Magic: The Gathering C/D

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is this like Black in Avacyn Restored, or even worse? hard to believe R&D would nerf a color so hard in this modern era

both decks I lost to were 3-color - is this strange or are 3 color decks common? also is it proper to play 18 land here?

frogbs, Monday, 23 November 2015 20:44 (eight years ago) link

yes 18, i might've played 19 as often as 17. 3+ colours is fine but the fixing is scarce so you have to have a good reason and then prioritize evolving wilds etc. i think part of the reason green is so poor is that they have kind of sacrificed it as the foundation of multicoloured decks instead of adding more broad fixing. the 3 drop guy who taps for any colour might be the nest green common, and this set's variation of the common land grab spell is very playable.

Roberto Spiralli, Monday, 23 November 2015 20:56 (eight years ago) link

evolving wilds is almost first pickable, I have def 2nd picked it a few times now.

19 is def okay if you are using one or two utility lands too.

awaken cards are all better than they seem. just pretend that they're creatures. roil spout is better than most rares.

iatee, Monday, 23 November 2015 20:58 (eight years ago) link

is this like Black in Avacyn Restored, or even worse? hard to believe R&D would nerf a color so hard in this modern era

its more that green is like 100% roleplayer cards and archetype filler so theres no premium commons to draw you into it and no real payoff for being The Green Drafter, the cards are all too deck specific

ciderpress, Tuesday, 24 November 2015 02:57 (eight years ago) link

If green is open there's a good chance of getting lots of so-so green cards and no payoff cards

too young for seapunk (Moodles), Tuesday, 24 November 2015 03:03 (eight years ago) link

that said, some of the green archetypes are solid - RG landfall and the '5-color' green deck (usually GWU) come to mind - but the green cards for those decks are generally available mid-late, you're early picking the red burn spells or the UW awaken spells, and those cards let you get into other powerful decks in the event that green isn't wide open to support them

i think the only non-rare green card i've pack 1 pick 1'd in this format is Brood Monitor

ciderpress, Tuesday, 24 November 2015 03:25 (eight years ago) link

i 'like' u/g a fair bit in this format at least rn in mtgo 8-4s. this is the fourth pick greenwarden of murasa meta admittedly. you also often end up splashing either white or black in these decks for rares.

LEGIT (Lamp), Tuesday, 24 November 2015 06:45 (eight years ago) link

my big problem was getting Conduit of Ruin out and having it killed right away. those Awaken/bounce spells are nasty. I knew this card was a trap!!

frogbs, Tuesday, 24 November 2015 14:02 (eight years ago) link

haha that is a sad sequence for sure. conduit still a v good card despite the risk

Roberto Spiralli, Tuesday, 24 November 2015 14:30 (eight years ago) link

I've had some success with UG midrange decks, but I think it speaks more to the power of blue than green. The Converge deck is just about the only strong green deck that I've seen, because you can actually make use of Lifespring Druid and Tajuru Stalwart, which are only powerful in the right deck. Basically this:

its more that green is like 100% roleplayer cards

Vinnie, Thursday, 26 November 2015 03:45 (eight years ago) link

Not a fan of RG landfall though, I've never seen it work well on my side or my opponent's side.

Vinnie, Thursday, 26 November 2015 03:46 (eight years ago) link

is that commune with lava scapeshift deck the real deal? it is one of very few modern decks that I could feasibly play, but it's hard to tell if it is actually competitive or if dude just had a really good/lucky run

too young for seapunk (Moodles), Wednesday, 2 December 2015 19:44 (eight years ago) link

the deck is fine, it loses pretty bad to faster combo decks e.g. infect or storm but crushes the midrange decks and anything else that can't lock the game up in 4 turns

it's also a very easy deck to pilot relative to the rest of the format which is more relevant than people think in long tournaments like GPs imo

ciderpress, Wednesday, 2 December 2015 20:12 (eight years ago) link

so, apparently this is real

http://mythicspoiler.com/ogw/cards/wastes.jpg

frogbs, Friday, 11 December 2015 15:33 (eight years ago) link

Definitely real along with several other related cards including new kozilek

Check Yr Scrobbles (Moodles), Friday, 11 December 2015 15:40 (eight years ago) link

first thought, does this make Domain/Sunburst go to 6?

