Magic: The Gathering C/D

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yeah it's solid, so is the 0/5 pinger wall

iatee, Friday, 31 October 2014 14:24 (nine years ago) link

agreed on both. and that they are 2 of the better early drops tells you about the general quality on offer. one problem with the B 0/4, and really with injury to an extent, is that early black is otherwise pretty bad. skullhunter is your only other good black common at 1, 2 or 3 and even that is an awkward card. black seems to be better as a third or splash colour.

Roberto Spiralli, Friday, 31 October 2014 14:49 (nine years ago) link

yeah skullhunter is underwhelming, you often have to hold on to it to get the raid trigger, and it feels like a one for one so often because a later-game 2/1 is just dead

iatee, Friday, 31 October 2014 14:52 (nine years ago) link

or you just need a 2 power blocker. the saddest skullhunter is they have face down morphs, you have nothing on board, you play your 2/1, tapped, no trigger

Roberto Spiralli, Friday, 31 October 2014 14:56 (nine years ago) link

skullhunter isnt great but i think people undervalue how effective hand disruption is. like a) the average cmc of most peoples decks is higher than in other formats b) people are often cheating by one or even two mana sources s c) morphs mean that people will not play cards from their hands as quickly all of which means you are v likely to get a relevant card off the raid trigger and that its not a terrible turn five play in conjunction with another card. i think the biggest downside to skullhunter is that it comes into play tapped

ancestor and skullhunter being p reliable wheels is one of the big reasons that i am drafting black in almost 80% of my drafts

≖_≖ (Lamp), Friday, 31 October 2014 15:07 (nine years ago) link

I feel like the mind rot card is above average in this format for that reason

iatee, Friday, 31 October 2014 15:09 (nine years ago) link

just read that PV piece

"Dead Drop, which Owen's team says is the third best uncommon [...] and Trail of Mystery, which Ari Lax's group thinks is a first-pick bomb"

the first one is surprising, the second is totally wtf for me. i don't think i have seen that card played even.

Roberto Spiralli, Friday, 31 October 2014 15:37 (nine years ago) link

There's a guy at my LGS who tries to make Trail of Mystery work. the problem is there isn't really a "morph deck"; Secret Plans is not very good and there aren't a lot of cheap unmorph dudes. I don't think it's a bomb.

Dead Drop is very good; I think Falconer, Murderous Cut, and Arc Lightning are all better but 3rd best isn't that out of line.

The card I'm curious about is Molting Snakeskin. Aggro isn't really a great strategy in KTK but this card at least helps you bust through all the 0/5s. I haven't played it outside of desperation but I wonder if it's secretly a good Mardu card.

Abstinence Hawk (frogbs), Friday, 31 October 2014 15:44 (nine years ago) link

I played 2 copies in an aggro dimir deck, mostly because I didn't have anything else for those 2 spots, but it actually worked really well

iatee, Friday, 31 October 2014 15:45 (nine years ago) link

I'd say Sultai Scavenger is a pretty good black common

Abstinence Hawk (frogbs), Friday, 31 October 2014 15:45 (nine years ago) link

removal is bad and slow in this set, so unless they have injury you can often find a spot to get it on a guy

iatee, Friday, 31 October 2014 15:45 (nine years ago) link

Pretty sweet Trail of Mystery/Villainous Wealth deck with double Dead Drop from Reid Duke here:

http://www.channelfireball.com/videos/channel-reiderrabbit-khans-of-tarkir-draft/

Free Me's Electric Trumpet (Moodles), Friday, 31 October 2014 16:47 (nine years ago) link

http://www.magicspoiler.com/wp-content/uploads/2014/11/Crux-of-Fate.jpeg

block narrative alert. all dragon 3rd set.

Roberto Spiralli, Sunday, 2 November 2014 22:25 (nine years ago) link

we've basically known for months that the 3rd set is called dragons of tarkir

ciderpress, Monday, 3 November 2014 00:52 (nine years ago) link

so my friends are organizing an old school league w/ the following guidelines:

legal sets:
Fallen Empires
Homelands
4th+5th Edition
Ice Age
Alliances
Chronicles
Mirage
Visions
Weatherlight
Tempest
Stronghold
Exodus

Banned:
Anything on the legacy/vintage banlists
Anything over $5 tcg mid (wrath of god is one exception)

who wants to help me break this format? I feel like the bans and relatively large card set really push sligh, which I think is gonna be the #1 deck. so what beats sligh?

is turbostasis viable?

another thing I was thinking - that wasn't playable at the time due to chronicles not being in standard - is mono-blue tron w/ whispers of the muse, disk, all the counterspells ever. is tron playable w/ no land-search?

