Portal 2

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yeah, but the puzzles were interesting in their sheer size, i thought. like, few portal-able surfaces, but they were sometimes hard to find, just a tiny lil white spot across a huge room or something

well if it isn't old 11 cameras simon (gbx), Friday, 10 May 2013 19:28 (ten years ago) link

^i totally said "portalable" all the time while playing

precious bonsai children of new york (Jordan), Friday, 10 May 2013 19:28 (ten years ago) link

i came up with the mental neologism of 'whitewall' for what i needed

goole, Friday, 10 May 2013 19:30 (ten years ago) link

FUCK NO WHITEWALL THERE WHAT DO I DO FUCK

goole, Friday, 10 May 2013 19:31 (ten years ago) link

played this with my girlfriend at the time and i ended up crying literal tears of frustration and was in a mood for the entirety of the day after.

― the Shearer of simulated snowsex etc. (Dwight Yorke), Friday, May 10, 2013 12:58 PM (1 hour ago) Bookmark Flag Post Permalink

haha its a healthy exercise in being patient! you forget how unnatural using 2 sticks to move and turn your view is for people not used to fps games. she ran in circles a lot instead of just turning her view >_<

best new whale (bnw), Friday, 10 May 2013 19:39 (ten years ago) link

you forget how unnatural using 2 sticks to move and turn your view is for people not used to fps games. people who play fps games with a mouse and keyboard, as god intended

mh, Friday, 10 May 2013 20:02 (ten years ago) link

omg you use a two button LOL

best new whale (bnw), Friday, 10 May 2013 21:35 (ten years ago) link

two button mouse* #fail

best new whale (bnw), Friday, 10 May 2013 21:36 (ten years ago) link

the frustration was at how bad I was - she is far better at games than me. we were playing it with her housemates watching us and she was berating me for being shit and it all got a bit too much for me tbh.

the Shearer of simulated snowsex etc. (Dwight Yorke), Saturday, 11 May 2013 01:05 (ten years ago) link

aw

the white queen and her caustic judgments (difficult listening hour), Saturday, 11 May 2013 01:26 (ten years ago) link

mh otm about control schemes; gamepads for fpses are an abomination before the lord

the white queen and her caustic judgments (difficult listening hour), Saturday, 11 May 2013 01:30 (ten years ago) link

I played some doom in my day but came of age in the realm of shooting people in quake with a sweet Logitech mouseman.

mh, Saturday, 11 May 2013 04:38 (ten years ago) link

Lol olds

O_o-O_O-o_O (jjjusten), Saturday, 11 May 2013 05:03 (ten years ago) link

i am a clinger. here's a picture i took five minutes ago (i did have to retrieve the disc from a drawer)

http://img.photobucket.com/albums/v87/Inuxx/0a124241-7687-47e6-9f1f-73ba7a09903e_zpsd160bc76.jpg

that stuff on the mouse is noob blood

the white queen and her caustic judgments (difficult listening hour), Saturday, 11 May 2013 05:11 (ten years ago) link

mousepad also obv from like 1995

the white queen and her caustic judgments (difficult listening hour), Saturday, 11 May 2013 05:11 (ten years ago) link

Doom was the last shooter I was any good at

far too much asshole flesh (DJP), Saturday, 11 May 2013 05:25 (ten years ago) link

doom actually when i replayed it last year i discovered that because there's no Z-axis you can get total precision just using the keyboard: left hand on WASD to move forward/backward and strafe left/right; right hand on the left and right arrow keys to turn. (the left pinky and thumb rest on CTRL and SPACE for shoot and use respectively.) as a kid i was totally unaware of this approach; what i did was play mouse-only, as in i pushed the mouse forward across the pad to walk forward, which now seems INSANE. i kind of want to write a book about FPSes that's why this post is okay.

the white queen and her caustic judgments (difficult listening hour), Saturday, 11 May 2013 05:43 (ten years ago) link

(that was also the excuse i used when downloading eric harris' custom doom levels)

the white queen and her caustic judgments (difficult listening hour), Saturday, 11 May 2013 05:45 (ten years ago) link

(but wait: aiming with the arrow keys is the same as aiming with a stick only not analog and thus less precise. i guess what this means is i wouldn't mind the sticks in modern shooters if you weren't allowed to look up or down. actually that single technical limitation gives doom a HUGE elegance boost imo.)

the white queen and her caustic judgments (difficult listening hour), Saturday, 11 May 2013 05:55 (ten years ago) link

except when you're shooting point blank at a wall and the invisible bullets magically careen upward in a parabolic arc to nail the zombie sergeant on the ledge above

Nhex, Saturday, 11 May 2013 16:35 (ten years ago) link

ha i had never thought that that would happen point-blank! but of course you are right it would. the doom-quake axis of shooters is so abstract compared to the new ones: nobody least of all john carmack really thinks you're a space marine. you're a floating node.

the white queen and her caustic judgments (difficult listening hour), Saturday, 11 May 2013 16:46 (ten years ago) link

two years pass...

https://www.youtube.com/watch?v=BWjP77TztTQ

am0n, Saturday, 5 March 2016 17:58 (eight years ago) link

six months pass...

5 years after everybody else in the world I have just finished this.

And then immediately replayed the whole thing.

Would like there to be a 3rd person replay view - some of the flying jumps are impressive but you don't really get a sense of distance with 1st person.

koogs, Friday, 30 September 2016 20:50 (seven years ago) link

still probably my favorite game ever

jason waterfalls (gbx), Friday, 30 September 2016 21:48 (seven years ago) link


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