants you to play colorless mana it gets even more difficult, just seems like a mechanic that doesn't belong

frogbs, Thursday, 14 January 2016 05:08 (eight years ago) link

Converge seems more pitched toward standard where you can play 4 or 5 color decks with barely any drawbacks. Painful Truths is the big one, but Radiant Flames, Exert Influence, Woodland Wanderer, and Skyrider Elf all see some play.

Check Yr Scrobbles (Moodles), Thursday, 14 January 2016 05:40 (eight years ago) link

Hadn't heard about the Pithing Needle thing, that's pretty dumb. Seems like everything was played by the rules, but the rules shouldn't allow for that situation. If there are two cards in a format where one card name is wholly in another card name, it should be treated like partially overlapping card names (like how saying "Jace" requires you to specify further, even if there's only one type of Jace in your opponent's deck)

Vinnie, Thursday, 14 January 2016 18:57 (eight years ago) link

Bye bye Summer Bloom and Splinter Twin. Pretty surprised about twin, but I guess it makes sense. Not real clear on what makes these two so bad but tron, affinity, and storm ok.

Check Yr Scrobbles (Moodles), Saturday, 16 January 2016 05:21 (eight years ago) link

yeah I am fine w/ them mixing things up, but I really feel like twin was not 'problematic' for the format the same way that tron is, even if the deck is ultimately better. most fair decks can't deal w/ t3 karn, t4 ugin and there's not great land destruction in modern.

I was actually hoping they would ban ancient stirrings. nobody likes playing against a deck that has ancient stirrings in it, and it's secretly the best cantrip in modern.

iatee, Saturday, 16 January 2016 12:31 (eight years ago) link

twin really, really surprised me. i had actually moved over to amulet bloom about five months ago with the expectation that this would happen but ive had all the pieces both on-line and in paper since 2013 (i remember talking to iatee abt building it as a budget option after the drs ban hurt my jund deck haha). weirdly (or not i guess) all three modern decks ive done well with have been hit with bans. although its hard to count u/r delver with treasure cruise really.

i feel like theres been this weird acknowledgment that ancient stirrings is the 'green ponder' over the last month or so, i've heard a few different people advocate for it being banned. its certainly the glue for a bunch of the least liked decks in modern (not just tron but lantern and the late lamented amulet bloom). i think the other enabler common that could get the axe is simian spirit guide which also only shows up in decks people hate.

-san (Lamp), Saturday, 16 January 2016 13:11 (eight years ago) link

yeah didn't you have a bunch of foil amulet pieces?

I agree on simian spirit guide, I've thought about that one. I like this 'does this card appear in decks people don't hate' test.

iatee, Saturday, 16 January 2016 13:17 (eight years ago) link

twin has been all over the place recently and it's clear that control decks are getting crowded out by it and forced to include a splinter twin package instead.

I thought that maybe if they nerfed amutlet bloom, they'd also consider banning blood moon, which just seems like an obnoxious no fun card. I also thought they'd consider bringing back some cards.

Check Yr Scrobbles (Moodles), Saturday, 16 January 2016 16:44 (eight years ago) link

so pod and twin were the nightmare matchups for affinity despite being a large portion of the field and now they're both gone, i'm curious to see if affinity just goes nuts now

ciderpress, Saturday, 16 January 2016 16:46 (eight years ago) link

three weeks pass...

someone got their hands on a Shadows Over Innistrad booster pack and the cards are up on mythicspoiler

looks way less of a boring retread than BFZ from these few cards, discard mechanics instead of self-mill with Madness as the returning keyword rather than one of the innistrad ones

ciderpress, Saturday, 6 February 2016 20:23 (eight years ago) link

cool to see a new deck in modern

also rip modern

iatee, Saturday, 6 February 2016 22:04 (eight years ago) link

I like that the top modern deck is basically a bunch of BFZ draft cards. How long until they ban Eye of Ugin?

Check Yr Scrobbles (Moodles), Saturday, 6 February 2016 22:28 (eight years ago) link

I don't think they emergency ban it but I don't think it gets past the next ban announcement. it feels so inevitable that I think a lot of people aren't even gonna buy into the deck.

the nice thing about banning eye is that it also makes rg tron (which is a long-term disease for the format imo) less inevitable, maybe some grindy control deck could actually beat it.

iatee, Tuesday, 9 February 2016 14:00 (eight years ago) link

anyone doing Oath draft? they're pretty fun though with the caveat that the BFZ mechanics feel a bit clunky. I'm surprised how well the colorless mana mechanic works, especially in a format where 3+ color decks are playable.

frogbs, Tuesday, 9 February 2016 14:23 (eight years ago) link

I think of colorless as a 6th color that can only be a splash color, not a base

ciderpress, Tuesday, 9 February 2016 14:25 (eight years ago) link

they were pretty clever with how they implemented the colourless sources, in particular having several colorless lands that can also provide other colours to lessen the disruption of the splash. i've hardly ever played wastes themselves, except the couple times i've had walker of the wastes specifically.

i think this format is more fun and will prove to have more depth than bfzx3 but i do notice it feels more like an assortment of cards whereas bfz was very coherent/flavourful. you were more incentivized to have just an ally or just an eldrazi deck before.

also, i don't know how far this was engineered on purpose, maybe giving too much credit, but it is cool that the eldrazi decks were much better in the block where they were in the ascendancy story-wise, and now it has gone the other way and the ally decks are generally better.