iatee, Monday, 10 November 2014 15:15 (nine years ago) link

no urza block is fucking up everything cool i think of for this

ciderpress, Monday, 10 November 2014 15:28 (nine years ago) link

yeah we decided against it on purpose

iatee, Monday, 10 November 2014 15:29 (nine years ago) link

i think all the top non-sligh decks from this time period had cards that are banned in legacy now

ciderpress, Monday, 10 November 2014 15:29 (nine years ago) link

otherwise it's just like, urza's block constructed plus hymn and bolt and swords xp

iatee, Monday, 10 November 2014 15:30 (nine years ago) link

yeah not across the board but a handful

prosbloom seems a little slow but most of the cards are available

cuneoblue is more or less what I was thinking w/ my urza's deck and almost everything there is available. it does seem soft to sligh.

iatee, Monday, 10 November 2014 15:31 (nine years ago) link

monoblack minus necro seems ??? obviously hymn and ritual->specter is pretty great, but is that enough? can hymn fit into any other build?

iatee, Monday, 10 November 2014 15:33 (nine years ago) link

there's not even anything good to natural order for in this format, is there?

ciderpress, Monday, 10 November 2014 15:37 (nine years ago) link

haha yeah green just seems not even worth considering on any level, maybe if oath was available

iatee, Monday, 10 November 2014 15:38 (nine years ago) link

if you really think everyones going to play sligh then i think you play white weenie with 4 CoP Red

ciderpress, Monday, 10 November 2014 15:43 (nine years ago) link

I feel like ww is so bad even then, like your creatures just aren't relevant enough. maybe a variant w/ 4 geddeons?

monoblue can play like 4 hydroblasts, 4 red elemental blast

iatee, Monday, 10 November 2014 15:46 (nine years ago) link

too bad cataclysm is $10, damn you edh, this deck looks fun otherwise

Matt Linde
Winner, US Nationals 1998
3 Nomads en-Kor
3 Paladin en-Vec
4 Soltari Monk
4 Soltari Priest
1 Soltari Visionary
4 Soul Warden
4 Warrior en-Kor
4 White Knight
1 Aura of Silence
4 Cataclysm
3 Disenchant
4 Empyrial Armor
4 Tithe
17 Plains

Sideboard:
1 Afterlife
3 Abeyance
3 Aura of Silence
1 Disenchant
1 Soltari Visionary
2 Spirit Link
2 Tariff
2 Wrath of God

iatee, Monday, 10 November 2014 15:49 (nine years ago) link

sands of time/equipoise is another combo deck that's in this format. not sure what the shell of the deck was though, i'm having trouble finding good decklists from that era. also not sure if its better or worse than pros bloom

ciderpress, Monday, 10 November 2014 15:53 (nine years ago) link

i think i like equipoise more b/c it lets you play a UW shell with wrath and/or fow

ciderpress, Monday, 10 November 2014 15:54 (nine years ago) link

i guess fow isn't legal though hah

ciderpress, Monday, 10 November 2014 15:55 (nine years ago) link

oh I like that one hmmm...

yeah there's also enduring renewal + goblin bombardment but a 3 card combo deck

iatee, Monday, 10 November 2014 15:55 (nine years ago) link

in a WR shell

seems bad

iatee, Monday, 10 November 2014 15:56 (nine years ago) link

countersliver would be fun but i dont know if it beats the red deck without worship

ciderpress, Monday, 10 November 2014 15:59 (nine years ago) link

also the mana is sketchy without duals

ciderpress, Monday, 10 November 2014 16:00 (nine years ago) link

yeah countersliver seems like it really needs a. good mana b. the counterspells that happen to be banned

iatee, Monday, 10 November 2014 16:01 (nine years ago) link

if it was me i would probably just try to build a prosbloom deck because it's fun and even if you're losing you get to play with squandered resources which is one of the all-time great magic cards aesthetically

ciderpress, Monday, 10 November 2014 16:07 (nine years ago) link

I'm probably gonna build two decks and at least one of them will probably be around these lines. I feel like this type of control deck loses the least from not having fow.

http://archive.wizards.com/Magic/Magazine/Article.aspx?x=mtgcom/daily/mf111

Main Deck
60 cards

18 Island
4 Quicksand
4 Stalking Stones
26 lands

1 Rainbow Efreet
1 creature

4 Counterspell
4 Dismiss
2 Dissipate
3 Forbid
4 Force Spike
4 Impulse
3 Mana Leak
1 Memory Lapse
4 Nevinyrral's Disk
4 Whispers of the Muse
33 other spells

Sideboard
2 Capsize
1 Grindstone
4 Hydroblast
4 Sea Sprite
4 Wasteland
15 sideboard cards

