What is the best world of Super Mario 3?

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Yeah, worlds 7 and 8 were Nintendo hard. I prefer the All Stars version for the saves.

aaaaablnnn (abanana), Monday, 14 September 2015 18:26 (eight years ago) link

i was too young to spend much time w/ the original NES but i had the 4-in-1 SNES version w/ M1, M2, and M3 + "Mario lost levels" or some shit. but i played this a fucking TON on the SNES

i think world 7 was one of the most challenging. world 5 probably the most fun. all the free shit though in world 3 was pretty dope.

world 8 is pretty fuckin crazy, those ships are intense.

marcos, Monday, 14 September 2015 18:37 (eight years ago) link

I was all about building up a stockpile of P-wings in case the worst of the World 8 ship levels proved too much for me (that, and swimming under the boats), so I guess maybe the game is harder than I remember. Feel like 6 and 7, for paucity of 1-ups, were the only places I really ran the risk of Game Over. Anyway, the P-wing supply alone poses a reason to plow through every world, I think.

Gorefest Frump (Doctor Casino), Monday, 14 September 2015 18:48 (eight years ago) link

The death flowers popping in and out of the small pipes on World 7 were incredibly difficult and frustrating.

The air armada level on World 8 I never completed without a P-wing.

Underwater levels and the frog suit were annoying. I can't remember if you could ever actually kill Bowser with hammers, but I know I tried. I loved the difficult scrolling levels, the airships bosses, the music when you see that "The King has been transformed!", the underground theme from SMB1 re-imagined with beat-boxing, Bowser's beautiful flowing J-pop mane,

and most of all, this spooky room from the World 5 tower:

http://www.mariowiki.com/images/5/55/SMAS_5-T.PNG

got a long list of ilxors (fgti), Monday, 14 September 2015 18:52 (eight years ago) link

swimming under the boats was so terrifying even it helped bypass some even scarier shit xp

marcos, Monday, 14 September 2015 18:53 (eight years ago) link

the music when you see that "The King has been transformed!"

I love this too. This Pulse Emitter track reminds me of it:

https://www.youtube.com/watch?v=KURmpdcplhI

welltris (crüt), Monday, 14 September 2015 18:54 (eight years ago) link

my biggest criticism of SMB3 (and a humblebrag as well) is that i think the minibosses (the bosses at the end of each fort ~halfway through each world + bowser's maniacal offspring at the end of each world) were way too easy. particularly the fort boss guys. it was way too easy to jump on them and then time the follow-up jump to land on them again a split second after they started moving again.

1996 ball boy (Karl Malone), Monday, 14 September 2015 19:11 (eight years ago) link

oh yea it is a total joke how easy they are

same goes for hammer bros

if you act fast you can take out these motherfuckers in like 3 seconds, you can do this every time. it so anticlimactic

if you stall though it can be challenging

marcos, Monday, 14 September 2015 19:13 (eight years ago) link

the one koopa kid who pounds the floor when he walks (ludwig) was pretty tough to beat, i think.

(The Other) J.D. (J.D.), Monday, 14 September 2015 19:15 (eight years ago) link

meant to put a "?" after his name. but yeah most of them were pretty easy. i wish they'd come up with more than one type of fort boss, that one guy never changed through the entire game, even when you're in level 7/8 and everything else is horrifically hard.

(The Other) J.D. (J.D.), Monday, 14 September 2015 19:16 (eight years ago) link

haha yea it gets to be pretty hilarious to keep seeing this same boss with the same corny music

marcos, Monday, 14 September 2015 19:18 (eight years ago) link

i present a transcription of the music and sound effects that you hear during the 5 seconds it takes to defeat the fort boss guy, whose name i just learned is Boom Boom:

http://i.imgur.com/5NhogcA.jpg

♫DOO-DOO-DOO-DOOOOOoooooooooo♫
♫bum bum BUM-ba♫ *DOOWIP!* ba-bum-ba♫
♫bum bum BUM-ba♫ *DOOWIP!* ba-bum-ba♫
♫bum bum BUM-ba♫ *DOOWIP!* ba-bum-ba♫

*midi guitar solo*

1996 ball boy (Karl Malone), Monday, 14 September 2015 19:20 (eight years ago) link

Boom Boom needed to be made invincible for a few more seconds after he unfroze, or some other ability. he never had a chance...;_;

1996 ball boy (Karl Malone), Monday, 14 September 2015 19:22 (eight years ago) link

lmao xp

marcos, Monday, 14 September 2015 19:26 (eight years ago) link

not smb3, but i wanted to share my story about the first and only time my mom ever played a videogame. it was the first mario bros., level 1-3. i don't know why we didn't start her out at 1-1. my mom stared at the NES controller as my sister and i told her how to walk left and right, jump, and run. as i recall i explained this in a very lucid and logical way but since i was about 5 or 6 at the time it was probably a completely insane explanation interrupted by me making fart sounds into my palms. she listened to our instructions but was clearly agitated and tense. suddenly the timer ticked down to 100 and the music shifted into intense mode. i told her to hurry the fuck up or she would die. she started panicking and finally walked to the right and immediately fell off the cliff. she got really mad and left the room.