Roberto Spiralli, Tuesday, 9 February 2016 14:38 (eight years ago) link

yeah I've never felt the need for Wastes, there are three common lands that produce every type of mana and they tend to be fairly available. not to mention the Elradzi Spawns, Seer's Lantern, various common dudes that produce colorless...

I've had a lot of success playing G/W, just under the theory that a lot of people are trying to build the B/R/U colorless deck. Green seems a lot better than it did in BFZ, and some of the support cards are really good. Nissa's Judgment is such a powerhouse.

frogbs, Tuesday, 9 February 2016 14:50 (eight years ago) link

re: modern i am interested to see what people come up with now that the eldrazi aggro decks are a known quantity, it seemed clear that a lot of the PT competitors got blindsided by them. i don't know that there's a solution that also beats other decks but modern's card pool is pretty big so there might be something

ciderpress, Tuesday, 9 February 2016 14:51 (eight years ago) link

I kinda doubt it. there aren't even that many great options in legacy, where it's also becoming a deck and wasteland exists. painter's servant is okay, but the eldrazi deck is so fast that it's kinda pointless if you don't have it in your opening hand, they can play dismember/warping wail, and the card applies zero pressure / is useless in other matchups. I knew I should have bought tons of those because the card felt like it was eventually going get broken into modern. ensnaring bridge / similar effects are also 'okay' but limit the kind of game you can play yourself. lantern and 8-rack probably have okay matchups, but who wants to live in the lantern vs eldrazi world?

the blue moon deck that almost t8'd had 4 blood moon 2 spreading seas, which is a nice start - but I feel like an aggressive start with cavern probably just destroys it / UR control can't deal w/ a resolved reality smasher.

there just isn't enough good land interaction in modern, which is why the format has broken-land-deck after broken-land-deck. I would love a wasteland for 'land that isn't a basic land type'...I almost feel like that's long-term inevitable for the format and it would be very fair. but it would wreck standard along the way, I guess. a cheap 'destroy all non-colored creatures' wrath could also help a lot as it would also hit affinity. the problem is colorless is a new mechanic - that's why there isn't much to find in the dusty archives to deal with this.

until then, blood moon. or play affinity, I guess, which seems to have an okay matchup. or just wait it out until eye gets banned, which seems like more of sure thing than treasure cruise even (cruise never actually tore up tournaments like this in modern.)

iatee, Tuesday, 9 February 2016 15:14 (eight years ago) link

cruise didn't even survive until the modern pro tour last year did it?

ciderpress, Tuesday, 9 February 2016 15:45 (eight years ago) link

the lesson, as always, lands that produce 2 mana are a bad idea

frogbs, Tuesday, 9 February 2016 15:54 (eight years ago) link

yeah cruise didn't make it very long. I was playing ur delver the whole time and while it was format warping, you weren't invincible, there wasn't some TC build that could have a 95% win rate at the pro tour. in the long-term I'm not sure that DTT wasn't actually the stronger card than TC, since it slotted better into already t1 blue builds, whereas TC just resulted in a new one.

iatee, Tuesday, 9 February 2016 18:38 (eight years ago) link

actually 'a stronger card than'

iatee, Tuesday, 9 February 2016 18:38 (eight years ago) link

getting one more card for one less mana means cruise is probably the stronger card but they do slightly different things for a deck obv. treasure cruise was the saddest modern ban for me especially because it didnt feel like that version of the format was super unhealthy or had bad t1 decks. also i just really liked playing u/r delver in modern

i think the two non-eldrazi decks that im most interested in playing in detroit are blue moon and goryo's vengeance. pre-pt i had been having some minor success with faeries playing on mtgo but that plan is certainly dead

$ (Lamp), Tuesday, 9 February 2016 19:14 (eight years ago) link

in legacy I think cruise was way better, but in modern twin and scapeshift could use DTT to just tutor up a win on command. but they also didn't *need* it the same way that the UR delver builds needed TC.

I think if I were going to a major tournament I would probably copy that blue moon build that did well at the pro tour. I love pia and kiran nalaar. or merfolk with 4 spreading seas 4 sea's claim.

iatee, Tuesday, 9 February 2016 19:59 (eight years ago) link

i like blue moon but i'm gonna wait for someone to tune it for the post-pt field before i try it

ciderpress, Tuesday, 9 February 2016 20:24 (eight years ago) link

Some of my friends started playing this game a cpl months ago and now all their conversations sound like this thread and its sad and I don't want to be friends anymore

• (sleepingbag), Tuesday, 9 February 2016 22:09 (eight years ago) link

it is all-consuming

ciderpress, Tuesday, 9 February 2016 22:30 (eight years ago) link

eternal masters

iatee, Monday, 15 February 2016 16:18 (eight years ago) link

eternal....masters

ciderpress, Monday, 15 February 2016 16:29 (eight years ago) link


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