frogbs, Friday, 11 December 2015 15:43 (eight years ago) link

no

ciderpress, Friday, 11 December 2015 16:20 (eight years ago) link

it doesn't have a basic land type, is why

ciderpress, Friday, 11 December 2015 16:21 (eight years ago) link

-it's a basic land, so Evolving Wilds and Rampant Growth can find it, and you can play more than 4 copies in a constructed deck.
-it doesn't have a type, so it doesn't count towards mechanics that count basic land types
-it produces colorless mana, so it doesn't count towards mechanics that count colors of mana

ciderpress, Friday, 11 December 2015 16:24 (eight years ago) link

why they chose to add a colorless mana symbol midway through the block is pretty perplexing though, now all the spawn token making cards in the first set essentially have to get errataed since they should say 'add (C)' rather than 'add (1)'

ciderpress, Friday, 11 December 2015 16:28 (eight years ago) link

yeah a new type of mana seems like a big enough deal that it should've been there from the start. I don't think the intention is to make Waste mana rare (in draft you can add as many of these as you want, right?) so yeah the fact that spawns don't produce it is rather odd

frogbs, Friday, 11 December 2015 16:51 (eight years ago) link

well spawns do produce it, so does hedron archive, kozilek's channeler and probably some other cards that im forgetting. they just dont have they new mana symbol on them which is potentially confusing

LEGIT (Lamp), Friday, 11 December 2015 17:05 (eight years ago) link

this ultimately seems more confusing than interesting/helpful, despite being designed to make things less confusing

the new ullamog seems very strong in older format decks that I hate like tron and mud

iatee, Friday, 11 December 2015 17:08 (eight years ago) link

are we saying that spawns generate the same type of mana as Wastes? That's not how I read it. For example, I don't think you can cast Kozilek with just a bunch of spawns.

Check Yr Scrobbles (Moodles), Friday, 11 December 2015 17:14 (eight years ago) link

yes they do

iatee, Friday, 11 December 2015 17:20 (eight years ago) link

yes, every card from sol ring to spawn tokens that used to produce {X} now produces {C}. or, really, they always produced {C} but there was no distinction btw {C} which is colorless mana and {X} which is generic mana of any color. now that there are cards that cost explicitly {C} to cost, its necessary for colorless mana producing cards to dilineate this

LEGIT (Lamp), Friday, 11 December 2015 17:21 (eight years ago) link

is {C} Wastes mana or just any colorless mana? are we saying here that a bunch of spawns can be used to cast new Kozilek?

as far as I know, none of this has been confirmed or clarified by Wizards, or have they come out with some kind of rules explanation already?

Check Yr Scrobbles (Moodles), Friday, 11 December 2015 17:27 (eight years ago) link

they just did confirm it

wastes mana = colorless mana

new ullamog is 8cc so you can't cast it with 10 forests but you can cast it with 8 forests and two urza's mines

iatee, Friday, 11 December 2015 17:29 (eight years ago) link

ohhhhhhhhh

frogbs, Friday, 11 December 2015 17:41 (eight years ago) link

makes sense, hadn't seen the latest on this

Check Yr Scrobbles (Moodles), Friday, 11 December 2015 17:42 (eight years ago) link

(in draft you can add as many of these as you want, right?)

in coldsnap you had to draft snow-covered lands, you couldn't add them. that's the only other time there's been special basic lands so i'm guessing this will be the same, but the rules don't actually deal with it currently so we don't know for sure until they update them for this set

ciderpress, Friday, 11 December 2015 20:40 (eight years ago) link

logistically it wouldn't make sense to have a new basic land be addable, since stores and players don't just have stacks of Wastes sitting around already, and not all drafts happen in WPN-sanctioned stores that get sent boxes of lands for events.