1996 ball boy (Karl Malone), Monday, 14 September 2015 19:39 (eight years ago) link

my biggest criticism of SMB3 (and a humblebrag as well) is that i think the minibosses (the bosses at the end of each fort ~halfway through each world + bowser's maniacal offspring at the end of each world) were way too easy.

true but it was shot through with the fear that you'd have to redo the whole level if you choked.

lil urbane (Jordan), Monday, 14 September 2015 19:40 (eight years ago) link

exactly - I like that the bosses were easy b/c those castles were really challenging sometimes. I see them as just one more obstacle.

frogbs, Monday, 14 September 2015 19:57 (eight years ago) link

Mario Maker came out on Friday in the U.S. I'm disappointed there's no option to use the SMB2/DokiDoki Panic tilesets

Purves Grundy (kingfish), Monday, 14 September 2015 20:00 (eight years ago) link

the music when you see that "The King has been transformed!"

This later made an appearance as the outro of a Mutya Keisha Siobhan single.

Iain Mew (if), Monday, 14 September 2015 20:14 (eight years ago) link

the one koopa kid who pounds the floor when he walks (ludwig) was pretty tough to beat, i think.

― (The Other) J.D. (J.D.), Monday, September 14, 2015 3:15 PM Bookmark Flag Post Permalink

roy

Gorefest Frump (Doctor Casino), Monday, 14 September 2015 20:45 (eight years ago) link

but everybody OTM re: the repetitive bosses. maybe one small way they ran up against the space limitations of the system, or rather, chose to compromise there rather than elsewhere. feel like the same problem plagues SMW but i can't even remember the bosses in that besides "REZNOR" (lol). yoshi's island suddenly has a range of really different, individually designed bosses. it was wonderful, but we'll get there in time i guess.

i remember at the time, fervent playground and backyard speculation on what mario 4 might bring. in fact, we understood vaguely that games came out first in japan, and that for all we knew, they were already up to mario 5 over there. anything was possible. we imagined many additional costume-transformations for mario, of which i remember only the (inevitable) ninja mario. was kinda disappointing that SMW dialed it back down to super, fiery and flying. i don't know if we ever thought about other bosses, but if the option of more varied/individualized koopas had been presented we would have been all about it - like mega man, or most other games really. wonder if they could have done more with the hammer brothers, too; beefed up or with a variety of attacks (the FIERY hammer brothers!) they could have been plausibly tough and varied without having to add that many new things to the engine. oh well.

Gorefest Frump (Doctor Casino), Monday, 14 September 2015 20:50 (eight years ago) link

o wait this isn't the poll thread. well, still, we'll get there in due time.

Gorefest Frump (Doctor Casino), Monday, 14 September 2015 20:53 (eight years ago) link

lol at this alternate ending line

https://www.youtube.com/watch?v=L_lewfEdv2Q

(The Other) J.D. (J.D.), Monday, 14 September 2015 20:56 (eight years ago) link

in fact, we understood vaguely that games came out first in japan

this was so embedded in the 90s kid psyche that in 8th grade my token pathological liar friend insisted he'd played starcraft 2 because he "had a friend in japan"

playlists of pensive swift (difficult listening hour), Monday, 14 September 2015 23:13 (eight years ago) link

haha awesome

Gorefest Frump (Doctor Casino), Monday, 14 September 2015 23:26 (eight years ago) link

Level 4 by a mile

Hammer Smashed Bagels, Monday, 14 September 2015 23:33 (eight years ago) link

i never beat this. my brother and my best friend at the time were in a sort-of "arms race" to beat it first, and both of them reached the final level around the same time the night before.

so my brother is fighting Koopa and my sly friend is like "YO he keeps breaking those bricks, maybe if you jump down that hole they'll give you something to beat him with".

fuckin' scumbag.

Hammer Smashed Bagels, Monday, 14 September 2015 23:35 (eight years ago) link

playing aaaaaaaall the way through, 1-1 to 8-bowser, is one of the best ways to spend a morning/afternoon.

― 1996 ball boy (Karl Malone), Monday, September 14, 2015 12:10 PM (7 hours ago) Bookmark Flag Post Permalink

Oh yeah, I did this one in a 2-player game, it was incredible. And when you get to the nightmare that is World 8 you actually have a million lives and power ups to use.

AdamVania (Adam Bruneau), Monday, 14 September 2015 23:40 (eight years ago) link

At age 11 I got very far in this game and was on World 7 castle or something and my brother wrapped himself up in blankets and said "Look! I'm a thwomp trap!" and timber'd to the ground and the impact caused the system to reset and I may have cried about it

got a long list of ilxors (fgti), Tuesday, 15 September 2015 00:16 (eight years ago) link

three months pass...

https://www.youtube.com/watch?v=bAMSZmyymOo

AdamVania (Adam Bruneau), Saturday, 9 January 2016 19:43 (eight years ago) link

shit was intense.


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