“I hate the idea that people will go around and say, ‘It’s like Minecraft but in space.’ Fuck off!” - a thread for No Man's Sky

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why does that make you wary? i suspect a lot of games with large gameworlds these days start with a procedural landscape and then build on top of that, since modeling it all out by hand would take forever. these guys are just taking the next step along that line

ciderpress, Wednesday, 11 December 2013 19:14 (ten years ago) link


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