Main Deck
60 cards

14 Island
4 Quicksand
3 Svyelunite Temple
1 Winding Canyons
22 lands

2 Dancing Scimitar
4 Steel Golem
6 creatures

2 Argivian Restoration
3 Capsize
4 Counterspell
4 Dismiss
2 Disrupting Scepter
4 Dissipate
3 Mind Stone
4 Nevinyrral's Disk
2 Power Sink
4 Whispers of the Muse
32 other spells

Sideboard
1 Amber Prison
3 Dream Tides
1 Essence Bottle
4 Hydroblast
2 Jester's Cap
2 Knight of the Mists
1 Rainbow Efreet
1 Steal Artifact
15 sideboard cards

Main Deck
60 cards

15 Island
4 Mishra's Factory
1 Plains
2 Quicksand
2 Soldevi Excavations
3 Thawing Glaciers
27 lands

4 Ghost Ship
3 Wall of Air
7 creatures

1 Circle of Protection: Red
4 Control Magic
4 Counterspell
4 Dissipate
4 Force of Will
2 Inspiration
4 Nevinyrral's Disk
2 Political Trickery
1 Recall
26 other spells

Sideboard
3 Blue Elemental Blast
1 Circle of Protection: Red
1 Disenchant
4 Disrupting Scepter
2 Energy Flux
1 Giant Tortoise
1 Plains
1 Political Trickery
1 Steal Artifact
15 sideboard cards

iatee, Monday, 10 November 2014 16:07 (nine years ago) link

yeah prosbloom is fun for sure, that might be my other

iatee, Monday, 10 November 2014 16:08 (nine years ago) link

also might be soft to sligh though, which really gets a lot of good cards w/ this period...

iatee, Monday, 10 November 2014 16:08 (nine years ago) link

like, half my life, half my life, fill your hand with fireblasts

iatee, Monday, 10 November 2014 16:12 (nine years ago) link

i think prosbloom has to be built pretty different for this format - you have access to a lot more draw spells, meditate is one that comes to mind

ciderpress, Monday, 10 November 2014 16:19 (nine years ago) link

looking into it, I think the 6th edition rules change is the biggest problem. you can't go into negative life during a phase anymore, so vs a red player w/ open mana...

also no vamp tutor hurts

iatee, Monday, 10 November 2014 16:21 (nine years ago) link

what about some u/w tempo deck

something like:

4 swords
4 spirit link
4 memory lapse
4 mana leak
4 soltari priest
4 soltari monk
4 savannah lions
4 order of leitbur
4 armageddeon

iatee, Monday, 10 November 2014 19:34 (nine years ago) link

other options...disrupt, curiousity, island sanctuary, sapphire charm

iatee, Monday, 10 November 2014 19:38 (nine years ago) link

brainstorm plus the uw mirage fetch

iatee, Monday, 10 November 2014 19:39 (nine years ago) link

abeyance

iatee, Monday, 10 November 2014 19:40 (nine years ago) link

went 5-0 at FNM last night with a Temur Monsters deck I've been working on for the last several weeks. It's a lot of fun to play with hasty or hard to kill creatures like knuckleblade, stormbreath, boon satyr, and ashcloud phoenix backed up with counters and burn, although I'd say it's a bit shy of true tier 1 deck. I faced several control variants which are pretty favorable match ups for me. Dropped a game each against UB control and Jeskai aggro in the final round and 2-0ed BW Control, a Mardu build, and Sultai control with Villainous Wealth. Definitely going to stick with it for now and see how it does.

Free Me's Electric Trumpet (Moodles), Saturday, 15 November 2014 17:23 (nine years ago) link

i'm playing the one from gp santiago which i think is good
http://magic.tcgplayer.com/db/deck.asp?deck_id=1220411

ciderpress, Saturday, 15 November 2014 18:01 (nine years ago) link

Yeah, I like that one, was a bit closer to it last week. Currently I'm at -1 Heir, -1 Polukranos, -3 Strikes, -1 Crater's Claws, -1 land, +2 Stormbreath, +1 Surrak, +3 Stubborn Denial, +1 Temur Charm. Also a somewhat different sideboard with an additional Surrak, Icy Blast, 2 Angers, and Hornet Queen.

I've found that I'm much more excited about Stubborn Denial than Lightning Strike in general, so I've swapped them between main and side.

Free Me's Electric Trumpet (Moodles), Saturday, 15 November 2014 18:32 (nine years ago) link

started gp ottawa 6-0 ended up 7-2. i was up a game round 9 and basically had the win on the board but fucked it up for reasons that will probably always remain a mystery. (although playing 8 rounds of magic on 3.5 hours of sleep def played into things)

anyway finished day one in 60th but i feel p confidant in my khans draft.

≖_≖ (Lamp), Sunday, 23 November 2014 04:35 (nine years ago) link

awesome, gl tomorrow. what was your pool like?

iatee, Sunday, 23 November 2014 05:35 (nine years ago) link


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