ciderpress, Friday, 11 December 2015 20:50 (eight years ago) link

you prob don't want too many in your deck, unless this set really ends up playing like a 6 color set

iatee, Friday, 11 December 2015 20:52 (eight years ago) link

oh and above references to ullamog were actually kozilek oops

iatee, Friday, 11 December 2015 21:15 (eight years ago) link

all those dumb Timmy cards are the same to me h8 tron so much

iatee, Friday, 11 December 2015 21:16 (eight years ago) link

I'm also surprised they didn't start using the new symbol in the previous set. Maybe they found there was too much baggage on top of the already pretty confusing BFZ. I guess having an Eldrazi Titan introduce a new symbol is pretty splashy though, and people might have guessed the mechanic if they introduced the symbol without including it in any costs. Anyway I think it's a cool mechanic. I made it to the pre-final round of the Great Designer Search several years ago and the world I created was based heavily on the mechanic of having to pay with colorless, but I wasn't sure if it would actually play well.

Vinnie, Saturday, 12 December 2015 12:40 (eight years ago) link

Y'all heard about the guy who wants to pay 40k if someone runs a Seance deck at the next PT?

Vinnie, Saturday, 12 December 2015 12:55 (eight years ago) link

Yeah lamp mentioned it in the bitcoin thread, pretty weird

ciderpress, Saturday, 12 December 2015 17:54 (eight years ago) link

https://twitter.com/utdzac/status/675211961915830272?s=09

this build actually seems pretty sweet, though probably a little too clunky. it would be playable at a local modern event at least.

iatee, Saturday, 12 December 2015 18:01 (eight years ago) link

I did have a seance deck during scars/innistrad standard that I played a few times as a gimmick, it had a combo kill where you seanced a 1-of mirror mad phantasm, used it to mill your whole deck, then seanced a lab maniac on your upkeep. Probably not going to cut it in modern though, it barely worked in standard

ciderpress, Saturday, 12 December 2015 18:02 (eight years ago) link

yeah I think that build is smart cause it's a value deck w/ something of a combo upside instead of being all in on reanimation. my guess is that it would have a hard time closing out games even after being ahead though.

iatee, Saturday, 12 December 2015 18:05 (eight years ago) link

my understanding is that he got a bunch of offers from ppl who are q'd but no one i know heard back from him. he then took down his reddit post for 'legal reasons' that went unelaborated on. popular speculation is that hasbro/wotc approached him asking him to rescind the offer. i like the theory that he found someone he liked to take up the offer and we're going to see someone jamming a seance deck at the pt but that seems... unlikely.

LEGIT (Lamp), Saturday, 12 December 2015 18:34 (eight years ago) link

the same guy previously paid people to destroy copies of the card

iatee, Saturday, 12 December 2015 18:39 (eight years ago) link

also paid someone to wear a t-shirt with seance on it at a regional ptq iirc

ciderpress, Saturday, 12 December 2015 20:17 (eight years ago) link

ok can someone explain what the "expeditions" sets are? do certain Zenidkar packs just contain random foil lands? and are these cards Standard/Modern legal? because uh, some of these spoiled cards...

frogbs, Monday, 14 December 2015 20:49 (eight years ago) link

some Zendikar and Oathwatch packs contain random full art foil lands. They are only legal in a constructed format if the non foil versions are also legal. So expedition battle lands and ally fetches are legal in standard but enemy fetches and shocklands are not. However, they are all legal in limited if you open/draft them.

Check Yr Scrobbles (Moodles), Monday, 14 December 2015 20:57 (eight years ago) link

ahhh, that part is cool. I wished the original Zendikar treasures worked like that. I look forward to getting Strip Mined in draft, really I am

frogbs, Monday, 14 December 2015 21:32 (eight years ago) link

maybe they can throw a crucible of worlds reprint in OGW

Roberto Spiralli, Monday, 14 December 2015 22:01 (eight years ago) link

LOL, forgot that they are legal in limited. You can keep your Strip Mine, I'll take an Ancient Tomb.

Vinnie, Tuesday, 15 December 2015 02:35 (eight years ago) link

ancient tomb is pretty bad in fair limited

iatee, Tuesday, 15 December 2015 04:36 (eight years ago) link


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